Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
Failed rotating the log file [t=00:00:00.000999] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.295042] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.298788] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.298873] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.298917] [t=00:00:00.298935] Enable or disable log sections using the LogSections configuration key [t=00:00:00.298955] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.298989] Use "none" to disable the default log sections. [t=00:00:00.299007] ============== </Log Sections> ============== [t=00:00:00.299027] ============== <User Config> ============== [t=00:00:00.299294] AnimationMT = 0 [t=00:00:00.299314] BumpWaterDepthBits = 16 [t=00:00:00.299330] BumpWaterReflection = 0 [t=00:00:00.299346] BumpWaterRefraction = 0 [t=00:00:00.299362] BumpWaterShoreWaves = 0 [t=00:00:00.299379] BumpWaterTexSizeReflection = 64 [t=00:00:00.299396] CamFreeScrollSpeed = 50 [t=00:00:00.299425] CamMode = 1 [t=00:00:00.299444] CubeTexSizeReflection = 64 [t=00:00:00.299460] CubeTexSizeSpecular = 64 [t=00:00:00.299477] DualScreenMiniMapOnLeft = 1 [t=00:00:00.299494] EdgeMoveDynamic = 0 [t=00:00:00.299510] EdgeMoveWidth = 0.003 [t=00:00:00.299525] FPSFOV = 90 [t=00:00:00.299539] FPSScrollSpeed = 50 [t=00:00:00.299554] FontSize = 18 [t=00:00:00.299568] Fullscreen = 0 [t=00:00:00.299583] GrassDetail = 0 [t=00:00:00.299597] GroundDecals = 1 [t=00:00:00.299613] GroundDetail = 70 [t=00:00:00.299641] HangTimeout = 30 [t=00:00:00.299658] HardwareCursor = 1 [t=00:00:00.299674] InitialNetworkTimeout = 0 [t=00:00:00.299692] LinkIncomingMaxPacketRate = 512 [t=00:00:00.299709] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.299727] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.299744] LinkOutgoingBandwidth = 131072 [t=00:00:00.299761] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.299779] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.299794] MSAALevel = 4 [t=00:00:00.299823] MaxParticles = 12000 [t=00:00:00.299839] MaxSounds = 32 [t=00:00:00.299855] MaximumTransmissionUnit = 0 [t=00:00:00.299872] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.299889] MiniMapMarker = 0 [t=00:00:00.299905] MouseDragScrollThreshold = 0 [t=00:00:00.299921] NetworkLossFactor = 1 [t=00:00:00.299939] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.299956] OverheadScrollSpeed = 50 [t=00:00:00.299971] ReconnectTimeout = 0 [t=00:00:00.299990] RotOverheadScrollSpeed = 50 [t=00:00:00.300020] RotateLogFiles = 1 [t=00:00:00.300035] ShowClock = 0 [t=00:00:00.300051] SoftParticles = 2 [t=00:00:00.300068] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.300085] UnitIconDist = 151 [t=00:00:00.300100] UpdateBoundingVolumeMT = 0 [t=00:00:00.300115] UpdateWeaponVectorsMT = 0 [t=00:00:00.300133] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.300149] UseLuaMemPools = 0 [t=00:00:00.300165] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.300181] VFSCacheArchiveFiles = 0 [t=00:00:00.300312] VSync = 0 [t=00:00:00.300329] Water = 4 [t=00:00:00.300344] WindowPosY = 80 [t=00:00:00.300359] XResolutionWindowed = 1366 [t=00:00:00.300375] YResolutionWindowed = 688 [t=00:00:00.300415] ============== </User Config> ============== [t=00:00:00.300434] ============== <User System> ============== [t=00:00:00.300453] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.300477] Build Environment: gcc libstdc++ version 20230727 [t=00:00:05.274289] Compiler Version: gcc-13.2.0 [t=00:00:05.278761] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:05.278908] Hardware Config: Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz; 8112MB RAM, 15982MB pagefile [t=00:00:05.278932] Binary Word Size: 64-bit (native) [t=00:00:05.278948] Process Clock: std::chrono::high_resolution_clock [t=00:00:05.278964] Physical CPU Cores: 2 [t=00:00:05.278977] Logical CPU Cores: 4 [t=00:00:05.279016] ============== </User System> ============== [t=00:00:05.279041] Run: thread affinity f [t=00:00:05.279366] [good_fpu_init][STREFLOP_SSE] [t=00:00:05.279383] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:05.279396] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:05.279409] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:05.279424] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:05.294049] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:05.294097] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:05.348356] [GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@60Hz} current={1366x768x24bpp@60Hz} [t=00:00:05.357003] Display (Generic PnP Monitor)=1 modes=13 bounds={x=0, y=0, w=1366, h=768} [t=00:00:05.357042] [ 1] 1366x768x24bpp@60Hz [t=00:00:05.357066] [ 2] 1360x768x24bpp@60Hz [t=00:00:05.357091] [ 3] 1280x768x24bpp@60Hz [t=00:00:05.357112] [ 4] 1280x720x24bpp@60Hz [t=00:00:05.357135] [ 5] 1280x600x24bpp@60Hz [t=00:00:05.357154] [ 6] 1024x768x24bpp@60Hz [t=00:00:05.357174] [ 7] 800x600x24bpp@60Hz [t=00:00:05.357220] [ 8] 640x480x24bpp@60Hz [t=00:00:05.357242] [ 9] 640x400x24bpp@60Hz [t=00:00:05.632753] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:05.636734] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1366,688> [t=00:00:05.636787] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1366,688> [t=00:00:05.684025] [GR::LogVersionInfo] [t=00:00:05.684108] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:05.684127] GL