Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Stm\steamapps\common\Zero-K\" [t=00:00:00.000522] Using writeable configuration source: "D:\Stm\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000533] Using additional read-only configuration source: "D:\Stm\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.039350] LogOutput initialized. Logging to D:\Stm\steamapps\common\Zero-K\infolog.txt [t=00:00:00.039409] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.039598] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.039616] [t=00:00:00.039622] Enable or disable log sections using the LogSections configuration key [t=00:00:00.039637] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.039644] Use "none" to disable the default log sections. [t=00:00:00.039650] ============== </Log Sections> ============== [t=00:00:00.039658] ============== <User Config> ============== [t=00:00:00.039802] AllowDeferredMapRendering = 1 [t=00:00:00.039811] AllowDeferredModelRendering = 1 [t=00:00:00.039817] AnimationMT = 0 [t=00:00:00.039823] BumpWaterAnisotropy = 2 [t=00:00:00.039829] BumpWaterBlurReflection = 1 [t=00:00:00.039841] BumpWaterDepthBits = 32 [t=00:00:00.039847] BumpWaterReflection = 2 [t=00:00:00.039853] BumpWaterRefraction = 2 [t=00:00:00.039859] BumpWaterTexSizeReflection = 1024 [t=00:00:00.039866] CamFreeScrollSpeed = 50 [t=00:00:00.039871] CamMode = 1 [t=00:00:00.039900] CamTimeExponent = 4.0 [t=00:00:00.039907] CamTimeFactor = 1.0 [t=00:00:00.039915] CubeTexSizeReflection = 1024 [t=00:00:00.039922] CubeTexSizeSpecular = 1024 [t=00:00:00.039930] DualScreenMiniMapOnLeft = 1 [t=00:00:00.039942] EdgeMoveDynamic = 0 [t=00:00:00.039949] EdgeMoveWidth = 0.003 [t=00:00:00.039955] FPSFOV = 90 [t=00:00:00.039961] FPSScrollSpeed = 50 [t=00:00:00.039967] FontSize = 18 [t=00:00:00.039973] Fullscreen = 0 [t=00:00:00.039980] GrassDetail = 0 [t=00:00:00.039986] GroundDecals = 10 [t=00:00:00.039991] GroundDetail = 180 [t=00:00:00.039997] HangTimeout = 30 [t=00:00:00.040004] HardwareCursor = 1 [t=00:00:00.040010] InitialNetworkTimeout = 0 [t=00:00:00.040021] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.040028] LODScale = 1.000 [t=00:00:00.040033] LODScaleReflection = 1.000 [t=00:00:00.040053] LODScaleRefraction = 1.000 [t=00:00:00.040058] LODScaleShadow = 1.000 [t=00:00:00.040064] LinkIncomingMaxPacketRate = 512 [t=00:00:00.040070] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.040077] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.040083] LinkOutgoingBandwidth = 131072 [t=00:00:00.040090] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.040101] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.040108] MSAALevel = 8 [t=00:00:00.040113] MaxParticles = 25000 [t=00:00:00.040118] MaxSounds = 32 [t=00:00:00.040124] MaximumTransmissionUnit = 0 [t=00:00:00.040130] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.040136] MiniMapCanFlip = 1 [t=00:00:00.040141] MiniMapMarker = 0 [t=00:00:00.040147] MouseDragCircleCommandThreshold = 25 [t=00:00:00.040154] MouseDragScrollThreshold = 0 [t=00:00:00.040160] NetworkLossFactor = 1 [t=00:00:00.040196] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.040204] OverheadScrollSpeed = 50 [t=00:00:00.040211] ReconnectTimeout = 0 [t=00:00:00.040217] RotOverheadScrollSpeed = 50 [t=00:00:00.040222] RotateLogFiles = 1 [t=00:00:00.040228] ShadowMapSize = 16384 [t=00:00:00.040233] Shadows = 1 [t=00:00:00.040239] ShowClock = 0 [t=00:00:00.040249] ShowPlayerInfo = 0 [t=00:00:00.040256] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.040263] TeamHighlight = 0 [t=00:00:00.040293] UnitIconDist = 151 [t=00:00:00.040307] UpdateBoundingVolumeMT = 0 [t=00:00:00.040315] UpdateWeaponVectorsMT = 0 [t=00:00:00.040322] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.040328] UseLuaMemPools = 0 [t=00:00:00.040335] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.040341] VFSCacheArchiveFiles = 0 [t=00:00:00.040347] VSync = 0 [t=00:00:00.040353] Water = 4 [t=00:00:00.040358] WindowBorderless = 1 [t=00:00:00.040365] WindowPosY = 0 [t=00:00:00.040371] XResolutionWindowed = 1920 [t=00:00:00.040383] YResolutionWindowed = 1080 [t=00:00:00.040404] ============== </User Config> ============== [t=00:00:00.040411] ============== <User System> ============== [t=00:00:00.040418] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.040440] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.040452] Compiler Version: gcc-13.2.0 [t=00:00:00.040497] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.040604] Hardware Config: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz; 16314MB RAM, 24250MB pagefile [t=00:00:00.040613] Binary Word Size: 64-bit (native) [t=00:00:00.040619] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.040626] Physical CPU Cores: 6 [t=00:00:00.040631] Logical CPU Cores: 6 [t=00:00:00.040637] ============== </User System> ============== [t=00:00:00.040646] Run: thread affinity 3f [t=00:00:00.040802] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.040810] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.040822] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.040827] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.040833] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.042879] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.042895] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.098261] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.103090] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.103120] [ 1] 1920x1080x24bpp@75Hz [t=00:00:00.103129] [ 5] 1680x1050x24bpp@60Hz [t=00:00:00.103136] [ 7] 1600x1024x24bpp@60Hz [t=00:00:00.103142] [ 9] 1600x900x24bpp@60Hz [t=00:00:00.103149] [10] 1440x1080x24bpp@75Hz [t=00:00:00.103155] [14] 1440x900x24bpp@60Hz [t=00:00:00.103161] [15] 1400x1050x24bpp@60Hz [t=00:00:00.103167] [16] 1366x768x24bpp@60Hz [t=00:00:00.103176] [17] 1360x768x24bpp@60Hz [t=00:00:00.103182] [18] 1280x1024x24bpp@75Hz [t=00:00:00.103188] [20] 