ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1003 #108852

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.000163] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.093599] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.093652] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.093683]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.093701]   
[t=00:00:00.093709]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.093718]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.093739]   Use "none" to disable the default log sections.
[t=00:00:00.093745] ============== </Log Sections> ==============

[t=00:00:00.093752] ============== <User Config> ==============
[t=00:00:00.093859]   AllowDeferredMapRendering = 1
[t=00:00:00.093867]   AllowDeferredModelRendering = 1
[t=00:00:00.093872]   AnimationMT = 0
[t=00:00:00.093877]   BumpWaterAnisotropy = 2
[t=00:00:00.093882]   BumpWaterBlurReflection = 1
[t=00:00:00.093888]   BumpWaterDepthBits = 32
[t=00:00:00.093895]   BumpWaterReflection = 2
[t=00:00:00.093907]   BumpWaterTexSizeReflection = 256
[t=00:00:00.093916]   CamFreeScrollSpeed = 50
[t=00:00:00.093922]   CamMode = 1
[t=00:00:00.093930]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.093937]   EdgeMoveDynamic = 0
[t=00:00:00.093943]   EdgeMoveWidth = 0.003
[t=00:00:00.093949]   FPSFOV = 90
[t=00:00:00.093957]   FPSScrollSpeed = 50
[t=00:00:00.093964]   FontSize = 18
[t=00:00:00.093970]   GrassDetail = 0
[t=00:00:00.093976]   GroundDecals = 5
[t=00:00:00.093982]   GroundDetail = 120
[t=00:00:00.093994]   HangTimeout = 30
[t=00:00:00.094002]   HardwareCursor = 1
[t=00:00:00.094008]   InitialNetworkTimeout = 0
[t=00:00:00.094015]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.094022]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.094030]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.094037]   LinkOutgoingBandwidth = 131072
[t=00:00:00.094044]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.094052]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.094059]   MSAALevel = 8
[t=00:00:00.094071]   MaxParticles = 25000
[t=00:00:00.094077]   MaxSounds = 32
[t=00:00:00.094084]   MaximumTransmissionUnit = 0
[t=00:00:00.094092]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.094098]   MiniMapMarker = 0
[t=00:00:00.094105]   MouseDragScrollThreshold = 0
[t=00:00:00.094112]   NetworkLossFactor = 1
[t=00:00:00.094119]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.094126]   OverheadScrollSpeed = 50
[t=00:00:00.094132]   ReconnectTimeout = 0
[t=00:00:00.094139]   RotOverheadScrollSpeed = 50
[t=00:00:00.094152]   RotateLogFiles = 1
[t=00:00:00.094158]   ShadowMapSize = 8192
[t=00:00:00.094164]   Shadows = 1
[t=00:00:00.094171]   ShowClock = 0
[t=00:00:00.094177]   SoftParticles = 2
[t=00:00:00.094183]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.094191]   UnitIconDist = 151
[t=00:00:00.094198]   UpdateBoundingVolumeMT = 0
[t=00:00:00.094205]   UpdateWeaponVectorsMT = 0
[t=00:00:00.094211]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.094218]   UseLuaMemPools = 0
[t=00:00:00.094272]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.094281]   VFSCacheArchiveFiles = 0
[t=00:00:00.094287]   VSync = 0
[t=00:00:00.094294]   Water = 4
[t=00:00:00.094301]   XResolution = 1920
[t=00:00:00.094309]   YResolution = 1080
[t=00:00:00.094325] ============== </User Config> ==============

[t=00:00:00.094332] ============== <User System> ==============
[t=00:00:00.094340]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.094351]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.094373]        Compiler Version: gcc-13.2.0
[t=00:00:00.094423]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.094489]         Hardware Config: AMD Ryzen 5 5500U with Radeon Graphics         ; 15706MB RAM, 22130MB pagefile
[t=00:00:00.094502]        Binary Word Size: 64-bit (native)
[t=00:00:00.094509]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.094517]      Physical CPU Cores: 6
[t=00:00:00.094524]       Logical CPU Cores: 12
[t=00:00:00.094538] ============== </User System> ==============

[t=00:00:00.094549] Run: thread affinity fff
[t=00:00:00.094835] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.094844]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.094848]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.094853]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.094857]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.096239] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.096259] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.107332] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.108690]     Display (Generic PnP Monitor)=1 modes=8 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.108715]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.108722]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.108729]         [ 3] 1280x1024x24bpp@60Hz
[t=00:00:00.108734]         [ 4] 1280x960x24bpp@60Hz
[t=00:00:00.108741]         [ 5] 1280x720x24bpp@60Hz
[t=00:00:00.108747]         [ 6] 1024x768x24bpp@60Hz
[t=00:00:00.108753]         [ 7] 800x600x24bpp@60Hz
[t=00:00:00.108812]         [ 8] 640x480x24bpp@60Hz
[t=00:00:00.495694] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.496976] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.497011] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.521783] [GR::LogVersionInfo]
[t=00:00:00.521816]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.521858]     GL version  : 4.6.0 NVIDIA 546.17
[t=00:00:00.521863]     GL vendor   : NVIDIA Corporation
[t=00:00:00.521868]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:00.521874]     GLSL version: 4.60 NVIDIA
[t=00:00:00.521880]     GLEW version: 2.1.0
[t=00:00:00.521884]     GPU memory  : 4096MB (total) / 2668MB (available)
[t=00:00:00.521909]     SDL swap-int: 1
[t=00:00:00.521918]     SDL driver  : windows
[t=00:00:00.521925]     
[t=00:00:00.521932]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.521950]     GLSL shader support       : 1
