ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #109142

Open Chobbyla opened 4 weeks ago

Chobbyla commented 4 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000081] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.038687] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.038713] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.038724]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.038734]   
[t=00:00:00.038737]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.038741]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.038746]   Use "none" to disable the default log sections.
[t=00:00:00.038749] ============== </Log Sections> ==============

[t=00:00:00.038752] ============== <User Config> ==============
[t=00:00:00.038825]   AllowDeferredMapRendering = 1
[t=00:00:00.038829]   AllowDeferredModelRendering = 1
[t=00:00:00.038832]   AnimationMT = 0
[t=00:00:00.038835]   BumpWaterAnisotropy = 2
[t=00:00:00.038838]   BumpWaterBlurReflection = 1
[t=00:00:00.038841]   BumpWaterDepthBits = 32
[t=00:00:00.038846]   BumpWaterReflection = 2
[t=00:00:00.038849]   BumpWaterRefraction = 2
[t=00:00:00.038852]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.038855]   CamFreeScrollSpeed = 50
[t=00:00:00.038858]   CamMode = 1
[t=00:00:00.038862]   CubeTexSizeReflection = 1024
[t=00:00:00.038865]   CubeTexSizeSpecular = 1024
[t=00:00:00.038868]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.038871]   EdgeMoveDynamic = 0
[t=00:00:00.038874]   EdgeMoveWidth = 0.003
[t=00:00:00.038877]   FPSFOV = 90
[t=00:00:00.038880]   FPSScrollSpeed = 50
[t=00:00:00.038884]   FontSize = 18
[t=00:00:00.038887]   GrassDetail = 0
[t=00:00:00.038890]   GroundDecals = 10
[t=00:00:00.038893]   GroundDetail = 180
[t=00:00:00.038896]   HangTimeout = 30
[t=00:00:00.038899]   HardwareCursor = 1
[t=00:00:00.038902]   InitialNetworkTimeout = 0
[t=00:00:00.038905]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.038908]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.038912]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.038915]   LinkOutgoingBandwidth = 131072
[t=00:00:00.038920]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.038923]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.038926]   MSAALevel = 8
[t=00:00:00.038929]   MaxParticles = 50000
[t=00:00:00.038932]   MaxSounds = 32
[t=00:00:00.038935]   MaximumTransmissionUnit = 0
[t=00:00:00.038938]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.038941]   MiniMapMarker = 0
[t=00:00:00.038944]   MouseDragScrollThreshold = 0
[t=00:00:00.038947]   NetworkLossFactor = 1
[t=00:00:00.038952]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.038956]   OverheadScrollSpeed = 50
[t=00:00:00.038959]   ReconnectTimeout = 0
[t=00:00:00.038962]   RotOverheadScrollSpeed = 50
[t=00:00:00.038965]   RotateLogFiles = 1
[t=00:00:00.038968]   ShadowMapSize = 16384
[t=00:00:00.038971]   Shadows = 1
[t=00:00:00.038974]   ShowClock = 0
[t=00:00:00.038977]   SoftParticles = 2
[t=00:00:00.038980]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.038983]   UnitIconDist = 151
[t=00:00:00.038986]   UpdateBoundingVolumeMT = 0
[t=00:00:00.039003]   UpdateWeaponVectorsMT = 0
[t=00:00:00.039007]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.039010]   UseLuaMemPools = 0
[t=00:00:00.039012]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.039015]   VFSCacheArchiveFiles = 0
[t=00:00:00.039018]   VSync = 0
[t=00:00:00.039022]   Water = 4
[t=00:00:00.039025]   XResolution = 2560
[t=00:00:00.039028]   YResolution = 1440
[t=00:00:00.039032]   snd_volmaster = 9
[t=00:00:00.039038] ============== </User Config> ==============

[t=00:00:00.039044] ============== <User System> ==============
[t=00:00:00.039047]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.039052]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.039057]        Compiler Version: gcc-13.2.0
[t=00:00:00.039080]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.039106]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 76142MB pagefile
[t=00:00:00.039110]        Binary Word Size: 64-bit (native)
[t=00:00:00.039115]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.039118]      Physical CPU Cores: 8
[t=00:00:00.039121]       Logical CPU Cores: 16
[t=00:00:00.039124] ============== </User System> ==============

[t=00:00:00.039129] Run: thread affinity ffffff
[t=00:00:00.039273] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.039277]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.039279]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.039282]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.039286]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.039798] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.039806] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.042905] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.044796]     Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.044805]         [ 1] 2560x1440x24bpp@70Hz
[t=00:00:00.044809]         [ 4] 2048x1280x24bpp@60Hz
[t=00:00:00.044820]         [ 6] 1920x1440x24bpp@70Hz
[t=00:00:00.044823]         [ 9] 1920x1200x24bpp@60Hz
[t=00:00:00.044827]         [11] 1920x1080x24bpp@70Hz
[t=00:00:00.044832]         [15] 1680x1050x24bpp@60Hz
[t=00:00:00.044834]         [17] 1600x1200x24bpp@60Hz
[t=00:00:00.044838]         [18] 1600x1024x24bpp@60Hz
[t=00:00:00.044842]         [20] 1600x1000x24bpp@60Hz
[t=00:00:00.044845]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.044848]         [22] 1440x1080x24bpp@70Hz
[t=00:00:00.044851]         [26] 1440x900x24bpp@60Hz
[t=00:00:00.044854]         [27] 1366x768x24bpp@60Hz
[t=00:00:00.044860]         [28] 1360x768x24bpp@60Hz
[t=00:00:00.044863]         [29] 1280x1024x24bpp@60Hz
[t=00:00:00.044867]         [31] 1280x960x24bpp@60Hz
[t=00:00:00.044872]         [32] 1280x800x24bpp@60Hz
[t=00:00:00.044874]         [33] 1280x768x24bpp@60Hz
[t=00:00:00.044878]         [34] 1280x720x24bpp@60Hz
[t=00:00:00.044881]         [37] 1176x664x24bpp@60Hz
[t=00:00:00.044884]         [40] 1152x864x24bpp@60Hz
[t=00:00:00.044888]         [41] 1024x768x24bpp@60Hz
[t=00:00:00.044890]         [42] 800x600x24bpp@60Hz
[t=00:00:00.044893]         [43] 720x576x24bpp@50Hz
[t=00:00:00.044898]         [44] 720x480x24bpp@60Hz
[t=00:00:00.044901]         [46] 640x480x24bpp@60Hz
[t=00:00:00.205323] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.206220] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.206229] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.224294] [GR::LogVersionInfo]
[t=00:00:00.224311]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.224315]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.224318]     GL vendor   : NVIDIA Corporation
[t=00:00:00.224321]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.224324]     GLSL version: 4.60 NVIDIA
[t=00:00:00.224327]     GLEW version: 2.1.0
[t=00:00:00.224330]     GPU memory  : 16376MB (total) / 12074MB (available)
[t=00:00:00.224339]     SDL swap-int: 1
[t=00:00:00.224341]     SDL driver  : windows
[t=00:00:00.224344]     
[t=00:00:00.224351]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.224354]     GLSL shader support       : 1
[t=00:00:00.224356]     GL4 support               : 1
