ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #109079

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.047485] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general
[t=00:00:00.047499] [CpuId] setting logical cpu affinity mask to 0xffffff
[t=00:00:00.050518] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.050615] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.057785] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.057816] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.057833]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.057843]   
[t=00:00:00.057847]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.057852]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.057856]   Use "none" to disable the default log sections.
[t=00:00:00.057861] ============== </Log Sections> ==============

[t=00:00:00.057870] ============== <User Config> ==============
[t=00:00:00.057950]   AllowDeferredMapRendering = 1
[t=00:00:00.057955]   AllowDeferredModelRendering = 1
[t=00:00:00.057959]   AnimationMT = 0
[t=00:00:00.057963]   BumpWaterAnisotropy = 2
[t=00:00:00.057968]   BumpWaterBlurReflection = 1
[t=00:00:00.057972]   BumpWaterDepthBits = 32
[t=00:00:00.057975]   BumpWaterReflection = 2
[t=00:00:00.057979]   BumpWaterTexSizeReflection = 256
[t=00:00:00.057984]   CamFreeScrollSpeed = 50
[t=00:00:00.057988]   CamMode = 1
[t=00:00:00.057996]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.058001]   EdgeMoveDynamic = 0
[t=00:00:00.058005]   EdgeMoveWidth = 0.003
[t=00:00:00.058008]   FPSFOV = 90
[t=00:00:00.058012]   FPSScrollSpeed = 50
[t=00:00:00.058016]   FontSize = 18
[t=00:00:00.058019]   GrassDetail = 0
[t=00:00:00.058023]   GroundDecals = 5
[t=00:00:00.058026]   GroundDetail = 120
[t=00:00:00.058030]   HangTimeout = 30
[t=00:00:00.058033]   HardwareCursor = 1
[t=00:00:00.058038]   InitialNetworkTimeout = 0
[t=00:00:00.058045]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.058050]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.058054]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.058057]   LinkOutgoingBandwidth = 131072
[t=00:00:00.058062]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.058066]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.058070]   MSAALevel = 8
[t=00:00:00.058074]   MaxParticles = 25000
[t=00:00:00.058077]   MaxSounds = 32
[t=00:00:00.058081]   MaximumTransmissionUnit = 0
[t=00:00:00.058088]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.058093]   MiniMapMarker = 0
[t=00:00:00.058097]   MouseDragScrollThreshold = 0
[t=00:00:00.058100]   NetworkLossFactor = 1
[t=00:00:00.058104]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.058109]   OverheadScrollSpeed = 50
[t=00:00:00.058112]   ReconnectTimeout = 0
[t=00:00:00.058116]   RotOverheadScrollSpeed = 50
[t=00:00:00.058120]   RotateLogFiles = 1
[t=00:00:00.058124]   ShadowMapSize = 8192
[t=00:00:00.058127]   Shadows = 1
[t=00:00:00.058131]   ShowClock = 0
[t=00:00:00.058138]   SoftParticles = 2
[t=00:00:00.058142]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.058147]   UnitIconDist = 151
[t=00:00:00.058151]   UpdateBoundingVolumeMT = 0
[t=00:00:00.058155]   UpdateWeaponVectorsMT = 0
[t=00:00:00.058159]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.058163]   UseLuaMemPools = 0
[t=00:00:00.058166]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.058170]   VFSCacheArchiveFiles = 0
[t=00:00:00.058173]   VSync = 0
[t=00:00:00.058177]   Water = 4
[t=00:00:00.058203]   XResolution = 2560
[t=00:00:00.058208]   YResolution = 1440
[t=00:00:00.058212]   snd_volmaster = 2
[t=00:00:00.058221] ============== </User Config> ==============

[t=00:00:00.058225] ============== <User System> ==============
[t=00:00:00.058229]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.058237]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.058247]        Compiler Version: gcc-13.2.0
[t=00:00:00.058282]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.058316]         Hardware Config: AMD Ryzen 9 5900X 12-Core Processor            ; 32690MB RAM, 34738MB pagefile
[t=00:00:00.058322]        Binary Word Size: 64-bit (native)
[t=00:00:00.058326]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.058330]      Physical CPU Cores: 12
[t=00:00:00.058334]       Logical CPU Cores: 24
[t=00:00:00.058338] ============== </User System> ==============

[t=00:00:00.058456] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.058465]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.058469]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.058472]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.058476]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.059396] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.059408] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.065562] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz}
