Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.047485] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general [t=00:00:00.047499] [CpuId] setting logical cpu affinity mask to 0xffffff [t=00:00:00.050518] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.050615] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.057785] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.057816] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.057833] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.057843] [t=00:00:00.057847] Enable or disable log sections using the LogSections configuration key [t=00:00:00.057852] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.057856] Use "none" to disable the default log sections. [t=00:00:00.057861] ============== </Log Sections> ============== [t=00:00:00.057870] ============== <User Config> ============== [t=00:00:00.057950] AllowDeferredMapRendering = 1 [t=00:00:00.057955] AllowDeferredModelRendering = 1 [t=00:00:00.057959] AnimationMT = 0 [t=00:00:00.057963] BumpWaterAnisotropy = 2 [t=00:00:00.057968] BumpWaterBlurReflection = 1 [t=00:00:00.057972] BumpWaterDepthBits = 32 [t=00:00:00.057975] BumpWaterReflection = 2 [t=00:00:00.057979] BumpWaterTexSizeReflection = 256 [t=00:00:00.057984] CamFreeScrollSpeed = 50 [t=00:00:00.057988] CamMode = 1 [t=00:00:00.057996] DualScreenMiniMapOnLeft = 1 [t=00:00:00.058001] EdgeMoveDynamic = 0 [t=00:00:00.058005] EdgeMoveWidth = 0.003 [t=00:00:00.058008] FPSFOV = 90 [t=00:00:00.058012] FPSScrollSpeed = 50 [t=00:00:00.058016] FontSize = 18 [t=00:00:00.058019] GrassDetail = 0 [t=00:00:00.058023] GroundDecals = 5 [t=00:00:00.058026] GroundDetail = 120 [t=00:00:00.058030] HangTimeout = 30 [t=00:00:00.058033] HardwareCursor = 1 [t=00:00:00.058038] InitialNetworkTimeout = 0 [t=00:00:00.058045] LinkIncomingMaxPacketRate = 512 [t=00:00:00.058050] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.058054] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.058057] LinkOutgoingBandwidth = 131072 [t=00:00:00.058062] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.058066] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.058070] MSAALevel = 8 [t=00:00:00.058074] MaxParticles = 25000 [t=00:00:00.058077] MaxSounds = 32 [t=00:00:00.058081] MaximumTransmissionUnit = 0 [t=00:00:00.058088] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.058093] MiniMapMarker = 0 [t=00:00:00.058097] MouseDragScrollThreshold = 0 [t=00:00:00.058100] NetworkLossFactor = 1 [t=00:00:00.058104] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.058109] OverheadScrollSpeed = 50 [t=00:00:00.058112] ReconnectTimeout = 0 [t=00:00:00.058116] RotOverheadScrollSpeed = 50 [t=00:00:00.058120] RotateLogFiles = 1 [t=00:00:00.058124] ShadowMapSize = 8192 [t=00:00:00.058127] Shadows = 1 [t=00:00:00.058131] ShowClock = 0 [t=00:00:00.058138] SoftParticles = 2 [t=00:00:00.058142] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.058147] UnitIconDist = 151 [t=00:00:00.058151] UpdateBoundingVolumeMT = 0 [t=00:00:00.058155] UpdateWeaponVectorsMT = 0 [t=00:00:00.058159] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.058163] UseLuaMemPools = 0 [t=00:00:00.058166] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.058170] VFSCacheArchiveFiles = 0 [t=00:00:00.058173] VSync = 0 [t=00:00:00.058177] Water = 4 [t=00:00:00.058203] XResolution = 2560 [t=00:00:00.058208] YResolution = 1440 [t=00:00:00.058212] snd_volmaster = 2 [t=00:00:00.058221] ============== </User Config> ============== [t=00:00:00.058225] ============== <User System> ============== [t=00:00:00.058229] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.058237] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.058247] Compiler Version: gcc-13.2.0 [t=00:00:00.058282] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.058316] Hardware Config: AMD Ryzen 9 5900X 12-Core Processor ; 32690MB RAM, 34738MB pagefile [t=00:00:00.058322] Binary Word Size: 64-bit (native) [t=00:00:00.058326] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.058330] Physical CPU Cores: 12 [t=00:00:00.058334] Logical CPU Cores: 24 [t=00:00:00.058338] ============== </User System> ============== [t=00:00:00.058456] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.058465] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.058469] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.058472] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.058476] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.059396] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.059408] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.065562] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz} [t=00:00:00.079680] Display (Generic PnP Monitor)=1 modes=124 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.079690] [ 1] 2560x1440x24bpp@165Hz [t=00:00:00.079695] [ 7] 1920x1440x24bpp@165Hz [t=00:00:00.079700] [13] 1920x1200x24bpp@165Hz [t=00:00:00.079704] [19] 1920x1080x24bpp@165Hz [t=00:00:00.079708] [25] 1680x1050x24bpp@165Hz [t=00:00:00.079712] [30] 1600x1200x24bpp@165Hz [t=00:00:00.079716] [36] 1600x1024x24bpp@165Hz [t=00:00:00.079719] [41] 1600x900x24bpp@165Hz [t=00:00:00.079724] [45] 1440x1080x24bpp@165Hz [t=00:00:00.079727] [51] 1440x900x24bpp@165Hz [t=00:00:00.079738] [55] 1400x1050x24bpp@165Hz [t=00:00:00.079742] [59] 1366x768x24bpp@165Hz [t=00:00:00.079760] [63] 1360x768x24bpp@165Hz [t=00:00:00.079764] [67] 1280x1024x24bpp@165Hz [t=00:00:00.079768] [72] 1280x960x24bpp@165Hz [t=00:00:00.079773] [76] 1280x800x24bpp@165Hz [t=00:00:00.079778] [80] 1280x768x24bpp@165Hz [t=00:00:00.079782] [84] 1280x720x24bpp@165Hz [t=00:00:00.079785] [88] 1176x664x24bpp@60Hz [t=00:00:00.079789] [89] 1152x864x24bpp@165Hz [t=00:00:00.079799] [94] 1024x768x24bpp@165Hz [t=00:00:00.079807] [100] 800x600x24bpp@165Hz [t=00:00:00.079812] [106] 720x576x24bpp@165Hz [t=00:00:00.079815] [112] 720x480x24bpp@165Hz [t=00:00:00.079820] [118] 640x480x24bpp@165Hz [t=00:00:00.355747] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.356157] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.356174] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.376642] [GR::LogVersionInfo] [t=00:00:00.376656] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.376662] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.376667] GL vendor : NVIDIA Corporation [t=00:00:00.376672] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2 [t=00:00:00.376677] GLSL version: 4.60 NVIDIA [t=00:00:00.376683] GLEW version: 2.1.0 [t=00:00:00.376688] GPU memory : 12288MB (total) / 7502MB (available) [t=00:00:00.376716] SDL swap-int: 1 [t=00:00:00.376723] SDL driver : windows [t=00:00:00.376728] [t=00:00:00.376733] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.376738] GLSL shader support : 1 [t=00:00:00.376743] GL4 support : 1 [t=00:00:00.376748] FBO extension support : 1 [t=00:00:00.376761] NVX GPU mem-info support : 1 [t=00:00:00.376769] ATI GPU mem-info support : 0 [t=00:00:00.376780] Texture clamping to edge : 1 [t=00:00:00.376792] NPOT-texture support : 1 (1) [t=00:00:00.376801] S3TC/DXT1 texture support : 1/1 [t=00:00:00.376807] texture query-LOD support : 1 (1) [t=00:00:00.376812] MSAA frame-buffer support : 1 (1) [t=00:00:00.376817] Z-buffer depth : 32 (-) [t=00:00:00.376826] primitive-restart support : 1 (1) [t=00:00:00.376832] clip-space control support: 1 (1) [t=00:00:00.376838] seamless cube-map support : 1 (1) [t=00:00:00.376844] frag-depth layout support : 1 (1) [t=00:00:00.376849] persistent maps support : 1 (1) [t=00:00:00.376861] explicit attribs location : 1 (1) [t=00:00:00.376866] multi draw indirect : 1 (-) [t=00:00:00.376873] array textures : 1 (-) [t=00:00:00.376880] buffer copy support : 1 (-) [t=00:00:00.376885] indirect draw : 1 (-) [t=00:00:00.376892] base instance : 1 (-) [t=00:00:00.376897] [t=00:00:00.376901] max. FBO samples : 32 [t=00:00:00.376909] max. FS/program texture slots : 32/192 [t=00:00:00.376917] max. texture size : 32768 [t=00:00:00.376925] max. texture anisotropy level : 16.000000 [t=00:00:00.376932] max. vec4 varyings/attributes : 31/16 [t=00:00:00.376937] max. draw-buffers : 8 [t=00:00:00.376942] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.376949] max. uniform buffer-bindings : 84 [t=00:00:00.376954] max. uniform block-size : 64KB [t=00:00:00.376959] max. storage buffer-bindings : 96 [t=00:00:00.376966] max. storage block-size : 2047MB [t=00:00:00.376970] [t=00:00:00.376978] enable AMD-hacks : 0 [t=00:00:00.376983] compress MIP-maps: 0 [t=00:00:00.377049] Number of compressed texture formats: 23 [t=00:00:00.377072] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.377100] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.377324] [GR::UpdateGLConfigs] [t=00:00:00.377362] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.377369] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.377863] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.377873] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.377877] [GR::InitGLState] [t=00:00:00.377925] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.439816] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.442613] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.443062] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.447829] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.447851] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.448229] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.449678] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.449689] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.449774] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.449846] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.454342] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.454864] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.455311] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.455465] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.466724] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [t=00:00:00.466737] [VFS] [SpringVFS::ReserveArchives<this=00000260950b9410>] [t=00:00:00.466823] [VFS] [SpringVFS::AddArchive<this=00000260950b9410>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.469506] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000260950b9410 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.469522] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.586724] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1) [t=00:00:00.587430] [ThreadPool::SetThreadCount][2] workers=11 [t=00:00:00.587527] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.587715] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.587785] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.587895] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.587907] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.587903] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.588015] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.588040] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:00.588160] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:00.588344] [Threading] Worker 10 thread CPU affinity mask set: 0x200 [t=00:00:00.588405] [Threading] Worker 11 thread CPU affinity mask set: 0x400 [t=00:00:00.588453] [Threading] Main thread CPU affinity mask set: 0xfff800 [t=00:00:00.588886][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.589031][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.589106][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.589128][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.589136][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.589174][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.594019][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.594046][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Lautsprecher (Razer Barracuda X)" [t=00:00:00.594054][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.594063][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Q3212RUC (NVIDIA High Definition Audio)" [t=00:00:00.594069][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Lautsprecher (7.1 Surround Sound)" [t=00:00:00.594080][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.605767][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.607817][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000260d81423b0(default) context=00000260d7fd6400 numChannels=2 frameSize=8 [t=00:00:00.607833][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.607841][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.607846][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.607862][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.607881][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.607906][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.607915][f=-000001] [Sound] Devices: [t=00:00:00.609959][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (Razer Barracuda X)] [t=00:00:00.609972][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.609982][f=-000001] [Sound] [OpenAL Soft on Q3212RUC (NVIDIA High Definition Audio)] [t=00:00:00.609998][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (7.1 Surround Sound)] [t=00:00:00.610007][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.610013][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.610891][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.610909][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.702350][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 766462 MB [t=00:00:00.704733][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.704749][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.704759][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-14_14-30-35-115_Dworld_V1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:00.817744][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.822204][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.822484][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Normalerweise darf jede Socketadresse (Protokoll, Netzwerkadresse oder Anschluss) nur jeweils einmal verwendet werden. [t=00:00:00.822662][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 117ms [t=00:00:00.822678][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:10.619160][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Normalerweise darf jede Socketadresse (Protokoll, Netzwerkadresse oder Anschluss) nur jeweils einmal verwendet werden." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:10.619255][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:10.619264][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:10.619273][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0) [t=00:00:10.646459][f=-000001] [async=0] threads=12 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:10.646485][f=-000001] [async=1] threads=12 tasks=11 {sum,avg}{exec,wait}time={{1.270, 0.115}, {4.594, 0.418}}ms [t=00:00:10.646509][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.107, 0.107, 0.107, 0.107}, {0.359, 0.359, 0.359, 0.359}}ms [t=00:00:10.646521][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.101, 0.101, 0.101, 0.101}, {0.370, 0.370, 0.370, 0.370}}ms [t=00:00:10.646532][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.124, 