[t=00:00:00.224359]     FBO extension support     : 1
[t=00:00:00.224367]     NVX GPU mem-info support  : 1
[t=00:00:00.224371]     ATI GPU mem-info support  : 0
[t=00:00:00.224378]     Texture clamping to edge  : 1
[t=00:00:00.224383]     NPOT-texture support      : 1 (1)
[t=00:00:00.224387]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.224392]     texture query-LOD support : 1 (1)
[t=00:00:00.224398]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.224401]     Z-buffer depth            : 32 (-)
[t=00:00:00.224406]     primitive-restart support : 1 (1)
[t=00:00:00.224409]     clip-space control support: 1 (1)
[t=00:00:00.224413]     seamless cube-map support : 1 (1)
[t=00:00:00.224416]     frag-depth layout support : 1 (1)
[t=00:00:00.224419]     persistent maps support   : 1 (1)
[t=00:00:00.224422]     explicit attribs location : 1 (1)
[t=00:00:00.224425]     multi draw indirect       : 1 (-)
[t=00:00:00.224432]     array textures            : 1 (-)
[t=00:00:00.224435]     buffer copy support       : 1 (-)
[t=00:00:00.224438]     indirect draw             : 1 (-)
[t=00:00:00.224441]     base instance             : 1 (-)
[t=00:00:00.224444]     
[t=00:00:00.224446]     max. FBO samples              : 32
[t=00:00:00.224450]     max. FS/program texture slots : 32/192
[t=00:00:00.224453]     max. texture size             : 32768
[t=00:00:00.224458]     max. texture anisotropy level : 16.000000
[t=00:00:00.224461]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.224465]     max. draw-buffers             : 8
[t=00:00:00.224468]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.224471]     max. uniform buffer-bindings  : 84
[t=00:00:00.224474]     max. uniform block-size       : 64KB
[t=00:00:00.224477]     max. storage buffer-bindings  : 96
[t=00:00:00.224480]     max. storage block-size       : 2047MB
[t=00:00:00.224484]     
[t=00:00:00.224486]     enable AMD-hacks : 0
[t=00:00:00.224489]     compress MIP-maps: 0
[t=00:00:00.224516]     Number of compressed texture formats: 23
[t=00:00:00.224531]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.224546] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.224712] [GR::UpdateGLConfigs]
[t=00:00:00.224737] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.224741] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.224978] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.224992] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.224995] [GR::InitGLState]
[t=00:00:00.225023] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.306096] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.307533] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.307843] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.310696] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.310707] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.310930] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.311993] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.312001] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.312035] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.312061] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.322449] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.322613] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.322964] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.323055] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.329921] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.329930] [VFS] [SpringVFS::ReserveArchives<this=000001616635fa50>]
[t=00:00:00.330002] [VFS] [SpringVFS::AddArchive<this=000001616635fa50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.331185] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001616635fa50 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.331191] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.402124] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.402304] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.402398] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.402475] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.402539] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.402605] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.402610] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.402632] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.402719] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.402739] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.403037][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.403085][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.403126][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.403135][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.403140][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.403161][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.405546][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.405556][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.405561][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.405566][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.412973][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.414222][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001616651c140(default) context=0000016166408b20  numChannels=2 frameSize=8
[t=00:00:00.414233][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.414239][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.414243][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.414247][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.414294][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.414311][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.414321][f=-000001] [Sound]   Devices:
[t=00:00:00.415565][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.415574][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.415581][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.415586][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.416062][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.416073][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.516191][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 27247 MB
[t=00:00:00.517218][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.518262][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8480
[t=00:00:00.518890][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8480 using name Tommyknocker
[t=00:00:00.681850][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Rapids_v1" (loaded=0 cached=0)
[t=00:00:00.682192][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001616635fa50>(arName="Rapids_v1", overwrite=false)] section=1 cached=0
[t=00:00:00.682325][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001616635fa50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.682526][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "simpleLegibleAI v0.1.3" (loaded=0 cached=0)
[t=00:00:00.714933][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001616635fa50>(arName="simpleLegibleAI v0.1.3", overwrite=false)] section=0 cached=0
