Open Chobbyla opened 4 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000148] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.017416] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017456] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017480] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017495] [t=00:00:00.017500] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017506] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017512] Use "none" to disable the default log sections. [t=00:00:00.017522] ============== </Log Sections> ============== [t=00:00:00.017531] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.017629] AllowDeferredMapRendering = 1 [t=00:00:00.017638] AllowDeferredModelRendering = 1 [t=00:00:00.017643] AnimationMT = 0 [t=00:00:00.017648] BumpWaterBlurReflection = 1 [t=00:00:00.017653] BumpWaterTexSizeReflection = 128 [t=00:00:00.017658] CamFreeScrollSpeed = 50 [t=00:00:00.017663] CamMode = 1 [t=00:00:00.017670] CubeTexSizeReflection = 1 [t=00:00:00.017680] CubeTexSizeSpecular = 1 [t=00:00:00.017687] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017693] EdgeMoveDynamic = 0 [t=00:00:00.017697] EdgeMoveWidth = 0.003 [t=00:00:00.017702] FPSFOV = 90 [t=00:00:00.017708] FPSScrollSpeed = 50 [t=00:00:00.017713] FontSize = 18 [t=00:00:00.017717] FullscreenEdgeMove = 0 [t=00:00:00.017722] GrassDetail = 0 [t=00:00:00.017726] GroundDecals = 2 [t=00:00:00.017733] GroundDetail = 90 [t=00:00:00.017738] HangTimeout = 30 [t=00:00:00.017745] HardwareCursor = 1 [t=00:00:00.017752] InitialNetworkTimeout = 0 [t=00:00:00.017758] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017763] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017768] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017774] LinkOutgoingBandwidth = 262144 [t=00:00:00.017783] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017789] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017795] MSAALevel = 1 [t=00:00:00.017803] MaxParticles = 15000 [t=00:00:00.017813] MaxSounds = 32 [t=00:00:00.017821] MaximumTransmissionUnit = 0 [t=00:00:00.017830] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017852] MiniMapMarker = 0 [t=00:00:00.017857] MouseDragScrollThreshold = 0 [t=00:00:00.017864] NetworkLossFactor = 2 [t=00:00:00.017869] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017874] OverheadScrollSpeed = 50 [t=00:00:00.017879] ReconnectTimeout = 0 [t=00:00:00.017883] RotOverheadScrollSpeed = 50 [t=00:00:00.017890] RotateLogFiles = 1 [t=00:00:00.017898] ShadowMapSize = 1024 [t=00:00:00.017903] Shadows = 1 [t=00:00:00.017907] ShowClock = 0 [t=00:00:00.017912] SoftParticles = 2 [t=00:00:00.017919] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017924] UnitIconDist = 151 [t=00:00:00.017930] UpdateBoundingVolumeMT = 0 [t=00:00:00.017934] UpdateWeaponVectorsMT = 0 [t=00:00:00.017941] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017946] UseLuaMemPools = 0 [t=00:00:00.017950] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017981] VFSCacheArchiveFiles = 0 [t=00:00:00.017990] Water = 4 [t=00:00:00.017994] WindowBorderless = 1 [t=00:00:00.017998] WindowPosY = 0 [t=00:00:00.018003] WindowedEdgeMove = 0 [t=00:00:00.018008] XResolutionWindowed = 1920 [t=00:00:00.018013] YResolutionWindowed = 1080 [t=00:00:00.018018] snd_volmaster = 27 [t=00:00:00.018029] ============== </User Config> ============== [t=00:00:00.018037] ============== <User System> ============== [t=00:00:00.018048] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018056] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018067] Compiler Version: gcc-13.2.0 [t=00:00:00.018098] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018151] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018162] Binary Word Size: 64-bit (native) [t=00:00:00.018167] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018177] Physical CPU Cores: 6 [t=00:00:00.018182] Logical CPU Cores: 12 [t=00:00:00.018187] ============== </User System> ============== [t=00:00:00.018194] Run: thread affinity fff [t=00:00:00.018333] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018340] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018345] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018349] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018353] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019488] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019510] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024512] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.040393] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.040410] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.040417] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.040423] [11] 2560x1080x24bpp@144Hz [t=00:00:00.040428] [14] 1920x1440x24bpp@144Hz [t=00:00:00.040449] [19] 1920x1200x24bpp@144Hz [t=00:00:00.040454] [23] 1920x1080x24bpp@144Hz [t=00:00:00.040458] [30] 1720x1440x24bpp@144Hz [t=00:00:00.040467] [34] 1680x1050x24bpp@144Hz [t=00:00:00.040472] [40] 1600x1200x24bpp@144Hz [t=00:00:00.040476] [44] 1600x1024x24bpp@144Hz [t=00:00:00.040481] [50] 1600x900x24bpp@144Hz [t=00:00:00.040486] [55] 1440x1080x24bpp@144Hz [t=00:00:00.040490] [62] 1440x900x24bpp@144Hz [t=00:00:00.040495] [67] 1400x1050x24bpp@144Hz [t=00:00:00.040499] [73] 1366x768x24bpp@144Hz [t=00:00:00.040507] [78] 1360x768x24bpp@144Hz [t=00:00:00.040519] [83] 1280x1024x24bpp@144Hz [t=00:00:00.040526] [89] 1280x960x24bpp@144Hz [t=00:00:00.040532] [94] 1280x800x24bpp@144Hz [t=00:00:00.040538] [99] 1280x768x24bpp@144Hz [t=00:00:00.040546] [104] 1280x720x24bpp@144Hz [t=00:00:00.040553] [111] 1152x864x24bpp@144Hz [t=00:00:00.040559] [116] 