Open Chobbyla opened 4 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000154] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.014858] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.014898] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.014926] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014943] [t=00:00:00.014951] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014969] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014982] Use "none" to disable the default log sections. [t=00:00:00.014996] ============== </Log Sections> ============== [t=00:00:00.015006] ============== <User Config> ============== [t=00:00:00.015116] AllowDeferredMapRendering = 1 [t=00:00:00.015126] AllowDeferredModelRendering = 1 [t=00:00:00.015131] AnimationMT = 0 [t=00:00:00.015136] BumpWaterBlurReflection = 1 [t=00:00:00.015140] BumpWaterTexSizeReflection = 128 [t=00:00:00.015145] CamFreeScrollSpeed = 50 [t=00:00:00.015150] CamMode = 1 [t=00:00:00.015155] CubeTexSizeReflection = 1 [t=00:00:00.015164] CubeTexSizeSpecular = 1 [t=00:00:00.015169] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015174] EdgeMoveDynamic = 0 [t=00:00:00.015179] EdgeMoveWidth = 0.003 [t=00:00:00.015187] FPSFOV = 90 [t=00:00:00.015191] FPSScrollSpeed = 50 [t=00:00:00.015196] FontSize = 18 [t=00:00:00.015200] FullscreenEdgeMove = 0 [t=00:00:00.015204] GrassDetail = 0 [t=00:00:00.015210] GroundDecals = 2 [t=00:00:00.015214] GroundDetail = 90 [t=00:00:00.015218] HangTimeout = 30 [t=00:00:00.015227] HardwareCursor = 1 [t=00:00:00.015232] InitialNetworkTimeout = 0 [t=00:00:00.015240] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015245] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015250] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015255] LinkOutgoingBandwidth = 262144 [t=00:00:00.015260] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015265] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015269] MSAALevel = 1 [t=00:00:00.015274] MaxParticles = 15000 [t=00:00:00.015281] MaxSounds = 32 [t=00:00:00.015286] MaximumTransmissionUnit = 0 [t=00:00:00.015290] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015295] MiniMapMarker = 0 [t=00:00:00.015300] MouseDragScrollThreshold = 0 [t=00:00:00.015304] NetworkLossFactor = 2 [t=00:00:00.015309] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015314] OverheadScrollSpeed = 50 [t=00:00:00.015319] ReconnectTimeout = 0 [t=00:00:00.015323] RotOverheadScrollSpeed = 50 [t=00:00:00.015335] RotateLogFiles = 1 [t=00:00:00.015348] ShadowMapSize = 1024 [t=00:00:00.015355] Shadows = 1 [t=00:00:00.015361] ShowClock = 0 [t=00:00:00.015368] SoftParticles = 2 [t=00:00:00.015375] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015386] UnitIconDist = 151 [t=00:00:00.015392] UpdateBoundingVolumeMT = 0 [t=00:00:00.015399] UpdateWeaponVectorsMT = 0 [t=00:00:00.015410] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015417] UseLuaMemPools = 0 [t=00:00:00.015424] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015466] VFSCacheArchiveFiles = 0 [t=00:00:00.015477] Water = 4 [t=00:00:00.015483] WindowBorderless = 1 [t=00:00:00.015490] WindowPosY = 0 [t=00:00:00.015496] WindowedEdgeMove = 0 [t=00:00:00.015506] XResolutionWindowed = 1920 [t=00:00:00.015512] YResolutionWindowed = 1080 [t=00:00:00.015522] snd_volmaster = 27 [t=00:00:00.015536] ============== </User Config> ============== [t=00:00:00.015546] ============== <User System> ============== [t=00:00:00.015556] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015567] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015575] Compiler Version: gcc-13.2.0 [t=00:00:00.015610] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.015660] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.015671] Binary Word Size: 64-bit (native) [t=00:00:00.015677] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015687] Physical CPU Cores: 6 [t=00:00:00.015692] Logical CPU Cores: 12 [t=00:00:00.015699] ============== </User System> ============== [t=00:00:00.015706] Run: thread affinity fff [t=00:00:00.015860] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015868] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015872] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015876] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015881] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017139] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017163] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022128] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.039434] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.039474] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.039481] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.039487] [11] 2560x1080x24bpp@144Hz [t=00:00:00.039492] [14] 1920x1440x24bpp@144Hz [t=00:00:00.039512] [19] 1920x1200x24bpp@144Hz [t=00:00:00.039517] [23] 1920x1080x24bpp@144Hz [t=00:00:00.039522] [30] 1720x1440x24bpp@144Hz [t=00:00:00.039527] [34] 1680x1050x24bpp@144Hz [t=00:00:00.039533] [40] 1600x1200x24bpp@144Hz [t=00:00:00.039537] [44] 1600x1024x24bpp@144Hz [t=00:00:00.039542] [50] 1600x900x24bpp@144Hz [t=00:00:00.039551] [55] 1440x1080x24bpp@144Hz [t=00:00:00.039556] [62] 1440x900x24bpp@144Hz [t=00:00:00.039563] [67] 1400x1050x24bpp@144Hz [t=00:00:00.039570] [73] 1366x768x24bpp@144Hz [t=00:00:00.039582] [78] 1360x768x24bpp@144Hz [t=00:00:00.039591] [83] 1280x1024x24bpp@144Hz [t=00:00:00.039596] [89] 1280x960x24bpp@144Hz [t=00:00:00.039601] [94] 1280x800x24bpp@144Hz [t=00:00:00.039605] [99] 1280x768x24bpp@144Hz [t=00:00:00.039611] [104] 1280x720x24bpp@144Hz [t=00:00:00.039615] [111] 1152x864x24bpp@144Hz [t=00:00:00.039622] [116] 