ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #109086

Open Chobbyla opened 4 weeks ago

Chobbyla commented 4 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000110] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.016903] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016942] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016966]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016981]   
[t=00:00:00.016986]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016992]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016998]   Use "none" to disable the default log sections.
[t=00:00:00.017008] ============== </Log Sections> ==============

[t=00:00:00.017017] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.017122]   AllowDeferredMapRendering = 1
[t=00:00:00.017131]   AllowDeferredModelRendering = 1
[t=00:00:00.017136]   AnimationMT = 0
[t=00:00:00.017141]   BumpWaterBlurReflection = 1
[t=00:00:00.017146]   BumpWaterTexSizeReflection = 128
[t=00:00:00.017151]   CamFreeScrollSpeed = 50
[t=00:00:00.017157]   CamMode = 1
[t=00:00:00.017162]   CubeTexSizeReflection = 1
[t=00:00:00.017171]   CubeTexSizeSpecular = 1
[t=00:00:00.017179]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.017184]   EdgeMoveDynamic = 0
[t=00:00:00.017188]   EdgeMoveWidth = 0.003
[t=00:00:00.017192]   FPSFOV = 90
[t=00:00:00.017197]   FPSScrollSpeed = 50
[t=00:00:00.017201]   FontSize = 18
[t=00:00:00.017206]   FullscreenEdgeMove = 0
[t=00:00:00.017212]   GrassDetail = 0
[t=00:00:00.017217]   GroundDecals = 2
[t=00:00:00.017221]   GroundDetail = 90
[t=00:00:00.017225]   HangTimeout = 30
[t=00:00:00.017233]   HardwareCursor = 1
[t=00:00:00.017249]   InitialNetworkTimeout = 0
[t=00:00:00.017256]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.017262]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.017267]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.017272]   LinkOutgoingBandwidth = 262144
[t=00:00:00.017277]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.017285]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.017289]   MSAALevel = 1
[t=00:00:00.017293]   MaxParticles = 15000
[t=00:00:00.017302]   MaxSounds = 32
[t=00:00:00.017309]   MaximumTransmissionUnit = 0
[t=00:00:00.017314]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.017318]   MiniMapMarker = 0
[t=00:00:00.017323]   MouseDragScrollThreshold = 0
[t=00:00:00.017330]   NetworkLossFactor = 2
[t=00:00:00.017334]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017339]   OverheadScrollSpeed = 50
[t=00:00:00.017346]   ReconnectTimeout = 0
[t=00:00:00.017350]   RotOverheadScrollSpeed = 50
[t=00:00:00.017355]   RotateLogFiles = 1
[t=00:00:00.017363]   ShadowMapSize = 1024
[t=00:00:00.017369]   Shadows = 1
[t=00:00:00.017373]   ShowClock = 0
[t=00:00:00.017378]   SoftParticles = 2
[t=00:00:00.017383]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017390]   UnitIconDist = 151
[t=00:00:00.017394]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017399]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017404]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017410]   UseLuaMemPools = 0
[t=00:00:00.017415]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017445]   VFSCacheArchiveFiles = 0
[t=00:00:00.017454]   VSync = 1
[t=00:00:00.017458]   Water = 4
[t=00:00:00.017462]   WindowBorderless = 1
[t=00:00:00.017468]   WindowPosY = 0
[t=00:00:00.017472]   WindowedEdgeMove = 0
[t=00:00:00.017477]   XResolutionWindowed = 1920
[t=00:00:00.017483]   YResolutionWindowed = 1080
[t=00:00:00.017494] ============== </User Config> ==============

[t=00:00:00.017501] ============== <User System> ==============
[t=00:00:00.017512]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.017522]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.017529]        Compiler Version: gcc-13.2.0
[t=00:00:00.017563]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.017604]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.017614]        Binary Word Size: 64-bit (native)
[t=00:00:00.017620]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.017630]      Physical CPU Cores: 6
[t=00:00:00.017636]       Logical CPU Cores: 12
[t=00:00:00.017641] ============== </User System> ==============

[t=00:00:00.017648] Run: thread affinity fff
[t=00:00:00.017826] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.017834]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.017838]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.017843]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.017847]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.018988] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019006] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.023990] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.040092]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.040111]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.040117]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.040124]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.040129]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.040153]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.040176]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.040181]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.040186]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.040214]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.040219]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.040224]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.040228]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.040241]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.040247]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.040251]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.040261]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.040270]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.040276]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.040283]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.040289]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.040300]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.040307]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.040314]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.040325]         [123] 800x600x24bpp@144Hz
[t=00:00:00.040331]         [130] 720x576x24bpp@144Hz
[t=00:00:00.040338]         [135] 720x480x24bpp@144Hz
[t=00:00:00.040352]         [141] 640x480x24bpp@144Hz
[t=00:00:00.046679]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.046693]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.046698]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.046702]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.046706]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.046711]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.046726]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.046731]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.046746]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.046751]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.046755]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.046759]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.046765]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.046769]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.046773]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.046778]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.046813]         [31] 800x600x24bpp@144Hz
[t=00:00:00.046818]         [33] 640x480x24bpp@144Hz
[t=00:00:00.046822]         [35] 640x400x24bpp@144Hz
[t=00:00:00.272218] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.272642] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.272667] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.299310] [GR::LogVersionInfo]
[t=00:00:00.299330]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.299339]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.299367]     GL vendor   : NVIDIA Corporation
[t=00:00:00.299377]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.299386]     GLSL version: 4.60 NVIDIA
[t=00:00:00.299394]     GLEW version: 2.1.0
[t=00:00:00.299401]     GPU memory  : 6144MB (total) / 3931MB (available)
[t=00:00:00.299424]     SDL swap-int: 1
[t=00:00:00.299432]     SDL driver  : windows
[t=00:00:00.299439]     
