ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #109064

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.000145] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.017144] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017186] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017210]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017224]   
[t=00:00:00.017229]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017235]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017241]   Use "none" to disable the default log sections.
[t=00:00:00.017250] ============== </Log Sections> ==============

[t=00:00:00.017258] ============== <User Config> ==============
[t=00:00:00.017359]   AllowDeferredMapRendering = 1
[t=00:00:00.017368]   AllowDeferredModelRendering = 1
[t=00:00:00.017373]   AnimationMT = 0
[t=00:00:00.017378]   BumpWaterBlurReflection = 1
[t=00:00:00.017383]   BumpWaterTexSizeReflection = 128
[t=00:00:00.017388]   CamFreeScrollSpeed = 50
[t=00:00:00.017393]   CamMode = 1
[t=00:00:00.017398]   CubeTexSizeReflection = 1
[t=00:00:00.017407]   CubeTexSizeSpecular = 1
[t=00:00:00.017414]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.017419]   EdgeMoveDynamic = 0
[t=00:00:00.017423]   EdgeMoveWidth = 0.003
[t=00:00:00.017428]   FPSFOV = 90
[t=00:00:00.017432]   FPSScrollSpeed = 50
[t=00:00:00.017439]   FontSize = 18
[t=00:00:00.017443]   FullscreenEdgeMove = 0
[t=00:00:00.017447]   GrassDetail = 0
[t=00:00:00.017452]   GroundDecals = 2
[t=00:00:00.017456]   GroundDetail = 90
[t=00:00:00.017462]   HangTimeout = 30
[t=00:00:00.017470]   HardwareCursor = 1
[t=00:00:00.017475]   InitialNetworkTimeout = 0
[t=00:00:00.017483]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.017488]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.017493]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.017500]   LinkOutgoingBandwidth = 262144
[t=00:00:00.017505]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.017511]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.017515]   MSAALevel = 1
[t=00:00:00.017520]   MaxParticles = 15000
[t=00:00:00.017528]   MaxSounds = 32
[t=00:00:00.017535]   MaximumTransmissionUnit = 0
[t=00:00:00.017540]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.017544]   MiniMapMarker = 0
[t=00:00:00.017555]   MouseDragScrollThreshold = 0
[t=00:00:00.017563]   NetworkLossFactor = 2
[t=00:00:00.017568]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017573]   OverheadScrollSpeed = 50
[t=00:00:00.017577]   ReconnectTimeout = 0
[t=00:00:00.017582]   RotOverheadScrollSpeed = 50
[t=00:00:00.017586]   RotateLogFiles = 1
[t=00:00:00.017596]   ShadowMapSize = 1024
[t=00:00:00.017606]   Shadows = 1
[t=00:00:00.017612]   ShowClock = 0
[t=00:00:00.017618]   SoftParticles = 2
[t=00:00:00.017624]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017630]   UnitIconDist = 151
[t=00:00:00.017645]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017654]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017661]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017670]   UseLuaMemPools = 0
[t=00:00:00.017681]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017719]   VFSCacheArchiveFiles = 0
[t=00:00:00.017730]   Water = 4
[t=00:00:00.017736]   WindowBorderless = 1
[t=00:00:00.017742]   WindowPosY = 0
[t=00:00:00.017748]   WindowedEdgeMove = 0
[t=00:00:00.017757]   XResolutionWindowed = 1920
[t=00:00:00.017764]   YResolutionWindowed = 1080
[t=00:00:00.017773]   snd_volmaster = 27
[t=00:00:00.017792] ============== </User Config> ==============

[t=00:00:00.017803] ============== <User System> ==============
[t=00:00:00.017819]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.017834]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.017851]        Compiler Version: gcc-13.2.0
[t=00:00:00.017901]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.017960]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.017972]        Binary Word Size: 64-bit (native)
[t=00:00:00.017979]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.017992]      Physical CPU Cores: 6
[t=00:00:00.018002]       Logical CPU Cores: 12
[t=00:00:00.018009] ============== </User System> ==============

[t=00:00:00.018020] Run: thread affinity fff
[t=00:00:00.018255] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018265]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018270]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018293]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018298]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.019876] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019905] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.025983] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.043012]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.043031]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.043037]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.043044]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.043049]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.043071]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.043077]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.043082]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.043086]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.043092]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.043096]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.043101]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.043105]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.043112]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.043117]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.043122]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.043132]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.043138]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.043143]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.043148]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.043152]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.043157]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.043162]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.043167]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.043171]         [123] 800x600x24bpp@144Hz
[t=00:00:00.043176]         [130] 720x576x24bpp@144Hz
[t=00:00:00.043184]         [135] 720x480x24bpp@144Hz
[t=00:00:00.043192]         [141] 640x480x24bpp@144Hz
