ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #108934

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1052188CircuitAICommon64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAIBrutal64/stable/config/factory.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitAIBrutal64/stable/config/response.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1052188CircuitAIBrutal64/stable/AIInfo.lua : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.FileStream.FlushWrite(Boolean calledFromFinalizer)
   at System.IO.FileStream.Dispose(Boolean disposing)
   at System.IO.Stream.Close()
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1052188CircuitAICommon64/stable/AIOptions.lua : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.FileStream.FlushWrite(Boolean calledFromFinalizer)
   at System.IO.FileStream.Dispose(Boolean disposing)
   at System.IO.Stream.Close()
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1052188CircuitAICommon64/stable/script/init.as : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.FileStream.FlushWrite(Boolean calledFromFinalizer)
   at System.IO.FileStream.Dispose(Boolean disposing)
   at System.IO.Stream.Close()
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1052188CircuitAICommon64/stable/script/role.as : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.FileStream.FlushWrite(Boolean calledFromFinalizer)
   at System.IO.FileStream.Dispose(Boolean disposing)
   at System.IO.Stream.Close()
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitTest64/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitTest64/stable/config/behaviour.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitTest64/stable/config/block_map.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitTest64/stable/config/build_chain.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitTest64/stable/config/commander.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitTest64/stable/config/economy.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.FileStream.FlushWrite(Boolean calledFromFinalizer)
   at System.IO.FileStream.Dispose(Boolean disposing)
   at System.IO.Stream.Close()
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitTest64/stable/config/factory.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitTest64/stable/config/response.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1052188CircuitTest64/stable/AIInfo.lua : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.FileStream.FlushWrite(Boolean calledFromFinalizer)
   at System.IO.FileStream.Dispose(Boolean disposing)
   at System.IO.Stream.Close()
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitTest64/stable/AIOptions.lua : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.FileStream.FlushWrite(Boolean calledFromFinalizer)
   at System.IO.FileStream.Dispose(Boolean disposing)
   at System.IO.Stream.Close()
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitTest64/stable/script/init.as : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.FileStream.FlushWrite(Boolean calledFromFinalizer)
   at System.IO.FileStream.Dispose(Boolean disposing)
   at System.IO.Stream.Close()
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/1051344CircuitTest64/stable/script/role.as : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.FileStream.FlushWrite(Boolean calledFromFinalizer)
   at System.IO.FileStream.Dispose(Boolean disposing)
   at System.IO.Stream.Close()
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAICommon32/stable/libSkirmishAI.so : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAICommon32/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAIBeginner/stable/config/behaviour.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAIBeginner/stable/config/block_map.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAIBeginner/stable/config/build_chain.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAIBeginner/stable/config/commander.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.FileStream.FlushWrite(Boolean calledFromFinalizer)
   at System.IO.FileStream.Dispose(Boolean disposing)
   at System.IO.Stream.Close()
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAIBeginner/stable/config/economy.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.FileStream.FlushWrite(Boolean calledFromFinalizer)
   at System.IO.FileStream.Dispose(Boolean disposing)
   at System.IO.Stream.Close()
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAIBeginner/stable/config/factory.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAIBeginner/stable/config/response.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAIBeginner32/stable/AIInfo.lua : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.FileStream.FlushWrite(Boolean calledFromFinalizer)
   at System.IO.FileStream.Dispose(Boolean disposing)
   at System.IO.Stream.Close()
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAICommon32/stable/AIOptions.lua : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.FileStream.FlushWrite(Boolean calledFromFinalizer)
   at System.IO.FileStream.Dispose(Boolean disposing)
   at System.IO.Stream.Close()
