ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #109081

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.030619] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general
[t=00:00:00.030635] [CpuId] setting logical cpu affinity mask to 0xffffff
[t=00:00:00.033566] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.033656] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.058247] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.058279] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.058306]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.058315]   
[t=00:00:00.058319]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.058323]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.058327]   Use "none" to disable the default log sections.
[t=00:00:00.058331] ============== </Log Sections> ==============

[t=00:00:00.058339] ============== <User Config> ==============
[t=00:00:00.058428]   AllowDeferredMapRendering = 1
[t=00:00:00.058434]   AllowDeferredModelRendering = 1
[t=00:00:00.058439]   AnimationMT = 0
[t=00:00:00.058442]   BumpWaterAnisotropy = 2
[t=00:00:00.058446]   BumpWaterBlurReflection = 1
[t=00:00:00.058450]   BumpWaterDepthBits = 32
[t=00:00:00.058454]   BumpWaterReflection = 2
[t=00:00:00.058458]   BumpWaterTexSizeReflection = 256
[t=00:00:00.058463]   CamFreeScrollSpeed = 50
[t=00:00:00.058468]   CamMode = 1
[t=00:00:00.058476]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.058481]   EdgeMoveDynamic = 0
[t=00:00:00.058485]   EdgeMoveWidth = 0.003
[t=00:00:00.058488]   FPSFOV = 90
[t=00:00:00.058492]   FPSScrollSpeed = 50
[t=00:00:00.058495]   FontSize = 18
[t=00:00:00.058499]   GrassDetail = 0
[t=00:00:00.058502]   GroundDecals = 5
[t=00:00:00.058506]   GroundDetail = 120
[t=00:00:00.058509]   HangTimeout = 30
[t=00:00:00.058513]   HardwareCursor = 1
[t=00:00:00.058517]   InitialNetworkTimeout = 0
[t=00:00:00.058525]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.058529]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.058533]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.058536]   LinkOutgoingBandwidth = 131072
[t=00:00:00.058541]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.058545]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.058549]   MSAALevel = 8
[t=00:00:00.058554]   MaxParticles = 25000
[t=00:00:00.058557]   MaxSounds = 32
[t=00:00:00.058561]   MaximumTransmissionUnit = 0
[t=00:00:00.058568]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.058573]   MiniMapMarker = 0
[t=00:00:00.058576]   MouseDragScrollThreshold = 0
[t=00:00:00.058580]   NetworkLossFactor = 1
[t=00:00:00.058584]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.058588]   OverheadScrollSpeed = 50
[t=00:00:00.058591]   ReconnectTimeout = 0
[t=00:00:00.058596]   RotOverheadScrollSpeed = 50
[t=00:00:00.058600]   RotateLogFiles = 1
[t=00:00:00.058603]   ShadowMapSize = 8192
[t=00:00:00.058607]   Shadows = 1
[t=00:00:00.058611]   ShowClock = 0
[t=00:00:00.058618]   SoftParticles = 2
[t=00:00:00.058623]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.058627]   UnitIconDist = 151
[t=00:00:00.058631]   UpdateBoundingVolumeMT = 0
[t=00:00:00.058634]   UpdateWeaponVectorsMT = 0
[t=00:00:00.058639]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.058642]   UseLuaMemPools = 0
[t=00:00:00.058646]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.058650]   VFSCacheArchiveFiles = 0
[t=00:00:00.058654]   VSync = 0
[t=00:00:00.058657]   Water = 4
[t=00:00:00.058683]   XResolution = 2560
[t=00:00:00.058688]   YResolution = 1440
[t=00:00:00.058692]   snd_volmaster = 2
[t=00:00:00.058699] ============== </User Config> ==============

[t=00:00:00.058704] ============== <User System> ==============
[t=00:00:00.058708]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.058714]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.058721]        Compiler Version: gcc-13.2.0
[t=00:00:00.058754]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.058788]         Hardware Config: AMD Ryzen 9 5900X 12-Core Processor            ; 32690MB RAM, 34738MB pagefile
[t=00:00:00.058794]        Binary Word Size: 64-bit (native)
[t=00:00:00.058798]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.058802]      Physical CPU Cores: 12
[t=00:00:00.058806]       Logical CPU Cores: 24
[t=00:00:00.058809] ============== </User System> ==============

[t=00:00:00.058916] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.058925]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.058929]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.058932]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.058935]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.059746] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.059757] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.066275] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz}
[t=00:00:00.077805]     Display (Generic PnP Monitor)=1 modes=124 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.077818]         [ 1] 2560x1440x24bpp@165Hz
[t=00:00:00.077823]         [ 7] 1920x1440x24bpp@165Hz
[t=00:00:00.077828]         [13] 1920x1200x24bpp@165Hz
[t=00:00:00.077832]         [19] 1920x1080x24bpp@165Hz
[t=00:00:00.077836]         [25] 1680x1050x24bpp@165Hz
[t=00:00:00.077840]         [30] 1600x1200x24bpp@165Hz
[t=00:00:00.077844]         [36] 1600x1024x24bpp@165Hz
[t=00:00:00.077848]         [41] 1600x900x24bpp@165Hz
[t=00:00:00.077852]         [45] 1440x1080x24bpp@165Hz
[t=00:00:00.077856]         [51] 1440x900x24bpp@165Hz
[t=00:00:00.077865]         [55] 1400x1050x24bpp@165Hz
[t=00:00:00.077869]         [59] 1366x768x24bpp@165Hz
[t=00:00:00.077872]         [63] 1360x768x24bpp@165Hz
[t=00:00:00.077878]         [67] 1280x1024x24bpp@165Hz
[t=00:00:00.077884]         [72] 1280x960x24bpp@165Hz
[t=00:00:00.077891]         [76] 1280x800x24bpp@165Hz
[t=00:00:00.077896]         [80] 1280x768x24bpp@165Hz
[t=00:00:00.077899]         [84] 1280x720x24bpp@165Hz
[t=00:00:00.077903]         [88] 1176x664x24bpp@60Hz
[t=00:00:00.077907]         [89] 1152x864x24bpp@165Hz
[t=00:00:00.077914]         [94] 1024x768x24bpp@165Hz
[t=00:00:00.077919]         [100] 800x600x24bpp@165Hz
[t=00:00:00.077923]         [106] 720x576x24bpp@165Hz
[t=00:00:00.077926]         [112] 720x480x24bpp@165Hz
[t=00:00:00.077930]         [118] 640x480x24bpp@165Hz
[t=00:00:00.297399] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.297873] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.297896] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.320845] [GR::LogVersionInfo]
[t=00:00:00.320856]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.320861]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.320865]     GL vendor   : NVIDIA Corporation
[t=00:00:00.320869]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.320873]     GLSL version: 4.60 NVIDIA
[t=00:00:00.320877]     GLEW version: 2.1.0
[t=00:00:00.320880]     GPU memory  : 12288MB (total) / 8821MB (available)
[t=00:00:00.320928]     SDL swap-int: 1
[t=00:00:00.320932]     SDL driver  : windows
[t=00:00:00.320936]     
[t=00:00:00.320939]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.320943]     GLSL shader support       : 1
[t=00:00:00.320946]     GL4 support               : 1
[t=00:00:00.320950]     FBO extension support     : 1
[t=00:00:00.320960]     NVX GPU mem-info support  : 1
[t=00:00:00.320966]     ATI GPU mem-info support  : 0
[t=00:00:00.320974]     Texture clamping to edge  : 1
[t=00:00:00.320985]     NPOT-texture support      : 1 (1)
[t=00:00:00.320991]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.320995]     texture query-LOD support : 1 (1)
[t=00:00:00.320999]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.321003]     Z-buffer depth            : 32 (-)
[t=00:00:00.321010]     primitive-restart support : 1 (1)
[t=00:00:00.321014]     clip-space control support: 1 (1)
[t=00:00:00.321019]     seamless cube-map support : 1 (1)
[t=00:00:00.321022]     frag-depth layout support : 1 (1)
[t=00:00:00.321026]     persistent maps support   : 1 (1)
[t=00:00:00.321035]     explicit attribs location : 1 (1)
[t=00:00:00.321039]     multi draw indirect       : 1 (-)
[t=00:00:00.321044]     array textures            : 1 (-)
[t=00:00:00.321048]     buffer copy support       : 1 (-)
[t=00:00:00.321052]     indirect draw             : 1 (-)
[t=00:00:00.321056]     base instance             : 1 (-)
[t=00:00:00.321059]     
[t=00:00:00.321062]     max. FBO samples              : 32
[t=00:00:00.321066]     max. FS/program texture slots : 32/192
[t=00:00:00.321073]     max. texture size             : 32768
[t=00:00:00.321080]     max. texture anisotropy level : 16.000000
[t=00:00:00.321084]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.321088]     max. draw-buffers             : 8
[t=00:00:00.321092]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.321096]     max. uniform buffer-bindings  : 84
[t=00:00:00.321099]     max. uniform block-size       : 64KB
[t=00:00:00.321103]     max. storage buffer-bindings  : 96
[t=00:00:00.321107]     max. storage block-size       : 2047MB
[t=00:00:00.321110]     
[t=00:00:00.321116]     enable AMD-hacks : 0
[t=00:00:00.321120]     compress MIP-maps: 0
[t=00:00:00.321156]     Number of compressed texture formats: 23
[t=00:00:00.321174]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.321200] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.321399] [GR::UpdateGLConfigs]
[t=00:00:00.321427] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.321432] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.321859] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.321867] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.321871] [GR::InitGLState]
[t=00:00:00.321916] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.384472] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.387764] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.388193] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.392557] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.392573] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.392960] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.394487] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.394499] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.394589] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.394661] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.399049] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.399549] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.399977] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.400148] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.410214] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms
[t=00:00:00.410228] [VFS] [SpringVFS::ReserveArchives<this=000001ececed2600>]
[t=00:00:00.410354] [VFS] [SpringVFS::AddArchive<this=000001ececed2600>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.412612] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ececed2600 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.412629] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.414166] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1)
[t=00:00:00.414741] [ThreadPool::SetThreadCount][2] workers=11
[t=00:00:00.414851] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.414890] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.414960] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.415021] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:00.415101] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:00.415167] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:00.415573] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:00.415694] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.415694] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.415696] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.415749] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.415792] [Threading] Main thread CPU affinity mask set: 0xfff800
[t=00:00:00.416111][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.416203][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.416271][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.416292][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.416300][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.416331][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.423046][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.423072][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Lautsprecher (Razer Barracuda X)"
[t=00:00:00.423081][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.423092][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Q3212RUC (NVIDIA High Definition Audio)"
[t=00:00:00.423098][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Lautsprecher (7.1 Surround Sound)"
[t=00:00:00.423110][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.436545][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.438365][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ecb1048d60(default) context=000001ecec966820  numChannels=2 frameSize=8
[t=00:00:00.438384][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.438393][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.438402][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.438426][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.438458][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.438497][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.438512][f=-000001] [Sound]   Devices:
[t=00:00:00.440563][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (Razer Barracuda X)]
[t=00:00:00.440575][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.440582][f=-000001] [Sound]     [OpenAL Soft on Q3212RUC (NVIDIA High Definition Audio)]
[t=00:00:00.440595][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (7.1 Surround Sound)]
[t=00:00:00.440603][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.440611][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.441261][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.441273][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.521713][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 770215 MB
[t=00:00:00.523930][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.523943][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.523954][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-14_14-30-35-115_Dworld_V1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:00.629480][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:00.634155][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.634518][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Normalerweise darf jede Socketadresse (Protokoll, Netzwerkadresse oder Anschluss) nur jeweils einmal verwendet werden.
[t=00:00:00.634798][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 110ms
[t=00:00:00.634826][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:28.550376][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Normalerweise darf jede Socketadresse (Protokoll, Netzwerkadresse oder Anschluss) nur jeweils einmal verwendet werden." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:28.550449][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:28.550455][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:28.550464][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0)
[t=00:00:28.575320][f=-000001]  [async=0] threads=12 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:28.575340][f=-000001]  [async=1] threads=12 tasks=11 {sum,avg}{exec,wait}time={{1.011, 0.092}, {5.176, 0.471}}ms
[t=00:00:28.575362][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.096, 0.096, 0.096, 0.096}, {0.863, 0.863, 0.863, 0.863}}ms
[t=00:00:28.575375][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.101, 0.101, 0.101, 0.101}, {0.862, 0.862, 0.862, 0.862}}ms
[t=00:00:28.575384][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.034, 0.034, 0.034, 0.034}, {0.180, 0.180, 0.180, 0.180}}ms
[t=00:00:28.575394][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.153, 0.153, 0.153, 0.153}, {0.851, 0.851, 0.851, 0.851}}ms
[t=00:00:28.575412][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.051, 0.051, 0.051, 0.051}, {0.048, 0.048, 0.048, 0.048}}ms
[t=00:00:28.575424][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.031, 0.031, 0.031, 0.031}, {0.110, 0.110, 0.110, 0.110}}ms
[t=00:00:28.575434][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.087, 0.087, 0.087, 0.087}, {0.857, 0.857, 0.857, 0.857}}ms
[t=00:00:28.575449][f=-000001]      thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.034, 0.034, 0.034, 0.034}, {0.238, 0.238, 0.238, 0.238}}ms
[t=00:00:28.575459][f=-000001]      thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.037, 0.037, 0.037, 0.037}, {0.317, 0.317, 0.317, 0.317}}ms
[t=00:00:28.575469][f=-000001]      thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.031, 0.031, 0.031, 0.031}, {0.386, 0.386, 0.386, 0.386}}ms
[t=00:00:28.575480][f=-000001]      thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.357, 0.357, 0.357, 0.357}, {0.465, 0.465, 0.465, 0.465}}ms
[t=00:00:28.575491][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:28.575499][f=-000001] [SpringApp::Kill][2]
[t=00:00:28.576041][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:28.598632][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:28.598650][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:28.598679][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001ecec966820 dev=000001ecb1048d60
[t=00:00:28.598859][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001ecec966820 dev=000001ecb1048d60
[t=00:00:28.598868][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001ecec966820)]
[t=00:00:28.599233][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001ecb1048d60)]
[t=00:00:28.599262][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:28.626831][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:28.627116][f=-000001] [SpringApp::Kill][3]
[t=00:00:28.627145][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:28.627156][f=-000001] [SpringApp::Kill][4] font=000001ececd84080
[t=00:00:28.627462][f=-000001] [SpringApp::Kill][5]
[t=00:00:28.627565][f=-000001] [SpringApp::Kill][6]
[t=00:00:28.627572] [SpringApp::Kill][7]
[t=00:00:28.627647] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:28.627663] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:28.627673] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:28.627681] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:28.627694] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:28.627703] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:28.627711] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:28.627720] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:28.627733] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:28.627743] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:28.627750] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:28.627764] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:28.627773] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:28.684958] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:28.684980] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:28.684986] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:28.684991] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:28.685241] [VFS] [SpringVFS::DeleteArchives<this=000001ececed2600>]
[t=00:00:28.685250] [VFS] [SpringVFS::DeleteArchives<this=000001ececed2600>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:28.685256] [VFS] [SpringVFS::DeleteArchives<this=000001ececed2600>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:28.685262] [VFS] [SpringVFS::DeleteArchives<this=000001ececed2600>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:28.685274] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001ecb0ef52b0)
[t=00:00:28.685365] [VFS] [SpringVFS::DeleteArchives<this=000001ececed2600>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:28.685373] [VFS] [SpringVFS::DeleteArchives<this=000001ececed2600>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:28.685380] [VFS] [SpringVFS::DeleteArchives<this=000001ececed2600>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:28.685390] [VFS] [SpringVFS::DeleteArchives<this=000001ececed2600>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:28.685398] [VFS] [SpringVFS::DeleteArchives<this=000001ececed2600>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:28.685403] [VFS] [SpringVFS::DeleteArchives<this=000001ececed2600>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:28.685513] [SpringApp::Kill][8]
[t=00:00:28.685524] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:28.685532] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ce997430 (joinable=1)
[t=00:00:28.685538] [WatchDog::Uninstall][2]
[t=00:00:29.075790] [WatchDog::Uninstall][3]
[t=00:00:29.075804] [SpringApp::Kill][9]