1280x960x24bpp@75Hz [t=00:00:00.103199] [22] 1280x800x24bpp@60Hz [t=00:00:00.103205] [23] 1280x768x24bpp@60Hz [t=00:00:00.103212] [24] 1280x720x24bpp@60Hz [t=00:00:00.103218] [27] 1176x664x24bpp@60Hz [t=00:00:00.103225] [30] 1152x864x24bpp@75Hz [t=00:00:00.103232] [31] 1024x768x24bpp@75Hz [t=00:00:00.103243] [33] 800x600x24bpp@75Hz [t=00:00:00.103249] [35] 720x576x24bpp@50Hz [t=00:00:00.103254] [36] 720x480x24bpp@60Hz [t=00:00:00.103261] [38] 640x480x24bpp@75Hz [t=00:00:00.383092] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.384247] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.384289] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.566638] [GR::LogVersionInfo] [t=00:00:00.566653] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.566673] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.566772] GL vendor : NVIDIA Corporation [t=00:00:00.566781] GL renderer : NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 [t=00:00:00.566811] GLSL version: 4.60 NVIDIA [t=00:00:00.566817] GLEW version: 2.1.0 [t=00:00:00.566824] GPU memory : 6144MB (total) / 5017MB (available) [t=00:00:00.566841] SDL swap-int: 1 [t=00:00:00.566848] SDL driver : windows [t=00:00:00.566853] [t=00:00:00.566859] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.566865] GLSL shader support : 1 [t=00:00:00.566871] GL4 support : 1 [t=00:00:00.566906] FBO extension support : 1 [t=00:00:00.566928] NVX GPU mem-info support : 1 [t=00:00:00.566938] ATI GPU mem-info support : 0 [t=00:00:00.566970] Texture clamping to edge : 1 [t=00:00:00.566978] NPOT-texture support : 1 (1) [t=00:00:00.566987] S3TC/DXT1 texture support : 1/1 [t=00:00:00.566995] texture query-LOD support : 1 (1) [t=00:00:00.567002] MSAA frame-buffer support : 1 (1) [t=00:00:00.567008] Z-buffer depth : 32 (-) [t=00:00:00.567029] primitive-restart support : 1 (1) [t=00:00:00.567036] clip-space control support: 1 (1) [t=00:00:00.567043] seamless cube-map support : 1 (1) [t=00:00:00.567050] frag-depth layout support : 1 (1) [t=00:00:00.567056] persistent maps support : 1 (1) [t=00:00:00.567062] explicit attribs location : 1 (1) [t=00:00:00.567084] multi draw indirect : 1 (-) [t=00:00:00.567091] array textures : 1 (-) [t=00:00:00.567098] buffer copy support : 1 (-) [t=00:00:00.567127] indirect draw : 1 (-) [t=00:00:00.567139] base instance : 1 (-) [t=00:00:00.567145] [t=00:00:00.567151] max. FBO samples : 32 [t=00:00:00.567157] max. FS/program texture slots : 32/192 [t=00:00:00.567163] max. texture size : 32768 [t=00:00:00.567171] max. texture anisotropy level : 16.000000 [t=00:00:00.567178] max. vec4 varyings/attributes : 31/16 [t=00:00:00.567202] max. draw-buffers : 8 [t=00:00:00.567209] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.567221] max. uniform buffer-bindings : 84 [t=00:00:00.567227] max. uniform block-size : 64KB [t=00:00:00.567233] max. storage buffer-bindings : 96 [t=00:00:00.567239] max. storage block-size : 2047MB [t=00:00:00.567244] [t=00:00:00.567249] enable AMD-hacks : 0 [t=00:00:00.567255] compress MIP-maps: 0 [t=00:00:00.567645] Number of compressed texture formats: 51 [t=00:00:00.567734] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.567865] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.568858] [GR::UpdateGLConfigs] [t=00:00:00.568970] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.568997] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.569011] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.569045] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.569052] [GR::InitGLState] [t=00:00:00.570074] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [t=00:00:00.699924] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.774072] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 73ms [t=00:00:00.775825] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.879057] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Stm/steamapps/common/Zero-K/fontcache" [t=00:00:00.879097] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.880581] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.881916] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Stm\steamapps\common\Zero-K\" [t=00:00:00.881936] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.882041] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Stm\steamapps\common\Zero-K\ [t=00:00:00.882108] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Stm\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.967827] Scanning: D:\Stm\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.968440] Scanning: D:\Stm\steamapps\common\Zero-K\maps [t=00:00:00.968767] Scanning: D:\Stm\steamapps\common\Zero-K\games [t=00:00:00.968900] Scanning: D:\Stm\steamapps\common\Zero-K\packages Fontconfig error: Cannot load default config file [t=00:00:01.585619] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\Stm\steamapps\common\Zero-K\maps\RainbowCometv1.25.sd7" for faster loading! [t=00:00:01.879335] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 911ms [t=00:00:01.879364] [VFS] [SpringVFS::ReserveArchives<this=0000023f67717540>] [t=00:00:01.879478] [VFS] [SpringVFS::AddArchive<this=0000023f67717540>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.882394] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023f67717540 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.882424] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.883686] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1) [t=00:00:01.884160] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.884455] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.884563] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.885164] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.885237] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.885245] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.885281] [Threading] Main thread CPU affinity mask set: 0x3f [t=00:00:01.885748][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.885875][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.886008][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.886032][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.886052][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.886096][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.900093][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.900126][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Динамики (9- USB Audio Device)" [t=00:00:01.900204][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Динамики (Steam Streaming Microphone)" [t=00:00:01.900219][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "LG FULL HD (NVIDIA High Definition Audio)" [t=00:00:01.900229][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Динамики (Steam Streaming Speakers)" [t=00:00:01.900237][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.946093][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.984970][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023f678a47d0(default) context=0000023f4876e7c0 numChannels=2 frameSize=8 [t=00:00:01.985007][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.985020][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.985029][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.985037][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.985072][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.985088][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.3ms) [t=00:00:01.985112][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.985141][f=-000001] [Sound] Devices: [t=00:00:01.994307][f=-000001] [Sound] [OpenAL Soft on Динамики (9- USB Audio Device)] [t=00:00:01.994327][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Microphone)] [t=00:00:01.994337][f=-000001] [Sound] [OpenAL Soft on LG FULL HD (NVIDIA High Definition Audio)] [t=00:00:01.994346][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Speakers)] [t=00:00:01.994409][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.994429][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.995286][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.995305][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.092813][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Stm\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 298377 MB [t=00:00:02.159018][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.6.1" [t=00:00:02.159525][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000023f67717540>(arName="Chobby v1.12.6.1", overwrite=false)] section=3 cached=0 [t=00:00:02.180559][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000023f67717540>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.180705][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000023f67717540>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.182956][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000023f67717540>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:02.333734][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:02.512897][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:02.513458][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:02.547424][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:02.547568][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:02.547581][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:02.547625][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:02.547823][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:02.547843][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:02.547870][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:02.547888][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:02.547909][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:02.547929][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:02.547949][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:02.547971][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [t=00:00:02.548635][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:02.548810][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:02.549071][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:02.549091][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:02.549100][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:02.549118][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:02.550223][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:02.550459][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:02.551065][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:02.552264][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:02.584385][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.585202][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:02.588494][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:02.588884][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:02.590090][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:02.590835][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:02.592495][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:02.745297][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:02.745971][f=-000001] [liblobby] liblobby configuration: [t=00:00:02.745984][f=-000001] [liblobby] serverName, Zero-K [t=00:00:02.745993][f=-000001] [liblobby] port, 8200 [t=00:00:02.746000][f=-000001] [liblobby] protocol, zks [t=00:00:02.746008][f=-000001] [liblobby] address, zero-k.info [t=00:00:02.753731][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:02.756813][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:02.757922][f=-000001] [ChiliFX] Enabled: true [t=00:00:02.759301][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:02.760020][f=-000001] [Chotify] Enabled: true [t=00:00:02.762159][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:02.769747][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:02.769993][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:02.770568][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:02.772235][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:02.772950][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:02.776628][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:02.780945][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:02.783779][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:02.785586][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:02.787567][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:02.790211][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:02.791938][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:02.798165][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:02.803354][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:02.805946][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:02.814044][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:02.816666][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:02.821945][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:02.827599][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:02.829067][f=-000001] [Chobby] Using wrapper port: , 4904 [t=00:00:02.831667][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:02.832105][f=-000001] Deleting path cache, 0 [t=00:00:02.833181][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:02.833881][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:02.834558][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:02.835068][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:02.835533][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:02.836012][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:02.840539][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:02.843259][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:02.844877][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:02.845528][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:02.847257][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:02.849893][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:02.859386][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:02.862532][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:02.865311][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:02.870444][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:02.881603][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:02.887369][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:02.895175][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:02.898558][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:02.901820][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:02.905381][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:02.912150][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:02.919661][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:02.922150][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:02.927091][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:02.933725][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:02.937233][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [t=00:00:02.941375][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [t=00:00:02.944545][f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [t=00:00:02.948050][f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [t=00:00:02.949846][f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> ------- TRUNCATED ------- [t=01:26:27.984963][f=-000001] Switching to FPS style camera [t=01:26:27.984979][f=-000001] Switching to Overhead (TA) style camera [t=01:26:27.985268][f=-000001] [LuaUI] Loading widget: LockCamera <camera_lockcamera.lua> [t=01:26:27.987039][f=-000001] [LuaUI] Loading widget: External VR Grid <map_external_grid.lua> [t=01:26:28.060486][f=-000001] [LuaUI] Loading widget: BuildETA <gui_buildeta.lua> [t=01:26:28.067764][f=-000001] [LuaUI] Loading widget: 1944 Flag Income <gui_flagincome.lua> [t=01:26:28.076818][f=-000001] [LuaUI] Loading widget: 1944 Healthbars <gui_s44_healthbar.lua> [t=01:26:28.097782][f=-000001] [LuaUI] Loading widget: 1944 Ranks <gui_s44_ranks.lua> [t=01:26:28.134435][f=-000001] [LuaUI] Loading widget: Auto First Build Facing <autofirstbuildfacing.lua> [t=01:26:28.135687][f=-000001] [LuaUI] Loading widget: Automatic Modes <cmd_automodes.lua> [t=01:26:28.135885][f=-000001] All units set to Hold Position [t=01:26:28.136810][f=-000001] [LuaUI] Loading widget: Autoquit <autoquit.lua> [t=01:26:28.137800][f=-000001] [LuaUI] Loading widget: Camera Remember <camera_taview.lua> [t=01:26:28.139230][f=-000001] [LuaUI] Loading widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=01:26:28.140277][f=-000001] [LuaUI] Loading widget: Keep Target <cmd_keep_target.lua> [t=01:26:28.142840][f=-000001] [LuaUI] Loading widget: MiniMap Start Boxes <minimap_startbox.lua> [t=01:26:28.144982][f=-000001] [LuaUI] Loading widget: Point Tracker <gui_point_tracker.lua> [t=01:26:28.146772][f=-000001] [LuaUI] Loading widget: Snap Satchel to building <cmd_snapsatchel.lua> [t=01:26:28.153173][f=-000001] [LuaUI] Loading widget: Spectate selected team <gui_spectate_selected_team.lua> [t=01:26:28.155309][f=-000001] [LuaUI] Loading widget: Take Reminder <gui_take_remind.lua> [t=01:26:28.156317][f=-000001] [LuaUI] Loading widget: lobby2game <lobby2game.lua> [t=01:26:28.158938][f=-000001] [LuaUI] Loading widget: 1944 Aircraft Selection Bar <gui_s44_planesbar.lua> [t=01:26:28.165802][f=-000001] [LuaUI] Loading widget: 1944 Anti-spam <gui_antispam.lua> [t=01:26:28.168707][f=-000001] [LuaUI] Loading widget: 1944 Armor Display <gui_s44_armor.lua> [t=01:26:28.179865][f=-000001] [LuaUI] Loading widget: 1944 Building bar <gui_s44_buildbar.lua> [t=01:26:28.194708][f=-000001] [LuaUI] Loading widget: 1944 Commands window <gui_s44_commandwindow.lua> [t=01:26:28.201639][f=-000001] [LuaUI] Loading widget: 1944 Default Commands <cmd_defaultcommand.lua> [t=01:26:28.204048][f=-000001] [LuaUI] Loading widget: 1944 Field of Fire <gui_s44_fieldoffire.lua> [t=01:26:28.231593][f=-000001] [LuaUI] Loading