1024x768x24bpp@144Hz [t=00:00:00.039627] [123] 800x600x24bpp@144Hz [t=00:00:00.039631] [130] 720x576x24bpp@144Hz [t=00:00:00.039640] [135] 720x480x24bpp@144Hz [t=00:00:00.039647] [141] 640x480x24bpp@144Hz [t=00:00:00.046639] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.046658] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.046663] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.046668] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.046673] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.046677] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.046684] [11] 1366x768x24bpp@144Hz [t=00:00:00.046689] [13] 1360x768x24bpp@144Hz [t=00:00:00.046710] [15] 1280x1024x24bpp@144Hz [t=00:00:00.046716] [17] 1280x960x24bpp@144Hz [t=00:00:00.046722] [19] 1280x800x24bpp@144Hz [t=00:00:00.046745] [21] 1280x768x24bpp@144Hz [t=00:00:00.046750] [23] 1280x720x24bpp@144Hz [t=00:00:00.046754] [25] 1280x600x24bpp@144Hz [t=00:00:00.046760] [27] 1152x864x24bpp@144Hz [t=00:00:00.046765] [29] 1024x768x24bpp@144Hz [t=00:00:00.046769] [31] 800x600x24bpp@144Hz [t=00:00:00.046777] [33] 640x480x24bpp@144Hz [t=00:00:00.046782] [35] 640x400x24bpp@144Hz [t=00:00:00.284915] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.285682] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.285705] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.319149] [GR::LogVersionInfo] [t=00:00:00.319169] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.319193] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.319201] GL vendor : NVIDIA Corporation [t=00:00:00.319208] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.319216] GLSL version: 4.60 NVIDIA [t=00:00:00.319223] GLEW version: 2.1.0 [t=00:00:00.319229] GPU memory : 6144MB (total) / 4763MB (available) [t=00:00:00.319266] SDL swap-int: 1 [t=00:00:00.319274] SDL driver : windows [t=00:00:00.319280] [t=00:00:00.319286] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.319300] GLSL shader support : 1 [t=00:00:00.319311] GL4 support : 1 [t=00:00:00.319318] FBO extension support : 1 [t=00:00:00.319333] NVX GPU mem-info support : 1 [t=00:00:00.319346] ATI GPU mem-info support : 0 [t=00:00:00.319364] Texture clamping to edge : 1 [t=00:00:00.319377] NPOT-texture support : 1 (1) [t=00:00:00.319390] S3TC/DXT1 texture support : 1/1 [t=00:00:00.319402] texture query-LOD support : 1 (1) [t=00:00:00.319414] MSAA frame-buffer support : 1 (1) [t=00:00:00.319431] Z-buffer depth : 32 (-) [t=00:00:00.319447] primitive-restart support : 1 (1) [t=00:00:00.319458] clip-space control support: 1 (1) [t=00:00:00.319470] seamless cube-map support : 1 (1) [t=00:00:00.319481] frag-depth layout support : 1 (1) [t=00:00:00.319491] persistent maps support : 1 (1) [t=00:00:00.319502] explicit attribs location : 1 (1) [t=00:00:00.319513] multi draw indirect : 1 (-) [t=00:00:00.319524] array textures : 1 (-) [t=00:00:00.319558] buffer copy support : 1 (-) [t=00:00:00.319570] indirect draw : 1 (-) [t=00:00:00.319581] base instance : 1 (-) [t=00:00:00.319590] [t=00:00:00.319597] max. FBO samples : 32 [t=00:00:00.319607] max. FS/program texture slots : 32/192 [t=00:00:00.319617] max. texture size : 32768 [t=00:00:00.319628] max. texture anisotropy level : 16.000000 [t=00:00:00.319639] max. vec4 varyings/attributes : 31/16 [t=00:00:00.319649] max. draw-buffers : 8 [t=00:00:00.319665] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.319676] max. uniform buffer-bindings : 84 [t=00:00:00.319686] max. uniform block-size : 64KB [t=00:00:00.319695] max. storage buffer-bindings : 96 [t=00:00:00.319702] max. storage block-size : 2047MB [t=00:00:00.319708] [t=00:00:00.319714] enable AMD-hacks : 0 [t=00:00:00.319719] compress MIP-maps: 0 [t=00:00:00.319834] Number of compressed texture formats: 23 [t=00:00:00.319878] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.319928] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.320227] [GR::UpdateGLConfigs] [t=00:00:00.320284] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.320298] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.320321] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.320343] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.320354] [GR::InitGLState] [t=00:00:00.320438] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.397226] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.399530] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.400086] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.404554] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.404579] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.404927] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.405732] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.405744] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.405817] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.405877] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.427093] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.427499] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.429190] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.429468] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.461788] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [t=00:00:00.461807] [VFS] [SpringVFS::ReserveArchives<this=000001eabacc3890>] [t=00:00:00.462006] [VFS] [SpringVFS::AddArchive<this=000001eabacc3890>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.463745] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001eabacc3890 