Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000376] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.107416] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.108693] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.108825] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.108885] [t=00:00:00.108905] Enable or disable log sections using the LogSections configuration key [t=00:00:00.108925] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.108976] Use "none" to disable the default log sections. [t=00:00:00.109003] ============== </Log Sections> ============== [t=00:00:00.109026] ============== <User Config> ============== [t=00:00:00.109384] AnimationMT = 0 [t=00:00:00.109406] BumpWaterDepthBits = 16 [t=00:00:00.109423] BumpWaterReflection = 0 [t=00:00:00.109440] BumpWaterRefraction = 0 [t=00:00:00.109457] BumpWaterShoreWaves = 0 [t=00:00:00.109474] BumpWaterTexSizeReflection = 64 [t=00:00:00.109494] CamFreeScrollSpeed = 50 [t=00:00:00.109533] CamMode = 1 [t=00:00:00.109553] CubeTexSizeReflection = 64 [t=00:00:00.109570] CubeTexSizeSpecular = 64 [t=00:00:00.109588] DualScreenMiniMapOnLeft = 1 [t=00:00:00.109605] EdgeMoveDynamic = 0 [t=00:00:00.109623] EdgeMoveWidth = 0.003 [t=00:00:00.109638] FPSFOV = 90 [t=00:00:00.109655] FPSScrollSpeed = 50 [t=00:00:00.109669] FontSize = 18 [t=00:00:00.109685] Fullscreen = 0 [t=00:00:00.109700] GrassDetail = 0 [t=00:00:00.109717] GroundDecals = 1 [t=00:00:00.109732] GroundDetail = 70 [t=00:00:00.110157] HangTimeout = 30 [t=00:00:00.110218] HardwareCursor = 1 [t=00:00:00.110267] InitialNetworkTimeout = 0 [t=00:00:00.110309] LinkIncomingMaxPacketRate = 512 [t=00:00:00.110350] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.110391] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.110431] LinkOutgoingBandwidth = 131072 [t=00:00:00.110472] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.110512] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.110554] MSAALevel = 4 [t=00:00:00.110613] MaxParticles = 12000 [t=00:00:00.110652] MaxSounds = 32 [t=00:00:00.110691] MaximumTransmissionUnit = 0 [t=00:00:00.111375] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.111401] MiniMapMarker = 0 [t=00:00:00.111419] MouseDragScrollThreshold = 0 [t=00:00:00.111436] NetworkLossFactor = 1 [t=00:00:00.111453] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.111470] OverheadScrollSpeed = 50 [t=00:00:00.111489] ReconnectTimeout = 0 [t=00:00:00.111507] RotOverheadScrollSpeed = 50 [t=00:00:00.111551] RotateLogFiles = 1 [t=00:00:00.111569] ShowClock = 0 [t=00:00:00.111585] SoftParticles = 2 [t=00:00:00.111602] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.111620] UnitIconDist = 151 [t=00:00:00.111636] UpdateBoundingVolumeMT = 0 [t=00:00:00.111655] UpdateWeaponVectorsMT = 0 [t=00:00:00.111671] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.111690] UseLuaMemPools = 0 [t=00:00:00.111706] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.111725] VFSCacheArchiveFiles = 0 [t=00:00:00.111907] VSync = 0 [t=00:00:00.111934] Water = 4 [t=00:00:00.111952] WindowPosY = 80 [t=00:00:00.111974] XResolutionWindowed = 1366 [t=00:00:00.111992] YResolutionWindowed = 688 [t=00:00:00.112043] ============== </User Config> ============== [t=00:00:00.112065] ============== <User System> ============== [t=00:00:00.112093] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.112126] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.112663] Compiler Version: gcc-13.2.0 [t=00:00:00.112776] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.112899] Hardware Config: Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz; 8112MB RAM, 13895MB pagefile [t=00:00:00.112924] Binary Word Size: 64-bit (native) [t=00:00:00.112941] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.112965] Physical CPU Cores: 2 [t=00:00:00.112982] Logical CPU Cores: 4 [t=00:00:00.113015] ============== </User System> ============== [t=00:00:00.113045] Run: thread affinity f [t=00:00:00.113980] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.114002] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.114016] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.114029] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.114042] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.121149] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.121208] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.186306] [GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@60Hz} current={1366x768x24bpp@60Hz} [t=00:00:00.198527] Display (Generic PnP Monitor)=1 modes=13 bounds={x=0, y=0, w=1366, h=768} [t=00:00:00.198597] [ 1] 1366x768x24bpp@60Hz [t=00:00:00.198636] [ 2] 1360x768x24bpp@60Hz [t=00:00:00.198705] [ 3] 1280x768x24bpp@60Hz [t=00:00:00.198742] [ 4] 1280x720x24bpp@60Hz [t=00:00:00.198773] [ 5] 1280x600x24bpp@60Hz [t=00:00:00.198814] [ 6] 1024x768x24bpp@60Hz [t=00:00:00.198842] [ 7] 800x600x24bpp@60Hz [t=00:00:00.198918] [ 8] 640x480x24bpp@60Hz [t=00:00:00.198951] [ 9] 640x400x24bpp@60Hz [t=00:00:00.549322] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.617317] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1366,688> [t=00:00:00.618384] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1366,688> [t=00:00:00.838122] [GR::LogVersionInfo] [t=00:00:00.838190] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.838210] GL version : 3.0.0 - Build 20.19.15.4703 [t=00:00:00.838226] GL vendor : Intel [t=00:00:00.838243] GL renderer : Intel(R) HD