[t=00:00:00.299446]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.299458]     GLSL shader support       : 1
[t=00:00:00.299473]     GL4 support               : 1
[t=00:00:00.299485]     FBO extension support     : 1
[t=00:00:00.299503]     NVX GPU mem-info support  : 1
[t=00:00:00.299518]     ATI GPU mem-info support  : 0
[t=00:00:00.299533]     Texture clamping to edge  : 1
[t=00:00:00.299548]     NPOT-texture support      : 1 (1)
[t=00:00:00.299574]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.299588]     texture query-LOD support : 1 (1)
[t=00:00:00.299600]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.299615]     Z-buffer depth            : 32 (-)
[t=00:00:00.299633]     primitive-restart support : 1 (1)
[t=00:00:00.299645]     clip-space control support: 1 (1)
[t=00:00:00.299654]     seamless cube-map support : 1 (1)
[t=00:00:00.299666]     frag-depth layout support : 1 (1)
[t=00:00:00.299674]     persistent maps support   : 1 (1)
[t=00:00:00.299686]     explicit attribs location : 1 (1)
[t=00:00:00.299694]     multi draw indirect       : 1 (-)
[t=00:00:00.299708]     array textures            : 1 (-)
[t=00:00:00.299716]     buffer copy support       : 1 (-)
[t=00:00:00.299735]     indirect draw             : 1 (-)
[t=00:00:00.299746]     base instance             : 1 (-)
[t=00:00:00.299753]     
[t=00:00:00.299759]     max. FBO samples              : 32
[t=00:00:00.299771]     max. FS/program texture slots : 32/192
[t=00:00:00.299778]     max. texture size             : 32768
[t=00:00:00.299789]     max. texture anisotropy level : 16.000000
[t=00:00:00.299797]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.299809]     max. draw-buffers             : 8
[t=00:00:00.299823]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.299835]     max. uniform buffer-bindings  : 84
[t=00:00:00.299843]     max. uniform block-size       : 64KB
[t=00:00:00.299870]     max. storage buffer-bindings  : 96
[t=00:00:00.299882]     max. storage block-size       : 2047MB
[t=00:00:00.299889]     
[t=00:00:00.299895]     enable AMD-hacks : 0
[t=00:00:00.299902]     compress MIP-maps: 0
[t=00:00:00.299974]     Number of compressed texture formats: 23
[t=00:00:00.300017]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.300085] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.300412] [GR::UpdateGLConfigs]
[t=00:00:00.300470] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.300482] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.300500] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.300512] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.300523] [GR::InitGLState]
[t=00:00:00.300601] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.409078] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.412037] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.412637] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.418271] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.418311] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.418676] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.419528] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.419542] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.419611] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.419679] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.437612] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.438380] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.440810] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.441116] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.475989] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms
[t=00:00:00.476008] [VFS] [SpringVFS::ReserveArchives<this=0000016880bd63e0>]
[t=00:00:00.476242] [VFS] [SpringVFS::AddArchive<this=0000016880bd63e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.478089] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016880bd63e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.478104] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.573369] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.573766] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.574079] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.574257] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.574378] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.574480] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.576015] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.576067] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.576529][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.576651][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.576831][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.576856][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.576866][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.576926][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.593117][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.593163][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.593171][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.593188][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.605912][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.608180][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000016880abff30(default) context=00000168fbaff380  numChannels=2 frameSize=8
[t=00:00:00.608202][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.608211][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.608218][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.608276][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.608307][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.608340][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.608352][f=-000001] [Sound]   Devices:
[t=00:00:00.611278][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.611290][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.611308][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.611320][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.612158][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.612175][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.683412][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 675168 MB
[t=00:00:00.685292][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.687700][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470
[t=00:00:00.689250][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name LogicDaemon
[t=00:00:00.942833][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0)
[t=00:00:00.943593][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016880bd63e0>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0
[t=00:00:00.944448][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016880bd63e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.945060][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0)
[t=00:00:01.010575][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016880bd63e0>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0
[t=00:00:01.012169][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016880bd63e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.012455][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016880bd63e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.014867][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016880bd63e0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:05.442829][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed"