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAICommon32/stable/libSkirmishAI.so : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAICommon32/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAINovice/stable/config/behaviour.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAINovice/stable/config/block_map.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAINovice/stable/config/build_chain.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAINovice/stable/config/commander.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.FileStream.FlushWrite(Boolean calledFromFinalizer)
   at System.IO.FileStream.Dispose(Boolean disposing)
   at System.IO.Stream.Close()
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAINovice/stable/config/economy.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.FileStream.FlushWrite(Boolean calledFromFinalizer)
   at System.IO.FileStream.Dispose(Boolean disposing)
   at System.IO.Stream.Close()
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAINovice/stable/config/factory.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAINovice/stable/config/response.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAINovice32/stable/AIInfo.lua : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.FileStream.FlushWrite(Boolean calledFromFinalizer)
   at System.IO.FileStream.Dispose(Boolean disposing)
   at System.IO.Stream.Close()
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAICommon32/stable/AIOptions.lua : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.FileStream.FlushWrite(Boolean calledFromFinalizer)
   at System.IO.FileStream.Dispose(Boolean disposing)
   at System.IO.Stream.Close()
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAICommon32/stable/libSkirmishAI.so : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAICommon32/stable/SkirmishAI.dll : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAIEasy32/stable/config/behaviour.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAIEasy32/stable/config/block_map.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAIEasy32/stable/config/build_chain.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAIEasy32/stable/config/commander.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/AI/Skirmish/DevCircuitAIEasy32/stable/config/economy.json : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.FileStream.FlushWrite(Boolean calledFromFinalizer)
   at System.IO.FileStream.Dispose(Boolean disposing)
------- TRUNCATED -------
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/Steam/x64/steam_api64.dll : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/discord/64bit/discord-rpc.dll : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/MenuLoadscreens/loadscreen.png : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/games/quicktutorial.sdz : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/games/seeker.sdz : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/benchmarks/config.lua : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/demos/hide_benchmark_v3_104.0.1-893-g4d798fb maintenance.sdfz : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/demos/hide_benchmark_v3_104.0.1-1251-g69e556f maintenance.sdfz : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/demos/hide_benchmark_v3_104.0.1-1289-gfd5619c maintenance.sdfz : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/demos/hide_benchmark_v3_104.0.1-1294-g5a3bf92 maintenance.sdfz : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/demos/hide_benchmark_v3_104.0.1-1296-gfc8c95e maintenance.sdfz : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/demos/hide_benchmark_v3_104.0.1-1305-gf2c1261 maintenance.sdfz : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/demos/hide_benchmark_v3_104.0.1-1322-gd3b03b5 maintenance.sdfz : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/games/zerokBenchmark02.sdz : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Error: 0 : Error processing file deployment LuaMenu/configs/gameConfig/zk/defaultSettings/games/zerokBenchmark03.sdz : System.IO.IOException: There is not enough space on the disk.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.File.InternalWriteAllBytes(String path, Byte[] bytes, Boolean checkHost)
   at PlasmaDownloader.ConfigVersions.DeployAndResetConfigs(SpringPaths paths, Version ver)
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Error: 0 : System.BadImageFormatException: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)
   at Steamworks.NativeMethods.SteamAPI_Init()
   at Steamworks.SteamAPI.Init()
   at ChobbyLauncher.SteamClientHelper.TimerOnElapsed(Object sender)
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000267] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000273] Using additional read-only configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.013745] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
Failed rotating the log file
[t=00:00:00.013789] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.013797]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.013804]   
[t=00:00:00.013816]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.013820]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.013823]   Use "none" to disable the default log sections.