1024x768x24bpp@144Hz [t=00:00:00.040570] [123] 800x600x24bpp@144Hz [t=00:00:00.040577] [130] 720x576x24bpp@144Hz [t=00:00:00.040591] [135] 720x480x24bpp@144Hz [t=00:00:00.040601] [141] 640x480x24bpp@144Hz [t=00:00:00.047121] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.047139] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.047145] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.047150] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.047154] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.047178] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.047185] [11] 1366x768x24bpp@144Hz [t=00:00:00.047214] [13] 1360x768x24bpp@144Hz [t=00:00:00.047235] [15] 1280x1024x24bpp@144Hz [t=00:00:00.047240] [17] 1280x960x24bpp@144Hz [t=00:00:00.047245] [19] 1280x800x24bpp@144Hz [t=00:00:00.047250] [21] 1280x768x24bpp@144Hz [t=00:00:00.047255] [23] 1280x720x24bpp@144Hz [t=00:00:00.047260] [25] 1280x600x24bpp@144Hz [t=00:00:00.047265] [27] 1152x864x24bpp@144Hz [t=00:00:00.047269] [29] 1024x768x24bpp@144Hz [t=00:00:00.047274] [31] 800x600x24bpp@144Hz [t=00:00:00.047303] [33] 640x480x24bpp@144Hz [t=00:00:00.047314] [35] 640x400x24bpp@144Hz [t=00:00:00.256662] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.257020] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.257042] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.276488] [GR::LogVersionInfo] [t=00:00:00.276503] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.276526] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.276531] GL vendor : NVIDIA Corporation [t=00:00:00.276536] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.276542] GLSL version: 4.60 NVIDIA [t=00:00:00.276546] GLEW version: 2.1.0 [t=00:00:00.276551] GPU memory : 6144MB (total) / 4798MB (available) [t=00:00:00.276570] SDL swap-int: 1 [t=00:00:00.276575] SDL driver : windows [t=00:00:00.276578] [t=00:00:00.276583] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.276592] GLSL shader support : 1 [t=00:00:00.276599] GL4 support : 1 [t=00:00:00.276604] FBO extension support : 1 [t=00:00:00.276615] NVX GPU mem-info support : 1 [t=00:00:00.276621] ATI GPU mem-info support : 0 [t=00:00:00.276632] Texture clamping to edge : 1 [t=00:00:00.276641] NPOT-texture support : 1 (1) [t=00:00:00.276647] S3TC/DXT1 texture support : 1/1 [t=00:00:00.276653] texture query-LOD support : 1 (1) [t=00:00:00.276661] MSAA frame-buffer support : 1 (1) [t=00:00:00.276677] Z-buffer depth : 32 (-) [t=00:00:00.276689] primitive-restart support : 1 (1) [t=00:00:00.276695] clip-space control support: 1 (1) [t=00:00:00.276703] seamless cube-map support : 1 (1) [t=00:00:00.276708] frag-depth layout support : 1 (1) [t=00:00:00.276713] persistent maps support : 1 (1) [t=00:00:00.276720] explicit attribs location : 1 (1) [t=00:00:00.276725] multi draw indirect : 1 (-) [t=00:00:00.276731] array textures : 1 (-) [t=00:00:00.276742] buffer copy support : 1 (-) [t=00:00:00.276747] indirect draw : 1 (-) [t=00:00:00.276752] base instance : 1 (-) [t=00:00:00.276758] [t=00:00:00.276763] max. FBO samples : 32 [t=00:00:00.276767] max. FS/program texture slots : 32/192 [t=00:00:00.276773] max. texture size : 32768 [t=00:00:00.276782] max. texture anisotropy level : 16.000000 [t=00:00:00.276787] max. vec4 varyings/attributes : 31/16 [t=00:00:00.276794] max. draw-buffers : 8 [t=00:00:00.276802] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.276809] max. uniform buffer-bindings : 84 [t=00:00:00.276814] max. uniform block-size : 64KB [t=00:00:00.276820] max. storage buffer-bindings : 96 [t=00:00:00.276825] max. storage block-size : 2047MB [t=00:00:00.276831] [t=00:00:00.276835] enable AMD-hacks : 0 [t=00:00:00.276839] compress MIP-maps: 0 [t=00:00:00.276892] Number of compressed texture formats: 23 [t=00:00:00.276922] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.276962] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.277217] [GR::UpdateGLConfigs] [t=00:00:00.277272] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.277284] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.277299] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.277310] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.277320] [GR::InitGLState] [t=00:00:00.277387] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.355631] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.358069] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.358544] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.363041] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.363069] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.363416] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.364162] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.364173] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.364229] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.364284] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.377722] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.378179] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.379667] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.379847] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.414975] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.414995] [VFS] [SpringVFS::ReserveArchives<this=0000013352204930>] [t=00:00:00.415230] [VFS] [SpringVFS::AddArchive<this=0000013352204930>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.417038] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000013352204930 