Open Chobbyla opened 4 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000110] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.016903] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016942] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016966] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016981] [t=00:00:00.016986] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016992] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016998] Use "none" to disable the default log sections. [t=00:00:00.017008] ============== </Log Sections> ============== [t=00:00:00.017017] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.017122] AllowDeferredMapRendering = 1 [t=00:00:00.017131] AllowDeferredModelRendering = 1 [t=00:00:00.017136] AnimationMT = 0 [t=00:00:00.017141] BumpWaterBlurReflection = 1 [t=00:00:00.017146] BumpWaterTexSizeReflection = 128 [t=00:00:00.017151] CamFreeScrollSpeed = 50 [t=00:00:00.017157] CamMode = 1 [t=00:00:00.017162] CubeTexSizeReflection = 1 [t=00:00:00.017171] CubeTexSizeSpecular = 1 [t=00:00:00.017179] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017184] EdgeMoveDynamic = 0 [t=00:00:00.017188] EdgeMoveWidth = 0.003 [t=00:00:00.017192] FPSFOV = 90 [t=00:00:00.017197] FPSScrollSpeed = 50 [t=00:00:00.017201] FontSize = 18 [t=00:00:00.017206] FullscreenEdgeMove = 0 [t=00:00:00.017212] GrassDetail = 0 [t=00:00:00.017217] GroundDecals = 2 [t=00:00:00.017221] GroundDetail = 90 [t=00:00:00.017225] HangTimeout = 30 [t=00:00:00.017233] HardwareCursor = 1 [t=00:00:00.017249] InitialNetworkTimeout = 0 [t=00:00:00.017256] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017262] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017267] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017272] LinkOutgoingBandwidth = 262144 [t=00:00:00.017277] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017285] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017289] MSAALevel = 1 [t=00:00:00.017293] MaxParticles = 15000 [t=00:00:00.017302] MaxSounds = 32 [t=00:00:00.017309] MaximumTransmissionUnit = 0 [t=00:00:00.017314] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017318] MiniMapMarker = 0 [t=00:00:00.017323] MouseDragScrollThreshold = 0 [t=00:00:00.017330] NetworkLossFactor = 2 [t=00:00:00.017334] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017339] OverheadScrollSpeed = 50 [t=00:00:00.017346] ReconnectTimeout = 0 [t=00:00:00.017350] RotOverheadScrollSpeed = 50 [t=00:00:00.017355] RotateLogFiles = 1 [t=00:00:00.017363] ShadowMapSize = 1024 [t=00:00:00.017369] Shadows = 1 [t=00:00:00.017373] ShowClock = 0 [t=00:00:00.017378] SoftParticles = 2 [t=00:00:00.017383] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017390] UnitIconDist = 151 [t=00:00:00.017394] UpdateBoundingVolumeMT = 0 [t=00:00:00.017399] UpdateWeaponVectorsMT = 0 [t=00:00:00.017404] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017410] UseLuaMemPools = 0 [t=00:00:00.017415] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017445] VFSCacheArchiveFiles = 0 [t=00:00:00.017454] VSync = 1 [t=00:00:00.017458] Water = 4 [t=00:00:00.017462] WindowBorderless = 1 [t=00:00:00.017468] WindowPosY = 0 [t=00:00:00.017472] WindowedEdgeMove = 0 [t=00:00:00.017477] XResolutionWindowed = 1920 [t=00:00:00.017483] YResolutionWindowed = 1080 [t=00:00:00.017494] ============== </User Config> ============== [t=00:00:00.017501] ============== <User System> ============== [t=00:00:00.017512] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017522] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017529] Compiler Version: gcc-13.2.0 [t=00:00:00.017563] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017604] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017614] Binary Word Size: 64-bit (native) [t=00:00:00.017620] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017630] Physical CPU Cores: 6 [t=00:00:00.017636] Logical CPU Cores: 12 [t=00:00:00.017641] ============== </User System> ============== [t=00:00:00.017648] Run: thread affinity fff [t=00:00:00.017826] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017834] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017838] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017843] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017847] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.018988] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019006] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023990] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.040092] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.040111] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.040117] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.040124] [11] 2560x1080x24bpp@144Hz [t=00:00:00.040129] [14] 1920x1440x24bpp@144Hz [t=00:00:00.040153] [19] 1920x1200x24bpp@144Hz [t=00:00:00.040176] [23] 1920x1080x24bpp@144Hz [t=00:00:00.040181] [30] 1720x1440x24bpp@144Hz [t=00:00:00.040186] [34] 1680x1050x24bpp@144Hz [t=00:00:00.040214] [40] 1600x1200x24bpp@144Hz [t=00:00:00.040219] [44] 1600x1024x24bpp@144Hz [t=00:00:00.040224] [50] 1600x900x24bpp@144Hz [t=00:00:00.040228] [55] 1440x1080x24bpp@144Hz [t=00:00:00.040241] [62] 1440x900x24bpp@144Hz [t=00:00:00.040247] [67] 1400x1050x24bpp@144Hz [t=00:00:00.040251] [73] 1366x768x24bpp@144Hz [t=00:00:00.040261] [78] 1360x768x24bpp@144Hz [t=00:00:00.040270] [83] 1280x1024x24bpp@144Hz [t=00:00:00.040276] [89] 1280x960x24bpp@144Hz [t=00:00:00.040283] [94] 1280x800x24bpp@144Hz [t=00:00:00.040289] [99] 1280x768x24bpp@144Hz [t=00:00:00.040300] [104] 1280x720x24bpp@144Hz [t=00:00:00.040307] [111] 1152x864x24bpp@144Hz [t=00:00:00.040314] [116] 1024x768x24bpp@144Hz [t=00:00:00.040325] [123] 800x600x24bpp@144Hz [t=00:00:00.040331] [130] 720x576x24bpp@144Hz [t=00:00:00.040338] [135] 720x480x24bpp@144Hz [t=00:00:00.040352] [141] 640x480x24bpp@144Hz [t=00:00:00.046679] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.046693] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.046698] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.046702] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.046706] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.046711] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.046726] [11] 1366x768x24bpp@144Hz [t=00:00:00.046731] [13] 1360x768x24bpp@144Hz [t=00:00:00.046746] [15] 