ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #108904

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

Failed rotating the log file
[t=00:00:00.000999] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.295042] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.298788] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.298873]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.298917]   
[t=00:00:00.298935]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.298955]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.298989]   Use "none" to disable the default log sections.
[t=00:00:00.299007] ============== </Log Sections> ==============

[t=00:00:00.299027] ============== <User Config> ==============
[t=00:00:00.299294]   AnimationMT = 0
[t=00:00:00.299314]   BumpWaterDepthBits = 16
[t=00:00:00.299330]   BumpWaterReflection = 0
[t=00:00:00.299346]   BumpWaterRefraction = 0
[t=00:00:00.299362]   BumpWaterShoreWaves = 0
[t=00:00:00.299379]   BumpWaterTexSizeReflection = 64
[t=00:00:00.299396]   CamFreeScrollSpeed = 50
[t=00:00:00.299425]   CamMode = 1
[t=00:00:00.299444]   CubeTexSizeReflection = 64
[t=00:00:00.299460]   CubeTexSizeSpecular = 64
[t=00:00:00.299477]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.299494]   EdgeMoveDynamic = 0
[t=00:00:00.299510]   EdgeMoveWidth = 0.003
[t=00:00:00.299525]   FPSFOV = 90
[t=00:00:00.299539]   FPSScrollSpeed = 50
[t=00:00:00.299554]   FontSize = 18
[t=00:00:00.299568]   Fullscreen = 0
[t=00:00:00.299583]   GrassDetail = 0
[t=00:00:00.299597]   GroundDecals = 1
[t=00:00:00.299613]   GroundDetail = 70
[t=00:00:00.299641]   HangTimeout = 30
[t=00:00:00.299658]   HardwareCursor = 1
[t=00:00:00.299674]   InitialNetworkTimeout = 0
[t=00:00:00.299692]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.299709]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.299727]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.299744]   LinkOutgoingBandwidth = 131072
[t=00:00:00.299761]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.299779]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.299794]   MSAALevel = 4
[t=00:00:00.299823]   MaxParticles = 12000
[t=00:00:00.299839]   MaxSounds = 32
[t=00:00:00.299855]   MaximumTransmissionUnit = 0
[t=00:00:00.299872]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.299889]   MiniMapMarker = 0
[t=00:00:00.299905]   MouseDragScrollThreshold = 0
[t=00:00:00.299921]   NetworkLossFactor = 1
[t=00:00:00.299939]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.299956]   OverheadScrollSpeed = 50
[t=00:00:00.299971]   ReconnectTimeout = 0
[t=00:00:00.299990]   RotOverheadScrollSpeed = 50
[t=00:00:00.300020]   RotateLogFiles = 1
[t=00:00:00.300035]   ShowClock = 0
[t=00:00:00.300051]   SoftParticles = 2
[t=00:00:00.300068]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.300085]   UnitIconDist = 151
[t=00:00:00.300100]   UpdateBoundingVolumeMT = 0
[t=00:00:00.300115]   UpdateWeaponVectorsMT = 0
[t=00:00:00.300133]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.300149]   UseLuaMemPools = 0
[t=00:00:00.300165]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.300181]   VFSCacheArchiveFiles = 0
[t=00:00:00.300312]   VSync = 0
[t=00:00:00.300329]   Water = 4
[t=00:00:00.300344]   WindowPosY = 80
[t=00:00:00.300359]   XResolutionWindowed = 1366
[t=00:00:00.300375]   YResolutionWindowed = 688
[t=00:00:00.300415] ============== </User Config> ==============

[t=00:00:00.300434] ============== <User System> ==============
[t=00:00:00.300453]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.300477]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:05.274289]        Compiler Version: gcc-13.2.0
[t=00:00:05.278761]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:05.278908]         Hardware Config: Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz; 8112MB RAM, 15982MB pagefile
[t=00:00:05.278932]        Binary Word Size: 64-bit (native)
[t=00:00:05.278948]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:05.278964]      Physical CPU Cores: 2
[t=00:00:05.278977]       Logical CPU Cores: 4
[t=00:00:05.279016] ============== </User System> ==============

[t=00:00:05.279041] Run: thread affinity f
[t=00:00:05.279366] [good_fpu_init][STREFLOP_SSE]
[t=00:00:05.279383]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:05.279396]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:05.279409]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:05.279424]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:05.294049] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:05.294097] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:05.348356] [GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@60Hz} current={1366x768x24bpp@60Hz}
