ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #109066

Open Chobbyla opened 4 weeks ago

Chobbyla commented 4 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000148] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.017416] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017456] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017480]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017495]   
[t=00:00:00.017500]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017506]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017512]   Use "none" to disable the default log sections.
[t=00:00:00.017522] ============== </Log Sections> ==============

[t=00:00:00.017531] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.017629]   AllowDeferredMapRendering = 1
[t=00:00:00.017638]   AllowDeferredModelRendering = 1
[t=00:00:00.017643]   AnimationMT = 0
[t=00:00:00.017648]   BumpWaterBlurReflection = 1
[t=00:00:00.017653]   BumpWaterTexSizeReflection = 128
[t=00:00:00.017658]   CamFreeScrollSpeed = 50
[t=00:00:00.017663]   CamMode = 1
[t=00:00:00.017670]   CubeTexSizeReflection = 1
[t=00:00:00.017680]   CubeTexSizeSpecular = 1
[t=00:00:00.017687]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.017693]   EdgeMoveDynamic = 0
[t=00:00:00.017697]   EdgeMoveWidth = 0.003
[t=00:00:00.017702]   FPSFOV = 90
[t=00:00:00.017708]   FPSScrollSpeed = 50
[t=00:00:00.017713]   FontSize = 18
[t=00:00:00.017717]   FullscreenEdgeMove = 0
[t=00:00:00.017722]   GrassDetail = 0
[t=00:00:00.017726]   GroundDecals = 2
[t=00:00:00.017733]   GroundDetail = 90
[t=00:00:00.017738]   HangTimeout = 30
[t=00:00:00.017745]   HardwareCursor = 1
[t=00:00:00.017752]   InitialNetworkTimeout = 0
[t=00:00:00.017758]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.017763]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.017768]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.017774]   LinkOutgoingBandwidth = 262144
[t=00:00:00.017783]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.017789]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.017795]   MSAALevel = 1
[t=00:00:00.017803]   MaxParticles = 15000
[t=00:00:00.017813]   MaxSounds = 32
[t=00:00:00.017821]   MaximumTransmissionUnit = 0
[t=00:00:00.017830]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.017852]   MiniMapMarker = 0
[t=00:00:00.017857]   MouseDragScrollThreshold = 0
[t=00:00:00.017864]   NetworkLossFactor = 2
[t=00:00:00.017869]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017874]   OverheadScrollSpeed = 50
[t=00:00:00.017879]   ReconnectTimeout = 0
[t=00:00:00.017883]   RotOverheadScrollSpeed = 50
[t=00:00:00.017890]   RotateLogFiles = 1
[t=00:00:00.017898]   ShadowMapSize = 1024
[t=00:00:00.017903]   Shadows = 1
[t=00:00:00.017907]   ShowClock = 0
[t=00:00:00.017912]   SoftParticles = 2
[t=00:00:00.017919]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017924]   UnitIconDist = 151
[t=00:00:00.017930]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017934]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017941]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017946]   UseLuaMemPools = 0
[t=00:00:00.017950]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017981]   VFSCacheArchiveFiles = 0
[t=00:00:00.017990]   Water = 4
[t=00:00:00.017994]   WindowBorderless = 1
[t=00:00:00.017998]   WindowPosY = 0
[t=00:00:00.018003]   WindowedEdgeMove = 0
[t=00:00:00.018008]   XResolutionWindowed = 1920
[t=00:00:00.018013]   YResolutionWindowed = 1080
[t=00:00:00.018018]   snd_volmaster = 27
[t=00:00:00.018029] ============== </User Config> ==============

[t=00:00:00.018037] ============== <User System> ==============
[t=00:00:00.018048]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018056]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018067]        Compiler Version: gcc-13.2.0
[t=00:00:00.018098]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018151]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.018162]        Binary Word Size: 64-bit (native)
[t=00:00:00.018167]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018177]      Physical CPU Cores: 6
[t=00:00:00.018182]       Logical CPU Cores: 12
[t=00:00:00.018187] ============== </User System> ==============

[t=00:00:00.018194] Run: thread affinity fff
[t=00:00:00.018333] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018340]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018345]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018349]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018353]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.019488] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019510] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.024512] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.040393]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.040410]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.040417]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.040423]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.040428]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.040449]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.040454]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.040458]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.040467]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.040472]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.040476]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.040481]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.040486]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.040490]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.040495]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.040499]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.040507]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.040519]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.040526]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.040532]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.040538]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.040546]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.040553]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.040559]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.040570]         [123] 800x600x24bpp@144Hz
[t=00:00:00.040577]         [130] 720x576x24bpp@144Hz
[t=00:00:00.040591]         [135] 720x480x24bpp@144Hz
[t=00:00:00.040601]         [141] 640x480x24bpp@144Hz
