Open Chobbyla opened 4 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000081] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.038687] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.038713] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.038724] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.038734] [t=00:00:00.038737] Enable or disable log sections using the LogSections configuration key [t=00:00:00.038741] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.038746] Use "none" to disable the default log sections. [t=00:00:00.038749] ============== </Log Sections> ============== [t=00:00:00.038752] ============== <User Config> ============== [t=00:00:00.038825] AllowDeferredMapRendering = 1 [t=00:00:00.038829] AllowDeferredModelRendering = 1 [t=00:00:00.038832] AnimationMT = 0 [t=00:00:00.038835] BumpWaterAnisotropy = 2 [t=00:00:00.038838] BumpWaterBlurReflection = 1 [t=00:00:00.038841] BumpWaterDepthBits = 32 [t=00:00:00.038846] BumpWaterReflection = 2 [t=00:00:00.038849] BumpWaterRefraction = 2 [t=00:00:00.038852] BumpWaterTexSizeReflection = 1024 [t=00:00:00.038855] CamFreeScrollSpeed = 50 [t=00:00:00.038858] CamMode = 1 [t=00:00:00.038862] CubeTexSizeReflection = 1024 [t=00:00:00.038865] CubeTexSizeSpecular = 1024 [t=00:00:00.038868] DualScreenMiniMapOnLeft = 1 [t=00:00:00.038871] EdgeMoveDynamic = 0 [t=00:00:00.038874] EdgeMoveWidth = 0.003 [t=00:00:00.038877] FPSFOV = 90 [t=00:00:00.038880] FPSScrollSpeed = 50 [t=00:00:00.038884] FontSize = 18 [t=00:00:00.038887] GrassDetail = 0 [t=00:00:00.038890] GroundDecals = 10 [t=00:00:00.038893] GroundDetail = 180 [t=00:00:00.038896] HangTimeout = 30 [t=00:00:00.038899] HardwareCursor = 1 [t=00:00:00.038902] InitialNetworkTimeout = 0 [t=00:00:00.038905] LinkIncomingMaxPacketRate = 512 [t=00:00:00.038908] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.038912] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.038915] LinkOutgoingBandwidth = 131072 [t=00:00:00.038920] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.038923] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.038926] MSAALevel = 8 [t=00:00:00.038929] MaxParticles = 50000 [t=00:00:00.038932] MaxSounds = 32 [t=00:00:00.038935] MaximumTransmissionUnit = 0 [t=00:00:00.038938] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.038941] MiniMapMarker = 0 [t=00:00:00.038944] MouseDragScrollThreshold = 0 [t=00:00:00.038947] NetworkLossFactor = 1 [t=00:00:00.038952] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.038956] OverheadScrollSpeed = 50 [t=00:00:00.038959] ReconnectTimeout = 0 [t=00:00:00.038962] RotOverheadScrollSpeed = 50 [t=00:00:00.038965] RotateLogFiles = 1 [t=00:00:00.038968] ShadowMapSize = 16384 [t=00:00:00.038971] Shadows = 1 [t=00:00:00.038974] ShowClock = 0 [t=00:00:00.038977] SoftParticles = 2 [t=00:00:00.038980] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.038983] UnitIconDist = 151 [t=00:00:00.038986] UpdateBoundingVolumeMT = 0 [t=00:00:00.039003] UpdateWeaponVectorsMT = 0 [t=00:00:00.039007] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.039010] UseLuaMemPools = 0 [t=00:00:00.039012] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.039015] VFSCacheArchiveFiles = 0 [t=00:00:00.039018] VSync = 0 [t=00:00:00.039022] Water = 4 [t=00:00:00.039025] XResolution = 2560 [t=00:00:00.039028] YResolution = 1440 [t=00:00:00.039032] snd_volmaster = 9 [t=00:00:00.039038] ============== </User Config> ============== [t=00:00:00.039044] ============== <User System> ============== [t=00:00:00.039047] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.039052] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.039057] Compiler Version: gcc-13.2.0 [t=00:00:00.039080] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.039106] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 76142MB pagefile [t=00:00:00.039110] Binary Word Size: 64-bit (native) [t=00:00:00.039115] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.039118] Physical CPU Cores: 8 [t=00:00:00.039121] Logical CPU Cores: 16 [t=00:00:00.039124] ============== </User System> ============== [t=00:00:00.039129] Run: thread affinity ffffff [t=00:00:00.039273] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.039277] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.039279] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.039282] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.039286] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.039798] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.039806] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.042905] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.044796] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.044805] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.044809] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.044820] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.044823] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.044827] [11] 1920x1080x24bpp@70Hz [t=00:00:00.044832] [15] 1680x1050x24bpp@60Hz [t=00:00:00.044834] [17] 1600x1200x24bpp@60Hz [t=00:00:00.044838] [18] 1600x1024x24bpp@60Hz [t=00:00:00.044842] [20] 1600x1000x24bpp@60Hz [t=00:00:00.044845] [21] 1600x900x24bpp@60Hz [t=00:00:00.044848] [22] 1440x1080x24bpp@70Hz [t=00:00:00.044851] [26] 1440x900x24bpp@60Hz [t=00:00:00.044854] [27] 1366x768x24bpp@60Hz [t=00:00:00.044860] [28] 1360x768x24bpp@60Hz [t=00:00:00.044863] [29] 1280x1024x24bpp@60Hz [t=00:00:00.044867] [31] 1280x960x24bpp@60Hz [t=00:00:00.044872] [32] 1280x800x24bpp@60Hz [t=00:00:00.044874] [33] 1280x768x24bpp@60Hz [t=00:00:00.044878] [34] 1280x720x24bpp@60Hz [t=00:00:00.044881] [37] 1176x664x24bpp@60Hz [t=00:00:00.044884] [40] 