[t=00:00:05.357003]     Display (Generic PnP Monitor)=1 modes=13 bounds={x=0, y=0, w=1366, h=768}
[t=00:00:05.357042]         [ 1] 1366x768x24bpp@60Hz
[t=00:00:05.357066]         [ 2] 1360x768x24bpp@60Hz
[t=00:00:05.357091]         [ 3] 1280x768x24bpp@60Hz
[t=00:00:05.357112]         [ 4] 1280x720x24bpp@60Hz
[t=00:00:05.357135]         [ 5] 1280x600x24bpp@60Hz
[t=00:00:05.357154]         [ 6] 1024x768x24bpp@60Hz
[t=00:00:05.357174]         [ 7] 800x600x24bpp@60Hz
[t=00:00:05.357220]         [ 8] 640x480x24bpp@60Hz
[t=00:00:05.357242]         [ 9] 640x400x24bpp@60Hz
[t=00:00:05.632753] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:05.636734] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1366,688>
[t=00:00:05.636787] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1366,688>
[t=00:00:05.684025] [GR::LogVersionInfo]
[t=00:00:05.684108]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:05.684127]     GL version  : 3.0.0 - Build 20.19.15.4703
[t=00:00:05.684144]     GL vendor   : Intel
[t=00:00:05.684158]     GL renderer : Intel(R) HD Graphics 5500
[t=00:00:05.684177]     GLSL version: 1.30 - Build 20.19.15.4703
[t=00:00:05.684192]     GLEW version: 2.1.0
[t=00:00:05.684209]     GPU memory  : unknown
[t=00:00:05.684226]     SDL swap-int: 1
[t=00:00:05.684242]     SDL driver  : windows
[t=00:00:05.684255]     
[t=00:00:05.684271]     Initialized OpenGL Context: 3.0 (Core)
[t=00:00:05.684305]     GLSL shader support       : 1
[t=00:00:05.684322]     GL4 support               : 1
[t=00:00:05.684337]     FBO extension support     : 1
[t=00:00:05.684368]     NVX GPU mem-info support  : 0
[t=00:00:05.684390]     ATI GPU mem-info support  : 0
[t=00:00:05.684417]     Texture clamping to edge  : 1
[t=00:00:05.684438]     NPOT-texture support      : 1 (1)
[t=00:00:05.684460]     S3TC/DXT1 texture support : 1/0
[t=00:00:05.684481]     texture query-LOD support : 1 (1)
[t=00:00:05.684499]     MSAA frame-buffer support : 1 (1)
[t=00:00:05.684534]     Z-buffer depth            : 32 (-)
[t=00:00:05.684562]     primitive-restart support : 1 (1)
[t=00:00:05.684581]     clip-space control support: 1 (1)
[t=00:00:05.684600]     seamless cube-map support : 1 (1)
[t=00:00:05.684615]     frag-depth layout support : 1 (1)
[t=00:00:05.684631]     persistent maps support   : 1 (1)
[t=00:00:05.684646]     explicit attribs location : 1 (1)
[t=00:00:05.684664]     multi draw indirect       : 1 (-)
[t=00:00:05.684683]     array textures            : 1 (-)
[t=00:00:05.684719]     buffer copy support       : 1 (-)
[t=00:00:05.684737]     indirect draw             : 1 (-)
[t=00:00:05.684754]     base instance             : 1 (-)
[t=00:00:05.684770]     
[t=00:00:05.684784]     max. FBO samples              : 8
[t=00:00:05.684798]     max. FS/program texture slots : 32/192
[t=00:00:05.684814]     max. texture size             : 16384
[t=00:00:05.684836]     max. texture anisotropy level : 16.000000
[t=00:00:05.684853]     max. vec4 varyings/attributes : 16/16
[t=00:00:05.684873]     max. draw-buffers             : 8
[t=00:00:05.684905]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:05.684923]     max. uniform buffer-bindings  : 84
[t=00:00:05.684938]     max. uniform block-size       : 64KB
[t=00:00:05.684953]     max. storage buffer-bindings  : 16
[t=00:00:05.684971]     max. storage block-size       : 128MB
[t=00:00:05.684985]     
[t=00:00:05.684997]     enable AMD-hacks : 0
[t=00:00:05.685011]     compress MIP-maps: 0
[t=00:00:05.685119]     Number of compressed texture formats: 20
[t=00:00:05.685216]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:05.685298] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:05.712223] [GR::UpdateGLConfigs]
[t=00:00:05.712303] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:05.712324] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:05.714890] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1366.000000, vsy=688.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0
[t=00:00:05.715694] [GR::UpdateGLGeometry][2] winSize=<1366,688>
[t=00:00:05.715728] [GR::InitGLState]
[t=00:00:05.716435] [GR::LogDisplayMode] display-mode set to 1366x688x24bpp@60Hz (windowed::decorated)
[t=00:00:06.411186] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:06.440215] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 22ms
[t=00:00:06.444467] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:06.490911] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:06.492065] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:06.497225] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:06.506324] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:06.506454] [DataDirLocater::Check] Isolation Mode!