[t=00:00:00.013826] ============== </Log Sections> ==============

[t=00:00:00.013830] ============== <User Config> ==============
[t=00:00:00.013883]   AllowDeferredMapRendering = 1
[t=00:00:00.013886]   AllowDeferredModelRendering = 1
[t=00:00:00.013898]   BumpWaterAnisotropy = 2
[t=00:00:00.013902]   BumpWaterBlurReflection = 1
[t=00:00:00.013905]   BumpWaterDepthBits = 32
[t=00:00:00.013907]   BumpWaterReflection = 2
[t=00:00:00.013911]   BumpWaterTexSizeReflection = 128
[t=00:00:00.013914]   CamMode = 1
[t=00:00:00.013916]   CamTimeExponent = 4.0
[t=00:00:00.013919]   CamTimeFactor = 1.0
[t=00:00:00.013922]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.013925]   EdgeMoveDynamic = 0
[t=00:00:00.013928]   EdgeMoveWidth = 0.003
[t=00:00:00.013930]   FPSFOV = 90
[t=00:00:00.013942]   FeatureDrawDistance = 600000
[t=00:00:00.013946]   FeatureFadeDistance = 600000
[t=00:00:00.013948]   FontSize = 18
[t=00:00:00.013951]   GrassDetail = 4
[t=00:00:00.013953]   GroundDecals = 2
[t=00:00:00.013956]   GroundDetail = 90
[t=00:00:00.013959]   HangTimeout = 30
[t=00:00:00.013961]   HardwareCursor = 1
[t=00:00:00.013964]   InitialNetworkTimeout = 0
[t=00:00:00.013967]   LODScale = 1.000
[t=00:00:00.013969]   LODScaleReflection = 1.000
[t=00:00:00.013972]   LODScaleRefraction = 1.000
[t=00:00:00.013984]   LODScaleShadow = 1.000
[t=00:00:00.013987]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.013990]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.013993]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.013996]   LinkOutgoingBandwidth = 131072
[t=00:00:00.014000]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.014004]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.014006]   MSAALevel = 4
[t=00:00:00.014009]   MaxParticles = 15000
[t=00:00:00.014011]   MaxSounds = 32
[t=00:00:00.014023]   MaximumTransmissionUnit = 0
[t=00:00:00.014026]   MiddleClickScrollSpeed = -0.001
[t=00:00:00.014029]   MiniMapMarker = 0
[t=00:00:00.014032]   MouseDragScrollThreshold = 0
[t=00:00:00.014035]   NetworkLossFactor = 1
[t=00:00:00.014038]   OverheadMaxHeightFactor = 1.4
[t=00:00:00.014041]   OverheadScrollSpeed = 50
[t=00:00:00.014044]   ReconnectTimeout = 0
[t=00:00:00.014046]   RotateLogFiles = 1
[t=00:00:00.014049]   Shadows = 1
[t=00:00:00.014051]   ShowClock = 0
[t=00:00:00.014064]   SoftParticles = 2
[t=00:00:00.014067]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.014069]   UnitIconDist = 151
[t=00:00:00.014072]   UseDistToGroundForIcons = 1.1
[t=00:00:00.014075]   UseLuaMemPools = 0
[t=00:00:00.014078]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.014081]   VFSCacheArchiveFiles = 0
[t=00:00:00.014084]   Water = 4
[t=00:00:00.014086]   WindowBorderless = 1
[t=00:00:00.014093] ============== </User Config> ==============

[t=00:00:00.014096] ============== <User System> ==============
[t=00:00:00.014108]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.014112]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.014116]        Compiler Version: gcc-13.2.0
[t=00:00:00.014136]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.014162]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32602MB RAM, 37466MB pagefile
[t=00:00:00.014166]        Binary Word Size: 64-bit (native)
[t=00:00:00.014177]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.014181]      Physical CPU Cores: 8
[t=00:00:00.014183]       Logical CPU Cores: 16
[t=00:00:00.014186] ============== </User System> ==============

[t=00:00:00.014191] Run: thread affinity ffffffff
[t=00:00:00.014251] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.014254]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.014257]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.014259]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.014262]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.014760] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.014767] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.017489] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@360Hz} current={1920x1080x24bpp@360Hz}
[t=00:00:00.028248]     Display (Generic PnP Monitor)=1 modes=175 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.028256]         [ 1] 1920x1080x24bpp@360Hz
[t=00:00:00.028259]         [11] 1680x1050x24bpp@360Hz
[t=00:00:00.028262]         [20] 1600x1200x24bpp@60Hz
[t=00:00:00.028302]         [21] 1600x1024x24bpp@360Hz
[t=00:00:00.028306]         [30] 1600x900x24bpp@360Hz
[t=00:00:00.028309]         [38] 1440x1080x24bpp@360Hz