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.417051] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.484102] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.484424] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.484531] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.484834] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.485097] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.485427] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.488325] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.488414] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.488999][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.489092][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.489255][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.489274][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.489282][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.489319][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.502728][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.502749][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.502758][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.502817][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.515251][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.517302][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000133556cd7d0(default) context=00000133515fe6b0 numChannels=2 frameSize=8 [t=00:00:00.517332][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.517353][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.517382][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.517496][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.517560][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.517609][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.517625][f=-000001] [Sound] Devices: [t=00:00:00.520244][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.520279][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.520313][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.520348][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.521055][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.521074][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.602109][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 652808 MB [t=00:00:00.604211][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.605246][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8491 [t=00:00:00.607014][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8491 using name LogicDaemon [t=00:00:01.025639][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Amarante v3" (loaded=0 cached=0) [t=00:00:01.026380][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013352204930>(arName="Amarante v3", overwrite=false)] section=1 cached=0 [t=00:00:01.028755][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013352204930>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.029293][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:01.091001][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013352204930>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:01.092381][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013352204930>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.092625][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013352204930>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.094735][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013352204930>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:01.149103][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="48668f0aeded3040f6b7ef984117c74b34d52466e01b0934ce2b89745e50e38ecef001cbbfaac0fe51dfdfb0bfe6250eec15c56c43818af1b74f1f2086713546" [t=00:00:01.149247][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.149320][f=-000001] Warning: [PreGame::GameDataReceived] Archive Amarante v3 (checksum 8a93ec55586b0368ddc6b4af37a127a6eded95af1dc5fe148b4522fd7a49ae67b628d7ce7955e41db0e93b92ab95037dea1043b5e4adfae7ce1780f3b5879ffc) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.210167][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.210300][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.210401][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.210547][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.210599][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:15.069312][f=-000001] Loaded widget: Selected Units GL4 2 <gui_selectedunits_gl4.lua> [t=00:00:15.069691][f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [t=00:00:15.073342][f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [t=00:00:15.082120][f=-000001] Loaded widget: Chili Chicken Panel <gui_chili_chicken.lua> [t=00:00:15.117454][f=-000001] Loaded widget: Outline Shader GL4 <gfx_outline_shader_gl4.lua> [t=00:00:15.118879][f=-000001] Loaded widget: External VR Grid <map_external_grid.lua> [t=00:00:15.119163][f=-000001] Loaded widget: Auto Patrol Nanos v2 <unit_auto_patrol_nanos_v2.lua> [t=00:00:15.119398][f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [t=00:00:15.119606][f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [t=00:00:15.119813][f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [t=00:00:15.120006][f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [t=00:00:15.121368][f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [t=00:00:15.121550][f=-000001] Loaded widget: Objectives <mission_objectives.lua> [t=00:00:15.121747][f=-000001] Loaded widget: EndGame APM stats <api_apm_stats.lua> [t=00:00:15.123971][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:00:15.124477][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:15.124710][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:15.124879][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:15.125050][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:15.125229][f=-000001] Initialize [t=00:00:15.125367][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:15.125538][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:15.125735][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:15.125928][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:15.126093][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:15.126920][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:15.127316][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:15.127548][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:15.128397][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:15.141206][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:15.142151][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:15.158114][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:15.158824][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:15.159115][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:15.159292][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:15.159470][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:15.159636][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:15.159860][f=-000001] EndGame Graph disabled [t=00:00:15.174141][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:15.174444][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:15.174715][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:15.175966][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:15.194999][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:15.195383][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:15.195718][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:15.195940][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:15.196249][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:15.200571][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:15.217336][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:15.217699][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:15.217958][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:15.218160][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:15.224638][f=-000001] Input grabbing is enabled! [t=00:00:15.224769][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:15.234369][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:15.234974][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:15.235424][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:15.236055][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:15.236344][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:15.236762][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:15.237064][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:15.237351][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:15.237791][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:15.238232][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:15.238697][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:15.239000][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:15.239318][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:15.239615][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:15.239953][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:15.240248][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:15.240825][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:15.248295][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:15.249046][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:15.249432][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:15.261396][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:15.262075][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:15.262402][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:15.262750][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:15.263038][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:15.263410][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:15.263829][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:15.264183][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:15.265179][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:15.265519][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:15.266142][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:15.266547][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:15.267049][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:15.267553][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:15.268835][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:15.269212][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:15.272854][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:15.273324][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:15.273580][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:15.274057][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:15.274259][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:15.274510][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:15.274713][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:15.274931][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:15.275807][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:15.276039][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:15.276707][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:15.276933][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:15.277379][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:15.299644][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:15.300014][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:15.420066][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.420623][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