[t=00:00:06.506803] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:06.507073] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:06.667805] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:06.673729] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:06.676024] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:06.676879] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:06.714405] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms
[t=00:00:06.714532] [VFS] [SpringVFS::ReserveArchives<this=000001e3b2610560>]
[t=00:00:06.716734] [VFS] [SpringVFS::AddArchive<this=000001e3b2610560>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:06.728850] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e3b2610560 (SpringVFS) global=0000000000000000 (null)
[t=00:00:06.729000] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:06.750057] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1)
[t=00:00:06.752399] [ThreadPool::SetThreadCount][2] workers=1
[t=00:00:06.758768] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:06.758966] [Threading] Main thread CPU affinity mask set: 0xe
[t=00:00:06.775870][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:06.776318][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.4ms)
[t=00:00:06.776911][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:06.777064][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:06.777099][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:06.777396][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:06.886883][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (110.9ms)
[t=00:00:06.908684][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:06.908807][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Alto-falantes (High Definition Audio Device)"
[t=00:00:06.908862][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:06.986906][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:07.025782][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (249.8ms)
[t=00:00:07.043259][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e469060f80(default) context=000001e3b1ba8590  numChannels=2 frameSize=8
[t=00:00:07.043412][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:07.043629][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:07.043689][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:07.043721][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:07.043817][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:07.043940][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:07.043984][f=-000001] [Sound]   Devices:
[t=00:00:07.046578][f=-000001] [Sound]     [OpenAL Soft on Alto-falantes (High Definition Audio Device)]
[t=00:00:07.046637][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:07.046669][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:07.053073][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:07.053268][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:07.134082][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 358ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 6875 MB
[t=00:00:07.147392][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:07.156571][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:07.156636][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:07.370205][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Fairyland 1.31" (loaded=0 cached=0)
[t=00:00:07.371546][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e3b2610560>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0
[t=00:00:07.373304][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e3b2610560>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:07.380037][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325"
[t=00:00:07.381523][f=-000001] 
[t=00:00:07.381641][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:00:07.381714][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:07.381758][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:07.381803][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[t=00:00:07.385248][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:07.385522][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1366,688>
[t=00:00:07.388472][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1366.000000, vsy=688.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0
[t=00:00:07.388534][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1366,688>
[t=00:00:07.388561][f=-000001] [GR::InitGLState]
[t=00:00:07.391219][f=-000001] [GR::LogDisplayMode] display-mode set to 1366x688x24bpp@60Hz (windowed::decorated)
[t=00:00:07.391318][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 9ms
[t=00:00:07.391375][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:07.391404][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:07.414168][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:47.990089][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:48.142826][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:48.791049][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:48.791114][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f
Fontconfig error: Cannot load default config file
[t=00:00:48.799200][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:48.799587][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:48.799656][f=-000001] [UDPListener] successfully bound socket on port 59685
[t=00:00:48.802798][f=-000001] [GameServer] Initialize: thread affinity f
[t=00:00:48.804102][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 41647ms
[t=00:00:49.037385][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001e4694f3870] using map "Fairyland 1.31" (loaded=1 cached=0)
