ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #108586

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.051556] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.051601] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.059837] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\gogor\steamapps\common\Zero-K\"
[t=00:00:00.060299] Using writeable configuration source: "C:\gogor\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.246314] Error: ConfigSource: Error: Can not parse line:  100
Failed rotating the log file
[t=00:00:00.296013] LogOutput initialized. Logging to C:\gogor\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.296132] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.296203]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.296253]   
[t=00:00:00.296273]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.296300]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.296325]   Use "none" to disable the default log sections.
[t=00:00:00.296347] ============== </Log Sections> ==============

[t=00:00:00.296384] ============== <User Config> ==============
[t=00:00:00.296719]   AnimationMT = 0
[t=00:00:00.296737]   BumpWaterDepthBits = 16
[t=00:00:00.296750]   BumpWaterReflection = 0
[t=00:00:00.296763]   BumpWaterRefraction = 0
[t=00:00:00.296781]   BumpWaterShoreWaves = 0
[t=00:00:00.296799]   BumpWaterTexSizeReflection = 64
[t=00:00:00.296821]   CamFreeScrollSpeed = 50
[t=00:00:00.296842]   CamMode = 1
[t=00:00:00.296862]   CubeTexSizeReflection = 64
[t=00:00:00.296899]   CubeTexSizeSpecular = 64
[t=00:00:00.296938]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.296961]   EdgeMoveDynamic = 0
[t=00:00:00.296979]   EdgeMoveWidth = 0.003
[t=00:00:00.296998]   FPSFOV = 90
[t=00:00:00.297015]   FPSScrollSpeed = 50
[t=00:00:00.297033]   FontSize = 18
[t=00:00:00.297050]   GrassDetail = 0
[t=00:00:00.297068]   GroundDecals = 1
[t=00:00:00.297088]   GroundDetail = 70
[t=00:00:00.297106]   GroundScarAlphaFade = 0
[t=00:00:00.297127]   HangTimeout = 30
[t=00:00:00.297147]   HardwareCursor = 1
[t=00:00:00.297167]   InitialNetworkTimeout = 0
[t=00:00:00.297201]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.297223]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.297245]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.297267]   LinkOutgoingBandwidth = 131072
[t=00:00:00.297290]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.297312]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.297331]   MSAALevel = 8
[t=00:00:00.297351]   MaxParticles = 50000
[t=00:00:00.297370]   MaxSounds = 32
[t=00:00:00.297389]   MaximumTransmissionUnit = 0
[t=00:00:00.297423]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.297445]   MiniMapMarker = 0
[t=00:00:00.297465]   MouseDragScrollThreshold = 0
[t=00:00:00.297486]   NetworkLossFactor = 1
[t=00:00:00.297507]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.297528]   OverheadScrollSpeed = 50
[t=00:00:00.297548]   ReconnectTimeout = 0
[t=00:00:00.297569]   RotOverheadScrollSpeed = 50
[t=00:00:00.297589]   RotateLogFiles = 1
[t=00:00:00.297609]   ShadowMapSize = 16384
[t=00:00:00.297628]   Shadows = 0
[t=00:00:00.297658]   ShowClock = 0
[t=00:00:00.297679]   SoftParticles = 2
[t=00:00:00.297699]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.297721]   UnitIconDist = 110
[t=00:00:00.297740]   UpdateBoundingVolumeMT = 0
[t=00:00:00.297760]   UpdateWeaponVectorsMT = 0
[t=00:00:00.297782]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.297804]   UseLuaMemPools = 0
[t=00:00:00.297826]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.297850]   UsePBO = 1
[t=00:00:00.297870]   VFSCacheArchiveFiles = 0
[t=00:00:00.297972]   VSync = 0
[t=00:00:00.297990]   Water = 4
[t=00:00:00.298004]   XResolution = 1360
[t=00:00:00.298024]   YResolution = 768
[t=00:00:00.298076] ============== </User Config> ==============

[t=00:00:00.298099] ============== <User System> ==============
[t=00:00:00.298121]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.298149]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.298177]        Compiler Version: gcc-13.2.0
[t=00:00:00.298995]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.299123]         Hardware Config: Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz; 8025MB RAM, 17543MB pagefile
[t=00:00:00.299152]        Binary Word Size: 64-bit (native)
[t=00:00:00.299169]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.299183]      Physical CPU Cores: 4
[t=00:00:00.299196]       Logical CPU Cores: 8
[t=00:00:00.299208] ============== </User System> ==============

