ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #109080

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.067741] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general
[t=00:00:00.067757] [CpuId] setting logical cpu affinity mask to 0xffffff
[t=00:00:00.070820] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.070920] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.096480] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.096520] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.096539]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.096548]   
[t=00:00:00.096552]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.096557]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.096561]   Use "none" to disable the default log sections.
[t=00:00:00.096565] ============== </Log Sections> ==============

[t=00:00:00.096574] ============== <User Config> ==============
[t=00:00:00.096668]   AllowDeferredMapRendering = 1
[t=00:00:00.096674]   AllowDeferredModelRendering = 1
[t=00:00:00.096678]   AnimationMT = 0
[t=00:00:00.096682]   BumpWaterAnisotropy = 2
[t=00:00:00.096686]   BumpWaterBlurReflection = 1
[t=00:00:00.096690]   BumpWaterDepthBits = 32
[t=00:00:00.096694]   BumpWaterReflection = 2
[t=00:00:00.096698]   BumpWaterTexSizeReflection = 256
[t=00:00:00.096702]   CamFreeScrollSpeed = 50
[t=00:00:00.096706]   CamMode = 1
[t=00:00:00.096715]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.096720]   EdgeMoveDynamic = 0
[t=00:00:00.096723]   EdgeMoveWidth = 0.003
[t=00:00:00.096727]   FPSFOV = 90
[t=00:00:00.096730]   FPSScrollSpeed = 50
[t=00:00:00.096734]   FontSize = 18
[t=00:00:00.096738]   GrassDetail = 0
[t=00:00:00.096741]   GroundDecals = 5
[t=00:00:00.096745]   GroundDetail = 120
[t=00:00:00.096748]   HangTimeout = 30
[t=00:00:00.096752]   HardwareCursor = 1
[t=00:00:00.096756]   InitialNetworkTimeout = 0
[t=00:00:00.096763]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.096768]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.096772]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.096776]   LinkOutgoingBandwidth = 131072
[t=00:00:00.096781]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.096785]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.096789]   MSAALevel = 8
[t=00:00:00.096792]   MaxParticles = 25000
[t=00:00:00.096796]   MaxSounds = 32
[t=00:00:00.096799]   MaximumTransmissionUnit = 0
[t=00:00:00.096807]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.096811]   MiniMapMarker = 0
[t=00:00:00.096815]   MouseDragScrollThreshold = 0
[t=00:00:00.096819]   NetworkLossFactor = 1
[t=00:00:00.096823]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.096827]   OverheadScrollSpeed = 50
[t=00:00:00.096831]   ReconnectTimeout = 0
[t=00:00:00.096835]   RotOverheadScrollSpeed = 50
[t=00:00:00.096838]   RotateLogFiles = 1
[t=00:00:00.096842]   ShadowMapSize = 8192
[t=00:00:00.096845]   Shadows = 1
[t=00:00:00.096849]   ShowClock = 0
[t=00:00:00.096856]   SoftParticles = 2
[t=00:00:00.096861]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.096865]   UnitIconDist = 151
[t=00:00:00.096869]   UpdateBoundingVolumeMT = 0
[t=00:00:00.096873]   UpdateWeaponVectorsMT = 0
[t=00:00:00.096876]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.096880]   UseLuaMemPools = 0
[t=00:00:00.096884]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.096887]   VFSCacheArchiveFiles = 0
[t=00:00:00.096892]   VSync = 0
[t=00:00:00.096897]   Water = 4
[t=00:00:00.096933]   XResolution = 2560
[t=00:00:00.096940]   YResolution = 1440
[t=00:00:00.096946]   snd_volmaster = 2
[t=00:00:00.096957] ============== </User Config> ==============

[t=00:00:00.096963] ============== <User System> ==============
[t=00:00:00.096967]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.096973]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.096980]        Compiler Version: gcc-13.2.0
[t=00:00:00.097016]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.097054]         Hardware Config: AMD Ryzen 9 5900X 12-Core Processor            ; 32690MB RAM, 34738MB pagefile
[t=00:00:00.097060]        Binary Word Size: 64-bit (native)
[t=00:00:00.097064]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.097068]      Physical CPU Cores: 12
[t=00:00:00.097072]       Logical CPU Cores: 24
[t=00:00:00.097076] ============== </User System> ==============

[t=00:00:00.097209] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.097218]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.097222]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.097225]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.097229]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.098110] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.098122] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.104646] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz}
