ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #109084

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.005698] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general
[t=00:00:00.005714] [CpuId] setting logical cpu affinity mask to 0xffffff
[t=00:00:00.008644] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.008789] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.033873] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.033910] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.033928]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.033937]   
[t=00:00:00.033941]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.033946]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.033950]   Use "none" to disable the default log sections.
[t=00:00:00.033954] ============== </Log Sections> ==============

[t=00:00:00.033962] ============== <User Config> ==============
[t=00:00:00.034055]   AllowDeferredMapRendering = 1
[t=00:00:00.034061]   AllowDeferredModelRendering = 1
[t=00:00:00.034066]   AnimationMT = 0
[t=00:00:00.034069]   BumpWaterAnisotropy = 2
[t=00:00:00.034073]   BumpWaterBlurReflection = 1
[t=00:00:00.034077]   BumpWaterDepthBits = 32
[t=00:00:00.034081]   BumpWaterReflection = 2
[t=00:00:00.034085]   BumpWaterTexSizeReflection = 256
[t=00:00:00.034089]   CamFreeScrollSpeed = 50
[t=00:00:00.034092]   CamMode = 1
[t=00:00:00.034101]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.034106]   EdgeMoveDynamic = 0
[t=00:00:00.034110]   EdgeMoveWidth = 0.003
[t=00:00:00.034113]   FPSFOV = 90
[t=00:00:00.034116]   FPSScrollSpeed = 50
[t=00:00:00.034120]   FontSize = 18
[t=00:00:00.034124]   GrassDetail = 0
[t=00:00:00.034128]   GroundDecals = 5
[t=00:00:00.034131]   GroundDetail = 120
[t=00:00:00.034135]   HangTimeout = 30
[t=00:00:00.034138]   HardwareCursor = 1
[t=00:00:00.034142]   InitialNetworkTimeout = 0
[t=00:00:00.034150]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.034155]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.034159]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.034163]   LinkOutgoingBandwidth = 131072
[t=00:00:00.034167]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.034171]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.034175]   MSAALevel = 8
[t=00:00:00.034179]   MaxParticles = 25000
[t=00:00:00.034183]   MaxSounds = 32
[t=00:00:00.034187]   MaximumTransmissionUnit = 0
[t=00:00:00.034194]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.034198]   MiniMapMarker = 0
[t=00:00:00.034202]   MouseDragScrollThreshold = 0
[t=00:00:00.034206]   NetworkLossFactor = 1
[t=00:00:00.034210]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.034214]   OverheadScrollSpeed = 50
[t=00:00:00.034218]   ReconnectTimeout = 0
[t=00:00:00.034222]   RotOverheadScrollSpeed = 50
[t=00:00:00.034225]   RotateLogFiles = 1
[t=00:00:00.034229]   ShadowMapSize = 8192
[t=00:00:00.034233]   Shadows = 1
[t=00:00:00.034236]   ShowClock = 0
[t=00:00:00.034243]   SoftParticles = 2
[t=00:00:00.034248]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.034252]   UnitIconDist = 151
[t=00:00:00.034255]   UpdateBoundingVolumeMT = 0
[t=00:00:00.034259]   UpdateWeaponVectorsMT = 0
[t=00:00:00.034263]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.034267]   UseLuaMemPools = 0
[t=00:00:00.034271]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.034275]   VFSCacheArchiveFiles = 0
[t=00:00:00.034278]   VSync = 0
[t=00:00:00.034281]   Water = 4
[t=00:00:00.034310]   XResolution = 2560
[t=00:00:00.034316]   YResolution = 1440
[t=00:00:00.034319]   snd_volmaster = 2
[t=00:00:00.034329] ============== </User Config> ==============

[t=00:00:00.034334] ============== <User System> ==============
[t=00:00:00.034339]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.034344]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.034351]        Compiler Version: gcc-13.2.0
[t=00:00:00.034388]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.034419]         Hardware Config: AMD Ryzen 9 5900X 12-Core Processor            ; 32690MB RAM, 36895MB pagefile
[t=00:00:00.034425]        Binary Word Size: 64-bit (native)
[t=00:00:00.034430]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.034434]      Physical CPU Cores: 12
[t=00:00:00.034438]       Logical CPU Cores: 24
[t=00:00:00.034442] ============== </User System> ==============

[t=00:00:00.034524] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.034533]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.034537]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.034540]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.034543]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.035386] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.035398] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.042465] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz}
[t=00:00:00.053995]     Display (Generic PnP Monitor)=1 modes=124 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.054007]         [ 1] 2560x1440x24bpp@165Hz
[t=00:00:00.054013]         [ 7] 1920x1440x24bpp@165Hz
[t=00:00:00.054019]         [13] 1920x1200x24bpp@165Hz
[t=00:00:00.054023]         [19] 1920x1080x24bpp@165Hz
[t=00:00:00.054029]         [25] 1680x1050x24bpp@165Hz
[t=00:00:00.054034]         [30] 1600x1200x24bpp@165Hz
[t=00:00:00.054038]         [36] 1600x1024x24bpp@165Hz
[t=00:00:00.054047]         [41] 1600x900x24bpp@165Hz
[t=00:00:00.054052]         [45] 1440x1080x24bpp@165Hz
[t=00:00:00.054057]         [51] 1440x900x24bpp@165Hz
[t=00:00:00.054066]         [55] 1400x1050x24bpp@165Hz
[t=00:00:00.054072]         [59] 1366x768x24bpp@165Hz
[t=00:00:00.054076]         [63] 1360x768x24bpp@165Hz
[t=00:00:00.054080]         [67] 1280x1024x24bpp@165Hz
[t=00:00:00.054085]         [72] 1280x960x24bpp@165Hz
[t=00:00:00.054089]         [76] 1280x800x24bpp@165Hz
[t=00:00:00.054094]         [80] 1280x768x24bpp@165Hz
[t=00:00:00.054098]         [84] 1280x720x24bpp@165Hz
[t=00:00:00.054102]         [88] 1176x664x24bpp@60Hz
[t=00:00:00.054107]         [89] 1152x864x24bpp@165Hz
[t=00:00:00.054116]         [94] 1024x768x24bpp@165Hz
[t=00:00:00.054121]         [100] 800x600x24bpp@165Hz
[t=00:00:00.054125]         [106] 720x576x24bpp@165Hz
[t=00:00:00.054130]         [112] 720x480x24bpp@165Hz
[t=00:00:00.054134]         [118] 640x480x24bpp@165Hz
[t=00:00:00.256143] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.256582] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.256606] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.273815] [GR::LogVersionInfo]
[t=00:00:00.273826]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.273831]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.273834]     GL vendor   : NVIDIA Corporation
[t=00:00:00.273838]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.273842]     GLSL version: 4.60 NVIDIA
[t=00:00:00.273845]     GLEW version: 2.1.0
[t=00:00:00.273849]     GPU memory  : 12288MB (total) / 10277MB (available)
[t=00:00:00.273869]     SDL swap-int: 1
[t=00:00:00.273873]     SDL driver  : windows
[t=00:00:00.273877]     
[t=00:00:00.273880]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.273884]     GLSL shader support       : 1
[t=00:00:00.273887]     GL4 support               : 1
[t=00:00:00.273891]     FBO extension support     : 1
[t=00:00:00.273899]     NVX GPU mem-info support  : 1
[t=00:00:00.273905]     ATI GPU mem-info support  : 0