[t=00:00:00.299572] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.299601]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.299614]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.299626]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.299638]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.301665] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.301712] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.317375] [GL::CheckAvailableVideoModes] desktop={1360x768x24bpp@60Hz} current={1360x768x24bpp@60Hz}
[t=00:00:00.330010]     Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1360, h=768}
[t=00:00:00.330040]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.330055]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.330070]         [ 3] 1600x900x24bpp@60Hz
[t=00:00:00.330083]         [ 4] 1440x900x24bpp@60Hz
[t=00:00:00.330098]         [ 5] 1400x1050x24bpp@60Hz
[t=00:00:00.330110]         [ 6] 1366x768x24bpp@60Hz
[t=00:00:00.330124]         [ 7] 1360x768x24bpp@60Hz
[t=00:00:00.330142]         [ 8] 1280x1024x24bpp@60Hz
[t=00:00:00.330164]         [ 9] 1280x960x24bpp@60Hz
[t=00:00:00.330184]         [10] 1280x800x24bpp@60Hz
[t=00:00:00.330218]         [11] 1280x768x24bpp@60Hz
[t=00:00:00.330235]         [12] 1280x720x24bpp@60Hz
[t=00:00:00.330247]         [13] 1280x600x24bpp@60Hz
[t=00:00:00.330259]         [14] 1152x864x24bpp@60Hz
[t=00:00:00.330274]         [15] 1024x768x24bpp@60Hz
[t=00:00:00.330288]         [16] 800x600x24bpp@60Hz
[t=00:00:00.330302]         [17] 640x480x24bpp@60Hz
[t=00:00:00.330314]         [18] 640x400x24bpp@60Hz
[t=00:00:01.136113] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.148914] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1360,768>
[t=00:00:01.148969] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1360,736>
[t=00:00:01.239067] [GR::LogVersionInfo]
[t=00:00:01.239101]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.239123]     GL version  : 4.6.0 NVIDIA 472.19
[t=00:00:01.239152]     GL vendor   : NVIDIA Corporation
[t=00:00:01.239174]     GL renderer : NVIDIA GeForce MX330/PCIe/SSE2
[t=00:00:01.239221]     GLSL version: 4.60 NVIDIA
[t=00:00:01.239244]     GLEW version: 2.1.0
[t=00:00:01.239284]     GPU memory  : 2048MB (total) / 1289MB (available)
[t=00:00:01.239338]     SDL swap-int: 1
[t=00:00:01.239360]     SDL driver  : windows
[t=00:00:01.239376]     
[t=00:00:01.239392]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.239412]     GLSL shader support       : 1
[t=00:00:01.239430]     GL4 support               : 1
[t=00:00:01.239449]     FBO extension support     : 1
[t=00:00:01.239487]     NVX GPU mem-info support  : 1
[t=00:00:01.239537]     ATI GPU mem-info support  : 0
[t=00:00:01.239575]     Texture clamping to edge  : 1
[t=00:00:01.239603]     NPOT-texture support      : 1 (1)
[t=00:00:01.239629]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.239659]     texture query-LOD support : 1 (1)
[t=00:00:01.239679]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.239698]     Z-buffer depth            : 32 (-)
[t=00:00:01.239730]     primitive-restart support : 1 (1)
[t=00:00:01.239751]     clip-space control support: 1 (1)
[t=00:00:01.239792]     seamless cube-map support : 1 (1)
[t=00:00:01.239817]     frag-depth layout support : 1 (1)
[t=00:00:01.239836]     persistent maps support   : 1 (1)
[t=00:00:01.239855]     explicit attribs location : 1 (1)
[t=00:00:01.239876]     multi draw indirect       : 1 (-)
[t=00:00:01.239901]     array textures            : 1 (-)
[t=00:00:01.239922]     buffer copy support       : 1 (-)
[t=00:00:01.239943]     indirect draw             : 1 (-)
[t=00:00:01.239965]     base instance             : 1 (-)
[t=00:00:01.239984]     
[t=00:00:01.240028]     max. FBO samples              : 32
[t=00:00:01.240053]     max. FS/program texture slots : 32/192
[t=00:00:01.240073]     max. texture size             : 32768
[t=00:00:01.240099]     max. texture anisotropy level : 16.000000
[t=00:00:01.240119]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.240138]     max. draw-buffers             : 8
[t=00:00:01.240158]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.240180]     max. uniform buffer-bindings  : 84
[t=00:00:01.240199]     max. uniform block-size       : 64KB
[t=00:00:01.240233]     max. storage buffer-bindings  : 96
[t=00:00:01.240261]     max. storage block-size       : 2047MB
[t=00:00:01.240279]     
[t=00:00:01.240296]     enable AMD-hacks : 0
[t=00:00:01.240314]     compress MIP-maps: 0
[t=00:00:01.240468]     Number of compressed texture formats: 51
[t=00:00:01.240682]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:01.240898] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.241876] [GR::UpdateGLConfigs]
[t=00:00:01.242067] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.242112] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.243882] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1360.000000, vsy=768.000000, ssx=1360.000000, ssy=768.000000, screenPosX=0, screenPosY=0