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.463758] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.522800] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.523139] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.523302] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.523321] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.523526] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.523594] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.523722] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.523755] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.524816][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.524997][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.525239][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.525266][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.525278][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.525352][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.539406][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.539425][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.539433][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.539471][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.551124][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.553119][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001eabaf4d7d0(default) context=000001eaff8aeca0 numChannels=2 frameSize=8 [t=00:00:00.553153][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.553168][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.553176][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.553208][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.553260][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.553303][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.553319][f=-000001] [Sound] Devices: [t=00:00:00.555997][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.556011][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.556039][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.556053][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.556721][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.556737][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.631574][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 652691 MB [t=00:00:00.633484][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.634220][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8491 [t=00:00:00.635310][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8491 using name LogicDaemon [t=00:00:00.934234][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Point of No Return v1.0" (loaded=0 cached=0) [t=00:00:00.934935][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eabacc3890>(arName="Point of No Return v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.937294][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eabacc3890>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.937820][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v71" (loaded=0 cached=0) [t=00:00:00.994733][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eabacc3890>(arName="Unit Level Ups v71", overwrite=false)] section=0 cached=0 [t=00:00:00.995725][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eabacc3890>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.995972][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eabacc3890>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.997606][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eabacc3890>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:01.040157][f=-000001] [CAS::GASCB] Archive file="point_of_no_return_v1.0(1).sd7" cs="ce339c83b2d95f58d9422b61393d6493a8cc1240f4ef6a0d35fa1df37ca2d6926efb40ef8ae78fb74525977a1fb42f36646d84cdb46f3b3791eb59894e7733f1" [t=00:00:01.040426][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.040489][f=-000001] Warning: [PreGame::GameDataReceived] Archive Point of No Return v1.0 (checksum 0cc6ffdc075f6c70f23370564f8b847e71f4a38909319d2d7094b67a58bb9b7b162396ea4c18ab54a41373580bc709456268021413434b21e8b3c65a7d81994b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.098490][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv71.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.098646][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.098793][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.098974][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.099023][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv71.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:34.196415][f=-000001] Loaded widget: External VR Grid <map_external_grid.lua> [t=00:00:34.196713][f=-000001] Loaded widget: Auto Patrol Nanos v2 <unit_auto_patrol_nanos_v2.lua> [t=00:00:34.199175][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:00:34.199406][f=-000001] Loaded widget: EndGame APM stats <api_apm_stats.lua> [t=00:00:34.199590][f=-000001] Loaded widget: Objectives <mission_objectives.lua> [t=00:00:34.202084][f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [t=00:00:34.202498][f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [t=00:00:34.202946][f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [t=00:00:34.203275][f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [t=00:00:34.203662][f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [t=00:00:34.204407][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:34.204732][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:34.205057][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:34.205395][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:34.205734][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:34.206374][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:34.206681][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:34.207193][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:34