[t=00:00:00.273913]     Texture clamping to edge  : 1
[t=00:00:00.273926]     NPOT-texture support      : 1 (1)
[t=00:00:00.273931]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.273937]     texture query-LOD support : 1 (1)
[t=00:00:00.273940]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.273944]     Z-buffer depth            : 32 (-)
[t=00:00:00.273951]     primitive-restart support : 1 (1)
[t=00:00:00.273955]     clip-space control support: 1 (1)
[t=00:00:00.273958]     seamless cube-map support : 1 (1)
[t=00:00:00.273962]     frag-depth layout support : 1 (1)
[t=00:00:00.273966]     persistent maps support   : 1 (1)
[t=00:00:00.273974]     explicit attribs location : 1 (1)
[t=00:00:00.273979]     multi draw indirect       : 1 (-)
[t=00:00:00.273983]     array textures            : 1 (-)
[t=00:00:00.273987]     buffer copy support       : 1 (-)
[t=00:00:00.273991]     indirect draw             : 1 (-)
[t=00:00:00.273995]     base instance             : 1 (-)
[t=00:00:00.273998]     
[t=00:00:00.274001]     max. FBO samples              : 32
[t=00:00:00.274004]     max. FS/program texture slots : 32/192
[t=00:00:00.274012]     max. texture size             : 32768
[t=00:00:00.274018]     max. texture anisotropy level : 16.000000
[t=00:00:00.274022]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.274025]     max. draw-buffers             : 8
[t=00:00:00.274029]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.274033]     max. uniform buffer-bindings  : 84
[t=00:00:00.274037]     max. uniform block-size       : 64KB
[t=00:00:00.274040]     max. storage buffer-bindings  : 96
[t=00:00:00.274044]     max. storage block-size       : 2047MB
[t=00:00:00.274047]     
[t=00:00:00.274053]     enable AMD-hacks : 0
[t=00:00:00.274057]     compress MIP-maps: 0
[t=00:00:00.274092]     Number of compressed texture formats: 23
[t=00:00:00.274110]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.274132] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.274362] [GR::UpdateGLConfigs]
[t=00:00:00.274387] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.274392] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.274798] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.274808] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.274812] [GR::InitGLState]
[t=00:00:00.274855] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.337357] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.340148] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.340639] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.345379] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.345392] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.346006] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.347503] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.347513] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.347585] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.347650] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.352333] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.352896] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.353311] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.353454] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.369438] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms
[t=00:00:00.369454] [VFS] [SpringVFS::ReserveArchives<this=0000015fdb874bb0>]
[t=00:00:00.369527] [VFS] [SpringVFS::AddArchive<this=0000015fdb874bb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.371466] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015fdb874bb0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.371475] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.465747] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1)
[t=00:00:00.466677] [ThreadPool::SetThreadCount][2] workers=11
[t=00:00:00.466886] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:00.466951] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.467262] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:00.467342] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.467530] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:00.467614] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.467635] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:00.467677] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.467809] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.468152] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.468470] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.468524] [Threading] Main thread CPU affinity mask set: 0xfff800
[t=00:00:00.468987][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.469126][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.469305][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.469340][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.469347][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.469396][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.474255][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.474288][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Lautsprecher (Razer Barracuda X)"
[t=00:00:00.474305][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.474316][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Q3212RUC (NVIDIA High Definition Audio)"
[t=00:00:00.474325][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Lautsprecher (7.1 Surround Sound)"
[t=00:00:00.474337][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.486644][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.489650][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015fa0267980(default) context=0000015fa0263740  numChannels=2 frameSize=8
[t=00:00:00.489671][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.489679][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.489684][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.489700][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.489775][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.489811][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.489821][f=-000001] [Sound]   Devices:
[t=00:00:00.491966][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (Razer Barracuda X)]
[t=00:00:00.491977][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.491984][f=-000001] [Sound]     [OpenAL Soft on Q3212RUC (NVIDIA High Definition Audio)]
[t=00:00:00.491997][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (7.1 Surround Sound)]
[t=00:00:00.492008][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.492015][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.493662][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.493675][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.576546][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 768056 MB
[t=00:00:00.578662][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.578682][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.578694][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-31_15-07-47-587_Bismuth Valley v2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:00.806091][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:00.810111][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.810158][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.810175][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.928897][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.929857][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 351ms