[t=00:00:00.047121]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.047139]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.047145]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.047150]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.047154]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.047178]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.047185]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.047214]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.047235]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.047240]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.047245]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.047250]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.047255]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.047260]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.047265]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.047269]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.047274]         [31] 800x600x24bpp@144Hz
[t=00:00:00.047303]         [33] 640x480x24bpp@144Hz
[t=00:00:00.047314]         [35] 640x400x24bpp@144Hz
[t=00:00:00.256662] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.257020] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.257042] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.276488] [GR::LogVersionInfo]
[t=00:00:00.276503]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.276526]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.276531]     GL vendor   : NVIDIA Corporation
[t=00:00:00.276536]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.276542]     GLSL version: 4.60 NVIDIA
[t=00:00:00.276546]     GLEW version: 2.1.0
[t=00:00:00.276551]     GPU memory  : 6144MB (total) / 4798MB (available)
[t=00:00:00.276570]     SDL swap-int: 1
[t=00:00:00.276575]     SDL driver  : windows
[t=00:00:00.276578]     
[t=00:00:00.276583]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.276592]     GLSL shader support       : 1
[t=00:00:00.276599]     GL4 support               : 1
[t=00:00:00.276604]     FBO extension support     : 1
[t=00:00:00.276615]     NVX GPU mem-info support  : 1
[t=00:00:00.276621]     ATI GPU mem-info support  : 0
[t=00:00:00.276632]     Texture clamping to edge  : 1
[t=00:00:00.276641]     NPOT-texture support      : 1 (1)
[t=00:00:00.276647]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.276653]     texture query-LOD support : 1 (1)
[t=00:00:00.276661]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.276677]     Z-buffer depth            : 32 (-)
[t=00:00:00.276689]     primitive-restart support : 1 (1)
[t=00:00:00.276695]     clip-space control support: 1 (1)
[t=00:00:00.276703]     seamless cube-map support : 1 (1)
[t=00:00:00.276708]     frag-depth layout support : 1 (1)
[t=00:00:00.276713]     persistent maps support   : 1 (1)
[t=00:00:00.276720]     explicit attribs location : 1 (1)
[t=00:00:00.276725]     multi draw indirect       : 1 (-)
[t=00:00:00.276731]     array textures            : 1 (-)
[t=00:00:00.276742]     buffer copy support       : 1 (-)
[t=00:00:00.276747]     indirect draw             : 1 (-)
[t=00:00:00.276752]     base instance             : 1 (-)
[t=00:00:00.276758]     
[t=00:00:00.276763]     max. FBO samples              : 32
[t=00:00:00.276767]     max. FS/program texture slots : 32/192
[t=00:00:00.276773]     max. texture size             : 32768
[t=00:00:00.276782]     max. texture anisotropy level : 16.000000
[t=00:00:00.276787]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.276794]     max. draw-buffers             : 8
[t=00:00:00.276802]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.276809]     max. uniform buffer-bindings  : 84
[t=00:00:00.276814]     max. uniform block-size       : 64KB
[t=00:00:00.276820]     max. storage buffer-bindings  : 96
[t=00:00:00.276825]     max. storage block-size       : 2047MB
[t=00:00:00.276831]     
[t=00:00:00.276835]     enable AMD-hacks : 0
[t=00:00:00.276839]     compress MIP-maps: 0
[t=00:00:00.276892]     Number of compressed texture formats: 23
[t=00:00:00.276922]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.276962] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.277217] [GR::UpdateGLConfigs]
[t=00:00:00.277272] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.277284] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.277299] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.277310] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.277320] [GR::InitGLState]
[t=00:00:00.277387] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.355631] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.358069] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.358544] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.363041] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.363069] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.363416] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.364162] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.364173] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.364229] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.364284] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.377722] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.378179] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.379667] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.379847] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.414975] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms
[t=00:00:00.414995] [VFS] [SpringVFS::ReserveArchives<this=0000013352204930>]
[t=00:00:00.415230] [VFS] [SpringVFS::AddArchive<this=0000013352204930>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.417038] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000013352204930 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.417051] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.484102] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.484424] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.484531] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.484834] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.485097] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.485427] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.488325] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.488414] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.488999][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.489092][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.489255][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.489274][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.489282][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.489319][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.502728][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.502749][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.502758][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.502817][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.515251][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.517302][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000133556cd7d0(default) context=00000133515fe6b0  numChannels=2 frameSize=8
