ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #109063

Open Chobbyla opened 4 weeks ago

Chobbyla commented 4 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000108] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.016384] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016479] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016512]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016529]   
[t=00:00:00.016535]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016542]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016548]   Use "none" to disable the default log sections.
[t=00:00:00.016561] ============== </Log Sections> ==============

[t=00:00:00.016574] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.016762]   AllowDeferredMapRendering = 1
[t=00:00:00.016774]   AllowDeferredModelRendering = 1
[t=00:00:00.016780]   AnimationMT = 0
[t=00:00:00.016785]   BumpWaterBlurReflection = 1
[t=00:00:00.016790]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016795]   CamFreeScrollSpeed = 50
[t=00:00:00.016800]   CamMode = 1
[t=00:00:00.016805]   CubeTexSizeReflection = 1
[t=00:00:00.016817]   CubeTexSizeSpecular = 1
[t=00:00:00.016825]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016831]   EdgeMoveDynamic = 0
[t=00:00:00.016835]   EdgeMoveWidth = 0.003
[t=00:00:00.016840]   FPSFOV = 90
[t=00:00:00.016845]   FPSScrollSpeed = 50
[t=00:00:00.016849]   FontSize = 18
[t=00:00:00.016854]   FullscreenEdgeMove = 0
[t=00:00:00.016862]   GrassDetail = 0
[t=00:00:00.016866]   GroundDecals = 2
[t=00:00:00.016871]   GroundDetail = 90
[t=00:00:00.016877]   HangTimeout = 30
[t=00:00:00.016885]   HardwareCursor = 1
[t=00:00:00.016893]   InitialNetworkTimeout = 0
[t=00:00:00.016907]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016915]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016921]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016926]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016932]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016940]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016945]   MSAALevel = 1
[t=00:00:00.016949]   MaxParticles = 15000
[t=00:00:00.016958]   MaxSounds = 32
[t=00:00:00.016965]   MaximumTransmissionUnit = 0
[t=00:00:00.016971]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016998]   MiniMapMarker = 0
[t=00:00:00.017003]   MouseDragScrollThreshold = 0
[t=00:00:00.017010]   NetworkLossFactor = 2
[t=00:00:00.017015]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017019]   OverheadScrollSpeed = 50
[t=00:00:00.017024]   ReconnectTimeout = 0
[t=00:00:00.017031]   RotOverheadScrollSpeed = 50
[t=00:00:00.017035]   RotateLogFiles = 1
[t=00:00:00.017042]   ShadowMapSize = 1024
[t=00:00:00.017049]   Shadows = 1
[t=00:00:00.017053]   ShowClock = 0
[t=00:00:00.017058]   SoftParticles = 2
[t=00:00:00.017063]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017071]   UnitIconDist = 151
[t=00:00:00.017075]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017081]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017086]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017092]   UseLuaMemPools = 0
[t=00:00:00.017097]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017130]   VFSCacheArchiveFiles = 0
[t=00:00:00.017139]   Water = 4
[t=00:00:00.017143]   WindowBorderless = 1
[t=00:00:00.017147]   WindowPosY = 0
[t=00:00:00.017152]   WindowedEdgeMove = 0
[t=00:00:00.017157]   XResolutionWindowed = 1920
[t=00:00:00.017164]   YResolutionWindowed = 1080
[t=00:00:00.017169]   snd_volmaster = 27
[t=00:00:00.017179] ============== </User Config> ==============

[t=00:00:00.017187] ============== <User System> ==============
[t=00:00:00.017197]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.017207]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.017215]        Compiler Version: gcc-13.2.0
[t=00:00:00.017252]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.017300]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.017310]        Binary Word Size: 64-bit (native)
[t=00:00:00.017315]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.017325]      Physical CPU Cores: 6
[t=00:00:00.017331]       Logical CPU Cores: 12
[t=00:00:00.017336] ============== </User System> ==============

[t=00:00:00.017343] Run: thread affinity fff
[t=00:00:00.017482] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.017490]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.017494]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.017498]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.017502]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.018734] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.018756] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.027969] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.049781]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.049797]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.049804]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.049811]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.049815]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.049837]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.049842]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.049847]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.049851]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.049859]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.049888]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.049892]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.049897]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.049905]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.049909]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.049914]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.049924]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.049932]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.049937]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.049943]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.049948]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.049954]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.049959]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.049963]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.049968]         [123] 800x600x24bpp@144Hz
[t=00:00:00.049973]         [130] 720x576x24bpp@144Hz
[t=00:00:00.049983]         [135] 720x480x24bpp@144Hz
[t=00:00:00.049989]         [141] 640x480x24bpp@144Hz