[t=00:00:49.038510][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e3b2610560>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0
[t=00:00:49.039110][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e3b2610560>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:49.039675][f=-000001] [PreGame::AddModArchivesToVFS][server=000001e4694f3870] using game "Zero-K v1.12.6.0" (loaded=0 cached=0)
[t=00:00:49.041011][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e3b2610560>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:49.305022][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e3b2610560>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:49.305786][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e3b2610560>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:49.314356][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325"
[t=00:00:49.314575][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:49.315620][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:49.315886][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:49.316067][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:49.319438][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBOb3JtYWwgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW3RlYW0zXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9Clttb2RvcHRpb25zXQp7Cn0KW2FpMl0Kewp0ZWFtPTM7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBOb3JtYWwgKDIpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbdGVhbTJdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0wXQp7Cm51bWFsbGllcz0wOwp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPWxvcnJhbTsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogTm9ybWFsICgzKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm9ybWFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz00OwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjYuMDsKbWFwbmFtZT1GYWlyeWxhbmQgMS4zMTsKbXlwbGF5ZXJuYW1lPWxvcnJhbTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg=="
[t=00:00:49.319576][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-16_15-17-52-679_Fairyland 1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:49.319612][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 515ms
[t=00:00:49.321382][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:49.474262][f=-000001] forceSingleThreaded, false
[t=00:00:49.546588][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325"
[t=00:00:49.547308][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:49.548518][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:49.548791][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:49.549009][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:49.579298][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:49.579424][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:49.579859][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:49.580165][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:49.580450][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:49.580798][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:49.583507][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:49.584886][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:49.586019][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:49.588110][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:49.589203][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:49.590186][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:49.590255][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:49.591665][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:49.618528][f=-000001] [LuaIntro] Error: Failed to load: loadprogress.lua  ([LuaVFS::Include(synced=false)][pcall] file=LuaIntro/Addons/loadprogress.lua error=2 ([LuaVFS::Include(synced=false)][loadbuf] file=loadprogress_cached.lua error=3 ([string "loadprogress_cached.lua"]:1: unexpected symbol) cenv=false vfsmode=rMmeb) ptop=3 cenv=true vfsmode=rMmeb)
[t=00:00:49.620149][f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "Main".
[t=00:00:49.621294][f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "LoadTexture".
[t=00:00:49.621347][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:49.622602][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:49.622709][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:49.623109][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:49.623294][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:49.963871][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:50.214171][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:50.638944][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture
[t=00:00:52.026831][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2403ms
[t=00:00:52.027575][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:52.037638][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325"
[t=00:00:52.037964][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:52.039630][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:52.039946][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:52.040224][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:52.280987][f=-000001] Loading UnitDefs_posts
[t=00:00:52.557339][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:52.557383][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:52.557407][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:52.557427][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:52.804509][f=-000001] Loading FeatureDefs_posts
[t=00:00:52.883995][f=-000001] Loading WeaponDefs_posts
[t=00:00:52.952084][f=-000001] Loading ArmorDefs_posts