[t=00:00:00.715088][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001616635fa50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.715174][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001616635fa50>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.716050][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001616635fa50>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:00.721368][f=-000001] [CAS::GASCB] Archive file="rapids_v1.sd7" cs="6d5bee6b76a2ef7c25f5133f461c3f47a13143a98685274c6cd3d789a011df1375069e52188a0d39ad034cb7b96e3b13baf221da6733475433f3c1e88e007026"
[t=00:00:00.721416][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.721452][f=-000001] Warning: [PreGame::GameDataReceived] Archive Rapids_v1 (checksum afae8d34c324dc540e84480830aadfaa7809f2607b5bd06c29bd7c00840892fa0dde4857de7529da4c35a895ad1d1d60bcf7a703c01f37424aab5e3bbdf6da9c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.795338][f=-000001] [CAS::GASCB] Archive file="legibleai_v0_1_3.sdz" cs="90ac5adf18944671ee861935803501125bfe6a50657d1d3c64fce809501a90d020b5c2f48a82d0dd425e7cf6943e93e64036b52a746f3433e2c5d5c77c4b80fe"
[t=00:00:00.795469][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.795519][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.519986][f=-000001] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=22754ms
[t=00:00:04.520008][f=-000001]  file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6354 inflSize=21816kb readTime=99ms
[t=00:00:04.520029][f=-000001]  file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=71ms
[t=00:00:04.520035][f=-000001]  file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=68ms
[t=00:00:04.520039][f=-000001]  file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6349 inflSize=14172kb readTime=58ms
[t=00:00:04.520044][f=-000001]  file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6348 inflSize=12267kb readTime=57ms
[t=00:00:04.520051][f=-000001]  file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6350 inflSize=12437kb readTime=56ms
[t=00:00:04.520060][f=-000001]  file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6345 inflSize=10480kb readTime=55ms
[t=00:00:04.520066][f=-000001]  file="unittextures/bomberheavy_normals.dds" indx=7391 inflSize=16384kb readTime=55ms
[t=00:00:04.520071][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6346 inflSize=9675kb readTime=47ms
[t=00:00:04.520077][f=-000001]  file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6353 inflSize=7896kb readTime=36ms
[t=00:00:04.520601][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.520640][f=-000001] Warning: [PreGame::GameDataReceived] Archive legibleAI_v0_1_3.sdz (checksum 5680252973e165c4f610031f0cb8503b0fe4edd3ebc583e7736a9f9f37df35e7aaadaea1ac9100d78cf96f62d91e42cf78561de74ed7c8f6d41bcaa34a72d731) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:11.211217][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:11.214595][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:11.214749][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:11.214994][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:11.226736][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:11.227576][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:11.227728][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:11.227848][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:11.227975][f=-000001] EndGame Graph disabled
[t=00:00:11.239419][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:11.247205][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:11.247409][f=-000001] Loaded widget:  Smart Nanos         <unit_smart_nanos.lua>
[t=00:00:11.247595][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:11.247717][f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[t=00:00:11.255782][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:11.256312][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:11.256425][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:11.256526][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:11.256624][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:11.256732][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:11.256844][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:11.256940][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:11.257411][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:11.257739][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:11.257835][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:11.269874][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:11.270086][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:11.270483][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:11.270620][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:11.270742][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:11.270842][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:11.271323][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:11.332130][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:11.332554][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:11.332661][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:11.335038][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:11.335818][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:11.335941][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:11.336033][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:11.336226][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:11.336334][f=-000001] IsIsland, <function>, false
[t=00:00:11.341133][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:11.341375][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:11.341929][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:11.342037][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:11.342209][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:11.342312][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:11.342442][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:11.342550][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:11.342655][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:11.342748][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:11.342841][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:11.342950][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:11.342958][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:11.342963][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:11.342995][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:11.343222][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:11.343354][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:11.343458][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:11.343669][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:11.345560][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:11.345697][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:11.345925][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:11.359078][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:11.359412][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:11.366277][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:11.366690][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:11.367027][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:11.367954][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:11.368069][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:11.368213][f=-000001] Mex Placement Initialised with 15 spots.
[t=00:00:11.368531][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:11.368709][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:11.370314][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:11.370799][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:11.371030][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:11.371342][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:11.371443][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:11.371538][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:11.373154][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:11.374273][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:11.378089][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:11.378247][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:11.379509][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:11.454134][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:11.454821][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:11.454957][f=-000001] SetSunLighting
[t=00:00:11.455319][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:11.455540][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:11.455684][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:11.457268][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:11.457403][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:11.457414][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:11.457515][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:11.457975][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:11.463040][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:11.464055][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:11.466111][f=-000001] Writing last game win data
[t=00:00:11.468774][f=-000001] LuaUI v0.3
[t=00:00:11.534677][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:11.544467][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:11.544510][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:11.544726][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:11.544738][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:11.547789][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:11.550244][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:11.550434][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[t=00:00:11.550446][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[t=00:00:11.550546][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 64
[t=00:00:11.550551][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 4096 (x64, z64)
[t=00:00:11.551629][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:11.553379][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 47.35%
[t=00:00:11.553390][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is a void: false
[t=00:00:11.553402][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is harmful: false
[t=00:00:11.553407][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: -93.00
[t=00:00:11.553412][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 171.89
[t=00:00:11.553421][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 43.847656% of the map. (used by 33 unit-defs)
[t=00:00:11.553433][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:11.553441][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:11.553448][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 45.214844% of the map. (used by 2 unit-defs)
[t=00:00:11.553458][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 46.508789% of the map. (used by 1 unit-defs)
[t=00:00:11.554447][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 99.85% of the map. (used by 357 unit-defs)
[t=00:00:11.554936][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 45.21% of the map. (used by 6 unit-defs)
[t=00:00:11.555506][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 4 Map-Area(s) occupying 53.00% of the map. (used by 32 unit-defs)
[t=00:00:11.556464][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 99.85% of the map. (used by 5 unit-defs)
[t=00:00:11.557359][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:11.557933][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 4 Map-Area(s) occupying 53.15% of the map. (used by 10 unit-defs)
[t=00:00:11.558462][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 5 Map-Area(s) occupying 48.00% of the map. (used by 4 unit-defs)
[t=00:00:11.559594][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 85.86% of the map. (used by 13 unit-defs)
[t=00:00:11.560117][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 5 Map-Area(s) occupying 47.85% of the map. (used by 3 unit-defs)