[t=00:00:00.057827]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.057844]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.057850]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.057854]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.057859]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.057863]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.057870]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.057875]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.057895]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.057900]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.057904]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.057909]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.057917]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.057922]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.057926]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.057930]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.057935]         [31] 800x600x24bpp@144Hz
[t=00:00:00.057939]         [33] 640x480x24bpp@144Hz
[t=00:00:00.057944]         [35] 640x400x24bpp@144Hz
[t=00:00:00.307282] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.307915] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.307940] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.347570] [GR::LogVersionInfo]
[t=00:00:00.347592]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.347619]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.347627]     GL vendor   : NVIDIA Corporation
[t=00:00:00.347635]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.347642]     GLSL version: 4.60 NVIDIA
[t=00:00:00.347649]     GLEW version: 2.1.0
[t=00:00:00.347656]     GPU memory  : 6144MB (total) / 4581MB (available)
[t=00:00:00.347676]     SDL swap-int: 1
[t=00:00:00.347685]     SDL driver  : windows
[t=00:00:00.347690]     
[t=00:00:00.347696]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.347709]     GLSL shader support       : 1
[t=00:00:00.347721]     GL4 support               : 1
[t=00:00:00.347728]     FBO extension support     : 1
[t=00:00:00.347742]     NVX GPU mem-info support  : 1
[t=00:00:00.347755]     ATI GPU mem-info support  : 0
[t=00:00:00.347769]     Texture clamping to edge  : 1
[t=00:00:00.347778]     NPOT-texture support      : 1 (1)
[t=00:00:00.347788]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.347811]     texture query-LOD support : 1 (1)
[t=00:00:00.347823]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.347837]     Z-buffer depth            : 32 (-)
[t=00:00:00.347854]     primitive-restart support : 1 (1)
[t=00:00:00.347861]     clip-space control support: 1 (1)
[t=00:00:00.347869]     seamless cube-map support : 1 (1)
[t=00:00:00.347875]     frag-depth layout support : 1 (1)
[t=00:00:00.347882]     persistent maps support   : 1 (1)
[t=00:00:00.347888]     explicit attribs location : 1 (1)
[t=00:00:00.347914]     multi draw indirect       : 1 (-)
[t=00:00:00.347923]     array textures            : 1 (-)
[t=00:00:00.347935]     buffer copy support       : 1 (-)
[t=00:00:00.347960]     indirect draw             : 1 (-)
[t=00:00:00.347965]     base instance             : 1 (-)
[t=00:00:00.347969]     
[t=00:00:00.347974]     max. FBO samples              : 32
[t=00:00:00.347980]     max. FS/program texture slots : 32/192
[t=00:00:00.347985]     max. texture size             : 32768
[t=00:00:00.347993]     max. texture anisotropy level : 16.000000
[t=00:00:00.348005]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.348012]     max. draw-buffers             : 8
[t=00:00:00.348026]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.348037]     max. uniform buffer-bindings  : 84
[t=00:00:00.348044]     max. uniform block-size       : 64KB
[t=00:00:00.348053]     max. storage buffer-bindings  : 96
[t=00:00:00.348062]     max. storage block-size       : 2047MB
[t=00:00:00.348070]     
[t=00:00:00.348076]     enable AMD-hacks : 0
[t=00:00:00.348084]     compress MIP-maps: 0
[t=00:00:00.348181]     Number of compressed texture formats: 23
[t=00:00:00.348225]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.348306] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.348915] [GR::UpdateGLConfigs]
[t=00:00:00.349216] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.349252] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.349284] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.349303] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.349314] [GR::InitGLState]
[t=00:00:00.349469] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.458934] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.462159] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.462682] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.467511] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.467532] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.467938] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.468922] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.468966] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.469027] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.469137] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.487479] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.488055] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.490992] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.491356] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.529993] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms
[t=00:00:00.530014] [VFS] [SpringVFS::ReserveArchives<this=00000257d4123890>]
[t=00:00:00.530336] [VFS] [SpringVFS::AddArchive<this=00000257d4123890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.532448] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000257d4123890 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.532467] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.612697] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.613078] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.613325] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.613411] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.613722] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.613844] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.613865] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.613909] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.614573][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.614683][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.614874][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.614903][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.614912][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.614976][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.632127][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.632175][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.632187][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.632235][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.644241][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.646242][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000257d41f56c0(default) context=00000257d42409e0  numChannels=2 frameSize=8
