ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #108584

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.012668] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.012708] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.085251] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\gogor\steamapps\common\Zero-K\"
[t=00:00:00.085674] Using writeable configuration source: "C:\gogor\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.450881] LogOutput initialized. Logging to C:\gogor\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.451279] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.451778]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.451849]   
[t=00:00:00.451870]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.451894]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.451938]   Use "none" to disable the default log sections.
[t=00:00:00.451961] ============== </Log Sections> ==============

[t=00:00:00.452009] ============== <User Config> ==============
[t=00:00:00.452499]   AnimationMT = 0
[t=00:00:00.452604]   BumpWaterDepthBits = 16
[t=00:00:00.452630]   BumpWaterReflection = 0
[t=00:00:00.452650]   BumpWaterRefraction = 0
[t=00:00:00.452668]   BumpWaterShoreWaves = 0
[t=00:00:00.452687]   BumpWaterTexSizeReflection = 64
[t=00:00:00.452708]   CamFreeScrollSpeed = 50
[t=00:00:00.452726]   CamMode = 1
[t=00:00:00.452749]   CubeTexSizeReflection = 64
[t=00:00:00.452771]   CubeTexSizeSpecular = 64
[t=00:00:00.452792]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.452813]   EdgeMoveDynamic = 0
[t=00:00:00.453380]   EdgeMoveWidth = 0.003
[t=00:00:00.453441]   FPSFOV = 90
[t=00:00:00.453467]   FPSScrollSpeed = 50
[t=00:00:00.453486]   FSAA = 1
[t=00:00:00.453506]   FontSize = 18
[t=00:00:00.453524]   ForceDisableShaders = 0
[t=00:00:00.453543]   GrassDetail = 0
[t=00:00:00.453561]   GroundDecals = 1
[t=00:00:00.453581]   GroundDetail = 70
[t=00:00:00.453601]   GroundScarAlphaFade = 0
[t=00:00:00.453621]   HangTimeout = 30
[t=00:00:00.453642]   HardwareCursor = 1
[t=00:00:00.453672]   InitialNetworkTimeout = 0
[t=00:00:00.453722]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.453747]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.453771]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.453793]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.453816]   LinkOutgoingBandwidth = 131072
[t=00:00:00.453839]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.453861]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.453882]   MSAALevel = 8
[t=00:00:00.453902]   MaxParticles = 50000
[t=00:00:00.453921]   MaxSounds = 32
[t=00:00:00.453957]   MaximumTransmissionUnit = 0
[t=00:00:00.453980]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.454002]   MiniMapMarker = 0
[t=00:00:00.454022]   MouseDragScrollThreshold = 0
[t=00:00:00.454043]   NetworkLossFactor = 1
[t=00:00:00.454064]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.454086]   OverheadScrollSpeed = 50
[t=00:00:00.454105]   ReconnectTimeout = 0
[t=00:00:00.454126]   RotOverheadScrollSpeed = 50
[t=00:00:00.454145]   RotateLogFiles = 1
[t=00:00:00.454179]   ShadowMapSize = 16384
[t=00:00:00.454199]   Shadows = 0
[t=00:00:00.454215]   ShowClock = 0
[t=00:00:00.454235]   SoftParticles = 2
[t=00:00:00.454254]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.454276]   UnitIconDist = 110
[t=00:00:00.454298]   UpdateBoundingVolumeMT = 0
[t=00:00:00.454319]   UpdateWeaponVectorsMT = 0
[t=00:00:00.454338]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.454360]   UseLuaMemPools = 0
[t=00:00:00.454379]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.454530]   VFSCacheArchiveFiles = 0
[t=00:00:00.454571]   VSync = 0
[t=00:00:00.454602]   Water = 4
[t=00:00:00.454624]   XResolution = 1360
[t=00:00:00.454643]   YResolution = 768
[t=00:00:00.454701] ============== </User Config> ==============

[t=00:00:00.454727] ============== <User System> ==============
[t=00:00:00.454750]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.454791]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.454823]        Compiler Version: gcc-13.2.0
[t=00:00:00.454982]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.455130]         Hardware Config: Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz; 8025MB RAM, 22197MB pagefile
[t=00:00:00.455160]        Binary Word Size: 64-bit (native)
[t=00:00:00.455183]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.455205]      Physical CPU Cores: 4
[t=00:00:00.455223]       Logical CPU Cores: 8
[t=00:00:00.455242] ============== </User System> ==============