version : 3.0.0 - Build 20.19.15.4703 [t=00:00:05.684144] GL vendor : Intel [t=00:00:05.684158] GL renderer : Intel(R) HD Graphics 5500 [t=00:00:05.684177] GLSL version: 1.30 - Build 20.19.15.4703 [t=00:00:05.684192] GLEW version: 2.1.0 [t=00:00:05.684209] GPU memory : unknown [t=00:00:05.684226] SDL swap-int: 1 [t=00:00:05.684242] SDL driver : windows [t=00:00:05.684255] [t=00:00:05.684271] Initialized OpenGL Context: 3.0 (Core) [t=00:00:05.684305] GLSL shader support : 1 [t=00:00:05.684322] GL4 support : 1 [t=00:00:05.684337] FBO extension support : 1 [t=00:00:05.684368] NVX GPU mem-info support : 0 [t=00:00:05.684390] ATI GPU mem-info support : 0 [t=00:00:05.684417] Texture clamping to edge : 1 [t=00:00:05.684438] NPOT-texture support : 1 (1) [t=00:00:05.684460] S3TC/DXT1 texture support : 1/0 [t=00:00:05.684481] texture query-LOD support : 1 (1) [t=00:00:05.684499] MSAA frame-buffer support : 1 (1) [t=00:00:05.684534] Z-buffer depth : 32 (-) [t=00:00:05.684562] primitive-restart support : 1 (1) [t=00:00:05.684581] clip-space control support: 1 (1) [t=00:00:05.684600] seamless cube-map support : 1 (1) [t=00:00:05.684615] frag-depth layout support : 1 (1) [t=00:00:05.684631] persistent maps support : 1 (1) [t=00:00:05.684646] explicit attribs location : 1 (1) [t=00:00:05.684664] multi draw indirect : 1 (-) [t=00:00:05.684683] array textures : 1 (-) [t=00:00:05.684719] buffer copy support : 1 (-) [t=00:00:05.684737] indirect draw : 1 (-) [t=00:00:05.684754] base instance : 1 (-) [t=00:00:05.684770] [t=00:00:05.684784] max. FBO samples : 8 [t=00:00:05.684798] max. FS/program texture slots : 32/192 [t=00:00:05.684814] max. texture size : 16384 [t=00:00:05.684836] max. texture anisotropy level : 16.000000 [t=00:00:05.684853] max. vec4 varyings/attributes : 16/16 [t=00:00:05.684873] max. draw-buffers : 8 [t=00:00:05.684905] max. rec. indices/vertices : 1048576/1048576 [t=00:00:05.684923] max. uniform buffer-bindings : 84 [t=00:00:05.684938] max. uniform block-size : 64KB [t=00:00:05.684953] max. storage buffer-bindings : 16 [t=00:00:05.684971] max. storage block-size : 128MB [t=00:00:05.684985] [t=00:00:05.684997] enable AMD-hacks : 0 [t=00:00:05.685011] compress MIP-maps: 0 [t=00:00:05.685119] Number of compressed texture formats: 20 [t=00:00:05.685216] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:05.685298] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:05.712223] [GR::UpdateGLConfigs] [t=00:00:05.712303] [VSync::SetInterval] interval=0 (disabled) [t=00:00:05.712324] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:05.714890] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1366.000000, vsy=688.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0 [t=00:00:05.715694] [GR::UpdateGLGeometry][2] winSize=<1366,688> [t=00:00:05.715728] [GR::InitGLState] [t=00:00:05.716435] [GR::LogDisplayMode] display-mode set to 1366x688x24bpp@60Hz (windowed::decorated) [t=00:00:06.411186] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:06.440215] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 22ms [t=00:00:06.444467] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:06.490911] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:06.492065] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:06.497225] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:06.506324] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:06.506454] [DataDirLocater::Check] Isolation Mode! [t=00:00:06.506803] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:06.507073] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:06.667805] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:06.673729] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:06.676024] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:06.676879] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:06.714405] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms [t=00:00:06.714532] [VFS] [SpringVFS::ReserveArchives<this=000001e3b2610560>] [t=00:00:06.716734] [VFS] [SpringVFS::AddArchive<this=000001e3b2610560>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:06.728850] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e3b2610560 (SpringVFS) global=0000000000000000 (null) [t=00:00:06.729000] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:06.750057] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1) [t=00:00:06.752399] [ThreadPool::SetThreadCount][2] workers=1 [t=00:00:06.758768] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:06.758966] [Threading] Main thread CPU affinity mask set: 0xe [t=00:00:06.775870][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:06.776318][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.4ms) [t=00:00:06.776911][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:06.777064][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:06.777099][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:06.777396][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:06.886883][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (110.9ms) [t=00:00:06.908684][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:06.908807][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Alto-falantes (High Definition Audio