ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #108666

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.677832] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.678017] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.918299] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\gogor\steamapps\common\Zero-K\"
[t=00:00:00.919830] Using writeable configuration source: "C:\gogor\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:01.395969] Error: ConfigSource: Error: Can not parse line: 0
Failed rotating the log file
[t=00:00:01.573780] LogOutput initialized. Logging to C:\gogor\steamapps\common\Zero-K\infolog.txt
[t=00:00:01.574246] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:01.574337]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:01.574388]   
[t=00:00:01.574408]   Enable or disable log sections using the LogSections configuration key
[t=00:00:01.574439]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:01.574464]   Use "none" to disable the default log sections.
[t=00:00:01.574484] ============== </Log Sections> ==============

[t=00:00:01.574574] ============== <User Config> ==============
[t=00:00:01.575013]   AdvSky = 0
[t=00:00:01.575041]   AnimationMT = 0
[t=00:00:01.575062]   BumpWaterDepthBits = 16
[t=00:00:01.575081]   BumpWaterReflection = 0
[t=00:00:01.575101]   BumpWaterRefraction = 0
[t=00:00:01.575123]   BumpWaterShoreWaves = 0
[t=00:00:01.575143]   BumpWaterTexSizeReflection = 64
[t=00:00:01.575166]   CamFreeScrollSpeed = 50
[t=00:00:01.575186]   CamMode = 1
[t=00:00:01.575210]   CubeTexSizeReflection = 64
[t=00:00:01.575230]   CubeTexSizeSpecular = 64
[t=00:00:01.575275]   DualScreenMiniMapOnLeft = 1
[t=00:00:01.575300]   EdgeMoveDynamic = 0
[t=00:00:01.575319]   EdgeMoveWidth = 0.003
[t=00:00:01.575338]   FPSFOV = 90
[t=00:00:01.575357]   FPSScrollSpeed = 50
[t=00:00:01.575376]   FSAA = 1
[t=00:00:01.575393]   FontSize = 18
[t=00:00:01.575413]   GrassDetail = 0
[t=00:00:01.575432]   GroundDecals = 1
[t=00:00:01.575450]   GroundDetail = 70
[t=00:00:01.575470]   HangTimeout = 30
[t=00:00:01.575488]   HardwareCursor = 1
[t=00:00:01.575637]   InitialNetworkTimeout = 0
[t=00:00:01.575667]   LinkIncomingMaxPacketRate = 512
[t=00:00:01.575710]   LinkIncomingPeakBandwidth = 65536
[t=00:00:01.575749]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:01.575773]   LinkOutgoingBandwidth = 131072
[t=00:00:01.575794]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:01.575819]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:01.575839]   MSAALevel = 8
[t=00:00:01.575858]   MaxParticles = 50000
[t=00:00:01.575878]   MaxSounds = 32
[t=00:00:01.575900]   MaximumTransmissionUnit = 0
[t=00:00:01.575965]   MiddleClickScrollSpeed = -0.0015
[t=00:00:01.575995]   MiniMapMarker = 0
[t=00:00:01.576021]   MouseDragScrollThreshold = 0
[t=00:00:01.576048]   NetworkLossFactor = 1
[t=00:00:01.576068]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:01.576088]   OverheadScrollSpeed = 50
[t=00:00:01.576108]   ReconnectTimeout = 0
[t=00:00:01.576128]   RotOverheadScrollSpeed = 50
[t=00:00:01.576150]   RotateLogFiles = 1
[t=00:00:01.576169]   ShadowMapSize = 16384
[t=00:00:01.576189]   Shadows = 0
[t=00:00:01.576221]   ShowClock = 0
[t=00:00:01.576243]   SoftParticles = 2
[t=00:00:01.576261]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:01.576281]   UnitIconDist = 110
[t=00:00:01.576298]   UnitLodDist = 999999
[t=00:00:01.576317]   UpdateBoundingVolumeMT = 0
[t=00:00:01.576344]   UpdateWeaponVectorsMT = 0
[t=00:00:01.576362]   UseDistToGroundForIcons = 1.10000002
[t=00:00:01.576380]   UseLuaMemPools = 0
[t=00:00:01.576398]   UseNetMessageSmoothingBuffer = 0
[t=00:00:01.576417]   VFSCacheArchiveFiles = 0
[t=00:00:01.576576]   VSync = 0
[t=00:00:01.576602]   Water = 4
[t=00:00:01.576621]   XResolution = 1360
[t=00:00:01.576639]   YResolution = 768
[t=00:00:01.576697] ============== </User Config> ==============

[t=00:00:01.576722] ============== <User System> ==============
[t=00:00:01.576745]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:01.576778]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:01.576808]        Compiler Version: gcc-13.2.0
[t=00:00:01.577194]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:01.577351]         Hardware Config: Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz; 8025MB RAM, 16217MB pagefile
[t=00:00:01.577384]        Binary Word Size: 64-bit (native)
[t=00:00:01.577408]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:01.577432]      Physical CPU Cores: 4
[t=00:00:01.577456]       Logical CPU Cores: 8
[t=00:00:01.577477] ============== </User System> ==============

[t=00:00:01.577978] [good_fpu_init][STREFLOP_SSE]