[t=00:00:00.079680]     Display (Generic PnP Monitor)=1 modes=124 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.079690]         [ 1] 2560x1440x24bpp@165Hz
[t=00:00:00.079695]         [ 7] 1920x1440x24bpp@165Hz
[t=00:00:00.079700]         [13] 1920x1200x24bpp@165Hz
[t=00:00:00.079704]         [19] 1920x1080x24bpp@165Hz
[t=00:00:00.079708]         [25] 1680x1050x24bpp@165Hz
[t=00:00:00.079712]         [30] 1600x1200x24bpp@165Hz
[t=00:00:00.079716]         [36] 1600x1024x24bpp@165Hz
[t=00:00:00.079719]         [41] 1600x900x24bpp@165Hz
[t=00:00:00.079724]         [45] 1440x1080x24bpp@165Hz
[t=00:00:00.079727]         [51] 1440x900x24bpp@165Hz
[t=00:00:00.079738]         [55] 1400x1050x24bpp@165Hz
[t=00:00:00.079742]         [59] 1366x768x24bpp@165Hz
[t=00:00:00.079760]         [63] 1360x768x24bpp@165Hz
[t=00:00:00.079764]         [67] 1280x1024x24bpp@165Hz
[t=00:00:00.079768]         [72] 1280x960x24bpp@165Hz
[t=00:00:00.079773]         [76] 1280x800x24bpp@165Hz
[t=00:00:00.079778]         [80] 1280x768x24bpp@165Hz
[t=00:00:00.079782]         [84] 1280x720x24bpp@165Hz
[t=00:00:00.079785]         [88] 1176x664x24bpp@60Hz
[t=00:00:00.079789]         [89] 1152x864x24bpp@165Hz
[t=00:00:00.079799]         [94] 1024x768x24bpp@165Hz
[t=00:00:00.079807]         [100] 800x600x24bpp@165Hz
[t=00:00:00.079812]         [106] 720x576x24bpp@165Hz
[t=00:00:00.079815]         [112] 720x480x24bpp@165Hz
[t=00:00:00.079820]         [118] 640x480x24bpp@165Hz
[t=00:00:00.355747] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.356157] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.356174] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.376642] [GR::LogVersionInfo]
[t=00:00:00.376656]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.376662]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.376667]     GL vendor   : NVIDIA Corporation
[t=00:00:00.376672]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.376677]     GLSL version: 4.60 NVIDIA
[t=00:00:00.376683]     GLEW version: 2.1.0
[t=00:00:00.376688]     GPU memory  : 12288MB (total) / 7502MB (available)
[t=00:00:00.376716]     SDL swap-int: 1
[t=00:00:00.376723]     SDL driver  : windows
[t=00:00:00.376728]     
[t=00:00:00.376733]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.376738]     GLSL shader support       : 1
[t=00:00:00.376743]     GL4 support               : 1
[t=00:00:00.376748]     FBO extension support     : 1
[t=00:00:00.376761]     NVX GPU mem-info support  : 1
[t=00:00:00.376769]     ATI GPU mem-info support  : 0
[t=00:00:00.376780]     Texture clamping to edge  : 1
[t=00:00:00.376792]     NPOT-texture support      : 1 (1)
[t=00:00:00.376801]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.376807]     texture query-LOD support : 1 (1)
[t=00:00:00.376812]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.376817]     Z-buffer depth            : 32 (-)
[t=00:00:00.376826]     primitive-restart support : 1 (1)
[t=00:00:00.376832]     clip-space control support: 1 (1)
[t=00:00:00.376838]     seamless cube-map support : 1 (1)
[t=00:00:00.376844]     frag-depth layout support : 1 (1)
[t=00:00:00.376849]     persistent maps support   : 1 (1)
[t=00:00:00.376861]     explicit attribs location : 1 (1)
[t=00:00:00.376866]     multi draw indirect       : 1 (-)
[t=00:00:00.376873]     array textures            : 1 (-)
[t=00:00:00.376880]     buffer copy support       : 1 (-)
[t=00:00:00.376885]     indirect draw             : 1 (-)
[t=00:00:00.376892]     base instance             : 1 (-)
[t=00:00:00.376897]     
[t=00:00:00.376901]     max. FBO samples              : 32
[t=00:00:00.376909]     max. FS/program texture slots : 32/192
[t=00:00:00.376917]     max. texture size             : 32768
[t=00:00:00.376925]     max. texture anisotropy level : 16.000000
[t=00:00:00.376932]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.376937]     max. draw-buffers             : 8
[t=00:00:00.376942]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.376949]     max. uniform buffer-bindings  : 84
[t=00:00:00.376954]     max. uniform block-size       : 64KB
[t=00:00:00.376959]     max. storage buffer-bindings  : 96
[t=00:00:00.376966]     max. storage block-size       : 2047MB
[t=00:00:00.376970]     
[t=00:00:00.376978]     enable AMD-hacks : 0
[t=00:00:00.376983]     compress MIP-maps: 0
[t=00:00:00.377049]     Number of compressed texture formats: 23
[t=00:00:00.377072]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.377100] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.377324] [GR::UpdateGLConfigs]
[t=00:00:00.377362] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.377369] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.377863] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.377873] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.377877] [GR::InitGLState]
