ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #109068

Open Chobbyla opened 4 weeks ago

Chobbyla commented 4 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000154] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.014858] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.014898] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.014926]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.014943]   
[t=00:00:00.014951]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.014969]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.014982]   Use "none" to disable the default log sections.
[t=00:00:00.014996] ============== </Log Sections> ==============

[t=00:00:00.015006] ============== <User Config> ==============
[t=00:00:00.015116]   AllowDeferredMapRendering = 1
[t=00:00:00.015126]   AllowDeferredModelRendering = 1
[t=00:00:00.015131]   AnimationMT = 0
[t=00:00:00.015136]   BumpWaterBlurReflection = 1
[t=00:00:00.015140]   BumpWaterTexSizeReflection = 128
[t=00:00:00.015145]   CamFreeScrollSpeed = 50
[t=00:00:00.015150]   CamMode = 1
[t=00:00:00.015155]   CubeTexSizeReflection = 1
[t=00:00:00.015164]   CubeTexSizeSpecular = 1
[t=00:00:00.015169]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015174]   EdgeMoveDynamic = 0
[t=00:00:00.015179]   EdgeMoveWidth = 0.003
[t=00:00:00.015187]   FPSFOV = 90
[t=00:00:00.015191]   FPSScrollSpeed = 50
[t=00:00:00.015196]   FontSize = 18
[t=00:00:00.015200]   FullscreenEdgeMove = 0
[t=00:00:00.015204]   GrassDetail = 0
[t=00:00:00.015210]   GroundDecals = 2
[t=00:00:00.015214]   GroundDetail = 90
[t=00:00:00.015218]   HangTimeout = 30
[t=00:00:00.015227]   HardwareCursor = 1
[t=00:00:00.015232]   InitialNetworkTimeout = 0
[t=00:00:00.015240]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.015245]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.015250]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.015255]   LinkOutgoingBandwidth = 262144
[t=00:00:00.015260]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.015265]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.015269]   MSAALevel = 1
[t=00:00:00.015274]   MaxParticles = 15000
[t=00:00:00.015281]   MaxSounds = 32
[t=00:00:00.015286]   MaximumTransmissionUnit = 0
[t=00:00:00.015290]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.015295]   MiniMapMarker = 0
[t=00:00:00.015300]   MouseDragScrollThreshold = 0
[t=00:00:00.015304]   NetworkLossFactor = 2
[t=00:00:00.015309]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.015314]   OverheadScrollSpeed = 50
[t=00:00:00.015319]   ReconnectTimeout = 0
[t=00:00:00.015323]   RotOverheadScrollSpeed = 50
[t=00:00:00.015335]   RotateLogFiles = 1
[t=00:00:00.015348]   ShadowMapSize = 1024
[t=00:00:00.015355]   Shadows = 1
[t=00:00:00.015361]   ShowClock = 0
[t=00:00:00.015368]   SoftParticles = 2
[t=00:00:00.015375]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.015386]   UnitIconDist = 151
[t=00:00:00.015392]   UpdateBoundingVolumeMT = 0
[t=00:00:00.015399]   UpdateWeaponVectorsMT = 0
[t=00:00:00.015410]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.015417]   UseLuaMemPools = 0
[t=00:00:00.015424]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.015466]   VFSCacheArchiveFiles = 0
[t=00:00:00.015477]   Water = 4
[t=00:00:00.015483]   WindowBorderless = 1
[t=00:00:00.015490]   WindowPosY = 0
[t=00:00:00.015496]   WindowedEdgeMove = 0
[t=00:00:00.015506]   XResolutionWindowed = 1920
[t=00:00:00.015512]   YResolutionWindowed = 1080
[t=00:00:00.015522]   snd_volmaster = 27
[t=00:00:00.015536] ============== </User Config> ==============

[t=00:00:00.015546] ============== <User System> ==============
[t=00:00:00.015556]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.015567]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.015575]        Compiler Version: gcc-13.2.0
[t=00:00:00.015610]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.015660]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.015671]        Binary Word Size: 64-bit (native)
[t=00:00:00.015677]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.015687]      Physical CPU Cores: 6
[t=00:00:00.015692]       Logical CPU Cores: 12
[t=00:00:00.015699] ============== </User System> ==============

[t=00:00:00.015706] Run: thread affinity fff
[t=00:00:00.015860] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.015868]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.015872]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.015876]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.015881]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017139] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017163] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.022128] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.039434]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.039474]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.039481]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.039487]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.039492]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.039512]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.039517]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.039522]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.039527]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.039533]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.039537]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.039542]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.039551]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.039556]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.039563]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.039570]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.039582]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.039591]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.039596]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.039601]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.039605]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.039611]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.039615]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.039622]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.039627]         [123] 800x600x24bpp@144Hz
[t=00:00:00.039631]         [130] 720x576x24bpp@144Hz
[t=00:00:00.039640]         [135] 720x480x24bpp@144Hz
[t=00:00:00.039647]         [141] 640x480x24bpp@144Hz