.421341][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.421657][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.421942][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.425682][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:15.427317][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.427697][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.428146][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.428549][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.428906][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.430360][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:15.430803][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.431077][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.431388][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.431629][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:15.431658][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:15.431674][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.431762][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.431985][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.433030][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.433277][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.433498][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.435688][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:15.435833][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:15.436096][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.436378][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.436998][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:15.437246][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.437484][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.437718][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.437954][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:15.438430][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:15.438715][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.439130][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.439629][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.439920][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.440175][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:15.440407][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:15.440709][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.447023][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.452873][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.453386][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.453909][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.455545][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.455770][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.456066][f=-000001] Mex Placement Initialised with 67 spots. [t=00:00:15.458462][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.461548][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.462136][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.463346][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.463854][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.464779][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.465101][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.465329][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.471338][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.472705][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.474956][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.475236][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.475473][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.477822][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.485598][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.486405][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.486756][f=-000001] SetSunLighting [t=00:00:15.487369][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.495489][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.499275][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.500516][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.503718][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.504164][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.504439][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.504668][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.504687][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.504900][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.510048][f=-000001] Writing last game win data [t=00:00:15.519684][f=-000001] LuaUI v0.3 [t=00:00:15.642444][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.704657][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.713650][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.714290][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.714307][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:15.714318][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 9ms [t=00:00:15.733393][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15176, 0.0} allocedSize{int+, int-, ext}={0, 0, 2375058}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0770} [t=00:00:16.441349][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.703293][f=-000001] GameID: f78370661972ff472401d5d1a7d3f1a1 [t=00:00:16.703730][f=-000001] Connection attempt from LogicDaemon [t=00:00:16.703748][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:16.703985][f=-000001] -> Connection established (given id 