Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.067741] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general [t=00:00:00.067757] [CpuId] setting logical cpu affinity mask to 0xffffff [t=00:00:00.070820] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.070920] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.096480] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.096520] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.096539] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.096548] [t=00:00:00.096552] Enable or disable log sections using the LogSections configuration key [t=00:00:00.096557] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.096561] Use "none" to disable the default log sections. [t=00:00:00.096565] ============== </Log Sections> ============== [t=00:00:00.096574] ============== <User Config> ============== [t=00:00:00.096668] AllowDeferredMapRendering = 1 [t=00:00:00.096674] AllowDeferredModelRendering = 1 [t=00:00:00.096678] AnimationMT = 0 [t=00:00:00.096682] BumpWaterAnisotropy = 2 [t=00:00:00.096686] BumpWaterBlurReflection = 1 [t=00:00:00.096690] BumpWaterDepthBits = 32 [t=00:00:00.096694] BumpWaterReflection = 2 [t=00:00:00.096698] BumpWaterTexSizeReflection = 256 [t=00:00:00.096702] CamFreeScrollSpeed = 50 [t=00:00:00.096706] CamMode = 1 [t=00:00:00.096715] DualScreenMiniMapOnLeft = 1 [t=00:00:00.096720] EdgeMoveDynamic = 0 [t=00:00:00.096723] EdgeMoveWidth = 0.003 [t=00:00:00.096727] FPSFOV = 90 [t=00:00:00.096730] FPSScrollSpeed = 50 [t=00:00:00.096734] FontSize = 18 [t=00:00:00.096738] GrassDetail = 0 [t=00:00:00.096741] GroundDecals = 5 [t=00:00:00.096745] GroundDetail = 120 [t=00:00:00.096748] HangTimeout = 30 [t=00:00:00.096752] HardwareCursor = 1 [t=00:00:00.096756] InitialNetworkTimeout = 0 [t=00:00:00.096763] LinkIncomingMaxPacketRate = 512 [t=00:00:00.096768] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.096772] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.096776] LinkOutgoingBandwidth = 131072 [t=00:00:00.096781] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.096785] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.096789] MSAALevel = 8 [t=00:00:00.096792] MaxParticles = 25000 [t=00:00:00.096796] MaxSounds = 32 [t=00:00:00.096799] MaximumTransmissionUnit = 0 [t=00:00:00.096807] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.096811] MiniMapMarker = 0 [t=00:00:00.096815] MouseDragScrollThreshold = 0 [t=00:00:00.096819] NetworkLossFactor = 1 [t=00:00:00.096823] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.096827] OverheadScrollSpeed = 50 [t=00:00:00.096831] ReconnectTimeout = 0 [t=00:00:00.096835] RotOverheadScrollSpeed = 50 [t=00:00:00.096838] RotateLogFiles = 1 [t=00:00:00.096842] ShadowMapSize = 8192 [t=00:00:00.096845] Shadows = 1 [t=00:00:00.096849] ShowClock = 0 [t=00:00:00.096856] SoftParticles = 2 [t=00:00:00.096861] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.096865] UnitIconDist = 151 [t=00:00:00.096869] UpdateBoundingVolumeMT = 0 [t=00:00:00.096873] UpdateWeaponVectorsMT = 0 [t=00:00:00.096876] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.096880] UseLuaMemPools = 0 [t=00:00:00.096884] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.096887] VFSCacheArchiveFiles = 0 [t=00:00:00.096892] VSync = 0 [t=00:00:00.096897] Water = 4 [t=00:00:00.096933] XResolution = 2560 [t=00:00:00.096940] YResolution = 1440 [t=00:00:00.096946] snd_volmaster = 2 [t=00:00:00.096957] ============== </User Config> ============== [t=00:00:00.096963] ============== <User System> ============== [t=00:00:00.096967] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.096973] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.096980] Compiler Version: gcc-13.2.0 [t=00:00:00.097016] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.097054] Hardware Config: AMD Ryzen 9 5900X 12-Core Processor ; 32690MB RAM, 34738MB pagefile [t=00:00:00.097060] Binary Word Size: 64-bit (native) [t=00:00:00.097064] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.097068] Physical CPU Cores: 12 [t=00:00:00.097072] Logical CPU Cores: 24 [t=00:00:00.097076] ============== </User System> ============== [t=00:00:00.097209] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.097218] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.097222] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.097225] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.097229] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.098110] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.098122] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.104646] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz} [t=00:00:00.116664] Display (Generic PnP Monitor)=1 modes=124 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.116673] [ 1] 2560x1440x24bpp@165Hz [t=00:00:00.116678] [ 7] 1920x1440x24bpp@165Hz [t=00:00:00.116683] [13] 1920x1200x24bpp@165Hz [t=00:00:00.116686] [19] 1920x1080x24bpp@165Hz [t=00:00:00.116691] [25] 1680x1050x24bpp@165Hz [t=00:00:00.116694] [30] 1600x1200x24bpp@165Hz [t=00:00:00.116698] [36] 1600x1024x24bpp@165Hz [t=00:00:00.116702] [41] 1600x900x24bpp@165Hz [t=00:00:00.116706] [45] 1440x1080x24bpp@165Hz [t=00:00:00.116709] [51] 1440x900x24bpp@165Hz [t=00:00:00.116718] [55] 1400x1050x24bpp@165Hz [t=00:00:00.116723] [59] 1366x768x24bpp@165Hz [t=00:00:00.116727] [63] 1360x768x24bpp@165Hz [t=00:00:00.116730] [67] 1280x1024x24bpp@165Hz [t=00:00:00.116734] [72] 1280x960x24bpp@165Hz [t=00:00:00.116738] [76] 1280x800x24bpp@165Hz [t=00:00:00.116742] [80] 1280x768x24bpp@165Hz [t=00:00:00.116746] [84] 1280x720x24bpp@165Hz [t=00:00:00.116750] [88] 1176x664x24bpp@60Hz [t=00:00:00.116754] [89] 1152x864x24bpp@165Hz [t=00:00:00.116761] [94] 1024x768x24bpp@165Hz [t=00:00:00.116766] [100] 800x600x24bpp@165Hz [t=00:00:00.116769] [106] 720x576x24bpp@165Hz [t=00:00:00.116773] [112] 720x480x24bpp@165Hz [t=00:00:00.116777] [118] 640x480x24bpp@165Hz [t=00:00:00.392788] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.393340] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.393485] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.422317] [GR::LogVersionInfo] [t=00:00:00.422331] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.422337] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.422342] GL vendor : NVIDIA Corporation [t=00:00:00.422347] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2 [t=00:00:00.422352] GLSL version: 4.60 NVIDIA [t=00:00:00.422357] GLEW version: 2.1.0 [t=00:00:00.422362] GPU memory : 12288MB (total) / 7771MB (available) [t=00:00:00.422392] SDL swap-int: 1 [t=00:00:00.422398] SDL driver : windows [t=00:00:00.422402] [t=00:00:00.422409] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.422417] GLSL shader support : 1 [t=00:00:00.422422] GL4 support : 1 [t=00:00:00.422428] FBO extension support : 1 [t=00:00:00.422441] NVX GPU mem-info support : 1 [t=00:00:00.422450] ATI GPU mem-info support : 0 [t=00:00:00.422461] Texture clamping to edge : 1 [t=00:00:00.422479] NPOT-texture support : 1 (1) [t=00:00:00.422488] S3TC/DXT1 texture support : 1/1 [t=00:00:00.422494] texture query-LOD support : 1 (1) [t=00:00:00.422499] MSAA frame-buffer support : 1 (1) [t=00:00:00.422504] Z-buffer depth : 32 (-) [t=00:00:00.422516] primitive-restart support : 1 (1) [t=00:00:00.422522] clip-space control support: 1 (1) [t=00:00:00.422528] seamless cube-map support : 1 (1) [t=00:00:00.422533] frag-depth layout support : 1 (1) [t=00:00:00.422539] persistent maps support : 1 (1) [t=00:00:00.422551] explicit attribs location : 1 (1) [t=00:00:00.422558] multi draw indirect : 1 (-) [t=00:00:00.422564] array textures : 1 (-) [t=00:00:00.422571] buffer copy support : 1 (-) [t=00:00:00.422577] indirect draw : 1 (-) [t=00:00:00.422582] base instance : 1 (-) [t=00:00:00.422587] [t=00:00:00.422592] max. FBO samples : 32 [t=00:00:00.422600] max. FS/program texture slots : 32/192 [t=00:00:00.422610] max. texture size : 32768 [t=00:00:00.422618] max. texture anisotropy level : 16.000000 [t=00:00:00.422625] max. vec4 varyings/attributes : 31/16 [t=00:00:00.422630] max. draw-buffers : 8 [t=00:00:00.422635] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.422640] max. uniform buffer-bindings : 84 [t=00:00:00.422646] max. uniform block-size : 64KB [t=00:00:00.422651] max. storage buffer-bindings : 96 [t=00:00:00.422657] max. storage block-size : 2047MB [t=00:00:00.422662] [t=00:00:00.422670] enable AMD-hacks : 0 [t=00:00:00.422676] compress MIP-maps: 0 [t=00:00:00.422723] Number of compressed texture formats: 23 [t=00:00:00.422747] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.422775] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.423011] [GR::UpdateGLConfigs] [t=00:00:00.423050] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.423057] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.423582] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.423594] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.423600] [GR::InitGLState] [t=00:00:00.423647] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.484912] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.487556] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.487990] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.492082] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.492097] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.492421] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.493742] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.493751] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.493820] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.493884] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.498087] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.498565] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.498985] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.499126] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.509083] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [t=00:00:00.509106] [VFS] [SpringVFS::ReserveArchives<this=0000020c18d12600>] [t=00:00:00.509224] [VFS] [SpringVFS::AddArchive<this=0000020c18d12600>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.512051] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020c18d12600 