[t=00:00:00.028311]         [48] 1440x900x24bpp@360Hz
[t=00:00:00.028314]         [56] 1366x768x24bpp@360Hz
[t=00:00:00.028317]         [64] 1360x768x24bpp@360Hz
[t=00:00:00.028320]         [72] 1280x1024x24bpp@360Hz
[t=00:00:00.028323]         [81] 1280x960x24bpp@360Hz
[t=00:00:00.028325]         [90] 1280x800x24bpp@360Hz
[t=00:00:00.028328]         [98] 1280x768x24bpp@360Hz
[t=00:00:00.028331]         [106] 1280x720x24bpp@360Hz
[t=00:00:00.028344]         [116] 1176x664x24bpp@60Hz
[t=00:00:00.028348]         [119] 1152x864x24bpp@360Hz
[t=00:00:00.028351]         [128] 1024x768x24bpp@360Hz
[t=00:00:00.028355]         [138] 800x600x24bpp@360Hz
[t=00:00:00.028357]         [148] 720x576x24bpp@360Hz
[t=00:00:00.028360]         [156] 720x480x24bpp@360Hz
[t=00:00:00.028362]         [165] 640x480x24bpp@360Hz
[t=00:00:00.137228] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.137448] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.137456] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.198380] [GR::LogVersionInfo]
[t=00:00:00.198395]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.198401]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.198405]     GL vendor   : NVIDIA Corporation
[t=00:00:00.198410]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.198465]     GLSL version: 4.60 NVIDIA
[t=00:00:00.198476]     GLEW version: 2.1.0
[t=00:00:00.198482]     GPU memory  : 16376MB (total) / 15407MB (available)
[t=00:00:00.198495]     SDL swap-int: 0
[t=00:00:00.198499]     SDL driver  : windows
[t=00:00:00.198504]     
[t=00:00:00.198509]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.198515]     GLSL shader support       : 1
[t=00:00:00.198519]     GL4 support               : 1
[t=00:00:00.198524]     FBO extension support     : 1
[t=00:00:00.198538]     NVX GPU mem-info support  : 1
[t=00:00:00.198568]     ATI GPU mem-info support  : 0
[t=00:00:00.198581]     Texture clamping to edge  : 1
[t=00:00:00.198588]     NPOT-texture support      : 1 (1)
[t=00:00:00.198596]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.198602]     texture query-LOD support : 1 (1)
[t=00:00:00.198607]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.198612]     Z-buffer depth            : 32 (-)
[t=00:00:00.198621]     primitive-restart support : 1 (1)
[t=00:00:00.198627]     clip-space control support: 1 (1)
[t=00:00:00.198653]     seamless cube-map support : 1 (1)
[t=00:00:00.198660]     frag-depth layout support : 1 (1)
[t=00:00:00.198665]     persistent maps support   : 1 (1)
[t=00:00:00.198671]     explicit attribs location : 1 (1)
[t=00:00:00.198687]     multi draw indirect       : 1 (-)
[t=00:00:00.198694]     array textures            : 1 (-)
[t=00:00:00.198697]     buffer copy support       : 1 (-)
[t=00:00:00.198700]     indirect draw             : 1 (-)
[t=00:00:00.198703]     base instance             : 1 (-)
[t=00:00:00.198706]     
[t=00:00:00.198735]     max. FBO samples              : 32
[t=00:00:00.198739]     max. FS/program texture slots : 32/192
[t=00:00:00.198742]     max. texture size             : 32768
[t=00:00:00.198747]     max. texture anisotropy level : 16.000000
[t=00:00:00.198750]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.198753]     max. draw-buffers             : 8
[t=00:00:00.198756]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.198759]     max. uniform buffer-bindings  : 84
[t=00:00:00.198762]     max. uniform block-size       : 64KB
[t=00:00:00.198775]     max. storage buffer-bindings  : 96
[t=00:00:00.198778]     max. storage block-size       : 2047MB
[t=00:00:00.198781]     
[t=00:00:00.198783]     enable AMD-hacks : 0
[t=00:00:00.198786]     compress MIP-maps: 0
[t=00:00:00.198815]     Number of compressed texture formats: 23
[t=00:00:00.198838]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.198855] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.199031] [GR::UpdateGLConfigs]
[t=00:00:00.199053] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.199067] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.199074] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.199081] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.199085] [GR::InitGLState]
[t=00:00:00.199120] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@360Hz (fullscreen::non-exclusive)
[t=00:00:00.291932] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
write cache: No space left on device
[t=00:00:00.398403] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 106ms