[t=00:00:00.049105]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.049122]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.049127]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.049132]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.049137]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.049141]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.049147]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.049152]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.049195]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.049200]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.049204]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.049208]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.049216]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.049220]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.049225]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.049230]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.049235]         [31] 800x600x24bpp@144Hz
[t=00:00:00.049240]         [33] 640x480x24bpp@144Hz
[t=00:00:00.049244]         [35] 640x400x24bpp@144Hz
[t=00:00:00.275126] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.276273] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.276333] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.301273] [GR::LogVersionInfo]
[t=00:00:00.301291]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.301318]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.301324]     GL vendor   : NVIDIA Corporation
[t=00:00:00.301329]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.301334]     GLSL version: 4.60 NVIDIA
[t=00:00:00.301339]     GLEW version: 2.1.0
[t=00:00:00.301344]     GPU memory  : 6144MB (total) / 4732MB (available)
[t=00:00:00.301366]     SDL swap-int: 1
[t=00:00:00.301378]     SDL driver  : windows
[t=00:00:00.301382]     
[t=00:00:00.301387]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.301401]     GLSL shader support       : 1
[t=00:00:00.301412]     GL4 support               : 1
[t=00:00:00.301418]     FBO extension support     : 1
[t=00:00:00.301434]     NVX GPU mem-info support  : 1
[t=00:00:00.301446]     ATI GPU mem-info support  : 0
[t=00:00:00.301460]     Texture clamping to edge  : 1
[t=00:00:00.301470]     NPOT-texture support      : 1 (1)
[t=00:00:00.301480]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.301489]     texture query-LOD support : 1 (1)
[t=00:00:00.301497]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.301520]     Z-buffer depth            : 32 (-)
[t=00:00:00.301534]     primitive-restart support : 1 (1)
[t=00:00:00.301545]     clip-space control support: 1 (1)
[t=00:00:00.301552]     seamless cube-map support : 1 (1)
[t=00:00:00.301559]     frag-depth layout support : 1 (1)
[t=00:00:00.301566]     persistent maps support   : 1 (1)
[t=00:00:00.301573]     explicit attribs location : 1 (1)
[t=00:00:00.301581]     multi draw indirect       : 1 (-)
[t=00:00:00.301589]     array textures            : 1 (-)
[t=00:00:00.301603]     buffer copy support       : 1 (-)
[t=00:00:00.301615]     indirect draw             : 1 (-)
[t=00:00:00.301622]     base instance             : 1 (-)
[t=00:00:00.301626]     
[t=00:00:00.301630]     max. FBO samples              : 32
[t=00:00:00.301635]     max. FS/program texture slots : 32/192
[t=00:00:00.301640]     max. texture size             : 32768
[t=00:00:00.301650]     max. texture anisotropy level : 16.000000
[t=00:00:00.301654]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.301659]     max. draw-buffers             : 8
[t=00:00:00.301670]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.301680]     max. uniform buffer-bindings  : 84
[t=00:00:00.301686]     max. uniform block-size       : 64KB
[t=00:00:00.301692]     max. storage buffer-bindings  : 96
[t=00:00:00.301698]     max. storage block-size       : 2047MB
[t=00:00:00.301703]     
[t=00:00:00.301708]     enable AMD-hacks : 0
[t=00:00:00.301714]     compress MIP-maps: 0
[t=00:00:00.301772]     Number of compressed texture formats: 23
[t=00:00:00.301810]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.301861] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.302106] [GR::UpdateGLConfigs]
[t=00:00:00.302180] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.302193] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.302209] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.302221] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.302229] [GR::InitGLState]
[t=00:00:00.302310] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.392836] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.395322] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.395819] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.402319] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.402352] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.402779] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.403740] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.403756] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.403842] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.403911] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.428915] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.429479] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.432065] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.432385] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.472184] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms
[t=00:00:00.472204] [VFS] [SpringVFS::ReserveArchives<this=0000016c6a95ca50>]
[t=00:00:00.472490] [VFS] [SpringVFS::AddArchive<this=0000016c6a95ca50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.474685] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016c6a95ca50 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.474726] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.538845] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.539292] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.539515] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.539728] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.540603] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.543640] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.565792] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.565859] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.566372][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.566496][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.566711][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.566736][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.566747][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.566791][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.581990][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.582019][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.582033][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.582098][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.593710][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.595768][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000016c6aa96fc0(default) context=0000016c4ee9e790  numChannels=2 frameSize=8