.212999][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:34.213478][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:34.214023][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:34.214503][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:34.214872][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:34.215315][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:34.215518][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:34.216171][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:34.216439][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:34.216716][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:34.216999][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:34.217195][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:34.217411][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:34.217649][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:34.218100][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:34.218748][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:34.218973][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:34.219396][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:34.219783][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:34.219989][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:34.220236][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:34.220486][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:34.220704][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:34.220918][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:34.221261][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:34.221562][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:34.221813][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:34.221999][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:34.222180][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:34.222411][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:34.222615][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:34.223031][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:34.224168][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:34.224422][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:34.231334][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:34.231886][f=-000001] Input grabbing is enabled! [t=00:00:34.232009][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:34.232269][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:34.232515][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:34.232790][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:34.252470][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:34.256623][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:34.257083][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:34.257388][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:34.257702][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:34.257916][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:34.273840][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:34.278789][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:34.279958][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:34.280353][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:34.280537][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:34.280808][f=-000001] EndGame Graph disabled [t=00:00:34.295596][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:34.296040][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:34.296244][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:34.296418][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:34.296630][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:34.297238][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:34.314307][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:34.315507][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:34.329980][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:34.331178][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:34.331543][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:34.331948][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:34.332890][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:34.334335][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:34.334818][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:34.335130][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:34.335356][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:34.335608][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:34.335950][f=-000001] Initialize [t=00:00:34.336164][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:34.336491][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:34.336811][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:34.337115][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:34.338156][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:34.338393][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:34.339145][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:34.343228][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:34.343730][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:34.344018][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:34.344523][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:34.344921][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:34.464183][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:34.464542][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:34.485524][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:34.486162][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:34.486512][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:34