ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #108724

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000099] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
[t=00:00:00.069639] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.069678] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
Failed rotating the log file
[t=00:00:00.069705]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.069721]   
[t=00:00:00.069729]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.069739]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.069754]   Use "none" to disable the default log sections.
[t=00:00:00.069763] ============== </Log Sections> ==============

[t=00:00:00.069775] ============== <User Config> ==============
[t=00:00:00.069891]   AllowDeferredMapRendering = 1
[t=00:00:00.069900]   AllowDeferredModelRendering = 1
[t=00:00:00.069905]   AnimationMT = 0
[t=00:00:00.069912]   BumpWaterBlurReflection = 1
[t=00:00:00.069918]   BumpWaterTexSizeReflection = 128
[t=00:00:00.069924]   CamFreeScrollSpeed = 50
[t=00:00:00.069930]   CamMode = 1
[t=00:00:00.069944]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.069952]   EdgeMoveDynamic = 0
[t=00:00:00.069957]   EdgeMoveWidth = 0.003
[t=00:00:00.069962]   FPSFOV = 90
[t=00:00:00.069967]   FPSScrollSpeed = 50
[t=00:00:00.069973]   FontSize = 18
[t=00:00:00.069979]   GrassDetail = 0
[t=00:00:00.069984]   GroundDecals = 2
[t=00:00:00.069991]   GroundDetail = 90
[t=00:00:00.069996]   HangTimeout = 30
[t=00:00:00.070002]   HardwareCursor = 1
[t=00:00:00.070007]   InitialNetworkTimeout = 0
[t=00:00:00.070019]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.070027]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.070032]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.070038]   LinkOutgoingBandwidth = 131072
[t=00:00:00.070045]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.070055]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.070060]   MSAALevel = 4
[t=00:00:00.070065]   MaxParticles = 15000
[t=00:00:00.070070]   MaxSounds = 32
[t=00:00:00.070076]   MaximumTransmissionUnit = 0
[t=00:00:00.070088]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.070094]   MiniMapMarker = 0
[t=00:00:00.070100]   MouseDragScrollThreshold = 0
[t=00:00:00.070106]   NetworkLossFactor = 1
[t=00:00:00.070113]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.070121]   OverheadScrollSpeed = 50
[t=00:00:00.070126]   ReconnectTimeout = 0
[t=00:00:00.070132]   RotOverheadScrollSpeed = 50
[t=00:00:00.070137]   RotateLogFiles = 1
[t=00:00:00.070142]   Shadows = 1
[t=00:00:00.070148]   ShowClock = 0
[t=00:00:00.070154]   SoftParticles = 2
[t=00:00:00.070165]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.070173]   UnitIconDist = 151
[t=00:00:00.070178]   UpdateBoundingVolumeMT = 0
[t=00:00:00.070184]   UpdateWeaponVectorsMT = 0
[t=00:00:00.070189]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.070195]   UseLuaMemPools = 0
[t=00:00:00.070201]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.070207]   VFSCacheArchiveFiles = 0
[t=00:00:00.070213]   VSync = 0
[t=00:00:00.070218]   Water = 4
[t=00:00:00.070224]   WindowBorderless = 1
[t=00:00:00.070280]   WindowPosY = 0
[t=00:00:00.070289]   XResolutionWindowed = 1920
[t=00:00:00.070294]   YResolutionWindowed = 1080
[t=00:00:00.070300]   snd_volmaster = 1
[t=00:00:00.070310] ============== </User Config> ==============

[t=00:00:00.070318] ============== <User System> ==============
[t=00:00:00.070324]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.070334]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.070346]        Compiler Version: gcc-13.2.0
[t=00:00:00.070390]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.070439]         Hardware Config: AMD Ryzen 5 2600X Six-Core Processor           ; 32692MB RAM, 37556MB pagefile
[t=00:00:00.070447]        Binary Word Size: 64-bit (native)
[t=00:00:00.070453]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.070459]      Physical CPU Cores: 6
[t=00:00:00.070464]       Logical CPU Cores: 12
[t=00:00:00.070470] ============== </User System> ==============

[t=00:00:00.070485] Run: thread affinity fff
[t=00:00:00.070662] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.070669]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.070674]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.070679]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.070684]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.071838] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.071849] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.079298] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.082791]     Display (EV2335W DisplayPort)=1 modes=29 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.082806]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.082812]         [ 2] 1768x992x24bpp@60Hz
[t=00:00:00.082819]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.082824]         [ 5] 1600x1024x24bpp@60Hz
[t=00:00:00.082832]         [ 7] 1600x900x24bpp@60Hz
[t=00:00:00.082838]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.082843]         [10] 1366x768x24bpp@60Hz
[t=00:00:00.082849]         [12] 1360x768x24bpp@60Hz
[t=00:00:00.082874]         [14] 1280x1024x24bpp@60Hz
[t=00:00:00.082882]         [15] 1280x960x24bpp@60Hz
[t=00:00:00.082887]         [16] 1280x800x24bpp@60Hz
[t=00:00:00.082892]         [17] 1280x768x24bpp@60Hz
[t=00:00:00.082897]         [18] 1280x720x24bpp@60Hz
[t=00:00:00.082902]         [20] 1176x664x24bpp@60Hz
[t=00:00:00.082907]         [22] 1152x864x24bpp@60Hz
[t=00:00:00.082911]         [23] 1024x768x24bpp@60Hz
[t=00:00:00.082917]         [24] 800x600x24bpp@60Hz
[t=00:00:00.082923]         [25] 720x576x24bpp@60Hz
[t=00:00:00.082931]         [26] 720x480x24bpp@60Hz
[t=00:00:00.082941]         [28] 640x480x24bpp@60Hz
[t=00:00:00.278183] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.278677] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.278689] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.306988] [GR::LogVersionInfo]
[t=00:00:00.307029]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.307036]     GL version  : 4.6.0 NVIDIA 537.34
[t=00:00:00.307041]     GL vendor   : NVIDIA Corporation
[t=00:00:00.307046]     GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2
[t=00:00:00.307051]     GLSL version: 4.60 NVIDIA
[t=00:00:00.307057]     GLEW version: 2.1.0
[t=00:00:00.307061]     GPU memory  : 8192MB (total) / 5851MB (available)
[t=00:00:00.307081]     SDL swap-int: 1
[t=00:00:00.307087]     SDL driver  : windows
[t=00:00:00.307091]     