[t=00:00:11.560597][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 47.78% of the map. (used by 8 unit-defs)
[t=00:00:11.561038][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 8 Map-Area(s) occupying 40.36% of the map. (used by 21 unit-defs)
[t=00:00:11.583748][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Rapids_v1.json)
[t=00:00:11.584360][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:11.585660][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:11.585854][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:11.586245][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:11.586826][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:11.587068][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:11.589263][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:11.596018][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:00:11.596229][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:11.596235][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 51ms
[t=00:00:11.601996][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11840, 0.0} allocedSize{int+, int-, ext}={0, 0, 1962155}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0184}
[t=00:00:11.961398][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:12.120518][f=-000001] GameID: b1bc7166bd85432fd1d135370f14483c
[t=00:00:12.120531][f=-000001] Connection attempt from Tommyknocker
[t=00:00:12.120536][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:12.120609][f=-000001]  -> Connection established (given id 0)
[t=00:00:12.120623][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=afae8d34c324dc540e84480830aadfaa7809f2607b5bd06c29bd7c00840892fa0dde4857de7529da4c35a895ad1d1d60bcf7a703c01f37424aab5e3bbdf6da9c"
[t=00:00:12.120637][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5680252973e165c4f610031f0cb8503b0fe4edd3ebc583e7736a9f9f37df35e7aaadaea1ac9100d78cf96f62d91e42cf78561de74ed7c8f6d41bcaa34a72d731"
[t=00:00:12.120648][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=859681756c958e304a3a581b9d1cbb4d4c2fa1d8c1d05f8af858ff307d9a108d4735f64ab4f7bfe830680432a530df5552a55ad09f0e85d6158bfa630d8d3636]"
[t=00:00:12.120657][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e4a375ee6dfeb4818a1855119b2e1de842311acfd95420c27aa952417f60d9964708cc8a53fd36612bf2c8b2ef3c092a95742ef04e5509926f9b70b1d5d99082]"
[t=00:00:12.120668][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Internal Lua error: Call failure] [LuaVFS::Include(synced=true)][pcall] file=LuaRules/gadgets.lua error=2 ([string "LuaUI/Headers/startbox_utilities.lua"]:68: bad argument #1 to 'GetTeamRulesParam' (number expected, got nil)) ptop=3 cenv=false vfsmode=Mmb
stack traceback:
    [C]: in function 'Include'
    [string "LuaRules/main.lua"]:15: in main chunk"
[t=00:00:12.120678][f=-000001] LuaRules is not loaded
[t=00:00:12.120682][f=-000001] LuaRules is not loaded
[t=00:00:12.120685][f=-000001] LuaRules is not loaded
[t=00:00:12.120689][f=-000001] LuaRules is not loaded
[t=00:00:12.120694][f=-000001] LuaRules is not loaded
[t=00:00:12.120696][f=-000001] LuaRules is not loaded
[t=00:00:12.120699][f=-000001] LuaRules is not loaded
[t=00:00:12.145165][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:12.257113][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000000000000000,0000000000000000}][locale="C"]"
[t=00:00:12.257140][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1
[t=00:00:27.644261][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:01:40.829338][f=0001077] Tommyknocker paused the game
[t=00:01:44.346692][f=0001077] [QuitAction] user exited to system
[t=00:01:44.375954][f=0001077] [SpringApp::Kill][1] fromRun=1
[t=00:01:44.375965][f=0001077] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:01:44.402958][f=0001077]  [async=0] threads=8 tasks=43421 {sum,avg}{exec,wait}time={{572.040, 0.013}, {4405.755, 0.101}}ms
[t=00:01:44.402972][f=0001077]      thread=1 tasks=6203 {sum,min,max,avg}{exec,wait}time={{92.164, 0.000, 14.045, 0.015}, {309.468, 0.000, 8.080, 0.050}}ms
[t=00:01:44.402979][f=0001077]      thread=2 tasks=6203 {sum,min,max,avg}{exec,wait}time={{83.201, 0.000, 13.875, 0.013}, {408.950, 0.000, 8.529, 0.066}}ms
[t=00:01:44.402987][f=0001077]      thread=3 tasks=6203 {sum,min,max,avg}{exec,wait}time={{77.778, 0.000, 14.897, 0.013}, {454.416, 0.000, 8.108, 0.073}}ms
[t=00:01:44.402993][f=0001077]      thread=4 tasks=6203 {sum,min,max,avg}{exec,wait}time={{79.208, 0.000, 10.988, 0.013}, {490.911, 0.000, 8.086, 0.079}}ms
[t=00:01:44.403000][f=0001077]      thread=5 tasks=6203 {sum,min,max,avg}{exec,wait}time={{78.342, 0.000, 15.128, 0.013}, {654.423, 0.000, 8.107, 0.106}}ms