[t=00:00:00.521962]     GL4 support               : 1
[t=00:00:00.521968]     FBO extension support     : 1
[t=00:00:00.521986]     NVX GPU mem-info support  : 1
[t=00:00:00.521995]     ATI GPU mem-info support  : 0
[t=00:00:00.522010]     Texture clamping to edge  : 1
[t=00:00:00.522021]     NPOT-texture support      : 1 (1)
[t=00:00:00.522029]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.522037]     texture query-LOD support : 1 (1)
[t=00:00:00.522045]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.522060]     Z-buffer depth            : 32 (-)
[t=00:00:00.522074]     primitive-restart support : 1 (1)
[t=00:00:00.522080]     clip-space control support: 1 (1)
[t=00:00:00.522088]     seamless cube-map support : 1 (1)
[t=00:00:00.522096]     frag-depth layout support : 1 (1)
[t=00:00:00.522102]     persistent maps support   : 1 (1)
[t=00:00:00.522109]     explicit attribs location : 1 (1)
[t=00:00:00.522117]     multi draw indirect       : 1 (-)
[t=00:00:00.522126]     array textures            : 1 (-)
[t=00:00:00.522148]     buffer copy support       : 1 (-)
[t=00:00:00.522156]     indirect draw             : 1 (-)
[t=00:00:00.522163]     base instance             : 1 (-)
[t=00:00:00.522169]     
[t=00:00:00.522175]     max. FBO samples              : 32
[t=00:00:00.522183]     max. FS/program texture slots : 32/192
[t=00:00:00.522190]     max. texture size             : 32768
[t=00:00:00.522200]     max. texture anisotropy level : 16.000000
[t=00:00:00.522208]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.522224]     max. draw-buffers             : 8
[t=00:00:00.522232]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.522239]     max. uniform buffer-bindings  : 84
[t=00:00:00.522245]     max. uniform block-size       : 64KB
[t=00:00:00.522252]     max. storage buffer-bindings  : 96
[t=00:00:00.522260]     max. storage block-size       : 2047MB
[t=00:00:00.522265]     
[t=00:00:00.522271]     enable AMD-hacks : 0
[t=00:00:00.522277]     compress MIP-maps: 0
[t=00:00:00.522362]     Number of compressed texture formats: 23
[t=00:00:00.522401]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.522443] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.522868] [GR::UpdateGLConfigs]
[t=00:00:00.522923] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.522938] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.523977] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.524009] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.524043] [GR::InitGLState]
[t=00:00:00.524156] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.681251] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.685546] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.686082] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.692777] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.692811] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.693432] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.700010] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.700038] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.700288] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.700392] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.718448] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.719161] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.720263] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.720523] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.736186] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms
[t=00:00:00.736223] [VFS] [SpringVFS::ReserveArchives<this=00000252ee6fc060>]
[t=00:00:00.736504] [VFS] [SpringVFS::AddArchive<this=00000252ee6fc060>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.739897] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000252ee6fc060 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.739921] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.058948] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.060005] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.060709] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.061006] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.061353] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.069615] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.071692] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.071794] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.072395][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.072701][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:01.073081][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.073164][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.073182][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.073241][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.085099][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.085148][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:01.085195][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Haut-parleurs (Steam Streaming Microphone)"
[t=00:00:01.085287][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Haut-parleurs (Steam Streaming Speakers)"
[t=00:00:01.085297][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.120147][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.127493][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000252ee87c1b0(default) context=00000252d0a3ec80  numChannels=2 frameSize=8
[t=00:00:01.127574][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.127596][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.127605][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.127613][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.127655][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.127699][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.127718][f=-000001] [Sound]   Devices:
[t=00:00:01.132550][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.132601][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (Steam Streaming Microphone)]