[t=00:00:00.930023][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:00.976877][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000015fa0708b50] using map "Bismuth Valley v2.1" (loaded=0 cached=0)
[t=00:00:00.977081][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015fdb874bb0>(arName="Bismuth Valley v2.1", overwrite=false)] section=1 cached=0
[t=00:00:00.980228][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015fdb874bb0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.980520][f=-000001] [PreGame::AddModArchivesToVFS][server=0000015fa0708b50] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.980701][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015fdb874bb0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.987128][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015fdb874bb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.987252][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015fdb874bb0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.988930][f=-000001] [CAS::GASCB] Archive file="bismuth_valley_v2.1.sd7" cs="7485524af44202f826cde9eaa04dbb39d42f3e1ec05fa615459f84f6fc11802bef365676031278a21095a1165577736886e093b730eca949a3a8b343de9e352c"
[t=00:00:01.029707][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.029808][f=-000001] Warning: [PreGame::GameDataReceived] Archive Bismuth Valley v2.1 (checksum b670311541c431d00dbcb2ddd6fb5bd40d178fd73d81513500f12f7fd808cdc297ee8073c5ed5c41f1a345344104551b80e5156e97c0d95fdaf02c90ed689f96) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.716675][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=3734ms
[t=00:00:01.716700][f=-000001]  file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6342 inflSize=21816kb readTime=95ms
[t=00:00:01.716728][f=-000001]  file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6337 inflSize=14172kb readTime=65ms
[t=00:00:01.716734][f=-000001]  file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6338 inflSize=12437kb readTime=55ms
[t=00:00:01.716740][f=-000001]  file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6336 inflSize=12267kb readTime=47ms
[t=00:00:01.716748][f=-000001]  file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6333 inflSize=10480kb readTime=46ms
[t=00:00:01.716761][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6334 inflSize=9675kb readTime=42ms
[t=00:00:01.716767][f=-000001]  file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=40ms
[t=00:00:01.716773][f=-000001]  file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6341 inflSize=7896kb readTime=35ms
[t=00:00:01.716779][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6335 inflSize=7493kb readTime=33ms
[t=00:00:01.716788][f=-000001]  file="sounds/music/ost23_uf/war/_wip_w2_steeltrap.ogg" indx=6340 inflSize=6925kb readTime=32ms
[t=00:00:01.717700][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.762720][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.869442][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.869504][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.869543][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 939ms
[t=00:00:01.869846][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.871210][f=-000001] forceSingleThreaded, false
[t=00:00:04.500845][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil
[t=00:00:04.505242][f=-000001] [CAS::GASCB] Archive file="bismuth_valley_v2.1.sd7" cs="7485524af44202f826cde9eaa04dbb39d42f3e1ec05fa615459f84f6fc11802bef365676031278a21095a1165577736886e093b730eca949a3a8b343de9e352c"
[t=00:00:04.505342][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.505633][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.505715][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.505796][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.511373][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:04.511384][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:04.511451][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:04.511502][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:04.511585][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:04.511636][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:04.512185][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:04.512391][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:04.512591][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:04.512934][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:04.513188][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:04.513418][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:04.513432][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:04.513802][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:04.515601][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:04.518238][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:04.518817][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:04.518945][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:04.519221][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:04.519240][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:04.519341][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:04.519363][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.634888][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.654690][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (161 MB)"
[t=00:00:05.284373][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture
[t=00:00:05.531327][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1011ms
[t=00:00:05.531381][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:05.534808][f=-000001] [CAS::GASCB] Archive file="bismuth_valley_v2.1.sd7" cs="7485524af44202f826cde9eaa04dbb39d42f3e1ec05fa615459f84f6fc11802bef365676031278a21095a1165577736886e093b730eca949a3a8b343de9e352c"
[t=00:00:05.534926][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.535238][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.535332][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.535433][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.611376][f=-000001] Loading UnitDefs_posts
[t=00:00:05.677991][f=-000001] Loading FeatureDefs_posts
[t=00:00:05.687695][f=-000001] Loading WeaponDefs_posts
[t=00:00:05.702180][f=-000001] Loading ArmorDefs_posts
[t=00:00:05.714840][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 179ms
[t=00:00:05.749705][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 218ms
[t=00:00:05.749899][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:05.905918][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:05.908204][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:05.910883][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:05.910981][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms
[t=00:00:05.910989][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:05.911005][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:05.912211][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:05.914169][f=-000001] [Init] number of ArmorDefs: 5
------- TRUNCATED -------
[t=00:00:15.261355][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9938, 0.0} allocedSize{int+, int-, ext}={0, 0, 1808009}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0226}
[t=00:00:15.715287][f=-000001] <Ghost Site> Spectator mode. Widget removed.
[t=00:00:15.716427][f=-000001] <Easy Facing> Spectator mode. Widget removed.