[t=00:00:00.595792][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.595813][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.595823][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.595888][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.595938][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.595987][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.595999][f=-000001] [Sound]   Devices:
[t=00:00:00.599467][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.599489][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.599503][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.599532][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.600386][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.600403][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.672488][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 652901 MB
[t=00:00:00.674119][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.674854][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8491
[t=00:00:00.675926][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8491 using name LogicDaemon
[t=00:00:00.927314][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Snowbound v1.1" (loaded=0 cached=0)
[t=00:00:00.928554][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c6a95ca50>(arName="Snowbound v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.931769][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c6a95ca50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.932856][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0)
[t=00:00:00.994557][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c6a95ca50>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0
[t=00:00:00.995626][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c6a95ca50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.995817][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c6a95ca50>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.997533][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c6a95ca50>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:01.043321][f=-000001] [CAS::GASCB] Archive file="snowbound_v1.1.sd7" cs="0230a2b2fe217881321ab4f69f93eb1a464f5583d445e720fa26e7d0d002d214b502d31b347bfd51bb5d0d7684ea2d4b70a5de754a8460ca2aea88ae2caa0328"
[t=00:00:01.043455][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.043521][f=-000001] Warning: [PreGame::GameDataReceived] Archive Snowbound v1.1 (checksum c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.102587][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.102756][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.102886][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.103033][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.103086][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:12.764652][f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[t=00:00:12.811450][f=-000001] selectedUnitsShader GL4,  recompiled in , 43, ms at, 0, success, true
[t=00:00:12.812243][f=-000001] Loaded widget:  Selected Units GL4 2  <gui_selectedunits_gl4.lua>
[t=00:00:12.849385][f=-000001] Loaded widget:  Outline Shader GL4  <gfx_outline_shader_gl4.lua>
[t=00:00:12.850824][f=-000001] Loaded widget:  External VR Grid    <map_external_grid.lua>
[t=00:00:12.851207][f=-000001] Loaded widget:  Auto Patrol Nanos v2  <unit_auto_patrol_nanos_v2.lua>
[t=00:00:12.853440][f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[t=00:00:12.853866][f=-000001] Loaded widget:  EndGame APM stats   <api_apm_stats.lua>
[t=00:00:12.854185][f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[t=00:00:12.855539][f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[t=00:00:12.855837][f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[t=00:00:12.856149][f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[t=00:00:12.856486][f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[t=00:00:12.856897][f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[t=00:00:12.857672][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:12.858051][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:12.858249][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:12.858546][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:12.858717][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:12.859202][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:12.859392][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:12.859691][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:12.863491][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:12.863859][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:12.864351][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:12.864789][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:12.865119][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:12.865614][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:12.865847][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:12.866514][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:12.866752][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:12.866958][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:12.867212][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:12.867388][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:12.867579][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:12.867748][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:12.868082][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:12.868533][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:12.868759][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:12.869112][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:12.869436][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:12.869612][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:12.869807][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:12.869967][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:12.870135][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:12.870295][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:12.870684][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:12.870970][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:12.871169][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:12.871348][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:12.871527][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:12.871752][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:12.871922][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:12.872370][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:12.873250][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:12.873854][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:12.880353][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:12.883458][f=-000001] Input grabbing is enabled!
[t=00:00:12.883499][f=-000001] Input grabbing is enabled!