widget: 1944 Icon Distance <cmd_disticon.lua> [t=01:26:28.232797][f=-000001] Set UnitIconDist to 250 [t=01:26:28.233668][f=-000001] [LuaUI] Loading widget: 1944 Minefield Warning <gui_minefieldnotify.lua> [t=01:26:28.234754][f=-000001] [LuaUI] Loading widget: 1944 Player List Echo for Stats <gui_playerecho.lua> [t=01:26:28.236319][f=-000001] [LuaUI] Loading widget: 1944 Quit menu <gui_s44_quitmenu.lua> [t=01:26:28.240998][f=-000001] [LuaUI] Loading widget: 1944 Resource Bars <gui_s44_resbar.lua> [t=01:26:28.259620][f=-000001] [LuaUI] Loading widget: 1944 Selection bar <gui_s44_selbar.lua> [t=01:26:28.264604][f=-000001] [LuaUI] Loading widget: 1944 Supply Radius <gui_s44_supplyradius.lua> [t=01:26:28.271430][f=-000001] [LuaUI] Loading widget: 1944 Tooltip <gui_s44_tooltip.lua> [t=01:26:28.276944][f=-000001] [LuaUI] Loading widget: Attack AoE <gui_attack_aoe.lua> [t=01:26:28.291114][f=-000001] [LuaUI] Loading widget: Auto group <unit_auto_group.lua> [t=01:26:28.292321][f=-000001] [LuaUI] Loading widget: Automatically enable los <gui_auto_los.lua> [t=01:26:28.293356][f=-000001] [LuaUI] Loading widget: C.R.A.I.G. <craig.lua> [t=01:26:28.294729][f=-000001] [LuaUI] Loading widget: Indirect Fire Accuracy <gui_indirectfireaccuracy.lua> [t=01:26:28.296035][f=-000001] [LuaUI] Loading widget: 1944 Build Indicators <gui_buildindicator.lua> [t=01:26:28.297595][f=-000001] [LuaUI] Loading widget: 1944 Flag Ranges <gui_flagradiusalt.lua> [t=01:26:28.300399][f=-000001] [LuaUI] Loading widget: AllyCursors <gui_allycursors.lua> [t=01:26:28.301857][f=-000001] [LuaUI] Loading widget: Square Buildpics <square_buildpics.lua> [t=01:26:28.303017][f=-000001] Reloading GUI config from file: panel.txt [t=01:26:28.305642][f=-000001] [LuaUI] Loading widget: Team Platter Expanded <gui_team_platter_ex.lua> [t=01:26:28.306590][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=01:26:28.312228][f=-000001] [LuaUI] Loading widget: LupsManager <gfx_lups_manager.lua> [t=01:26:28.318566][f=-000001] [LuaUI] Loading widget: 1944 Console <gui_s44_console.lua> [t=01:26:28.339827][f=-000001] [LuaUI] Loading widget: 1944 Graphic Settings <gui_s44_graphic_settings.lua> [t=01:26:28.357457][f=-000001] [LuaUI] Loading widget: 1944 Share dialog <gui_s44_sharedialog.lua> [t=01:26:28.375832][f=-000001] [LuaUI] Loading widget: Mouse Buildspacing <gui_buildspacing.lua> [t=01:26:28.377070][f=-000001] [LuaUI] Loading widget: 1944 GUI Reset <gui_s44_guireset.lua> [t=01:26:28.378514][f=-000001] [LuaUI] Loading widget: 1944 GUI Lock <gui_s44_guilock.lua> [t=01:26:28.386955][f=-000001] [LuaUI] Loading widget: Start Boxes <minimap_startbox_new.lua> [t=01:26:28.389554][f=-000001] [LuaUI] Loading widget: Double-Click Fight <cmd_doubleclickfight.lua> [t=01:26:28.391007][f=-000001] [LuaUI] Loading widget: 1944 Aircraft Sounds <sfx_s44_planesound.lua> [t=01:26:28.394982][f=-000001] [LuaUI] Loading widget: 1944 Minimum Ranges <gui_s44_rings.lua> [t=01:26:28.406027][f=-000001] [LuaUI] Loading widget: 1944 Propeller FX <gfx_s44_props.lua> [t=01:26:28.410774][f=-000001] [LuaUI] Loading widget: CustomFormations2 <unit_customformations2.lua> [t=01:26:28.465224][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=01:26:28.635322][f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead! [t=01:26:28.677620][f=-000001] LuaUI: bound F11 to the widget selector [t=01:26:28.677647][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=01:26:28.693377][f=-000001] [widgets.lua] Error: cannot open LuaUI/Config/S44.lua: No such file or directory [t=01:26:28.698129][f=-000001] Switching to Overview style camera [t=01:26:28.698157][f=-000001] Switching to Spring style camera [t=01:26:28.698176][f=-000001] Switching to Free style camera [t=01:26:28.698210][f=-000001] Switching to Rotatable overhead camera [t=01:26:28.698227][f=-000001] Switching to Overhead (TA) style camera [t=01:26:28.698242][f=-000001] Switching to FPS style camera [t=01:26:28.698259][f=-000001] Switching to Overhead (TA) style camera [t=01:26:28.949922][f=-000001] All units set to Hold Position [t=01:26:28.997342][f=-000001] Set UnitIconDist to 250 [t=01:26:29.025128][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=01:26:29.107976][f=-000001] LuaUI v1.0 [t=01:26:29.108004][f=-000001] [LuaUI] LuaUI v1.0 (Lua 5.1 with Recoil-specific changes) [t=01:26:29.190220][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=01:26:29.609081][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=01:26:29.618503][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 numAllocs{int+, int-, ext, int_p}={0, 0, 11218, 0.0} allocedSize{int+, int-, ext}={0, 0, 1905124}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0011} [t=01:26:30.188742][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=DrawWorld trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_morph.lua"]:1627: attempt to call upvalue 'snext' (a nil value) [t=01:26:30.196907][f=-000001] Reloading GUI config from file: panel.txt [t=01:26:30.198621][f=-000001] Warning: Couldn't find texture "empty.png"! [t=01:26:30.209982][f=-000001] [SpringApp::Reload][1] [t=01:26:30.210003][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0) [t=01:26:30.232956][f=-000001] [async=0] threads=6 tasks=665 {sum,avg}{exec,wait}time={{3630.168, 5.459}, {263.868, 0.397}}ms [t=01:26:30.233003][f=-000001] thread=1 tasks=133 {sum,min,max,avg}{exec,wait}time={{725.304, 0.000, 466.006, 5.453}, {51.805, 0.000, 2.831, 0.390}}ms [t=01:26:30.233019][f=-000001] thread=2 tasks=133 {sum,min,max,avg}{exec,wait}time={{719.170, 0.000, 466.091, 5.407}, {30.039, 0.000, 2.590, 0.226}}ms [t=01:26:30.233031][f=-000001] thread=3 tasks=133 {sum,min,max,avg}{exec,wait}time={{730.117, 0.000, 466.042, 5.490}, {64.420, 0.000, 3.363, 0.484}}ms [t=01:26:30.233050][f=-000001] thread=4 tasks=133 {sum,min,max,avg}{exec,wait}time={{725.525, 0.000, 466.052, 5.455}, {63.374, 0.000, 3.169, 0.476}}ms [t=01:26:30.233087][f=-000001] thread=5 