Graphics 5500 [t=00:00:00.838259] GLSL version: 1.30 - Build 20.19.15.4703 [t=00:00:00.838275] GLEW version: 2.1.0 [t=00:00:00.838312] GPU memory : unknown [t=00:00:00.838336] SDL swap-int: 1 [t=00:00:00.838350] SDL driver : windows [t=00:00:00.838363] [t=00:00:00.838378] Initialized OpenGL Context: 3.0 (Core) [t=00:00:00.838415] GLSL shader support : 1 [t=00:00:00.838432] GL4 support : 1 [t=00:00:00.838446] FBO extension support : 1 [t=00:00:00.838477] NVX GPU mem-info support : 0 [t=00:00:00.838497] ATI GPU mem-info support : 0 [t=00:00:00.838524] Texture clamping to edge : 1 [t=00:00:00.838543] NPOT-texture support : 1 (1) [t=00:00:00.838563] S3TC/DXT1 texture support : 1/0 [t=00:00:00.838581] texture query-LOD support : 1 (1) [t=00:00:00.838598] MSAA frame-buffer support : 1 (1) [t=00:00:00.838627] Z-buffer depth : 32 (-) [t=00:00:00.838653] primitive-restart support : 1 (1) [t=00:00:00.838674] clip-space control support: 1 (1) [t=00:00:00.838691] seamless cube-map support : 1 (1) [t=00:00:00.838707] frag-depth layout support : 1 (1) [t=00:00:00.838726] persistent maps support : 1 (1) [t=00:00:00.838743] explicit attribs location : 1 (1) [t=00:00:00.838761] multi draw indirect : 1 (-) [t=00:00:00.838780] array textures : 1 (-) [t=00:00:00.838819] buffer copy support : 1 (-) [t=00:00:00.838838] indirect draw : 1 (-) [t=00:00:00.838857] base instance : 1 (-) [t=00:00:00.838873] [t=00:00:00.838886] max. FBO samples : 8 [t=00:00:00.838904] max. FS/program texture slots : 32/192 [t=00:00:00.838922] max. texture size : 16384 [t=00:00:00.840151] max. texture anisotropy level : 16.000000 [t=00:00:00.840194] max. vec4 varyings/attributes : 16/16 [t=00:00:00.840211] max. draw-buffers : 8 [t=00:00:00.840257] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.840287] max. uniform buffer-bindings : 84 [t=00:00:00.840306] max. uniform block-size : 64KB [t=00:00:00.840327] max. storage buffer-bindings : 16 [t=00:00:00.840344] max. storage block-size : 128MB [t=00:00:00.840359] [t=00:00:00.840372] enable AMD-hacks : 0 [t=00:00:00.840388] compress MIP-maps: 0 [t=00:00:00.841328] Number of compressed texture formats: 20 [t=00:00:00.847284] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.847441] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.867868] [GR::UpdateGLConfigs] [t=00:00:00.867940] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.867964] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.872841] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1366.000000, vsy=688.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0 [t=00:00:00.873394] [GR::UpdateGLGeometry][2] winSize=<1366,688> [t=00:00:00.873418] [GR::InitGLState] [t=00:00:00.874297] [GR::LogDisplayMode] display-mode set to 1366x688x24bpp@60Hz (windowed::decorated) [t=00:00:02.670352] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:03.014584] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 203ms [t=00:00:03.141769] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:03.450740] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:03.450818] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:03.465811] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:03.469933] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:03.470011] [DataDirLocater::Check] Isolation Mode! [t=00:00:03.470366] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:03.470578] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:03.516536] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:03.518962] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:03.521834] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:03.522497] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:03.565790] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [t=00:00:03.566446] [VFS] [SpringVFS::ReserveArchives<this=00000290c44ddf90>] [t=00:00:03.568540] [VFS] [SpringVFS::AddArchive<this=00000290c44ddf90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.587107] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000290c44ddf90 (SpringVFS) global=0000000000000000 (null) [t=00:00:03.587142] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:03.827351] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1) [t=00:00:03.830102] [ThreadPool::SetThreadCount][2] workers=1 [t=00:00:03.834056] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:03.834178] [Threading] Main thread CPU affinity mask set: 0xe [t=00:00:03.973148][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 8ms [t=00:00:04.057666][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (9.0ms) [t=00:00:04.066592][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:04.066659][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:04.066686][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:04.068100][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:04.085185][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:04.086064][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Alto-falantes (High Definition Audio Device)" [t=00:00:04.086106][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:04.131622][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:04.158066][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (109.4ms) [t=00:00:04.243168][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000290c447f6c0(default) context=00000290c44c3290 numChannels=2 frameSize=8 [t=00:00:04.268659][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (220.0ms) [t=00:00:06.595679][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:06.595723][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:06.595786][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:06.595825][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:06.595936][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:06.596082][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:06.596116][f=-000001] [Sound] Devices: [t=00:00:06.598199][f=-000001] [Sound] [OpenAL Soft on Alto-falantes (High Definition Audio Device)] [t=00:00:06.598276][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:06.598301][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:06.605884][f=-000001] [Sound] EFX Enabled: yes [t=00:00:06.605941][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:06.702324][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 2653ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 6857 MB [t=00:00:06.811637][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:06.835044][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:06.836241][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:07.095655][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:07.102026][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000290c44ddf90>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:07.110371][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000290c44ddf90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:07.114494][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:07.288162][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:50.783727][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:50.947679][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:51.499607][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:51.499712][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f Fontconfig error: Cannot load default config file [t=00:00:51.521205][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:51.523088][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:51.523182][f=-000001] [UDPListener] successfully bound socket on port 59684 [t=00:00:51.534206][f=-000001] [GameServer] Initialize: thread affinity f [t=00:00:51.538971][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 44702ms [t=00:00:51.769115][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002913b069f20] using map "Fairyland 1.31" (loaded=1 cached=0) [t=00:00:51.770511][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000290c44ddf90>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:51.771136][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000290c44ddf90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:51.771771][f=-000001] [PreGame::AddModArchivesToVFS][server=000002913b069f20] using game "Zero-K v1.12.6.0" (loaded=0 cached=0) [t=00:00:51.773190][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000290c44ddf90>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:52.023905][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000290c44ddf90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:52.024563][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000290c44ddf90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:52.037170][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:52.037650][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:52.039656][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:52.040032][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:52.040299][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:52.052881][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBOb3JtYWwgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW3RlYW0zXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9Clttb2RvcHRpb25zXQp7Cn0KW2FpMl0Kewp0ZWFtPTM7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBOb3JtYWwgKDIpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbdGVhbTJdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0wXQp7Cm51bWFsbGllcz0wOwp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPWxvcnJhbTsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogTm9ybWFsICgzKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm9ybWFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz00OwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjYuMDsKbWFwbmFtZT1GYWlyeWxhbmQgMS4zMTsKbXlwbGF5ZXJuYW1lPWxvcnJhbTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:52.053458][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-16_15-17-52-585_Fairyland 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:52.053491][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 512ms [t=00:00:52.065563][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:52.313667][f=-000001] forceSingleThreaded, false [t=00:00:52.369750][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:52.370078][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:52.371322][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:52.371579][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:52.371803][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:52.403152][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:52.403220][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:52.403665][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:52.403988][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:52.404313][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:52.404640][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:52.407173][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:52.408192][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:52.409145][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:52.410614][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:52.411656][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:52.412572][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:52.412660][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:52.414212][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:52.441246][f=-000001] [LuaIntro] Error: Failed to load: loadprogress.lua ([LuaVFS::Include(synced=false)][pcall] file=LuaIntro/Addons/loadprogress.lua error=2 ([LuaVFS::Include(synced=false)][loadbuf] file=loadprogress_cached.lua error=3 ([string "loadprogress_cached.lua"]:1: unexpected symbol) cenv=false vfsmode=rMmeb) ptop=3 cenv=true vfsmode=rMmeb) [t=00:00:52.442532][f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "Main". [t=00:00:52.443672][f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "LoadTexture". [t=00:00:52.443730][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:52.444864][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:52.444923][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:52.445339][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:52.446168][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:52.468071][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:52.653201][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:53.054022][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture [t=00:00:54.033292][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1587ms [t=00:00:54.033443][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:54.070605][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:54.070942][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:54.075418][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:54.075734][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:54.075984][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:54.507547][f=-000001] Loading UnitDefs_posts [t=00:00:54.702627][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:54.702683][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:54.702709][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:54.702732][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:54.803454][f=-000001] Loading FeatureDefs_posts [t=00:00:54.850753][f=-000001] Loading WeaponDefs_posts [t=00:00:54.904339][f=-000001] Loading ArmorDefs_posts [t=00:00:54.947999][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 871ms [t=00:00:55.088180][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1054ms [t=00:00:55.088247][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:55.604929][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:55.703305][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:55.723305][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:55.724027][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 119ms [t=00:00:55.724065][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:55.724104][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:55.729200][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:55.736473][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:55.737168][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:56.085332][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:56.138594][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:56.330255][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:56.330795][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:56.331235][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:56.332157][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:56.332626][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:56.334079][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:56.344495][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:56.346547][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:56.347540][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:56.348110][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:56.349240][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:02:08.331463][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:02:08.341458][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 85.34% of the map. (used by 10 unit-defs) [t=00:02:08.349843][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 85.28% of the map. (used by 4 unit-defs) [t=00:02:08.357035][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 7 Map-Area(s) occupying 80.84% of the map. (used by 13 unit-defs) [t=00:02:08.365006][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 78.55% of the map. (used by 3 unit-defs) [t=00:02:08.365551][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 6 Map-Area(s) occupying 4.97% of the map. (used by 8 unit-defs) [t=00:02:08.372303][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 75.88% of the map. (used by 21 