[t=00:00:12.883632][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:12.884052][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:12.884493][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:12.884736][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:12.903885][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:12.908980][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:12.909456][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:12.909700][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:12.909942][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:12.910156][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:12.926780][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:12.932568][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:12.933878][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:12.934174][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:12.934366][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:12.934608][f=-000001] EndGame Graph disabled
[t=00:00:12.951209][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:12.951580][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:12.951823][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:12.952000][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:12.952224][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:12.952828][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:12.970420][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:12.971949][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:12.985789][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:12.986689][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:12.987042][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:12.987455][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:12.988617][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:12.990542][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:12.991345][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:12.991811][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:12.992094][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:12.992397][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:12.992747][f=-000001] Initialize
[t=00:00:12.992938][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:12.993134][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:12.993352][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:12.993609][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:12.994448][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:12.994700][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:12.995238][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:12.999689][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:13.000338][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:13.000634][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:13.001156][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:13.001416][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:13.125548][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:13.125966][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:13.150088][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:13.150987][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:13.151417][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:13.152548][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:13.152749][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:13.153108][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:13.153343][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:13.153711][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:13.154065][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:13.154873][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:13.155040][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:13.155375][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:13.155742][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:13.156009][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:13.156265][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:13.156278][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:13.156286][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:13.156382][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:13.156720][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:13.157054][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:13.159077][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:13.159649][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:13.161013][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:13.161279][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:13.161562][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:13.191223][f=-000001] Loaded widget:  Snowfall            <precipitation-widget.lua>
[t=00:00:13.192379][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:13.192717][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:13.193405][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:13.193701][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:13.194337][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:13.194907][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:13.195448][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:13.196184][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:13.196669][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:13.197112][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:13.197763][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:13.205118][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:13.212079][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:13.212608][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:13.213179][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:13.213817][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:13.215639][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:13.215919][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:13.216268][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:13.219303][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:13.219692][f=-000001] Mex Placement Initialised with 26 spots.
[t=00:00:13.221249][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:13.222599][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:13.222918][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:13.224502][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:13.225277][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:13.225606][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:13.225807][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:13.228172][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:13.230273][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:13.236982][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:13.237460][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:13.239736][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:13.246894][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:13.247813][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:13.248388][f=-000001] SetSunLighting