[t=00:00:52.994390][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 953ms
[t=00:00:53.257198][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1230ms
[t=00:00:53.257331][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:54.317004][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:54.328022][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:54.339076][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:54.339725][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 22ms
[t=00:00:54.339755][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:54.339898][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:54.345186][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:54.350359][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:54.351984][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:54.657206][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:54.700006][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
------- TRUNCATED -------
[t=00:02:04.863612][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:02:04.863679][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:02:04.875423][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:02:04.885463][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:02:05.362450][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:02:05.438696][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:02:05.452495][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:02:05.452560][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:02:05.456479][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:02:05.456603][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:02:05.464659][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:02:05.481610][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 89.54%
[t=00:02:05.481673][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -300.00
[t=00:02:05.481785][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 399.98
[t=00:02:05.481840][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 85.031250% of the map. (used by 33 unit-defs)
[t=00:02:05.481884][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:02:05.481950][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:02:05.481993][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 6.312500% of the map. (used by 2 unit-defs)
[t=00:02:05.482034][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 6.312500% of the map. (used by 1 unit-defs)
[t=00:02:05.488667][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 5 Map-Area(s) occupying 81.64% of the map. (used by 352 unit-defs)
[t=00:02:05.489149][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 6 Map-Area(s) occupying 4.97% of the map. (used by 6 unit-defs)
[t=00:02:05.499912][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 78.55% of the map. (used by 32 unit-defs)
[t=00:02:05.510068][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 7 Map-Area(s) occupying 83.52% of the map. (used by 5 unit-defs)
[t=00:02:05.521661][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:02:05.529838][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 85.34% of the map. (used by 10 unit-defs)
[t=00:02:05.541243][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 85.28% of the map. (used by 4 unit-defs)
[t=00:02:05.549780][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 7 Map-Area(s) occupying 80.84% of the map. (used by 13 unit-defs)
[t=00:02:05.561562][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 78.55% of the map. (used by 3 unit-defs)
[t=00:02:05.565224][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 6 Map-Area(s) occupying 4.97% of the map. (used by 8 unit-defs)
[t=00:02:05.573531][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 75.88% of the map. (used by 21 unit-defs)
[t=00:02:05.801817][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Fairyland_1.31.json)
[t=00:02:05.802843][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:02:05.810217][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:02:05.811496][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:02:05.814407][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:02:05.817720][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:02:05.821741][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:02:05.832096][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:02:05.889295][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized!
[t=00:02:05.890472][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:02:05.890526][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:02:05.890591][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:02:05.890975][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:02:05.905743][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:02:06.057823][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Fairyland_1.31.json)
[t=00:02:06.058821][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:02:06.076180][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:02:06.078373][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:02:06.082165][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:02:06.086087][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:02:06.091682][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:02:06.104557][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:02:06.146064][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (1) Initialized!
[t=00:02:06.147897][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:02:06.147954][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:02:06.148024][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:02:06.148366][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:02:06.161202][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:02:06.305513][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Fairyland_1.31.json)