[t=00:00:00.646267][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.646276][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.646283][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.646351][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.646382][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.646426][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.646439][f=-000001] [Sound]   Devices:
[t=00:00:00.649751][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.649770][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.649784][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.649809][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.650585][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.650602][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.727594][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 653221 MB
[t=00:00:00.729288][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.731782][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8491
[t=00:00:00.733427][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8491 using name LogicDaemon
[t=00:00:00.970590][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Scaryland v1.02" (loaded=0 cached=0)
[t=00:00:00.971273][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257d4123890>(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0
[t=00:00:00.972758][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257d4123890>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.975017][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0)
[t=00:00:01.035756][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257d4123890>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0
[t=00:00:01.036660][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257d4123890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.036860][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257d4123890>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.039172][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000257d4123890>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:01.084980][f=-000001] [CAS::GASCB] Archive file="scaryland_v1.02.sd7" cs="3db466f0333ba528f08294ce7a36b52bbc3d438054e493d3bacad3908f05d2aa4b6fe2e5095bd6c38f8b161639621e9d593a05a398c2024d93612f9e64c36dd2"
[t=00:00:01.085110][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.085184][f=-000001] Warning: [PreGame::GameDataReceived] Archive Scaryland v1.02 (checksum ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.143495][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.143634][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.143722][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.933694][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.933769][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:19.443570][f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[t=00:00:19.443738][f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[t=00:00:19.445245][f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[t=00:00:19.445455][f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[t=00:00:19.445666][f=-000001] Loaded widget:  EndGame APM stats   <api_apm_stats.lua>
[t=00:00:19.447977][f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[t=00:00:19.448508][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:19.448731][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:19.448892][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:19.449049][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:19.449244][f=-000001] Initialize
[t=00:00:19.449430][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:19.449601][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:19.449796][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:19.450010][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:19.450210][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:19.450997][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:19.451409][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:19.451639][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:19.452591][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:19.465504][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:19.466885][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:19.484466][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:19.485302][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:19.485861][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:19.486092][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:19.486347][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:19.486650][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:19.486988][f=-000001] EndGame Graph disabled
[t=00:00:19.501722][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:19.502002][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:19.502240][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:19.503440][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:19.520726][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:19.521178][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:19.521446][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:19.521615][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:19.521883][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:19.525839][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:19.542060][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:19.542389][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:19.542683][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:19.542874][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:19.545946][f=-000001] Input grabbing is enabled!
[t=00:00:19.546008][f=-000001] Input grabbing is enabled!