.487536][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:34.487894][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:34.488311][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:34.488552][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:34.488816][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:34.489080][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:34.490133][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:34.490338][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:34.490675][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:34.490929][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:34.491154][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:34.491487][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:34.491507][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:34.491519][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:34.491597][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:34.491879][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:34.492122][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:34.493264][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:34.493726][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:34.495131][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:34.495465][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:34.495755][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:34.496041][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:34.496303][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:34.496905][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:34.497187][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:34.497791][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:34.498314][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:34.498603][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:34.499062][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:34.499341][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:34.499661][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:34.500194][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:34.506708][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:34.513094][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:34.513622][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:34.514002][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:34.514393][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:34.516158][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:34.516375][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:34.516772][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:34.519747][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:34.520240][f=-000001] Mex Placement Initialised with 110 spots. [t=00:00:34.524760][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:34.526240][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:34.526630][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:34.527588][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:34.528156][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:34.528367][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:34.528565][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:34.531068][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:34.532277][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:34.542301][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:34.542950][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:34.545175][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:34.552768][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:34.553780][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:34.554168][f=-000001] SetSunLighting [t=00:00:34.554774][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:34.555106][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:34.555351][f=-000001] Lua garbage collection rate: 30/s [t=00:00:34.555368][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:34.555660][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:34.555946][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:34.558989][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:34.560546][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:34.564254][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:34.572483][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:34.577926][f=-000001] Writing last game win data [t=00:00:34.589390][f=-000001] LuaUI v0.3 [t=00:00:34.728719][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:34.786237][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:34.786795][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:34.787158][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:34.787186][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:34.787195][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:34.857200][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15053, 0.0} allocedSize{int+, int-, ext}={0, 0, 2368781}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0185} [t=00:00:35.625831][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:35.987928][f=-000001] GameID: 2c8470669bd4db3019c592dea3307480 [t=00:00:35.988317][f=-000001] Connection attempt from LogicDaemon [t=00:00:35.988333][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:35.988517][f=-000001] -> Connection established (given id 