[t=00:00:00.046639]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.046658]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.046663]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.046668]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.046673]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.046677]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.046684]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.046689]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.046710]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.046716]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.046722]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.046745]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.046750]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.046754]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.046760]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.046765]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.046769]         [31] 800x600x24bpp@144Hz
[t=00:00:00.046777]         [33] 640x480x24bpp@144Hz
[t=00:00:00.046782]         [35] 640x400x24bpp@144Hz
[t=00:00:00.284915] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.285682] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.285705] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.319149] [GR::LogVersionInfo]
[t=00:00:00.319169]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.319193]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.319201]     GL vendor   : NVIDIA Corporation
[t=00:00:00.319208]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.319216]     GLSL version: 4.60 NVIDIA
[t=00:00:00.319223]     GLEW version: 2.1.0
[t=00:00:00.319229]     GPU memory  : 6144MB (total) / 4763MB (available)
[t=00:00:00.319266]     SDL swap-int: 1
[t=00:00:00.319274]     SDL driver  : windows
[t=00:00:00.319280]     
[t=00:00:00.319286]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.319300]     GLSL shader support       : 1
[t=00:00:00.319311]     GL4 support               : 1
[t=00:00:00.319318]     FBO extension support     : 1
[t=00:00:00.319333]     NVX GPU mem-info support  : 1
[t=00:00:00.319346]     ATI GPU mem-info support  : 0
[t=00:00:00.319364]     Texture clamping to edge  : 1
[t=00:00:00.319377]     NPOT-texture support      : 1 (1)
[t=00:00:00.319390]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.319402]     texture query-LOD support : 1 (1)
[t=00:00:00.319414]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.319431]     Z-buffer depth            : 32 (-)
[t=00:00:00.319447]     primitive-restart support : 1 (1)
[t=00:00:00.319458]     clip-space control support: 1 (1)
[t=00:00:00.319470]     seamless cube-map support : 1 (1)
[t=00:00:00.319481]     frag-depth layout support : 1 (1)
[t=00:00:00.319491]     persistent maps support   : 1 (1)
[t=00:00:00.319502]     explicit attribs location : 1 (1)
[t=00:00:00.319513]     multi draw indirect       : 1 (-)
[t=00:00:00.319524]     array textures            : 1 (-)
[t=00:00:00.319558]     buffer copy support       : 1 (-)
[t=00:00:00.319570]     indirect draw             : 1 (-)
[t=00:00:00.319581]     base instance             : 1 (-)
[t=00:00:00.319590]     
[t=00:00:00.319597]     max. FBO samples              : 32
[t=00:00:00.319607]     max. FS/program texture slots : 32/192
[t=00:00:00.319617]     max. texture size             : 32768
[t=00:00:00.319628]     max. texture anisotropy level : 16.000000
[t=00:00:00.319639]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.319649]     max. draw-buffers             : 8
[t=00:00:00.319665]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.319676]     max. uniform buffer-bindings  : 84
[t=00:00:00.319686]     max. uniform block-size       : 64KB
[t=00:00:00.319695]     max. storage buffer-bindings  : 96
[t=00:00:00.319702]     max. storage block-size       : 2047MB
[t=00:00:00.319708]     
[t=00:00:00.319714]     enable AMD-hacks : 0
[t=00:00:00.319719]     compress MIP-maps: 0
[t=00:00:00.319834]     Number of compressed texture formats: 23
[t=00:00:00.319878]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.319928] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.320227] [GR::UpdateGLConfigs]
[t=00:00:00.320284] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.320298] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.320321] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.320343] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.320354] [GR::InitGLState]
[t=00:00:00.320438] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.397226] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.399530] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.400086] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.404554] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.404579] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.404927] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.405732] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.405744] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.405817] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.405877] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.427093] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.427499] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.429190] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.429468] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.461788] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms
[t=00:00:00.461807] [VFS] [SpringVFS::ReserveArchives<this=000001eabacc3890>]
[t=00:00:00.462006] [VFS] [SpringVFS::AddArchive<this=000001eabacc3890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.463745] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001eabacc3890 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.463758] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.522800] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.523139] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.523302] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.523321] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.523526] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.523594] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.523722] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.523755] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.524816][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.524997][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.525239][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.525266][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.525278][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.525352][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.539406][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.539425][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.539433][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.539471][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.551124][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.553119][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001eabaf4d7d0(default) context=000001eaff8aeca0  numChannels=2 frameSize=8