[t=00:00:00.307096]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.307110]     GLSL shader support       : 1
[t=00:00:00.307115]     GL4 support               : 1
[t=00:00:00.307120]     FBO extension support     : 1
[t=00:00:00.307134]     NVX GPU mem-info support  : 1
[t=00:00:00.307141]     ATI GPU mem-info support  : 0
[t=00:00:00.307153]     Texture clamping to edge  : 1
[t=00:00:00.307161]     NPOT-texture support      : 1 (1)
[t=00:00:00.307168]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.307178]     texture query-LOD support : 1 (1)
[t=00:00:00.307197]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.307205]     Z-buffer depth            : 32 (-)
[t=00:00:00.307215]     primitive-restart support : 1 (1)
[t=00:00:00.307223]     clip-space control support: 1 (1)
[t=00:00:00.307228]     seamless cube-map support : 1 (1)
[t=00:00:00.307234]     frag-depth layout support : 1 (1)
[t=00:00:00.307239]     persistent maps support   : 1 (1)
[t=00:00:00.307245]     explicit attribs location : 1 (1)
[t=00:00:00.307251]     multi draw indirect       : 1 (-)
[t=00:00:00.307258]     array textures            : 1 (-)
[t=00:00:00.307274]     buffer copy support       : 1 (-)
[t=00:00:00.307281]     indirect draw             : 1 (-)
[t=00:00:00.307286]     base instance             : 1 (-)
[t=00:00:00.307292]     
[t=00:00:00.307297]     max. FBO samples              : 32
[t=00:00:00.307302]     max. FS/program texture slots : 32/192
[t=00:00:00.307307]     max. texture size             : 32768
[t=00:00:00.307316]     max. texture anisotropy level : 16.000000
[t=00:00:00.307324]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.307334]     max. draw-buffers             : 8
[t=00:00:00.307342]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.307348]     max. uniform buffer-bindings  : 84
[t=00:00:00.307356]     max. uniform block-size       : 64KB
[t=00:00:00.307362]     max. storage buffer-bindings  : 96
[t=00:00:00.307367]     max. storage block-size       : 2047MB
[t=00:00:00.307372]     
[t=00:00:00.307377]     enable AMD-hacks : 0
[t=00:00:00.307382]     compress MIP-maps: 0
[t=00:00:00.307434]     Number of compressed texture formats: 51
[t=00:00:00.307497]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.307547] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.307802] [GR::UpdateGLConfigs]
[t=00:00:00.307837] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.307845] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.307856] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.307878] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.307885] [GR::InitGLState]
[t=00:00:00.307935] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.400393] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.403195] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.403700] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.408524] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.408542] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.408902] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.410979] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.410993] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.411091] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.411173] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.425862] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.426431] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.427042] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.427216] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.442043] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms
[t=00:00:00.442060] [VFS] [SpringVFS::ReserveArchives<this=000001ea5634bb00>]
[t=00:00:00.442157] [VFS] [SpringVFS::AddArchive<this=000001ea5634bb00>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.445423] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ea5634bb00 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.445436] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.593500] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.594069] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.594248] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.594453] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.594623] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.594831] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.594927] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.594966] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.595591][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.595693][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.595860][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.595902][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.595912][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.595943][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.607594][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.607635][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.607645][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "EV2335W (NVIDIA High Definition Audio)"
[t=00:00:00.607653][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.607661][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.607668][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.622645][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.624449][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ea5636ded0(default) context=000001ea557ad290  numChannels=2 frameSize=8
[t=00:00:00.624469][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.624479][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.624486][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.624501][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.624613][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.624653][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.624664][f=-000001] [Sound]   Devices:
[t=00:00:00.628628][f=-000001] [Sound]     [OpenAL Soft on EV2335W (NVIDIA High Definition Audio)]
[t=00:00:00.628644][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.628651][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.628658][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.628687][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.628696][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.629501][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.629516][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.701228][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 277571 MB