1152x864x24bpp@60Hz [t=00:00:00.044888] [41] 1024x768x24bpp@60Hz [t=00:00:00.044890] [42] 800x600x24bpp@60Hz [t=00:00:00.044893] [43] 720x576x24bpp@50Hz [t=00:00:00.044898] [44] 720x480x24bpp@60Hz [t=00:00:00.044901] [46] 640x480x24bpp@60Hz [t=00:00:00.205323] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.206220] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.206229] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.224294] [GR::LogVersionInfo] [t=00:00:00.224311] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.224315] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.224318] GL vendor : NVIDIA Corporation [t=00:00:00.224321] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.224324] GLSL version: 4.60 NVIDIA [t=00:00:00.224327] GLEW version: 2.1.0 [t=00:00:00.224330] GPU memory : 16376MB (total) / 12074MB (available) [t=00:00:00.224339] SDL swap-int: 1 [t=00:00:00.224341] SDL driver : windows [t=00:00:00.224344] [t=00:00:00.224351] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.224354] GLSL shader support : 1 [t=00:00:00.224356] GL4 support : 1 [t=00:00:00.224359] FBO extension support : 1 [t=00:00:00.224367] NVX GPU mem-info support : 1 [t=00:00:00.224371] ATI GPU mem-info support : 0 [t=00:00:00.224378] Texture clamping to edge : 1 [t=00:00:00.224383] NPOT-texture support : 1 (1) [t=00:00:00.224387] S3TC/DXT1 texture support : 1/1 [t=00:00:00.224392] texture query-LOD support : 1 (1) [t=00:00:00.224398] MSAA frame-buffer support : 1 (1) [t=00:00:00.224401] Z-buffer depth : 32 (-) [t=00:00:00.224406] primitive-restart support : 1 (1) [t=00:00:00.224409] clip-space control support: 1 (1) [t=00:00:00.224413] seamless cube-map support : 1 (1) [t=00:00:00.224416] frag-depth layout support : 1 (1) [t=00:00:00.224419] persistent maps support : 1 (1) [t=00:00:00.224422] explicit attribs location : 1 (1) [t=00:00:00.224425] multi draw indirect : 1 (-) [t=00:00:00.224432] array textures : 1 (-) [t=00:00:00.224435] buffer copy support : 1 (-) [t=00:00:00.224438] indirect draw : 1 (-) [t=00:00:00.224441] base instance : 1 (-) [t=00:00:00.224444] [t=00:00:00.224446] max. FBO samples : 32 [t=00:00:00.224450] max. FS/program texture slots : 32/192 [t=00:00:00.224453] max. texture size : 32768 [t=00:00:00.224458] max. texture anisotropy level : 16.000000 [t=00:00:00.224461] max. vec4 varyings/attributes : 31/16 [t=00:00:00.224465] max. draw-buffers : 8 [t=00:00:00.224468] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.224471] max. uniform buffer-bindings : 84 [t=00:00:00.224474] max. uniform block-size : 64KB [t=00:00:00.224477] max. storage buffer-bindings : 96 [t=00:00:00.224480] max. storage block-size : 2047MB [t=00:00:00.224484] [t=00:00:00.224486] enable AMD-hacks : 0 [t=00:00:00.224489] compress MIP-maps: 0 [t=00:00:00.224516] Number of compressed texture formats: 23 [t=00:00:00.224531] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.224546] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.224712] [GR::UpdateGLConfigs] [t=00:00:00.224737] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.224741] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.224978] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.224992] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.224995] [GR::InitGLState] [t=00:00:00.225023] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.306096] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.307533] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.307843] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.310696] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.310707] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.310930] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.311993] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.312001] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.312035] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.312061] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.322449] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.322613] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.322964] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.323055] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.329921] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.329930] [VFS] [SpringVFS::ReserveArchives<this=000001616635fa50>] [t=00:00:00.330002] [VFS] [SpringVFS::AddArchive<this=000001616635fa50>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.331185] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001616635fa50 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.331191] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.402124] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.402304] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.402398] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.402475] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.402539] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.402605] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.402610] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.402632] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.402719] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.402739] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.403037][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.403085][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.403126][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.403135][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.403140][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.403161][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.405546][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.405556][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.405561][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.405566][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.412973][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.414222][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001616651c140(default) context=0000016166408b20 