Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.012668] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.012708] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.085251] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\gogor\steamapps\common\Zero-K\" [t=00:00:00.085674] Using writeable configuration source: "C:\gogor\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.450881] LogOutput initialized. Logging to C:\gogor\steamapps\common\Zero-K\infolog.txt [t=00:00:00.451279] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.451778] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.451849] [t=00:00:00.451870] Enable or disable log sections using the LogSections configuration key [t=00:00:00.451894] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.451938] Use "none" to disable the default log sections. [t=00:00:00.451961] ============== </Log Sections> ============== [t=00:00:00.452009] ============== <User Config> ============== [t=00:00:00.452499] AnimationMT = 0 [t=00:00:00.452604] BumpWaterDepthBits = 16 [t=00:00:00.452630] BumpWaterReflection = 0 [t=00:00:00.452650] BumpWaterRefraction = 0 [t=00:00:00.452668] BumpWaterShoreWaves = 0 [t=00:00:00.452687] BumpWaterTexSizeReflection = 64 [t=00:00:00.452708] CamFreeScrollSpeed = 50 [t=00:00:00.452726] CamMode = 1 [t=00:00:00.452749] CubeTexSizeReflection = 64 [t=00:00:00.452771] CubeTexSizeSpecular = 64 [t=00:00:00.452792] DualScreenMiniMapOnLeft = 1 [t=00:00:00.452813] EdgeMoveDynamic = 0 [t=00:00:00.453380] EdgeMoveWidth = 0.003 [t=00:00:00.453441] FPSFOV = 90 [t=00:00:00.453467] FPSScrollSpeed = 50 [t=00:00:00.453486] FSAA = 1 [t=00:00:00.453506] FontSize = 18 [t=00:00:00.453524] ForceDisableShaders = 0 [t=00:00:00.453543] GrassDetail = 0 [t=00:00:00.453561] GroundDecals = 1 [t=00:00:00.453581] GroundDetail = 70 [t=00:00:00.453601] GroundScarAlphaFade = 0 [t=00:00:00.453621] HangTimeout = 30 [t=00:00:00.453642] HardwareCursor = 1 [t=00:00:00.453672] InitialNetworkTimeout = 0 [t=00:00:00.453722] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.453747] LinkIncomingMaxPacketRate = 512 [t=00:00:00.453771] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.453793] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.453816] LinkOutgoingBandwidth = 131072 [t=00:00:00.453839] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.453861] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.453882] MSAALevel = 8 [t=00:00:00.453902] MaxParticles = 50000 [t=00:00:00.453921] MaxSounds = 32 [t=00:00:00.453957] MaximumTransmissionUnit = 0 [t=00:00:00.453980] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.454002] MiniMapMarker = 0 [t=00:00:00.454022] MouseDragScrollThreshold = 0 [t=00:00:00.454043] NetworkLossFactor = 1 [t=00:00:00.454064] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.454086] OverheadScrollSpeed = 50 [t=00:00:00.454105] ReconnectTimeout = 0 [t=00:00:00.454126] RotOverheadScrollSpeed = 50 [t=00:00:00.454145] RotateLogFiles = 1 [t=00:00:00.454179] ShadowMapSize = 16384 [t=00:00:00.454199] Shadows = 0 [t=00:00:00.454215] ShowClock = 0 [t=00:00:00.454235] SoftParticles = 2 [t=00:00:00.454254] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.454276] UnitIconDist = 110 [t=00:00:00.454298] UpdateBoundingVolumeMT = 0 [t=00:00:00.454319] UpdateWeaponVectorsMT = 0 [t=00:00:00.454338] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.454360] UseLuaMemPools = 0 [t=00:00:00.454379] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.454530] VFSCacheArchiveFiles = 0 [t=00:00:00.454571] VSync = 0 [t=00:00:00.454602] Water = 4 [t=00:00:00.454624] XResolution = 1360 [t=00:00:00.454643] YResolution = 768 [t=00:00:00.454701] ============== </User Config> ============== [t=00:00:00.454727] ============== <User System> ============== [t=00:00:00.454750] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.454791] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.454823] Compiler Version: gcc-13.2.0 [t=00:00:00.454982] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.455130] Hardware Config: Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz; 8025MB RAM, 22197MB pagefile [t=00:00:00.455160] Binary Word Size: 64-bit (native) [t=00:00:00.455183] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.455205] Physical CPU Cores: 4 [t=00:00:00.455223] Logical CPU Cores: 8 [t=00:00:00.455242] ============== </User