[t=00:00:00.703418][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.709330][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8453
[t=00:00:00.711152][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8453 using name _edrush
[t=00:00:00.923498][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Random Plateaus v1.1" (loaded=0 cached=0)
[t=00:00:00.923901][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ea5634bb00>(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.934883][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ea5634bb00>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.935335][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.6.0" (loaded=0 cached=0)
[t=00:00:00.935790][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ea5634bb00>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:00.997077][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ea5634bb00>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.997232][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ea5634bb00>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.232617][f=-000001] [CAS::GASCB] Archive file="randomplateus_v1_1.sdz" cs="70a36e61336d105bd8d1987b2aece189de39d468405e74d7c1e5162ea626079d844d199ef866821b0906032179e4f93bcde2bde857c6cd2332cfc2021a91ab9a"
[t=00:00:01.232834][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.232910][f=-000001] Warning: [PreGame::GameDataReceived] Archive Random Plateaus v1.1 (checksum b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.233552][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.233661][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.233749][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.233792][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:33.637746][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:33.638378][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:33.638642][f=-000001] <Stockpiler>: disabled for spectators
[t=00:00:33.639226][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:33.639541][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:33.639743][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:33.640135][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:33.640353][f=-000001] <Building Starter>: disabled for spectators
[t=00:00:33.640965][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:33.641177][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:33.641402][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:33.641679][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:33.641691][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:33.641699][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:33.641756][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:33.641984][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:33.642204][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:33.642443][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:33.642666][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:33.643015][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:33.643242][f=-000001] <Cloaker Guard>: disabled for spectators
[t=00:00:33.643966][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:33.644356][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:33.644649][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:33.644886][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:33.645096][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:33.645935][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:33.646518][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:33.646900][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:33.647262][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:33.663095][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:33.663638][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:33.671002][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:33.671587][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:33.672086][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:33.673869][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:33.674092][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:33.677302][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:33.677710][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:33.678029][f=-000001] Mex Placement Initialised with 26 spots.
[t=00:00:33.678745][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:33.679332][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:33.680276][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:33.680793][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:33.681081][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:33.687831][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:33.689288][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:33.691443][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:33.691670][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:33.691888][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:33.694322][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:33.703545][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:33.704355][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:33.704609][f=-000001] SetSunLighting
[t=00:00:33.705149][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:33.713902][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:33.715314][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:33.715599][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:33.715823][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:33.715838][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:33.719097][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:33.719525][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:33.719781][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:33.721128][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:33.725290][f=-000001] Writing last game win data
[t=00:00:33.731105][f=-000001] LuaUI v0.3
[t=00:00:33.842958][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:34.440701][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:34.449759][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10632, 0.0} allocedSize{int+, int-, ext}={0, 0, 1865469}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0188}
[t=00:00:35.051239][f=-000001] <Easy Facing> Spectator mode. Widget removed.
[t=00:00:35.060233][f=-000001] <Ghost Site> Spectator mode. Widget removed.
[t=00:00:35.072572][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:35.097650][f=-000001] Mex Placement Initialised with 26 spots.