[t=00:00:00.116664]     Display (Generic PnP Monitor)=1 modes=124 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.116673]         [ 1] 2560x1440x24bpp@165Hz
[t=00:00:00.116678]         [ 7] 1920x1440x24bpp@165Hz
[t=00:00:00.116683]         [13] 1920x1200x24bpp@165Hz
[t=00:00:00.116686]         [19] 1920x1080x24bpp@165Hz
[t=00:00:00.116691]         [25] 1680x1050x24bpp@165Hz
[t=00:00:00.116694]         [30] 1600x1200x24bpp@165Hz
[t=00:00:00.116698]         [36] 1600x1024x24bpp@165Hz
[t=00:00:00.116702]         [41] 1600x900x24bpp@165Hz
[t=00:00:00.116706]         [45] 1440x1080x24bpp@165Hz
[t=00:00:00.116709]         [51] 1440x900x24bpp@165Hz
[t=00:00:00.116718]         [55] 1400x1050x24bpp@165Hz
[t=00:00:00.116723]         [59] 1366x768x24bpp@165Hz
[t=00:00:00.116727]         [63] 1360x768x24bpp@165Hz
[t=00:00:00.116730]         [67] 1280x1024x24bpp@165Hz
[t=00:00:00.116734]         [72] 1280x960x24bpp@165Hz
[t=00:00:00.116738]         [76] 1280x800x24bpp@165Hz
[t=00:00:00.116742]         [80] 1280x768x24bpp@165Hz
[t=00:00:00.116746]         [84] 1280x720x24bpp@165Hz
[t=00:00:00.116750]         [88] 1176x664x24bpp@60Hz
[t=00:00:00.116754]         [89] 1152x864x24bpp@165Hz
[t=00:00:00.116761]         [94] 1024x768x24bpp@165Hz
[t=00:00:00.116766]         [100] 800x600x24bpp@165Hz
[t=00:00:00.116769]         [106] 720x576x24bpp@165Hz
[t=00:00:00.116773]         [112] 720x480x24bpp@165Hz
[t=00:00:00.116777]         [118] 640x480x24bpp@165Hz
[t=00:00:00.392788] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.393340] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.393485] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.422317] [GR::LogVersionInfo]
[t=00:00:00.422331]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.422337]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.422342]     GL vendor   : NVIDIA Corporation
[t=00:00:00.422347]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.422352]     GLSL version: 4.60 NVIDIA
[t=00:00:00.422357]     GLEW version: 2.1.0
[t=00:00:00.422362]     GPU memory  : 12288MB (total) / 7771MB (available)
[t=00:00:00.422392]     SDL swap-int: 1
[t=00:00:00.422398]     SDL driver  : windows
[t=00:00:00.422402]     
[t=00:00:00.422409]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.422417]     GLSL shader support       : 1
[t=00:00:00.422422]     GL4 support               : 1
[t=00:00:00.422428]     FBO extension support     : 1
[t=00:00:00.422441]     NVX GPU mem-info support  : 1
[t=00:00:00.422450]     ATI GPU mem-info support  : 0
[t=00:00:00.422461]     Texture clamping to edge  : 1
[t=00:00:00.422479]     NPOT-texture support      : 1 (1)
[t=00:00:00.422488]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.422494]     texture query-LOD support : 1 (1)
[t=00:00:00.422499]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.422504]     Z-buffer depth            : 32 (-)
[t=00:00:00.422516]     primitive-restart support : 1 (1)
[t=00:00:00.422522]     clip-space control support: 1 (1)
[t=00:00:00.422528]     seamless cube-map support : 1 (1)
[t=00:00:00.422533]     frag-depth layout support : 1 (1)
[t=00:00:00.422539]     persistent maps support   : 1 (1)
[t=00:00:00.422551]     explicit attribs location : 1 (1)
[t=00:00:00.422558]     multi draw indirect       : 1 (-)
[t=00:00:00.422564]     array textures            : 1 (-)
[t=00:00:00.422571]     buffer copy support       : 1 (-)
[t=00:00:00.422577]     indirect draw             : 1 (-)
[t=00:00:00.422582]     base instance             : 1 (-)
[t=00:00:00.422587]     
[t=00:00:00.422592]     max. FBO samples              : 32
[t=00:00:00.422600]     max. FS/program texture slots : 32/192
[t=00:00:00.422610]     max. texture size             : 32768
[t=00:00:00.422618]     max. texture anisotropy level : 16.000000
[t=00:00:00.422625]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.422630]     max. draw-buffers             : 8
[t=00:00:00.422635]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.422640]     max. uniform buffer-bindings  : 84
[t=00:00:00.422646]     max. uniform block-size       : 64KB
[t=00:00:00.422651]     max. storage buffer-bindings  : 96
[t=00:00:00.422657]     max. storage block-size       : 2047MB
[t=00:00:00.422662]     
[t=00:00:00.422670]     enable AMD-hacks : 0
[t=00:00:00.422676]     compress MIP-maps: 0
[t=00:00:00.422723]     Number of compressed texture formats: 23
[t=00:00:00.422747]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.422775] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.423011] [GR::UpdateGLConfigs]
[t=00:00:00.423050] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.423057] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.423582] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.423594] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.423600] [GR::InitGLState]
[t=00:00:00.423647] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.484912] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.487556] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.487990] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.492082] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.492097] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.492421] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.493742] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.493751] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.493820] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.493884] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.498087] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.498565] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.498985] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.499126] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.509083] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms
[t=00:00:00.509106] [VFS] [SpringVFS::ReserveArchives<this=0000020c18d12600>]
[t=00:00:00.509224] [VFS] [SpringVFS::AddArchive<this=0000020c18d12600>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.512051] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020c18d12600 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.512072] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.512760] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1)
[t=00:00:00.513284] [ThreadPool::SetThreadCount][2] workers=11
[t=00:00:00.513377] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.513467] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.513480] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.513506] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.513554] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:00.513614] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:00.513761] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:00.513976] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.513978] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.514040] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.514238] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:00.514282] [Threading] Main thread CPU affinity mask set: 0xfff800
[t=00:00:00.514647][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.514741][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.514804][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.514823][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.514830][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.514859][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.521569][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.521594][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Lautsprecher (Razer Barracuda X)"
[t=00:00:00.521601][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.521609][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Q3212RUC (NVIDIA High Definition Audio)"
[t=00:00:00.521615][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Lautsprecher (7.1 Surround Sound)"
[t=00:00:00.521625][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.534178][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.536296][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020c5bd17460(default) context=0000020c5bb44a30  numChannels=2 frameSize=8
[t=00:00:00.536322][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.536333][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.536340][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.536361][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.536424][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.536466][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.536482][f=-000001] [Sound]   Devices:
[t=00:00:00.538684][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (Razer Barracuda X)]
[t=00:00:00.538695][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.538702][f=-000001] [Sound]     [OpenAL Soft on Q3212RUC (NVIDIA High Definition Audio)]
[t=00:00:00.538715][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (7.1 Surround Sound)]
[t=00:00:00.538727][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.538733][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.539411][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.539423][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.614787][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 770215 MB
[t=00:00:00.617140][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.617158][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.617169][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-14_14-30-35-115_Dworld_V1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:00.726760][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:00.731758][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.732018][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Normalerweise darf jede Socketadresse (Protokoll, Netzwerkadresse oder Anschluss) nur jeweils einmal verwendet werden.
[t=00:00:00.732217][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 115ms
[t=00:00:00.732235][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:11.847686][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Normalerweise darf jede Socketadresse (Protokoll, Netzwerkadresse oder Anschluss) nur jeweils einmal verwendet werden." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:11.847767][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:11.847761][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:11.847777][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0)
[t=00:00:11.877253][f=-000001]  [async=0] threads=12 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:11.877273][f=-000001]  [async=1] threads=12 tasks=11 {sum,avg}{exec,wait}time={{0.956, 0.087}, {3.829, 0.348}}ms
[t=00:00:11.877299][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.083, 0.083, 0.083, 0.083}, {0.614, 0.614, 0.614, 0.614}}ms
[t=00:00:11.877310][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.141, 0.141, 0.141, 0.141}, {0.613, 0.613, 0.613, 0.613}}ms
[t=00:00:11.877319][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.030, 0.030, 0.030, 0.030}, {0.188, 0.188, 0.188, 0.188}}ms
[t=00:00:11.877329][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.069, 0.069, 0.069, 0.069}, {0.612, 0.612, 0.612, 0.612}}ms
[t=00:00:11.877348][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.059, 0.059, 0.059, 0.059}, {0.026, 0.026, 0.026, 0.026}}ms
[t=00:00:11.877361][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.095, 0.095, 0.095, 0.095}, {0.079, 0.079, 0.079, 0.079}}ms
[t=00:00:11.877371][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.042, 0.042, 0.042, 0.042}, {0.148, 0.148, 0.148, 0.148}}ms
[t=00:00:11.877386][f=-000001]      thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.033, 0.033, 0.033, 0.033}, {0.226, 0.226, 0.226, 0.226}}ms
[t=00:00:11.877396][f=-000001]      thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.026, 0.026, 0.026, 0.026}, {0.290, 0.290, 0.290, 0.290}}ms
[t=00:00:11.877407][f=-000001]      thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.339, 0.339, 0.339, 0.339}, {0.603, 0.603, 0.603, 0.603}}ms
[t=00:00:11.877417][f=-000001]      thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.429, 0.429, 0.429, 0.429}}ms
[t=00:00:11.877429][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:11.877435][f=-000001] [SpringApp::Kill][2]
[t=00:00:11.877976][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:11.879087][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:11.879105][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:11.879131][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000020c5bb44a30 dev=0000020c5bd17460
[t=00:00:11.879362][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000020c5bb44a30 dev=0000020c5bd17460
[t=00:00:11.879371][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000020c5bb44a30)]
[t=00:00:11.879699][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000020c5bd17460)]
[t=00:00:11.879724][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:11.908166][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:11.908464][f=-000001] [SpringApp::Kill][3]
[t=00:00:11.908496][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:11.908508][f=-000001] [SpringApp::Kill][4] font=0000020c18bc4080
[t=00:00:11.908842][f=-000001] [SpringApp::Kill][5]
[t=00:00:11.908955][f=-000001] [SpringApp::Kill][6]
[t=00:00:11.908963] [SpringApp::Kill][7]
[t=00:00:11.909049] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.909066] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.909074] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:11.909083] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.909097] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:11.909106] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.909114] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.909123] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.909134] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:11.909142] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.909152] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.909164] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.909172] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.969775] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:11.969791] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:11.969795] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:11.969799] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:11.969956] [VFS] [SpringVFS::DeleteArchives<this=0000020c18d12600>]
[t=00:00:11.969966] [VFS] [SpringVFS::DeleteArchives<this=0000020c18d12600>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:11.969972] [VFS] [SpringVFS::DeleteArchives<this=0000020c18d12600>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:11.969978] [VFS] [SpringVFS::DeleteArchives<this=0000020c18d12600>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:11.969990] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000020c5bbc4480)
[t=00:00:11.970072] [VFS] [SpringVFS::DeleteArchives<this=0000020c18d12600>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:11.970081] [VFS] [SpringVFS::DeleteArchives<this=0000020c18d12600>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:11.970088] [VFS] [SpringVFS::DeleteArchives<this=0000020c18d12600>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:11.970099] [VFS] [SpringVFS::DeleteArchives<this=0000020c18d12600>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:11.970106] [VFS] [SpringVFS::DeleteArchives<this=0000020c18d12600>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:11.970112] [VFS] [SpringVFS::DeleteArchives<this=0000020c18d12600>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:11.970249] [SpringApp::Kill][8]
[t=00:00:11.970270] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ce997430 (joinable=1)
[t=00:00:11.970262] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:11.970274] [WatchDog::Uninstall][2]
[t=00:00:12.102917] [WatchDog::Uninstall][3]
[t=00:00:12.102958] [SpringApp::Kill][9]