0) [t=00:00:35.988556][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0cc6ffdc075f6c70f23370564f8b847e71f4a38909319d2d7094b67a58bb9b7b162396ea4c18ab54a41373580bc709456268021413434b21e8b3c65a7d81994b" [t=00:00:35.988593][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:35.988622][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f73c75ca02ad136b4e7a71d0229f43aad53383a4d8e890428fbe3786e17931e269ddc003be4a208c1ae520ca09edafb0e133c1634b200bdc721cebd75494b53b]" [t=00:00:35.988670][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7297943858fd7204d7a6f6eb2a9b8105c8408e63697d81fcc8a027d6ecf1dbb0665bfad6749fcb1517ba772b61fa04de823db5e7acf047a0fc84165e26075088]" [t=00:00:35.988731][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001eb00bd1fb0,000001eb9da9fc80}][locale="C"]" [t=00:00:35.988750][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:35.988766][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:36.157725][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:38.581178][f=-000001] [QuitAction] user exited to system [t=00:00:38.594658][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:38.594681][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:38.612768][f=-000001] [async=0] threads=6 tasks=3480 {sum,avg}{exec,wait}time={{2355.504, 0.677}, {886.415, 0.255}}ms [t=00:00:38.612790][f=-000001] thread=1 tasks=696 {sum,min,max,avg}{exec,wait}time={{490.383, 0.000, 272.634, 0.705}, {145.918, 0.000, 8.499, 0.210}}ms [t=00:00:38.612802][f=-000001] thread=2 tasks=696 {sum,min,max,avg}{exec,wait}time={{455.575, 0.000, 247.931, 0.655}, {140.036, 0.000, 8.484, 0.201}}ms [t=00:00:38.612814][f=-000001] thread=3 tasks=696 {sum,min,max,avg}{exec,wait}time={{465.350, 0.000, 270.013, 0.669}, {206.899, 0.000, 8.488, 0.297}}ms [t=00:00:38.612851][f=-000001] thread=4 tasks=696 {sum,min,max,avg}{exec,wait}time={{480.777, 0.000, 277.029, 0.691}, {188.972, 0.000, 9.975, 0.272}}ms [t=00:00:38.612863][f=-000001] thread=5 tasks=696 {sum,min,max,avg}{exec,wait}time={{463.418, 0.000, 273.520, 0.666}, {204.591, 0.000, 9.084, 0.294}}ms [t=00:00:38.612874][f=-000001] [async=1] threads=6 tasks=2243 {sum,avg}{exec,wait}time={{48380.316, 21.569}, {12636001.000, 5633.527}}ms [t=00:00:38.612890][f=-000001] thread=1 tasks=449 {sum,min,max,avg}{exec,wait}time={{9678.069, 0.001, 4848.715, 21.555}, {2624162.250, 0.011, 9694.357, 5844.459}}ms [t=00:00:38.612906][f=-000001] thread=2 tasks=449 {sum,min,max,avg}{exec,wait}time={{9667.920, 0.001, 4849.612, 21.532}, {2609274.750, 0.156, 9694.251, 5811.302}}ms [t=00:00:38.612918][f=-000001] thread=3 tasks=448 {sum,min,max,avg}{exec,wait}time={{9668.419, 0.001, 4826.410, 21.581}, {2596184.750, 0.385, 9694.911, 5795.055}}ms [t=00:00:38.612954][f=-000001] thread=4 tasks=448 {sum,min,max,avg}{exec,wait}time={{9679.924, 0.001, 4840.537, 21.607}, {2390890.000, 0.498, 9707.351, 5336.808}}ms [t=00:00:38.612968][f=-000001] thread=5 tasks=449 {sum,min,max,avg}{exec,wait}time={{9685.987, 0.000, 4825.919, 21.572}, {2415489.000, 0.085, 9694.784, 5379.708}}ms [t=00:00:38.612978][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:38.612984][f=-000001] [SpringApp::Kill][2] [t=00:00:38.613036][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:38.613052][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001eb9d5dd5e0 [t=00:00:38.613113][f=-000001] Start widgetHandler:Shutdown [t=00:00:38.616461][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:38.618659][f=-000001] Writing last game win data [t=00:00:38.628457][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:38.628479][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:38.628494][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:38.628504][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:38.628533][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:38.630059][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:38.630088][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:38.631450][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:38.631570][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:38.631584][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:38.634257][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:38.634291][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:38.635268][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:38.635285][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:38.635322][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:38.635335][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:38.635350][f=-000001] Shutdown Widget - Unit Icons [t=00:00:38.635360][f=-000001] Shutdown Widget - Attrition Counter [t=00:00:38.635565][f=-000001] Shutdown Widget - Noises [t=00:00:38.635586][f=-000001] Shutdown Widget - HealthBars [t=00:00:38.636905][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:00:38.636939][f=-000001] Shutdown Widget - BuildETA [t=00:00:38.636951][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:38.636961][f=-000001] Shutdown Widget - External VR Grid [t=00:00:38.636970][f=-000001] Shutdown Widget - Win Counter [t=00:00:38.636982][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:38.636990][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:38.638275][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:38.638290][f=-000001] Shutdown Widget - Transport AI [t=00:00:38.638300][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:38.638309][f=-000001] Shutdown Widget - Point Tracker [t=00:00:38.638318][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:38.638331][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:38.638340][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:38.638358][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:38.638373][f=-000001] Shutdown Widget - Context Menu [t=00:00:38.638384][f=-000001] Shutdown Widget - Grab Input [t=00:00:38.640546][f=-000001] Input grabbing is disabled! [t=00:00:38.640565][f=-000001] Shutdown