[t=00:00:19.546104][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:19.553140][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:19.553516][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:19.553850][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:19.554257][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:19.554489][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:19.554748][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:19.554941][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:19.555129][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:19.555320][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:19.555567][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:19.555834][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:19.556004][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:19.556168][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:19.556338][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:19.556530][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:19.556711][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:19.557040][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:19.557393][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:19.557599][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:19.564722][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:19.565201][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:19.565433][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:19.570414][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:19.570850][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:19.571123][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:19.571380][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:19.571620][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:19.571874][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:19.572428][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:19.572626][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:19.573045][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:19.573380][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:19.573669][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:19.574013][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:19.574251][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:19.577492][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:19.577859][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:19.578091][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:19.578549][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:19.578776][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:19.579043][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:19.579275][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:19.580339][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:19.580665][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:19.581911][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:19.582355][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:19.583368][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:19.583828][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:19.584598][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:19.604749][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:19.605169][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:19.720240][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:19.720869][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:19.721595][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:19.721831][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:19.722075][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:19.725428][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:19.726454][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:19.726697][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:19.727061][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:19.727381][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:19.727631][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:19.729348][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:19.729825][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:19.730198][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:19.730456][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:19.730765][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:19.730780][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:19.730789][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:19.730886][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:19.731139][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:19.731386][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:19.731655][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:19.732537][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:19.732732][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:19.732972][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:19.734001][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:19.734286][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:19.734792][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:19.735034][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:19.735331][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:19.735717][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:19.735962][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:19.736395][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:19.736658][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:19.737014][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:19.737527][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:19.737841][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:19.738151][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:19.738400][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:19.738759][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:19.744790][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:19.750584][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:19.751277][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:19.751720][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:19.753308][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:19.753593][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:19.753932][f=-000001] Mex Placement Initialised with 28 spots.
[t=00:00:19.755602][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:19.758414][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:19.758788][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:19.759371][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:19.760632][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:19.761507][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:19.761915][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:19.762164][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:19.769104][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:19.770510][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:19.772685][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:19.772931][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:19.773144][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:19.775106][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:19.781850][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:19.782657][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:19.782963][f=-000001] SetSunLighting