[t=00:00:05.443067][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:05.443141][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:05.528754][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:05.529063][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.529209][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.529325][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.529371][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:24.900859][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:24.901229][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:24.901404][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:24.901578][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:24.901853][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:24.902016][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:24.902291][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:24.902576][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:24.902858][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:24.903295][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:24.903561][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:24.904413][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:24.904616][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:24.904816][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:24.905039][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:24.905226][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:24.905417][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:24.905618][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:24.905880][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:24.906291][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:24.906556][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:24.911302][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:24.911746][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:24.912119][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:24.912337][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:24.912562][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:24.912783][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:24.913005][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:24.913192][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:24.913472][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:24.913749][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:24.913992][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:24.914221][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:24.914404][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:24.934778][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:24.935221][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:24.935435][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:24.935789][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:24.936348][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:24.936653][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:24.942749][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:24.943035][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:24.943227][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:24.943422][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:24.943617][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:24.948226][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:24.948555][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:24.948803][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:24.949064][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:24.949263][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:24.967374][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:24.968743][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:24.969028][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:24.969207][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:24.969432][f=-000001] EndGame Graph disabled
[t=00:00:24.985299][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:24.985615][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:24.985837][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:24.986016][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:24.986216][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:24.986773][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:25.002430][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:25.003738][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:25.016550][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:25.017757][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:25.018037][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:25.018328][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:25.019087][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:25.019282][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:25.019478][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:25.019673][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:25.019875][f=-000001] Initialize
[t=00:00:25.019994][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:25.020176][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:25.020399][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:25.021217][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:25.021446][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:25.021624][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:25.025730][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:25.026080][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:25.027014][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:25.027219][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:25.027718][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:25.027926][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:25.028136][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:25.028622][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:25.028870][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:25.134702][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:25.135118][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:25.154899][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:25.155488][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:25.155708][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:25.159513][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:25.160524][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:25.160723][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:25.161040][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:25.161225][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:25.161467][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:25.161745][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:25.162598][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:25.162784][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:25.162996][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:25.163208][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:25.163414][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:25.163427][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:25.163435][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:25.163496][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:25.163682][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:25.163893][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:25.164103][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:25.164456][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:25.165389][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:25.166731][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:25.167051][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:25.167401][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:25.167650][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:25.167834][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:25.168410][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:25.168634][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:25.169074][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:25.169448][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:25.169733][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:25.170159][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:25.170451][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:25.170727][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:25.171034][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:25.177418][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:25.183825][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:25.184807][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:25.185291][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:25.185854][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:25.187492][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:25.187698][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:25.188115][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:25.191224][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:25.191562][f=-000001] Mex Placement Initialised with 134 spots.
[t=00:00:25.195873][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:25.196225][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:25.197402][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:25.198227][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:25.198810][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:25.199045][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:25.199337][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:25.201912][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:25.203090][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:25.209537][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:25.209859][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:25.217309][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:25.224032][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:25.225092][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:25.225508][f=-000001] SetSunLighting
[t=00:00:25.226044][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:25.226267][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:25.226477][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:25.226495][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:25.229782][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:25.230080][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:25.230387][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:25.233541][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:25.234747][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:25.243077][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:25.247650][f=-000001] Writing last game win data
[t=00:00:25.257097][f=-000001] LuaUI v0.3
[t=00:00:25.389539][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:25.575614][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:25.581831][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:25.583758][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:25.583794][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:25.583805][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 8ms
[t=00:00:25.592927][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9940, 0.0} allocedSize{int+, int-, ext}={0, 0, 1809544}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0127}
[t=00:00:26.314321][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:26.810939][f=-000001] GameID: 689170669c8b92f256048f8c5324b04d
[t=00:00:26.811298][f=-000001] Connection attempt from LogicDaemon
[t=00:00:26.811313][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:26.811494][f=-000001]  -> Connection established (given id 0)
[t=00:00:26.811536][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257"
[t=00:00:26.811563][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:26.811584][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1439e8a76e4aff8fc7f0254f39b53123fb59b942c372aa47babfa144a22d42292e32842b195c11d1f6cc20b6ef162449c1b6febc5d42d5bcd20add1a48d2e2b0]"
[t=00:00:26.811604][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a0e7da2f3b9c5766b105f14101546bffdce6d955f910741bb95c8123c157baffa591d3cf5e17139d6414cae69fb6e4cfcee21940725b74e9dc78ce7d086ae19]"
[t=00:00:26.848512][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:27.009756][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000016959f2c190,000001697a9ef540}][locale="C"]"
[t=00:00:27.009803][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:27.009839][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2
[t=00:00:30.441779][f=-000001] [QuitAction] user exited to system
[t=00:00:30.453424][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:30.453447][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:30.477909][f=-000001]  [async=0] threads=6 tasks=4425 {sum,avg}{exec,wait}time={{6602.908, 1.492}, {5380.397, 1.216}}ms
[t=00:00:30.477930][f=-000001]      thread=1 tasks=885 {sum,min,max,avg}{exec,wait}time={{1325.523, 0.000, 893.293, 1.498}, {1122.632, 0.000, 21.804, 1.269}}ms
[t=00:00:30.477943][f=-000001]      thread=2 tasks=885 {sum,min,max,avg}{exec,wait}time={{1327.451, 0.000, 893.344, 1.500}, {1181.813, 0.000, 22.180, 1.335}}ms
[t=00:00:30.477954][f=-000001]      thread=3 tasks=885 {sum,min,max,avg}{exec,wait}time={{1312.865, 0.000, 893.404, 1.483}, {939.283, 0.000, 21.797, 1.061}}ms
[t=00:00:30.477969][f=-000001]      thread=4 tasks=885 {sum,min,max,avg}{exec,wait}time={{1317.187, 0.000, 893.388, 1.488}, {1014.249, 0.000, 21.798, 1.146}}ms
[t=00:00:30.477980][f=-000001]      thread=5 tasks=885 {sum,min,max,avg}{exec,wait}time={{1319.881, 0.000, 893.433, 1.491}, {1122.420, 0.000, 21.794, 1.268}}ms
[t=00:00:30.477990][f=-000001]  [async=1] threads=6 tasks=2545 {sum,avg}{exec,wait}time={{56789.309, 22.314}, {14150745.000, 5560.214}}ms
[t=00:00:30.478005][f=-000001]      thread=1 tasks=508 {sum,min,max,avg}{exec,wait}time={{11336.128, 0.001, 1881.394, 22.315}, {2824307.250, 0.465, 7144.727, 5559.660}}ms
[t=00:00:30.478019][f=-000001]      thread=2 tasks=509 {sum,min,max,avg}{exec,wait}time={{11238.918, 0.001, 1938.316, 22.080}, {2834005.500, 0.227, 7140.280, 5567.791}}ms