[t=00:00:01.243948] [GR::UpdateGLGeometry][2] winSize=<1360,768>
[t=00:00:01.243980] [GR::InitGLState]
[t=00:00:01.244123] [GR::LogDisplayMode] display-mode set to 1360x768x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:01.840352] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.864883] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 15ms
[t=00:00:01.871836] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.899645] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/gogor/steamapps/common/Zero-K/fontcache"
[t=00:00:01.899862] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:01.902365] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.908115] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\gogor\steamapps\common\Zero-K\"
[t=00:00:01.908169] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.908366] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\gogor\steamapps\common\Zero-K\
[t=00:00:01.908569] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:01.940019] Scanning: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:01.941443] Scanning: C:\gogor\steamapps\common\Zero-K\maps
[t=00:00:01.943703] Scanning: C:\gogor\steamapps\common\Zero-K\games
[t=00:00:01.944206] Scanning: C:\gogor\steamapps\common\Zero-K\packages
[t=00:00:01.992594] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms
[t=00:00:01.992649] [VFS] [SpringVFS::ReserveArchives<this=00000241959d3960>]
[t=00:00:01.993025] [VFS] [SpringVFS::AddArchive<this=00000241959d3960>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.002955] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000241959d3960 (SpringVFS) global=0000000000000000 (null)
[t=00:00:02.003004] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.953007] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:02.954745] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:02.955822] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:02.955997] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:02.958523] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:02.958651] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:02.966599][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:02.967201][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.5ms)
[t=00:00:02.967607][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:02.967710][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:02.967753][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:02.968115][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:03.010013][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:03.010110][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Realtek(R) Audio)"
[t=00:00:03.010146][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:03.065914][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:03.067781][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.1ms)
[t=00:00:03.071421][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000241cea7ae60(default) context=00000241cea78210  numChannels=2 frameSize=8
[t=00:00:03.071483][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:03.071551][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:03.071589][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:03.071618][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:03.071716][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:03.072016][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:03.072091][f=-000001] [Sound]   Devices:
[t=00:00:03.075912][f=-000001] [Sound]     [OpenAL Soft on Динамики (Realtek(R) Audio)]
[t=00:00:03.076016][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:03.076054][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:03.078079][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:03.078134][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:03.175434][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 208ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\gogor\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 27943 MB
[t=00:00:03.185553][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:03.185736][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:03.185884][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\gogor\steamapps\common\Zero-K\demos\2024-06-03_20-31-39-071_Red Comet Remake 1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:03.743268][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:03.762975][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:03.767717][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Обычно разрешается только одно использование адреса сокета (протокол/сетевой адрес/порт).