[t=00:00:19.783415][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:19.791765][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:19.795300][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:19.796364][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:19.799728][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:19.800245][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:19.800578][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:19.800800][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:19.800827][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:19.801065][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:19.805749][f=-000001] Writing last game win data
[t=00:00:19.814753][f=-000001] LuaUI v0.3
[t=00:00:19.949913][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:19.950272][f=-000001] [s11n] Loading s11n file...
[t=00:00:19.950427][f=-000001] [s11n] Parsing model...
[t=00:00:19.952204][f=-000001] [s11n] Populating game world...
[t=00:00:19.962065][f=-000001] [s11n] s11n loading complete.
[t=00:00:19.962393][f=-000001] Running Springboard Feature Fixer, 56, 106
[t=00:00:20.070008][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:20.070098][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:20.070679][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:20.070694][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:20.070702][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:20.088228][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15057, 0.0} allocedSize{int+, int-, ext}={0, 0, 2368859}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0466}
[t=00:00:20.840961][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:21.192082][f=-000001] GameID: dc8270668e28af7fc13324d738fa18f4
[t=00:00:21.192496][f=-000001] Connection attempt from LogicDaemon
[t=00:00:21.192510][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:21.192807][f=-000001]  -> Connection established (given id 0)
[t=00:00:21.192820][f=-000001] > <LogicDaemon>!type Coop
[t=00:00:21.192881][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768"
[t=00:00:21.192911][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:21.192951][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1a95ea07cbc260457a96af1debcc021a0a6eda460c5cd8dec922b30fb0c7a3791f50be0f828600d58f5aa9c7a521d0d15047bc940bf67778c2f9e41538512373]"
[t=00:00:21.192972][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd386321b44e18d6e1ba0454ef1ad5f238f54f4abd0b95f0b4d8e4c350c6de47860e7e740dd044cab6f5a280cec360acd9b5b74edb4c2d0468822b1ef2b6458a]"
[t=00:00:21.330295][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:21.385408][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000257eec13c70,000002584270a640}][locale="C"]"
[t=00:00:21.385466][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:21.385482][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2
[t=00:00:40.685896][f=-000001] [QuitAction] user exited to system
[t=00:00:40.737056][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:40.737076][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:40.767171][f=-000001]  [async=0] threads=6 tasks=1410 {sum,avg}{exec,wait}time={{1127.310, 0.800}, {3550.718, 2.518}}ms
[t=00:00:40.767193][f=-000001]      thread=1 tasks=282 {sum,min,max,avg}{exec,wait}time={{234.507, 0.000, 60.284, 0.832}, {771.382, 0.000, 15.180, 2.735}}ms
[t=00:00:40.767207][f=-000001]      thread=2 tasks=282 {sum,min,max,avg}{exec,wait}time={{219.461, 0.000, 57.229, 0.778}, {569.345, 0.000, 14.172, 2.019}}ms
[t=00:00:40.767222][f=-000001]      thread=3 tasks=282 {sum,min,max,avg}{exec,wait}time={{212.240, 0.000, 56.785, 0.753}, {543.695, 0.000, 14.170, 1.928}}ms
[t=00:00:40.767236][f=-000001]      thread=4 tasks=282 {sum,min,max,avg}{exec,wait}time={{227.670, 0.000, 62.880, 0.807}, {938.007, 0.000, 16.542, 3.326}}ms
[t=00:00:40.767247][f=-000001]      thread=5 tasks=282 {sum,min,max,avg}{exec,wait}time={{233.433, 0.000, 65.023, 0.828}, {728.289, 0.000, 14.167, 2.583}}ms
[t=00:00:40.767257][f=-000001]  [async=1] threads=6 tasks=10453 {sum,avg}{exec,wait}time={{48363.234, 4.627}, {18666674.000, 1785.772}}ms
[t=00:00:40.767276][f=-000001]      thread=1 tasks=2091 {sum,min,max,avg}{exec,wait}time={{9738.421, 0.000, 686.584, 4.657}, {3681437.500, 0.107, 5269.891, 1760.611}}ms
[t=00:00:40.767290][f=-000001]      thread=2 tasks=2092 {sum,min,max,avg}{exec,wait}time={{9967.214, 0.001, 709.059, 4.764}, {4041497.000, 0.232, 5266.685, 1931.882}}ms
[t=00:00:40.767306][f=-000001]      thread=3 tasks=2090 {sum,min,max,avg}{exec,wait}time={{9760.523, 0.000, 693.867, 4.670}, {3747994.500, 0.433, 5269.981, 1793.299}}ms
[t=00:00:40.767324][f=-000001]      thread=4 tasks=2090 {sum,min,max,avg}{exec,wait}time={{9592.989, 0.001, 759.828, 4.590}, {3599920.500, 0.569, 5269.884, 1722.450}}ms
[t=00:00:40.767338][f=-000001]      thread=5 tasks=2090 {sum,min,max,avg}{exec,wait}time={{9304.087, 0.000, 759.293, 4.452}, {3595824.750, 0.692, 5269.882, 1720.490}}ms
[t=00:00:40.767347][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:40.767354][f=-000001] [SpringApp::Kill][2]
[t=00:00:40.767399][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:40.767412][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002586a8cac40
[t=00:00:40.767450][f=-000001] Start widgetHandler:Shutdown
[t=00:00:40.770586][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:40.772264][f=-000001] Writing last game win data
[t=00:00:40.780969][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:40.780999][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:40.781020][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:40.781046][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:40.781065][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:40.783494][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:40.783656][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:40.785106][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:40.785129][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:40.785140][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:40.787780][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:40.787813][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:40.789043][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:40.789063][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:40.789086][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:40.789095][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:40.789111][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:40.789120][f=-000001] Shutdown Widget - HealthBars
[t=00:00:40.790756][f=-000001] Shutdown Widget - Noises
[t=00:00:40.790819][f=-000001] Shutdown Widget - Attrition Counter
[t=00:00:40.791094][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:40.791111][f=-000001] Shutdown Widget - BuildETA
[t=00:00:40.791142][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:00:40.791198][f=-000001] Shutdown Widget - External VR Grid
[t=00:00:40.791208][f=-000001] Shutdown Widget - Win Counter
[t=00:00:40.791219][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:40.792542][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:40.792559][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:40.792569][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:00:40.792580][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:40.792594][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:40.792608][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:40.792726][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:40.792745][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:40.792772][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:40.792787][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:40.792803][f=-000001] Shutdown Widget - Darkening
[t=00:00:40.792823][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:40.792834][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:40.792844][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:40.792856][f=-000001] Shutdown Widget - Grab Input
[t=00:00:40.795422][f=-000001] Input grabbing is disabled!