[t=00:00:35.157622][f=-000001] Generated blank fulltex
[t=00:00:35.224113][f=-000001] Generated blank splattex
[t=00:00:35.225250][f=-000001] 
[t=00:00:35.225260][f=-000001] Diffuse shader created
[t=00:00:35.359924][f=-000001] GameID: e7db6d66612a799acc9fd49a8b7b85a3
[t=00:00:35.360359][f=-000001] Connection attempt from jmicz3d
[t=00:00:35.360371][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:35.360556][f=-000001]  -> Connection established (given id 0)
[t=00:00:35.360588][f=-000001] Connection attempt from ItsVeryNicePraXuxu
[t=00:00:35.360597][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:35.360657][f=-000001]  -> Connection established (given id 1)
[t=00:00:35.360667][f=-000001] Connection attempt from muha_toro
[t=00:00:35.360674][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:35.360728][f=-000001]  -> Connection established (given id 2)
[t=00:00:35.360737][f=-000001] Connection attempt from Zotsuh
[t=00:00:35.360752][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:35.360807][f=-000001]  -> Connection established (given id 6)
[t=00:00:35.360816][f=-000001] Connection attempt from mahoutsukai
[t=00:00:35.360823][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:35.360876][f=-000001]  -> Connection established (given id 3)
[t=00:00:35.360886][f=-000001] Connection attempt from lostconnector
[t=00:00:35.360899][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:35.360953][f=-000001]  -> Connection established (given id 5)
[t=00:00:35.360982][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120"
[t=00:00:35.361012][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:35.361057][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120"
[t=00:00:35.361084][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:35.361121][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ItsVeryNicePraXuxu" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120"
[t=00:00:35.361149][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ItsVeryNicePraXuxu" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:35.361189][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lostconnector" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120"
[t=00:00:35.361225][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lostconnector" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:35.361243][f=-000001] Connection attempt from _edrush
[t=00:00:35.361253][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:35.361272][f=-000001]  -> Connection established (given id 4)
[t=00:00:35.361297][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_edrush" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120"
[t=00:00:35.361330][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_edrush" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:35.361367][f=-000001] [Game::ClientReadNet][LOGMSG] sender="muha_toro" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120"
[t=00:00:35.361403][f=-000001] [Game::ClientReadNet][LOGMSG] sender="muha_toro" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:35.361435][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120"
[t=00:00:35.361474][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:35.361504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_edrush" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]"
[t=00:00:35.361526][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_edrush" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]"
[t=00:00:35.361553][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lostconnector" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]"
[t=00:00:35.361574][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lostconnector" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]"
[t=00:00:35.361600][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ItsVeryNicePraXuxu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]"
[t=00:00:35.361620][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ItsVeryNicePraXuxu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]"
[t=00:00:35.361651][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]"
[t=00:00:35.361672][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]"
[t=00:00:35.361699][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]"
[t=00:00:35.361721][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]"
[t=00:00:35.361748][f=-000001] [Game::ClientReadNet][LOGMSG] sender="muha_toro" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]"
[t=00:00:35.361768][f=-000001] [Game::ClientReadNet][LOGMSG] sender="muha_toro" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]"
[t=00:00:35.361798][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]"
[t=00:00:35.361817][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]"
[t=00:00:35.361901][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ItsVeryNicePraXuxu" string="[Game::Load][lua{Rules,Gaia}={0000019e19c8e8f0,0000000000000000}][locale="C"]"
[t=00:00:35.362476][f=-000001] <ItsVeryNicePraXuxu> Allies: I choose: Engineer!
[t=00:00:35.362495][f=-000001] [Game::ClientReadNet][LOGMSG] sender="muha_toro" string="[Game::Load][lua{Rules,Gaia}={00000223916bed90,0000000000000000}][locale="C"]"
[t=00:00:35.362661][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lostconnector" string="[Game::Load][lua{Rules,Gaia}={000001a2586b5910,0000000000000000}][locale="C"]"
[t=00:00:35.362917][f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[Game::Load][lua{Rules,Gaia}={0000023fc4931060,0000000000000000}][locale="C"]"
[t=00:00:35.446089][f=-000001] IsIsland, <function>, false
[t=00:00:35.466193][f=-000001] Mex Placement Initialised with 26 spots.
[t=00:00:35.471603][f=-000001] Begin shader draw
[t=00:00:35.808320][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:35.808856][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_edrush" string="[Game::Load][lua{Rules,Gaia}={000001ea272859a0,0000000000000000}][locale="C"]"
[t=00:00:35.809227][f=-000001] <lostconnector> Allies: I choose: Commander 5!
[t=00:00:35.835816][f=-000001] FullTex rendered in: 365
[t=00:00:35.870182][f=-000001] Splattex rendered in: 34
[t=00:00:35.870203][f=-000001] Starting to render specular
[t=00:00:36.055298][f=-000001] Specular rendered in 584
[t=00:00:36.055317][f=-000001] Starting to render SquareTextures
[t=00:00:36.308570][f=-000001] All squaretex rendered and applied in: 191
[t=00:00:36.335642][f=-000001] specular applied
[t=00:00:36.335770][f=-000001] Applied grass and minimap textures
[t=00:00:36.335834][f=-000001] Applied splat texture
[t=00:00:36.335848][f=-000001] map fully processed in: 1206
[t=00:00:38.342772][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[Game::Load][lua{Rules,Gaia}={000001fecf588870,0000000000000000}][locale="C"]"
[t=00:00:42.451324][f=-000001] <Zotsuh> Allies: I choose: The good choice!
[t=00:00:42.764975][f=-000001] <jmicz3d> Allies: I choose: Engineer!