[t=00:00:13.248990][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:13.249296][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:13.249508][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:13.249525][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:13.249721][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:13.249986][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:13.252593][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:13.253531][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:13.257825][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:13.266445][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:13.271438][f=-000001] Writing last game win data
[t=00:00:13.284428][f=-000001] LuaUI v0.3
[t=00:00:13.449065][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:13.510361][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:13.510457][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:13.510795][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:13.510809][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:13.510818][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:13.530689][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15053, 0.0} allocedSize{int+, int-, ext}={0, 0, 2368768}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0217}
[t=00:00:14.332356][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:14.584640][f=-000001] GameID: 83837066e4b7057ab36e2a3fc71cc580
[t=00:00:14.584990][f=-000001] Connection attempt from LogicDaemon
[t=00:00:14.585009][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:14.585166][f=-000001]  -> Connection established (given id 0)
[t=00:00:14.585208][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992"
[t=00:00:14.585235][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:14.585257][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16f5137d73ae44408336097aeeb3cfccd200bf997212fa148bdde89228af9a00a218ebc0893195c00c41855153ce12a4fff75e9d78f8d0b90858722dc3642a31]"
[t=00:00:14.585277][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=675562dfadfc5526b642e5f52e26d9b7f7035e8ee59fb4a306af7a5e0ec5e8971c6bad26d0becc0394476535e955facdd474177ebba660359f3e33e158570015]"
[t=00:00:14.742824][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:14.819338][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000016c219e4d10,0000000000000000}][locale="C"]"
[t=00:00:14.819386][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:14.819402][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2
[t=00:00:18.434725][f=-000001] [QuitAction] user exited to system
[t=00:00:18.494651][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:18.494669][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:18.522336][f=-000001]  [async=0] threads=6 tasks=1660 {sum,avg}{exec,wait}time={{970.893, 0.585}, {4213.606, 2.538}}ms
[t=00:00:18.522360][f=-000001]      thread=1 tasks=332 {sum,min,max,avg}{exec,wait}time={{207.580, 0.000, 51.484, 0.625}, {857.518, 0.000, 17.770, 2.583}}ms
[t=00:00:18.522376][f=-000001]      thread=2 tasks=332 {sum,min,max,avg}{exec,wait}time={{205.758, 0.000, 54.825, 0.620}, {824.766, 0.000, 17.289, 2.484}}ms
[t=00:00:18.522388][f=-000001]      thread=3 tasks=332 {sum,min,max,avg}{exec,wait}time={{182.381, 0.000, 50.368, 0.549}, {851.648, 0.000, 17.297, 2.565}}ms
[t=00:00:18.522403][f=-000001]      thread=4 tasks=332 {sum,min,max,avg}{exec,wait}time={{191.648, 0.000, 50.707, 0.577}, {857.526, 0.000, 17.540, 2.583}}ms
[t=00:00:18.522420][f=-000001]      thread=5 tasks=332 {sum,min,max,avg}{exec,wait}time={{183.527, 0.000, 52.745, 0.553}, {822.148, 0.000, 17.283, 2.476}}ms
[t=00:00:18.522433][f=-000001]  [async=1] threads=6 tasks=2239 {sum,avg}{exec,wait}time={{24802.314, 11.077}, {8715454.000, 3892.565}}ms
[t=00:00:18.522449][f=-000001]      thread=1 tasks=448 {sum,min,max,avg}{exec,wait}time={{4948.344, 0.000, 666.199, 11.045}, {1741846.625, 0.163, 4967.201, 3888.051}}ms
[t=00:00:18.522465][f=-000001]      thread=2 tasks=448 {sum,min,max,avg}{exec,wait}time={{4948.417, 0.000, 650.553, 11.046}, {1731401.750, 0.135, 4967.237, 3864.736}}ms
[t=00:00:18.522477][f=-000001]      thread=3 tasks=448 {sum,min,max,avg}{exec,wait}time={{4949.585, 0.001, 715.924, 11.048}, {1743369.000, 0.359, 4966.354, 3891.449}}ms
[t=00:00:18.522494][f=-000001]      thread=4 tasks=447 {sum,min,max,avg}{exec,wait}time={{4984.156, 0.001, 715.054, 11.150}, {1746081.125, 0.519, 4966.705, 3906.222}}ms
[t=00:00:18.522509][f=-000001]      thread=5 tasks=448 {sum,min,max,avg}{exec,wait}time={{4971.811, 0.000, 662.100, 11.098}, {1752755.375, 0.648, 4973.628, 3912.400}}ms
[t=00:00:18.522519][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:18.522526][f=-000001] [SpringApp::Kill][2]
[t=00:00:18.522570][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:18.522588][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000016ce4d08fe0
[t=00:00:18.522626][f=-000001] Start widgetHandler:Shutdown
[t=00:00:18.526647][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:18.529113][f=-000001] Writing last game win data
[t=00:00:18.542161][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:18.542182][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:18.542197][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:18.542206][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:18.542230][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:18.543708][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:18.543730][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:18.544889][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:18.545038][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:18.545054][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:18.547881][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:18.547916][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:18.550749][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:18.550773][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:18.550804][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:18.550813][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:18.550832][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:18.550842][f=-000001] Shutdown Widget - Attrition Counter
[t=00:00:18.551063][f=-000001] Shutdown Widget - Noises
[t=00:00:18.551077][f=-000001] Shutdown Widget - HealthBars
[t=00:00:18.552515][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:00:18.552572][f=-000001] Shutdown Widget - BuildETA
[t=00:00:18.552587][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:18.552599][f=-000001] Shutdown Widget - External VR Grid
[t=00:00:18.552613][f=-000001] Shutdown Widget - Win Counter
[t=00:00:18.552627][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:18.552640][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:18.554043][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:18.554065][f=-000001] Shutdown Widget - Transport AI
[t=00:00:18.554078][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:18.554089][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:18.554098][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:18.554111][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:18.554121][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:18.554141][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:18.554169][f=-000001] Shutdown Widget - Context Menu
[t=00:00:18.554183][f=-000001] Shutdown Widget - Grab Input
[t=00:00:18.556972][f=-000001] Input grabbing is disabled!
