Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.000145] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017144] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017186] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017210] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017224] [t=00:00:00.017229] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017235] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017241] Use "none" to disable the default log sections. [t=00:00:00.017250] ============== </Log Sections> ============== [t=00:00:00.017258] ============== <User Config> ============== [t=00:00:00.017359] AllowDeferredMapRendering = 1 [t=00:00:00.017368] AllowDeferredModelRendering = 1 [t=00:00:00.017373] AnimationMT = 0 [t=00:00:00.017378] BumpWaterBlurReflection = 1 [t=00:00:00.017383] BumpWaterTexSizeReflection = 128 [t=00:00:00.017388] CamFreeScrollSpeed = 50 [t=00:00:00.017393] CamMode = 1 [t=00:00:00.017398] CubeTexSizeReflection = 1 [t=00:00:00.017407] CubeTexSizeSpecular = 1 [t=00:00:00.017414] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017419] EdgeMoveDynamic = 0 [t=00:00:00.017423] EdgeMoveWidth = 0.003 [t=00:00:00.017428] FPSFOV = 90 [t=00:00:00.017432] FPSScrollSpeed = 50 [t=00:00:00.017439] FontSize = 18 [t=00:00:00.017443] FullscreenEdgeMove = 0 [t=00:00:00.017447] GrassDetail = 0 [t=00:00:00.017452] GroundDecals = 2 [t=00:00:00.017456] GroundDetail = 90 [t=00:00:00.017462] HangTimeout = 30 [t=00:00:00.017470] HardwareCursor = 1 [t=00:00:00.017475] InitialNetworkTimeout = 0 [t=00:00:00.017483] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017488] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017493] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017500] LinkOutgoingBandwidth = 262144 [t=00:00:00.017505] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017511] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017515] MSAALevel = 1 [t=00:00:00.017520] MaxParticles = 15000 [t=00:00:00.017528] MaxSounds = 32 [t=00:00:00.017535] MaximumTransmissionUnit = 0 [t=00:00:00.017540] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017544] MiniMapMarker = 0 [t=00:00:00.017555] MouseDragScrollThreshold = 0 [t=00:00:00.017563] NetworkLossFactor = 2 [t=00:00:00.017568] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017573] OverheadScrollSpeed = 50 [t=00:00:00.017577] ReconnectTimeout = 0 [t=00:00:00.017582] RotOverheadScrollSpeed = 50 [t=00:00:00.017586] RotateLogFiles = 1 [t=00:00:00.017596] ShadowMapSize = 1024 [t=00:00:00.017606] Shadows = 1 [t=00:00:00.017612] ShowClock = 0 [t=00:00:00.017618] SoftParticles = 2 [t=00:00:00.017624] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017630] UnitIconDist = 151 [t=00:00:00.017645] UpdateBoundingVolumeMT = 0 [t=00:00:00.017654] UpdateWeaponVectorsMT = 0 [t=00:00:00.017661] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017670] UseLuaMemPools = 0 [t=00:00:00.017681] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017719] VFSCacheArchiveFiles = 0 [t=00:00:00.017730] Water = 4 [t=00:00:00.017736] WindowBorderless = 1 [t=00:00:00.017742] WindowPosY = 0 [t=00:00:00.017748] WindowedEdgeMove = 0 [t=00:00:00.017757] XResolutionWindowed = 1920 [t=00:00:00.017764] YResolutionWindowed = 1080 [t=00:00:00.017773] snd_volmaster = 27 [t=00:00:00.017792] ============== </User Config> ============== [t=00:00:00.017803] ============== <User System> ============== [t=00:00:00.017819] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017834] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017851] Compiler Version: gcc-13.2.0 [t=00:00:00.017901] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017960] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017972] Binary Word Size: 64-bit (native) [t=00:00:00.017979] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017992] Physical CPU Cores: 6 [t=00:00:00.018002] Logical CPU Cores: 12 [t=00:00:00.018009] ============== </User System> ============== [t=00:00:00.018020] Run: thread affinity fff [t=00:00:00.018255] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018265] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018270] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018293] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018298] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019876] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019905] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025983] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.043012] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.043031] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.043037] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.043044] [11] 2560x1080x24bpp@144Hz [t=00:00:00.043049] [14] 1920x1440x24bpp@144Hz [t=00:00:00.043071] [19] 1920x1200x24bpp@144Hz [t=00:00:00.043077] [23] 1920x1080x24bpp@144Hz [t=00:00:00.043082] [30] 1720x1440x24bpp@144Hz [t=00:00:00.043086] [34] 1680x1050x24bpp@144Hz [t=00:00:00.043092] [40] 1600x1200x24bpp@144Hz [t=00:00:00.043096] [44] 1600x1024x24bpp@144Hz [t=00:00:00.043101] [50] 1600x900x24bpp@144Hz [t=00:00:00.043105] [55] 1440x1080x24bpp@144Hz [t=00:00:00.043112] [62] 1440x900x24bpp@144Hz [t=00:00:00.043117] [67] 1400x1050x24bpp@144Hz [t=00:00:00.043122] [73] 1366x768x24bpp@144Hz [t=00:00:00.043132] [78] 1360x768x24bpp@144Hz [t=00:00:00.043138] [83] 1280x1024x24bpp@144Hz [t=00:00:00.043143] [89] 1280x960x24bpp@144Hz [t=00:00:00.043148] [94] 1280x800x24bpp@144Hz [t=00:00:00.043152] [99] 1280x768x24bpp@144Hz [t=00:00:00.043157] [104] 1280x720x24bpp@144Hz [t=00:00:00.043162] [111] 1152x864x24bpp@144Hz [t=00:00:00.043167] [116] 