[t=00:01:44.403005][f=0001077]      thread=6 tasks=6203 {sum,min,max,avg}{exec,wait}time={{83.625, 0.000, 12.665, 0.013}, {823.747, 0.000, 8.020, 0.133}}ms
[t=00:01:44.403013][f=0001077]      thread=7 tasks=6203 {sum,min,max,avg}{exec,wait}time={{77.723, 0.000, 13.219, 0.013}, {1263.840, 0.000, 8.016, 0.204}}ms
[t=00:01:44.403020][f=0001077]  [async=1] threads=8 tasks=9999 {sum,avg}{exec,wait}time={{49275.832, 4.928}, {18256632.000, 1825.846}}ms
[t=00:01:44.403028][f=0001077]      thread=1 tasks=1428 {sum,min,max,avg}{exec,wait}time={{7014.283, 0.000, 442.381, 4.912}, {2645074.000, 0.231, 3538.372, 1852.293}}ms
[t=00:01:44.403036][f=0001077]      thread=2 tasks=1429 {sum,min,max,avg}{exec,wait}time={{7083.730, 0.000, 442.623, 4.957}, {2597938.750, 0.064, 3578.996, 1818.012}}ms
[t=00:01:44.403044][f=0001077]      thread=3 tasks=1428 {sum,min,max,avg}{exec,wait}time={{7153.056, 0.000, 442.508, 5.009}, {2640424.500, 0.149, 3667.163, 1849.037}}ms
[t=00:01:44.403051][f=0001077]      thread=4 tasks=1429 {sum,min,max,avg}{exec,wait}time={{7107.154, 0.000, 442.648, 4.974}, {2585794.750, 0.192, 3614.268, 1809.513}}ms
[t=00:01:44.403059][f=0001077]      thread=5 tasks=1429 {sum,min,max,avg}{exec,wait}time={{6989.843, 0.000, 442.312, 4.891}, {2613435.000, 0.270, 3513.833, 1828.856}}ms
[t=00:01:44.403066][f=0001077]      thread=6 tasks=1428 {sum,min,max,avg}{exec,wait}time={{6933.714, 0.000, 441.233, 4.856}, {2548019.750, 0.287, 3481.993, 1784.328}}ms
[t=00:01:44.403074][f=0001077]      thread=7 tasks=1428 {sum,min,max,avg}{exec,wait}time={{6994.049, 0.000, 441.713, 4.898}, {2625947.250, 0.371, 3514.377, 1838.899}}ms
[t=00:01:44.403079][f=0001077] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:44.403083][f=0001077] [SpringApp::Kill][2]
[t=00:01:44.403374][f=0001077] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:44.403380][f=0001077] [Game::KillLua][1] dtor=0 luaUI=00000161f2f079d0
[t=00:01:44.403411][f=0001077] Start widgetHandler:Shutdown
[t=00:01:44.404991][f=0001077] Shutdown - SaveOrderList Complete
[t=00:01:44.411263][f=0001077] Writing last game win data
[t=00:01:44.414122][f=0001077] Shutdown - SaveConfigData Complete
[t=00:01:44.414134][f=0001077] Shutdown Widget - Chili Highlight
[t=00:01:44.414159][f=0001077] Shutdown Widget - Draw After Chili
[t=00:01:44.414165][f=0001077] Shutdown Widget - API Unit Tracker GL4
[t=00:01:44.414175][f=0001077] Shutdown Widget - EPIC Menu
[t=00:01:44.414929][f=0001077] Shutdown Widget - Depth of Field Shader
[t=00:01:44.416076][f=0001077] Shutdown Widget - Chili Widget Selector
[t=00:01:44.416722][f=0001077] Shutdown Widget - Chili Minimap
[t=00:01:44.416805][f=0001077] Shutdown Widget - Deferred rendering
[t=00:01:44.416813][f=0001077] SSAO: Deferred rendering disabled, disabling.
[t=00:01:44.435657][f=0001077] Shutdown Widget - Deferred rendering
[t=00:01:44.435669][f=0001077] SSAO: Deferred rendering disabled, disabling.
[t=00:01:44.436274][f=0001077] Shutdown Widget - Local Team Colors
[t=00:01:44.436283][f=0001077] Shutdown Widget - Display Keys 2
[t=00:01:44.436297][f=0001077] Shutdown Widget - Save Game Menu
[t=00:01:44.436303][f=0001077] Shutdown Widget - Highlight Model Api GL4
[t=00:01:44.436324][f=0001077] Shutdown Widget - Unit Icons
[t=00:01:44.436334][f=0001077] Shutdown Widget - Noises
[t=00:01:44.436340][f=0001077] Shutdown Widget - HealthBars
[t=00:01:44.436966][f=0001077] Shutdown Widget - Selected Units GL4 2
[t=00:01:44.436980][f=0001077] Shutdown Widget - BuildETA
[t=00:01:44.436988][f=0001077] Shutdown Widget - Win Counter
[t=00:01:44.436994][f=0001077] Shutdown Widget - EndGame APM stats
[t=00:01:44.437770][f=0001077] Shutdown Widget - Modular Comm Info
[t=00:01:44.437778][f=0001077] Shutdown Widget - Map Draw Blocker
[t=00:01:44.437793][f=0001077] Shutdown Widget - Reclaim Field Highlight
[t=00:01:44.437802][f=0001077] Shutdown Widget - Attack Warning
[t=00:01:44.437809][f=0001077] Shutdown Widget - Stereo3D
[t=00:01:44.437841][f=0001077] Shutdown Widget - State Reverse and Latency
[t=00:01:44.437848][f=0001077] Shutdown Widget - Transport AI
[t=00:01:44.437854][f=0001077] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:44.437860][f=0001077] Shutdown Widget - Point Tracker
[t=00:01:44.437866][f=0001077] Shutdown Widget - Music Player v2
[t=00:01:44.437874][f=0001077] Shutdown Widget - Missile Silo Range
[t=00:01:44.437882][f=0001077] Shutdown Widget - MinimapEvents
[t=00:01:44.437887][f=0001077] Shutdown Widget - Local Widgets Config
[t=00:01:44.437896][f=0001077] Shutdown Widget - Highlight Geos
[t=00:01:44.437903][f=0001077] Shutdown Widget - Grab Input
[t=00:01:44.438038][f=0001077] Input grabbing is disabled!