unit-defs) [t=00:02:08.611309][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Fairyland_1.31.json) [t=00:02:08.614584][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:02:08.626272][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:02:08.631278][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:02:08.635380][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:02:08.640187][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:02:08.644406][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:02:08.652832][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:02:08.712079][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized! [t=00:02:08.714600][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:02:08.714656][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:02:08.714706][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:02:08.715385][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:02:08.726403][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:02:08.849308][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Fairyland_1.31.json) [t=00:02:08.850235][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:02:08.856225][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:02:08.857748][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:02:08.859836][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:02:08.863407][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:02:08.864484][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:02:08.874698][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:02:08.903165][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (1) Initialized! [t=00:02:08.905251][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:02:08.905300][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:02:08.905343][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:02:08.905708][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:02:08.919399][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:02:09.047168][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Fairyland_1.31.json) [t=00:02:09.048101][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:02:09.055223][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:02:09.056459][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:02:09.058639][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:02:09.062097][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:02:09.063283][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:02:09.076241][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:02:09.098129][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (2) Initialized! [t=00:02:09.099391][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:02:09.099436][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1382ms [t=00:02:09.341248][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9266, 0.0} allocedSize{int+, int-, ext}={0, 0, 1667973}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0725} [t=00:02:11.747890][f=-000001] UpdateInterfacePreset, minimapRight [t=00:02:13.716389][f=-000001] GameID: 20026f66e42938b314c27732b6d84ac5 [t=00:02:13.718017][f=-000001] Connection attempt from lorram [t=00:02:13.718066][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:02:13.719434][f=-000001] -> Connection established (given id 0) [t=00:02:13.719556][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[PreGame::GameDataReceived][map-checksums] server=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:02:13.719638][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:02:13.719691][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de9db8ef4b15bd123202b460b7828f7511ba9b1b63164caf9f20b46c3b9a94b11fda6e0149ccdfc29ac9d8e47129f36b2f2e054407470d35d2af05aa77db1024]" [t=00:02:13.719752][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2071eb29143d65cf673d9855e1b78c5b0dbd6c47a26d642462743a2223ef458920bc7b3f36df7ea1b9218fdc3cdb55073e949aaf869a6725d80ab065219fae28]" [t=00:02:13.719958][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[Game::Load][lua{Rules,Gaia}={00000291a2a481d0,0000029194ba2b00}][locale="C"]" [t=00:02:13.720156][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (3)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 1 [t=00:02:13.720297][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 1, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 2 [t=00:02:13.720435][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (2)" (ID: 2, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 3 [t=00:02:13.720475][f=-000001] Player lorram finished loading and is now ingame [t=00:02:14.090821][f=-000001] Epicmenu: Switching to Default camera mode [t=00:02:14.093061][f=-000001] <lorram> Allies: I choose: Recon! [t=00:02:22.145830][f=-000001] <lorram> Allies: I choose: Engineer! [t=00:02:27.849592][f=0000132] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:39.513113][f=0000479] Buildings set to face South [t=00:02:39.984768][f=0000495] Buildings set to face East [t=00:02:40.282880][f=0000504] Buildings set to face North [t=00:02:40.518675][f=0000511] Buildings set to face West [t=00:02:40.939685][f=0000521] Buildings set to face South [t=00:02:41.079503][f=0000528] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:41.662454][f=0000546] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:43.543235][f=0000603] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:44.508291][f=0000632] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:46.812639][f=0000701] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:47.276764][f=0000715] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:48.040832][f=0000738] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:55.872290][f=0000969] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1366, ssy=768, wsx=1366, wsy=688, wpx=0, wpy=80 [t=00:02:55.948453][f=0000969] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1366, ssy=768, wsx=1366, wsy=705, wpx=0, wpy=23 [t=00:02:55.948523][f=0000969] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [t=00:02:55.954471][f=0000969] [GR::UpdateGLConfigs] [t=00:02:55.955301][f=0000969] [GR::UpdateGLGeometry][1] winSize=<1366,705> [t=00:02:55.957871][f=0000969] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=40.000000, vsx=1366.000000, vsy=705.