0) [t=00:00:16.704031][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8a93ec55586b0368ddc6b4af37a127a6eded95af1dc5fe148b4522fd7a49ae67b628d7ce7955e41db0e93b92ab95037dea1043b5e4adfae7ce1780f3b5879ffc" [t=00:00:16.704072][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.704102][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da23458e079e9961107979e2ea38501440582298f29d61900bae58cb343e74dc645c467b234cce7e8f152d78cff573559e8c12df51d070f0965070ec4729a718]" [t=00:00:16.704132][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fdcb44e8eda374d40b919df69261a60bc972b679c2e3e40d8449c807399323dc8c9a0aa92b078284f7014827f9667b046856eadddb8d50010f8fbf1eccbb6823]" [t=00:00:16.866612][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.910935][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000133c9ec7030,0000000000000000}][locale="C"]" [t=00:00:16.910976][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:16.910988][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:34.451570][f=-000001] Input grabbing is enabled! [t=00:00:34.656768][f=-000001] [QuitAction] user exited to system [t=00:00:34.716306][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:34.716346][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:34.747104][f=-000001] [async=0] threads=6 tasks=1900 {sum,avg}{exec,wait}time={{5990.489, 3.153}, {4215.961, 2.219}}ms [t=00:00:34.747128][f=-000001] thread=1 tasks=380 {sum,min,max,avg}{exec,wait}time={{1206.098, 0.000, 899.421, 3.174}, {753.905, 0.000, 17.506, 1.984}}ms [t=00:00:34.747141][f=-000001] thread=2 tasks=380 {sum,min,max,avg}{exec,wait}time={{1202.384, 0.000, 899.435, 3.164}, {777.238, 0.000, 17.074, 2.045}}ms [t=00:00:34.747160][f=-000001] thread=3 tasks=380 {sum,min,max,avg}{exec,wait}time={{1191.261, 0.000, 899.465, 3.135}, {738.057, 0.000, 17.071, 1.942}}ms [t=00:00:34.747195][f=-000001] thread=4 tasks=380 {sum,min,max,avg}{exec,wait}time={{1191.238, 0.000, 899.441, 3.135}, {973.122, 0.000, 19.235, 2.561}}ms [t=00:00:34.747206][f=-000001] thread=5 tasks=380 {sum,min,max,avg}{exec,wait}time={{1199.507, 0.000, 899.340, 3.157}, {973.640, 0.000, 19.221, 2.562}}ms [t=00:00:34.747216][f=-000001] [async=1] threads=6 tasks=2236 {sum,avg}{exec,wait}time={{24097.623, 10.777}, {8560775.000, 3828.611}}ms [t=00:00:34.747234][f=-000001] thread=1 tasks=447 {sum,min,max,avg}{exec,wait}time={{4825.762, 0.001, 663.339, 10.796}, {1709045.625, 0.581, 4825.780, 3823.368}}ms [t=00:00:34.747250][f=-000001] thread=2 tasks=447 {sum,min,max,avg}{exec,wait}time={{4829.765, 0.000, 663.052, 10.805}, {1718712.500, 0.244, 4837.700, 3844.994}}ms [t=00:00:34.747265][f=-000001] thread=3 tasks=447 {sum,min,max,avg}{exec,wait}time={{4812.232, 0.001, 725.444, 10.766}, {1709870.500, 0.446, 4825.275, 3825.214}}ms [t=00:00:34.747286][f=-000001] thread=4 tasks=447 {sum,min,max,avg}{exec,wait}time={{4808.721, 0.000, 723.297, 10.758}, {1709232.875, 0.039, 4825.199, 3823.787}}ms [t=00:00:34.747307][f=-000001] thread=5 tasks=448 {sum,min,max,avg}{exec,wait}time={{4821.145, 0.000, 642.994, 10.761}, {1713913.500, 0.701, 4824.746, 3825.700}}ms [t=00:00:34.747318][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:34.747348][f=-000001] [SpringApp::Kill][2] [t=00:00:34.747403][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:34.747415][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000133e45fa850 [t=00:00:34.747475][f=-000001] Start widgetHandler:Shutdown [t=00:00:34.750729][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:34.752330][f=-000001] Writing last game win data [t=00:00:34.761623][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:34.761683][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:34.761747][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:34.761782][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:34.761805][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:34.763422][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:34.763584][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:34.765115][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:34.765160][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:34.765171][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:34.768243][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:34.768330][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:34.770161][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:34.770206][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:34.770268][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:34.770280][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:34.770301][f=-000001] Shutdown Widget - Unit Icons [t=00:00:34.770318][f=-000001] Shutdown Widget - HealthBars [t=00:00:34.772687][f=-000001] Shutdown Widget - Noises [t=00:00:34.772742][f=-000001] Shutdown Widget - Attrition Counter [t=00:00:34.773022][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:34.773038][f=-000001] Shutdown Widget - BuildETA [t=00:00:34.773058][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:00:34.773140][f=-000001] Shutdown Widget - External VR Grid [t=00:00:34.773154][f=-000001] Shutdown Widget - Win Counter [t=00:00:34.773163][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:34.774298][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:34.774312][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:34.774322][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=00:00:34.774330][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:34.774340][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:34.774380][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:34.774455][f=-000001] Shutdown Widget - Stereo3D [t=00:00:34.774473][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:34.774495][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:34.774513][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:34.774535][f=-000001] Shutdown