[t=00:00:00.400260] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
write cache: No space left on device
[t=00:00:00.508656] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.508677] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
Fontconfig error: Cannot load default config file
[t=00:00:00.508920] Error: [BMP::Load] invalid bitmap "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\.\MenuLoadscreens\loadscreen.png" (loaded=0)
[t=00:00:00.508956] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.510445] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.510453] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.510497] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.510549] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.510631] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:00.510644] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.513374] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.513561] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.513610] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.513650] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.513686] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.513754] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.513755] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.515362] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.515363] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.515381] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.515388] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:03.242280] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:03.242336] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:03.242340] [SpringApp::Kill][1] fromRun=0
[t=00:00:03.242346] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:03.270738]     [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:03.270749]     [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.300, 0.043}, {3.911, 0.559}}ms
[t=00:00:03.270754]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.037, 0.037, 0.037, 0.037}, {1.763, 1.763, 1.763, 1.763}}ms
[t=00:00:03.270804]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.036, 0.036, 0.036, 0.036}, {0.088, 0.088, 0.088, 0.088}}ms
[t=00:00:03.270811]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.029, 0.029, 0.029, 0.029}, {0.016, 0.016, 0.016, 0.016}}ms
[t=00:00:03.270816]         thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.028, 0.028, 0.028, 0.028}, {0.050, 0.050, 0.050, 0.050}}ms
[t=00:00:03.270833]         thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.036, 0.036, 0.036, 0.036}, {1.758, 1.758, 1.758, 1.758}}ms
[t=00:00:03.270839]         thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.080, 0.080, 0.080, 0.080}, {0.107, 0.107, 0.107, 0.107}}ms
[t=00:00:03.270845]         thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.055, 0.055, 0.055, 0.055}, {0.130, 0.130, 0.130, 0.130}}ms
[t=00:00:03.270849] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:03.270852] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: -1 MB
[t=00:00:03.271893] [SpringApp::Kill][3]
[t=00:00:03.271901] [SpringApp::Kill][4] font=000001ee3213a980
[t=00:00:03.272102] [SpringApp::Kill][5]
[t=00:00:03.272119] [SpringApp::Kill][6]
[t=00:00:03.272127] [SpringApp::Kill][7]
[t=00:00:03.272180] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.272186] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.272202] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:03.272207] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.272213] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:03.272227] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.272233] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.272238] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.272243] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:03.272256] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.272262] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.272267] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.272281] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.297831] [SpringApp::Kill][8]
[t=00:00:03.297892] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:03.297898] [WatchDog::Uninstall][1] hangDetectorThread=00007ff688a704d0 (joinable=1)
[t=00:00:03.297927] [WatchDog::Uninstall][2]
[t=00:00:04.017283] [WatchDog::Uninstall][3]
[t=00:00:04.017293] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected