Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.030619] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general [t=00:00:00.030635] [CpuId] setting logical cpu affinity mask to 0xffffff [t=00:00:00.033566] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.033656] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.058247] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.058279] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.058306] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.058315] [t=00:00:00.058319] Enable or disable log sections using the LogSections configuration key [t=00:00:00.058323] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.058327] Use "none" to disable the default log sections. [t=00:00:00.058331] ============== </Log Sections> ============== [t=00:00:00.058339] ============== <User Config> ============== [t=00:00:00.058428] AllowDeferredMapRendering = 1 [t=00:00:00.058434] AllowDeferredModelRendering = 1 [t=00:00:00.058439] AnimationMT = 0 [t=00:00:00.058442] BumpWaterAnisotropy = 2 [t=00:00:00.058446] BumpWaterBlurReflection = 1 [t=00:00:00.058450] BumpWaterDepthBits = 32 [t=00:00:00.058454] BumpWaterReflection = 2 [t=00:00:00.058458] BumpWaterTexSizeReflection = 256 [t=00:00:00.058463] CamFreeScrollSpeed = 50 [t=00:00:00.058468] CamMode = 1 [t=00:00:00.058476] DualScreenMiniMapOnLeft = 1 [t=00:00:00.058481] EdgeMoveDynamic = 0 [t=00:00:00.058485] EdgeMoveWidth = 0.003 [t=00:00:00.058488] FPSFOV = 90 [t=00:00:00.058492] FPSScrollSpeed = 50 [t=00:00:00.058495] FontSize = 18 [t=00:00:00.058499] GrassDetail = 0 [t=00:00:00.058502] GroundDecals = 5 [t=00:00:00.058506] GroundDetail = 120 [t=00:00:00.058509] HangTimeout = 30 [t=00:00:00.058513] HardwareCursor = 1 [t=00:00:00.058517] InitialNetworkTimeout = 0 [t=00:00:00.058525] LinkIncomingMaxPacketRate = 512 [t=00:00:00.058529] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.058533] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.058536] LinkOutgoingBandwidth = 131072 [t=00:00:00.058541] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.058545] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.058549] MSAALevel = 8 [t=00:00:00.058554] MaxParticles = 25000 [t=00:00:00.058557] MaxSounds = 32 [t=00:00:00.058561] MaximumTransmissionUnit = 0 [t=00:00:00.058568] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.058573] MiniMapMarker = 0 [t=00:00:00.058576] MouseDragScrollThreshold = 0 [t=00:00:00.058580] NetworkLossFactor = 1 [t=00:00:00.058584] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.058588] OverheadScrollSpeed = 50 [t=00:00:00.058591] ReconnectTimeout = 0 [t=00:00:00.058596] RotOverheadScrollSpeed = 50 [t=00:00:00.058600] RotateLogFiles = 1 [t=00:00:00.058603] ShadowMapSize = 8192 [t=00:00:00.058607] Shadows = 1 [t=00:00:00.058611] ShowClock = 0 [t=00:00:00.058618] SoftParticles = 2 [t=00:00:00.058623] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.058627] UnitIconDist = 151 [t=00:00:00.058631] UpdateBoundingVolumeMT = 0 [t=00:00:00.058634] UpdateWeaponVectorsMT = 0 [t=00:00:00.058639] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.058642] UseLuaMemPools = 0 [t=00:00:00.058646] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.058650] VFSCacheArchiveFiles = 0 [t=00:00:00.058654] VSync = 0 [t=00:00:00.058657] Water = 4 [t=00:00:00.058683] XResolution = 2560 [t=00:00:00.058688] YResolution = 1440 [t=00:00:00.058692] snd_volmaster = 2 [t=00:00:00.058699] ============== </User Config> ============== [t=00:00:00.058704] ============== <User System> ============== [t=00:00:00.058708] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.058714] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.058721] Compiler Version: gcc-13.2.0 [t=00:00:00.058754] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.058788] Hardware Config: AMD Ryzen 9 5900X 12-Core Processor ; 32690MB RAM, 34738MB pagefile [t=00:00:00.058794] Binary Word Size: 64-bit (native) [t=00:00:00.058798] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.058802] Physical CPU Cores: 12 [t=00:00:00.058806] Logical CPU Cores: 24 [t=00:00:00.058809] ============== </User System> ============== [t=00:00:00.058916] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.058925] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.058929] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.058932] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.058935] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.059746] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.059757] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.066275] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz} [t=00:00:00.077805] Display (Generic PnP Monitor)=1 modes=124 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.077818] [ 1] 2560x1440x24bpp@165Hz [t=00:00:00.077823] [ 7] 1920x1440x24bpp@165Hz [t=00:00:00.077828] [13] 1920x1200x24bpp@165Hz [t=00:00:00.077832] [19] 1920x1080x24bpp@165Hz [t=00:00:00.077836] [25] 1680x1050x24bpp@165Hz [t=00:00:00.077840] [30] 1600x1200x24bpp@165Hz [t=00:00:00.077844] [36] 1600x1024x24bpp@165Hz [t=00:00:00.077848] [41] 1600x900x24bpp@165Hz [t=00:00:00.077852] [45] 1440x1080x24bpp@165Hz [t=00:00:00.077856] [51] 1440x900x24bpp@165Hz [t=00:00:00.077865] [55] 1400x1050x24bpp@165Hz [t=00:00:00.077869] [59] 1366x768x24bpp@165Hz [t=00:00:00.077872] [63] 1360x768x24bpp@165Hz [t=00:00:00.077878] [67] 1280x1024x24bpp@165Hz [t=00:00:00.077884] [72] 1280x960x24bpp@165Hz [t=00:00:00.077891] [76] 1280x800x24bpp@165Hz [t=00:00:00.077896] [80] 1280x768x24bpp@165Hz [t=00:00:00.077899] [84] 1280x720x24bpp@165Hz [t=00:00:00.077903] [88] 1176x664x24bpp@60Hz [t=00:00:00.077907] [89] 1152x864x24bpp@165Hz [t=00:00:00.077914] [94] 1024x768x24bpp@165Hz [t=00:00:00.077919] [100] 800x600x24bpp@165Hz [t=00:00:00.077923] [106] 720x576x24bpp@165Hz [t=00:00:00.077926] [112] 720x480x24bpp@165Hz [t=00:00:00.077930] [118] 640x480x24bpp@165Hz [t=00:00:00.297399] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.297873] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.297896] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.320845] [GR::LogVersionInfo] [t=00:00:00.320856] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.320861] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.320865] GL vendor : NVIDIA Corporation [t=00:00:00.320869] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2 [t=00:00:00.320873] GLSL version: 4.60 NVIDIA [t=00:00:00.320877] GLEW version: 2.1.0 [t=00:00:00.320880] GPU memory : 12288MB (total) / 8821MB (available) [t=00:00:00.320928] SDL swap-int: 1 [t=00:00:00.320932] SDL driver : windows [t=00:00:00.320936] [t=00:00:00.320939] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.320943] GLSL shader support : 1 [t=00:00:00.320946] GL4 support : 1 [t=00:00:00.320950] FBO extension support : 1 [t=00:00:00.320960] NVX GPU mem-info support : 1 [t=00:00:00.320966] ATI GPU mem-info support : 0 [t=00:00:00.320974] Texture clamping to edge : 1 [t=00:00:00.320985] NPOT-texture support : 1 (1) [t=00:00:00.320991] S3TC/DXT1 texture support : 1/1 [t=00:00:00.320995] texture query-LOD support : 1 (1) [t=00:00:00.320999] MSAA frame-buffer support : 1 (1) [t=00:00:00.321003] Z-buffer depth : 32 (-) [t=00:00:00.321010] primitive-restart support : 1 (1) [t=00:00:00.321014] clip-space control support: 1 (1) [t=00:00:00.321019] seamless cube-map support : 1 (1) [t=00:00:00.321022] frag-depth layout support : 1 (1) [t=00:00:00.321026] persistent maps support : 1 (1) [t=00:00:00.321035] explicit attribs location : 1 (1) [t=00:00:00.321039] multi draw indirect : 1 (-) [t=00:00:00.321044] array textures : 1 (-) [t=00:00:00.321048] buffer copy support : 1 (-) [t=00:00:00.321052] indirect draw : 1 (-) [t=00:00:00.321056] base instance : 1 (-) [t=00:00:00.321059] [t=00:00:00.321062] max. FBO samples : 32 [t=00:00:00.321066] max. FS/program texture slots : 32/192 [t=00:00:00.321073] max. texture size : 32768 [t=00:00:00.321080] max. texture anisotropy level : 16.000000 [t=00:00:00.321084] max. vec4 varyings/attributes : 31/16 [t=00:00:00.321088] max. draw-buffers : 8 [t=00:00:00.321092] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.321096] max. uniform buffer-bindings : 84 [t=00:00:00.321099] max. uniform block-size : 64KB [t=00:00:00.321103] max. storage buffer-bindings : 96 [t=00:00:00.321107] max. storage block-size : 2047MB [t=00:00:00.321110] [t=00:00:00.321116] enable AMD-hacks : 0 [t=00:00:00.321120] compress MIP-maps: 0 [t=00:00:00.321156] Number of compressed texture formats: 23 [t=00:00:00.321174] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.321200] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.321399] [GR::UpdateGLConfigs] [t=00:00:00.321427] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.321432] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.321859] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.321867] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.321871] [GR::InitGLState] [t=00:00:00.321916] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.384472] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.387764] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.388193] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.392557] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.392573] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.392960] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.394487] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.394499] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.394589] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.394661] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.399049] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.399549] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.399977] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.400148] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.410214] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [t=00:00:00.410228] [VFS] [SpringVFS::ReserveArchives<this=000001ececed2600>] [t=00:00:00.410354] [VFS] [SpringVFS::AddArchive<this=000001ececed2600>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.412612] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ececed2600 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.412629] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.414166] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1) [t=00:00:00.414741] [ThreadPool::SetThreadCount][2] workers=11 [t=00:00:00.414851] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.414890] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.414960] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.415021] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:00.415101] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:00.415167] [Threading] Worker 10 thread CPU affinity mask set: 0x200 [t=00:00:00.415573] [Threading] Worker 11 thread CPU affinity mask set: 0x400 [t=00:00:00.415694] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.415694] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.415696] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.415749] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.415792] [Threading] Main thread CPU affinity mask set: 0xfff800 [t=00:00:00.416111][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.416203][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.416271][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.416292][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.416300][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.416331][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.423046][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.423072][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Lautsprecher (Razer Barracuda X)" [t=00:00:00.423081][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.423092][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Q3212RUC (NVIDIA High Definition Audio)" [t=00:00:00.423098][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Lautsprecher (7.1 Surround Sound)" [t=00:00:00.423110][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.436545][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.438365][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ecb1048d60(default) context=000001ecec966820 numChannels=2 frameSize=8 [t=00:00:00.438384][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.438393][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.438402][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.438426][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.438458][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.438497][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.438512][f=-000001] [Sound] Devices: [t=00:00:00.440563][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (Razer Barracuda X)] [t=00:00:00.440575][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.440582][f=-000001] [Sound] [OpenAL Soft on Q3212RUC (NVIDIA High Definition Audio)] [t=00:00:00.440595][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (7.1 Surround Sound)] [t=00:00:00.440603][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.440611][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.441261][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.441273][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.521713][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 770215 MB [t=00:00:00.523930][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.523943][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.523954][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-14_14-30-35-115_Dworld_V1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:00.629480][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.634155][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.634518][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Normalerweise darf jede Socketadresse (Protokoll, Netzwerkadresse oder Anschluss) nur jeweils einmal verwendet werden. [t=00:00:00.634798][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 110ms [t=00:00:00.634826][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:28.550376][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Normalerweise darf jede Socketadresse (Protokoll, Netzwerkadresse oder Anschluss) nur jeweils einmal verwendet werden." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:28.550449][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:28.550455][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:28.550464][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0) [t=00:00:28.575320][f=-000001] [async=0] threads=12 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:28.575340][f=-000001] [async=1] threads=12 tasks=11 {sum,avg}{exec,wait}time={{1.011, 0.092}, {5.176, 0.471}}ms [t=00:00:28.575362][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.096, 0.096, 0.096, 0.096}, {0.863, 0.863, 0.863, 0.863}}ms [t=00:00:28.575375][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.101, 0.101, 0.101, 0.101}, {0.862, 0.862, 0.862, 0.862}}ms [t=00:00:28.575384][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.034, 0.034, 0.034, 0.034}, {0.180, 0.180, 0.180, 0.180}}ms [t=00:00:28.575394][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.153, 0.153, 0.153, 0.153}, {0.851, 0.851, 0.851, 0.851}}ms [t=00:00:28.575412][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.051, 0.051, 0.051, 0.051}, {0.048, 0.048, 0.048, 0.048}}ms [t=00:00:28.575424][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.031, 0.031, 0.031, 0.031}, {0.110, 0.110, 0.110, 0.110}}ms [t=00:00:28.575434][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.087, 0.087, 0.087, 0.087}, {0.857, 0.857, 0.857, 0.857}}ms [t=00:00:28.575449][f=-000001] thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.034, 0.034, 0.034, 0.034}, {0.238, 0.238, 0.238, 0.238}}ms [t=00:00:28.575459][f=-000001] thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.037, 0.037, 0.037, 0.037}, {0.317, 0.317, 0.317, 0.317}}ms [t=00:00:28.575469][f=-000001] thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.031, 0.031, 0.031, 0.031}, {0.386, 0.386, 0.386, 0.386}}ms [t=00:00:28.575480][f=-000001] thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.357, 0.357, 0.357, 0.357}, {0.465, 0.465, 0.465, 0.465}}ms [t=00:00:28.575491][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:28.575499][f=-000001] [SpringApp::Kill][2] [t=00:00:28.576041][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:28.598632][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:28.598650][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:28.598679][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001ecec966820 dev=000001ecb1048d60 [t=00:00:28.598859][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001ecec966820 dev=000001ecb1048d60 [t=00:00:28.598868][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001ecec966820)] [t=00:00:28.599233][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001ecb1048d60)] [t=00:00:28.599262][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:28.626831][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:28.627116][f=-000001] [SpringApp::Kill][3] [t=00:00:28.627145][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:28.627156][f=-000001] [SpringApp::Kill][4] font=000001ececd84080 [t=00:00:28.627462][f=-000001] [SpringApp::Kill][5] [t=00:00:28.627565][f=-000001] [SpringApp::Kill][6] [t=00:00:28.627572] [SpringApp::Kill][7] [t=00:00:28.627647] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:28.627663] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:28.627673] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:28.627681] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:28.627694] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:28.627703] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:28.627711] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:28.627720] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:28.627733] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:28.627743] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:28.627750] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:28.627764] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:28.627773] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:28.684958] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:28.684980] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:28.684986] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:28.684991] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:28.685241] [VFS] [SpringVFS::DeleteArchives<this=000001ececed2600>] [t=00:00:28.685250] [VFS] [SpringVFS::DeleteArchives<this=000001ececed2600>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:28.685256] [VFS] [SpringVFS::DeleteArchives<this=000001ececed2600>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:28.685262] [VFS] [SpringVFS::DeleteArchives<this=000001ececed2600>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:28.685274] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001ecb0ef52b0) [t=00:00:28.685365] [VFS] [SpringVFS::DeleteArchives<this=000001ececed2600>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:28.685373] [VFS] [SpringVFS::DeleteArchives<this=000001ececed2600>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:28.685380] [VFS] [SpringVFS::DeleteArchives<this=000001ececed2600>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:28.685390] [VFS] [SpringVFS::DeleteArchives<this=000001ececed2600>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:28.685398] [VFS] [SpringVFS::DeleteArchives<this=000001ececed2600>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:28.685403] [VFS] [SpringVFS::DeleteArchives<this=000001ececed2600>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:28.685513] [SpringApp::Kill][8] [t=00:00:28.685524] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:28.685532] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ce997430 (joinable=1) [t=00:00:28.685538] [WatchDog::Uninstall][2] [t=00:00:29.075790] [WatchDog::Uninstall][3] [t=00:00:29.075804] [SpringApp::Kill][9]
infolog_full.txt (truncated):