[t=00:00:55.682879][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[Game::Load][lua{Rules,Gaia}={00000000e2957ba0,0000000000000000}][locale="C"]"
[t=00:01:01.449643][f=-000001] <mahoutsukai> Allies: I choose: Strike!
[t=00:01:17.152582][f=-000001] <muha_toro> Allies: I choose: Walking Storage!
[t=00:01:40.669238][f=-000001] > Game will be force started in 58 seconds
[t=00:01:55.288274][f=0000307] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:56.699796][f=0000349] [QuitAction] user exited to system
[t=00:01:56.707122][f=0000349] [SpringApp::Kill][1] fromRun=1
[t=00:01:56.707144][f=0000349] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:01:56.735619][f=0000349]  [async=0] threads=6 tasks=30390 {sum,avg}{exec,wait}time={{5711.799, 0.188}, {4803.030, 0.158}}ms
[t=00:01:56.735672][f=0000349]      thread=1 tasks=6078 {sum,min,max,avg}{exec,wait}time={{1201.261, 0.000, 496.199, 0.198}, {226.486, 0.000, 6.545, 0.037}}ms
[t=00:01:56.735686][f=0000349]      thread=2 tasks=6078 {sum,min,max,avg}{exec,wait}time={{1180.709, 0.000, 496.187, 0.194}, {524.014, 0.000, 6.177, 0.086}}ms
[t=00:01:56.735697][f=0000349]      thread=3 tasks=6078 {sum,min,max,avg}{exec,wait}time={{1151.136, 0.000, 496.185, 0.189}, {867.970, 0.000, 6.179, 0.143}}ms
[t=00:01:56.735708][f=0000349]      thread=4 tasks=6078 {sum,min,max,avg}{exec,wait}time={{1068.156, 0.000, 496.189, 0.176}, {1515.760, 0.000, 29.691, 0.249}}ms
[t=00:01:56.735732][f=0000349]      thread=5 tasks=6078 {sum,min,max,avg}{exec,wait}time={{1110.536, 0.000, 495.520, 0.183}, {1668.800, 0.000, 17.378, 0.275}}ms
[t=00:01:56.735744][f=0000349]  [async=1] threads=6 tasks=2403 {sum,avg}{exec,wait}time={{23399.471, 9.738}, {6260085.000, 2605.112}}ms
[t=00:01:56.735757][f=0000349]      thread=1 tasks=480 {sum,min,max,avg}{exec,wait}time={{4653.788, 0.001, 590.894, 9.695}, {1252995.750, 0.118, 4535.851, 2610.408}}ms
[t=00:01:56.735781][f=0000349]      thread=2 tasks=484 {sum,min,max,avg}{exec,wait}time={{4677.249, 0.001, 591.519, 9.664}, {1263531.875, 0.092, 4538.038, 2610.603}}ms
[t=00:01:56.735796][f=0000349]      thread=3 tasks=481 {sum,min,max,avg}{exec,wait}time={{4705.276, 0.000, 591.046, 9.782}, {1252757.875, 0.293, 4535.959, 2604.486}}ms
[t=00:01:56.735809][f=0000349]      thread=4 tasks=479 {sum,min,max,avg}{exec,wait}time={{4671.243, 0.001, 590.743, 9.752}, {1247235.500, 0.151, 4537.627, 2603.832}}ms
[t=00:01:56.735826][f=0000349]      thread=5 tasks=479 {sum,min,max,avg}{exec,wait}time={{4691.915, 0.000, 592.141, 9.795}, {1243564.375, 0.035, 4535.457, 2596.168}}ms
[t=00:01:56.735836][f=0000349] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:56.735843][f=0000349] [SpringApp::Kill][2]
[t=00:01:56.735896][f=0000349] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:56.735905][f=0000349] [Game::KillLua][1] dtor=0 luaUI=000001eadaf65d70
[t=00:01:56.735944][f=0000349] Start widgetHandler:Shutdown
[t=00:01:56.739318][f=0000349] Shutdown - SaveOrderList Complete
[t=00:01:56.748131][f=0000349] Writing last game win data
[t=00:01:56.753979][f=0000349] Shutdown - SaveConfigData Complete
[t=00:01:56.753997][f=0000349] Shutdown Widget - Chili Highlight
[t=00:01:56.754028][f=0000349] Shutdown Widget - Draw After Chili
[t=00:01:56.754042][f=0000349] Shutdown Widget - API Unit Tracker GL4
[t=00:01:56.754061][f=0000349] Shutdown Widget - EPIC Menu
[t=00:01:56.755349][f=0000349] Shutdown Widget - Chili Minimap
[t=00:01:56.755482][f=0000349] Shutdown Widget - Chili Widget Selector
[t=00:01:56.756569][f=0000349] Shutdown Widget - Depth of Field Shader
[t=00:01:56.756585][f=0000349] Shutdown Widget - Deferred rendering
[t=00:01:56.756597][f=0000349] SSAO: Deferred rendering disabled, disabling.