[t=00:00:18.557030][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:18.557057][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:18.557082][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:18.557098][f=-000001] Shutdown Widget - Darkening
[t=00:00:18.557134][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:18.557181][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:18.557206][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:18.557230][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:18.557252][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:18.557424][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:18.557448][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:18.557464][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:00:18.557489][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:18.557510][f=-000001] Shutdown Widget - TeamPlatter
[t=00:00:18.558170][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:18.558388][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:18.558409][f=-000001] Shutdown Widget - Selection Send
[t=00:00:18.558425][f=-000001] Shutdown Widget - Spotter
[t=00:00:18.558440][f=-000001] Shutdown Widget - Snowfall
[t=00:00:18.558457][f=-000001] Shutdown Widget - LupsManager
[t=00:00:18.558495][f=-000001] Shutdown Widget - Global Build Command
[t=00:00:18.558536][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:18.558557][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:18.558590][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:18.559175][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:18.559192][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:18.559203][f=-000001] Shutdown Widget - Lups
[t=00:00:18.559312][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:18.559336][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:18.559350][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:18.559433][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:18.559447][f=-000001] Shutdown Widget - Select Keys
[t=00:00:18.559467][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:18.559600][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:18.559622][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:18.559642][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:18.559655][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:18.559666][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:18.559676][f=-000001] End widgetHandler:Shutdown
[t=00:00:18.626717][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3226736, 0.0} allocedSize{int+, int-, ext}={0, 0, 852489763}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0381}
[t=00:00:18.627112][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:18.627137][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000016c219e4d10
[t=00:00:18.627209][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:18.627232][f=-000001] Shutdown - StartSetup
[t=00:00:18.627245][f=-000001] Shutdown - UnitMorph
[t=00:00:18.627261][f=-000001] Shutdown - Carrier Drones
[t=00:00:18.627282][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:18.627298][f=-000001] Shutdown - Modular Comm Info
[t=00:00:18.627326][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:18.627345][f=-000001] Shutdown - UnitCloakShield
[t=00:00:18.627364][f=-000001] Shutdown - Starlight Handler
[t=00:00:18.627379][f=-000001] End gadgetHandler:Shutdown
[t=00:00:18.644799][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:18.644824][f=-000001] Shutdown - Teleport Throw
[t=00:00:18.644835][f=-000001] Shutdown - UnitMorph
[t=00:00:18.644848][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:18.644885][f=-000001] Shutdown - Missile fired callins
[t=00:00:18.644916][f=-000001] Shutdown - Modular Comm Info
[t=00:00:18.644958][f=-000001] Shutdown - Retreat Command
[t=00:00:18.644985][f=-000001] Shutdown - Shockwaves
[t=00:00:18.644999][f=-000001] Shutdown - Unit tint API
[t=00:00:18.645016][f=-000001] Shutdown - Unit glow API
[t=00:00:18.645027][f=-000001] Shutdown - UnitCloakShield
[t=00:00:18.645047][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:18.645060][f=-000001] Shutdown - Lups
[t=00:00:18.645118][f=-000001] Shutdown - Lups Shield
[t=00:00:18.645155][f=-000001] End gadgetHandler:Shutdown
[t=00:00:18.657713][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0645}
[t=00:00:18.658068][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:18.658150][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:18.658161][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:18.667951][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-17_18-42-12-466_Snowbound v1_105.1.1-2511-g747f18b BAR105.sdfz" (12308 bytes)
[t=00:00:18.668073][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:18.684730][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:18.684756][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:18.684807][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000016c4ee9e790 dev=0000016c6aa96fc0
[t=00:00:18.685015][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000016c4ee9e790 dev=0000016c6aa96fc0
[t=00:00:18.685030][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000016c4ee9e790)]
[t=00:00:18.686009][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000016c6aa96fc0)]
[t=00:00:18.686115][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:18.711135][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:18.711797][f=-000001] [Game::~CGame][1]