[t=00:02:06.306600][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:02:06.312283][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:02:06.313683][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:02:06.317001][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:02:06.320347][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:02:06.321502][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:02:06.333739][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:02:06.353222][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (2) Initialized!
[t=00:02:06.354673][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:02:06.354724][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1491ms
[t=00:02:06.443438][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9266, 0.0} allocedSize{int+, int-, ext}={0, 0, 1667973}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0723}
[t=00:02:09.053016][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:02:10.422518][f=-000001] GameID: 20026f664692c15e14c277329f0d5516
[t=00:02:10.424834][f=-000001] Connection attempt from lorram
[t=00:02:10.424878][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:02:10.425362][f=-000001]  -> Connection established (given id 0)
[t=00:02:10.425481][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[PreGame::GameDataReceived][map-checksums]
    server=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f
    client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f"
[t=00:02:10.425559][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:02:10.425612][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de9db8ef4b15bd123202b460b7828f7511ba9b1b63164caf9f20b46c3b9a94b11fda6e0149ccdfc29ac9d8e47129f36b2f2e054407470d35d2af05aa77db1024]"
[t=00:02:10.425681][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2071eb29143d65cf673d9855e1b78c5b0dbd6c47a26d642462743a2223ef458920bc7b3f36df7ea1b9218fdc3cdb55073e949aaf869a6725d80ab065219fae28]"
[t=00:02:10.426285][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[Game::Load][lua{Rules,Gaia}={000001e492b3e6e0,000001e4b01b74f0}][locale="C"]"
[t=00:02:10.430392][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (3)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 1
[t=00:02:10.430587][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 1, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 2
[t=00:02:10.430776][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (2)" (ID: 2, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 3
[t=00:02:10.430832][f=-000001] Player lorram finished loading and is now ingame
[t=00:02:10.904162][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:03:27.491885][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:03:27.492689][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0)
[t=00:03:27.520536][f=-000001]  [async=0] threads=2 tasks=219 {sum,avg}{exec,wait}time={{807.605, 3.688}, {3754.280, 17.143}}ms
[t=00:03:27.520689][f=-000001]      thread=1 tasks=219 {sum,min,max,avg}{exec,wait}time={{807.605, 0.000, 250.776, 3.688}, {3754.280, 0.000, 135.551, 17.143}}ms
[t=00:03:27.521335][f=-000001]  [async=1] threads=2 tasks=10359 {sum,avg}{exec,wait}time={{86426.133, 8.343}, {148470208.000, 14332.484}}ms
[t=00:03:27.521531][f=-000001]      thread=1 tasks=10359 {sum,min,max,avg}{exec,wait}time={{86426.133, 0.001, 3447.336, 8.343}, {148470208.000, 1.156, 45582.707, 14332.484}}ms
[t=00:03:27.521610][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:27.521645][f=-000001] [SpringApp::Kill][2]
[t=00:03:27.527278][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:27.527353][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001e4b054b0a0
[t=00:03:27.527494][f=-000001] Start widgetHandler:Shutdown
[t=00:03:27.540359][f=-000001] Shutdown - SaveOrderList Complete
[t=00:03:27.555221][f=-000001] Writing last game win data
[t=00:03:27.658619][f=-000001] Shutdown - SaveConfigData Complete
[t=00:03:27.658664][f=-000001] Shutdown Widget - Chili Highlight
[t=00:03:27.658708][f=-000001] Shutdown Widget - Draw After Chili
[t=00:03:27.658755][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:03:27.658822][f=-000001] Shutdown Widget - EPIC Menu
[t=00:03:27.664510][f=-000001] Shutdown Widget - Chili Minimap
[t=00:03:27.664838][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:03:27.668479][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:03:27.668531][f=-000001] Shutdown Widget - Local Team Colors
[t=00:03:27.668562][f=-000001] Shutdown Widget - Display Keys 2
[t=00:03:27.668678][f=-000001] Shutdown Widget - Save Game Menu
[t=00:03:27.668708][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:03:27.669182][f=-000001] Shutdown Widget - Unit Icons
[t=00:03:27.669218][f=-000001] Shutdown Widget - HealthBars
[t=00:03:27.676166][f=-000001] Shutdown Widget - Noises
[t=00:03:27.676220][f=-000001] Shutdown Widget - BuildETA
[t=00:03:27.676318][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:03:27.676394][f=-000001] Shutdown Widget - Win Counter
[t=00:03:27.676437][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:03:27.676468][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:03:27.682162][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:03:27.682279][f=-000001] Shutdown Widget - CameraShake
[t=00:03:27.682328][f=-000001] Shutdown Widget - Transport AI