[t=00:00:00.553153][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.553168][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.553176][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.553208][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.553260][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.553303][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.553319][f=-000001] [Sound]   Devices:
[t=00:00:00.555997][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.556011][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.556039][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.556053][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.556721][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.556737][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.631574][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 652691 MB
[t=00:00:00.633484][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.634220][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8491
[t=00:00:00.635310][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8491 using name LogicDaemon
[t=00:00:00.934234][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Point of No Return v1.0" (loaded=0 cached=0)
[t=00:00:00.934935][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eabacc3890>(arName="Point of No Return v1.0", overwrite=false)] section=1 cached=0
[t=00:00:00.937294][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eabacc3890>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.937820][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v71" (loaded=0 cached=0)
[t=00:00:00.994733][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eabacc3890>(arName="Unit Level Ups v71", overwrite=false)] section=0 cached=0
[t=00:00:00.995725][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eabacc3890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.995972][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eabacc3890>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.997606][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eabacc3890>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:01.040157][f=-000001] [CAS::GASCB] Archive file="point_of_no_return_v1.0(1).sd7" cs="ce339c83b2d95f58d9422b61393d6493a8cc1240f4ef6a0d35fa1df37ca2d6926efb40ef8ae78fb74525977a1fb42f36646d84cdb46f3b3791eb59894e7733f1"
[t=00:00:01.040426][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.040489][f=-000001] Warning: [PreGame::GameDataReceived] Archive Point of No Return v1.0 (checksum 0cc6ffdc075f6c70f23370564f8b847e71f4a38909319d2d7094b67a58bb9b7b162396ea4c18ab54a41373580bc709456268021413434b21e8b3c65a7d81994b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.098490][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv71.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.098646][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.098793][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.098974][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.099023][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv71.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:34.196415][f=-000001] Loaded widget:  External VR Grid    <map_external_grid.lua>
[t=00:00:34.196713][f=-000001] Loaded widget:  Auto Patrol Nanos v2  <unit_auto_patrol_nanos_v2.lua>
[t=00:00:34.199175][f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[t=00:00:34.199406][f=-000001] Loaded widget:  EndGame APM stats   <api_apm_stats.lua>
[t=00:00:34.199590][f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[t=00:00:34.202084][f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[t=00:00:34.202498][f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[t=00:00:34.202946][f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[t=00:00:34.203275][f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[t=00:00:34.203662][f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[t=00:00:34.204407][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:34.204732][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:34.205057][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:34.205395][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:34.205734][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:34.206374][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:34.206681][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:34.207193][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:34.212999][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:34.213478][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:34.214023][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:34.214503][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:34.214872][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:34.215315][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:34.215518][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:34.216171][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:34.216439][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:34.216716][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:34.216999][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:34.217195][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:34.217411][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:34.217649][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:34.218100][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:34.218748][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:34.218973][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:34.219396][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:34.219783][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:34.219989][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:34.220236][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:34.220486][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:34.220704][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:34.220918][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:34.221261][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:34.221562][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:34.221813][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:34.221999][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:34.222180][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:34.222411][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:34.222615][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:34.223031][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:34.224168][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:34.224422][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:34.231334][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:34.231886][f=-000001] Input grabbing is enabled!