[t=00:00:01.578001]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:01.578018]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:01.578034]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:01.578052]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:01.582340] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:01.582389] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:01.610058] [GL::CheckAvailableVideoModes] desktop={1360x768x24bpp@60Hz} current={1360x768x24bpp@60Hz}
[t=00:00:01.626136]     Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1360, h=768}
[t=00:00:01.626173]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:01.626196]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:01.626219]         [ 3] 1600x900x24bpp@60Hz
[t=00:00:01.626238]         [ 4] 1440x900x24bpp@60Hz
[t=00:00:01.626259]         [ 5] 1400x1050x24bpp@60Hz
[t=00:00:01.626282]         [ 6] 1366x768x24bpp@60Hz
[t=00:00:01.626300]         [ 7] 1360x768x24bpp@60Hz
[t=00:00:01.626324]         [ 8] 1280x1024x24bpp@60Hz
[t=00:00:01.626347]         [ 9] 1280x960x24bpp@60Hz
[t=00:00:01.626387]         [10] 1280x800x24bpp@60Hz
[t=00:00:01.626407]         [11] 1280x768x24bpp@60Hz
[t=00:00:01.626423]         [12] 1280x720x24bpp@60Hz
[t=00:00:01.626440]         [13] 1280x600x24bpp@60Hz
[t=00:00:01.626458]         [14] 1152x864x24bpp@60Hz
[t=00:00:01.626477]         [15] 1024x768x24bpp@60Hz
[t=00:00:01.626496]         [16] 800x600x24bpp@60Hz
[t=00:00:01.626520]         [17] 640x480x24bpp@60Hz
[t=00:00:01.626542]         [18] 640x400x24bpp@60Hz
[t=00:00:02.310039] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:02.311707] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1360,768>
[t=00:00:02.311766] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1360,736>
[t=00:00:02.345578] [GR::LogVersionInfo]
[t=00:00:02.345611]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:02.345631]     GL version  : 4.6.0 NVIDIA 472.19
[t=00:00:02.345649]     GL vendor   : NVIDIA Corporation
[t=00:00:02.345695]     GL renderer : NVIDIA GeForce MX330/PCIe/SSE2
[t=00:00:02.345722]     GLSL version: 4.60 NVIDIA
[t=00:00:02.345742]     GLEW version: 2.1.0
[t=00:00:02.345762]     GPU memory  : 2048MB (total) / 1250MB (available)
[t=00:00:02.345787]     SDL swap-int: 1
[t=00:00:02.345805]     SDL driver  : windows
[t=00:00:02.345826]     
[t=00:00:02.345845]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:02.345867]     GLSL shader support       : 1
[t=00:00:02.345884]     GL4 support               : 1
[t=00:00:02.345901]     FBO extension support     : 1
[t=00:00:02.345956]     NVX GPU mem-info support  : 1
[t=00:00:02.345987]     ATI GPU mem-info support  : 0
[t=00:00:02.346056]     Texture clamping to edge  : 1
[t=00:00:02.346084]     NPOT-texture support      : 1 (1)
[t=00:00:02.346111]     S3TC/DXT1 texture support : 1/1
[t=00:00:02.346137]     texture query-LOD support : 1 (1)
[t=00:00:02.346157]     MSAA frame-buffer support : 1 (1)
[t=00:00:02.346176]     Z-buffer depth            : 32 (-)
[t=00:00:02.346207]     primitive-restart support : 1 (1)
[t=00:00:02.346230]     clip-space control support: 1 (1)
[t=00:00:02.346273]     seamless cube-map support : 1 (1)
[t=00:00:02.346298]     frag-depth layout support : 1 (1)
[t=00:00:02.346318]     persistent maps support   : 1 (1)
[t=00:00:02.346339]     explicit attribs location : 1 (1)
[t=00:00:02.346362]     multi draw indirect       : 1 (-)
[t=00:00:02.346386]     array textures            : 1 (-)
[t=00:00:02.346406]     buffer copy support       : 1 (-)
[t=00:00:02.346440]     indirect draw             : 1 (-)
[t=00:00:02.346460]     base instance             : 1 (-)
[t=00:00:02.346504]     
[t=00:00:02.346526]     max. FBO samples              : 32
[t=00:00:02.346547]     max. FS/program texture slots : 32/192
[t=00:00:02.346570]     max. texture size             : 32768
[t=00:00:02.346599]     max. texture anisotropy level : 16.000000
[t=00:00:02.346620]     max. vec4 varyings/attributes : 31/16
[t=00:00:02.346643]     max. draw-buffers             : 8
[t=00:00:02.346664]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:02.346685]     max. uniform buffer-bindings  : 84
[t=00:00:02.346722]     max. uniform block-size       : 64KB
[t=00:00:02.346743]     max. storage buffer-bindings  : 96
[t=00:00:02.346767]     max. storage block-size       : 2047MB
[t=00:00:02.346783]     
[t=00:00:02.346800]     enable AMD-hacks : 0
[t=00:00:02.346818]     compress MIP-maps: 0
[t=00:00:02.346980]     Number of compressed texture formats: 51
[t=00:00:02.347190]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:02.347351] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:02.411553] [GR::UpdateGLConfigs]