[t=00:01:44.438052][f=0001077] Shutdown Widget - Defense Range Zero-K
[t=00:01:44.438075][f=0001077] Shutdown Widget - Darkening
[t=00:01:44.438094][f=0001077] Shutdown Widget - Context Menu
[t=00:01:44.438100][f=0001077] Shutdown Widget - Chili Spectator Panels
[t=00:01:44.438107][f=0001077] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:44.438119][f=0001077] Shutdown Widget - Chili Nuke Warning
[t=00:01:44.438128][f=0001077] Shutdown Widget - Chili EndGame Window
[t=00:01:44.438137][f=0001077] Shutdown Widget - Chili Economy Panel Default
[t=00:01:44.438197][f=0001077] Shutdown Widget - CameraShake
[t=00:01:44.438206][f=0001077] Shutdown Widget - Startup Info and Selector
[t=00:01:44.438218][f=0001077] Shutdown Widget - Attack AoE
[t=00:01:44.438226][f=0001077] Shutdown Widget - Map Edge Extension
[t=00:01:44.438244][f=0001077] Shutdown Widget - Selection Send
[t=00:01:44.438251][f=0001077] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:44.438257][f=0001077] Shutdown Widget - LupsManager
[t=00:01:44.438266][f=0001077] Shutdown Widget - Newton Firezone
[t=00:01:44.438273][f=0001077] Shutdown Widget - Receive Units Indicator
[t=00:01:44.438281][f=0001077] Shutdown Widget - Chili Pro Console
[t=00:01:44.441943][f=0001077] Shutdown Widget - Persistent Build Height
[t=00:01:44.441953][f=0001077] Shutdown Widget - Lasso Terraform GUI
[t=00:01:44.441959][f=0001077] Shutdown Widget - Lups
[t=00:01:44.442238][f=0001077] Shutdown Widget - Chili Framework
[t=00:01:44.442245][f=0001077] Shutdown Widget - Mex Placement Handler
[t=00:01:44.442259][f=0001077] Shutdown Widget - Custom Markers
[t=00:01:44.442268][f=0001077] Shutdown Widget - Chili Core Selector
[t=00:01:44.442332][f=0001077] Shutdown Widget - Select Keys
[t=00:01:44.442344][f=0001077] Shutdown Widget - Pause Screen
[t=00:01:44.443852][f=0001077] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:44.443883][f=0001077] Shutdown Widget - Bloom Shader Deferred
[t=00:01:44.443992][f=0001077] Shutdown Widget - Text To Speech Control
[t=00:01:44.444001][f=0001077] Shutdown Widget - Layout Handler
[t=00:01:44.444010][f=0001077] Shutdown Widget - Color Blindness Correction
[t=00:01:44.444119][f=0001077] End widgetHandler:Shutdown
[t=00:01:44.484683][f=0001077] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4303016, 0.0} allocedSize{int+, int-, ext}={0, 0, 878177408}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0211}
[t=00:01:44.485996][f=0001077] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:01:44.486005][f=0001077] [Game::KillLua][3] dtor=0 luaRules=0000000000000000
[t=00:01:44.486016][f=0001077] [Game::KillLua][4] dtor=0
[t=00:01:44.486030][f=0001077] [Game::KillLua][5] dtor=0
[t=00:01:44.491116][f=0001077] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-18_16-58-30-757_Rapids_v1_105.1.1-2511-g747f18b BAR105.sdfz" (26705 bytes)
[t=00:01:44.491155][f=0001077] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:44.513067][f=0001077] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:44.513094][f=0001077] [Sound] [Sound::UpdateThread][3] #sources=32 #items=6
[t=00:01:44.513113][f=0001077] [Sound] [Sound::UpdateThread][4] ctx=0000016166408b20 dev=000001616651c140
[t=00:01:44.513261][f=0001077] [Sound] [Sound::UpdateThread][5] ctx=0000016166408b20 dev=000001616651c140
[t=00:01:44.513267][f=0001077] [Sound] [Sound::Cleanup][alcDestroyContext(0000016166408b20)]
[t=00:01:44.514009][f=0001077] [Sound] [Sound::Cleanup][alcCloseDevice(000001616651c140)]
[t=00:01:44.514065][f=0001077] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:44.541318][f=0001077] [Sound] [Sound::UpdateThread][6]
[t=00:01:44.541743][f=0001077] [Game::~CGame][1]
[t=00:01:44.541752][f=0001077] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:44.541758][f=0001077] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:44.541763][f=0001077] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:44.541767][f=0001077] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:44.541771][f=0001077] [Game::KillLua][4] dtor=1
[t=00:01:44.541782][f=0001077] [Game::KillLua][5] dtor=1
[t=00:01:44.541818][f=0001077] [Game::KillMisc][1]
[t=00:01:44.541822][f=0001077] [Game::KillMisc][2]
[t=00:01:44.541828][f=0001077] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:44.548303][f=0001077] [Game::KillMisc][3]
[t=00:01:44.548374][f=0001077] [Game::KillRendering][1]
[t=00:01:44.554126][f=0001077] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:44.595141][f=0001077] [3DOParser::Kill] allocated 29 pieces
[t=00:01:44.595187][f=0001077] [S3OParser::Kill] allocated 5518 pieces
[t=00:01:44.595449][f=0001077] [AssParser::Kill] allocated 698 pieces
[t=00:01:44.634873][f=0001077] [Game::KillInterface][1]
[t=00:01:44.635127][f=0001077] [Game::KillInterface][2]
[t=00:01:44.635426][f=0001077] [Game::KillSimulation][1]
[t=00:01:44.635452][f=0001077] [Game::KillSimulation][2]
[t=00:01:44.648592][f=0001077] [CCollisionHandler] dis-/continuous tests: 0/1253
[t=00:01:44.648606][f=0001077] [Game::KillSimulation][3]
[t=00:01:44.651284][f=0001077] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[t=00:01:44.651434][f=0001077] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:44.651475][f=0001077] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:44.651491][f=0001077] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:44.651615][f=0001077] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:44.653591][f=0001077] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:44.658177][f=0001077] [Game::KillSimulation][4]