[t=00:00:01.132614][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (Steam Streaming Speakers)]
[t=00:00:01.132636][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.132648][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.134813][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.135063][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.180023][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 7281 MB
[t=00:00:01.183606][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.187032][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470
[t=00:00:01.190153][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name maximo
[t=00:00:01.302371][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:01.302402][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:02.728855][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:02.729068][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:02.729093][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:02.729108][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:02.758521][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:02.758548][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{20.401, 4.080}, {3.510, 0.702}}ms
[t=00:00:02.758578][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{9.505, 9.505, 9.505, 9.505}, {0.039, 0.039, 0.039, 0.039}}ms
[t=00:00:02.758589][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.276, 0.276, 0.276, 0.276}, {0.364, 0.364, 0.364, 0.364}}ms
[t=00:00:02.758599][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.081, 0.081, 0.081, 0.081}, {0.817, 0.817, 0.817, 0.817}}ms
[t=00:00:02.758611][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.132, 0.132, 0.132, 0.132}, {1.104, 1.104, 1.104, 1.104}}ms
[t=00:00:02.758626][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{10.408, 10.408, 10.408, 10.408}, {1.185, 1.185, 1.185, 1.185}}ms
[t=00:00:02.758633][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:02.758640][f=-000001] [SpringApp::Kill][2]
[t=00:00:02.759239][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:02.776566][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:02.776599][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:02.776672][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000252d0a3ec80 dev=00000252ee87c1b0
[t=00:00:02.776738][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000252d0a3ec80 dev=00000252ee87c1b0
[t=00:00:02.776750][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000252d0a3ec80)]
[t=00:00:02.777612][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000252ee87c1b0)]
[t=00:00:02.777960][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:02.811756][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:02.812627][f=-000001] [SpringApp::Kill][3]
[t=00:00:02.813046][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    145 bytes sent   in 3 packets (48.333 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.083x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 0 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:02.813096][f=-000001] [SpringApp::Kill][4] font=00000252d07183c0
[t=00:00:02.815782][f=-000001] [SpringApp::Kill][5]
[t=00:00:02.815993][f=-000001] [SpringApp::Kill][6]
[t=00:00:02.816010] [SpringApp::Kill][7]
[t=00:00:02.816825] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.816849] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.816893] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:02.816907] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.816920] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:02.816944] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.816957] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.816970] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.816984] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:02.817003] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.817018] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.817030] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:02.817048] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.990762] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:02.990809] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:02.990819] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:02.990828] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8470
[t=00:00:02.990837] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:02.991310] [VFS] [SpringVFS::DeleteArchives<this=00000252ee6fc060>]
[t=00:00:02.991393] [VFS] [SpringVFS::DeleteArchives<this=00000252ee6fc060>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:02.991409] [VFS] [SpringVFS::DeleteArchives<this=00000252ee6fc060>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:02.991426] [VFS] [SpringVFS::DeleteArchives<this=00000252ee6fc060>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:02.991450] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000252ee7af020)
[t=00:00:02.991629] [VFS] [SpringVFS::DeleteArchives<this=00000252ee6fc060>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:02.991645] [VFS] [SpringVFS::DeleteArchives<this=00000252ee6fc060>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:02.991658] [VFS] [SpringVFS::DeleteArchives<this=00000252ee6fc060>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:02.991679] [VFS] [SpringVFS::DeleteArchives<this=00000252ee6fc060>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:02.991691] [VFS] [SpringVFS::DeleteArchives<this=00000252ee6fc060>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:02.991701] [VFS] [SpringVFS::DeleteArchives<this=00000252ee6fc060>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:02.991939] [SpringApp::Kill][8]
[t=00:00:02.991986] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76ed304d0 (joinable=1)
[t=00:00:02.991994] [WatchDog::Uninstall][2]
[t=00:00:02.991970] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:03.097577] [WatchDog::Uninstall][3]
[t=00:00:03.097618] [SpringApp::Kill][9]