1280x1024x24bpp@144Hz [t=00:00:00.046751] [17] 1280x960x24bpp@144Hz [t=00:00:00.046755] [19] 1280x800x24bpp@144Hz [t=00:00:00.046759] [21] 1280x768x24bpp@144Hz [t=00:00:00.046765] [23] 1280x720x24bpp@144Hz [t=00:00:00.046769] [25] 1280x600x24bpp@144Hz [t=00:00:00.046773] [27] 1152x864x24bpp@144Hz [t=00:00:00.046778] [29] 1024x768x24bpp@144Hz [t=00:00:00.046813] [31] 800x600x24bpp@144Hz [t=00:00:00.046818] [33] 640x480x24bpp@144Hz [t=00:00:00.046822] [35] 640x400x24bpp@144Hz [t=00:00:00.272218] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.272642] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.272667] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.299310] [GR::LogVersionInfo] [t=00:00:00.299330] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.299339] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.299367] GL vendor : NVIDIA Corporation [t=00:00:00.299377] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.299386] GLSL version: 4.60 NVIDIA [t=00:00:00.299394] GLEW version: 2.1.0 [t=00:00:00.299401] GPU memory : 6144MB (total) / 3931MB (available) [t=00:00:00.299424] SDL swap-int: 1 [t=00:00:00.299432] SDL driver : windows [t=00:00:00.299439] [t=00:00:00.299446] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.299458] GLSL shader support : 1 [t=00:00:00.299473] GL4 support : 1 [t=00:00:00.299485] FBO extension support : 1 [t=00:00:00.299503] NVX GPU mem-info support : 1 [t=00:00:00.299518] ATI GPU mem-info support : 0 [t=00:00:00.299533] Texture clamping to edge : 1 [t=00:00:00.299548] NPOT-texture support : 1 (1) [t=00:00:00.299574] S3TC/DXT1 texture support : 1/1 [t=00:00:00.299588] texture query-LOD support : 1 (1) [t=00:00:00.299600] MSAA frame-buffer support : 1 (1) [t=00:00:00.299615] Z-buffer depth : 32 (-) [t=00:00:00.299633] primitive-restart support : 1 (1) [t=00:00:00.299645] clip-space control support: 1 (1) [t=00:00:00.299654] seamless cube-map support : 1 (1) [t=00:00:00.299666] frag-depth layout support : 1 (1) [t=00:00:00.299674] persistent maps support : 1 (1) [t=00:00:00.299686] explicit attribs location : 1 (1) [t=00:00:00.299694] multi draw indirect : 1 (-) [t=00:00:00.299708] array textures : 1 (-) [t=00:00:00.299716] buffer copy support : 1 (-) [t=00:00:00.299735] indirect draw : 1 (-) [t=00:00:00.299746] base instance : 1 (-) [t=00:00:00.299753] [t=00:00:00.299759] max. FBO samples : 32 [t=00:00:00.299771] max. FS/program texture slots : 32/192 [t=00:00:00.299778] max. texture size : 32768 [t=00:00:00.299789] max. texture anisotropy level : 16.000000 [t=00:00:00.299797] max. vec4 varyings/attributes : 31/16 [t=00:00:00.299809] max. draw-buffers : 8 [t=00:00:00.299823] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.299835] max. uniform buffer-bindings : 84 [t=00:00:00.299843] max. uniform block-size : 64KB [t=00:00:00.299870] max. storage buffer-bindings : 96 [t=00:00:00.299882] max. storage block-size : 2047MB [t=00:00:00.299889] [t=00:00:00.299895] enable AMD-hacks : 0 [t=00:00:00.299902] compress MIP-maps: 0 [t=00:00:00.299974] Number of compressed texture formats: 23 [t=00:00:00.300017] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.300085] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.300412] [GR::UpdateGLConfigs] [t=00:00:00.300470] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.300482] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.300500] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.300512] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.300523] [GR::InitGLState] [t=00:00:00.300601] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.409078] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.412037] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.412637] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.418271] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.418311] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.418676] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.419528] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.419542] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.419611] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.419679] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.437612] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.438380] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.440810] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.441116] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.475989] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.476008] [VFS] [SpringVFS::ReserveArchives<this=0000016880bd63e0>] [t=00:00:00.476242] [VFS] [SpringVFS::AddArchive<this=0000016880bd63e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.478089] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016880bd63e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.478104] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.573369] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.573766] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.574079] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.574257] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.574378] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.574480] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.576015] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.576067] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.576529][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.576651][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.576831][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.576856][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.576866][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.576926][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.593117][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.593163][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.593171][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.593188][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.605912][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.608180][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000016880abff30(default) context=00000168fbaff380 numChannels=2 frameSize=8 [t=00:00:00.608202][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.608211][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.608218][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.608276][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.608307][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.608340][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.608352][f=-000001] [Sound] Devices: [t=00:00:00.611278][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.611290][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.611308][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.611320][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.612158][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.612175][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.683412][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 675168 MB [t=00:00:00.685292][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.687700][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:00.689250][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name LogicDaemon [t=00:00:00.942833][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0) [t=00:00:00.943593][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016880bd63e0>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0 [t=00:00:00.944448][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016880bd63e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.945060][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:01.010575][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016880bd63e0>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:01.012169][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016880bd63e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.012455][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016880bd63e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.014867][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016880bd63e0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:05.442829][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:05.443067][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:05.443141][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:05.528754][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:05.529063][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.529209][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.529325][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.529371][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:24.900859][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:24.901229][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:24.901404][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:24.901578][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:24.901853][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:24.902016][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:24.902291][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:24.902576][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:24.902858][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:24.903295][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:24.903561][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:24.904413][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:24.904616][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:24.904816][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:24.905039][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:24.905226][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:24.905417][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:24.905618][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:24.905880][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:24.906291][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:24.906556][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:24.911302][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:24.911746][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:24.912119][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:24.912337][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:24.912562][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:24.912783][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:24.913005][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:24.913192][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:24.913472][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:24.913749][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:24.913992][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:24.914221][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:24.914404][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:24.934778][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:24.935221][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:24.935435][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:24.935789][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:24.936348][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:24.936653][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:24.942749][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:24.943035][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:24.943227][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:24.943422][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:24.943617][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:24.948226][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:24.948555][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:24.948803][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:24.949064][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:24.949263][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:24.967374][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:24.968743][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:24.969028][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:24.969207][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:24.969432][f=-000001] EndGame Graph disabled [t=00:00:24.985299][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:24.985615][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:24.985837][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:24.986016][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:24.986216][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:24.986773][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:25.002430][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:25.003738][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:25.016550][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:25.017757][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:25.018037][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:25.018328][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:25.019087][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:25.019282][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:25.019478][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:25.019673][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:25.019875][f=-000001] Initialize [t=00:00:25.019994][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:25.020176][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:25.020399][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:25.021217][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:25.021446][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:25.021624][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:25.025730][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:25.026080][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:25.027014][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:25.027219][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:25.027718][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:25.027926][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:25.028136][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:25.028622][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:25.028870][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:25.134702][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:25.135118][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:25.154899][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:25.155488][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:25.155708][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:25.159513][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:25.160524][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:25.160723][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:25.161040][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:25.161225][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:25.161467][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:25.161745][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:25.162598][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:25.162784][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:25.162996][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:25.163208][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:25.163414][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:25.163427][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:25.163435][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:25.163496][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:25.163682][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:25.163893][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:25.164103][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:25.164456][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:25.165389][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:25.166731][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:25.167051][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:25.167401][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:25.167650][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:25.167834][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:25.168410][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:25.168634][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:25.169074][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:25.169448][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:25.169733][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:25.170159][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:25.170451][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:25.170727][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:25.171034][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:25.177418][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:25.183825][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:25.184807][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:25.185291][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:25.185854][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:25.187492][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:25.187698][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:25.188115][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:25.191224][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:25.191562][f=-000001] Mex Placement Initialised with 134 spots. [t=00:00:25.195873][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:25.196225][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:25.197402][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:25.198227][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:25.198810][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:25.199045][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:25.199337][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:25.201912][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:25.203090][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:25.209537][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:25.209859][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:25.217309][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:25.224032][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:25.225092][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:25.225508][f=-000001] SetSunLighting [t=00:00:25.226044][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:25.226267][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:25.226477][f=-000001] Lua garbage collection rate: 30/s [t=00:00:25.226495][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:25.229782][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:25.230080][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:25.230387][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:25.233541][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:25.234747][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:25.243077][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:25.247650][f=-000001] Writing