[t=00:00:30.478033][f=-000001]      thread=3 tasks=510 {sum,min,max,avg}{exec,wait}time={{11488.293, 0.001, 2091.087, 22.526}, {2833216.000, 0.066, 7139.760, 5555.326}}ms
[t=00:00:30.478072][f=-000001]      thread=4 tasks=510 {sum,min,max,avg}{exec,wait}time={{11292.543, 0.001, 1995.958, 22.142}, {2830138.500, 0.531, 7139.313, 5549.291}}ms
[t=00:00:30.478091][f=-000001]      thread=5 tasks=508 {sum,min,max,avg}{exec,wait}time={{11433.428, 0.000, 1951.022, 22.507}, {2829078.000, 0.647, 7139.260, 5569.051}}ms
[t=00:00:30.478101][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:30.478130][f=-000001] [SpringApp::Kill][2]
[t=00:00:30.478184][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:30.478200][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000169886e8680
[t=00:00:30.478236][f=-000001] Start widgetHandler:Shutdown
[t=00:00:30.481240][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:30.483214][f=-000001] Writing last game win data
[t=00:00:30.492749][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:30.492773][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:30.492801][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:30.492812][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:30.492836][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:30.494583][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:30.494621][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:30.496280][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:30.496449][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:30.496470][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:30.502326][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:30.502369][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:30.503730][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:30.503769][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:30.503794][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:30.503803][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:30.503850][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:30.503864][f=-000001] Shutdown Widget - Attrition Counter
[t=00:00:30.504054][f=-000001] Shutdown Widget - Noises
[t=00:00:30.504081][f=-000001] Shutdown Widget - HealthBars
[t=00:00:30.505739][f=-000001] Shutdown Widget - BuildETA
[t=00:00:30.505766][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:30.505781][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:00:30.505913][f=-000001] Shutdown Widget - External VR Grid
[t=00:00:30.505927][f=-000001] Shutdown Widget - Win Counter
[t=00:00:30.505937][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:30.507882][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:30.507923][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:30.507936][f=-000001] Shutdown Widget - Transport AI
[t=00:00:30.507947][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:30.507960][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:30.507970][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:30.507991][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:30.508009][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:30.508035][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:30.508064][f=-000001] Shutdown Widget - Context Menu
[t=00:00:30.508081][f=-000001] Shutdown Widget - Grab Input
[t=00:00:30.508115][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:30.508136][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:30.508160][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:30.508180][f=-000001] Shutdown Widget - Darkening
[t=00:00:30.508208][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:30.508241][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:30.508263][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:30.508287][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:30.508370][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:30.508498][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:30.508518][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:30.508532][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:00:30.508547][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:30.508577][f=-000001] Shutdown Widget - TeamPlatter
[t=00:00:30.509173][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:30.509321][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:30.509342][f=-000001] Shutdown Widget - Selection Send
[t=00:00:30.509354][f=-000001] Shutdown Widget - Spotter
[t=00:00:30.509377][f=-000001] Shutdown Widget - LupsManager
[t=00:00:30.509401][f=-000001] Shutdown Widget - Global Build Command
[t=00:00:30.509428][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:30.509470][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:30.509493][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:30.510107][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:30.510126][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:30.510135][f=-000001] Shutdown Widget - Lups
[t=00:00:30.510448][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:30.510465][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:30.510488][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:30.510574][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:30.511646][f=-000001] Shutdown Widget - Select Keys