numChannels=2 frameSize=8 [t=00:00:00.414233][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.414239][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.414243][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.414247][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.414294][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.414311][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.414321][f=-000001] [Sound] Devices: [t=00:00:00.415565][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.415574][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.415581][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.415586][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.416062][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.416073][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.516191][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 27247 MB [t=00:00:00.517218][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.518262][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8480 [t=00:00:00.518890][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8480 using name Tommyknocker [t=00:00:00.681850][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Rapids_v1" (loaded=0 cached=0) [t=00:00:00.682192][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001616635fa50>(arName="Rapids_v1", overwrite=false)] section=1 cached=0 [t=00:00:00.682325][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001616635fa50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.682526][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "simpleLegibleAI v0.1.3" (loaded=0 cached=0) [t=00:00:00.714933][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001616635fa50>(arName="simpleLegibleAI v0.1.3", overwrite=false)] section=0 cached=0 [t=00:00:00.715088][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001616635fa50>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.715174][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001616635fa50>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.716050][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001616635fa50>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:00.721368][f=-000001] [CAS::GASCB] Archive file="rapids_v1.sd7" cs="6d5bee6b76a2ef7c25f5133f461c3f47a13143a98685274c6cd3d789a011df1375069e52188a0d39ad034cb7b96e3b13baf221da6733475433f3c1e88e007026" [t=00:00:00.721416][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.721452][f=-000001] Warning: [PreGame::GameDataReceived] Archive Rapids_v1 (checksum afae8d34c324dc540e84480830aadfaa7809f2607b5bd06c29bd7c00840892fa0dde4857de7529da4c35a895ad1d1d60bcf7a703c01f37424aab5e3bbdf6da9c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.795338][f=-000001] [CAS::GASCB] Archive file="legibleai_v0_1_3.sdz" cs="90ac5adf18944671ee861935803501125bfe6a50657d1d3c64fce809501a90d020b5c2f48a82d0dd425e7cf6943e93e64036b52a746f3433e2c5d5c77c4b80fe" [t=00:00:00.795469][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.795519][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.519986][f=-000001] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=22754ms [t=00:00:04.520008][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6354 inflSize=21816kb readTime=99ms [t=00:00:04.520029][f=-000001] file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=71ms [t=00:00:04.520035][f=-000001] file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=68ms [t=00:00:04.520039][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6349 inflSize=14172kb readTime=58ms [t=00:00:04.520044][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6348 inflSize=12267kb readTime=57ms [t=00:00:04.520051][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6350 inflSize=12437kb readTime=56ms [t=00:00:04.520060][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6345 inflSize=10480kb readTime=55ms [t=00:00:04.520066][f=-000001] file="unittextures/bomberheavy_normals.dds" indx=7391 inflSize=16384kb readTime=55ms [t=00:00:04.520071][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6346 inflSize=9675kb readTime=47ms [t=00:00:04.520077][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6353 inflSize=7896kb readTime=36ms [t=00:00:04.520601][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.520640][f=-000001] Warning: [PreGame::GameDataReceived] Archive legibleAI_v0_1_3.sdz (checksum 5680252973e165c4f610031f0cb8503b0fe4edd3ebc583e7736a9f9f37df35e7aaadaea1ac9100d78cf96f62d91e42cf78561de74ed7c8f6d41bcaa34a72d731) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:11.211217][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:11.214595][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:11.214749][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:11.214994][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:11.226736][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:11.227576][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:11.227728][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:11.227848][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:11.227975][f=-000001] EndGame Graph disabled [t=00:00:11.239419][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:11.247205][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:11.247409][f=-000001] Loaded