[t=00:01:44.707833][f=0001077] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:01:44.707852][f=0001077] [Game::~CGame][2]
[t=00:01:44.707856][f=0001077] [Game::~CGame][3]
[t=00:01:44.708016][f=0001077] [SpringApp::Kill][3]
[t=00:01:44.708103][f=0001077] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    96420 bytes sent   in 1627 packets (59.262 bytes/packet)
    99982 bytes recv'd in 1154 packets (86.640 bytes/packet)
    {0.089x, 0.069x} relative protocol overhead {up, down}
    976 incoming chunks dropped, 3480 outgoing chunks resent
    594 incoming chunks processed

[t=00:01:44.708125][f=0001077] [SpringApp::Kill][4] font=00000161227cb440
[t=00:01:44.709384][f=0001077] [SpringApp::Kill][5]
[t=00:01:44.712677][f=0001077] [SpringApp::Kill][6]
[t=00:01:44.712687] [SpringApp::Kill][7]
[t=00:01:44.712719] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {80, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:44.712725] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1600, 1048576, 1048576}, EBO = {3148, 2097152, 2097152}
[t=00:01:44.712731] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:44.712737] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:44.712743] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144}
[t=00:01:44.712750] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:44.712754] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:44.712761] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {1368, 1048576, 1048576}, EBO = {2052, 2097152, 2097152}
[t=00:01:44.712766] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:44.712772] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:44.712778] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:44.712783] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:01:44.712788] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:44.813160] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:44.813170] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:44.813174] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:44.813178] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8480
[t=00:01:44.813181] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:44.817171] [VFS] [SpringVFS::DeleteArchives<this=000001616635fa50>]
[t=00:01:44.817179] [VFS] [SpringVFS::DeleteArchives<this=000001616635fa50>(section=0)] #archives[section]=2 #files[section]=8203
[t=00:01:44.817188] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (00000161669f9260)
[t=00:01:44.817296] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=1403ms
[t=00:01:44.817319]     file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=58ms
[t=00:01:44.817323]     file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=54ms
[t=00:01:44.817331]     file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=20ms
[t=00:01:44.817336]     file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=19ms
[t=00:01:44.817340]     file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=18ms
[t=00:01:44.817343]     file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=18ms
[t=00:01:44.817347]     file="unittextures/3do2s3o_atlas_2.tga" indx=7296 inflSize=16384kb readTime=17ms
[t=00:01:44.817353]     file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=15ms
[t=00:01:44.817357]     file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=15ms
[t=00:01:44.817361]     file="unittextures/zeppelin_1.dds" indx=8179 inflSize=4096kb readTime=13ms
[t=00:01:44.818009] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\legibleAI_v0_1_3.sdz (000001616640a5b0)
[t=00:01:44.818193] [VFS] [SpringVFS::DeleteArchives<this=000001616635fa50>(section=1)] #archives[section]=1 #files[section]=4
[t=00:01:44.818202] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Rapids_v1.sd7 (0000016166318060)
[t=00:01:44.819113] [VFS] [SpringVFS::DeleteArchives<this=000001616635fa50>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:44.819119] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001616640a190)
[t=00:01:44.819151] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000161664097f0)
[t=00:01:44.819163] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001616640a870)
[t=00:01:44.819191] [VFS] [SpringVFS::DeleteArchives<this=000001616635fa50>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:44.819196] [VFS] [SpringVFS::DeleteArchives<this=000001616635fa50>(section=4)] #archives[section]=0 #files[section]=8199
[t=00:01:44.819242] [VFS] [SpringVFS::DeleteArchives<this=000001616635fa50>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:44.819247] [VFS] [SpringVFS::DeleteArchives<this=000001616635fa50>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:44.819251] [VFS] [SpringVFS::DeleteArchives<this=000001616635fa50>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:44.819255] [VFS] [SpringVFS::DeleteArchives<this=000001616635fa50>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:44.819435] [SpringApp::Kill][8]
[t=00:01:44.819439] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:44.819443] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6716a04d0 (joinable=1)
[t=00:01:44.819446] [WatchDog::Uninstall][2]
[t=00:01:45.067601] [WatchDog::Uninstall][3]
[t=00:01:45.067612] [SpringApp::Kill][9]