[t=00:00:30.511694][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:30.511884][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:30.511934][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:30.512130][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:30.512146][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:30.512170][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:30.512371][f=-000001] End widgetHandler:Shutdown
[t=00:00:30.585835][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3581239, 0.0} allocedSize{int+, int-, ext}={0, 0, 917255947}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0398}
[t=00:00:30.588993][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001697a9ef540
[t=00:00:30.595596][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:30.595641][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:30.595677][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000016959f2c190
[t=00:00:30.595729][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:30.595745][f=-000001] Shutdown - StartSetup
[t=00:00:30.595753][f=-000001] Shutdown - UnitMorph
[t=00:00:30.595762][f=-000001] Shutdown - Carrier Drones
[t=00:00:30.595771][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:30.595784][f=-000001] Shutdown - Modular Comm Info
[t=00:00:30.595791][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:30.595803][f=-000001] Shutdown - UnitCloakShield
[t=00:00:30.595816][f=-000001] Shutdown - Starlight Handler
[t=00:00:30.595824][f=-000001] End gadgetHandler:Shutdown
[t=00:00:30.610631][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:30.610654][f=-000001] Shutdown - Teleport Throw
[t=00:00:30.610665][f=-000001] Shutdown - UnitMorph
[t=00:00:30.610679][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:30.610795][f=-000001] Shutdown - Missile fired callins
[t=00:00:30.610810][f=-000001] Shutdown - Modular Comm Info
[t=00:00:30.610826][f=-000001] Shutdown - Retreat Command
[t=00:00:30.610839][f=-000001] Shutdown - Shockwaves
[t=00:00:30.610848][f=-000001] Shutdown - Unit tint API
[t=00:00:30.610863][f=-000001] Shutdown - Unit glow API
[t=00:00:30.610882][f=-000001] Shutdown - UnitCloakShield
[t=00:00:30.610910][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:30.610922][f=-000001] Shutdown - Lups
[t=00:00:30.611185][f=-000001] Shutdown - Lups Shield
[t=00:00:30.611202][f=-000001] End gadgetHandler:Shutdown
[t=00:00:30.624136][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323}
[t=00:00:30.625619][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:30.625746][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:30.625806][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:30.648376][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-17_19-41-34-018_Entrenched_Plains_V2_105.1.1-2511-g747f18b BAR105.sdfz" (12384 bytes)
[t=00:00:30.648586][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:30.653413][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:30.653442][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:30.653485][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000168fbaff380 dev=0000016880abff30
[t=00:00:30.653640][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000168fbaff380 dev=0000016880abff30
[t=00:00:30.653653][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000168fbaff380)]
[t=00:00:30.656184][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000016880abff30)]
[t=00:00:30.656276][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:30.678562][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:30.679195][f=-000001] [Game::~CGame][1]
[t=00:00:30.679214][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:30.679227][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:30.679235][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:30.679241][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:30.679247][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:30.679270][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:30.679428][f=-000001] [Game::KillMisc][1]
[t=00:00:30.679438][f=-000001] [Game::KillMisc][2]
[t=00:00:30.679664][f=-000001] [Game::KillMisc][3]
[t=00:00:30.679778][f=-000001] [Game::KillRendering][1]
[t=00:00:30.684170][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:30.713281][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:30.713459][f=-000001] [S3OParser::Kill] allocated 5600 pieces
[t=00:00:30.713912][f=-000001] [AssParser::Kill] allocated 701 pieces
[t=00:00:30.776505][f=-000001] [Game::KillInterface][1]
[t=00:00:30.777442][f=-000001] [Game::KillInterface][2]
[t=00:00:30.778450][f=-000001] [Game::KillSimulation][1]
[t=00:00:30.778637][f=-000001] [Game::KillSimulation][2]
[t=00:00:30.792554][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/22037
[t=00:00:30.792605][f=-000001] [Game::KillSimulation][3]
[t=00:00:30.795594][f=-000001] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:30.795834][f=-000001] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:30.796038][f=-000001] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:30.796211][f=-000001] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:30.797553][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:30.806770][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:30.817798][f=-000001] [Game::KillSimulation][4]