[t=00:03:27.682386][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:03:27.683534][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:03:27.684213][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:03:27.686083][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:03:27.686250][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:27.686304][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:03:27.686333][f=-000001] Shutdown Widget - Context Menu
[t=00:03:27.686360][f=-000001] Shutdown Widget - Darkening
[t=00:03:27.686440][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:03:27.686481][f=-000001] Shutdown Widget - Grab Input
[t=00:03:27.686522][f=-000001] Shutdown Widget - Highlight Geos
[t=00:03:27.686555][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:03:27.686613][f=-000001] Shutdown Widget - MinimapEvents
[t=00:03:27.686641][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:03:27.686674][f=-000001] Shutdown Widget - Music Player v2
[t=00:03:27.686705][f=-000001] Shutdown Widget - Point Tracker
[t=00:03:27.686734][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:27.686779][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:03:27.686808][f=-000001] Shutdown Widget - Stereo3D
[t=00:03:27.686988][f=-000001] Shutdown Widget - Attack Warning
[t=00:03:27.687047][f=-000001] Shutdown Widget - Attack AoE
[t=00:03:27.687081][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:27.687110][f=-000001] Shutdown Widget - Selection Send
[t=00:03:27.687138][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:03:27.687165][f=-000001] Shutdown Widget - Newton Firezone
[t=00:03:27.687198][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:03:27.690263][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:03:27.690836][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:03:27.690895][f=-000001] Shutdown Widget - Chili Framework
[t=00:03:27.690993][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:03:27.691247][f=-000001] Shutdown Widget - Custom Markers
[t=00:03:27.691296][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:03:27.691338][f=-000001] Shutdown Widget - Start Boxes
[t=00:03:27.691376][f=-000001] Shutdown Widget - Select Keys
[t=00:03:27.691441][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:27.691653][f=-000001] Shutdown Widget - Pause Screen
[t=00:03:27.692091][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:03:27.692181][f=-000001] Shutdown Widget - Layout Handler
[t=00:03:27.692218][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:03:27.692243][f=-000001] End widgetHandler:Shutdown
[t=00:03:28.283241][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3039839, 0.0} allocedSize{int+, int-, ext}={0, 0, 774701865}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.4557}
[t=00:03:28.292028][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001e4b01b74f0
[t=00:03:28.327716][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.5000}
[t=00:03:28.327981][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:28.328081][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001e492b3e6e0
[t=00:03:28.328192][f=-000001] Start gadgetHandler:Shutdown
[t=00:03:28.328252][f=-000001] Shutdown - StartSetup
[t=00:03:28.328279][f=-000001] Shutdown - UnitMorph
[t=00:03:28.328358][f=-000001] Shutdown - Carrier Drones
[t=00:03:28.328402][f=-000001] Shutdown - Missile Silo Controller
[t=00:03:28.328467][f=-000001] Shutdown - Modular Comm Info
[t=00:03:28.328498][f=-000001] Shutdown - Terrain Texture Handler
[t=00:03:28.328526][f=-000001] Shutdown - UnitCloakShield
[t=00:03:28.328556][f=-000001] Shutdown - Starlight Handler
[t=00:03:28.328580][f=-000001] End gadgetHandler:Shutdown
[t=00:03:28.527238][f=-000001] Start gadgetHandler:Shutdown
[t=00:03:28.527300][f=-000001] Shutdown - Teleport Throw
[t=00:03:28.527341][f=-000001] Shutdown - UnitMorph
[t=00:03:28.527438][f=-000001] Shutdown - Commander Skin Renderer
[t=00:03:28.532575][f=-000001] Shutdown - Missile fired callins
[t=00:03:28.532640][f=-000001] Shutdown - Modular Comm Info
[t=00:03:28.532682][f=-000001] Shutdown - Retreat Command
[t=00:03:28.532740][f=-000001] Shutdown - Shockwaves
[t=00:03:28.532778][f=-000001] Shutdown - Unit tint API
[t=00:03:28.532902][f=-000001] Shutdown - Unit glow API
[t=00:03:28.533025][f=-000001] Shutdown - UnitCloakShield
[t=00:03:28.533116][f=-000001] Shutdown - Lups Cloak FX
[t=00:03:28.533184][f=-000001] Shutdown - Lups
[t=00:03:28.538121][f=-000001] Shutdown - Lups Shield
[t=00:03:28.538290][f=-000001] End gadgetHandler:Shutdown
[t=00:03:28.571582][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 1.0968}
[t=00:03:28.572070][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:28.572892][f=-000001] [Game::KillLua][4] dtor=0
[t=00:03:28.573088][f=-000001] [Game::KillLua][5] dtor=0
[t=00:03:28.639385][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-16_15-17-52-679_Fairyland 1_105.1.1-2511-g747f18b BAR105.sdfz" (7009 bytes)
[t=00:03:28.640483][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:28.668055][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:28.668276][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:03:28.671549][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001e3b1ba8590 dev=000001e469060f80
[t=00:03:28.674634][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001e3b1ba8590 dev=000001e469060f80
[t=00:03:28.674676][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001e3b1ba8590)]
[t=00:03:28.689849][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001e469060f80)]
[t=00:03:28.696441][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:28.740010][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:03:28.757266][f=-000001] [Game::~CGame][1]