tasks=133 {sum,min,max,avg}{exec,wait}time={{730.051, 0.000, 466.046, 5.489}, {54.229, 0.000, 3.169, 0.408}}ms [t=01:26:30.233100][f=-000001] [async=1] threads=6 tasks=8344 {sum,avg}{exec,wait}time={{34946.879, 4.188}, {10892237.000, 1305.398}}ms [t=01:26:30.233114][f=-000001] thread=1 tasks=1669 {sum,min,max,avg}{exec,wait}time={{6759.155, 0.001, 622.073, 4.050}, {2077282.875, 0.739, 4404.311, 1244.627}}ms [t=01:26:30.233148][f=-000001] thread=2 tasks=1669 {sum,min,max,avg}{exec,wait}time={{6867.094, 0.001, 556.999, 4.114}, {2236358.000, 0.139, 4406.249, 1339.939}}ms [t=01:26:30.233163][f=-000001] thread=3 tasks=1668 {sum,min,max,avg}{exec,wait}time={{6938.235, 0.001, 555.915, 4.160}, {2248662.250, 0.021, 4403.840, 1348.119}}ms [t=01:26:30.233176][f=-000001] thread=4 tasks=1669 {sum,min,max,avg}{exec,wait}time={{7539.900, 0.001, 673.781, 4.518}, {2207146.500, 0.312, 4403.819, 1322.437}}ms [t=01:26:30.233197][f=-000001] thread=5 tasks=1669 {sum,min,max,avg}{exec,wait}time={{6842.494, 0.001, 587.645, 4.100}, {2122787.000, 0.463, 4403.835, 1271.892}}ms [t=01:26:30.233207][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=01:26:30.233229][f=-000001] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1) [t=01:26:30.233863][f=-000001] [ThreadPool::SetThreadCount][2] workers=5 [t=01:26:30.233989][f=-000001] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=01:26:30.234287][f=-000001] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=01:26:30.234952][f=-000001] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=01:26:30.234965][f=-000001] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=01:26:30.234989][f=-000001] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=01:26:30.235047][f=-000001] [Threading] Main thread CPU affinity mask set: 0x3f [t=01:26:30.235059][f=-000001] [SpringApp::Reload][2] [t=01:26:30.235084][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Stm\steamapps\common\Zero-K\demos\2024-06-16_19-33-31-292_Nuclear_Winter_v1_105.1.1-2511-g747f18b BAR105.sdfz" (2841 bytes) [t=01:26:30.235191][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=01:26:30.235203][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000240462c4500 [t=01:26:30.238135][f=-000001] All units set to Maneuver [t=01:26:30.240645][f=-000001] Reloading GUI config from file: LuaUI/panel.txt [t=01:26:30.241307][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=01:26:30.272940][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1212370, 0.0} allocedSize{int+, int-, ext}={0, 0, 274676774}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0211} [t=01:26:30.278159][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=01:26:30.278176][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000240caa57610 [t=01:26:30.289998][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13, 0.0} allocedSize{int+, int-, ext}={0, 0, 820}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:26:30.291071][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:26:30.291124][f=-000001] [Game::KillLua][4] dtor=0 [t=01:26:30.291147][f=-000001] [Game::KillLua][5] dtor=0 [t=01:26:30.295120][f=-000001] [SpringApp::Reload][3] [t=01:26:30.295135][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:26:30.314962][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:26:30.314983][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=01:26:30.315046][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000023fa8b29bc0 dev=0000023f77d40030 [t=01:26:30.315153][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000023fa8b29bc0 dev=0000023f77d40030 [t=01:26:30.315164][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000023fa8b29bc0)] [t=01:26:30.315594][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000023f77d40030)] [t=01:26:30.315639][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:26:30.366166][f=-000001] [Sound] [Sound::UpdateThread][6] [t=01:26:30.366497][f=-000001] [SpringApp::Reload][4] [t=01:26:30.366511][f=-000001] [Game::~CGame][1] [t=01:26:30.366539][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=01:26:30.366549][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=01:26:30.366557][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=01:26:30.366566][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=01:26:30.366595][f=-000001] [Game::KillLua][4] dtor=1 [t=01:26:30.366605][f=-000001] [Game::KillLua][5] dtor=1 [t=01:26:30.366751][f=-000001] [Game::KillMisc][1] [t=01:26:30.366760][f=-000001] [Game::KillMisc][2] [t=01:26:30.366939][f=-000001] [Game::KillMisc][3] [t=01:26:30.366947][f=-000001] [Game::KillRendering][1] [t=01:26:30.370169][f=-000001] [~CRectangleOverlapHandler] 1% overlap reduction [t=01:26:30.468628][f=-000001] [3DOParser::Kill] allocated 78 pieces [t=01:26:30.469083][f=-000001] [S3OParser::Kill] allocated 9078 pieces [t=01:26:30.469826][f=-000001] [AssParser::Kill] allocated 2035 pieces [t=01:26:30.502344][f=-000001] [Game::KillInterface][1] [t=01:26:30.503005][f=-000001] [Game::KillInterface][2] [t=01:26:30.503696][f=-000001] [Game::KillSimulation][1] [t=01:26:30.503741][f=-000001] [Game::KillSimulation][2] [t=01:26:30.606684][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/32905891 [t=01:26:30.606714][f=-000001] [Game::KillSimulation][3] [t=01:26:30.608767][f=-000001] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:26:30.608909][f=-000001] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:26:30.608999][f=-000001] [~CPathCache(80x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:26:30.609043][f=-000001] [~CPathCache(80x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:26:30.610075][f=-000001] [~CRectangleOverlapHandler] 1% overlap reduction [t=01:26:30.618352][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=01:26:30.620776][f=-000001] [Game::KillSimulation][4] [t=01:26:31.493541][f=-000001] [CommonDefHandler::KillStatic] 4839 sound-set data items added [t=01:26:31.493596][f=-000001] [Game::~CGame][2] [t=01:26:31.493605][f=-000001] [Game::~CGame][3] [t=01:26:31.493733][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 5909 bytes sent in 106 packets (55.745 bytes/packet) 79048 bytes recv'd in 166 packets (476.193 bytes/packet) {0.089x, 0.013x} relative protocol overhead {up, down} 326 incoming chunks dropped, 21 outgoing chunks resent 28 incoming chunks processed [t=01:26:31.493814][f=-000001] [SpringApp::Reload][5] [t=01:26:31.493862][f=-000001] [SpringApp::Reload][6] [t=01:26:31.493873][f=-000001] [VFS] [SpringVFS::UnMapArchives<this=0000023f67717540>(reload=1)] (#mod=6721 #map=4 #menu=2885) [t=01:26:31.501887][f=-000001] Scanning: D:\Stm\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=01:26:31.502323][f=-000001] Scanning: D:\Stm\steamapps\common\Zero-K\maps [t=01:26:31.502647][f=-000001] Scanning: D:\Stm\steamapps\common\Zero-K\games [t=01:26:31.502774][f=-000001] Scanning: D:\Stm\steamapps\common\Zero-K\packages [t=01:26:31.512098][f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [t=01:26:31.512119][f=-000001] [SpringApp::Reload][7] [t=01:26:31.512245][f=-000001] [SpringApp::Reload][8] [t=01:26:31.512370][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=01:26:31.512598][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=01:26:31.512624][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=01:26:31.512645][f=-000001] [Sound] [Sound::InitThread][1] [t=01:26:31.512689][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=01:26:31.522764][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=01:26:31.522782][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Динамики (9- USB Audio Device)" [t=01:26:31.522793][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Динамики (Steam Streaming Microphone)" [t=01:26:31.522815][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "LG FULL HD (NVIDIA High Definition Audio)" [t=01:26:31.522825][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Динамики (Steam Streaming Speakers)" [t=01:26:31.522834][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=01:26:31.551024][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=01:26:31.552418][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023f77d40030(default) context=0000023f6e64a0d0 numChannels=2 frameSize=8 [t=01:26:31.552438][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=01:26:31.552447][f=-000001] [Sound] Vendor: OpenAL Community [t=01:26:31.552455][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=01:26:31.552463][f=-000001] [Sound] Renderer: OpenAL Soft [t=01:26:31.552496][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=01:26:31.552549][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=01:26:31.552561][f=-000001] [Sound] Devices: [t=01:26:31.559165][f=-000001] [Sound] [OpenAL Soft on Динамики (9- USB Audio Device)] [t=01:26:31.559178][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Microphone)] [t=01:26:31.559188][f=-000001] [Sound] [OpenAL Soft on LG FULL HD (NVIDIA High Definition Audio)] [t=01:26:31.559196][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Speakers)] [t=01:26:31.559206][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=01:26:31.559220][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=01:26:31.559913][f=-000001] [Sound] EFX Enabled: yes [t=01:26:31.559929][f=-000001] [Sound] [Sound::UpdateThread][2] [t=01:26:31.611590][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [t=01:26:31.611784][f=-000001] [SpringApp::Reload][10] [t=01:26:31.611956][f=-000001] [SpringApp::Reload][11] [t=01:26:31.611966][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.6.1" [t=01:26:31.612441][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000023f67717540>(arName="Chobby v1.12.6.1", overwrite=false)] section=3 cached=1 [t=01:26:31.613777][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000023f67717540>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=01:26:31.613914][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000023f67717540>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=01:26:31.614015][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000023f67717540>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=01:26:31.677552][f=-000001] [SpringApp::Reload][12] #script=141 [t=01:26:31.678194][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8464 [t=01:26:31.678219][f=-000001] [LuaSocket] Error: Rule already exists: 149.56.22.68 8464 [t=01:26:31.678698][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8464 using name Min9_05 [t=01:26:31.678729][f=-000001] [SpringApp::Reload][13] reloadCount=6 [t=01:27:17.772047][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=01:27:17.772068][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0) [t=01:27:17.788782][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=01:27:17.788832][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.432, 0.086}, {3.324, 0.665}}ms [t=01:27:17.788847][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.082, 0.082, 0.082, 0.082}, {1.023, 1.023, 1.023, 1.023}}ms [t=01:27:17.788862][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.085, 0.085, 0.085, 0.085}, {0.998, 0.998, 0.998, 0.998}}ms [t=01:27:17.788885][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.096, 0.096, 0.096, 0.096}, {0.012, 0.012, 0.012, 0.012}}ms [t=01:27:17.788900][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.089, 0.089, 0.089, 0.089}, {0.976, 0.976, 0.976, 0.976}}ms [t=01:27:17.788914][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.080, 0.080, 0.080, 0.080}, {0.315, 0.315, 0.315, 0.315}}ms [t=01:27:17.788924][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=01:27:17.788932][f=-000001] [SpringApp::Kill][2] [t=01:27:17.788994][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:27:17.817019][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:27:17.817039][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=01:27:17.817071][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000023f6e64a0d0 