[t=00:00:30.857783][f=-000001] [CommonDefHandler::KillStatic] 3886 sound-set data items added
[t=00:00:30.857831][f=-000001] [Game::~CGame][2]
[t=00:00:30.857841][f=-000001] [Game::~CGame][3]
[t=00:00:30.858167][f=-000001] [SpringApp::Kill][3]
[t=00:00:30.858337][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    7979 bytes sent   in 269 packets (29.662 bytes/packet)
    19684 bytes recv'd in 492 packets (40.008 bytes/packet)
    {0.068x, 0.150x} relative protocol overhead {up, down}
    91 incoming chunks dropped, 58 outgoing chunks resent
    33 incoming chunks processed

[t=00:00:30.858368][f=-000001] [SpringApp::Kill][4] font=00000168fb82d040
[t=00:00:30.862031][f=-000001] [SpringApp::Kill][5]
[t=00:00:30.866811][f=-000001] [SpringApp::Kill][6]
[t=00:00:30.866836] [SpringApp::Kill][7]
[t=00:00:30.866891] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:30.866941] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:30.866966] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:30.866985] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:30.867007] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:30.867024] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:30.867039] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:30.867063] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:30.867082] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:30.867105] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:30.867133] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:30.867157] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:30.867175] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:30.988076] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:30.988096] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:30.988123] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:30.988132] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8470
[t=00:00:30.988139] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:31.000407] [VFS] [SpringVFS::DeleteArchives<this=0000016880bd63e0>]
[t=00:00:31.000437] [VFS] [SpringVFS::DeleteArchives<this=0000016880bd63e0>(section=0)] #archives[section]=2 #files[section]=8281
[t=00:00:31.000452] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (0000016881032000)
[t=00:00:31.000557] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=1864ms
[t=00:00:31.000593]     file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=76ms
[t=00:00:31.000608]     file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=69ms
[t=00:00:31.000620]     file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=38ms
[t=00:00:31.000641]     file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=26ms
[t=00:00:31.000654]     file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=24ms
[t=00:00:31.000667]     file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=23ms
[t=00:00:31.000687]     file="unittextures/3do2s3o_atlas_2.tga" indx=7296 inflSize=16384kb readTime=20ms
[t=00:00:31.000707]     file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=19ms
[t=00:00:31.000732]     file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=18ms
[t=00:00:31.000753]     file="unittextures/largetransport1.dds" indx=7600 inflSize=5461kb readTime=18ms
[t=00:00:31.002838] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (0000016880aeac00)
[t=00:00:31.003536] [VFS] [SpringVFS::DeleteArchives<this=0000016880bd63e0>(section=1)] #archives[section]=1 #files[section]=138
[t=00:00:31.003558] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (0000016880bd1f20)
[t=00:00:31.003689] [VFS] [SpringVFS::DeleteArchives<this=0000016880bd63e0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:31.003705] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000016880aeba70)
[t=00:00:31.003772] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000016880aeacb0)
[t=00:00:31.003877] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000016880aeb0d0)
[t=00:00:31.003999] [VFS] [SpringVFS::DeleteArchives<this=0000016880bd63e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:31.004021] [VFS] [SpringVFS::DeleteArchives<this=0000016880bd63e0>(section=4)] #archives[section]=0 #files[section]=8191
[t=00:00:31.004076] [VFS] [SpringVFS::DeleteArchives<this=0000016880bd63e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:31.004161] [VFS] [SpringVFS::DeleteArchives<this=0000016880bd63e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:31.004178] [VFS] [SpringVFS::DeleteArchives<this=0000016880bd63e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:31.004189] [VFS] [SpringVFS::DeleteArchives<this=0000016880bd63e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:31.004413] [SpringApp::Kill][8]
[t=00:00:31.004433] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:31.004461] [WatchDog::Uninstall][1] hangDetectorThread=00007ff73ad104d0 (joinable=1)
[t=00:00:31.004478] [WatchDog::Uninstall][2]
[t=00:00:31.042085] [WatchDog::Uninstall][3]
[t=00:00:31.042105] [SpringApp::Kill][9]