[t=00:00:00.455841] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.455871]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.455891]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.455909]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.455928]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.459901] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.460036] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.488374] [GL::CheckAvailableVideoModes] desktop={1360x768x24bpp@60Hz} current={1360x768x24bpp@60Hz}
[t=00:00:00.502813]     Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1360, h=768}
[t=00:00:00.502868]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.502892]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.502914]         [ 3] 1600x900x24bpp@60Hz
[t=00:00:00.502935]         [ 4] 1440x900x24bpp@60Hz
[t=00:00:00.502959]         [ 5] 1400x1050x24bpp@60Hz
[t=00:00:00.502981]         [ 6] 1366x768x24bpp@60Hz
[t=00:00:00.503001]         [ 7] 1360x768x24bpp@60Hz
[t=00:00:00.503022]         [ 8] 1280x1024x24bpp@60Hz
[t=00:00:00.503044]         [ 9] 1280x960x24bpp@60Hz
[t=00:00:00.503087]         [10] 1280x800x24bpp@60Hz
[t=00:00:00.503110]         [11] 1280x768x24bpp@60Hz
[t=00:00:00.503130]         [12] 1280x720x24bpp@60Hz
[t=00:00:00.503151]         [13] 1280x600x24bpp@60Hz
[t=00:00:00.503170]         [14] 1152x864x24bpp@60Hz
[t=00:00:00.503189]         [15] 1024x768x24bpp@60Hz
[t=00:00:00.503209]         [16] 800x600x24bpp@60Hz
[t=00:00:00.503234]         [17] 640x480x24bpp@60Hz
[t=00:00:00.503255]         [18] 640x400x24bpp@60Hz
[t=00:00:01.425750] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.429260] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1360,768>
[t=00:00:01.429340] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1360,736>
[t=00:00:01.492417] [GR::LogVersionInfo]
[t=00:00:01.492480]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.492507]     GL version  : 4.6.0 NVIDIA 472.19
[t=00:00:01.492528]     GL vendor   : NVIDIA Corporation
[t=00:00:01.492595]     GL renderer : NVIDIA GeForce MX330/PCIe/SSE2
[t=00:00:01.492617]     GLSL version: 4.60 NVIDIA
[t=00:00:01.492657]     GLEW version: 2.1.0
[t=00:00:01.492677]     GPU memory  : 2048MB (total) / 1084MB (available)
[t=00:00:01.492748]     SDL swap-int: 1
[t=00:00:01.492769]     SDL driver  : windows
[t=00:00:01.492785]     
[t=00:00:01.492802]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.492822]     GLSL shader support       : 1
[t=00:00:01.492840]     GL4 support               : 1
[t=00:00:01.492861]     FBO extension support     : 1
[t=00:00:01.492924]     NVX GPU mem-info support  : 1
[t=00:00:01.492953]     ATI GPU mem-info support  : 0
[t=00:00:01.492989]     Texture clamping to edge  : 1
[t=00:00:01.493022]     NPOT-texture support      : 1 (1)
[t=00:00:01.493052]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.493079]     texture query-LOD support : 1 (1)
[t=00:00:01.493101]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.493123]     Z-buffer depth            : 32 (-)
[t=00:00:01.493157]     primitive-restart support : 1 (1)
[t=00:00:01.493200]     clip-space control support: 1 (1)
[t=00:00:01.493223]     seamless cube-map support : 1 (1)
[t=00:00:01.493248]     frag-depth layout support : 1 (1)
[t=00:00:01.493267]     persistent maps support   : 1 (1)
[t=00:00:01.493290]     explicit attribs location : 1 (1)
[t=00:00:01.493311]     multi draw indirect       : 1 (-)
[t=00:00:01.493338]     array textures            : 1 (-)
[t=00:00:01.493364]     buffer copy support       : 1 (-)
[t=00:00:01.493392]     indirect draw             : 1 (-)
[t=00:00:01.493413]     base instance             : 1 (-)
[t=00:00:01.493446]     
[t=00:00:01.493467]     max. FBO samples              : 32
[t=00:00:01.493488]     max. FS/program texture slots : 32/192
[t=00:00:01.493519]     max. texture size             : 32768
[t=00:00:01.493561]     max. texture anisotropy level : 16.000000
[t=00:00:01.493586]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.493608]     max. draw-buffers             : 8
[t=00:00:01.493631]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.493654]     max. uniform buffer-bindings  : 84
[t=00:00:01.493688]     max. uniform block-size       : 64KB
[t=00:00:01.493711]     max. storage buffer-bindings  : 96
[t=00:00:01.493732]     max. storage block-size       : 2047MB
[t=00:00:01.493751]     
[t=00:00:01.493767]     enable AMD-hacks : 0
[t=00:00:01.493785]     compress MIP-maps: 0
[t=00:00:01.493988]     Number of compressed texture formats: 51
[t=00:00:01.495484]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:01.495795] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.500384] [GR::UpdateGLConfigs]
[t=00:00:01.502825] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.502871] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.504196] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1360.000000, vsy=768.000000, ssx=1360.000000, ssy=768.000000, screenPosX=0, screenPosY=0
[t=00:00:01.504256] [GR::UpdateGLGeometry][2] winSize=<1360,768>