[t=00:00:00.517332][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.517353][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.517382][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.517496][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.517560][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.517609][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.517625][f=-000001] [Sound]   Devices:
[t=00:00:00.520244][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.520279][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.520313][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.520348][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.521055][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.521074][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.602109][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 652808 MB
[t=00:00:00.604211][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.605246][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8491
[t=00:00:00.607014][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8491 using name LogicDaemon
[t=00:00:01.025639][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Amarante v3" (loaded=0 cached=0)
[t=00:00:01.026380][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013352204930>(arName="Amarante v3", overwrite=false)] section=1 cached=0
[t=00:00:01.028755][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013352204930>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.029293][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0)
[t=00:00:01.091001][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013352204930>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0
[t=00:00:01.092381][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013352204930>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.092625][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013352204930>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.094735][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013352204930>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:01.149103][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="48668f0aeded3040f6b7ef984117c74b34d52466e01b0934ce2b89745e50e38ecef001cbbfaac0fe51dfdfb0bfe6250eec15c56c43818af1b74f1f2086713546"
[t=00:00:01.149247][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.149320][f=-000001] Warning: [PreGame::GameDataReceived] Archive Amarante v3 (checksum 8a93ec55586b0368ddc6b4af37a127a6eded95af1dc5fe148b4522fd7a49ae67b628d7ce7955e41db0e93b92ab95037dea1043b5e4adfae7ce1780f3b5879ffc) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.210167][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.210300][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.210401][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.210547][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.210599][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:15.069312][f=-000001] Loaded widget:  Selected Units GL4 2  <gui_selectedunits_gl4.lua>
[t=00:00:15.069691][f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[t=00:00:15.073342][f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[t=00:00:15.082120][f=-000001] Loaded widget:  Chili Chicken Panel  <gui_chili_chicken.lua>
[t=00:00:15.117454][f=-000001] Loaded widget:  Outline Shader GL4  <gfx_outline_shader_gl4.lua>
[t=00:00:15.118879][f=-000001] Loaded widget:  External VR Grid    <map_external_grid.lua>
[t=00:00:15.119163][f=-000001] Loaded widget:  Auto Patrol Nanos v2  <unit_auto_patrol_nanos_v2.lua>
[t=00:00:15.119398][f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[t=00:00:15.119606][f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[t=00:00:15.119813][f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[t=00:00:15.120006][f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[t=00:00:15.121368][f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[t=00:00:15.121550][f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[t=00:00:15.121747][f=-000001] Loaded widget:  EndGame APM stats   <api_apm_stats.lua>
[t=00:00:15.123971][f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[t=00:00:15.124477][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:15.124710][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:15.124879][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:15.125050][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:15.125229][f=-000001] Initialize
[t=00:00:15.125367][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:15.125538][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:15.125735][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:15.125928][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:15.126093][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:15.126920][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:15.127316][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:15.127548][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:15.128397][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:15.141206][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:15.142151][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:15.158114][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:15.158824][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:15.159115][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:15.159292][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:15.159470][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:15.159636][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:15.159860][f=-000001] EndGame Graph disabled
[t=00:00:15.174141][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:15.174444][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:15.174715][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:15.175966][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:15.194999][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:15.195383][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:15.195718][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:15.195940][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:15.196249][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:15.200571][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:15.217336][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:15.217699][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:15.217958][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:15.218160][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:15.224638][f=-000001] Input grabbing is enabled!