[t=00:00:15.717087][f=-000001] Playback paused
[t=00:00:15.720140][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:15.937939][f=-000001] Opening demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-31_15-07-47-587_Bismuth Valley v2_105.1.1-2457-g8095d30 BAR105.sdfz
[t=00:00:15.937956][f=-000001] Connection attempt from UnnamedPlayer (spec)
[t=00:00:15.937963][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:15.938004][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0
[t=00:00:15.938014][f=-000001]  -> Connection established (given id 3)
[t=00:00:15.938033][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b670311541c431d00dbcb2ddd6fb5bd40d178fd73d81513500f12f7fd808cdc297ee8073c5ed5c41f1a345344104551b80e5156e97c0d95fdaf02c90ed689f96"
[t=00:00:15.938051][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:15.938071][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=930fafad053e615fd4f9c8772058806428b61190ee106b200ebe1c6e3dbfb1fc99ff8f068c77822f3390164843ebaefc3145dedeb732461764ea957124e8659f]"
[t=00:00:15.938081][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b8eb644be39c3e5fd3147bb421f9462fe26240531404afbd806cd81157eb6e5e26e8d4e3675ba9c66b98c49997c93ba89d0f811b9c8a57d5b04bbd2223ba2631]"
[t=00:00:15.938137][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={000001600dab91f0,00000160c9d07ea0}][locale="C"]"
[t=00:00:15.938150][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame
[t=00:00:16.027302][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:19.348036][f=-000001] Beginning demo playback
[t=00:00:20.691294][f=-000001] Input grabbing is disabled!
[t=00:00:20.691355][f=-000001] Input grabbing is enabled!
[t=00:00:23.441503][f=-000001] Speed set to 5.0 [server]
[t=00:00:23.547856][f=-000001] GameID: b4e759665fae423381e2ded6d7d0f75b
[t=00:00:23.548208][f=-000001] Connection attempt from enzioprobst
[t=00:00:23.548218][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:23.548341][f=-000001]  -> Connection established (given id 1)
[t=00:00:23.548350][f=-000001] Connection attempt from vincip1
[t=00:00:23.548364][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:23.548469][f=-000001]  -> Connection established (given id 2)
[t=00:00:23.548488][f=-000001] [Game::ClientReadNet][LOGMSG] sender="enzioprobst" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b670311541c431d00dbcb2ddd6fb5bd40d178fd73d81513500f12f7fd808cdc297ee8073c5ed5c41f1a345344104551b80e5156e97c0d95fdaf02c90ed689f96"
[t=00:00:23.548509][f=-000001] [Game::ClientReadNet][LOGMSG] sender="enzioprobst" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:23.548529][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vincip1" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b670311541c431d00dbcb2ddd6fb5bd40d178fd73d81513500f12f7fd808cdc297ee8073c5ed5c41f1a345344104551b80e5156e97c0d95fdaf02c90ed689f96"
[t=00:00:23.548548][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vincip1" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:23.548560][f=-000001] > SPRINGIE:User Barny|planescout|3_0||False|RURA||DE
[t=00:00:23.548568][f=-000001] Connection attempt from Barny
[t=00:00:23.548574][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:23.548663][f=-000001]  -> Connection established (given id 0)
[t=00:00:23.548681][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Barny" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b670311541c431d00dbcb2ddd6fb5bd40d178fd73d81513500f12f7fd808cdc297ee8073c5ed5c41f1a345344104551b80e5156e97c0d95fdaf02c90ed689f96"
[t=00:00:23.548700][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Barny" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:23.548719][f=-000001] [Game::ClientReadNet][LOGMSG] sender="enzioprobst" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=930fafad053e615fd4f9c8772058806428b61190ee106b200ebe1c6e3dbfb1fc99ff8f068c77822f3390164843ebaefc3145dedeb732461764ea957124e8659f]"
[t=00:00:23.548734][f=-000001] [Game::ClientReadNet][LOGMSG] sender="enzioprobst" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b8eb644be39c3e5fd3147bb421f9462fe26240531404afbd806cd81157eb6e5e26e8d4e3675ba9c66b98c49997c93ba89d0f811b9c8a57d5b04bbd2223ba2631]"
[t=00:00:23.548749][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Barny" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=930fafad053e615fd4f9c8772058806428b61190ee106b200ebe1c6e3dbfb1fc99ff8f068c77822f3390164843ebaefc3145dedeb732461764ea957124e8659f]"
[t=00:00:23.548760][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Barny" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b8eb644be39c3e5fd3147bb421f9462fe26240531404afbd806cd81157eb6e5e26e8d4e3675ba9c66b98c49997c93ba89d0f811b9c8a57d5b04bbd2223ba2631]"
[t=00:00:23.548818][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vincip1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=930fafad053e615fd4f9c8772058806428b61190ee106b200ebe1c6e3dbfb1fc99ff8f068c77822f3390164843ebaefc3145dedeb732461764ea957124e8659f]"
[t=00:00:23.548831][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vincip1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b8eb644be39c3e5fd3147bb421f9462fe26240531404afbd806cd81157eb6e5e26e8d4e3675ba9c66b98c49997c93ba89d0f811b9c8a57d5b04bbd2223ba2631]"
[t=00:00:23.674911][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Barny" string="[Game::Load][lua{Rules,Gaia}={00000203ef02da70,00000203c49be2d0}][locale="C"]"
[t=00:00:23.891648][f=-000001] [Game::ClientReadNet][LOGMSG] sender="enzioprobst" string="[Game::Load][lua{Rules,Gaia}={00000201a05200b0,00000201e9fbeef0}][locale="C"]"
[t=00:00:24.014664][f=-000001] <Barny> Allies: I choose: Engineer!
[t=00:00:24.121612][f=-000001] Speed set to 20.0 [server]
[t=00:00:24.612084][f=-000001] [Game::ClientReadNet][LOGMSG] sender="vincip1" string="[Game::Load][lua{Rules,Gaia}={00000230b6776540,00000230d2c918c0}][locale="C"]"
[t=00:00:24.667724][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 3
[t=00:00:24.667802][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 4
[t=00:00:24.765094][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 5
[t=00:00:24.920594][f=-000001] <vincip1> Allies: I choose: Engineer!
[t=00:00:26.120740][f=-000001] <enzioprobst> Allies: I choose: Engineer!
[t=00:00:27.607148][f=-000001] > Game will be force started in 60 seconds
[t=00:00:27.933899][f=0000002] Playback continued
[t=00:00:50.764243][f=0011963] [QuitAction] user exited to system
[t=00:00:50.806243][f=0011976] [SpringApp::Kill][1] fromRun=1
[t=00:00:50.806264][f=0011976] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0)
[t=00:00:50.835328][f=0011976]  [async=0] threads=12 tasks=1015564 {sum,avg}{exec,wait}time={{27941.068, 0.028}, {9392.082, 0.009}}ms
[t=00:00:50.835367][f=0011976]      thread=1 tasks=92324 {sum,min,max,avg}{exec,wait}time={{3224.907, 0.000, 880.242, 0.035}, {171.691, 0.000, 18446744027136.000, 0.002}}ms
[t=00:00:50.835380][f=0011976]      thread=2 tasks=92324 {sum,min,max,avg}{exec,wait}time={{2765.796, 0.000, 880.214, 0.030}, {474.113, 0.000, 18446744027136.000, 0.005}}ms
[t=00:00:50.835391][f=0011976]      thread=3 tasks=92324 {sum,min,max,avg}{exec,wait}time={{2574.091, 0.000, 880.178, 0.028}, {512.353, 0.000, 18446744027136.000, 0.006}}ms
[t=00:00:50.835408][f=0011976]      thread=4 tasks=92324 {sum,min,max,avg}{exec,wait}time={{2544.151, 0.000, 880.233, 0.028}, {518.777, 0.000, 18446744027136.000, 0.006}}ms
[t=00:00:50.835421][f=0011976]      thread=5 tasks=92324 {sum,min,max,avg}{exec,wait}time={{2582.823, 0.000, 880.214, 0.028}, {543.834, 0.000, 3.674, 0.006}}ms
[t=00:00:50.835430][f=0011976]      thread=6 tasks=92324 {sum,min,max,avg}{exec,wait}time={{2553.251, 0.000, 880.237, 0.028}, {618.880, 0.000, 3.139, 0.007}}ms
[t=00:00:50.835450][f=0011976]      thread=7 tasks=92324 {sum,min,max,avg}{exec,wait}time={{2385.740, 0.000, 880.226, 0.026}, {755.884, 0.000, 3.212, 0.008}}ms
[t=00:00:50.835462][f=0011976]      thread=8 tasks=92324 {sum,min,max,avg}{exec,wait}time={{2439.533, 0.000, 880.225, 0.026}, {1042.930, 0.000, 3.530, 0.011}}ms
[t=00:00:50.835472][f=0011976]      thread=9 tasks=92324 {sum,min,max,avg}{exec,wait}time={{2361.857, 0.000, 880.240, 0.026}, {1212.229, 0.000, 4.382, 0.013}}ms
[t=00:00:50.835490][f=0011976]      thread=10 tasks=92324 {sum,min,max,avg}{exec,wait}time={{2287.115, 0.000, 880.191, 0.025}, {1612.297, 0.000, 18446744027136.000, 0.017}}ms
[t=00:00:50.835502][f=0011976]      thread=11 tasks=92324 {sum,min,max,avg}{exec,wait}time={{2221.802, 0.000, 880.225, 0.024}, {1929.093, 0.000, 18.327, 0.021}}ms
[t=00:00:50.835512][f=0011976]  [async=1] threads=12 tasks=13061 {sum,avg}{exec,wait}time={{48271.789, 3.696}, {6290541.500, 481.628}}ms
[t=00:00:50.835524][f=0011976]      thread=1 tasks=1194 {sum,min,max,avg}{exec,wait}time={{4420.298, 0.001, 355.763, 3.702}, {585559.688, 0.025, 3768.059, 490.418}}ms
[t=00:00:50.835551][f=0011976]      thread=2 tasks=1183 {sum,min,max,avg}{exec,wait}time={{4372.223, 0.001, 469.187, 3.696}, {563511.688, 0.064, 3765.113, 476.341}}ms
[t=00:00:50.835563][f=0011976]      thread=3 tasks=1186 {sum,min,max,avg}{exec,wait}time={{4290.547, 0.001, 468.327, 3.618}, {566521.625, 0.310, 3759.745, 477.674}}ms
[t=00:00:50.835573][f=0011976]      thread=4 tasks=1191 {sum,min,max,avg}{exec,wait}time={{4341.553, 0.001, 355.528, 3.645}, {551727.500, 0.037, 3753.091, 463.247}}ms
[t=00:00:50.835589][f=0011976]      thread=5 tasks=1179 {sum,min,max,avg}{exec,wait}time={{4380.251, 0.000, 473.315, 3.715}, {567968.062, 0.084, 3688.951, 481.737}}ms
[t=00:00:50.835601][f=0011976]      thread=6 tasks=1178 {sum,min,max,avg}{exec,wait}time={{4393.137, 0.000, 356.050, 3.729}, {581917.125, 0.041, 3779.271, 493.987}}ms
[t=00:00:50.835611][f=0011976]      thread=7 tasks=1191 {sum,min,max,avg}{exec,wait}time={{4401.875, 0.001, 471.227, 3.696}, {559197.375, 0.216, 3763.569, 469.519}}ms
[t=00:00:50.835628][f=0011976]      thread=8 tasks=1179 {sum,min,max,avg}{exec,wait}time={{4420.852, 0.001, 458.060, 3.750}, {583351.250, 0.155, 3763.840, 494.785}}ms
[t=00:00:50.835639][f=0011976]      thread=9 tasks=1186 {sum,min,max,avg}{exec,wait}time={{4432.539, 0.001, 458.241, 3.737}, {580748.500, 0.119, 3765.137, 489.670}}ms
[t=00:00:50.835649][f=0011976]      thread=10 tasks=1199 {sum,min,max,avg}{exec,wait}time={{4428.102, 0.000, 460.008, 3.693}, {581178.875, 0.005, 3765.112, 484.720}}ms
[t=00:00:50.835665][f=0011976]      thread=11 tasks=1195 {sum,min,max,avg}{exec,wait}time={{4390.411, 0.000, 471.385, 3.674}, {568859.875, 0.108, 3767.645, 476.033}}ms
[t=00:00:50.835674][f=0011976] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:50.835680][f=0011976] [SpringApp::Kill][2]
[t=00:00:50.836180][f=0011976] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:50.836194][f=0011976] [Game::KillLua][1] dtor=0 luaUI=00000160ca8bebd0
[t=00:00:50.836226][f=0011976] Start widgetHandler:Shutdown
[t=00:00:50.838168][f=0011976] Shutdown - SaveOrderList Complete
[t=00:00:50.838679][f=0011976] Writing last game win data
[t=00:00:50.841818][f=0011976] Shutdown - SaveConfigData Complete
[t=00:00:50.841831][f=0011976] Shutdown Widget - Chili Highlight
[t=00:00:50.841847][f=0011976] Shutdown Widget - Draw After Chili
[t=00:00:50.841855][f=0011976] Shutdown Widget - API Unit Tracker GL4
[t=00:00:50.841865][f=0011976] Shutdown Widget - EPIC Menu
[t=00:00:50.842781][f=0011976] Shutdown Widget - Depth of Field Shader
[t=00:00:50.842792][f=0011976] Shutdown Widget - Chili Widget Selector
[t=00:00:50.843558][f=0011976] Shutdown Widget - Chili Minimap
[t=00:00:50.843635][f=0011976] Shutdown Widget - Deferred rendering
[t=00:00:50.843645][f=0011976] SSAO: Deferred rendering disabled, disabling.
[t=00:00:50.847653][f=0011976] Shutdown Widget - Deferred rendering
[t=00:00:50.847665][f=0011976] SSAO: Deferred rendering disabled, disabling.
[t=00:00:50.848337][f=0011976] Shutdown Widget - Local Team Colors
[t=00:00:50.848348][f=0011976] Shutdown Widget - Display Keys 2
[t=00:00:50.848374][f=0011976] Shutdown Widget - Save Game Menu
[t=00:00:50.848386][f=0011976] Shutdown Widget - Highlight Model Api GL4
[t=00:00:50.848411][f=0011976] Shutdown Widget - Unit Icons
[t=00:00:50.848445][f=0011976] Shutdown Widget - Noises
[t=00:00:50.848454][f=0011976] Shutdown Widget - HealthBars
[t=00:00:50.849306][f=0011976] Shutdown Widget - BuildETA
[t=00:00:50.849318][f=0011976] Shutdown Widget - Selected Units GL4 2
[t=00:00:50.849332][f=0011976] Shutdown Widget - Win Counter
[t=00:00:50.849347][f=0011976] Shutdown Widget - EndGame APM stats
[t=00:00:50.849357][f=0011976] Shutdown Widget - Modular Comm Info
[t=00:00:50.849364][f=0011976] Shutdown Widget - Stereo3D
[t=00:00:50.849401][f=0011976] Shutdown Widget - State Reverse and Latency
[t=00:00:50.849411][f=0011976] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:50.849418][f=0011976] Shutdown Widget - Point Tracker
[t=00:00:50.849426][f=0011976] Shutdown Widget - Music Player v2
[t=00:00:50.849445][f=0011976] Shutdown Widget - Missile Silo Range
[t=00:00:50.849461][f=0011976] Shutdown Widget - MinimapEvents
[t=00:00:50.849470][f=0011976] Shutdown Widget - Local Widgets Config
[t=00:00:50.849482][f=0011976] Shutdown Widget - Highlight Geos
[t=00:00:50.849495][f=0011976] Shutdown Widget - Grab Input
[t=00:00:50.849649][f=0011976] Input grabbing is disabled!
[t=00:00:50.849661][f=0011976] Shutdown Widget - Defense Range Zero-K
[t=00:00:50.849757][f=0011976] Shutdown Widget - Darkening
[t=00:00:50.849773][f=0011976] Shutdown Widget - Context Menu
[t=00:00:50.849786][f=0011976] Shutdown Widget - Chili Spectator Panels
[t=00:00:50.849796][f=0011976] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:50.849809][f=0011976] Shutdown Widget - Chili Nuke Warning
[t=00:00:50.849818][f=0011976] Shutdown Widget - Chili EndGame Window
[t=00:00:50.849830][f=0011976] Shutdown Widget - Chili Economy Panel Default
[t=00:00:50.849900][f=0011976] Shutdown Widget - CameraShake
[t=00:00:50.849909][f=0011976] Shutdown Widget - Attack AoE
[t=00:00:50.849922][f=0011976] Shutdown Widget - Map Edge Extension
[t=00:00:50.850467][f=0011976] Shutdown Widget - Selection Send
[t=00:00:50.850480][f=0011976] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:50.850488][f=0011976] Shutdown Widget - LupsManager
[t=00:00:50.850535][f=0011976] Shutdown Widget - Newton Firezone
[t=00:00:50.850547][f=0011976] Shutdown Widget - Chili Pro Console
[t=00:00:50.850996][f=0011976] Shutdown Widget - Persistent Build Height
[t=00:00:50.851008][f=0011976] Shutdown Widget - Lasso Terraform GUI
[t=00:00:50.851021][f=0011976] Shutdown Widget - Lups
[t=00:00:50.851527][f=0011976] Shutdown Widget - Chili Framework
[t=00:00:50.851539][f=0011976] Shutdown Widget - Mex Placement Handler
[t=00:00:50.851703][f=0011976] Shutdown Widget - Custom Markers
[t=00:00:50.851718][f=0011976] Shutdown Widget - Chili Core Selector
[t=00:00:50.851764][f=0011976] Shutdown Widget - Select Keys
[t=00:00:50.851780][f=0011976] Shutdown Widget - Pause Screen
[t=00:00:50.851853][f=0011976] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:50.851886][f=0011976] Shutdown Widget - Bloom Shader Deferred
[t=00:00:50.852031][f=0011976] Shutdown Widget - Text To Speech Control
[t=00:00:50.852042][f=0011976] Shutdown Widget - Layout Handler
[t=00:00:50.852052][f=0011976] Shutdown Widget - Color Blindness Correction
[t=00:00:50.852174][f=0011976] End widgetHandler:Shutdown
[t=00:00:50.923642][f=0011976] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5957054, 0.0} allocedSize{int+, int-, ext}={0, 0, 1190646240}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0235}
[t=00:00:50.925768][f=0011976] [Game::KillLua][2] dtor=0 luaGaia=00000160c9d07ea0
[t=00:00:50.930485][f=0011976] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:50.930531][f=0011976] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:50.930553][f=0011976] [Game::KillLua][3] dtor=0 luaRules=000001600dab91f0
[t=00:00:50.930580][f=0011976] Start gadgetHandler:Shutdown
[t=00:00:50.930590][f=0011976] Shutdown - StartSetup
[t=00:00:50.930597][f=0011976] Shutdown - UnitMorph
[t=00:00:50.932952][f=0011976] Shutdown - Carrier Drones
[t=00:00:50.932969][f=0011976] Shutdown - Missile Silo Controller
[t=00:00:50.932977][f=0011976] Shutdown - Modular Comm Info
[t=00:00:50.932984][f=0011976] Shutdown - Terrain Texture Handler
[t=00:00:50.932992][f=0011976] Shutdown - UnitCloakShield
[t=00:00:50.933579][f=0011976] Shutdown - Starlight Handler
[t=00:00:50.933630][f=0011976] End gadgetHandler:Shutdown
[t=00:00:51.029215][f=0011976] Start gadgetHandler:Shutdown
[t=00:00:51.029232][f=0011976] Shutdown - Teleport Throw
[t=00:00:51.029242][f=0011976] Shutdown - UnitMorph
[t=00:00:51.029267][f=0011976] Shutdown - Commander Skin Renderer
[t=00:00:51.031828][f=0011976] Shutdown - Missile fired callins
[t=00:00:51.031842][f=0011976] Shutdown - Modular Comm Info
[t=00:00:51.031848][f=0011976] Shutdown - Retreat Command
[t=00:00:51.031860][f=0011976] Shutdown - Shockwaves
[t=00:00:51.031867][f=0011976] Shutdown - Unit tint API
[t=00:00:51.031884][f=0011976] Shutdown - Unit glow API
[t=00:00:51.031903][f=0011976] Shutdown - UnitCloakShield
[t=00:00:51.032206][f=0011976] Shutdown - Lups Cloak FX
[t=00:00:51.032279][f=0011976] Shutdown - Lups
[t=00:00:51.032841][f=0011976] Shutdown - Lups Shield
[t=00:00:51.032964][f=0011976] End gadgetHandler:Shutdown
[t=00:00:51.061437][f=0011976] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5410, 0.0} allocedSize{int+, int-, ext}={0, 0, 843576}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:51.063696][f=0011976] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:51.063748][f=0011976] [Game::KillLua][4] dtor=0
[t=00:00:51.063757][f=0011976] [Game::KillLua][5] dtor=0
[t=00:00:51.072824][f=0011976] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:51.119251][f=0011976] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:51.119288][f=0011976] [Sound] [Sound::UpdateThread][3] #sources=32 #items=20
[t=00:00:51.119498][f=0011976] [Sound] [Sound::UpdateThread][4] ctx=0000015fa0263740 dev=0000015fa0267980
[t=00:00:51.119594][f=0011976] [Sound] [Sound::UpdateThread][5] ctx=0000015fa0263740 dev=0000015fa0267980
[t=00:00:51.119601][f=0011976] [Sound] [Sound::Cleanup][alcDestroyContext(0000015fa0263740)]
[t=00:00:51.120306][f=0011976] [Sound] [Sound::Cleanup][alcCloseDevice(0000015fa0267980)]
[t=00:00:51.122023][f=0011976] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:51.152868][f=0011976] [Sound] [Sound::UpdateThread][6]
[t=00:00:51.153484][f=0011976] [Game::~CGame][1]
[t=00:00:51.153498][f=0011976] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:51.153506][f=0011976] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:51.153512][f=0011976] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:51.153519][f=0011976] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:51.153526][f=0011976] [Game::KillLua][4] dtor=1
[t=00:00:51.153549][f=0011976] [Game::KillLua][5] dtor=1
[t=00:00:51.153664][f=0011976] [Game::KillMisc][1]
[t=00:00:51.153675][f=0011976] [Game::KillMisc][2]
[t=00:00:51.153909][f=0011976] [Game::KillMisc][3]
[t=00:00:51.154021][f=0011976] [Game::KillRendering][1]
[t=00:00:51.156639][f=0011976] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:00:51.175845][f=0011976] [3DOParser::Kill] allocated 1 pieces