Widget - Darkening [t=00:00:34.774575][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:34.774589][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:34.774598][f=-000001] Shutdown Widget - Attack Warning [t=00:00:34.774607][f=-000001] Shutdown Widget - Grab Input [t=00:00:34.777765][f=-000001] Input grabbing is disabled! [t=00:00:34.777794][f=-000001] Shutdown Widget - Context Menu [t=00:00:34.777824][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:34.777836][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:34.777855][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:34.777867][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:34.777880][f=-000001] Shutdown Widget - Point Tracker [t=00:00:34.777891][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:34.777906][f=-000001] Shutdown Widget - Transport AI [t=00:00:34.777916][f=-000001] Shutdown Widget - Attack AoE [t=00:00:34.777928][f=-000001] Shutdown Widget - Spotter [t=00:00:34.777938][f=-000001] Shutdown Widget - Selection Send [t=00:00:34.777949][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:34.777958][f=-000001] Shutdown Widget - TeamPlatter [t=00:00:34.780066][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:34.780212][f=-000001] Shutdown Widget - Global Build Command [t=00:00:34.780242][f=-000001] Shutdown Widget - LupsManager [t=00:00:34.780261][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:34.780273][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:34.780286][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:34.780794][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:34.780809][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:34.780818][f=-000001] Shutdown Widget - Chili Framework [t=00:00:34.780828][f=-000001] Shutdown Widget - Lups [t=00:00:34.780906][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:34.780921][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:34.781016][f=-000001] Shutdown Widget - Custom Markers [t=00:00:34.781033][f=-000001] Shutdown Widget - Select Keys [t=00:00:34.781052][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:34.781070][f=-000001] Shutdown Widget - Pause Screen [t=00:00:34.781194][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:34.781216][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:34.781227][f=-000001] Shutdown Widget - Layout Handler [t=00:00:34.781242][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:34.781258][f=-000001] End widgetHandler:Shutdown [t=00:00:34.837799][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3269265, 0.0} allocedSize{int+, int-, ext}={0, 0, 857387687}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0348} [t=00:00:34.838453][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:34.838499][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000133c9ec7030 [t=00:00:34.838591][f=-000001] Start gadgetHandler:Shutdown [t=00:00:34.838611][f=-000001] Shutdown - StartSetup [t=00:00:34.838624][f=-000001] Shutdown - UnitMorph [t=00:00:34.838644][f=-000001] Shutdown - Carrier Drones [t=00:00:34.838659][f=-000001] Shutdown - Missile Silo Controller [t=00:00:34.838714][f=-000001] Shutdown - Modular Comm Info [t=00:00:34.838737][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:34.838751][f=-000001] Shutdown - UnitCloakShield [t=00:00:34.838770][f=-000001] Shutdown - Starlight Handler [t=00:00:34.838786][f=-000001] End gadgetHandler:Shutdown [t=00:00:34.858230][f=-000001] Start gadgetHandler:Shutdown [t=00:00:34.858251][f=-000001] Shutdown - Teleport Throw [t=00:00:34.858263][f=-000001] Shutdown - UnitMorph [t=00:00:34.858276][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:34.858310][f=-000001] Shutdown - Missile fired callins [t=00:00:34.858335][f=-000001] Shutdown - Modular Comm Info [t=00:00:34.858346][f=-000001] Shutdown - Retreat Command [t=00:00:34.858356][f=-000001] Shutdown - Shockwaves [t=00:00:34.858367][f=-000001] Shutdown - Unit tint API [t=00:00:34.858375][f=-000001] Shutdown - Unit glow API [t=00:00:34.858383][f=-000001] Shutdown - UnitCloakShield [t=00:00:34.858394][f=-000001] Shutdown - Lups Cloak FX [t=00:00:34.858405][f=-000001] Shutdown - Lups [t=00:00:34.858461][f=-000001] Shutdown - Lups Shield [t=00:00:34.858481][f=-000001] End gadgetHandler:Shutdown [t=00:00:34.868846][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0645} [t=00:00:34.869017][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:34.869089][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:34.869101][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:34.874904][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-17_18-44-08-724_Amarante v3_105.1.1-2511-g747f18b BAR105.sdfz" (12925 bytes) [t=00:00:34.875098][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:34.878065][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:34.878110][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:34.878169][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000133515fe6b0 dev=00000133556cd7d0 [t=00:00:34.878430][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000133515fe6b0 dev=00000133556cd7d0 [t=00:00:34.878451][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000133515fe6b0)] [t=00:00:34.879840][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000133556cd7d0)] [t=00:00:34.879969][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:34.909830][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:34.910735][f=-000001] [Game::~CGame][1] [t=00:00:34.910779][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:34.910787][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:34.910795][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:34.910814][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:34.910823][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:34.910831][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:34.910904][f=-000001] [Game::KillMisc][1] [t=00:00:34.910912][f=-000001] [Game::KillMisc][2] [t=00:00:34.911235][f=-000001] [Game::KillMisc][3] [t=00:00:34.911325][f=-000001] [Game::KillRendering][1] [t=00:00:34.911744][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:34.936603][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:34.936811][f=-000001] [S3OParser::Kill] allocated 5519 pieces [t=00:00:34.937358][f=-000001] [AssParser::Kill] allocated 701 pieces [t=00:00:35.001839][f=-000001] [Game::KillInterface][1] [t=00:00:35.002083][f=-000001] [Game::KillInterface][2] [t=00:00:35.002689][f=-000001] [Game::KillSimulation][1] [t=00:00:35.002802][f=-000001] [Game::KillSimulation][2] [t=00:00:35.012660][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:35.012682][f=-000001] [Game::KillSimulation][3] [t=00:00:35.014013][f=-000001] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:35.014107][f=-000001] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:35.014153][f=-000001] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:35.014182][f=-000001] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:35.014373][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:35.020696][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:35.031582][f=-000001] [Game::KillSimulation][4] [t=00:00:35.067351][f=-000001] [CommonDefHandler::KillStatic] 3886 sound-set data items added [t=00:00:35.067394][f=-000001] [Game::~CGame][2] [t=00:00:35.067406][f=-000001] [Game::~CGame][3] [t=00:00:35.067711][f=-000001] [SpringApp::Kill][3] [t=00:00:35.067854][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 13480 bytes sent in 400 packets (33.700 bytes/packet) 26919 bytes recv'd in 533 packets (50.505 bytes/packet) {0.053x, 0.119x} relative protocol overhead {up, down} 242 incoming chunks dropped, 175 outgoing chunks resent 57 incoming chunks processed [t=00:00:35.067893][f=-000001] [SpringApp::Kill][4] font=0000013351eed040 [t=00:00:35.070315][f=-000001] [SpringApp::Kill][5] [t=00:00:35.073865][f=-000001] [SpringApp::Kill][6] [t=00:00:35.073883] [SpringApp::Kill][7] [t=00:00:35.074624] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:35.074641] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:35.074651] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:35.074664] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:35.074675] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:35.074684] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:35.074696] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:35.074709] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:35.074720] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:35.074732] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:35.074754] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:35.074772] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:35.074790] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:35.167700] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:35.167720] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:35.167728] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:35.167735] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8491 [t=00:00:35.167740] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:35.168193] [VFS] [SpringVFS::DeleteArchives<this=0000013352204930>] [t=00:00:35.168207] [VFS] [SpringVFS::DeleteArchives<this=0000013352204930>(section=0)] #archives[section]=2 #files[section]=8281 [t=00:00:35.168224] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000133555cf580) [t=00:00:35.169228] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (00000133555cf000) [t=00:00:35.170980] [VFS] [SpringVFS::DeleteArchives<this=0000013352204930>(section=1)] #archives[section]=1 #files[section]=7 [t=00:00:35.171003] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\amarante_v3.sd7 (00000133554889f0) [t=00:00:35.172957] [VFS] [SpringVFS::DeleteArchives<this=0000013352204930>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:35.172980] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000133555cff20) [t=00:00:35.173026] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000133555cfb00) [t=00:00:35.173105] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000133555cf6e0) [t=00:00:35.173231] [VFS] [SpringVFS::DeleteArchives<this=0000013352204930>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:35.173248] [VFS] [SpringVFS::DeleteArchives<this=0000013352204930>(section=4)] #archives[section]=0 #files[section]=8191 [t=00:00:35.173312] [VFS] [SpringVFS::DeleteArchives<this=0000013352204930>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:35.173329] [VFS] [SpringVFS::DeleteArchives<this=0000013352204930>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:35.173345] [VFS] [SpringVFS::DeleteArchives<this=0000013352204930>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:35.173360] [VFS] [SpringVFS::DeleteArchives<this=0000013352204930>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:35.173616] [SpringApp::Kill][8] [t=00:00:35.173630] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:35.173641] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b35204d0 (joinable=1) [t=00:00:35.173650] [WatchDog::Uninstall][2] [t=00:00:36.039759] [WatchDog::Uninstall][3] [t=00:00:36.039796] [SpringApp::Kill][9]
infolog_full.txt (truncated):