[t=00:01:56.763412][f=0000349] Shutdown Widget - Deferred rendering
[t=00:01:56.763433][f=0000349] SSAO: Deferred rendering disabled, disabling.
[t=00:01:56.764201][f=0000349] Shutdown Widget - Local Team Colors
[t=00:01:56.764214][f=0000349] Shutdown Widget - Display Keys 2
[t=00:01:56.764256][f=0000349] Shutdown Widget - Save Game Menu
[t=00:01:56.764269][f=0000349] Shutdown Widget - Highlight Model Api GL4
[t=00:01:56.764306][f=0000349] Shutdown Widget - Unit Icons
[t=00:01:56.764328][f=0000349] Shutdown Widget - HealthBars
[t=00:01:56.766396][f=0000349] Shutdown Widget - Noises
[t=00:01:56.766411][f=0000349] Shutdown Widget - BuildETA
[t=00:01:56.766424][f=0000349] Shutdown Widget - Selected Units GL4 2
[t=00:01:56.766449][f=0000349] Shutdown Widget - Win Counter
[t=00:01:56.766470][f=0000349] Shutdown Widget - EndGame APM stats
[t=00:01:56.766485][f=0000349] Shutdown Widget - Modular Comm Info
[t=00:01:56.766497][f=0000349] Shutdown Widget - CameraShake
[t=00:01:56.766510][f=0000349] Shutdown Widget - Chili Economy Panel Default
[t=00:01:56.766624][f=0000349] Shutdown Widget - Chili EndGame Window
[t=00:01:56.766642][f=0000349] Shutdown Widget - Chili Nuke Warning
[t=00:01:56.766657][f=0000349] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:56.766681][f=0000349] Shutdown Widget - Chili Spectator Panels
[t=00:01:56.766694][f=0000349] Shutdown Widget - Context Menu
[t=00:01:56.766705][f=0000349] Shutdown Widget - Darkening
[t=00:01:56.766723][f=0000349] Shutdown Widget - Defense Range Zero-K
[t=00:01:56.766736][f=0000349] Shutdown Widget - Grab Input
[t=00:01:56.766857][f=0000349] Input grabbing is disabled!
[t=00:01:56.766870][f=0000349] Shutdown Widget - Highlight Geos
[t=00:01:56.766886][f=0000349] Shutdown Widget - Local Widgets Config
[t=00:01:56.766916][f=0000349] Shutdown Widget - MinimapEvents
[t=00:01:56.766930][f=0000349] Shutdown Widget - Missile Silo Range
[t=00:01:56.766943][f=0000349] Shutdown Widget - Music Player v2
[t=00:01:56.766988][f=0000349] Shutdown Widget - Point Tracker
[t=00:01:56.767000][f=0000349] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:56.767012][f=0000349] Shutdown Widget - State Reverse and Latency
[t=00:01:56.767024][f=0000349] Shutdown Widget - Stereo3D
[t=00:01:56.767080][f=0000349] Shutdown Widget - Attack AoE
[t=00:01:56.767111][f=0000349] Shutdown Widget - Map Edge Extension
[t=00:01:56.767636][f=0000349] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:56.767650][f=0000349] Shutdown Widget - Selection Send
[t=00:01:56.767659][f=0000349] Shutdown Widget - Lua Metal Decals
[t=00:01:56.767676][f=0000349] Shutdown Widget - LupsManager
[t=00:01:56.767691][f=0000349] Shutdown Widget - Newton Firezone
[t=00:01:56.767701][f=0000349] Shutdown Widget - Chili Pro Console
[t=00:01:56.769270][f=0000349] Shutdown Widget - Persistent Build Height
[t=00:01:56.769302][f=0000349] Shutdown Widget - Lasso Terraform GUI
[t=00:01:56.769316][f=0000349] Shutdown Widget - Chili Framework
[t=00:01:56.769328][f=0000349] Shutdown Widget - Lups
[t=00:01:56.770224][f=0000349] Shutdown Widget - Chili Core Selector
[t=00:01:56.770328][f=0000349] Shutdown Widget - Custom Markers
[t=00:01:56.770345][f=0000349] Shutdown Widget - Mex Placement Handler
[t=00:01:56.770375][f=0000349] Shutdown Widget - Select Keys
[t=00:01:56.770412][f=0000349] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:56.770456][f=0000349] Shutdown Widget - Pause Screen
[t=00:01:56.770644][f=0000349] Shutdown Widget - Bloom Shader Deferred
[t=00:01:56.770895][f=0000349] Shutdown Widget - Color Blindness Correction
[t=00:01:56.771081][f=0000349] Shutdown Widget - Layout Handler
[t=00:01:56.771098][f=0000349] Shutdown Widget - Text To Speech Control
[t=00:01:56.771107][f=0000349] End widgetHandler:Shutdown
[t=00:01:56.825932][f=0000349] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6860146, 0.0} allocedSize{int+, int-, ext}={0, 0, 1476247692}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0230}
[t=00:01:56.829066][f=0000349] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:01:56.829086][f=0000349] [Game::KillLua][3] dtor=0 luaRules=000001ea272859a0
[t=00:01:56.829131][f=0000349] Start gadgetHandler:Shutdown
[t=00:01:56.829145][f=0000349] Shutdown - StartSetup
[t=00:01:56.829155][f=0000349] Shutdown - UnitMorph