[t=00:00:51.175856][f=0011976] [S3OParser::Kill] allocated 5518 pieces
[t=00:00:51.176182][f=0011976] [AssParser::Kill] allocated 674 pieces
[t=00:00:51.204042][f=0011976] [Game::KillInterface][1]
[t=00:00:51.204404][f=0011976] [Game::KillInterface][2]
[t=00:00:51.204946][f=0011976] [Game::KillSimulation][1]
[t=00:00:51.204958][f=0011976] [Game::KillSimulation][2]
[t=00:00:51.226873][f=0011976] [CCollisionHandler] dis-/continuous tests: 0/91527
[t=00:00:51.226882][f=0011976] [Game::KillSimulation][3]
[t=00:00:51.227786][f=0011976] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:51.228887][f=0011976] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:51.228940][f=0011976] [~CPathCache(96x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:51.228962][f=0011976] [~CPathCache(96x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:51.229315][f=0011976] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:00:51.241192][f=0011976] [LosHandler::Kill] raycast instance cache-{hits,misses}={10959,34585}; shared=2%; cached=22%
[t=00:00:51.248897][f=0011976] [Game::KillSimulation][4]
[t=00:00:51.285316][f=0011976] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:00:51.285335][f=0011976] [Game::~CGame][2]
[t=00:00:51.285341][f=0011976] [Game::~CGame][3]
[t=00:00:51.285407][f=0011976] [SpringApp::Kill][3]
[t=00:00:51.285423][f=0011976] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    128494 bytes sent  
    752157 bytes recv'd

[t=00:00:51.293571][f=0011976] Kill: client disconnecting...
[t=00:00:53.302383][f=0011976] CloseConnection: client connection closed
[t=00:00:53.302430][f=0011976] [SpringApp::Kill][4] font=0000015fdb564080
[t=00:00:53.303669][f=0011976] [SpringApp::Kill][5]
[t=00:00:53.309238][f=0011976] [SpringApp::Kill][6]
[t=00:00:53.309254] [SpringApp::Kill][7]
[t=00:00:53.309301] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:53.309318] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:53.309327] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:53.309333] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:53.309346] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:53.309354] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:53.309361] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1868, 1048576, 1048576}, EBO = {2802, 2097152, 2097152}
[t=00:00:53.309370] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {36776, 1048576, 1048576}, EBO = {55164, 2097152, 2097152}
[t=00:00:53.309379] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:53.309385] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:53.309393] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:53.309407] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:53.309415] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1868, 1048576, 1048576}, EBO = {2802, 2097152, 2097152}
[t=00:00:53.409288] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:53.409303] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:53.409308] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:53.409330] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:53.412137] [VFS] [SpringVFS::DeleteArchives<this=0000015fdb874bb0>]
[t=00:00:53.412149] [VFS] [SpringVFS::DeleteArchives<this=0000015fdb874bb0>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:00:53.412156] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000015fa0707e10)
[t=00:00:53.412241] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1596ms
[t=00:00:53.412256]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=37ms
[t=00:00:53.412261]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=19ms
[t=00:00:53.412266]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms
[t=00:00:53.412271]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=17ms
[t=00:00:53.412280]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=17ms
[t=00:00:53.412285]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms
[t=00:00:53.412289]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=14ms
[t=00:00:53.412297]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=14ms
[t=00:00:53.412302]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=13ms
[t=00:00:53.412311]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=13ms
[t=00:00:53.414138] [VFS] [SpringVFS::DeleteArchives<this=0000015fdb874bb0>(section=1)] #archives[section]=1 #files[section]=25
[t=00:00:53.414148] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\bismuth_valley_v2.1.sd7 (0000015fa01422a0)
[t=00:00:53.417554] [VFS] [SpringVFS::DeleteArchives<this=0000015fdb874bb0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:53.417570] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000015fa00ff4d0)
[t=00:00:53.417601] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000015fa00ff790)
[t=00:00:53.417648] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000015fa00ff630)
[t=00:00:53.417787] [VFS] [SpringVFS::DeleteArchives<this=0000015fdb874bb0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:53.417796] [VFS] [SpringVFS::DeleteArchives<this=0000015fdb874bb0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:53.417802] [VFS] [SpringVFS::DeleteArchives<this=0000015fdb874bb0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:53.417808] [VFS] [SpringVFS::DeleteArchives<this=0000015fdb874bb0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:53.417817] [VFS] [SpringVFS::DeleteArchives<this=0000015fdb874bb0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:53.417823] [VFS] [SpringVFS::DeleteArchives<this=0000015fdb874bb0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:53.418044] [SpringApp::Kill][8]
[t=00:00:53.418052] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:53.418057] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ce997430 (joinable=1)
[t=00:00:53.418061] [WatchDog::Uninstall][2]
[t=00:00:54.064037] [WatchDog::Uninstall][3]
[t=00:00:54.064052] [SpringApp::Kill][9]