widget: Smart Nanos <unit_smart_nanos.lua> [t=00:00:11.247595][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:11.247717][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:00:11.255782][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:11.256312][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:11.256425][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:11.256526][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:11.256624][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:11.256732][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:11.256844][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:11.256940][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:11.257411][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:11.257739][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:11.257835][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:11.269874][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:11.270086][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:11.270483][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:11.270620][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:11.270742][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:11.270842][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:11.271323][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:11.332130][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:11.332554][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:11.332661][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:11.335038][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:11.335818][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:11.335941][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:11.336033][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:11.336226][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:11.336334][f=-000001] IsIsland, <function>, false [t=00:00:11.341133][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:11.341375][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:11.341929][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:11.342037][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:11.342209][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:11.342312][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:11.342442][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:11.342550][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:11.342655][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:11.342748][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:11.342841][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:11.342950][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:00:11.342958][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059 [t=00:00:11.342963][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:11.342995][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:11.343222][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:11.343354][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:11.343458][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:11.343669][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:11.345560][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:11.345697][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:11.345925][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:11.359078][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:11.359412][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:11.366277][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:11.366690][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:11.367027][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:11.367954][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.368069][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.368213][f=-000001] Mex Placement Initialised with 15 spots. [t=00:00:11.368531][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.368709][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.370314][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.370799][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.371030][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.371342][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.371443][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.371538][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.373154][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.374273][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.378089][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.378247][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.379509][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:11.454134][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:11.454821][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:11.454957][f=-000001] SetSunLighting [t=00:00:11.455319][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.455540][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:11.455684][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.457268][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.457403][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.457414][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.457515][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.457975][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.463040][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.464055][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:11.466111][f=-000001] Writing last game win data [t=00:00:11.468774][f=-000001] LuaUI v0.3 [t=00:00:11.534677][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.544467][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.544510][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:11.544726][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:11.544738][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:11.547789][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:11.550244][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:11.550434][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [t=00:00:11.550446][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [t=00:00:11.550546][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64 [t=00:00:11.550551][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 4096 (x64, z64) [t=00:00:11.551629][f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [t=00:00:11.553379][f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 47.35% [t=00:00:11.553390][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water is a void: false [t=00:00:11.553402][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water is harmful: false [t=00:00:11.553407][f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: -93.00 [t=00:00:11.553412][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 171.89 [t=00:00:11.553421][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 43.847656% of the map. (used by 33 unit-defs) [t=00:00:11.553433][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:11.553441][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:11.553448][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 45.214844% of the map. (used by 2 unit-defs) [t=00:00:11.553458][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 46.508789% of the map. (used by 1 unit-defs) [t=00:00:11.554447][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 99.85% of the map. (used by 357 unit-defs) [t=00:00:11.554936][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 1 Map-Area(s) occupying 45.21% of the map. (used by 6 unit-defs) [t=00:00:11.555506][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 4 Map-Area(s) occupying 53.00% of the map. (used by 32 unit-defs) [t=00:00:11.556464][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 99.85% of the map. (used by 5 unit-defs) [t=00:00:11.557359][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:11.557933][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 4 Map-Area(s) occupying 53.15% of the map. (used by 10 unit-defs) [t=00:00:11.558462][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 5 Map-Area(s) occupying 48.00% of the map. (used by 4 unit-defs) [t=00:00:11.559594][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 85.86% of the map. (used by 13 unit-defs) [t=00:00:11.560117][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 5 Map-Area(s) occupying 47.85% of the map. (used by 3 unit-defs) [t=00:00:11.560597][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 47.78% of the map. (used by 8 unit-defs) [t=00:00:11.561038][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 8 Map-Area(s) occupying 40.36% of the map. (used by 21 unit-defs) [t=00:00:11.583748][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Rapids_v1.json) [t=00:00:11.584360][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:11.585660][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:11.585854][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:11.586245][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:11.586826][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:11.587068][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:11.589263][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:11.596018][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:11.596229][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:11.596235][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 51ms [t=00:00:11.601996][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11840, 0.0} allocedSize{int+, int-, ext}={0, 0, 1962155}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0184} [t=00:00:11.961398][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:12.120518][f=-000001] GameID: b1bc7166bd85432fd1d135370f14483c [t=00:00:12.120531][f=-000001] Connection attempt from Tommyknocker [t=00:00:12.120536][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:12.120609][f=-000001] -> Connection established (given id 0) [t=00:00:12.120623][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=afae8d34c324dc540e84480830aadfaa7809f2607b5bd06c29bd7c00840892fa0dde4857de7529da4c35a895ad1d1d60bcf7a703c01f37424aab5e3bbdf6da9c" [t=00:00:12.120637][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5680252973e165c4f610031f0cb8503b0fe4edd3ebc583e7736a9f9f37df35e7aaadaea1ac9100d78cf96f62d91e42cf78561de74ed7c8f6d41bcaa34a72d731" [t=00:00:12.120648][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=859681756c958e304a3a581b9d1cbb4d4c2fa1d8c1d05f8af858ff307d9a108d4735f64ab4f7bfe830680432a530df5552a55ad09f0e85d6158bfa630d8d3636]" [t=00:00:12.120657][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e4a375ee6dfeb4818a1855119b2e1de842311acfd95420c27aa952417f60d9964708cc8a53fd36612bf2c8b2ef3c092a95742ef04e5509926f9b70b1d5d99082]" [t=00:00:12.120668][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Internal Lua error: Call failure] [LuaVFS::Include(synced=true)][pcall] file=LuaRules/gadgets.lua error=2 ([string "LuaUI/Headers/startbox_utilities.lua"]:68: bad argument #1 to 'GetTeamRulesParam' (number expected, got nil)) ptop=3 cenv=false vfsmode=Mmb stack traceback: [C]: in function 'Include' [string "LuaRules/main.lua"]:15: in main chunk" [t=00:00:12.120678][f=-000001] LuaRules is not loaded [t=00:00:12.120682][f=-000001] LuaRules is not loaded [t=00:00:12.120685][f=-000001] LuaRules