Widget - Attack Warning [t=00:00:38.640578][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:38.640589][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:38.640601][f=-000001] Shutdown Widget - Darkening [t=00:00:38.640629][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:38.640654][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:38.640669][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:38.640682][f=-000001] Shutdown Widget - Stereo3D [t=00:00:38.640698][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:38.640793][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:38.640811][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:38.640821][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=00:00:38.640837][f=-000001] Shutdown Widget - Attack AoE [t=00:00:38.640849][f=-000001] Shutdown Widget - TeamPlatter [t=00:00:38.641305][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:38.641436][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:38.641452][f=-000001] Shutdown Widget - Selection Send [t=00:00:38.641462][f=-000001] Shutdown Widget - Spotter [t=00:00:38.641472][f=-000001] Shutdown Widget - LupsManager [t=00:00:38.641484][f=-000001] Shutdown Widget - Global Build Command [t=00:00:38.641509][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:38.641524][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:38.641537][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:38.642012][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:38.642029][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:38.642038][f=-000001] Shutdown Widget - Lups [t=00:00:38.642092][f=-000001] Shutdown Widget - Chili Framework [t=00:00:38.642105][f=-000001] Shutdown Widget - Custom Markers [t=00:00:38.642123][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:38.642204][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:38.642217][f=-000001] Shutdown Widget - Select Keys [t=00:00:38.642236][f=-000001] Shutdown Widget - Pause Screen [t=00:00:38.642345][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:38.642366][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:38.642379][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:38.642394][f=-000001] Shutdown Widget - Layout Handler [t=00:00:38.642410][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:38.642422][f=-000001] End widgetHandler:Shutdown [t=00:00:38.706292][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3457966, 0.0} allocedSize{int+, int-, ext}={0, 0, 900190037}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0333} [t=00:00:38.706477][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001eb9da9fc80 [t=00:00:38.713047][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:38.713094][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:38.713152][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001eb00bd1fb0 [t=00:00:38.713212][f=-000001] Start gadgetHandler:Shutdown [t=00:00:38.713247][f=-000001] Shutdown - StartSetup [t=00:00:38.713255][f=-000001] Shutdown - UnitMorph [t=00:00:38.713265][f=-000001] Shutdown - Carrier Drones [t=00:00:38.713274][f=-000001] Shutdown - Missile Silo Controller [t=00:00:38.713284][f=-000001] Shutdown - Modular Comm Info [t=00:00:38.713295][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:38.713325][f=-000001] Shutdown - UnitCloakShield [t=00:00:38.713358][f=-000001] Shutdown - Starlight Handler [t=00:00:38.713367][f=-000001] End gadgetHandler:Shutdown [t=00:00:38.733069][f=-000001] Start gadgetHandler:Shutdown [t=00:00:38.733102][f=-000001] Shutdown - Teleport Throw [t=00:00:38.733115][f=-000001] Shutdown - UnitMorph [t=00:00:38.733135][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:38.733219][f=-000001] Shutdown - Missile fired callins [t=00:00:38.733244][f=-000001] Shutdown - Modular Comm Info [t=00:00:38.733276][f=-000001] Shutdown - Retreat Command [t=00:00:38.733336][f=-000001] Shutdown - Shockwaves [t=00:00:38.733346][f=-000001] Shutdown - Unit tint API [t=00:00:38.733364][f=-000001] Shutdown - Unit glow API [t=00:00:38.733380][f=-000001] Shutdown - UnitCloakShield [t=00:00:38.733396][f=-000001] Shutdown - Lups Cloak FX [t=00:00:38.733408][f=-000001] Shutdown - Lups [t=00:00:38.733460][f=-000001] Shutdown - Lups Shield [t=00:00:38.733474][f=-000001] End gadgetHandler:Shutdown [t=00:00:38.745776][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0968} [t=00:00:38.746015][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:38.746149][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:38.746162][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:38.765705][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-17_18-45-01-249_Point of No Return v1_105.1.1-2511-g747f18b BAR105.sdfz" (12235 bytes) [t=00:00:38.765824][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:38.804773][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:38.804811][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:38.804858][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001eaff8aeca0 dev=000001eabaf4d7d0 [t=00:00:38.805014][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001eaff8aeca0 dev=000001eabaf4d7d0 [t=00:00:38.805027][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001eaff8aeca0)] [t=00:00:38.806269][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001eabaf4d7d0)] [t=00:00:38.806450][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:38.832661][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:38.833355][f=-000001] [Game::~CGame][1] [t=00:00:38.833376][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:38.833386][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:38.833393][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:38.833401][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:38.833429][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:38.833443][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:38.833675][f=-000001] [Game::KillMisc][1] [t=00:00:38.833687][f=-000001] [Game::KillMisc][2] [t=00:00:38.834125][f=-000001] [Game::KillMisc][3] [t=00:00:38.834287][f=-000001] [Game::KillRendering][1] [t=00:00:38.840042][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:38.860559][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:38.860687][f=-000001] [S3OParser::Kill] allocated 5526 pieces [t=00:00:38.861046][f=-000001] [AssParser::Kill] allocated 701 pieces [t=00:00:38.948506][f=-000001] [Game::KillInterface][1] [t=00:00:38.948586][f=-000001] [Game::KillInterface][2] [t=00:00:38.949529][f=-000001] [Game::KillSimulation][1] [t=00:00:38.949759][f=-000001] [Game::KillSimulation][2] [t=00:00:38.970980][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/269864 [t=00:00:38.971006][f=-000001] [Game::KillSimulation][3] [t=00:00:38.972563][f=-000001] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:38.972687][f=-000001] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:38.972784][f=-000001] [~CPathCache(64x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:38.972833][f=-000001] [~CPathCache(64x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:38.972987][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:38.984145][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:38.994543][f=-000001] [Game::KillSimulation][4] [t=00:00:39.044015][f=-000001] [CommonDefHandler::KillStatic] 3886 sound-set data items added [t=00:00:39.044045][f=-000001] [Game::~CGame][2] [t=00:00:39.044055][f=-000001] [Game::~CGame][3] [t=00:00:39.044257][f=-000001] [SpringApp::Kill][3] [t=00:00:39.044416][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 8656 bytes sent in 372 packets (23.269 bytes/packet) 27895 bytes recv'd in 591 packets (47.200 bytes/packet) {0.023x, 0.127x} relative protocol overhead {up, down} 120 incoming chunks dropped, 53 outgoing chunks resent 25 incoming chunks processed [t=00:00:39.044457][f=-000001] [SpringApp::Kill][4] font=000001eaff58d040 [t=00:00:39.050174][f=-000001] [SpringApp::Kill][5] [t=00:00:39.055017][f=-000001] [SpringApp::Kill][6] [t=00:00:39.055041] [SpringApp::Kill][7] [t=00:00:39.056047] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:39.056066] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:39.056077] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:39.056088] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:39.056103] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:39.056115] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:39.056130] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:39.056145] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:39.056158] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:39.056169] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:39.056183] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:39.056194] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:39.056206] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152} [t=00:00:39.152569] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:39.152615] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:39.152623] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:39.152630] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8491 [t=00:00:39.152655] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:39.153328] [VFS] [SpringVFS::DeleteArchives<this=000001eabacc3890>] [t=00:00:39.153349] [VFS] [SpringVFS::DeleteArchives<this=000001eabacc3890>(section=0)] #archives[section]=2 #files[section]=8281 [t=00:00:39.153362] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001eabae4fdc0) [t=00:00:39.154646] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv71.sdz (000001eabae4fe70) [t=00:00:39.156290] [VFS] [SpringVFS::DeleteArchives<this=000001eabacc3890>(section=1)] #archives[section]=1 #files[section]=48 [t=00:00:39.156314] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\point_of_no_return_v1.0(1).sd7 (000001eabad07cd0) [t=00:00:39.167863] [VFS] [SpringVFS::DeleteArchives<this=000001eabacc3890>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:39.167944] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001eabae4e450) [t=00:00:39.168011] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001eabae4e0e0) [t=00:00:39.168183] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001eabae4f420) [t=00:00:39.168442] [VFS] [SpringVFS::DeleteArchives<this=000001eabacc3890>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:39.168460] [VFS] [SpringVFS::DeleteArchives<this=000001eabacc3890>(section=4)] #archives[section]=0 #files[section]=8191 [t=00:00:39.168562] [VFS] [SpringVFS::DeleteArchives<this=000001eabacc3890>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:39.168601] [VFS] [SpringVFS::DeleteArchives<this=000001eabacc3890>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:39.168623] [VFS] [SpringVFS::DeleteArchives<this=000001eabacc3890>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:39.168635] [VFS] [SpringVFS::DeleteArchives<this=000001eabacc3890>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:39.169076] [SpringApp::Kill][8] [t=00:00:39.169090] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:39.169098] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b35204d0 (joinable=1) [t=00:00:39.169103] [WatchDog::Uninstall][2] [t=00:00:40.047894] [WatchDog::Uninstall][3] [t=00:00:40.047936] [SpringApp::Kill][9]
infolog_full.txt (truncated):