0.124, 0.124, 0.124}, {0.359, 0.359, 0.359, 0.359}}ms [t=00:00:10.646542][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.074, 0.074, 0.074, 0.074}, {0.012, 0.012, 0.012, 0.012}}ms [t=00:00:10.646558][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.218, 0.218, 0.218, 0.218}, {0.128, 0.128, 0.128, 0.128}}ms [t=00:00:10.646574][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.049, 0.049, 0.049, 0.049}, {0.228, 0.228, 0.228, 0.228}}ms [t=00:00:10.646584][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.220, 0.220, 0.220, 0.220}, {0.354, 0.354, 0.354, 0.354}}ms [t=00:00:10.646598][f=-000001] thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.108, 0.108, 0.108, 0.108}, {0.481, 0.481, 0.481, 0.481}}ms [t=00:00:10.646610][f=-000001] thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.060, 0.060, 0.060, 0.060}, {0.654, 0.654, 0.654, 0.654}}ms [t=00:00:10.646619][f=-000001] thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.140, 0.140, 0.140, 0.140}, {0.756, 0.756, 0.756, 0.756}}ms [t=00:00:10.646629][f=-000001] thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.069, 0.069, 0.069, 0.069}, {0.891, 0.891, 0.891, 0.891}}ms [t=00:00:10.646640][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:10.646650][f=-000001] [SpringApp::Kill][2] [t=00:00:10.647120][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:10.683065][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:10.683083][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:10.683108][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000260d7fd6400 dev=00000260d81423b0 [t=00:00:10.683387][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000260d7fd6400 dev=00000260d81423b0 [t=00:00:10.683395][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000260d7fd6400)] [t=00:00:10.684002][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000260d81423b0)] [t=00:00:10.684029][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:10.712138][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:10.712445][f=-000001] [SpringApp::Kill][3] [t=00:00:10.712483][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:10.712495][f=-000001] [SpringApp::Kill][4] font=0000026094fd4080 [t=00:00:10.713243][f=-000001] [SpringApp::Kill][5] [t=00:00:10.713357][f=-000001] [SpringApp::Kill][6] [t=00:00:10.713364] [SpringApp::Kill][7] [t=00:00:10.714111] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:10.714130] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.714137] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:10.714143] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.714154] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:10.714160] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:10.714171] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.714177] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.714187] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:10.714195] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:10.714202] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:10.714212] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:10.714221] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.775165] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:10.775180] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:10.775185] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:10.775189] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:10.775352] [VFS] [SpringVFS::DeleteArchives<this=00000260950b9410>] [t=00:00:10.775360] [VFS] [SpringVFS::DeleteArchives<this=00000260950b9410>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:10.775367] [VFS] [SpringVFS::DeleteArchives<this=00000260950b9410>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:10.775373] [VFS] [SpringVFS::DeleteArchives<this=00000260950b9410>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:10.775384] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000260d7fc93d0) [t=00:00:10.775459] [VFS] [SpringVFS::DeleteArchives<this=00000260950b9410>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:10.775468] [VFS] [SpringVFS::DeleteArchives<this=00000260950b9410>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:10.775475] [VFS] [SpringVFS::DeleteArchives<this=00000260950b9410>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:10.775485] [VFS] [SpringVFS::DeleteArchives<this=00000260950b9410>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:10.775493] [VFS] [SpringVFS::DeleteArchives<this=00000260950b9410>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:10.775498] [VFS] [SpringVFS::DeleteArchives<this=00000260950b9410>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:10.775622] [SpringApp::Kill][8] [t=00:00:10.775641] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ce997430 (joinable=1) [t=00:00:10.775633] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:10.775645] [WatchDog::Uninstall][2] [t=00:00:11.064935] [WatchDog::Uninstall][3] [t=00:00:11.064951] [SpringApp::Kill][9]
infolog_full.txt (truncated):