[t=00:00:01.504279] [GR::InitGLState]
[t=00:00:01.504424] [GR::LogDisplayMode] display-mode set to 1360x768x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:03.510543] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:03.532331] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 19ms
[t=00:00:03.536782] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:03.628088] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/gogor/steamapps/common/Zero-K/fontcache"
[t=00:00:03.630810] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:03.684820] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:03.713514] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\gogor\steamapps\common\Zero-K\"
[t=00:00:03.713755] [DataDirLocater::Check] Isolation Mode!
[t=00:00:03.714044] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\gogor\steamapps\common\Zero-K\
[t=00:00:03.716327] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:03.774556] Scanning: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:03.801262] Scanning: C:\gogor\steamapps\common\Zero-K\maps
[t=00:00:03.817893] Scanning: C:\gogor\steamapps\common\Zero-K\games
[t=00:00:03.818958] Scanning: C:\gogor\steamapps\common\Zero-K\packages
[t=00:00:03.861039] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 91ms
[t=00:00:03.861097] [VFS] [SpringVFS::ReserveArchives<this=000001f2d74ae9d0>]
[t=00:00:03.881172] [VFS] [SpringVFS::AddArchive<this=000001f2d74ae9d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.903272] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f2d74ae9d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:03.903345] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:04.180972] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:04.183480] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:04.203670] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:04.203760] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:04.205790] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:04.206001] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:04.231629][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:04.236718][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2.4ms)
[t=00:00:04.286745][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:04.286932][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:04.286982][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:04.295116][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:04.355844][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.4ms)
[t=00:00:04.480724][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (236.6ms)
[t=00:00:04.500489][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:04.502841][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Realtek(R) Audio)"
[t=00:00:04.502900][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:04.593538][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (359.1ms)
[t=00:00:04.701364][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:04.714551][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (480.2ms)
[t=00:00:04.761397][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f2f058a990(default) context=000001f2d689e920  numChannels=2 frameSize=8
[t=00:00:04.761472][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:04.761503][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:04.761554][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:04.761614][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:04.761712][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:04.761840][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:04.761894][f=-000001] [Sound]   Devices:
[t=00:00:04.770407][f=-000001] [Sound]     [OpenAL Soft on Динамики (Realtek(R) Audio)]
[t=00:00:04.770530][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:04.770565][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:04.786292][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:04.786409][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:04.814892][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 580ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\gogor\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 25885 MB
[t=00:00:04.831629][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:04.833881][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:04.834002][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\gogor\steamapps\common\Zero-K\demos\2024-06-03_20-31-39-071_Red Comet Remake 1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:05.444583][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:05.464236][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:05.464966][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Обычно разрешается только одно использование адреса сокета (протокол/сетевой адрес/порт).