[t=00:01:56.829378][f=0000349] Shutdown - Carrier Drones
[t=00:01:56.829392][f=0000349] Shutdown - Missile Silo Controller
[t=00:01:56.829402][f=0000349] Shutdown - Modular Comm Info
[t=00:01:56.829412][f=0000349] Shutdown - Terrain Texture Handler
[t=00:01:56.829421][f=0000349] Shutdown - UnitCloakShield
[t=00:01:56.829595][f=0000349] Shutdown - Starlight Handler
[t=00:01:56.829610][f=0000349] End gadgetHandler:Shutdown
[t=00:01:56.847995][f=0000349] Start gadgetHandler:Shutdown
[t=00:01:56.848055][f=0000349] Shutdown - Teleport Throw
[t=00:01:56.848069][f=0000349] Shutdown - UnitMorph
[t=00:01:56.848088][f=0000349] Shutdown - Commander Skin Renderer
[t=00:01:56.848388][f=0000349] Shutdown - Missile fired callins
[t=00:01:56.848405][f=0000349] Shutdown - Modular Comm Info
[t=00:01:56.848415][f=0000349] Shutdown - Retreat Command
[t=00:01:56.848436][f=0000349] Shutdown - Shockwaves
[t=00:01:56.848449][f=0000349] Shutdown - Unit tint API
[t=00:01:56.848474][f=0000349] Shutdown - Unit glow API
[t=00:01:56.848515][f=0000349] Shutdown - UnitCloakShield
[t=00:01:56.848547][f=0000349] Shutdown - Lups Cloak FX
[t=00:01:56.848559][f=0000349] Shutdown - Lups
[t=00:01:56.849853][f=0000349] Shutdown - Lups Shield
[t=00:01:56.849899][f=0000349] End gadgetHandler:Shutdown
[t=00:01:56.879410][f=0000349] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 195, 0.0} allocedSize{int+, int-, ext}={0, 0, 26944}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0308}
[t=00:01:56.915386][f=0000349] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:56.915465][f=0000349] [Game::KillLua][4] dtor=0
[t=00:01:56.915473][f=0000349] [Game::KillLua][5] dtor=0
[t=00:01:56.922748][f=0000349] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-15_18-22-33-575_Random Plateaus v1_105.1.1-2511-g747f18b BAR105.sdfz" (72785 bytes)
[t=00:01:56.922858][f=0000349] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:56.966552][f=0000349] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:56.966575][f=0000349] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:01:56.966686][f=0000349] [Sound] [Sound::UpdateThread][4] ctx=000001ea557ad290 dev=000001ea5636ded0
[t=00:01:56.966955][f=0000349] [Sound] [Sound::UpdateThread][5] ctx=000001ea557ad290 dev=000001ea5636ded0
[t=00:01:56.966966][f=0000349] [Sound] [Sound::Cleanup][alcDestroyContext(000001ea557ad290)]
[t=00:01:56.967942][f=0000349] [Sound] [Sound::Cleanup][alcCloseDevice(000001ea5636ded0)]
[t=00:01:56.968010][f=0000349] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:56.996605][f=0000349] [Sound] [Sound::UpdateThread][6]
[t=00:01:56.997254][f=0000349] [Game::~CGame][1]
[t=00:01:56.997270][f=0000349] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:56.997299][f=0000349] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:56.997307][f=0000349] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:56.997315][f=0000349] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:56.997322][f=0000349] [Game::KillLua][4] dtor=1
[t=00:01:56.997333][f=0000349] [Game::KillLua][5] dtor=1
[t=00:01:56.997390][f=0000349] [Game::KillMisc][1]
[t=00:01:56.997396][f=0000349] [Game::KillMisc][2]
[t=00:01:56.997645][f=0000349] [Game::KillMisc][3]
[t=00:01:56.997764][f=0000349] [Game::KillRendering][1]
[t=00:01:57.002053][f=0000349] [~CRectangleOverlapHandler] 22% overlap reduction
[t=00:01:57.019205][f=0000349] [3DOParser::Kill] allocated 29 pieces
[t=00:01:57.019373][f=0000349] [S3OParser::Kill] allocated 5518 pieces
[t=00:01:57.020076][f=0000349] [AssParser::Kill] allocated 698 pieces
[t=00:01:57.066587][f=0000349] [Game::KillInterface][1]
[t=00:01:57.067070][f=0000349] [Game::KillInterface][2]
[t=00:01:57.067536][f=0000349] [Game::KillSimulation][1]
[t=00:01:57.067584][f=0000349] [Game::KillSimulation][2]
[t=00:01:57.087528][f=0000349] [CCollisionHandler] dis-/continuous tests: 0/37052
[t=00:01:57.087564][f=0000349] [Game::KillSimulation][3]
[t=00:01:57.088698][f=0000349] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:57.088803][f=0000349] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:57.088906][f=0000349] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:57.088933][f=0000349] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:57.089289][f=0000349] [~CRectangleOverlapHandler] 22% overlap reduction