is not loaded [t=00:00:12.120689][f=-000001] LuaRules is not loaded [t=00:00:12.120694][f=-000001] LuaRules is not loaded [t=00:00:12.120696][f=-000001] LuaRules is not loaded [t=00:00:12.120699][f=-000001] LuaRules is not loaded [t=00:00:12.145165][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:12.257113][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000000000000000,0000000000000000}][locale="C"]" [t=00:00:12.257140][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1 [t=00:00:27.644261][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:01:40.829338][f=0001077] Tommyknocker paused the game [t=00:01:44.346692][f=0001077] [QuitAction] user exited to system [t=00:01:44.375954][f=0001077] [SpringApp::Kill][1] fromRun=1 [t=00:01:44.375965][f=0001077] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:01:44.402958][f=0001077] [async=0] threads=8 tasks=43421 {sum,avg}{exec,wait}time={{572.040, 0.013}, {4405.755, 0.101}}ms [t=00:01:44.402972][f=0001077] thread=1 tasks=6203 {sum,min,max,avg}{exec,wait}time={{92.164, 0.000, 14.045, 0.015}, {309.468, 0.000, 8.080, 0.050}}ms [t=00:01:44.402979][f=0001077] thread=2 tasks=6203 {sum,min,max,avg}{exec,wait}time={{83.201, 0.000, 13.875, 0.013}, {408.950, 0.000, 8.529, 0.066}}ms [t=00:01:44.402987][f=0001077] thread=3 tasks=6203 {sum,min,max,avg}{exec,wait}time={{77.778, 0.000, 14.897, 0.013}, {454.416, 0.000, 8.108, 0.073}}ms [t=00:01:44.402993][f=0001077] thread=4 tasks=6203 {sum,min,max,avg}{exec,wait}time={{79.208, 0.000, 10.988, 0.013}, {490.911, 0.000, 8.086, 0.079}}ms [t=00:01:44.403000][f=0001077] thread=5 tasks=6203 {sum,min,max,avg}{exec,wait}time={{78.342, 0.000, 15.128, 0.013}, {654.423, 0.000, 8.107, 0.106}}ms [t=00:01:44.403005][f=0001077] thread=6 tasks=6203 {sum,min,max,avg}{exec,wait}time={{83.625, 0.000, 12.665, 0.013}, {823.747, 0.000, 8.020, 0.133}}ms [t=00:01:44.403013][f=0001077] thread=7 tasks=6203 {sum,min,max,avg}{exec,wait}time={{77.723, 0.000, 13.219, 0.013}, {1263.840, 0.000, 8.016, 0.204}}ms [t=00:01:44.403020][f=0001077] [async=1] threads=8 tasks=9999 {sum,avg}{exec,wait}time={{49275.832, 4.928}, {18256632.000, 1825.846}}ms [t=00:01:44.403028][f=0001077] thread=1 tasks=1428 {sum,min,max,avg}{exec,wait}time={{7014.283, 0.000, 442.381, 4.912}, {2645074.000, 0.231, 3538.372, 1852.293}}ms [t=00:01:44.403036][f=0001077] thread=2 tasks=1429 {sum,min,max,avg}{exec,wait}time={{7083.730, 0.000, 442.623, 4.957}, {2597938.750, 0.064, 3578.996, 1818.012}}ms [t=00:01:44.403044][f=0001077] thread=3 tasks=1428 {sum,min,max,avg}{exec,wait}time={{7153.056, 0.000, 442.508, 5.009}, {2640424.500, 0.149, 3667.163, 1849.037}}ms [t=00:01:44.403051][f=0001077] thread=4 tasks=1429 {sum,min,max,avg}{exec,wait}time={{7107.154, 0.000, 442.648, 4.974}, {2585794.750, 0.192, 3614.268, 1809.513}}ms [t=00:01:44.403059][f=0001077] thread=5 tasks=1429 {sum,min,max,avg}{exec,wait}time={{6989.843, 0.000, 442.312, 4.891}, {2613435.000, 0.270, 3513.833, 1828.856}}ms [t=00:01:44.403066][f=0001077] thread=6 tasks=1428 {sum,min,max,avg}{exec,wait}time={{6933.714, 0.000, 441.233, 4.856}, {2548019.750, 0.287, 3481.993, 1784.328}}ms [t=00:01:44.403074][f=0001077] thread=7 tasks=1428 {sum,min,max,avg}{exec,wait}time={{6994.049, 0.000, 441.713, 4.898}, {2625947.250, 0.371, 3514.377, 1838.899}}ms [t=00:01:44.403079][f=0001077] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:44.403083][f=0001077] [SpringApp::Kill][2] [t=00:01:44.403374][f=0001077] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:44.403380][f=0001077] [Game::KillLua][1] dtor=0 luaUI=00000161f2f079d0 [t=00:01:44.403411][f=0001077] Start widgetHandler:Shutdown [t=00:01:44.404991][f=0001077] Shutdown - SaveOrderList Complete [t=00:01:44.411263][f=0001077] Writing last game win data [t=00:01:44.414122][f=0001077] Shutdown - SaveConfigData Complete [t=00:01:44.414134][f=0001077] Shutdown Widget - Chili Highlight [t=00:01:44.414159][f=0001077] Shutdown Widget - Draw After Chili [t=00:01:44.414165][f=0001077] Shutdown Widget - API Unit Tracker GL4 [t=00:01:44.414175][f=0001077] Shutdown Widget - EPIC Menu [t=00:01:44.414929][f=0001077] Shutdown Widget - Depth of Field Shader [t=00:01:44.416076][f=0001077] Shutdown Widget - Chili Widget Selector [t=00:01:44.416722][f=0001077] Shutdown Widget - Chili Minimap [t=00:01:44.416805][f=0001077] Shutdown Widget - Deferred rendering [t=00:01:44.416813][f=0001077] SSAO: Deferred rendering disabled, disabling. [t=00:01:44.435657][f=0001077] Shutdown Widget - Deferred rendering [t=00:01:44.435669][f=0001077] SSAO: Deferred rendering disabled, disabling. [t=00:01:44.436274][f=0001077] Shutdown Widget - Local Team Colors [t=00:01:44.436283][f=0001077] Shutdown Widget - Display Keys 2 [t=00:01:44.436297][f=0001077] Shutdown Widget - Save Game Menu [t=00:01:44.436303][f=0001077] Shutdown Widget - Highlight Model Api GL4 [t=00:01:44.436324][f=0001077] Shutdown Widget - Unit Icons [t=00:01:44.436334][f=0001077] Shutdown Widget - Noises [t=00:01:44.436340][f=0001077] Shutdown Widget - HealthBars [t=00:01:44.436966][f=0001077] Shutdown Widget - Selected Units GL4 2 [t=00:01:44.436980][f=0001077] Shutdown Widget - BuildETA [t=00:01:44.436988][f=0001077] Shutdown Widget - Win Counter [t=00:01:44.436994][f=0001077] Shutdown Widget - EndGame APM stats [t=00:01:44.437770][f=0001077] Shutdown Widget - Modular Comm Info [t=00:01:44.437778][f=0001077] Shutdown Widget - Map Draw Blocker [t=00:01:44.437793][f=0001077] Shutdown Widget - Reclaim Field Highlight [t=00:01:44.437802][f=0001077] Shutdown Widget - Attack Warning [t=00:01:44.437809][f=0001077] Shutdown Widget - Stereo3D [t=00:01:44.437841][f=0001077] Shutdown Widget - State Reverse