[t=00:00:18.711824][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:18.711838][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:18.711850][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:18.711860][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:18.711888][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:18.711906][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:18.712042][f=-000001] [Game::KillMisc][1]
[t=00:00:18.712063][f=-000001] [Game::KillMisc][2]
[t=00:00:18.712497][f=-000001] [Game::KillMisc][3]
[t=00:00:18.712609][f=-000001] [Game::KillRendering][1]
[t=00:00:18.713018][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:18.741720][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:18.741814][f=-000001] [S3OParser::Kill] allocated 5525 pieces
[t=00:00:18.742192][f=-000001] [AssParser::Kill] allocated 701 pieces
[t=00:00:18.803141][f=-000001] [Game::KillInterface][1]
[t=00:00:18.803461][f=-000001] [Game::KillInterface][2]
[t=00:00:18.804337][f=-000001] [Game::KillSimulation][1]
[t=00:00:18.804438][f=-000001] [Game::KillSimulation][2]
[t=00:00:18.815812][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/7452
[t=00:00:18.815839][f=-000001] [Game::KillSimulation][3]
[t=00:00:18.818894][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:18.819123][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:18.819205][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:18.819284][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:18.819439][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:18.824303][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:18.835818][f=-000001] [Game::KillSimulation][4]
[t=00:00:18.884893][f=-000001] [CommonDefHandler::KillStatic] 3886 sound-set data items added
[t=00:00:18.884937][f=-000001] [Game::~CGame][2]
[t=00:00:18.884947][f=-000001] [Game::~CGame][3]
[t=00:00:18.886233][f=-000001] [SpringApp::Kill][3]
[t=00:00:18.886373][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    7503 bytes sent   in 182 packets (41.225 bytes/packet)
    27148 bytes recv'd in 278 packets (97.655 bytes/packet)
    {0.028x, 0.061x} relative protocol overhead {up, down}
    145 incoming chunks dropped, 55 outgoing chunks resent
    29 incoming chunks processed

[t=00:00:18.886411][f=-000001] [SpringApp::Kill][4] font=0000016c4f78d040
[t=00:00:18.889973][f=-000001] [SpringApp::Kill][5]
[t=00:00:18.896708][f=-000001] [SpringApp::Kill][6]
[t=00:00:18.896740] [SpringApp::Kill][7]
[t=00:00:18.898048] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:18.898076] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:18.898091] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:18.898124] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:18.898139] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:18.898151] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:18.898163] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:18.898179] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:18.898198] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:18.898209] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:18.898226] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:18.898239] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152}
[t=00:00:18.898254] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:19.014752] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:19.014773] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:19.014785] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:19.014792] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8491
[t=00:00:19.014798] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:19.015412] [VFS] [SpringVFS::DeleteArchives<this=0000016c6a95ca50>]
[t=00:00:19.015430] [VFS] [SpringVFS::DeleteArchives<this=0000016c6a95ca50>(section=0)] #archives[section]=2 #files[section]=8281
[t=00:00:19.015448] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000016c6aa9e710)
[t=00:00:19.016459] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (0000016c6aa9fdc0)
[t=00:00:19.016877] [VFS] [SpringVFS::DeleteArchives<this=0000016c6a95ca50>(section=1)] #archives[section]=1 #files[section]=26
[t=00:00:19.016893] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\snowbound_v1.1.sd7 (0000016c4fa9ec50)
[t=00:00:19.016995] [VFS] [SpringVFS::DeleteArchives<this=0000016c6a95ca50>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:19.017010] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000016c6aa9edf0)
[t=00:00:19.017040] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000016c6aa9e660)
[t=00:00:19.017097] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000016c6aa9f8f0)
[t=00:00:19.017178] [VFS] [SpringVFS::DeleteArchives<this=0000016c6a95ca50>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:19.017197] [VFS] [SpringVFS::DeleteArchives<this=0000016c6a95ca50>(section=4)] #archives[section]=0 #files[section]=8191
[t=00:00:19.017245] [VFS] [SpringVFS::DeleteArchives<this=0000016c6a95ca50>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:19.017259] [VFS] [SpringVFS::DeleteArchives<this=0000016c6a95ca50>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:19.017272] [VFS] [SpringVFS::DeleteArchives<this=0000016c6a95ca50>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:19.017281] [VFS] [SpringVFS::DeleteArchives<this=0000016c6a95ca50>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:19.018562] [SpringApp::Kill][8]
[t=00:00:19.018576] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:19.018590] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b35204d0 (joinable=1)
[t=00:00:19.018598] [WatchDog::Uninstall][2]
[t=00:00:19.035799] [WatchDog::Uninstall][3]
[t=00:00:19.035813] [SpringApp::Kill][9]