[t=00:00:15.224769][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:15.234369][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:15.234974][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:15.235424][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:15.236055][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:15.236344][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:15.236762][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:15.237064][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:15.237351][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:15.237791][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:15.238232][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:15.238697][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:15.239000][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:15.239318][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:15.239615][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:15.239953][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:15.240248][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:15.240825][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:15.248295][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:15.249046][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:15.249432][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:15.261396][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:15.262075][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:15.262402][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:15.262750][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:15.263038][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:15.263410][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:15.263829][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:15.264183][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:15.265179][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:15.265519][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:15.266142][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:15.266547][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:15.267049][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:15.267553][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:15.268835][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:15.269212][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:15.272854][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:15.273324][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:15.273580][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:15.274057][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:15.274259][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:15.274510][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:15.274713][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:15.274931][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:15.275807][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:15.276039][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:15.276707][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:15.276933][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:15.277379][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:15.299644][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:15.300014][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:15.420066][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.420623][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.421341][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:15.421657][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:15.421942][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:15.425682][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:15.427317][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.427697][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.428146][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.428549][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.428906][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.430360][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:15.430803][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.431077][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.431388][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.431629][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.431658][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.431674][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.431762][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.431985][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.433030][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.433277][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.433498][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.435688][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:15.435833][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:15.436096][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.436378][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.436998][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:15.437246][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.437484][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.437718][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.437954][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:15.438430][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:15.438715][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.439130][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.439629][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.439920][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.440175][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:15.440407][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:15.440709][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.447023][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.452873][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.453386][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.453909][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.455545][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.455770][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.456066][f=-000001] Mex Placement Initialised with 67 spots.
[t=00:00:15.458462][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.461548][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.462136][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.463346][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.463854][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.464779][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.465101][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:15.465329][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.471338][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.472705][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.474956][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.475236][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.475473][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.477822][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.485598][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.486405][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.486756][f=-000001] SetSunLighting
[t=00:00:15.487369][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.495489][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.499275][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.500516][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.503718][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.504164][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.504439][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.504668][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.504687][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.504900][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.510048][f=-000001] Writing last game win data
[t=00:00:15.519684][f=-000001] LuaUI v0.3
[t=00:00:15.642444][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.704657][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.713650][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.714290][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.714307][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:15.714318][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 9ms
[t=00:00:15.733393][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15176, 0.0} allocedSize{int+, int-, ext}={0, 0, 2375058}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0770}
[t=00:00:16.441349][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.703293][f=-000001] GameID: f78370661972ff472401d5d1a7d3f1a1
[t=00:00:16.703730][f=-000001] Connection attempt from LogicDaemon
[t=00:00:16.703748][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.703985][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.704031][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=8a93ec55586b0368ddc6b4af37a127a6eded95af1dc5fe148b4522fd7a49ae67b628d7ce7955e41db0e93b92ab95037dea1043b5e4adfae7ce1780f3b5879ffc"
[t=00:00:16.704072][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.704102][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da23458e079e9961107979e2ea38501440582298f29d61900bae58cb343e74dc645c467b234cce7e8f152d78cff573559e8c12df51d070f0965070ec4729a718]"
[t=00:00:16.704132][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fdcb44e8eda374d40b919df69261a60bc972b679c2e3e40d8449c807399323dc8c9a0aa92b078284f7014827f9667b046856eadddb8d50010f8fbf1eccbb6823]"
[t=00:00:16.866612][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:16.910935][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000133c9ec7030,0000000000000000}][locale="C"]"
[t=00:00:16.910976][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:16.910988][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2
[t=00:00:34.451570][f=-000001] Input grabbing is enabled!