[t=00:03:28.757317][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:28.757342][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:28.757397][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:28.757421][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:28.757443][f=-000001] [Game::KillLua][4] dtor=1
[t=00:03:28.757471][f=-000001] [Game::KillLua][5] dtor=1
[t=00:03:28.757973][f=-000001] [Game::KillMisc][1]
[t=00:03:28.758004][f=-000001] [Game::KillMisc][2]
[t=00:03:28.758050][f=-000001] [EOH::DestroySkirmishAI(id=2)]
[t=00:03:28.784663][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:03:28.793827][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:03:28.882117][f=-000001] [Game::KillMisc][3]
[t=00:03:28.884235][f=-000001] [Game::KillRendering][1]
[t=00:03:29.111951][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:29.495852][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:03:29.499839][f=-000001] [S3OParser::Kill] allocated 5574 pieces
[t=00:03:29.511546][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:03:29.870560][f=-000001] [Game::KillInterface][1]
[t=00:03:29.875247][f=-000001] [Game::KillInterface][2]
[t=00:03:29.889674][f=-000001] [Game::KillSimulation][1]
[t=00:03:29.892833][f=-000001] [Game::KillSimulation][2]
[t=00:03:30.127075][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/5902
[t=00:03:30.127117][f=-000001] [Game::KillSimulation][3]
[t=00:03:30.128565][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=71
[t=00:03:30.128813][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:30.130727][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=15
[t=00:03:30.130896][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:30.140594][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:30.149586][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:03:30.325572][f=-000001] [Game::KillSimulation][4]
[t=00:03:31.439778][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:03:31.439833][f=-000001] [Game::~CGame][2]
[t=00:03:31.439852][f=-000001] [Game::~CGame][3]
[t=00:03:31.442461][f=-000001] [SpringApp::Kill][3]
[t=00:03:31.442523][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    3748 bytes sent  
    4508 bytes recv'd

[t=00:03:31.447081][f=-000001] Kill: client disconnecting...
[t=00:03:31.447206][f=-000001] [GameServer] UpdateLoop: thread affinity f
[t=00:03:33.449294][f=-000001] CloseConnection: client connection closed
[t=00:03:33.449552][f=-000001] [SpringApp::Kill][4] font=000001e3b2a2a980
[t=00:03:33.486385][f=-000001] [SpringApp::Kill][5]
[t=00:03:33.510711][f=-000001] [SpringApp::Kill][6]
[t=00:03:33.510764] [SpringApp::Kill][7]
[t=00:03:33.510841] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.510905] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:03:33.510938] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:33.510966] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:33.510995] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:33.511041] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.511071] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:33.511101] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:33.511143] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:33.511171] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.511200] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.511243] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:33.511295] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:33.752925] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:33.752995] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:33.753014] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:33.753031] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:33.773524] [VFS] [SpringVFS::DeleteArchives<this=000001e3b2610560>]
[t=00:03:33.773581] [VFS] [SpringVFS::DeleteArchives<this=000001e3b2610560>(section=0)] #archives[section]=1 #files[section]=8201
[t=00:03:33.773696] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001e3b1edb340)
[t=00:03:33.786102] [VFS] [SpringVFS::DeleteArchives<this=000001e3b2610560>(section=1)] #archives[section]=1 #files[section]=174
[t=00:03:33.786189] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\fairyland_1.31.sd7 (000001e468ff4890)
[t=00:03:33.786634] [VFS] [SpringVFS::DeleteArchives<this=000001e3b2610560>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:33.786667] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001e3b1edb550)
[t=00:03:33.786864] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001e3b1edb4a0)
[t=00:03:33.786987] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001e3b1eda8f0)
[t=00:03:33.787224] [VFS] [SpringVFS::DeleteArchives<this=000001e3b2610560>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:33.787242] [VFS] [SpringVFS::DeleteArchives<this=000001e3b2610560>(section=4)] #archives[section]=0 #files[section]=130
[t=00:03:33.787274] [VFS] [SpringVFS::DeleteArchives<this=000001e3b2610560>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:33.787289] [VFS] [SpringVFS::DeleteArchives<this=000001e3b2610560>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:33.787302] [VFS] [SpringVFS::DeleteArchives<this=000001e3b2610560>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:33.787315] [VFS] [SpringVFS::DeleteArchives<this=000001e3b2610560>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:33.789162] [SpringApp::Kill][8]
[t=00:03:33.789222] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:33.789244] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7346104d0 (joinable=1)
[t=00:03:33.789259] [WatchDog::Uninstall][2]
[t=00:03:34.562640] [WatchDog::Uninstall][3]
[t=00:03:34.562671] [SpringApp::Kill][9]