System> ============== [t=00:00:00.455841] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.455871] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.455891] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.455909] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.455928] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.459901] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.460036] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.488374] [GL::CheckAvailableVideoModes] desktop={1360x768x24bpp@60Hz} current={1360x768x24bpp@60Hz} [t=00:00:00.502813] Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1360, h=768} [t=00:00:00.502868] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.502892] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.502914] [ 3] 1600x900x24bpp@60Hz [t=00:00:00.502935] [ 4] 1440x900x24bpp@60Hz [t=00:00:00.502959] [ 5] 1400x1050x24bpp@60Hz [t=00:00:00.502981] [ 6] 1366x768x24bpp@60Hz [t=00:00:00.503001] [ 7] 1360x768x24bpp@60Hz [t=00:00:00.503022] [ 8] 1280x1024x24bpp@60Hz [t=00:00:00.503044] [ 9] 1280x960x24bpp@60Hz [t=00:00:00.503087] [10] 1280x800x24bpp@60Hz [t=00:00:00.503110] [11] 1280x768x24bpp@60Hz [t=00:00:00.503130] [12] 1280x720x24bpp@60Hz [t=00:00:00.503151] [13] 1280x600x24bpp@60Hz [t=00:00:00.503170] [14] 1152x864x24bpp@60Hz [t=00:00:00.503189] [15] 1024x768x24bpp@60Hz [t=00:00:00.503209] [16] 800x600x24bpp@60Hz [t=00:00:00.503234] [17] 640x480x24bpp@60Hz [t=00:00:00.503255] [18] 640x400x24bpp@60Hz [t=00:00:01.425750] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.429260] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1360,768> [t=00:00:01.429340] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1360,736> [t=00:00:01.492417] [GR::LogVersionInfo] [t=00:00:01.492480] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.492507] GL version : 4.6.0 NVIDIA 472.19 [t=00:00:01.492528] GL vendor : NVIDIA Corporation [t=00:00:01.492595] GL renderer : NVIDIA GeForce MX330/PCIe/SSE2 [t=00:00:01.492617] GLSL version: 4.60 NVIDIA [t=00:00:01.492657] GLEW version: 2.1.0 [t=00:00:01.492677] GPU memory : 2048MB (total) / 1084MB (available) [t=00:00:01.492748] SDL swap-int: 1 [t=00:00:01.492769] SDL driver : windows [t=00:00:01.492785] [t=00:00:01.492802] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.492822] GLSL shader support : 1 [t=00:00:01.492840] GL4 support : 1 [t=00:00:01.492861] FBO extension support : 1 [t=00:00:01.492924] NVX GPU mem-info support : 1 [t=00:00:01.492953] ATI GPU mem-info support : 0 [t=00:00:01.492989] Texture clamping to edge : 1 [t=00:00:01.493022] NPOT-texture support : 1 (1) [t=00:00:01.493052] S3TC/DXT1 texture support : 1/1 [t=00:00:01.493079] texture query-LOD support : 1 (1) [t=00:00:01.493101] MSAA frame-buffer support : 1 (1) [t=00:00:01.493123] Z-buffer depth : 32 (-) [t=00:00:01.493157] primitive-restart support : 1 (1) [t=00:00:01.493200] clip-space control support: 1 (1) [t=00:00:01.493223] seamless cube-map support : 1 (1) [t=00:00:01.493248] frag-depth layout support : 1 (1) [t=00:00:01.493267] persistent maps support : 1 (1) [t=00:00:01.493290] explicit attribs location : 1 (1) [t=00:00:01.493311] multi draw indirect : 1 (-) [t=00:00:01.493338] array textures : 1 (-) [t=00:00:01.493364] buffer copy support : 1 (-) [t=00:00:01.493392] indirect draw : 1 (-) [t=00:00:01.493413] base instance : 1 (-) [t=00:00:01.493446] [t=00:00:01.493467] max. FBO samples : 32 [t=00:00:01.493488] max. FS/program texture slots : 32/192 [t=00:00:01.493519] max. texture size : 32768 [t=00:00:01.493561] max. texture anisotropy level : 16.000000 [t=00:00:01.493586] max. vec4 varyings/attributes : 31/16 [t=00:00:01.493608] max. draw-buffers : 8 [t=00:00:01.493631] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.493654] max. uniform buffer-bindings : 84 [t=00:00:01.493688] max. uniform block-size : 64KB [t=00:00:01.493711] max. storage buffer-bindings : 96 [t=00:00:01.493732] max. storage block-size : 2047MB [t=00:00:01.493751] [t=00:00:01.493767] enable AMD-hacks : 0 [t=00:00:01.493785] compress MIP-maps: 0 [t=00:00:01.493988] Number of compressed texture formats: 51 [t=00:00:01.495484] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:01.495795] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.500384] [GR::UpdateGLConfigs] [t=00:00:01.502825] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.502871] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.504196] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1360.000000, vsy=768.000000, ssx=1360.000000, ssy=768.000000, screenPosX=0, screenPosY=0 [t=00:00:01.504256] [GR::UpdateGLGeometry][2] winSize=<1360,768> [t=00:00:01.504279] [GR::InitGLState] [t=00:00:01.504424] [GR::LogDisplayMode] display-mode set to 1360x768x24bpp@60Hz (fullscreen::exclusive) [t=00:00:03.510543] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:03.532331] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 19ms [t=00:00:03.536782] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:03.628088] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/gogor/steamapps/common/Zero-K/fontcache" [t=00:00:03.630810] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:03.684820] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:03.713514] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\gogor\steamapps\common\Zero-K\" [t=00:00:03.713755] [DataDirLocater::Check] Isolation Mode! [t=00:00:03.714044] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\gogor\steamapps\common\Zero-K\ [t=00:00:03.716327] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:03.774556] Scanning: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:03.801262] Scanning: C:\gogor\steamapps\common\Zero-K\maps [t=00:00:03.817893] Scanning: C:\gogor\steamapps\common\Zero-K\games [t=00:00:03.818958] Scanning: C:\gogor\steamapps\common\Zero-K\packages [t=00:00:03.861039] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 91ms [t=00:00:03.861097] [VFS] [SpringVFS::ReserveArchives<this=000001f2d74ae9d0>] [t=00:00:03.881172] [VFS] [SpringVFS::AddArchive<this=000001f2d74ae9d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.903272] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f2d74ae9d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:03.903345] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:04.180972] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:04.183480] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:04.203670] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:04.203760] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:04.205790] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:04.206001] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:04.231629][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:04.236718][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2.4ms) [t=00:00:04.286745][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:04.286932][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:04.286982][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:04.295116][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:04.355844][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.4ms) [t=00:00:04.480724][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (236.6ms) [t=00:00:04.500489][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:04.502841][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Динамики (Realtek(R) Audio)" [t=00:00:04.502900][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:04.593538][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (359.1ms) [t=00:00:04.701364][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:04.714551][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (480.2ms) [t=00:00:04.761397][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f2f058a990(default) context=000001f2d689e920 numChannels=2 frameSize=8 [t=00:00:04.761472][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:04.761503][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:04.761554][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:04.761614][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:04.761712][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:04.761840][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:04.761894][f=-000001] [Sound] Devices: [t=00:00:04.770407][f=-000001] [Sound] [OpenAL Soft on Динамики (Realtek(R) Audio)] [t=00:00:04.770530][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:04.770565][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:04.786292][f=-000001] [Sound] EFX Enabled: yes [t=00:00:04.786409][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:04.814892][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 580ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\gogor\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 25885 MB [t=00:00:04.831629][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:04.833881][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:04.834002][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\gogor\steamapps\common\Zero-K\demos\2024-06-03_20-31-39-071_Red Comet Remake 1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:05.444583][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:05.464236][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:05.464966][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Обычно разрешается только одно использование адреса сокета (протокол/сетевой адрес/порт). [t=00:00:05.465941][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 631ms [t=00:00:05.466197][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:09.872246][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Обычно разрешается только одно использование адреса сокета (протокол/сетевой адрес/порт)." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:09.873276][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:09.873332][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:09.873377][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:09.899193][f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:09.899242][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{3.773, 1.258}, {58.933, 19.644}}ms [t=00:00:09.899304][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.779, 2.779, 2.779, 2.779}, {19.471, 19.471, 19.471, 19.471}}ms [t=00:00:09.899338][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.557, 0.557, 0.557, 0.557}, {19.659, 19.659, 19.659, 19.659}}ms [t=00:00:09.899378][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.437, 0.437, 0.437, 0.437}, {19.803, 19.803, 19.803, 19.803}}ms [t=00:00:09.899408][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:09.899435][f=-000001] [SpringApp::Kill][2] [t=00:00:09.900523][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:09.935921][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:09.935971][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:09.936072][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001f2d689e920 dev=000001f2f058a990 [t=00:00:09.936442][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001f2d689e920 dev=000001f2f058a990 [t=00:00:09.936492][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001f2d689e920)] [t=00:00:09.937559][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001f2f058a990)] [t=00:00:09.937667][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:09.968951][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:09.969495][f=-000001] [SpringApp::Kill][3] [t=00:00:09.969543][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:09.969582][f=-000001] [SpringApp::Kill][4] font=000001f2d7182580 [t=00:00:09.970471][f=-000001] [SpringApp::Kill][5] [t=00:00:09.970812][f=-000001] [SpringApp::Kill][6] [t=00:00:09.970845] [SpringApp::Kill][7] [t=00:00:09.971078] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:09.971107] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.971155] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:09.971192] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.971229] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:09.971275] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:09.971312] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.971349] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.971384] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:09.971430] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:09.971467] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:09.971503] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.971551] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.076306] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:10.076345] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:10.076367] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:10.076382] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:10.076982] [VFS] [SpringVFS::DeleteArchives<this=000001f2d74ae9d0>] [t=00:00:10.077038] [VFS] [SpringVFS::DeleteArchives<this=000001f2d74ae9d0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:10.077073] [VFS] [SpringVFS::DeleteArchives<this=000001f2d74ae9d0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:10.077140] [VFS] [SpringVFS::DeleteArchives<this=000001f2d74ae9d0>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:10.077182] [VFS] archive=C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001f2d717d5f0) [t=00:00:10.077406] [VFS] [SpringVFS::DeleteArchives<this=000001f2d74ae9d0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:10.077444] [VFS] [SpringVFS::DeleteArchives<this=000001f2d74ae9d0>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:10.077517] [VFS] [SpringVFS::DeleteArchives<this=000001f2d74ae9d0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:10.077564] [VFS] [SpringVFS::DeleteArchives<this=000001f2d74ae9d0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:10.077629] [VFS] [SpringVFS::DeleteArchives<this=000001f2d74ae9d0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:10.077664] [VFS] [SpringVFS::DeleteArchives<this=000001f2d74ae9d0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:10.077818] [SpringApp::Kill][8] [t=00:00:10.077857] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:10.077905] [WatchDog::Uninstall][1] hangDetectorThread=00007ff711957430 (joinable=1) [t=00:00:10.077946] [WatchDog::Uninstall][2] [t=00:00:10.479706] [WatchDog::Uninstall][3] [t=00:00:10.479742] [SpringApp::Kill][9]
infolog_full.txt (truncated):