1024x768x24bpp@144Hz [t=00:00:00.043171] [123] 800x600x24bpp@144Hz [t=00:00:00.043176] [130] 720x576x24bpp@144Hz [t=00:00:00.043184] [135] 720x480x24bpp@144Hz [t=00:00:00.043192] [141] 640x480x24bpp@144Hz [t=00:00:00.049105] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.049122] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.049127] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.049132] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.049137] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.049141] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.049147] [11] 1366x768x24bpp@144Hz [t=00:00:00.049152] [13] 1360x768x24bpp@144Hz [t=00:00:00.049195] [15] 1280x1024x24bpp@144Hz [t=00:00:00.049200] [17] 1280x960x24bpp@144Hz [t=00:00:00.049204] [19] 1280x800x24bpp@144Hz [t=00:00:00.049208] [21] 1280x768x24bpp@144Hz [t=00:00:00.049216] [23] 1280x720x24bpp@144Hz [t=00:00:00.049220] [25] 1280x600x24bpp@144Hz [t=00:00:00.049225] [27] 1152x864x24bpp@144Hz [t=00:00:00.049230] [29] 1024x768x24bpp@144Hz [t=00:00:00.049235] [31] 800x600x24bpp@144Hz [t=00:00:00.049240] [33] 640x480x24bpp@144Hz [t=00:00:00.049244] [35] 640x400x24bpp@144Hz [t=00:00:00.275126] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.276273] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.276333] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.301273] [GR::LogVersionInfo] [t=00:00:00.301291] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.301318] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.301324] GL vendor : NVIDIA Corporation [t=00:00:00.301329] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.301334] GLSL version: 4.60 NVIDIA [t=00:00:00.301339] GLEW version: 2.1.0 [t=00:00:00.301344] GPU memory : 6144MB (total) / 4732MB (available) [t=00:00:00.301366] SDL swap-int: 1 [t=00:00:00.301378] SDL driver : windows [t=00:00:00.301382] [t=00:00:00.301387] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.301401] GLSL shader support : 1 [t=00:00:00.301412] GL4 support : 1 [t=00:00:00.301418] FBO extension support : 1 [t=00:00:00.301434] NVX GPU mem-info support : 1 [t=00:00:00.301446] ATI GPU mem-info support : 0 [t=00:00:00.301460] Texture clamping to edge : 1 [t=00:00:00.301470] NPOT-texture support : 1 (1) [t=00:00:00.301480] S3TC/DXT1 texture support : 1/1 [t=00:00:00.301489] texture query-LOD support : 1 (1) [t=00:00:00.301497] MSAA frame-buffer support : 1 (1) [t=00:00:00.301520] Z-buffer depth : 32 (-) [t=00:00:00.301534] primitive-restart support : 1 (1) [t=00:00:00.301545] clip-space control support: 1 (1) [t=00:00:00.301552] seamless cube-map support : 1 (1) [t=00:00:00.301559] frag-depth layout support : 1 (1) [t=00:00:00.301566] persistent maps support : 1 (1) [t=00:00:00.301573] explicit attribs location : 1 (1) [t=00:00:00.301581] multi draw indirect : 1 (-) [t=00:00:00.301589] array textures : 1 (-) [t=00:00:00.301603] buffer copy support : 1 (-) [t=00:00:00.301615] indirect draw : 1 (-) [t=00:00:00.301622] base instance : 1 (-) [t=00:00:00.301626] [t=00:00:00.301630] max. FBO samples : 32 [t=00:00:00.301635] max. FS/program texture slots : 32/192 [t=00:00:00.301640] max. texture size : 32768 [t=00:00:00.301650] max. texture anisotropy level : 16.000000 [t=00:00:00.301654] max. vec4 varyings/attributes : 31/16 [t=00:00:00.301659] max. draw-buffers : 8 [t=00:00:00.301670] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.301680] max. uniform buffer-bindings : 84 [t=00:00:00.301686] max. uniform block-size : 64KB [t=00:00:00.301692] max. storage buffer-bindings : 96 [t=00:00:00.301698] max. storage block-size : 2047MB [t=00:00:00.301703] [t=00:00:00.301708] enable AMD-hacks : 0 [t=00:00:00.301714] compress MIP-maps: 0 [t=00:00:00.301772] Number of compressed texture formats: 23 [t=00:00:00.301810] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.301861] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.302106] [GR::UpdateGLConfigs] [t=00:00:00.302180] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.302193] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.302209] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.302221] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.302229] [GR::InitGLState] [t=00:00:00.302310] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.392836] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.395322] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.395819] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.402319] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.402352] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.402779] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.403740] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.403756] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.403842] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.403911] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.428915] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.429479] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.432065] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.432385] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.472184] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [t=00:00:00.472204] [VFS] [SpringVFS::ReserveArchives<this=0000016c6a95ca50>] [t=00:00:00.472490] [VFS] [SpringVFS::AddArchive<this=0000016c6a95ca50>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.474685] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016c6a95ca50 