[t=00:00:34.656768][f=-000001] [QuitAction] user exited to system
[t=00:00:34.716306][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:34.716346][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:34.747104][f=-000001]  [async=0] threads=6 tasks=1900 {sum,avg}{exec,wait}time={{5990.489, 3.153}, {4215.961, 2.219}}ms
[t=00:00:34.747128][f=-000001]      thread=1 tasks=380 {sum,min,max,avg}{exec,wait}time={{1206.098, 0.000, 899.421, 3.174}, {753.905, 0.000, 17.506, 1.984}}ms
[t=00:00:34.747141][f=-000001]      thread=2 tasks=380 {sum,min,max,avg}{exec,wait}time={{1202.384, 0.000, 899.435, 3.164}, {777.238, 0.000, 17.074, 2.045}}ms
[t=00:00:34.747160][f=-000001]      thread=3 tasks=380 {sum,min,max,avg}{exec,wait}time={{1191.261, 0.000, 899.465, 3.135}, {738.057, 0.000, 17.071, 1.942}}ms
[t=00:00:34.747195][f=-000001]      thread=4 tasks=380 {sum,min,max,avg}{exec,wait}time={{1191.238, 0.000, 899.441, 3.135}, {973.122, 0.000, 19.235, 2.561}}ms
[t=00:00:34.747206][f=-000001]      thread=5 tasks=380 {sum,min,max,avg}{exec,wait}time={{1199.507, 0.000, 899.340, 3.157}, {973.640, 0.000, 19.221, 2.562}}ms
[t=00:00:34.747216][f=-000001]  [async=1] threads=6 tasks=2236 {sum,avg}{exec,wait}time={{24097.623, 10.777}, {8560775.000, 3828.611}}ms
[t=00:00:34.747234][f=-000001]      thread=1 tasks=447 {sum,min,max,avg}{exec,wait}time={{4825.762, 0.001, 663.339, 10.796}, {1709045.625, 0.581, 4825.780, 3823.368}}ms
[t=00:00:34.747250][f=-000001]      thread=2 tasks=447 {sum,min,max,avg}{exec,wait}time={{4829.765, 0.000, 663.052, 10.805}, {1718712.500, 0.244, 4837.700, 3844.994}}ms
[t=00:00:34.747265][f=-000001]      thread=3 tasks=447 {sum,min,max,avg}{exec,wait}time={{4812.232, 0.001, 725.444, 10.766}, {1709870.500, 0.446, 4825.275, 3825.214}}ms
[t=00:00:34.747286][f=-000001]      thread=4 tasks=447 {sum,min,max,avg}{exec,wait}time={{4808.721, 0.000, 723.297, 10.758}, {1709232.875, 0.039, 4825.199, 3823.787}}ms
[t=00:00:34.747307][f=-000001]      thread=5 tasks=448 {sum,min,max,avg}{exec,wait}time={{4821.145, 0.000, 642.994, 10.761}, {1713913.500, 0.701, 4824.746, 3825.700}}ms
[t=00:00:34.747318][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:34.747348][f=-000001] [SpringApp::Kill][2]
[t=00:00:34.747403][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:34.747415][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000133e45fa850
[t=00:00:34.747475][f=-000001] Start widgetHandler:Shutdown
[t=00:00:34.750729][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:34.752330][f=-000001] Writing last game win data
[t=00:00:34.761623][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:34.761683][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:34.761747][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:34.761782][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:34.761805][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:34.763422][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:34.763584][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:34.765115][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:34.765160][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:34.765171][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:34.768243][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:34.768330][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:34.770161][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:34.770206][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:34.770268][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:34.770280][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:34.770301][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:34.770318][f=-000001] Shutdown Widget - HealthBars
[t=00:00:34.772687][f=-000001] Shutdown Widget - Noises
[t=00:00:34.772742][f=-000001] Shutdown Widget - Attrition Counter
[t=00:00:34.773022][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:34.773038][f=-000001] Shutdown Widget - BuildETA
[t=00:00:34.773058][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:00:34.773140][f=-000001] Shutdown Widget - External VR Grid
[t=00:00:34.773154][f=-000001] Shutdown Widget - Win Counter
[t=00:00:34.773163][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:34.774298][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:34.774312][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:34.774322][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:00:34.774330][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:34.774340][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:34.774380][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:34.774455][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:34.774473][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:34.774495][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:34.774513][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:34.774535][f=-000001] Shutdown Widget - Darkening
[t=00:00:34.774575][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:34.774589][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:34.774598][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:34.774607][f=-000001] Shutdown Widget - Grab Input
[t=00:00:34.777765][f=-000001] Input grabbing is disabled!