and Latency [t=00:01:44.437848][f=0001077] Shutdown Widget - Transport AI [t=00:01:44.437854][f=0001077] Shutdown Widget - Showeco and Grid Drawer [t=00:01:44.437860][f=0001077] Shutdown Widget - Point Tracker [t=00:01:44.437866][f=0001077] Shutdown Widget - Music Player v2 [t=00:01:44.437874][f=0001077] Shutdown Widget - Missile Silo Range [t=00:01:44.437882][f=0001077] Shutdown Widget - MinimapEvents [t=00:01:44.437887][f=0001077] Shutdown Widget - Local Widgets Config [t=00:01:44.437896][f=0001077] Shutdown Widget - Highlight Geos [t=00:01:44.437903][f=0001077] Shutdown Widget - Grab Input [t=00:01:44.438038][f=0001077] Input grabbing is disabled! [t=00:01:44.438052][f=0001077] Shutdown Widget - Defense Range Zero-K [t=00:01:44.438075][f=0001077] Shutdown Widget - Darkening [t=00:01:44.438094][f=0001077] Shutdown Widget - Context Menu [t=00:01:44.438100][f=0001077] Shutdown Widget - Chili Spectator Panels [t=00:01:44.438107][f=0001077] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:44.438119][f=0001077] Shutdown Widget - Chili Nuke Warning [t=00:01:44.438128][f=0001077] Shutdown Widget - Chili EndGame Window [t=00:01:44.438137][f=0001077] Shutdown Widget - Chili Economy Panel Default [t=00:01:44.438197][f=0001077] Shutdown Widget - CameraShake [t=00:01:44.438206][f=0001077] Shutdown Widget - Startup Info and Selector [t=00:01:44.438218][f=0001077] Shutdown Widget - Attack AoE [t=00:01:44.438226][f=0001077] Shutdown Widget - Map Edge Extension [t=00:01:44.438244][f=0001077] Shutdown Widget - Selection Send [t=00:01:44.438251][f=0001077] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:44.438257][f=0001077] Shutdown Widget - LupsManager [t=00:01:44.438266][f=0001077] Shutdown Widget - Newton Firezone [t=00:01:44.438273][f=0001077] Shutdown Widget - Receive Units Indicator [t=00:01:44.438281][f=0001077] Shutdown Widget - Chili Pro Console [t=00:01:44.441943][f=0001077] Shutdown Widget - Persistent Build Height [t=00:01:44.441953][f=0001077] Shutdown Widget - Lasso Terraform GUI [t=00:01:44.441959][f=0001077] Shutdown Widget - Lups [t=00:01:44.442238][f=0001077] Shutdown Widget - Chili Framework [t=00:01:44.442245][f=0001077] Shutdown Widget - Mex Placement Handler [t=00:01:44.442259][f=0001077] Shutdown Widget - Custom Markers [t=00:01:44.442268][f=0001077] Shutdown Widget - Chili Core Selector [t=00:01:44.442332][f=0001077] Shutdown Widget - Select Keys [t=00:01:44.442344][f=0001077] Shutdown Widget - Pause Screen [t=00:01:44.443852][f=0001077] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:44.443883][f=0001077] Shutdown Widget - Bloom Shader Deferred [t=00:01:44.443992][f=0001077] Shutdown Widget - Text To Speech Control [t=00:01:44.444001][f=0001077] Shutdown Widget - Layout Handler [t=00:01:44.444010][f=0001077] Shutdown Widget - Color Blindness Correction [t=00:01:44.444119][f=0001077] End widgetHandler:Shutdown [t=00:01:44.484683][f=0001077] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4303016, 0.0} allocedSize{int+, int-, ext}={0, 0, 878177408}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0211} [t=00:01:44.485996][f=0001077] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:44.486005][f=0001077] [Game::KillLua][3] dtor=0 luaRules=0000000000000000 [t=00:01:44.486016][f=0001077] [Game::KillLua][4] dtor=0 [t=00:01:44.486030][f=0001077] [Game::KillLua][5] dtor=0 [t=00:01:44.491116][f=0001077] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-18_16-58-30-757_Rapids_v1_105.1.1-2511-g747f18b BAR105.sdfz" (26705 bytes) [t=00:01:44.491155][f=0001077] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:44.513067][f=0001077] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:44.513094][f=0001077] [Sound] [Sound::UpdateThread][3] #sources=32 #items=6 [t=00:01:44.513113][f=0001077] [Sound] [Sound::UpdateThread][4] ctx=0000016166408b20 dev=000001616651c140 [t=00:01:44.513261][f=0001077] [Sound] [Sound::UpdateThread][5] ctx=0000016166408b20 dev=000001616651c140 [t=00:01:44.513267][f=0001077] [Sound] [Sound::Cleanup][alcDestroyContext(0000016166408b20)] [t=00:01:44.514009][f=0001077] [Sound] [Sound::Cleanup][alcCloseDevice(000001616651c140)] [t=00:01:44.514065][f=0001077] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:44.541318][f=0001077] [Sound] [Sound::UpdateThread][6] [t=00:01:44.541743][f=0001077] [Game::~CGame][1] [t=00:01:44.541752][f=0001077] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:44.541758][f=0001077] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:44.541763][f=0001077] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:44.541767][f=0001077] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:44.541771][f=0001077] [Game::KillLua][4] dtor=1 [t=00:01:44.541782][f=0001077] [Game::KillLua][5] dtor=1 [t=00:01:44.541818][f=0001077] [Game::KillMisc][1] [t=00:01:44.541822][f=0001077] [Game::KillMisc][2] [t=00:01:44.541828][f=0001077] [EOH::DestroySkirmishAI(id=0)] [t=00:01:44.548303][f=0001077] [Game::KillMisc][3] [t=00:01:44.548374][f=0001077] [Game::KillRendering][1] [t=00:01:44.554126][f=0001077] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:44.595141][f=0001077] [3DOParser::Kill] allocated 29 pieces [t=00:01:44.595187][f=0001077] [S3OParser::Kill] allocated 5518 pieces [t=00:01:44.595449][f=0001077] [AssParser::Kill] allocated 698 pieces [t=00:01:44.634873][f=0001077] [Game::KillInterface][1] [t=00:01:44.635127][f=0001077] [Game::KillInterface][2] [t=00:01:44.635426][f=0001077] [Game::KillSimulation][1] [t=00:01:44.635452][f=0001077] [Game::KillSimulation][2] [t=00:01:44.648592][f=0001077] [CCollisionHandler] dis-/continuous tests: 0/1253 [t=00:01:44.648606][f=0001077] [Game::KillSimulation][3] [t=00:01:44.651284][f=0001077] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [t=00:01:44.651434][f=0001077] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:44.651475][f=0001077] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:44.651491][f=0001077] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:44.651615][f=0001077] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:44.653591][f=0001077] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:44.658177][f=0001077] [Game::KillSimulation][4] [t=00:01:44.707833][f=0001077] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:01:44.707852][f=0001077] [Game::~CGame][2] [t=00:01:44.707856][f=0001077] [Game::~CGame][3] [t=00:01:44.708016][f=0001077] [SpringApp::Kill][3] [t=00:01:44.708103][f=0001077] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 96420 bytes sent in 1627 packets (59.262 bytes/packet) 99982 bytes recv'd in 1154 packets (86.640 bytes/packet) {0.089x, 0.069x} relative protocol overhead {up, down} 976 incoming chunks dropped, 3480 outgoing chunks resent 594 incoming chunks processed [t=00:01:44.708125][f=0001077] [SpringApp::Kill][4] font=00000161227cb440 [t=00:01:44.709384][f=0001077] [SpringApp::Kill][5] [t=00:01:44.712677][f=0001077] [SpringApp::Kill][6] [t=00:01:44.712687] [SpringApp::Kill][7] [t=00:01:44.712719] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {80, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:44.712725] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1600, 1048576, 1048576}, EBO = {3148, 2097152, 2097152} [t=00:01:44.712731] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:44.712737] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:44.712743] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144} [t=00:01:44.712750] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:44.712754] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:44.712761] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {1368, 1048576, 1048576}, EBO = {2052, 2097152, 2097152} [t=00:01:44.712766] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:44.712772] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:44.712778] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:44.712783] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:01:44.712788] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:44.813160] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:44.813170] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:44.813174] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:44.813178] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8480 [t=00:01:44.813181] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:44.817171] [VFS] [SpringVFS::DeleteArchives<this=000001616635fa50>] [t=00:01:44.817179] [VFS] [SpringVFS::DeleteArchives<this=000001616635fa50>(section=0)] #archives[section]=2 #files[section]=8203 [t=00:01:44.817188] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (00000161669f9260) [t=00:01:44.817296] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=1403ms [t=00:01:44.817319] file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=58ms [t=00:01:44.817323] file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=54ms [t=00:01:44.817331] file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=20ms [t=00:01:44.817336] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=19ms [t=00:01:44.817340] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=18ms [t=00:01:44.817343] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=18ms [t=00:01:44.817347] file="unittextures/3do2s3o_atlas_2.tga" indx=7296 inflSize=16384kb readTime=17ms [t=00:01:44.817353] file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=15ms [t=00:01:44.817357] file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=15ms [t=00:01:44.817361] file="unittextures/zeppelin_1.dds" indx=8179 inflSize=4096kb readTime=13ms [t=00:01:44.818009] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\legibleAI_v0_1_3.sdz (000001616640a5b0) [t=00:01:44.818193] [VFS] [SpringVFS::DeleteArchives<this=000001616635fa50>(section=1)] #archives[section]=1 #files[section]=4 [t=00:01:44.818202] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Rapids_v1.sd7 (0000016166318060) [t=00:01:44.819113] [VFS] [SpringVFS::DeleteArchives<this=000001616635fa50>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:44.819119] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001616640a190) [t=00:01:44.819151] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000161664097f0) [t=00:01:44.819163] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001616640a870) [t=00:01:44.819191] [VFS] [SpringVFS::DeleteArchives<this=000001616635fa50>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:44.819196] [VFS] [SpringVFS::DeleteArchives<this=000001616635fa50>(section=4)] #archives[section]=0 #files[section]=8199 [t=00:01:44.819242] [VFS] [SpringVFS::DeleteArchives<this=000001616635fa50>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:44.819247] [VFS] [SpringVFS::DeleteArchives<this=000001616635fa50>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:44.819251] [VFS] [SpringVFS::DeleteArchives<this=000001616635fa50>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:44.819255] [VFS] [SpringVFS::DeleteArchives<this=000001616635fa50>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:44.819435] [SpringApp::Kill][8] [t=00:01:44.819439] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:44.819443] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6716a04d0 (joinable=1) [t=00:01:44.819446] [WatchDog::Uninstall][2] [t=00:01:45.067601] [WatchDog::Uninstall][3] [t=00:01:45.067612] [SpringApp::Kill][9]
infolog_full.txt (truncated):