[t=00:00:40.795457][f=-000001] Shutdown Widget - Context Menu
[t=00:00:40.795467][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:40.795479][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:40.795498][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:40.795511][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:40.795522][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:40.795537][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:40.795556][f=-000001] Shutdown Widget - Transport AI
[t=00:00:40.795582][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:40.795599][f=-000001] Shutdown Widget - Spotter
[t=00:00:40.795609][f=-000001] Shutdown Widget - Selection Send
[t=00:00:40.795619][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:40.795630][f=-000001] Shutdown Widget - TeamPlatter
[t=00:00:40.796131][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:40.796237][f=-000001] Shutdown Widget - Global Build Command
[t=00:00:40.796265][f=-000001] Shutdown Widget - LupsManager
[t=00:00:40.796283][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:40.796296][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:40.796307][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:40.796799][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:40.796817][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:40.796827][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:40.796835][f=-000001] Shutdown Widget - Lups
[t=00:00:40.796914][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:40.796929][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:40.797049][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:40.797067][f=-000001] Shutdown Widget - Select Keys
[t=00:00:40.797087][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:40.797107][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:40.797301][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:40.797336][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:40.797356][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:40.797377][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:40.797391][f=-000001] End widgetHandler:Shutdown
[t=00:00:40.858520][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3437756, 0.0} allocedSize{int+, int-, ext}={0, 0, 887987210}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0367}
[t=00:00:40.858805][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000002584270a640
[t=00:00:40.866674][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:40.866756][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:40.866799][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000257eec13c70
[t=00:00:40.866848][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:40.866864][f=-000001] Shutdown - StartSetup
[t=00:00:40.866875][f=-000001] Shutdown - UnitMorph
[t=00:00:40.866885][f=-000001] Shutdown - Carrier Drones
[t=00:00:40.866895][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:40.866907][f=-000001] Shutdown - Modular Comm Info
[t=00:00:40.866921][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:40.866933][f=-000001] Shutdown - UnitCloakShield
[t=00:00:40.866944][f=-000001] Shutdown - Starlight Handler
[t=00:00:40.866957][f=-000001] End gadgetHandler:Shutdown
[t=00:00:40.883733][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:40.883766][f=-000001] Shutdown - Teleport Throw
[t=00:00:40.883782][f=-000001] Shutdown - UnitMorph
[t=00:00:40.883801][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:40.883850][f=-000001] Shutdown - Missile fired callins
[t=00:00:40.883891][f=-000001] Shutdown - Modular Comm Info
[t=00:00:40.883907][f=-000001] Shutdown - Retreat Command
[t=00:00:40.883923][f=-000001] Shutdown - Shockwaves
[t=00:00:40.883938][f=-000001] Shutdown - Unit tint API
[t=00:00:40.883952][f=-000001] Shutdown - Unit glow API
[t=00:00:40.883962][f=-000001] Shutdown - UnitCloakShield
[t=00:00:40.883986][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:40.883999][f=-000001] Shutdown - Lups
[t=00:00:40.884066][f=-000001] Shutdown - Lups Shield
[t=00:00:40.884091][f=-000001] End gadgetHandler:Shutdown
[t=00:00:40.894440][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0968}
[t=00:00:40.894596][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:40.894674][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:40.894686][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:40.914009][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-17_18-39-30-821_Scaryland v1_105.1.1-2511-g747f18b BAR105.sdfz" (12938 bytes)
[t=00:00:40.914129][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:40.958243][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:40.958263][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:40.958299][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000257d42409e0 dev=00000257d41f56c0
[t=00:00:40.958438][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000257d42409e0 dev=00000257d41f56c0
[t=00:00:40.958451][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000257d42409e0)]
[t=00:00:40.960466][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000257d41f56c0)]
[t=00:00:40.960531][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:40.985771][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:40.986307][f=-000001] [Game::~CGame][1]