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.474726] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.538845] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.539292] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.539515] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.539728] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.540603] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.543640] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.565792] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.565859] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.566372][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.566496][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.566711][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.566736][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.566747][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.566791][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.581990][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.582019][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.582033][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.582098][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.593710][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.595768][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000016c6aa96fc0(default) context=0000016c4ee9e790 numChannels=2 frameSize=8 [t=00:00:00.595792][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.595813][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.595823][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.595888][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.595938][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.595987][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.595999][f=-000001] [Sound] Devices: [t=00:00:00.599467][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.599489][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.599503][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.599532][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.600386][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.600403][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.672488][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 652901 MB [t=00:00:00.674119][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.674854][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8491 [t=00:00:00.675926][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8491 using name LogicDaemon [t=00:00:00.927314][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Snowbound v1.1" (loaded=0 cached=0) [t=00:00:00.928554][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c6a95ca50>(arName="Snowbound v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.931769][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c6a95ca50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.932856][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:00.994557][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c6a95ca50>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:00.995626][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c6a95ca50>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.995817][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c6a95ca50>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.997533][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c6a95ca50>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:01.043321][f=-000001] [CAS::GASCB] Archive file="snowbound_v1.1.sd7" cs="0230a2b2fe217881321ab4f69f93eb1a464f5583d445e720fa26e7d0d002d214b502d31b347bfd51bb5d0d7684ea2d4b70a5de754a8460ca2aea88ae2caa0328" [t=00:00:01.043455][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.043521][f=-000001] Warning: [PreGame::GameDataReceived] Archive Snowbound v1.1 (checksum c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.102587][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.102756][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.102886][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.103033][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.103086][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:12.764652][f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [t=00:00:12.811450][f=-000001] selectedUnitsShader GL4, recompiled in , 43, ms at, 0, success, true [t=00:00:12.812243][f=-000001] Loaded widget: Selected Units GL4 2 <gui_selectedunits_gl4.lua> [t=00:00:12.849385][f=-000001] Loaded widget: Outline Shader GL4 <gfx_outline_shader_gl4.lua> [t=00:00:12.850824][f=-000001] Loaded widget: External VR Grid <map_external_grid.lua> [t=00:00:12.851207][f=-000001] Loaded widget: Auto Patrol Nanos v2 <unit_auto_patrol_nanos_v2.lua> [t=00:00:12.853440][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:00:12.853866][f=-000001] Loaded widget: EndGame APM stats <api_apm_stats.lua> [t=00:00:12.854185][f=-000001] Loaded widget: Objectives <mission_objectives.lua> [t=00:00:12.855539][f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [t=00:00:12.855837][f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [t=00:00:12.856149][f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [t=00:00:12.856486][f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [t=00:00:12.856897][f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [t=00:00:12.857672][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:12.858051][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:12.858249][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:12.858546][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:12.858717][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:12.859202][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:12.859392][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:12.859