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0 [t=00:02:55.957927][f=0000969] [GR::UpdateGLGeometry][2] winSize=<1366,705> [t=00:02:55.957952][f=0000969] [GR::InitGLState] [t=00:02:55.974214][f=0000969] [GR::LogDisplayMode] display-mode set to 1366x705x24bpp@60Hz (windowed::decorated) [t=00:02:56.003649][f=0000969] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 55ms [t=00:02:56.003694][f=0000969] [Game::ResizeEvent][1] [t=00:02:56.029503][f=0000969] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:56.225145][f=0000969] [~ScopedOnceTimer][Game::ViewResize] 221ms [t=00:02:56.225215][f=0000969] [Game::ResizeEvent][2] [t=00:02:56.228642][f=0000969] UpdateInterfacePreset, minimapRight [t=00:02:56.409899][f=0000969] [~ScopedOnceTimer][EventHandler::ViewResize] 184ms [t=00:02:56.409969][f=0000969] [~ScopedOnceTimer][ActiveController::ResizeEvent] 406ms [t=00:02:56.410005][f=0000969] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:02:56.410037][f=0000969] [t=00:02:56.410061][f=0000969] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [t=00:02:56.410095][f=0000969] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:02:56.410115][f=0000969] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:02:56.744312][f=0000999] Input grabbing is enabled! [t=00:03:16.210631][f=0001582] lorram paused the game [t=00:03:19.029376][f=0001582] [SpringApp::Kill][1] fromRun=1 [t=00:03:19.109327][f=0001582] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0) [t=00:03:19.197729][f=0001582] [async=0] threads=2 tasks=10593 {sum,avg}{exec,wait}time={{2212.009, 0.209}, {4896.716, 0.462}}ms [t=00:03:19.197828][f=0001582] thread=1 tasks=10593 {sum,min,max,avg}{exec,wait}time={{2212.009, 0.000, 250.016, 0.209}, {4896.716, 0.000, 139.113, 0.462}}ms [t=00:03:19.197864][f=0001582] [async=1] threads=2 tasks=10788 {sum,avg}{exec,wait}time={{90510.672, 8.390}, {155195952.000, 14385.979}}ms [t=00:03:19.197903][f=0001582] thread=1 tasks=10788 {sum,min,max,avg}{exec,wait}time={{90510.672, 0.001, 5200.258, 8.390}, {155195952.000, 0.652, 46939.910, 14385.979}}ms [t=00:03:19.197940][f=0001582] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:19.197964][f=0001582] [SpringApp::Kill][2] [t=00:03:19.290339][f=0001582] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:19.290378][f=0001582] [Game::KillLua][1] dtor=0 luaUI=00000291b133c000 [t=00:03:19.290509][f=0001582] Start widgetHandler:Shutdown [t=00:03:19.299080][f=0001582] Shutdown - SaveOrderList Complete [t=00:03:19.337123][f=0001582] Writing last game win data [t=00:03:19.484412][f=0001582] Shutdown - SaveConfigData Complete [t=00:03:19.484465][f=0001582] Shutdown Widget - Chili Highlight [t=00:03:19.484514][f=0001582] Shutdown Widget - Draw After Chili [t=00:03:19.484569][f=0001582] Shutdown Widget - API Unit Tracker GL4 [t=00:03:19.484608][f=0001582] Shutdown Widget - EPIC Menu [t=00:03:19.489669][f=0001582] Shutdown Widget - Chili Minimap [t=00:03:19.490095][f=0001582] Shutdown Widget - Chili Widget Selector [t=00:03:19.494329][f=0001582] Shutdown Widget - Depth of Field Shader [t=00:03:19.494976][f=0001582] Shutdown Widget - Local Team Colors [t=00:03:19.495044][f=0001582] Shutdown Widget - Display Keys 2 [t=00:03:19.495214][f=0001582] Shutdown Widget - Save Game Menu [t=00:03:19.495318][f=0001582] Shutdown Widget - Highlight Model Api GL4 [t=00:03:19.495750][f=0001582] Shutdown Widget - Unit Icons [t=00:03:19.495828][f=0001582] Shutdown Widget - HealthBars [t=00:03:19.500240][f=0001582] Shutdown Widget - Noises [t=00:03:19.500370][f=0001582] Shutdown Widget - BuildETA [t=00:03:19.500430][f=0001582] Shutdown Widget - Selected Units GL4 2 [t=00:03:19.500596][f=0001582] Shutdown Widget - Win Counter [t=00:03:19.500698][f=0001582] Shutdown Widget - EndGame APM stats [t=00:03:19.505047][f=0001582] Shutdown Widget - Modular Comm Info [t=00:03:19.505094][f=0001582] Shutdown Widget - CameraShake [t=00:03:19.505124][f=0001582] Shutdown Widget - Transport AI [t=00:03:19.505151][f=0001582] Shutdown Widget - Chili Economy Panel Default [t=00:03:19.505344][f=0001582] Shutdown Widget - Chili EndGame Window [t=00:03:19.505412][f=0001582] Shutdown Widget - Startup Info and Selector [t=00:03:19.505458][f=0001582] Shutdown Widget - Chili Nuke Warning [t=00:03:19.505522][f=0001582] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:19.505569][f=0001582] Shutdown Widget - Chili Spectator Panels [t=00:03:19.505603][f=0001582] Shutdown Widget - Context Menu [t=00:03:19.505633][f=0001582] Shutdown Widget - Darkening [t=00:03:19.505686][f=0001582] Shutdown Widget - Defense Range Zero-K [t=00:03:19.505727][f=0001582] Shutdown Widget - Grab Input [t=00:03:19.505761][f=0001582] Shutdown Widget - Highlight Geos [t=00:03:19.505790][f=0001582] Shutdown Widget - Local Widgets Config [t=00:03:19.505862][f=0001582] Shutdown Widget - MinimapEvents [t=00:03:19.505892][f=0001582] Shutdown Widget - Missile Silo Range [t=00:03:19.505923][f=0001582] Shutdown Widget - Music Player v2 [t=00:03:19.506018][f=0001582] Shutdown Widget - Point Tracker [t=00:03:19.506045][f=0001582] Shutdown