[t=00:00:00.377925] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.439816] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.442613] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.443062] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.447829] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.447851] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.448229] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.449678] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.449689] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.449774] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.449846] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.454342] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.454864] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.455311] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.455465] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.466724] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[t=00:00:00.466737] [VFS] [SpringVFS::ReserveArchives<this=00000260950b9410>]
[t=00:00:00.466823] [VFS] [SpringVFS::AddArchive<this=00000260950b9410>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.469506] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000260950b9410 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.469522] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.586724] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1)
[t=00:00:00.587430] [ThreadPool::SetThreadCount][2] workers=11
[t=00:00:00.587527] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.587715] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.587785] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.587895] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.587907] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.587903] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.588015] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.588040] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:00.588160] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:00.588344] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:00.588405] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:00.588453] [Threading] Main thread CPU affinity mask set: 0xfff800
[t=00:00:00.588886][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.589031][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.589106][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.589128][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.589136][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.589174][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.594019][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.594046][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Lautsprecher (Razer Barracuda X)"
[t=00:00:00.594054][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.594063][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Q3212RUC (NVIDIA High Definition Audio)"
[t=00:00:00.594069][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Lautsprecher (7.1 Surround Sound)"
[t=00:00:00.594080][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.605767][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.607817][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000260d81423b0(default) context=00000260d7fd6400  numChannels=2 frameSize=8
[t=00:00:00.607833][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.607841][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.607846][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.607862][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.607881][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.607906][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.607915][f=-000001] [Sound]   Devices:
[t=00:00:00.609959][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (Razer Barracuda X)]
[t=00:00:00.609972][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.609982][f=-000001] [Sound]     [OpenAL Soft on Q3212RUC (NVIDIA High Definition Audio)]
[t=00:00:00.609998][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (7.1 Surround Sound)]
[t=00:00:00.610007][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.610013][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.610891][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.610909][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.702350][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 766462 MB
[t=00:00:00.704733][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.704749][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.704759][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-14_14-30-35-115_Dworld_V1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:00.817744][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:00.822204][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.822484][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Normalerweise darf jede Socketadresse (Protokoll, Netzwerkadresse oder Anschluss) nur jeweils einmal verwendet werden.