691][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:12.863491][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:12.863859][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:12.864351][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:12.864789][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:12.865119][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:12.865614][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:12.865847][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:12.866514][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:12.866752][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:12.866958][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:12.867212][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:12.867388][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:12.867579][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:12.867748][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:12.868082][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:12.868533][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:12.868759][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:12.869112][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:12.869436][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:12.869612][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:12.869807][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:12.869967][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:12.870135][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:12.870295][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:12.870684][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:12.870970][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:12.871169][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:12.871348][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:12.871527][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:12.871752][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:12.871922][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:12.872370][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:12.873250][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:12.873854][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:12.880353][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:12.883458][f=-000001] Input grabbing is enabled! [t=00:00:12.883499][f=-000001] Input grabbing is enabled! [t=00:00:12.883632][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:12.884052][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:12.884493][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:12.884736][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:12.903885][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:12.908980][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:12.909456][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:12.909700][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:12.909942][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:12.910156][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:12.926780][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:12.932568][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:12.933878][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:12.934174][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:12.934366][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:12.934608][f=-000001] EndGame Graph disabled [t=00:00:12.951209][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:12.951580][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:12.951823][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:12.952000][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:12.952224][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:12.952828][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:12.970420][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:12.971949][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:12.985789][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:12.986689][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:12.987042][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:12.987455][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:12.988617][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:12.990542][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:12.991345][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:12.991811][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:12.992094][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:12.992397][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:12.992747][f=-000001] Initialize [t=00:00:12.992938][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:12.993134][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:12.993352][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:12.993609][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:12.994448][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:12.994700][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:12.995238][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:12.999689][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:13.000338][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:13.000634][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:13.001156][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:13.001416][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:13.125548][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:13.125966][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:13.150088][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