[t=00:00:34.777794][f=-000001] Shutdown Widget - Context Menu
[t=00:00:34.777824][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:34.777836][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:34.777855][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:34.777867][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:34.777880][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:34.777891][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:34.777906][f=-000001] Shutdown Widget - Transport AI
[t=00:00:34.777916][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:34.777928][f=-000001] Shutdown Widget - Spotter
[t=00:00:34.777938][f=-000001] Shutdown Widget - Selection Send
[t=00:00:34.777949][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:34.777958][f=-000001] Shutdown Widget - TeamPlatter
[t=00:00:34.780066][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:34.780212][f=-000001] Shutdown Widget - Global Build Command
[t=00:00:34.780242][f=-000001] Shutdown Widget - LupsManager
[t=00:00:34.780261][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:34.780273][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:34.780286][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:34.780794][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:34.780809][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:34.780818][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:34.780828][f=-000001] Shutdown Widget - Lups
[t=00:00:34.780906][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:34.780921][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:34.781016][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:34.781033][f=-000001] Shutdown Widget - Select Keys
[t=00:00:34.781052][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:34.781070][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:34.781194][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:34.781216][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:34.781227][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:34.781242][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:34.781258][f=-000001] End widgetHandler:Shutdown
[t=00:00:34.837799][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3269265, 0.0} allocedSize{int+, int-, ext}={0, 0, 857387687}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0348}
[t=00:00:34.838453][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:34.838499][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000133c9ec7030
[t=00:00:34.838591][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:34.838611][f=-000001] Shutdown - StartSetup
[t=00:00:34.838624][f=-000001] Shutdown - UnitMorph
[t=00:00:34.838644][f=-000001] Shutdown - Carrier Drones
[t=00:00:34.838659][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:34.838714][f=-000001] Shutdown - Modular Comm Info
[t=00:00:34.838737][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:34.838751][f=-000001] Shutdown - UnitCloakShield
[t=00:00:34.838770][f=-000001] Shutdown - Starlight Handler
[t=00:00:34.838786][f=-000001] End gadgetHandler:Shutdown
[t=00:00:34.858230][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:34.858251][f=-000001] Shutdown - Teleport Throw
[t=00:00:34.858263][f=-000001] Shutdown - UnitMorph
[t=00:00:34.858276][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:34.858310][f=-000001] Shutdown - Missile fired callins
[t=00:00:34.858335][f=-000001] Shutdown - Modular Comm Info
[t=00:00:34.858346][f=-000001] Shutdown - Retreat Command
[t=00:00:34.858356][f=-000001] Shutdown - Shockwaves
[t=00:00:34.858367][f=-000001] Shutdown - Unit tint API
[t=00:00:34.858375][f=-000001] Shutdown - Unit glow API
[t=00:00:34.858383][f=-000001] Shutdown - UnitCloakShield
[t=00:00:34.858394][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:34.858405][f=-000001] Shutdown - Lups
[t=00:00:34.858461][f=-000001] Shutdown - Lups Shield
[t=00:00:34.858481][f=-000001] End gadgetHandler:Shutdown
[t=00:00:34.868846][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0645}
[t=00:00:34.869017][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:34.869089][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:34.869101][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:34.874904][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-17_18-44-08-724_Amarante v3_105.1.1-2511-g747f18b BAR105.sdfz" (12925 bytes)
[t=00:00:34.875098][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:34.878065][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:34.878110][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:34.878169][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000133515fe6b0 dev=00000133556cd7d0
[t=00:00:34.878430][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000133515fe6b0 dev=00000133556cd7d0
[t=00:00:34.878451][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000133515fe6b0)]
[t=00:00:34.879840][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000133556cd7d0)]
[t=00:00:34.879969][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:34.909830][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:34.910735][f=-000001] [Game::~CGame][1]
[t=00:00:34.910779][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:34.910787][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:34.910795][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:34.910814][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:34.910823][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:34.910831][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:34.910904][f=-000001] [Game::KillMisc][1]