[t=00:00:40.986325][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:40.986333][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:40.986342][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:40.986348][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:40.986399][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:40.986418][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:40.986572][f=-000001] [Game::KillMisc][1]
[t=00:00:40.986581][f=-000001] [Game::KillMisc][2]
[t=00:00:40.986904][f=-000001] [Game::KillMisc][3]
[t=00:00:40.987016][f=-000001] [Game::KillRendering][1]
[t=00:00:40.995573][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:41.011179][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:41.011341][f=-000001] [S3OParser::Kill] allocated 5529 pieces
[t=00:00:41.011825][f=-000001] [AssParser::Kill] allocated 713 pieces
[t=00:00:41.069184][f=-000001] [Game::KillInterface][1]
[t=00:00:41.069366][f=-000001] [Game::KillInterface][2]
[t=00:00:41.069711][f=-000001] [Game::KillSimulation][1]
[t=00:00:41.069775][f=-000001] [Game::KillSimulation][2]
[t=00:00:41.078974][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/1008
[t=00:00:41.079014][f=-000001] [Game::KillSimulation][3]
[t=00:00:41.081293][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:41.081540][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:41.081639][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:41.081720][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:41.082013][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:41.084686][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:41.093028][f=-000001] [Game::KillSimulation][4]
[t=00:00:41.132470][f=-000001] [CommonDefHandler::KillStatic] 3886 sound-set data items added
[t=00:00:41.132520][f=-000001] [Game::~CGame][2]
[t=00:00:41.132538][f=-000001] [Game::~CGame][3]
[t=00:00:41.132937][f=-000001] [SpringApp::Kill][3]
[t=00:00:41.133363][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    11623 bytes sent   in 399 packets (29.130 bytes/packet)
    92146 bytes recv'd in 593 packets (155.390 bytes/packet)
    {0.037x, 0.039x} relative protocol overhead {up, down}
    522 incoming chunks dropped, 175 outgoing chunks resent
    56 incoming chunks processed

[t=00:00:41.133479][f=-000001] [SpringApp::Kill][4] font=000002579707d040
[t=00:00:41.136737][f=-000001] [SpringApp::Kill][5]
[t=00:00:41.140600][f=-000001] [SpringApp::Kill][6]
[t=00:00:41.140623] [SpringApp::Kill][7]
[t=00:00:41.141369] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:41.141385] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:41.141395] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:41.141411] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:41.141424] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:41.141433] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:41.141445] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:41.141460] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:41.141471] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:41.141481] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:41.141493] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:41.141506] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:00:41.141516] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:41.244661] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:41.244680] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:41.244687] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:41.244692] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8491
[t=00:00:41.244698] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:41.255223] [VFS] [SpringVFS::DeleteArchives<this=00000257d4123890>]
[t=00:00:41.255243] [VFS] [SpringVFS::DeleteArchives<this=00000257d4123890>(section=0)] #archives[section]=2 #files[section]=8281
[t=00:00:41.255280] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000257d42b6960)
[t=00:00:41.257409] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (00000257d42b5a40)
[t=00:00:41.257857] [VFS] [SpringVFS::DeleteArchives<this=00000257d4123890>(section=1)] #archives[section]=1 #files[section]=142
[t=00:00:41.257873] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Scaryland_V1.02.sd7 (00000257d41b7500)
[t=00:00:41.261325] [VFS] [SpringVFS::DeleteArchives<this=00000257d4123890>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:41.261342] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000257d42b5af0)
[t=00:00:41.261388] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000257d42b66a0)
[t=00:00:41.261460] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000257d42b5360)
[t=00:00:41.261561] [VFS] [SpringVFS::DeleteArchives<this=00000257d4123890>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:41.261574] [VFS] [SpringVFS::DeleteArchives<this=00000257d4123890>(section=4)] #archives[section]=0 #files[section]=8191
[t=00:00:41.261607] [VFS] [SpringVFS::DeleteArchives<this=00000257d4123890>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:41.261618] [VFS] [SpringVFS::DeleteArchives<this=00000257d4123890>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:41.261630] [VFS] [SpringVFS::DeleteArchives<this=00000257d4123890>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:41.261639] [VFS] [SpringVFS::DeleteArchives<this=00000257d4123890>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:41.262042] [SpringApp::Kill][8]
[t=00:00:41.262053] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:41.262060] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b35204d0 (joinable=1)
[t=00:00:41.262065] [WatchDog::Uninstall][2]
[t=00:00:42.069103] [WatchDog::Uninstall][3]
[t=00:00:42.069118] [SpringApp::Kill][9]