[t=00:00:34.232009][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:34.232269][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:34.232515][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:34.232790][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:34.252470][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:34.256623][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:34.257083][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:34.257388][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:34.257702][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:34.257916][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:34.273840][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:34.278789][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:34.279958][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:34.280353][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:34.280537][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:34.280808][f=-000001] EndGame Graph disabled
[t=00:00:34.295596][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:34.296040][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:34.296244][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:34.296418][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:34.296630][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:34.297238][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:34.314307][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:34.315507][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:34.329980][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:34.331178][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:34.331543][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:34.331948][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:34.332890][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:34.334335][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:34.334818][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:34.335130][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:34.335356][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:34.335608][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:34.335950][f=-000001] Initialize
[t=00:00:34.336164][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:34.336491][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:34.336811][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:34.337115][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:34.338156][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:34.338393][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:34.339145][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:34.343228][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:34.343730][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:34.344018][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:34.344523][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:34.344921][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:34.464183][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:34.464542][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:34.485524][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:34.486162][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:34.486512][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:34.487536][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:34.487894][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:34.488311][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:34.488552][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:34.488816][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:34.489080][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:34.490133][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:34.490338][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:34.490675][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:34.490929][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:34.491154][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:34.491487][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:34.491507][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:34.491519][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:34.491597][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:34.491879][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:34.492122][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:34.493264][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:34.493726][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:34.495131][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:34.495465][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:34.495755][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:34.496041][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:34.496303][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:34.496905][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:34.497187][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:34.497791][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:34.498314][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:34.498603][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:34.499062][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:34.499341][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:34.499661][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:34.500194][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:34.506708][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:34.513094][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:34.513622][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:34.514002][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:34.514393][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:34.516158][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:34.516375][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:34.516772][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:34.519747][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:34.520240][f=-000001] Mex Placement Initialised with 110 spots.
[t=00:00:34.524760][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:34.526240][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:34.526630][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:34.527588][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:34.528156][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:34.528367][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:34.528565][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:34.531068][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:34.532277][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:34.542301][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:34.542950][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:34.545175][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:34.552768][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:34.553780][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:34.554168][f=-000001] SetSunLighting