:13.150987][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:13.151417][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:13.152548][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:13.152749][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:13.153108][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:13.153343][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:13.153711][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:13.154065][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:13.154873][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:13.155040][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:13.155375][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:13.155742][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:13.156009][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:13.156265][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:13.156278][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:13.156286][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:13.156382][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:13.156720][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:13.157054][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:13.159077][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:13.159649][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:13.161013][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:13.161279][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:13.161562][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:13.191223][f=-000001] Loaded widget: Snowfall <precipitation-widget.lua> [t=00:00:13.192379][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:13.192717][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:13.193405][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:13.193701][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:13.194337][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:13.194907][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:13.195448][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:13.196184][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:13.196669][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:13.197112][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:13.197763][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:13.205118][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:13.212079][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:13.212608][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:13.213179][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:13.213817][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:13.215639][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:13.215919][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:13.216268][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:13.219303][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:13.219692][f=-000001] Mex Placement Initialised with 26 spots. [t=00:00:13.221249][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:13.222599][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:13.222918][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:13.224502][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:13.225277][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:13.225606][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:13.225807][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:13.228172][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:13.230273][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:13.236982][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:13.237460][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:13.239736][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:13.246894][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:13.247813][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:13.248388][f=-000001] SetSunLighting [t=00:00:13.248990][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:13.249296][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:13.249508][f=-000001] Lua garbage collection rate: 30/s [t=00:00:13.249525][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:13.249721][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:13.249986][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:13.252593][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:13.253531][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:13.257825][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:13.266445][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:13.271438][f=-000001] Writing last game win data [t=00:00:13.284428][f=-000001] LuaUI v0.3 [t=00:00:13.449065][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:13.510361][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:13.510457][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:13.510795][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:13.510809][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:13.510818][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:13.530689][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15053, 0.0} allocedSize{int+, int-, ext}={0, 0, 2368768}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0217} [t=00:00:14.332356][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:14.584640][f=-000001] GameID: 83837066e4b7057ab36e2a3fc71cc580 [t=00:00:14.584990][f=-000001] Connection attempt from LogicDaemon [t=00:00:14.585009][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:14.585166][f=-000001] -> Connection established (given id 