[t=00:00:03.770523][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 584ms
[t=00:00:03.771119][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:09.284128][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Обычно разрешается только одно использование адреса сокета (протокол/сетевой адрес/порт)." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:09.284977][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:09.285026][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:09.285061][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:09.310231][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:09.310297][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{2.424, 0.808}, {3.523, 1.174}}ms
[t=00:00:09.310386][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.175, 2.175, 2.175, 2.175}, {1.580, 1.580, 1.580, 1.580}}ms
[t=00:00:09.310438][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.104, 0.104, 0.104, 0.104}, {1.088, 1.088, 1.088, 1.088}}ms
[t=00:00:09.310485][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.146, 0.146, 0.146, 0.146}, {0.855, 0.855, 0.855, 0.855}}ms
[t=00:00:09.310519][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:09.310546][f=-000001] [SpringApp::Kill][2]
[t=00:00:09.313750][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:09.317790][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:09.317859][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:09.318333][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000241cea78210 dev=00000241cea7ae60
[t=00:00:09.319116][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000241cea78210 dev=00000241cea7ae60
[t=00:00:09.319160][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000241cea78210)]
[t=00:00:09.320205][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000241cea7ae60)]
[t=00:00:09.320581][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:09.352794][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:09.354182][f=-000001] [SpringApp::Kill][3]
[t=00:00:09.354264][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:09.354305][f=-000001] [SpringApp::Kill][4] font=00000241956c2a40
[t=00:00:09.356566][f=-000001] [SpringApp::Kill][5]
[t=00:00:09.358099][f=-000001] [SpringApp::Kill][6]
[t=00:00:09.358757] [SpringApp::Kill][7]
[t=00:00:09.359765] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.359814] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.359880] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:09.359920] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.359954] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:09.360004] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.360043] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.360081] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.360118] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:09.360166] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.360203] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.360239] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:09.360292] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.943301] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:09.943402] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:09.943439] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:09.943467] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:09.945256] [VFS] [SpringVFS::DeleteArchives<this=00000241959d3960>]
[t=00:00:09.945334] [VFS] [SpringVFS::DeleteArchives<this=00000241959d3960>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:09.945397] [VFS] [SpringVFS::DeleteArchives<this=00000241959d3960>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:09.945434] [VFS] [SpringVFS::DeleteArchives<this=00000241959d3960>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:09.945470] [VFS]   archive=C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000241956bde30)
[t=00:00:09.945781] [VFS] [SpringVFS::DeleteArchives<this=00000241959d3960>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:09.945821] [VFS] [SpringVFS::DeleteArchives<this=00000241959d3960>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:09.945857] [VFS] [SpringVFS::DeleteArchives<this=00000241959d3960>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:09.945888] [VFS] [SpringVFS::DeleteArchives<this=00000241959d3960>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:09.945956] [VFS] [SpringVFS::DeleteArchives<this=00000241959d3960>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:09.945993] [VFS] [SpringVFS::DeleteArchives<this=00000241959d3960>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:09.946518] [SpringApp::Kill][8]
[t=00:00:09.946594] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:09.946630] [WatchDog::Uninstall][1] hangDetectorThread=00007ff711957430 (joinable=1)
[t=00:00:09.946655] [WatchDog::Uninstall][2]
[t=00:00:10.308611] [WatchDog::Uninstall][3]
[t=00:00:10.308990] [SpringApp::Kill][9]