[t=00:00:34.554774][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:34.555106][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:34.555351][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:34.555368][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:34.555660][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:34.555946][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:34.558989][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:34.560546][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:34.564254][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:34.572483][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:34.577926][f=-000001] Writing last game win data
[t=00:00:34.589390][f=-000001] LuaUI v0.3
[t=00:00:34.728719][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:34.786237][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:34.786795][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:34.787158][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:34.787186][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:34.787195][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:34.857200][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15053, 0.0} allocedSize{int+, int-, ext}={0, 0, 2368781}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0185}
[t=00:00:35.625831][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:35.987928][f=-000001] GameID: 2c8470669bd4db3019c592dea3307480
[t=00:00:35.988317][f=-000001] Connection attempt from LogicDaemon
[t=00:00:35.988333][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:35.988517][f=-000001]  -> Connection established (given id 0)
[t=00:00:35.988556][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=0cc6ffdc075f6c70f23370564f8b847e71f4a38909319d2d7094b67a58bb9b7b162396ea4c18ab54a41373580bc709456268021413434b21e8b3c65a7d81994b"
[t=00:00:35.988593][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:35.988622][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f73c75ca02ad136b4e7a71d0229f43aad53383a4d8e890428fbe3786e17931e269ddc003be4a208c1ae520ca09edafb0e133c1634b200bdc721cebd75494b53b]"
[t=00:00:35.988670][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7297943858fd7204d7a6f6eb2a9b8105c8408e63697d81fcc8a027d6ecf1dbb0665bfad6749fcb1517ba772b61fa04de823db5e7acf047a0fc84165e26075088]"
[t=00:00:35.988731][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001eb00bd1fb0,000001eb9da9fc80}][locale="C"]"
[t=00:00:35.988750][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:35.988766][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2
[t=00:00:36.157725][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:38.581178][f=-000001] [QuitAction] user exited to system
[t=00:00:38.594658][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:38.594681][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:38.612768][f=-000001]  [async=0] threads=6 tasks=3480 {sum,avg}{exec,wait}time={{2355.504, 0.677}, {886.415, 0.255}}ms
[t=00:00:38.612790][f=-000001]      thread=1 tasks=696 {sum,min,max,avg}{exec,wait}time={{490.383, 0.000, 272.634, 0.705}, {145.918, 0.000, 8.499, 0.210}}ms
[t=00:00:38.612802][f=-000001]      thread=2 tasks=696 {sum,min,max,avg}{exec,wait}time={{455.575, 0.000, 247.931, 0.655}, {140.036, 0.000, 8.484, 0.201}}ms
[t=00:00:38.612814][f=-000001]      thread=3 tasks=696 {sum,min,max,avg}{exec,wait}time={{465.350, 0.000, 270.013, 0.669}, {206.899, 0.000, 8.488, 0.297}}ms
[t=00:00:38.612851][f=-000001]      thread=4 tasks=696 {sum,min,max,avg}{exec,wait}time={{480.777, 0.000, 277.029, 0.691}, {188.972, 0.000, 9.975, 0.272}}ms
[t=00:00:38.612863][f=-000001]      thread=5 tasks=696 {sum,min,max,avg}{exec,wait}time={{463.418, 0.000, 273.520, 0.666}, {204.591, 0.000, 9.084, 0.294}}ms
[t=00:00:38.612874][f=-000001]  [async=1] threads=6 tasks=2243 {sum,avg}{exec,wait}time={{48380.316, 21.569}, {12636001.000, 5633.527}}ms
[t=00:00:38.612890][f=-000001]      thread=1 tasks=449 {sum,min,max,avg}{exec,wait}time={{9678.069, 0.001, 4848.715, 21.555}, {2624162.250, 0.011, 9694.357, 5844.459}}ms
[t=00:00:38.612906][f=-000001]      thread=2 tasks=449 {sum,min,max,avg}{exec,wait}time={{9667.920, 0.001, 4849.612, 21.532}, {2609274.750, 0.156, 9694.251, 5811.302}}ms
[t=00:00:38.612918][f=-000001]      thread=3 tasks=448 {sum,min,max,avg}{exec,wait}time={{9668.419, 0.001, 4826.410, 21.581}, {2596184.750, 0.385, 9694.911, 5795.055}}ms
[t=00:00:38.612954][f=-000001]      thread=4 tasks=448 {sum,min,max,avg}{exec,wait}time={{9679.924, 0.001, 4840.537, 21.607}, {2390890.000, 0.498, 9707.351, 5336.808}}ms
[t=00:00:38.612968][f=-000001]      thread=5 tasks=449 {sum,min,max,avg}{exec,wait}time={{9685.987, 0.000, 4825.919, 21.572}, {2415489.000, 0.085, 9694.784, 5379.708}}ms
[t=00:00:38.612978][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:38.612984][f=-000001] [SpringApp::Kill][2]
[t=00:00:38.613036][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:38.613052][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001eb9d5dd5e0
[t=00:00:38.613113][f=-000001] Start widgetHandler:Shutdown
[t=00:00:38.616461][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:38.618659][f=-000001] Writing last game win data
[t=00:00:38.628457][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:38.628479][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:38.628494][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:38.628504][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:38.628533][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:38.630059][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:38.630088][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:38.631450][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:38.631570][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:38.631584][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:38.634257][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:38.634291][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:38.635268][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:38.635285][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:38.635322][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:38.635335][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:38.635350][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:38.635360][f=-000001] Shutdown Widget - Attrition Counter
[t=00:00:38.635565][f=-000001] Shutdown Widget - Noises
[t=00:00:38.635586][f=-000001] Shutdown Widget - HealthBars
[t=00:00:38.636905][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:00:38.636939][f=-000001] Shutdown Widget - BuildETA
[t=00:00:38.636951][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:38.636961][f=-000001] Shutdown Widget - External VR Grid
[t=00:00:38.636970][f=-000001] Shutdown Widget - Win Counter
[t=00:00:38.636982][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:38.636990][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:38.638275][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:38.638290][f=-000001] Shutdown Widget - Transport AI
[t=00:00:38.638300][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:38.638309][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:38.638318][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:38.638331][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:38.638340][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:38.638358][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:38.638373][f=-000001] Shutdown Widget - Context Menu
[t=00:00:38.638384][f=-000001] Shutdown Widget - Grab Input
[t=00:00:38.640546][f=-000001] Input grabbing is disabled!