Device)" [t=00:00:06.908862][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:06.986906][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:07.025782][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (249.8ms) [t=00:00:07.043259][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e469060f80(default) context=000001e3b1ba8590 numChannels=2 frameSize=8 [t=00:00:07.043412][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:07.043629][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:07.043689][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:07.043721][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:07.043817][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:07.043940][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:07.043984][f=-000001] [Sound] Devices: [t=00:00:07.046578][f=-000001] [Sound] [OpenAL Soft on Alto-falantes (High Definition Audio Device)] [t=00:00:07.046637][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:07.046669][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:07.053073][f=-000001] [Sound] EFX Enabled: yes [t=00:00:07.053268][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:07.134082][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 358ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 6875 MB [t=00:00:07.147392][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:07.156571][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:07.156636][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:07.370205][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:07.371546][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e3b2610560>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:07.373304][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e3b2610560>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:07.380037][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:07.381523][f=-000001] [t=00:00:07.381641][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [t=00:00:07.381714][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:07.381758][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:07.381803][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [t=00:00:07.385248][f=-000001] [GR::UpdateGLConfigs] [t=00:00:07.385522][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1366,688> [t=00:00:07.388472][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1366.000000, vsy=688.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0 [t=00:00:07.388534][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1366,688> [t=00:00:07.388561][f=-000001] [GR::InitGLState] [t=00:00:07.391219][f=-000001] [GR::LogDisplayMode] display-mode set to 1366x688x24bpp@60Hz (windowed::decorated) [t=00:00:07.391318][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 9ms [t=00:00:07.391375][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:07.391404][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:07.414168][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:47.990089][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:48.142826][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:48.791049][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:48.791114][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f Fontconfig error: Cannot load default config file [t=00:00:48.799200][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:48.799587][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:48.799656][f=-000001] [UDPListener] successfully bound socket on port 59685 [t=00:00:48.802798][f=-000001] [GameServer] Initialize: thread affinity f [t=00:00:48.804102][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 41647ms [t=00:00:49.037385][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001e4694f3870] using map "Fairyland 1.31" (loaded=1 cached=0) [t=00:00:49.038510][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e3b2610560>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:49.039110][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e3b2610560>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:49.039675][f=-000001] [PreGame::AddModArchivesToVFS][server=000001e4694f3870] using game "Zero-K v1.12.6.0" (loaded=0 cached=0) [t=00:00:49.041011][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e3b2610560>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:49.305022][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e3b2610560>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:49.305786][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e3b2610560>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:49.314356][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:49.314575][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:49.315620][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:49.315886][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:49.316067][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:49.319438][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBOb3JtYWwgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW3RlYW0zXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9Clttb2RvcHRpb25zXQp7Cn0KW2FpMl0Kewp0ZWFtPTM7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBOb3JtYWwgKDIpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbdGVhbTJdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0wXQp7Cm51bWFsbGllcz0wOwp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPWxvcnJhbTsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogTm9ybWFsICgzKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm9ybWFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz00OwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjYuMDsKbWFwbmFtZT1GYWlyeWxhbmQgMS4zMTsKbXlwbGF5ZXJuYW1lPWxvcnJhbTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:49.319576][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-16_15-17-52-679_Fairyland 