[t=00:00:34.910912][f=-000001] [Game::KillMisc][2]
[t=00:00:34.911235][f=-000001] [Game::KillMisc][3]
[t=00:00:34.911325][f=-000001] [Game::KillRendering][1]
[t=00:00:34.911744][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:34.936603][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:34.936811][f=-000001] [S3OParser::Kill] allocated 5519 pieces
[t=00:00:34.937358][f=-000001] [AssParser::Kill] allocated 701 pieces
[t=00:00:35.001839][f=-000001] [Game::KillInterface][1]
[t=00:00:35.002083][f=-000001] [Game::KillInterface][2]
[t=00:00:35.002689][f=-000001] [Game::KillSimulation][1]
[t=00:00:35.002802][f=-000001] [Game::KillSimulation][2]
[t=00:00:35.012660][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:35.012682][f=-000001] [Game::KillSimulation][3]
[t=00:00:35.014013][f=-000001] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:35.014107][f=-000001] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:35.014153][f=-000001] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:35.014182][f=-000001] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:35.014373][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:35.020696][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:35.031582][f=-000001] [Game::KillSimulation][4]
[t=00:00:35.067351][f=-000001] [CommonDefHandler::KillStatic] 3886 sound-set data items added
[t=00:00:35.067394][f=-000001] [Game::~CGame][2]
[t=00:00:35.067406][f=-000001] [Game::~CGame][3]
[t=00:00:35.067711][f=-000001] [SpringApp::Kill][3]
[t=00:00:35.067854][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    13480 bytes sent   in 400 packets (33.700 bytes/packet)
    26919 bytes recv'd in 533 packets (50.505 bytes/packet)
    {0.053x, 0.119x} relative protocol overhead {up, down}
    242 incoming chunks dropped, 175 outgoing chunks resent
    57 incoming chunks processed

[t=00:00:35.067893][f=-000001] [SpringApp::Kill][4] font=0000013351eed040
[t=00:00:35.070315][f=-000001] [SpringApp::Kill][5]
[t=00:00:35.073865][f=-000001] [SpringApp::Kill][6]
[t=00:00:35.073883] [SpringApp::Kill][7]
[t=00:00:35.074624] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:35.074641] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:35.074651] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:35.074664] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:35.074675] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:35.074684] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:35.074696] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:35.074709] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:35.074720] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:35.074732] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:35.074754] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:35.074772] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:35.074790] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:35.167700] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:35.167720] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:35.167728] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:35.167735] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8491
[t=00:00:35.167740] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:35.168193] [VFS] [SpringVFS::DeleteArchives<this=0000013352204930>]
[t=00:00:35.168207] [VFS] [SpringVFS::DeleteArchives<this=0000013352204930>(section=0)] #archives[section]=2 #files[section]=8281
[t=00:00:35.168224] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000133555cf580)
[t=00:00:35.169228] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (00000133555cf000)
[t=00:00:35.170980] [VFS] [SpringVFS::DeleteArchives<this=0000013352204930>(section=1)] #archives[section]=1 #files[section]=7
[t=00:00:35.171003] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\amarante_v3.sd7 (00000133554889f0)
[t=00:00:35.172957] [VFS] [SpringVFS::DeleteArchives<this=0000013352204930>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:35.172980] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000133555cff20)
[t=00:00:35.173026] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000133555cfb00)
[t=00:00:35.173105] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000133555cf6e0)
[t=00:00:35.173231] [VFS] [SpringVFS::DeleteArchives<this=0000013352204930>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:35.173248] [VFS] [SpringVFS::DeleteArchives<this=0000013352204930>(section=4)] #archives[section]=0 #files[section]=8191
[t=00:00:35.173312] [VFS] [SpringVFS::DeleteArchives<this=0000013352204930>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:35.173329] [VFS] [SpringVFS::DeleteArchives<this=0000013352204930>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:35.173345] [VFS] [SpringVFS::DeleteArchives<this=0000013352204930>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:35.173360] [VFS] [SpringVFS::DeleteArchives<this=0000013352204930>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:35.173616] [SpringApp::Kill][8]
[t=00:00:35.173630] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:35.173641] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b35204d0 (joinable=1)
[t=00:00:35.173650] [WatchDog::Uninstall][2]
[t=00:00:36.039759] [WatchDog::Uninstall][3]
[t=00:00:36.039796] [SpringApp::Kill][9]