[t=00:01:57.092392][f=0000349] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,101}; shared=0%; cached=1%
[t=00:01:57.099159][f=0000349] [Game::KillSimulation][4]
[t=00:01:57.173658][f=0000349] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:01:57.173740][f=0000349] [Game::~CGame][2]
[t=00:01:57.173749][f=0000349] [Game::~CGame][3]
[t=00:01:57.173946][f=0000349] [SpringApp::Kill][3]
[t=00:01:57.174087][f=0000349] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    43960 bytes sent   in 1337 packets (32.880 bytes/packet)
    153626 bytes recv'd in 1462 packets (105.079 bytes/packet)
    {0.077x, 0.057x} relative protocol overhead {up, down}
    1759 incoming chunks dropped, 1418 outgoing chunks resent
    922 incoming chunks processed

[t=00:01:57.174219][f=0000349] [SpringApp::Kill][4] font=000001ea56097740
[t=00:01:57.176787][f=0000349] [SpringApp::Kill][5]
[t=00:01:57.183428][f=0000349] [SpringApp::Kill][6]
[t=00:01:57.183459] [SpringApp::Kill][7]
[t=00:01:57.183484] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:57.183494] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:57.183529] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:57.183539] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:57.183548] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:01:57.183563] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:57.183572] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {68, 1048576, 1048576}, EBO = {102, 2097152, 2097152}
[t=00:01:57.183580] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {38256, 1048576, 1048576}, EBO = {57384, 2097152, 2097152}
[t=00:01:57.183599] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:57.183608] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:57.183617] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:57.183632] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:01:57.183641] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {84, 1048576, 1048576}, EBO = {126, 2097152, 2097152}
[t=00:01:57.260808] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:57.260826] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:57.260832] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:57.260839] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8453
[t=00:01:57.260844] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:57.266122] [VFS] [SpringVFS::DeleteArchives<this=000001ea5634bb00>]
[t=00:01:57.266136] [VFS] [SpringVFS::DeleteArchives<this=000001ea5634bb00>(section=0)] #archives[section]=1 #files[section]=8201
[t=00:01:57.266144] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001ea56092b70)
[t=00:01:57.267485] [VFS] [SpringVFS::DeleteArchives<this=000001ea5634bb00>(section=1)] #archives[section]=1 #files[section]=209
[t=00:01:57.267513] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\randomplateus_v1_1.sdz (000001ea560928b0)
[t=00:01:57.267590] [VFS] [SpringVFS::DeleteArchives<this=000001ea5634bb00>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:57.267602] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ea560923e0)
[t=00:01:57.267682] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ea560921d0)
[t=00:01:57.267709] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ea56092070)
[t=00:01:57.267784] [VFS] [SpringVFS::DeleteArchives<this=000001ea5634bb00>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:57.267794] [VFS] [SpringVFS::DeleteArchives<this=000001ea5634bb00>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:57.267875] [VFS] [SpringVFS::DeleteArchives<this=000001ea5634bb00>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:57.267887] [VFS] [SpringVFS::DeleteArchives<this=000001ea5634bb00>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:57.267894] [VFS] [SpringVFS::DeleteArchives<this=000001ea5634bb00>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:57.267902] [VFS] [SpringVFS::DeleteArchives<this=000001ea5634bb00>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:57.268170] [SpringApp::Kill][8]
[t=00:01:57.268190] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:57.268199] [WatchDog::Uninstall][1] hangDetectorThread=00007ff75a4204d0 (joinable=1)
[t=00:01:57.268204] [WatchDog::Uninstall][2]
[t=00:01:58.106043] [WatchDog::Uninstall][3]
[t=00:01:58.106060] [SpringApp::Kill][9]