[t=00:00:00.822662][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 117ms
[t=00:00:00.822678][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:10.619160][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Normalerweise darf jede Socketadresse (Protokoll, Netzwerkadresse oder Anschluss) nur jeweils einmal verwendet werden." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:10.619255][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:10.619264][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:10.619273][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0)
[t=00:00:10.646459][f=-000001]  [async=0] threads=12 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:10.646485][f=-000001]  [async=1] threads=12 tasks=11 {sum,avg}{exec,wait}time={{1.270, 0.115}, {4.594, 0.418}}ms
[t=00:00:10.646509][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.107, 0.107, 0.107, 0.107}, {0.359, 0.359, 0.359, 0.359}}ms
[t=00:00:10.646521][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.101, 0.101, 0.101, 0.101}, {0.370, 0.370, 0.370, 0.370}}ms
[t=00:00:10.646532][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.124, 0.124, 0.124, 0.124}, {0.359, 0.359, 0.359, 0.359}}ms
[t=00:00:10.646542][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.074, 0.074, 0.074, 0.074}, {0.012, 0.012, 0.012, 0.012}}ms
[t=00:00:10.646558][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.218, 0.218, 0.218, 0.218}, {0.128, 0.128, 0.128, 0.128}}ms
[t=00:00:10.646574][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.049, 0.049, 0.049, 0.049}, {0.228, 0.228, 0.228, 0.228}}ms
[t=00:00:10.646584][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.220, 0.220, 0.220, 0.220}, {0.354, 0.354, 0.354, 0.354}}ms
[t=00:00:10.646598][f=-000001]      thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.108, 0.108, 0.108, 0.108}, {0.481, 0.481, 0.481, 0.481}}ms
[t=00:00:10.646610][f=-000001]      thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.060, 0.060, 0.060, 0.060}, {0.654, 0.654, 0.654, 0.654}}ms
[t=00:00:10.646619][f=-000001]      thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.140, 0.140, 0.140, 0.140}, {0.756, 0.756, 0.756, 0.756}}ms
[t=00:00:10.646629][f=-000001]      thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.069, 0.069, 0.069, 0.069}, {0.891, 0.891, 0.891, 0.891}}ms
[t=00:00:10.646640][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:10.646650][f=-000001] [SpringApp::Kill][2]
[t=00:00:10.647120][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:10.683065][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:10.683083][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:10.683108][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000260d7fd6400 dev=00000260d81423b0
[t=00:00:10.683387][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000260d7fd6400 dev=00000260d81423b0
[t=00:00:10.683395][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000260d7fd6400)]
[t=00:00:10.684002][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000260d81423b0)]
[t=00:00:10.684029][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:10.712138][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:10.712445][f=-000001] [SpringApp::Kill][3]
[t=00:00:10.712483][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:10.712495][f=-000001] [SpringApp::Kill][4] font=0000026094fd4080
[t=00:00:10.713243][f=-000001] [SpringApp::Kill][5]
[t=00:00:10.713357][f=-000001] [SpringApp::Kill][6]
[t=00:00:10.713364] [SpringApp::Kill][7]
[t=00:00:10.714111] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:10.714130] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.714137] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:10.714143] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.714154] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:10.714160] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:10.714171] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.714177] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.714187] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:10.714195] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:10.714202] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:10.714212] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:10.714221] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.775165] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:10.775180] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:10.775185] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:10.775189] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:10.775352] [VFS] [SpringVFS::DeleteArchives<this=00000260950b9410>]
[t=00:00:10.775360] [VFS] [SpringVFS::DeleteArchives<this=00000260950b9410>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:10.775367] [VFS] [SpringVFS::DeleteArchives<this=00000260950b9410>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:10.775373] [VFS] [SpringVFS::DeleteArchives<this=00000260950b9410>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:10.775384] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000260d7fc93d0)
[t=00:00:10.775459] [VFS] [SpringVFS::DeleteArchives<this=00000260950b9410>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:10.775468] [VFS] [SpringVFS::DeleteArchives<this=00000260950b9410>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:10.775475] [VFS] [SpringVFS::DeleteArchives<this=00000260950b9410>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:10.775485] [VFS] [SpringVFS::DeleteArchives<this=00000260950b9410>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:10.775493] [VFS] [SpringVFS::DeleteArchives<this=00000260950b9410>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:10.775498] [VFS] [SpringVFS::DeleteArchives<this=00000260950b9410>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:10.775622] [SpringApp::Kill][8]
[t=00:00:10.775641] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ce997430 (joinable=1)
[t=00:00:10.775633] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:10.775645] [WatchDog::Uninstall][2]
[t=00:00:11.064935] [WatchDog::Uninstall][3]
[t=00:00:11.064951] [SpringApp::Kill][9]