[t=00:00:05.465941][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 631ms
[t=00:00:05.466197][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:09.872246][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Обычно разрешается только одно использование адреса сокета (протокол/сетевой адрес/порт)." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:09.873276][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:09.873332][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:09.873377][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:09.899193][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:09.899242][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{3.773, 1.258}, {58.933, 19.644}}ms
[t=00:00:09.899304][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.779, 2.779, 2.779, 2.779}, {19.471, 19.471, 19.471, 19.471}}ms
[t=00:00:09.899338][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.557, 0.557, 0.557, 0.557}, {19.659, 19.659, 19.659, 19.659}}ms
[t=00:00:09.899378][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.437, 0.437, 0.437, 0.437}, {19.803, 19.803, 19.803, 19.803}}ms
[t=00:00:09.899408][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:09.899435][f=-000001] [SpringApp::Kill][2]
[t=00:00:09.900523][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:09.935921][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:09.935971][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:09.936072][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001f2d689e920 dev=000001f2f058a990
[t=00:00:09.936442][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001f2d689e920 dev=000001f2f058a990
[t=00:00:09.936492][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001f2d689e920)]
[t=00:00:09.937559][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001f2f058a990)]
[t=00:00:09.937667][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:09.968951][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:09.969495][f=-000001] [SpringApp::Kill][3]
[t=00:00:09.969543][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:09.969582][f=-000001] [SpringApp::Kill][4] font=000001f2d7182580
[t=00:00:09.970471][f=-000001] [SpringApp::Kill][5]
[t=00:00:09.970812][f=-000001] [SpringApp::Kill][6]
[t=00:00:09.970845] [SpringApp::Kill][7]
[t=00:00:09.971078] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.971107] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.971155] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:09.971192] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.971229] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:09.971275] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.971312] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.971349] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.971384] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:09.971430] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.971467] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.971503] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.971551] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.076306] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:10.076345] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:10.076367] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:10.076382] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:10.076982] [VFS] [SpringVFS::DeleteArchives<this=000001f2d74ae9d0>]
[t=00:00:10.077038] [VFS] [SpringVFS::DeleteArchives<this=000001f2d74ae9d0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:10.077073] [VFS] [SpringVFS::DeleteArchives<this=000001f2d74ae9d0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:10.077140] [VFS] [SpringVFS::DeleteArchives<this=000001f2d74ae9d0>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:10.077182] [VFS]   archive=C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001f2d717d5f0)
[t=00:00:10.077406] [VFS] [SpringVFS::DeleteArchives<this=000001f2d74ae9d0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:10.077444] [VFS] [SpringVFS::DeleteArchives<this=000001f2d74ae9d0>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:10.077517] [VFS] [SpringVFS::DeleteArchives<this=000001f2d74ae9d0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:10.077564] [VFS] [SpringVFS::DeleteArchives<this=000001f2d74ae9d0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:10.077629] [VFS] [SpringVFS::DeleteArchives<this=000001f2d74ae9d0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:10.077664] [VFS] [SpringVFS::DeleteArchives<this=000001f2d74ae9d0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:10.077818] [SpringApp::Kill][8]
[t=00:00:10.077857] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:10.077905] [WatchDog::Uninstall][1] hangDetectorThread=00007ff711957430 (joinable=1)
[t=00:00:10.077946] [WatchDog::Uninstall][2]
[t=00:00:10.479706] [WatchDog::Uninstall][3]
[t=00:00:10.479742] [SpringApp::Kill][9]