last game win data [t=00:00:25.257097][f=-000001] LuaUI v0.3 [t=00:00:25.389539][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.575614][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.581831][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:25.583758][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:25.583794][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:25.583805][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 8ms [t=00:00:25.592927][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9940, 0.0} allocedSize{int+, int-, ext}={0, 0, 1809544}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0127} [t=00:00:26.314321][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.810939][f=-000001] GameID: 689170669c8b92f256048f8c5324b04d [t=00:00:26.811298][f=-000001] Connection attempt from LogicDaemon [t=00:00:26.811313][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:26.811494][f=-000001] -> Connection established (given id 0) [t=00:00:26.811536][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:26.811563][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:26.811584][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1439e8a76e4aff8fc7f0254f39b53123fb59b942c372aa47babfa144a22d42292e32842b195c11d1f6cc20b6ef162449c1b6febc5d42d5bcd20add1a48d2e2b0]" [t=00:00:26.811604][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a0e7da2f3b9c5766b105f14101546bffdce6d955f910741bb95c8123c157baffa591d3cf5e17139d6414cae69fb6e4cfcee21940725b74e9dc78ce7d086ae19]" [t=00:00:26.848512][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.009756][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000016959f2c190,000001697a9ef540}][locale="C"]" [t=00:00:27.009803][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:27.009839][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:30.441779][f=-000001] [QuitAction] user exited to system [t=00:00:30.453424][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:30.453447][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:30.477909][f=-000001] [async=0] threads=6 tasks=4425 {sum,avg}{exec,wait}time={{6602.908, 1.492}, {5380.397, 1.216}}ms [t=00:00:30.477930][f=-000001] thread=1 tasks=885 {sum,min,max,avg}{exec,wait}time={{1325.523, 0.000, 893.293, 1.498}, {1122.632, 0.000, 21.804, 1.269}}ms [t=00:00:30.477943][f=-000001] thread=2 tasks=885 {sum,min,max,avg}{exec,wait}time={{1327.451, 0.000, 893.344, 1.500}, {1181.813, 0.000, 22.180, 1.335}}ms [t=00:00:30.477954][f=-000001] thread=3 tasks=885 {sum,min,max,avg}{exec,wait}time={{1312.865, 0.000, 893.404, 1.483}, {939.283, 0.000, 21.797, 1.061}}ms [t=00:00:30.477969][f=-000001] thread=4 tasks=885 {sum,min,max,avg}{exec,wait}time={{1317.187, 0.000, 893.388, 1.488}, {1014.249, 0.000, 21.798, 1.146}}ms [t=00:00:30.477980][f=-000001] thread=5 tasks=885 {sum,min,max,avg}{exec,wait}time={{1319.881, 0.000, 893.433, 1.491}, {1122.420, 0.000, 21.794, 1.268}}ms [t=00:00:30.477990][f=-000001] [async=1] threads=6 tasks=2545 {sum,avg}{exec,wait}time={{56789.309, 22.314}, {14150745.000, 5560.214}}ms [t=00:00:30.478005][f=-000001] thread=1 tasks=508 {sum,min,max,avg}{exec,wait}time={{11336.128, 0.001, 1881.394, 22.315}, {2824307.250, 0.465, 7144.727, 5559.660}}ms [t=00:00:30.478019][f=-000001] thread=2 tasks=509 {sum,min,max,avg}{exec,wait}time={{11238.918, 0.001, 1938.316, 22.080}, {2834005.500, 0.227, 7140.280, 5567.791}}ms [t=00:00:30.478033][f=-000001] thread=3 tasks=510 {sum,min,max,avg}{exec,wait}time={{11488.293, 0.001, 2091.087, 22.526}, {2833216.000, 0.066, 7139.760, 5555.326}}ms [t=00:00:30.478072][f=-000001] thread=4 tasks=510 {sum,min,max,avg}{exec,wait}time={{11292.543, 0.001, 1995.958, 22.142}, {2830138.500, 0.531, 7139.313, 5549.291}}ms [t=00:00:30.478091][f=-000001] thread=5 tasks=508 {sum,min,max,avg}{exec,wait}time={{11433.428, 0.000, 1951.022, 22.507}, {2829078.000, 0.647, 7139.260, 5569.051}}ms [t=00:00:30.478101][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:30.478130][f=-000001] [SpringApp::Kill][2] [t=00:00:30.478184][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:30.478200][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000169886e8680 [t=00:00:30.478236][f=-000001] Start widgetHandler:Shutdown [t=00:00:30.481240][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:30.483214][f=-000001] Writing last game win data [t=00:00:30.492749][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:30.492773][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:30.492801][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:30.492812][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:30.492836][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:30.494583][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:30.494621][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:30.496280][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:30.496449][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:30.496470][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:30.502326][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:30.502369][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:30.503730][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:30.503769][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:30.503794][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:30.503803][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:30.503850][f=-000001] Shutdown Widget - Unit Icons [t=00:00:30.503864][f=-000001] Shutdown Widget - Attrition Counter [t=00:00:30.504054][f=-000001] Shutdown Widget - Noises [t=00:00:30.504081][f=-000001] Shutdown Widget - HealthBars [t=00:00:30.505739][f=-000001] Shutdown Widget - BuildETA [t=00:00:30.505766][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:30.505781][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:00:30.505913][f=-000001] Shutdown Widget - External VR Grid [t=00:00:30.505927][f=-000001] Shutdown Widget - Win Counter [t=00:00:30.505937][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:30.507882][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:30.507923][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:30.507936][f=-000001] Shutdown Widget - Transport AI [t=00:00:30.507947][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:30.507960][f=-000001] Shutdown Widget - Point Tracker [t=00:00:30.507970][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:30.507991][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:30.508009][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:30.508035][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:30.508064][f=-000001] Shutdown Widget - Context Menu [t=00:00:30.508081][f=-000001] Shutdown Widget - Grab Input [t=00:00:30.508115][f=-000001] Shutdown Widget - Attack Warning [t=00:00:30.508136][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:30.508160][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:30.508180][f=-000001] Shutdown Widget - Darkening [t=00:00:30.508208][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:30.508241][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:30.508263][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:30.508287][f=-000001] Shutdown Widget - Stereo3D [t=00:00:30.508370][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:30.508498][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:30.508518][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:30.508532][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=00:00:30.508547][f=-000001] Shutdown Widget - Attack AoE [t=00:00:30.508577][f=-000001] Shutdown Widget - TeamPlatter [t=00:00:30.509173][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:30.509321][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:30.509342][f=-000001] Shutdown Widget - Selection Send [t=00:00:30.509354][f=-000001] Shutdown Widget - Spotter [t=00:00:30.509377][f=-000001] Shutdown Widget - LupsManager [t=00:00:30.509401][f=-000001] Shutdown Widget - Global Build Command [t=00:00:30.509428][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:30.509470][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:30.509493][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:30.510107][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:30.510126][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:30.510135][f=-000001] Shutdown Widget - Lups [t=00:00:30.510448][f=-000001] Shutdown Widget - Chili Framework [t=00:00:30.510465][f=-000001] Shutdown Widget - Custom Markers [t=00:00:30.510488][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:30.510574][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:30.511646][f=-000001] Shutdown Widget - Select Keys [t=00:00:30.511694][f=-000001] Shutdown Widget - Pause Screen [t=00:00:30.511884][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:30.511934][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:30.512130][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:30.512146][f=-000001] Shutdown Widget - Layout Handler [t=00:00:30.512170][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:30.512371][f=-000001] End widgetHandler:Shutdown [t=00:00:30.585835][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3581239, 0.0} allocedSize{int+, int-, ext}={0, 0, 917255947}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0398} [t=00:00:30.588993][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001697a9ef540 [t=00:00:30.595596][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:30.595641][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:30.595677][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000016959f2c190 [t=00:00:30.595729][f=-000001] Start gadgetHandler:Shutdown [t=00:00:30.595745][f=-000001] Shutdown - StartSetup [t=00:00:30.595753][f=-000001] Shutdown - UnitMorph [t=00:00:30.595762][f=-000001] Shutdown - Carrier Drones [t=00:00:30.595771][f=-000001] Shutdown - Missile Silo Controller [t=00:00:30.595784][f=-000001] Shutdown - Modular Comm Info [t=00:00:30.595791][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:30.595803][f=-000001] Shutdown - UnitCloakShield [t=00:00:30.595816][f=-000001] Shutdown - Starlight Handler [t=00:00:30.595824][f=-000001] End gadgetHandler:Shutdown [t=00:00:30.610631][f=-000001] Start gadgetHandler:Shutdown [t=00:00:30.610654][f=-000001] Shutdown - Teleport Throw [t=00:00:30.610665][f=-000001] Shutdown - UnitMorph [t=00:00:30.610679][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:30.610795][f=-000001] Shutdown - Missile fired callins [t=00:00:30.610810][f=-000001] Shutdown - Modular Comm Info [t=00:00:30.610826][f=-000001] Shutdown - Retreat Command [t=00:00:30.610839][f=-000001] Shutdown - Shockwaves [t=00:00:30.610848][f=-000001] Shutdown - Unit tint API [t=00:00:30.610863][f=-000001] Shutdown - Unit glow API [t=00:00:30.610882][f=-000001] Shutdown - UnitCloakShield [t=00:00:30.610910][f=-000001] Shutdown - Lups Cloak FX [t=00:00:30.610922][f=-000001] Shutdown - Lups [t=00:00:30.611185][f=-000001] Shutdown - Lups Shield [t=00:00:30.611202][f=-000001] End gadgetHandler:Shutdown [t=00:00:30.624136][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:00:30.625619][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:30.625746][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:30.625806][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:30.648376][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-17_19-41-34-018_Entrenched_Plains_V2_105.1.1-2511-g747f18b BAR105.sdfz" (12384 bytes) [t=00:00:30.648586][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:30.653413][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:30.653442][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:30.653485][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000168fbaff380 dev=0000016880abff30 [t=00:00:30.653640][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000168fbaff380 dev=0000016880abff30 [t=00:00:30.653653][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000168fbaff380)] [t=00:00:30.656184][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000016880abff30)] [t=00:00:30.656276][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:30.678562][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:30.679195][f=-000001] [Game::~CGame][1] [t=00:00:30.679214][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:30.679227][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:30.679235][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:30.679241][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:30.679247][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:30.679270][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:30.679428][f=-000001] [Game::KillMisc][1] [t=00:00:30.679438][f=-000001] [Game::KillMisc][2] [t=00:00:30.679664][f=-000001] [Game::KillMisc][3] [t=00:00:30.679778][f=-000001] [Game::KillRendering][1] [t=00:00:30.684170][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:30.713281][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:30.713459][f=-000001] [S3OParser::Kill] allocated 