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:49.319612][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 515ms [t=00:00:49.321382][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:49.474262][f=-000001] forceSingleThreaded, false [t=00:00:49.546588][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:49.547308][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:49.548518][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:49.548791][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:49.549009][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:49.579298][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:49.579424][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:49.579859][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:49.580165][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:49.580450][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:49.580798][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:49.583507][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:49.584886][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:49.586019][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:49.588110][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:49.589203][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:49.590186][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:49.590255][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:49.591665][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:49.618528][f=-000001] [LuaIntro] Error: Failed to load: loadprogress.lua ([LuaVFS::Include(synced=false)][pcall] file=LuaIntro/Addons/loadprogress.lua error=2 ([LuaVFS::Include(synced=false)][loadbuf] file=loadprogress_cached.lua error=3 ([string "loadprogress_cached.lua"]:1: unexpected symbol) cenv=false vfsmode=rMmeb) ptop=3 cenv=true vfsmode=rMmeb) [t=00:00:49.620149][f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "Main". [t=00:00:49.621294][f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "LoadTexture". [t=00:00:49.621347][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:49.622602][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:49.622709][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:49.623109][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:49.623294][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:49.963871][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:50.214171][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:50.638944][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture [t=00:00:52.026831][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2403ms [t=00:00:52.027575][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:52.037638][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:52.037964][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:52.039630][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:52.039946][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:52.040224][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:52.280987][f=-000001] Loading UnitDefs_posts [t=00:00:52.557339][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:52.557383][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:52.557407][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:52.557427][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:52.804509][f=-000001] Loading FeatureDefs_posts [t=00:00:52.883995][f=-000001] Loading WeaponDefs_posts [t=00:00:52.952084][f=-000001] Loading ArmorDefs_posts [t=00:00:52.994390][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 953ms [t=00:00:53.257198][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1230ms [t=00:00:53.257331][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:54.317004][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:54.328022][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:54.339076][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:54.339725][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 22ms [t=00:00:54.339755][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:54.339898][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:54.345186][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:54.350359][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:54.351984][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:54.657206][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:54.700006][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" ------- TRUNCATED ------- [t=00:02:04.863612][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:02:04.863679][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:02:04.875423][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:02:04.885463][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:02:05.362450][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:02:05.438696][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:02:05.452495][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [t=00:02:05.452560][f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [t=00:02:05.456479][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64 [t=00:02:05.456603][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:02:05.464659][f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [t=00:02:05.481610][f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 89.54% [t=00:02:05.481673][f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: -300.00 [t=00:02:05.481785][f=-000001] Skirmish AI <Circuit Normal-stable>: Maximum Elevation: 399.98 [t=00:02:05.481840][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 85.031250% of the map. (used by 33 unit-defs) [t=00:02:05.481884][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:02:05.481950][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:02:05.481993][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 6.312500% of the map. (used by 2 unit-defs) [t=00:02:05.482034][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 6.312500% of the map. (used by 1 unit-defs) [t=00:02:05.488667][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 5 Map-Area(s) occupying 81.64% of the map. (used by 352 unit-defs) [t=00:02:05.489149][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 6 Map-Area(s) occupying 4.97% of the map. (used by 6 unit-defs) [t=00:02:05.499912][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 78.55% of the map. (used by 32 unit-defs) [t=00:02:05.510068][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 7 Map-Area(s) occupying 83.52% of the map. (used by 5 unit-defs) [t=00:02:05.521661][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:02:05.529838][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 85.34% of the map. (used by 10 unit-defs) [t=00:02:05.541243][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 85.28% of the map. (used by 4 unit-defs) [t=00:02:05.549780][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 7 Map-Area(s) occupying 80.84% of the map. (used by 13 unit-defs) [t=00:02:05.561562][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 78.55% of the map. (used by 3 unit-defs) [t=00:02:05.565224][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 6 Map-Area(s) occupying 4.97% of the map. (used by 8 unit-defs) [t=00:02:05.573531][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 75.88% of the map. (used by 21 unit-defs) [t=00:02:05.801817][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Fairyland_1.31.json) [t=00:02:05.802843][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:02:05.810217][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:02:05.811496][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:02:05.814407][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:02:05.817720][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:02:05.821741][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:02:05.832096][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:02:05.889295][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized! [t=00:02:05.890472][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:02:05.890526][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:02:05.890591][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:02:05.890975][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:02:05.905743][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:02:06.057823][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Fairyland_1.31.json) [t=00:02:06.058821][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:02:06.076180][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:02:06.078373][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:02:06.082165][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:02:06.086087][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:02:06.091682][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:02:06.104557][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:02:06.146064][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (1) Initialized! [t=00:02:06.147897][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:02:06.147954][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:02:06.148024][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:02:06.148366][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:02:06.161202][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:02:06.305513][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Fairyland_1.31.json) [t=00:02:06.306600][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:02:06.312283][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:02:06.313683][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:02:06.317001][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:02:06.320347][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:02:06.321502][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:02:06.333739][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:02:06.353222][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (2) Initialized! [t=00:02:06.354673][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:02:06.354724][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1491ms [t=00:02:06.443438][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9266, 0.0} allocedSize{int+, int-, ext}={0, 0, 1667973}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0723} [t=00:02:09.053016][f=-000001] UpdateInterfacePreset, minimapRight [t=00:02:10.422518][f=-000001] GameID: 20026f664692c15e14c277329f0d5516 [t=00:02:10.424834][f=-000001] Connection attempt from lorram [t=00:02:10.424878][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:02:10.425362][f=-000001] -> Connection established (given id 0) [t=00:02:10.425481][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[PreGame::GameDataReceived][map-checksums] server=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [t=00:02:10.425559][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:02:10.425612][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de9db8ef4b15bd123202b460b7828f7511ba9b1b63164caf9f20b46c3b9a94b11fda6e0149ccdfc29ac9d8e47129f36b2f2e054407470d35d2af05aa77db1024]" [t=00:02:10.425681][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2071eb29143d65cf673d9855e1b78c5b0dbd6c47a26d642462743a2223ef458920bc7b3f36df7ea1b9218fdc3cdb55073e949aaf869a6725d80ab065219fae28]" [t=00:02:10.426285][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[Game::Load][lua{Rules,Gaia}={000001e492b3e6e0,000001e4b01b74f0}][locale="C"]" [t=00:02:10.430392][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (3)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 1 [t=00:02:10.430587][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 1, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 2 [t=00:02:10.430776][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (2)" (ID: 2, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 3 [t=00:02:10.430832][f=-000001] Player lorram finished loading and is now ingame [t=00:02:10.904162][f=-000001] Epicmenu: Switching to Default camera mode [t=00:03:27.491885][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:03:27.492689][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0) [t=00:03:27.520536][f=-000001] [async=0] threads=2 tasks=219 {sum,avg}{exec,wait}time={{807.605, 3.688}, {3754.280, 17.143}}ms [t=00:03:27.520689][f=-000001] thread=1 tasks=219 {sum,min,max,avg}{exec,wait}time={{807.605, 0.000, 250.776, 3.688}, {3754.280, 0.000, 135.551, 17.143}}ms [t=00:03:27.521335][f=-000001] [async=1] threads=2 tasks=10359 {sum,avg}{exec,wait}time={{86426.133, 8.343}, {148470208.000, 14332.484}}ms [t=00:03:27.521531][f=-000001] thread=1 tasks=10359 {sum,min,max,avg}{exec,wait}time={{86426.133, 0.001, 3447.336, 8.343}, {148470208.000, 1.156, 45582.707, 14332.484}}ms [t=00:03:27.521610][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:27.521645][f=-000001] [SpringApp::Kill][2] [t=00:03:27.527278][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:27.527353][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001e4b054b0a0 [t=00:03:27.527494][f=-000001] Start widgetHandler:Shutdown [t=00:03:27.540359][f=-000001] Shutdown - SaveOrderList Complete [t=00:03:27.555221][f=-000001] Writing last game win data [t=00:03:27.658619][f=-000001] Shutdown - SaveConfigData Complete [t=00:03:27.658664][f=-000001] Shutdown Widget - Chili Highlight [t=00:03:27.658708][f=-000001] Shutdown Widget - Draw After Chili [t=00:03:27.658755][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:03:27.658822][f=-000001] Shutdown Widget - EPIC Menu [t=00:03:27.664510][f=-000001] Shutdown Widget - Chili Minimap [t=00:03:27.664838][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:03:27.668479][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:03:27.668531][f=-000001] Shutdown Widget - Local Team Colors [t=00:03:27.668562][f=-000001] Shutdown Widget - Display Keys 2 [t=00:03:27.668678][f=-000001] Shutdown Widget - Save Game Menu [t=00:03:27.668708][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:03:27.669182][f=-000001] Shutdown Widget - Unit Icons [t=00:03:27.669218][f=-000001] Shutdown Widget - HealthBars [t=00:03:27.676166][f=-000001] Shutdown Widget - Noises [t=00:03:27.676220][f=-000001] Shutdown Widget - BuildETA [t=00:03:27.676318][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:03:27.676394][f=-000001] Shutdown Widget - Win Counter [t=00:03:27.676437][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:03:27.676468][f=-000001] Shutdown Widget - EndGame APM stats [t=00:03:27.682162][f=-000001] Shutdown Widget - Modular Comm Info [t=00:03:27.682279][f=-000001] Shutdown Widget - CameraShake [t=00:03:27.682328][f=-000001] Shutdown Widget - Transport AI [t=00:03:27.682386][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:03:27.683534][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:03:27.684213][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:03:27.686083][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:03:27.686250][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:27.686304][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:03:27.686333][f=-000001] Shutdown Widget - Context Menu [t=00:03:27.686360][f=-000001] Shutdown Widget - Darkening [t=00:03:27.686440][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:03:27.686481][f=-000001] Shutdown Widget - Grab Input [t=00:03:27.686522][f=-000001] Shutdown Widget - Highlight Geos [t=00:03:27.686555][f=-000001] Shutdown Widget - Local Widgets Config [t=00:03:27.686613][f=-000001] Shutdown Widget - MinimapEvents [t=00:03:27.686641][f=-000001] Shutdown Widget - Missile Silo Range [t=00:03:27.686674][f=-000001] Shutdown Widget - Music Player v2 [t=00:03:27.686705][f=-000001] Shutdown Widget - Point Tracker [t=00:03:27.686734][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:03:27.686779][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:03:27.686808][f=-000001] Shutdown Widget - Stereo3D [t=00:03:27.686988][f=-000001] Shutdown Widget - Attack Warning [t=00:03:27.687047][f=-000001] Shutdown Widget - Attack AoE [t=00:03:27.687081][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:27.687110][f=-000001] Shutdown Widget - Selection Send [t=00:03:27.687138][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:03:27.687165][f=-000001] Shutdown Widget - Newton Firezone [t=00:03:27.687198][f=-000001] Shutdown Widget - Chili Pro Console [t=00:03:27.690263][f=-000001] Shutdown Widget - Persistent Build Height [t=00:03:27.690836][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:03:27.690895][f=-000001] Shutdown Widget - Chili Framework [t=00:03:27.690993][f=-000001] Shutdown Widget - Chili Core Selector [t=00:03:27.691247][f=-000001] Shutdown Widget - Custom Markers [t=00:03:27.691296][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:03:27.691338][f=-000001] Shutdown Widget - Start Boxes [t=00:03:27.691376][f=-000001] Shutdown Widget - Select Keys [t=00:03:27.691441][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:27.691653][f=-000001] Shutdown Widget - Pause Screen [t=00:03:27.692091][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:03:27.692181][f=-000001] Shutdown Widget - Layout Handler [t=00:03:27.692218][f=-000001] Shutdown Widget - Text To Speech Control [t=00:03:27.692243][f=-000001] End widgetHandler:Shutdown [t=00:03:28.283241][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3039839, 0.0} allocedSize{int+, int-, ext}={0, 0, 774701865}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.4557} [t=00:03:28.292028][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001e4b01b74f0 [t=00:03:28.327716][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.5000} [t=00:03:28.327981][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:28.328081][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001e492b3e6e0 [t=00:03:28.328192][f=-000001] Start gadgetHandler:Shutdown [t=00:03:28.328252][f=-000001] Shutdown - StartSetup [t=00:03:28.328279][f=-000001] Shutdown - UnitMorph [t=00:03:28.328358][f=-000001] Shutdown - Carrier Drones [t=00:03:28.328402][f=-000001] Shutdown - Missile Silo Controller [t=00:03:28.328467][f=-000001] Shutdown - Modular Comm Info [t=00:03:28.328498][f=-000001] Shutdown - Terrain Texture Handler [t=00:03:28.328526][f=-000001] Shutdown - UnitCloakShield [t=00:03:28.328556][f=-000001] Shutdown - Starlight Handler [t=00:03:28.328580][f=-000001] End gadgetHandler:Shutdown [t=00:03:28.527238][f=-000001] Start gadgetHandler:Shutdown [t=00:03:28.527300][f=-000001] Shutdown - Teleport Throw [t=00:03:28.527341][f=-000001] Shutdown - UnitMorph [t=00:03:28.527438][f=-000001] Shutdown - Commander Skin Renderer [t=00:03:28.532575][f=-000001] Shutdown - Missile fired callins [t=00:03:28.532640][f=-000001] Shutdown - Modular Comm Info [t=00:03:28.532682][f=-000001] Shutdown - Retreat Command [t=00:03:28.532740][f=-000001] Shutdown - Shockwaves [t=00:03:28.532778][f=-000001] Shutdown - Unit tint API [t=00:03:28.532902][f=-000001] Shutdown - Unit glow API [t=00:03:28.533025][f=-000001] Shutdown - UnitCloakShield [t=00:03:28.533116][f=-000001] Shutdown - Lups Cloak FX [t=00:03:28.533184][f=-000001] Shutdown - Lups [t=00:03:28.538121][f=-000001] Shutdown - Lups Shield [t=00:03:28.538290][f=-000001] End gadgetHandler:Shutdown [t=00:03:28.571582][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 1.0968} [t=00:03:28.572070][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:28.572892][f=-000001] [Game::KillLua][4] dtor=0 [t=00:03:28.573088][f=-000001] [Game::KillLua][5] dtor=0 [t=00:03:28.639385][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-16_15-17-52-679_Fairyland 1_105.1.1-2511-g747f18b BAR105.sdfz" (7009 bytes) [t=00:03:28.640483][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:28.668055][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:28.668276][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:03:28.671549][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001e3b1ba8590 dev=000001e469060f80 [t=00:03:28.674634][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001e3b1ba8590 dev=000001e469060f80 [t=00:03:28.674676][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001e3b1ba8590)] [t=00:03:28.689849][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001e469060f80)] [t=00:03:28.696441][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:28.740010][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:03:28.757266][f=-000001] [Game::~CGame][1] [t=00:03:28.757317][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:28.757342][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:28.757397][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:28.757421][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:28.757443][f=-000001] [Game::KillLua][4] dtor=1 [t=00:03:28.757471][f=-000001] [Game::KillLua][5] dtor=1 [t=00:03:28.757973][f=-000001] [Game::KillMisc][1] [t=00:03:28.758004][f=-000001] [Game::KillMisc][2] [t=00:03:28.758050][f=-000001] [EOH::DestroySkirmishAI(id=2)] [t=00:03:28.784663][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:03:28.793827][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:03:28.882117][f=-000001] [Game::KillMisc][3] [t=00:03:28.884235][f=-000001] [Game::KillRendering][1] [t=00:03:29.111951][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:29.495852][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:03:29.499839][f=-000001] [S3OParser::Kill] allocated 5574 pieces [t=00:03:29.511546][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:03:29.870560][f=-000001] [Game::KillInterface][1] [t=00:03:29.875247][f=-000001] [Game::KillInterface][2] [t=00:03:29.889674][f=-000001] [Game::KillSimulation][1] [t=00:03:29.892833][f=-000001] [Game::KillSimulation][2] [t=00:03:30.127075][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/5902 [t=00:03:30.127117][f=-000001] [Game::KillSimulation][3] [t=00:03:30.128565][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=71 [t=00:03:30.128813][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:30.130727][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=15 [t=00:03:30.130896][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:30.140594][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:30.149586][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:03:30.325572][f=-000001] [Game::KillSimulation][4] [t=00:03:31.439778][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:03:31.439833][f=-000001] [Game::~CGame][2] [t=00:03:31.439852][f=-000001] [Game::~CGame][3] [t=00:03:31.442461][f=-000001] [SpringApp::Kill][3] [t=00:03:31.442523][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 3748 bytes sent 4508 bytes recv'd [t=00:03:31.447081][f=-000001] Kill: client disconnecting... [t=00:03:31.447206][f=-000001] [GameServer] UpdateLoop: thread affinity f [t=00:03:33.449294][f=-000001] CloseConnection: client connection closed [t=00:03:33.449552][f=-000001] [SpringApp::Kill][4] font=000001e3b2a2a980 [t=00:03:33.486385][f=-000001] [SpringApp::Kill][5] [t=00:03:33.510711][f=-000001] [SpringApp::Kill][6] [t=00:03:33.510764] [SpringApp::Kill][7] [t=00:03:33.510841] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:33.510905] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:03:33.510938] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:33.510966] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:33.510995] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:33.511041] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:33.511071] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:33.511101] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:33.511143] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:33.511171] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:33.511200] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:33.511243] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:33.511295] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:33.752925] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:33.752995] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:33.753014] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:33.753031] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:33.773524] [VFS] [SpringVFS::DeleteArchives<this=000001e3b2610560>] [t=00:03:33.773581] [VFS] [SpringVFS::DeleteArchives<this=000001e3b2610560>(section=0)] #archives[section]=1 #files[section]=8201 [t=00:03:33.773696] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001e3b1edb340) [t=00:03:33.786102] [VFS] [SpringVFS::DeleteArchives<this=000001e3b2610560>(section=1)] #archives[section]=1 #files[section]=174 [t=00:03:33.786189] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\fairyland_1.31.sd7 (000001e468ff4890) [t=00:03:33.786634] [VFS] [SpringVFS::DeleteArchives<this=000001e3b2610560>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:33.786667] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001e3b1edb550) [t=00:03:33.786864] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001e3b1edb4a0) [t=00:03:33.786987] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001e3b1eda8f0) [t=00:03:33.787224] [VFS] [SpringVFS::DeleteArchives<this=000001e3b2610560>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:33.787242] [VFS] [SpringVFS::DeleteArchives<this=000001e3b2610560>(section=4)] #archives[section]=0 #files[section]=130 [t=00:03:33.787274] [VFS] [SpringVFS::DeleteArchives<this=000001e3b2610560>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:33.787289] [VFS] [SpringVFS::DeleteArchives<this=000001e3b2610560>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:33.787302] [VFS] [SpringVFS::DeleteArchives<this=000001e3b2610560>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:33.787315] [VFS] [SpringVFS::DeleteArchives<this=000001e3b2610560>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:33.789162] [SpringApp::Kill][8] [t=00:03:33.789222] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:33.789244] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7346104d0 (joinable=1) [t=00:03:33.789259] [WatchDog::Uninstall][2] [t=00:03:34.562640] [WatchDog::Uninstall][3] [t=00:03:34.562671] [SpringApp::Kill][9]
infolog_full.txt (truncated):