[t=00:00:38.640565][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:38.640578][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:38.640589][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:38.640601][f=-000001] Shutdown Widget - Darkening
[t=00:00:38.640629][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:38.640654][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:38.640669][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:38.640682][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:38.640698][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:38.640793][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:38.640811][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:38.640821][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:00:38.640837][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:38.640849][f=-000001] Shutdown Widget - TeamPlatter
[t=00:00:38.641305][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:38.641436][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:38.641452][f=-000001] Shutdown Widget - Selection Send
[t=00:00:38.641462][f=-000001] Shutdown Widget - Spotter
[t=00:00:38.641472][f=-000001] Shutdown Widget - LupsManager
[t=00:00:38.641484][f=-000001] Shutdown Widget - Global Build Command
[t=00:00:38.641509][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:38.641524][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:38.641537][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:38.642012][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:38.642029][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:38.642038][f=-000001] Shutdown Widget - Lups
[t=00:00:38.642092][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:38.642105][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:38.642123][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:38.642204][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:38.642217][f=-000001] Shutdown Widget - Select Keys
[t=00:00:38.642236][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:38.642345][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:38.642366][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:38.642379][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:38.642394][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:38.642410][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:38.642422][f=-000001] End widgetHandler:Shutdown
[t=00:00:38.706292][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3457966, 0.0} allocedSize{int+, int-, ext}={0, 0, 900190037}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0333}
[t=00:00:38.706477][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001eb9da9fc80
[t=00:00:38.713047][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:38.713094][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:38.713152][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001eb00bd1fb0
[t=00:00:38.713212][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:38.713247][f=-000001] Shutdown - StartSetup
[t=00:00:38.713255][f=-000001] Shutdown - UnitMorph
[t=00:00:38.713265][f=-000001] Shutdown - Carrier Drones
[t=00:00:38.713274][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:38.713284][f=-000001] Shutdown - Modular Comm Info
[t=00:00:38.713295][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:38.713325][f=-000001] Shutdown - UnitCloakShield
[t=00:00:38.713358][f=-000001] Shutdown - Starlight Handler
[t=00:00:38.713367][f=-000001] End gadgetHandler:Shutdown
[t=00:00:38.733069][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:38.733102][f=-000001] Shutdown - Teleport Throw
[t=00:00:38.733115][f=-000001] Shutdown - UnitMorph
[t=00:00:38.733135][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:38.733219][f=-000001] Shutdown - Missile fired callins
[t=00:00:38.733244][f=-000001] Shutdown - Modular Comm Info
[t=00:00:38.733276][f=-000001] Shutdown - Retreat Command
[t=00:00:38.733336][f=-000001] Shutdown - Shockwaves
[t=00:00:38.733346][f=-000001] Shutdown - Unit tint API
[t=00:00:38.733364][f=-000001] Shutdown - Unit glow API
[t=00:00:38.733380][f=-000001] Shutdown - UnitCloakShield
[t=00:00:38.733396][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:38.733408][f=-000001] Shutdown - Lups
[t=00:00:38.733460][f=-000001] Shutdown - Lups Shield
[t=00:00:38.733474][f=-000001] End gadgetHandler:Shutdown
[t=00:00:38.745776][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0968}
[t=00:00:38.746015][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:38.746149][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:38.746162][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:38.765705][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-17_18-45-01-249_Point of No Return v1_105.1.1-2511-g747f18b BAR105.sdfz" (12235 bytes)
[t=00:00:38.765824][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:38.804773][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:38.804811][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:38.804858][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001eaff8aeca0 dev=000001eabaf4d7d0
[t=00:00:38.805014][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001eaff8aeca0 dev=000001eabaf4d7d0
[t=00:00:38.805027][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001eaff8aeca0)]
[t=00:00:38.806269][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001eabaf4d7d0)]
[t=00:00:38.806450][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:38.832661][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:38.833355][f=-000001] [Game::~CGame][1]