[t=00:00:02.411729] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:02.411755] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:02.413457] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1360.000000, vsy=768.000000, ssx=1360.000000, ssy=768.000000, screenPosX=0, screenPosY=0
[t=00:00:02.413515] [GR::UpdateGLGeometry][2] winSize=<1360,768>
[t=00:00:02.413540] [GR::InitGLState]
[t=00:00:02.414601] [GR::LogDisplayMode] display-mode set to 1360x768x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:03.352575] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:03.362362] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 9ms
[t=00:00:03.363348] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:03.387314] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/gogor/steamapps/common/Zero-K/fontcache"
[t=00:00:03.387383] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:03.390269] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:03.415594] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\gogor\steamapps\common\Zero-K\"
[t=00:00:03.415676] [DataDirLocater::Check] Isolation Mode!
[t=00:00:03.415927] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\gogor\steamapps\common\Zero-K\
[t=00:00:03.416191] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:03.458321] Scanning: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:03.459584] Scanning: C:\gogor\steamapps\common\Zero-K\maps
[t=00:00:03.462315] Scanning: C:\gogor\steamapps\common\Zero-K\games
[t=00:00:03.463530] Scanning: C:\gogor\steamapps\common\Zero-K\packages
[t=00:00:03.528031] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 69ms
[t=00:00:03.528082] [VFS] [SpringVFS::ReserveArchives<this=00000120bb3b1220>]
[t=00:00:03.528565] [VFS] [SpringVFS::AddArchive<this=00000120bb3b1220>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.538483] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000120bb3b1220 (SpringVFS) global=0000000000000000 (null)
[t=00:00:03.538618] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:04.442633] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:04.447090] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:04.448398] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:04.452288] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:04.454845] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:04.454989] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:04.457208][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:04.459581][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2.3ms)
[t=00:00:04.459974][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:04.460071][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:04.460108][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:04.460550][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:04.492987][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:04.493081][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Realtek(R) Audio)"
[t=00:00:04.493114][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:04.540404][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:04.557552][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000120f4468bc0(default) context=00000120f4471d60  numChannels=2 frameSize=8
[t=00:00:04.557700][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:04.557775][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:04.557807][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:04.557838][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:04.558145][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:04.558391][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:04.558474][f=-000001] [Sound]   Devices:
[t=00:00:04.563341][f=-000001] [Sound]     [OpenAL Soft on Динамики (Realtek(R) Audio)]
[t=00:00:04.563403][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:04.563459][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:04.569408][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:04.569467][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:04.575949][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 118ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\gogor\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 30644 MB
[t=00:00:04.583071][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:04.583141][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:04.583253][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\gogor\steamapps\common\Zero-K\demos\2024-04-27_21-44-01-269_Fairyland 1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:05.064970][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:05.079744][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:05.080719][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Обычно разрешается только одно использование адреса сокета (протокол/сетевой адрес/порт).