0) [t=00:00:14.585208][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [t=00:00:14.585235][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:14.585257][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16f5137d73ae44408336097aeeb3cfccd200bf997212fa148bdde89228af9a00a218ebc0893195c00c41855153ce12a4fff75e9d78f8d0b90858722dc3642a31]" [t=00:00:14.585277][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=675562dfadfc5526b642e5f52e26d9b7f7035e8ee59fb4a306af7a5e0ec5e8971c6bad26d0becc0394476535e955facdd474177ebba660359f3e33e158570015]" [t=00:00:14.742824][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:14.819338][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000016c219e4d10,0000000000000000}][locale="C"]" [t=00:00:14.819386][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:14.819402][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:18.434725][f=-000001] [QuitAction] user exited to system [t=00:00:18.494651][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:18.494669][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:18.522336][f=-000001] [async=0] threads=6 tasks=1660 {sum,avg}{exec,wait}time={{970.893, 0.585}, {4213.606, 2.538}}ms [t=00:00:18.522360][f=-000001] thread=1 tasks=332 {sum,min,max,avg}{exec,wait}time={{207.580, 0.000, 51.484, 0.625}, {857.518, 0.000, 17.770, 2.583}}ms [t=00:00:18.522376][f=-000001] thread=2 tasks=332 {sum,min,max,avg}{exec,wait}time={{205.758, 0.000, 54.825, 0.620}, {824.766, 0.000, 17.289, 2.484}}ms [t=00:00:18.522388][f=-000001] thread=3 tasks=332 {sum,min,max,avg}{exec,wait}time={{182.381, 0.000, 50.368, 0.549}, {851.648, 0.000, 17.297, 2.565}}ms [t=00:00:18.522403][f=-000001] thread=4 tasks=332 {sum,min,max,avg}{exec,wait}time={{191.648, 0.000, 50.707, 0.577}, {857.526, 0.000, 17.540, 2.583}}ms [t=00:00:18.522420][f=-000001] thread=5 tasks=332 {sum,min,max,avg}{exec,wait}time={{183.527, 0.000, 52.745, 0.553}, {822.148, 0.000, 17.283, 2.476}}ms [t=00:00:18.522433][f=-000001] [async=1] threads=6 tasks=2239 {sum,avg}{exec,wait}time={{24802.314, 11.077}, {8715454.000, 3892.565}}ms [t=00:00:18.522449][f=-000001] thread=1 tasks=448 {sum,min,max,avg}{exec,wait}time={{4948.344, 0.000, 666.199, 11.045}, {1741846.625, 0.163, 4967.201, 3888.051}}ms [t=00:00:18.522465][f=-000001] thread=2 tasks=448 {sum,min,max,avg}{exec,wait}time={{4948.417, 0.000, 650.553, 11.046}, {1731401.750, 0.135, 4967.237, 3864.736}}ms [t=00:00:18.522477][f=-000001] thread=3 tasks=448 {sum,min,max,avg}{exec,wait}time={{4949.585, 0.001, 715.924, 11.048}, {1743369.000, 0.359, 4966.354, 3891.449}}ms [t=00:00:18.522494][f=-000001] thread=4 tasks=447 {sum,min,max,avg}{exec,wait}time={{4984.156, 0.001, 715.054, 11.150}, {1746081.125, 0.519, 4966.705, 3906.222}}ms [t=00:00:18.522509][f=-000001] thread=5 tasks=448 {sum,min,max,avg}{exec,wait}time={{4971.811, 0.000, 662.100, 11.098}, {1752755.375, 0.648, 4973.628, 3912.400}}ms [t=00:00:18.522519][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:18.522526][f=-000001] [SpringApp::Kill][2] [t=00:00:18.522570][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:18.522588][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000016ce4d08fe0 [t=00:00:18.522626][f=-000001] Start widgetHandler:Shutdown [t=00:00:18.526647][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:18.529113][f=-000001] Writing last game win data [t=00:00:18.542161][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:18.542182][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:18.542197][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:18.542206][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:18.542230][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:18.543708][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:18.543730][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:18.544889][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:18.545038][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:18.545054][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:18.547881][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:18.547916][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:18.550749][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:18.550773][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:18.550804][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:18.550813][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:18.550832][f=-000001] Shutdown Widget - Unit Icons [t=00:00:18.550842][f=-000001] Shutdown Widget - Attrition Counter [t=00:00:18.551063][f=-000001] Shutdown Widget - Noises [t=00:00:18.551077][f=-000001] Shutdown Widget - HealthBars [t=00:00:18.552515][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:00:18.552572][f=-000001] Shutdown Widget - BuildETA [t=00:00:18.552587][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:18.552599][f=-000001] Shutdown Widget - External VR Grid [t=00:00:18.552613][f=-000001] Shutdown Widget - Win Counter [t=00:00:18.552627][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:18.552640][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:18.554043][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:18.554065][f=-000001] Shutdown Widget - Transport AI [t=00:00:18.554078][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:18.554089][f=-000001] Shutdown Widget - Point Tracker [t=00:00:18.554098][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:18.554111][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:18.554121][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:18.554141][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:18.554169][f=-000001] Shutdown Widget - Context Menu [t=00:00:18.554183][f=-000001] Shutdown Widget - Grab Input [t=00:00:18.556972][f=-000001] Input grabbing is disabled! [t=00:00:18.557030][f=-000001] Shutdown Widget - Attack Warning [t=00:00:18.557057][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:18.557082][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:18.557098][f=-000001] Shutdown Widget - Darkening [t=00:00:18.557134][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:18.557181][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:18.557206][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:18.557230][f=-000001] Shutdown Widget - Stereo3D [t=00:00:18.557252][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:18.557424][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:18.557448][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:18.557464][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=00:00:18.557489][f=-000001] Shutdown Widget - Attack AoE [t=00:00:18.557510][f=-000001] Shutdown Widget - TeamPlatter [t=00:00:18.558170][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:18.558388][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:18.558409][f=-000001] Shutdown Widget - Selection Send [t=00:00:18.558425][f=-000001] Shutdown Widget - Spotter [t=00:00:18.558440][f=-000001] Shutdown Widget - Snowfall [t=00:00:18.558457][f=-000001] Shutdown Widget - LupsManager [t=00:00:18.558495][f=-000001] Shutdown Widget - Global Build Command [t=00:00:18.558536][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:18.558557][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:18.558590][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:18.559175][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:18.559192][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:18.559203][f=-000001] Shutdown Widget - Lups [t=00:00:18.559312][f=-000001] Shutdown Widget - Chili Framework [t=00:00:18.559336][f=-000001] Shutdown Widget - Custom Markers [t=00:00:18.559350][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:18.559433][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:18.559447][f=-000001] Shutdown Widget - Select Keys [t=00:00:18.559467][f=-000001] Shutdown Widget - Pause Screen [t=00:00:18.559600][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:18.559622][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:18.559642][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:18.559655][f=-000001] Shutdown Widget - Layout Handler [t=00:00:18.559666][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:18.559676][f=-000001] End widgetHandler:Shutdown [t=00:00:18.626717][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3226736, 0.0} allocedSize{int+, int-, ext}={0, 0, 852489763}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0381} [t=00:00:18.627112][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:18.627137][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000016c219e4d10 [t=00:00:18.627209][f=-000001] Start gadgetHandler:Shutdown [t=00:00:18.627232][f=-000001] Shutdown - StartSetup [t=00:00:18.627245][f=-000001] Shutdown - UnitMorph [t=00:00:18.627261][f=-000001] Shutdown - Carrier Drones [t=00:00:18.627282][f=-000001] Shutdown - Missile Silo Controller [t=00:00:18.627298][f=-000001] Shutdown - Modular Comm Info [t=00:00:18.627326][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:18.627345][f=-000001] Shutdown - UnitCloakShield [t=00:00:18.627364][f=-000001] Shutdown - Starlight Handler [t=00:00:18.627379][f=-000001] End gadgetHandler:Shutdown [t=00:00:18.644799][f=-000001] Start gadgetHandler:Shutdown [t=00:00:18.644824][f=-000001] Shutdown - Teleport Throw [t=00:00:18.644835][f=-000001] Shutdown - UnitMorph [t=00:00:18.644848][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:18.644885][f=-000001] Shutdown - Missile fired callins [t=00:00:18.644916][f=-000001] Shutdown - Modular Comm Info [t=00:00:18.644958][f=-000001] Shutdown - Retreat Command [t=00:00:18.644985][f=-000001] Shutdown - Shockwaves [t=00:00:18.644999][f=-000001] Shutdown - Unit tint API [t=00:00:18.645016][f=-000001] Shutdown - Unit glow API [t=00:00:18.645027][f=-000001] Shutdown - UnitCloakShield [t=00:00:18.645047][f=-000001] Shutdown - Lups Cloak FX [t=00:00:18.645060][f=-000001] Shutdown - Lups [t=00:00:18.645118][f=-000001] Shutdown - Lups Shield [t=00:00:18.645155][f=-000001] End gadgetHandler:Shutdown [t=00:00:18.657713][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0645} [t=00:00:18.658068][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:18.658150][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:18.658161][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:18.667951][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-17_18-42-12-466_Snowbound v1_105.1.1-2511-g747f18b BAR105.sdfz" (12308 bytes) [t=00:00:18.668073][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:18.684730][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:18.684756][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:18.684807][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000016c4ee9e790 dev=0000016c6aa96fc0 [t=00:00:18.685015][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000016c4ee9e790 dev=0000016c6aa96fc0 [t=00:00:18.685030][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000016c4ee9e790)] [t=00:00:18.686009][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000016c6aa96fc0)] [t=00:00:18.686115][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:18.711135][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:18.711797][f=-000001] [Game::~CGame][1] [t=00:00:18.711824][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:18.711838][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:18.711850][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:18.711860][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:18.711888][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:18.711906][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:18.712042][f=-000001] [Game::KillMisc][1] [t=00:00:18.712063][f=-000001] [Game::KillMisc][2] [t=00:00:18.712497][f=-000001] [Game::KillMisc][3] [t=00:00:18.712609][f=-000001] [Game::KillRendering][1] [t=00:00:18.713018][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:18.741720][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:18.741814][f=-000001] [S3OParser::Kill] allocated 5525 pieces [t=00:00:18.742192][f=-000001] [AssParser::Kill] allocated 701 pieces [t=00:00:18.803141][f=-000001] [Game::KillInterface][1] [t=00:00:18.803461][f=-000001] [Game::KillInterface][2] [t=00:00:18.804337][f=-000001] [Game::KillSimulation][1] [t=00:00:18.804438][f=-000001] [Game::KillSimulation][2] [t=00:00:18.815812][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/7452 [t=00:00:18.815839][f=-000001] [Game::KillSimulation][3] [t=00:00:18.818894][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:18.819123][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:18.819205][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:18.819284][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:18.819439][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:18.824303][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:18.835818][f=-000001] [Game::KillSimulation][4] [t=00:00:18.884893][f=-000001] [CommonDefHandler::KillStatic] 3886 sound-set data items added [t=00:00:18.884937][f=-000001] [Game::~CGame][2] [t=00:00:18.884947][f=-000001] [Game::~CGame][3] [t=00:00:18.886233][f=-000001] [SpringApp::Kill][3] [t=00:00:18.886373][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 7503 bytes sent in 182 packets (41.225 bytes/packet) 27148 bytes recv'd in 278 packets (97.655 bytes/packet) {0.028x, 0.061x} relative protocol overhead {up, down} 145 incoming chunks dropped, 55 outgoing chunks resent 29 incoming chunks processed [t=00:00:18.886411][f=-000001] [SpringApp::Kill][4] font=0000016c4f78d040 [t=00:00:18.889973][f=-000001] [SpringApp::Kill][5] [t=00:00:18.896708][f=-000001] [SpringApp::Kill][6] [t=00:00:18.896740] [SpringApp::Kill][7] [t=00:00:18.898048] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:18.898076] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:18.898091] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:18.898124] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:18.898139] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:18.898151] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:18.898163] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:18.898179] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:18.898198] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:18.898209] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:18.898226] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:18.898239] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152} [t=00:00:18.898254] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:19.014752] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:19.014773] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:19.014785] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:19.014792] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8491 [t=00:00:19.014798] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:19.015412] [VFS] [SpringVFS::DeleteArchives<this=0000016c6a95ca50>] [t=00:00:19.015430] [VFS] [SpringVFS::DeleteArchives<this=0000016c6a95ca50>(section=0)] #archives[section]=2 #files[section]=8281 [t=00:00:19.015448] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000016c6aa9e710) [t=00:00:19.016459] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (0000016c6aa9fdc0) [t=00:00:19.016877] [VFS] [SpringVFS::DeleteArchives<this=0000016c6a95ca50>(section=1)] #archives[section]=1 #files[section]=26 [t=00:00:19.016893] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\snowbound_v1.1.sd7 (0000016c4fa9ec50) [t=00:00:19.016995] [VFS] [SpringVFS::DeleteArchives<this=0000016c6a95ca50>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:19.017010] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000016c6aa9edf0) [t=00:00:19.017040] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000016c6aa9e660) [t=00:00:19.017097] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000016c6aa9f8f0) [t=00:00:19.017178] [VFS] [SpringVFS::DeleteArchives<this=0000016c6a95ca50>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:19.017197] [VFS] [SpringVFS::DeleteArchives<this=0000016c6a95ca50>(section=4)] #archives[section]=0 #files[section]=8191 [t=00:00:19.017245] [VFS] [SpringVFS::DeleteArchives<this=0000016c6a95ca50>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:19.017259] [VFS] [SpringVFS::DeleteArchives<this=0000016c6a95ca50>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:19.017272] [VFS] [SpringVFS::DeleteArchives<this=0000016c6a95ca50>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:19.017281] [VFS] [SpringVFS::DeleteArchives<this=0000016c6a95ca50>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:19.018562] [SpringApp::Kill][8] [t=00:00:19.018576] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:19.018590] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b35204d0 (joinable=1) [t=00:00:19.018598] [WatchDog::Uninstall][2] [t=00:00:19.035799] [WatchDog::Uninstall][3] [t=00:00:19.035813] [SpringApp::Kill][9]
infolog_full.txt (truncated):