dev=0000023f77d40030 [t=01:27:17.817354][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000023f6e64a0d0 dev=0000023f77d40030 [t=01:27:17.817369][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000023f6e64a0d0)] [t=01:27:17.817826][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000023f77d40030)] [t=01:27:17.817881][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:27:17.869583][f=-000001] [Sound] [Sound::UpdateThread][6] [t=01:27:17.872010][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=01:27:17.874302][f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: Удаленный хост принудительно разорвал существующее подключение. Zero-K.exe Information: 0 : Chobby closed connection [t=01:27:18.012106][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 65768098, 0.0} allocedSize{int+, int-, ext}={0, 0, 10061847194}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0059} [t=01:27:18.018372][f=-000001] [SpringApp::Kill][3] [t=01:27:18.018524][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2778 bytes sent in 424 packets (6.552 bytes/packet) 334841 bytes recv'd in 488 packets (686.150 bytes/packet) {0.004x, 0.009x} relative protocol overhead {up, down} 9209 incoming chunks dropped, 1 outgoing chunks resent 0 incoming chunks processed [t=01:27:18.018556][f=-000001] [SpringApp::Kill][4] font=0000023f4905f600 [t=01:27:18.024461][f=-000001] [SpringApp::Kill][5] [t=01:27:18.031306][f=-000001] [SpringApp::Kill][6] [t=01:27:18.031321] [SpringApp::Kill][7] [t=01:27:18.031345] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1160, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:27:18.031382] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2784, 1048576, 1048576}, EBO = {5184, 2097152, 2097152} [t=01:27:18.031394] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=01:27:18.031418] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:27:18.031436] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1172, 65536, 65536}, EBO = {1758, 262144, 262144} [t=01:27:18.031447] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:27:18.031459] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1316, 1048576, 1048576}, EBO = {1974, 2097152, 2097152} [t=01:27:18.031477] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {30748, 1048576, 1048576}, EBO = {46122, 2097152, 2097152} [t=01:27:18.031488] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=01:27:18.031498] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:27:18.031511] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {8, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:27:18.031529] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=01:27:18.031541] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1384, 1048576, 1048576}, EBO = {2076, 2097152, 2097152} [t=01:27:18.056897] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=01:27:18.056918] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=01:27:18.056925] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=01:27:18.056957] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8464 [t=01:27:18.056965] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=01:27:18.056971] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=01:27:18.057586] [VFS] [SpringVFS::DeleteArchives<this=0000023f67717540>] [t=01:27:18.057599] [VFS] [SpringVFS::DeleteArchives<this=0000023f67717540>(section=0)] #archives[section]=0 #files[section]=0 [t=01:27:18.057620] [VFS] [SpringVFS::DeleteArchives<this=0000023f67717540>(section=1)] #archives[section]=0 #files[section]=0 [t=01:27:18.057632] [VFS] [SpringVFS::DeleteArchives<this=0000023f67717540>(section=2)] #archives[section]=4 #files[section]=437 [t=01:27:18.057642] [VFS] archive=D:\Stm\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000023f48524030) [t=01:27:18.057783] [VFS] archive=D:\Stm\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (0000023f48524240) [t=01:27:18.057833] [VFS] archive=D:\Stm\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000023f21ef31c0) [t=01:27:18.057860] [VFS] archive=D:\Stm\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000023f48524ea0) [t=01:27:18.057940] [VFS] [SpringVFS::DeleteArchives<this=0000023f67717540>(section=3)] #archives[section]=0 #files[section]=2885 [t=01:27:18.058068] [VFS] [SpringVFS::DeleteArchives<this=0000023f67717540>(section=4)] #archives[section]=0 #files[section]=0 [t=01:27:18.058099] [VFS] [SpringVFS::DeleteArchives<this=0000023f67717540>(section=5)] #archives[section]=2 #files[section]=0 [t=01:27:18.058120] [VFS] archive=D:\Stm\steamapps\common\Zero-K\games\zk-stable.sdz (0000023f21ee9920) [t=01:27:18.061688] [VFS] archive=D:\Stm\steamapps\common\Zero-K\games\s44_zkc_1_0.sdz (0000023fbf2a7e80) [t=01:27:18.062636] [VFS] [SpringVFS::DeleteArchives<this=0000023f67717540>(section=6)] #archives[section]=3 #files[section]=0 [t=01:27:18.062653] [VFS] archive=D:\Stm\steamapps\common\Zero-K\maps\absolution_2.sd7 (00000240afd77a40) [t=01:27:18.063069] [VFS] archive=D:\Stm\steamapps\common\Zero-K\maps\heartbreak_hill_v4.sd7 (0000023f677a7b00) [t=01:27:18.066543] [VFS] archive=D:\Stm\steamapps\common\Zero-K\maps\Nuclear_Winter_v1.sd7 (00000240afd85730) [t=01:27:18.068836] [VFS] [SpringVFS::DeleteArchives<this=0000023f67717540>(section=7)] #archives[section]=0 #files[section]=0 [t=01:27:18.068857] [VFS] [SpringVFS::DeleteArchives<this=0000023f67717540>(section=8)] #archives[section]=1 #files[section]=0 [t=01:27:18.068888] [VFS] archive=D:\Stm\steamapps\common\Zero-K\games\zkmenu-stable.sdz (0000023f485240e0) [t=01:27:18.070044] [SpringApp::Kill][8] [t=01:27:18.070059] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=01:27:18.070068] [WatchDog::Uninstall][1] hangDetectorThread=00007ff635d804d0 (joinable=1) [t=01:27:18.070075] [WatchDog::Uninstall][2] [t=01:27:18.977477] [WatchDog::Uninstall][3] [t=01:27:18.977493] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
infolog_full.txt (truncated):