[t=00:00:05.081173][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 497ms
[t=00:00:05.081346][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:05.741466][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Обычно разрешается только одно использование адреса сокета (протокол/сетевой адрес/порт)." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:05.742262][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:05.742449][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:05.742625][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:05.770325][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:05.770513][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{8.379, 2.793}, {5.223, 1.741}}ms
[t=00:00:05.770651][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.421, 0.421, 0.421, 0.421}, {0.788, 0.788, 0.788, 0.788}}ms
[t=00:00:05.770742][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{3.321, 3.321, 3.321, 3.321}, {1.656, 1.656, 1.656, 1.656}}ms
[t=00:00:05.770841][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{4.637, 4.637, 4.637, 4.637}, {2.779, 2.779, 2.779, 2.779}}ms
[t=00:00:05.770912][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:05.770972][f=-000001] [SpringApp::Kill][2]
[t=00:00:05.773462][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:05.787214][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:05.787269][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:05.787785][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000120f4471d60 dev=00000120f4468bc0
[t=00:00:05.788351][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000120f4471d60 dev=00000120f4468bc0
[t=00:00:05.788407][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000120f4471d60)]
[t=00:00:05.789860][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000120f4468bc0)]
[t=00:00:05.790250][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:05.829164][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:05.831593][f=-000001] [SpringApp::Kill][3]
[t=00:00:05.831747][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:05.831798][f=-000001] [SpringApp::Kill][4] font=00000120bb274000
[t=00:00:05.834412][f=-000001] [SpringApp::Kill][5]
[t=00:00:05.835273][f=-000001] [SpringApp::Kill][6]
[t=00:00:05.835309] [SpringApp::Kill][7]
[t=00:00:05.836135] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.836183] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.836257] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:05.836299] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.836344] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:05.836398] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.836437] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.836474] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.836513] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:05.836565] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.836602] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.836639] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:05.836693] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.420101] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:06.420146] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:06.420169] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:06.420190] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:06.420673] [VFS] [SpringVFS::DeleteArchives<this=00000120bb3b1220>]
[t=00:00:06.420749] [VFS] [SpringVFS::DeleteArchives<this=00000120bb3b1220>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:06.420786] [VFS] [SpringVFS::DeleteArchives<this=00000120bb3b1220>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:06.420820] [VFS] [SpringVFS::DeleteArchives<this=00000120bb3b1220>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:06.420852] [VFS]   archive=C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000120f434aae0)
[t=00:00:06.421064] [VFS] [SpringVFS::DeleteArchives<this=00000120bb3b1220>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:06.421102] [VFS] [SpringVFS::DeleteArchives<this=00000120bb3b1220>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:06.421137] [VFS] [SpringVFS::DeleteArchives<this=00000120bb3b1220>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:06.421172] [VFS] [SpringVFS::DeleteArchives<this=00000120bb3b1220>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:06.421217] [VFS] [SpringVFS::DeleteArchives<this=00000120bb3b1220>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:06.421255] [VFS] [SpringVFS::DeleteArchives<this=00000120bb3b1220>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:06.422134] [SpringApp::Kill][8]
[t=00:00:06.422205] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:06.422312] [WatchDog::Uninstall][1] hangDetectorThread=00007ff614977430 (joinable=1)
[t=00:00:06.422352] [WatchDog::Uninstall][2]
[t=00:00:06.621080] [WatchDog::Uninstall][3]
[t=00:00:06.621118] [SpringApp::Kill][9]