5600 pieces [t=00:00:30.713912][f=-000001] [AssParser::Kill] allocated 701 pieces [t=00:00:30.776505][f=-000001] [Game::KillInterface][1] [t=00:00:30.777442][f=-000001] [Game::KillInterface][2] [t=00:00:30.778450][f=-000001] [Game::KillSimulation][1] [t=00:00:30.778637][f=-000001] [Game::KillSimulation][2] [t=00:00:30.792554][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/22037 [t=00:00:30.792605][f=-000001] [Game::KillSimulation][3] [t=00:00:30.795594][f=-000001] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:30.795834][f=-000001] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:30.796038][f=-000001] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:30.796211][f=-000001] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:30.797553][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:30.806770][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:30.817798][f=-000001] [Game::KillSimulation][4] [t=00:00:30.857783][f=-000001] [CommonDefHandler::KillStatic] 3886 sound-set data items added [t=00:00:30.857831][f=-000001] [Game::~CGame][2] [t=00:00:30.857841][f=-000001] [Game::~CGame][3] [t=00:00:30.858167][f=-000001] [SpringApp::Kill][3] [t=00:00:30.858337][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 7979 bytes sent in 269 packets (29.662 bytes/packet) 19684 bytes recv'd in 492 packets (40.008 bytes/packet) {0.068x, 0.150x} relative protocol overhead {up, down} 91 incoming chunks dropped, 58 outgoing chunks resent 33 incoming chunks processed [t=00:00:30.858368][f=-000001] [SpringApp::Kill][4] font=00000168fb82d040 [t=00:00:30.862031][f=-000001] [SpringApp::Kill][5] [t=00:00:30.866811][f=-000001] [SpringApp::Kill][6] [t=00:00:30.866836] [SpringApp::Kill][7] [t=00:00:30.866891] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:30.866941] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:30.866966] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:30.866985] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:30.867007] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:30.867024] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:30.867039] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:30.867063] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:30.867082] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:30.867105] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:30.867133] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:30.867157] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:30.867175] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:30.988076] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:30.988096] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:30.988123] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:30.988132] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=00:00:30.988139] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:31.000407] [VFS] [SpringVFS::DeleteArchives<this=0000016880bd63e0>] [t=00:00:31.000437] [VFS] [SpringVFS::DeleteArchives<this=0000016880bd63e0>(section=0)] #archives[section]=2 #files[section]=8281 [t=00:00:31.000452] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (0000016881032000) [t=00:00:31.000557] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=1864ms [t=00:00:31.000593] file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=76ms [t=00:00:31.000608] file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=69ms [t=00:00:31.000620] file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=38ms [t=00:00:31.000641] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=26ms [t=00:00:31.000654] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=24ms [t=00:00:31.000667] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=23ms [t=00:00:31.000687] file="unittextures/3do2s3o_atlas_2.tga" indx=7296 inflSize=16384kb readTime=20ms [t=00:00:31.000707] file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=19ms [t=00:00:31.000732] file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=18ms [t=00:00:31.000753] file="unittextures/largetransport1.dds" indx=7600 inflSize=5461kb readTime=18ms [t=00:00:31.002838] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (0000016880aeac00) [t=00:00:31.003536] [VFS] [SpringVFS::DeleteArchives<this=0000016880bd63e0>(section=1)] #archives[section]=1 #files[section]=138 [t=00:00:31.003558] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (0000016880bd1f20) [t=00:00:31.003689] [VFS] [SpringVFS::DeleteArchives<this=0000016880bd63e0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:31.003705] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000016880aeba70) [t=00:00:31.003772] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000016880aeacb0) [t=00:00:31.003877] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000016880aeb0d0) [t=00:00:31.003999] [VFS] [SpringVFS::DeleteArchives<this=0000016880bd63e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:31.004021] [VFS] [SpringVFS::DeleteArchives<this=0000016880bd63e0>(section=4)] #archives[section]=0 #files[section]=8191 [t=00:00:31.004076] [VFS] [SpringVFS::DeleteArchives<this=0000016880bd63e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:31.004161] [VFS] [SpringVFS::DeleteArchives<this=0000016880bd63e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:31.004178] [VFS] [SpringVFS::DeleteArchives<this=0000016880bd63e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:31.004189] [VFS] [SpringVFS::DeleteArchives<this=0000016880bd63e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:31.004413] [SpringApp::Kill][8] [t=00:00:31.004433] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:31.004461] [WatchDog::Uninstall][1] hangDetectorThread=00007ff73ad104d0 (joinable=1) [t=00:00:31.004478] [WatchDog::Uninstall][2] [t=00:00:31.042085] [WatchDog::Uninstall][3] [t=00:00:31.042105] [SpringApp::Kill][9]
infolog_full.txt (truncated):