Widget - Showeco and Grid Drawer [t=00:03:19.506073][f=0001582] Shutdown Widget - State Reverse and Latency [t=00:03:19.506100][f=0001582] Shutdown Widget - Stereo3D [t=00:03:19.506257][f=0001582] Shutdown Widget - Attack Warning [t=00:03:19.506325][f=0001582] Shutdown Widget - Attack AoE [t=00:03:19.506356][f=0001582] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:19.506386][f=0001582] Shutdown Widget - Selection Send [t=00:03:19.506425][f=0001582] Shutdown Widget - Receive Units Indicator [t=00:03:19.506457][f=0001582] Shutdown Widget - Newton Firezone [t=00:03:19.506489][f=0001582] Shutdown Widget - Chili Pro Console [t=00:03:19.509769][f=0001582] Shutdown Widget - Persistent Build Height [t=00:03:19.509831][f=0001582] Shutdown Widget - Lasso Terraform GUI [t=00:03:19.509857][f=0001582] Shutdown Widget - Chili Framework [t=00:03:19.509886][f=0001582] Shutdown Widget - Chili Core Selector [t=00:03:19.510097][f=0001582] Shutdown Widget - Custom Markers [t=00:03:19.510140][f=0001582] Shutdown Widget - Mex Placement Handler [t=00:03:19.510180][f=0001582] Shutdown Widget - Select Keys [t=00:03:19.510233][f=0001582] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:19.510411][f=0001582] Shutdown Widget - Pause Screen [t=00:03:19.510710][f=0001582] Shutdown Widget - Color Blindness Correction [t=00:03:19.510779][f=0001582] Shutdown Widget - Layout Handler [t=00:03:19.510813][f=0001582] Shutdown Widget - Text To Speech Control [t=00:03:19.510839][f=0001582] End widgetHandler:Shutdown [t=00:03:19.929108][f=0001582] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3376981, 0.0} allocedSize{int+, int-, ext}={0, 0, 821450603}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.4558} [t=00:03:19.932704][f=0001582] [Game::KillLua][2] dtor=0 luaGaia=0000029194ba2b00 [t=00:03:19.955478][f=0001582] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:19.955887][f=0001582] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:19.956129][f=0001582] [Game::KillLua][3] dtor=0 luaRules=00000291a2a481d0 [t=00:03:19.956260][f=0001582] Start gadgetHandler:Shutdown [t=00:03:19.956301][f=0001582] Shutdown - StartSetup [t=00:03:19.956331][f=0001582] Shutdown - UnitMorph [t=00:03:19.957460][f=0001582] Shutdown - Carrier Drones [t=00:03:20.050918][f=0001582] Shutdown - Missile Silo Controller [t=00:03:20.050975][f=0001582] Shutdown - Modular Comm Info [t=00:03:20.051042][f=0001582] Shutdown - Terrain Texture Handler [t=00:03:20.051105][f=0001582] Shutdown - UnitCloakShield [t=00:03:20.051518][f=0001582] Shutdown - Starlight Handler [t=00:03:20.051624][f=0001582] End gadgetHandler:Shutdown [t=00:03:20.241019][f=0001582] Start gadgetHandler:Shutdown [t=00:03:20.241064][f=0001582] Shutdown - Teleport Throw [t=00:03:20.241091][f=0001582] Shutdown - UnitMorph [t=00:03:20.241128][f=0001582] Shutdown - Commander Skin Renderer [t=00:03:20.244067][f=0001582] Shutdown - Missile fired callins [t=00:03:20.244215][f=0001582] Shutdown - Modular Comm Info [t=00:03:20.244263][f=0001582] Shutdown - Retreat Command [t=00:03:20.244331][f=0001582] Shutdown - Shockwaves [t=00:03:20.244380][f=0001582] Shutdown - Unit tint API [t=00:03:20.244699][f=0001582] Shutdown - Unit glow API [t=00:03:20.245281][f=0001582] Shutdown - UnitCloakShield [t=00:03:20.245515][f=0001582] Shutdown - Lups Cloak FX [t=00:03:20.245671][f=0001582] Shutdown - Lups [t=00:03:20.252965][f=0001582] Shutdown - Lups Shield [t=00:03:20.253154][f=0001582] End gadgetHandler:Shutdown [t=00:03:20.342882][f=0001582] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 329, 0.0} allocedSize{int+, int-, ext}={0, 0, 47381}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.3921} [t=00:03:20.345190][f=0001582] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:20.345678][f=0001582] [Game::KillLua][4] dtor=0 [t=00:03:20.345736][f=0001582] [Game::KillLua][5] dtor=0 [t=00:03:20.564671][f=0001582] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-16_15-17-52-585_Fairyland 1_105.1.1-2511-g747f18b BAR105.sdfz" (29708 bytes) [t=00:03:20.569381][f=0001582] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:20.578375][f=0001582] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:20.578441][f=0001582] [Sound] [Sound::UpdateThread][3] #sources=32 #items=11 [t=00:03:20.581579][f=0001582] [Sound] [Sound::UpdateThread][4] ctx=00000290c44c3290 dev=00000290c447f6c0 [t=00:03:20.584079][f=0001582] [Sound] [Sound::UpdateThread][5] ctx=00000290c44c3290 dev=00000290c447f6c0 [t=00:03:20.584351][f=0001582] [Sound] [Sound::Cleanup][alcDestroyContext(00000290c44c3290)] [t=00:03:20.624582][f=0001582] [Sound] [Sound::Cleanup][alcCloseDevice(00000290c447f6c0)] [t=00:03:20.632244][f=0001582] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:20.698727][f=0001582] [Sound] [Sound::UpdateThread][6] [t=00:03:20.703664][f=0001582] [Game::~CGame][1] [t=00:03:20.703707][f=0001582] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:20.703738][f=0001582] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:20.703762][f=0001582] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:20.703822][f=0001582] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:20.703867][f=0001582] [Game::KillLua][4] dtor=1 [t=00:03:20.703890][f=0001582] [Game::KillLua][5] dtor=1 [t=00:03:20.704344][f=0001582] [Game::KillMisc][1] [t=00:03:20.704416][f=0001582] [Game::KillMisc][2] [t=00:03:20.704483][f=0001582] [EOH::DestroySkirmishAI(id=2)] [t=00:03:20.732506][f=0001582] [EOH::DestroySkirmishAI(id=1)] [t=00:03:20.758279][f=0001582] [EOH::DestroySkirmishAI(id=0)] [t=00:03:20.879595][f=0001582] [Game::KillMisc][3] [t=00:03:20.882571][f=0001582] [Game::KillRendering][1] [t=00:03:20.949658][f=0001582] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:21.319737][f=0001582] [3DOParser::Kill] allocated 29 pieces [t=00:03:21.320223][f=0001582] [S3OParser::Kill] allocated 5574 pieces [t=00:03:21.332052][f=0001582] [AssParser::Kill] allocated 698 pieces [t=00:03:22.095801][f=0001582] [Game::KillInterface][1] [t=00:03:22.099643][f=0001582] [Game::KillInterface][2] [t=00:03:22.111252][f=0001582] [Game::KillSimulation][1] [t=00:03:22.113136][f=0001582] [Game::KillSimulation][2] [t=00:03:22.428596][f=0001582] [CCollisionHandler] dis-/continuous tests: 0/30541 [t=00:03:22.428748][f=0001582] [Game::KillSimulation][3] [t=00:03:22.432221][f=0001582] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=71 [t=00:03:22.433195][f=0001582] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:22.433826][f=0001582] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=15 [t=00:03:22.434246][f=0001582] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:22.443194][f=0001582] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:22.474983][f=0001582] [LosHandler::Kill] raycast instance cache-{hits,misses}={41,262}; shared=0%; cached=14% [t=00:03:22.702825][f=0001582] [Game::KillSimulation][4] [t=00:03:24.465763][f=0001582] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:03:24.466799][f=0001582] [Game::~CGame][2] [t=00:03:24.466836][f=0001582] [Game::~CGame][3] [t=00:03:24.468171][f=0001582] [SpringApp::Kill][3] [t=00:03:24.469167][f=0001582] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 25718 bytes sent 12479 bytes recv'd [t=00:03:24.475757][f=0001582] Kill: client disconnecting... [t=00:03:24.475858][f=0001582] [GameServer] UpdateLoop: thread affinity f [t=00:03:28.211604][f=0001582] CloseConnection: client connection closed [t=00:03:28.212935][f=0001582] [SpringApp::Kill][4] font=00000290c41b7280 [t=00:03:28.285617][f=0001582] [SpringApp::Kill][5] [t=00:03:28.644252][f=0001582] [SpringApp::Kill][6] [t=00:03:28.646745] [SpringApp::Kill][7] [t=00:03:28.648031] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:28.648126] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1984, 1048576, 1048576}, EBO = {3584, 2097152, 2097152} [t=00:03:28.648260] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:28.648313] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:28.648364] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:28.648435] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:28.648475] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:28.648541] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4544, 1048576, 1048576}, EBO = {6816, 2097152, 2097152} [t=00:03:28.648616] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:28.648657] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:28.648689] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:28.648753] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:28.648795] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {52, 1048576, 1048576}, EBO = {78, 2097152, 2097152} [t=00:03:29.190362] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:29.190558] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:29.190583] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:29.190600] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:29.218215] [VFS] [SpringVFS::DeleteArchives<this=00000290c44ddf90>] [t=00:03:29.218302] [VFS] [SpringVFS::DeleteArchives<this=00000290c44ddf90>(section=0)] #archives[section]=1 #files[section]=8201 [t=00:03:29.218333] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000290c366b340) [t=00:03:29.230161] [VFS] [SpringVFS::DeleteArchives<this=00000290c44ddf90>(section=1)] #archives[section]=1 #files[section]=174 [t=00:03:29.230205] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\fairyland_1.31.sd7 (000002913a75f5b0) [t=00:03:29.230715] [VFS] [SpringVFS::DeleteArchives<this=00000290c44ddf90>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:29.230771] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000290c366ab00) [t=00:03:29.232087] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000290c366adc0) [t=00:03:29.246672] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000290c366b080) [t=00:03:29.251973] [VFS] [SpringVFS::DeleteArchives<this=00000290c44ddf90>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:29.252112] [VFS] [SpringVFS::DeleteArchives<this=00000290c44ddf90>(section=4)] #archives[section]=0 #files[section]=130 [t=00:03:29.253816] [VFS] [SpringVFS::DeleteArchives<this=00000290c44ddf90>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:29.253929] [VFS] [SpringVFS::DeleteArchives<this=00000290c44ddf90>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:29.254202] [VFS] [SpringVFS::DeleteArchives<this=00000290c44ddf90>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:29.254400] [VFS] [SpringVFS::DeleteArchives<this=00000290c44ddf90>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:29.257838] [SpringApp::Kill][8] [t=00:03:29.257898] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:29.257988] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7346104d0 (joinable=1) [t=00:03:29.258007] [WatchDog::Uninstall][2] [t=00:03:29.959711] [WatchDog::Uninstall][3] [t=00:03:29.960065] [SpringApp::Kill][9]
infolog_full.txt (truncated):