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.512072] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.512760] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1) [t=00:00:00.513284] [ThreadPool::SetThreadCount][2] workers=11 [t=00:00:00.513377] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.513467] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.513480] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.513506] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.513554] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:00.513614] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:00.513761] [Threading] Worker 11 thread CPU affinity mask set: 0x400 [t=00:00:00.513976] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.513978] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.514040] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.514238] [Threading] Worker 10 thread CPU affinity mask set: 0x200 [t=00:00:00.514282] [Threading] Main thread CPU affinity mask set: 0xfff800 [t=00:00:00.514647][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.514741][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.514804][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.514823][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.514830][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.514859][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.521569][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.521594][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Lautsprecher (Razer Barracuda X)" [t=00:00:00.521601][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.521609][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Q3212RUC (NVIDIA High Definition Audio)" [t=00:00:00.521615][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Lautsprecher (7.1 Surround Sound)" [t=00:00:00.521625][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.534178][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.536296][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020c5bd17460(default) context=0000020c5bb44a30 numChannels=2 frameSize=8 [t=00:00:00.536322][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.536333][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.536340][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.536361][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.536424][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.536466][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.536482][f=-000001] [Sound] Devices: [t=00:00:00.538684][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (Razer Barracuda X)] [t=00:00:00.538695][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.538702][f=-000001] [Sound] [OpenAL Soft on Q3212RUC (NVIDIA High Definition Audio)] [t=00:00:00.538715][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (7.1 Surround Sound)] [t=00:00:00.538727][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.538733][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.539411][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.539423][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.614787][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 770215 MB [t=00:00:00.617140][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.617158][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.617169][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-14_14-30-35-115_Dworld_V1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:00.726760][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.731758][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.732018][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Normalerweise darf jede Socketadresse (Protokoll, Netzwerkadresse oder Anschluss) nur jeweils einmal verwendet werden. [t=00:00:00.732217][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 115ms [t=00:00:00.732235][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:11.847686][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Normalerweise darf jede Socketadresse (Protokoll, Netzwerkadresse oder Anschluss) nur jeweils einmal verwendet werden." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:11.847767][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:11.847761][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:11.847777][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0) [t=00:00:11.877253][f=-000001] [async=0] threads=12 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:11.877273][f=-000001] [async=1] threads=12 tasks=11 {sum,avg}{exec,wait}time={{0.956, 0.087}, {3.829, 0.348}}ms [t=00:00:11.877299][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.083, 0.083, 0.083, 0.083}, {0.614, 0.614, 0.614, 0.614}}ms [t=00:00:11.877310][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.141, 0.141, 0.141, 0.141}, {0.613, 0.613, 0.613, 0.613}}ms [t=00:00:11.877319][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.030, 0.030, 0.030, 0.030}, {0.188, 0.188, 0.188, 0.188}}ms [t=00:00:11.877329][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.069, 0.069, 0.069, 0.069}, {0.612, 0.612, 0.612, 0.612}}ms [t=00:00:11.877348][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.059, 0.059, 0.059, 0.059}, {0.026, 0.026, 0.026, 0.026}}ms [t=00:00:11.877361][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.095, 0.095, 0.095, 0.095}, {0.079, 0.079, 0.079, 0.079}}ms [t=00:00:11.877371][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.042, 0.042, 0.042, 0.042}, {0.148, 0.148, 0.148, 0.148}}ms [t=00:00:11.877386][f=-000001] thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.033, 0.033, 0.033, 0.033}, {0.226, 0.226, 0.226, 0.226}}ms [t=00:00:11.877396][f=-000001] thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.026, 0.026, 0.026, 0.026}, {0.290, 0.290, 0.290, 0.290}}ms [t=00:00:11.877407][f=-000001] thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.339, 0.339, 0.339, 0.339}, {0.603, 0.603, 0.603, 0.603}}ms [t=00:00:11.877417][f=-000001] thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.429, 0.429, 0.429, 0.429}}ms [t=00:00:11.877429][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:11.877435][f=-000001] [SpringApp::Kill][2] [t=00:00:11.877976][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:11.879087][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:11.879105][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:11.879131][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000020c5bb44a30 dev=0000020c5bd17460 [t=00:00:11.879362][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000020c5bb44a30 dev=0000020c5bd17460 [t=00:00:11.879371][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000020c5bb44a30)] [t=00:00:11.879699][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000020c5bd17460)] [t=00:00:11.879724][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:11.908166][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:11.908464][f=-000001] [SpringApp::Kill][3] [t=00:00:11.908496][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:11.908508][f=-000001] [SpringApp::Kill][4] font=0000020c18bc4080 [t=00:00:11.908842][f=-000001] [SpringApp::Kill][5] [t=00:00:11.908955][f=-000001] [SpringApp::Kill][6] [t=00:00:11.908963] [SpringApp::Kill][7] [t=00:00:11.909049] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:11.909066] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.909074] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:11.909083] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.909097] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:11.909106] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:11.909114] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.909123] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.909134] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:11.909142] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:11.909152] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:11.909164] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.909172] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.969775] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:11.969791] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:11.969795] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:11.969799] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:11.969956] [VFS] [SpringVFS::DeleteArchives<this=0000020c18d12600>] [t=00:00:11.969966] [VFS] [SpringVFS::DeleteArchives<this=0000020c18d12600>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:11.969972] [VFS] [SpringVFS::DeleteArchives<this=0000020c18d12600>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:11.969978] [VFS] [SpringVFS::DeleteArchives<this=0000020c18d12600>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:11.969990] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000020c5bbc4480) [t=00:00:11.970072] [VFS] [SpringVFS::DeleteArchives<this=0000020c18d12600>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:11.970081] [VFS] [SpringVFS::DeleteArchives<this=0000020c18d12600>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:11.970088] [VFS] [SpringVFS::DeleteArchives<this=0000020c18d12600>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:11.970099] [VFS] [SpringVFS::DeleteArchives<this=0000020c18d12600>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:11.970106] [VFS] [SpringVFS::DeleteArchives<this=0000020c18d12600>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:11.970112] [VFS] [SpringVFS::DeleteArchives<this=0000020c18d12600>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:11.970249] [SpringApp::Kill][8] [t=00:00:11.970270] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ce997430 (joinable=1) [t=00:00:11.970262] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:11.970274] [WatchDog::Uninstall][2] [t=00:00:12.102917] [WatchDog::Uninstall][3] [t=00:00:12.102958] [SpringApp::Kill][9]
infolog_full.txt (truncated):