[t=00:00:38.833376][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:38.833386][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:38.833393][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:38.833401][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:38.833429][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:38.833443][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:38.833675][f=-000001] [Game::KillMisc][1]
[t=00:00:38.833687][f=-000001] [Game::KillMisc][2]
[t=00:00:38.834125][f=-000001] [Game::KillMisc][3]
[t=00:00:38.834287][f=-000001] [Game::KillRendering][1]
[t=00:00:38.840042][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:38.860559][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:38.860687][f=-000001] [S3OParser::Kill] allocated 5526 pieces
[t=00:00:38.861046][f=-000001] [AssParser::Kill] allocated 701 pieces
[t=00:00:38.948506][f=-000001] [Game::KillInterface][1]
[t=00:00:38.948586][f=-000001] [Game::KillInterface][2]
[t=00:00:38.949529][f=-000001] [Game::KillSimulation][1]
[t=00:00:38.949759][f=-000001] [Game::KillSimulation][2]
[t=00:00:38.970980][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/269864
[t=00:00:38.971006][f=-000001] [Game::KillSimulation][3]
[t=00:00:38.972563][f=-000001] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:38.972687][f=-000001] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:38.972784][f=-000001] [~CPathCache(64x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:38.972833][f=-000001] [~CPathCache(64x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:38.972987][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:38.984145][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:38.994543][f=-000001] [Game::KillSimulation][4]
[t=00:00:39.044015][f=-000001] [CommonDefHandler::KillStatic] 3886 sound-set data items added
[t=00:00:39.044045][f=-000001] [Game::~CGame][2]
[t=00:00:39.044055][f=-000001] [Game::~CGame][3]
[t=00:00:39.044257][f=-000001] [SpringApp::Kill][3]
[t=00:00:39.044416][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    8656 bytes sent   in 372 packets (23.269 bytes/packet)
    27895 bytes recv'd in 591 packets (47.200 bytes/packet)
    {0.023x, 0.127x} relative protocol overhead {up, down}
    120 incoming chunks dropped, 53 outgoing chunks resent
    25 incoming chunks processed

[t=00:00:39.044457][f=-000001] [SpringApp::Kill][4] font=000001eaff58d040
[t=00:00:39.050174][f=-000001] [SpringApp::Kill][5]
[t=00:00:39.055017][f=-000001] [SpringApp::Kill][6]
[t=00:00:39.055041] [SpringApp::Kill][7]
[t=00:00:39.056047] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:39.056066] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:39.056077] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:39.056088] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:39.056103] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:39.056115] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:39.056130] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:39.056145] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:39.056158] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:39.056169] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:39.056183] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:39.056194] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:39.056206] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152}
[t=00:00:39.152569] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:39.152615] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:39.152623] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:39.152630] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8491
[t=00:00:39.152655] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:39.153328] [VFS] [SpringVFS::DeleteArchives<this=000001eabacc3890>]
[t=00:00:39.153349] [VFS] [SpringVFS::DeleteArchives<this=000001eabacc3890>(section=0)] #archives[section]=2 #files[section]=8281
[t=00:00:39.153362] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001eabae4fdc0)
[t=00:00:39.154646] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv71.sdz (000001eabae4fe70)
[t=00:00:39.156290] [VFS] [SpringVFS::DeleteArchives<this=000001eabacc3890>(section=1)] #archives[section]=1 #files[section]=48
[t=00:00:39.156314] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\point_of_no_return_v1.0(1).sd7 (000001eabad07cd0)
[t=00:00:39.167863] [VFS] [SpringVFS::DeleteArchives<this=000001eabacc3890>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:39.167944] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001eabae4e450)
[t=00:00:39.168011] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001eabae4e0e0)
[t=00:00:39.168183] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001eabae4f420)
[t=00:00:39.168442] [VFS] [SpringVFS::DeleteArchives<this=000001eabacc3890>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:39.168460] [VFS] [SpringVFS::DeleteArchives<this=000001eabacc3890>(section=4)] #archives[section]=0 #files[section]=8191
[t=00:00:39.168562] [VFS] [SpringVFS::DeleteArchives<this=000001eabacc3890>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:39.168601] [VFS] [SpringVFS::DeleteArchives<this=000001eabacc3890>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:39.168623] [VFS] [SpringVFS::DeleteArchives<this=000001eabacc3890>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:39.168635] [VFS] [SpringVFS::DeleteArchives<this=000001eabacc3890>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:39.169076] [SpringApp::Kill][8]
[t=00:00:39.169090] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:39.169098] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b35204d0 (joinable=1)
[t=00:00:39.169103] [WatchDog::Uninstall][2]
[t=00:00:40.047894] [WatchDog::Uninstall][3]
[t=00:00:40.047936] [SpringApp::Kill][9]