Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.000097] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016308] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016359] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016383] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016398] [t=00:00:00.016403] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016409] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016415] Use "none" to disable the default log sections. [t=00:00:00.016424] ============== </Log Sections> ============== [t=00:00:00.016432] ============== <User Config> ============== [t=00:00:00.016538] AllowDeferredMapRendering = 1 [t=00:00:00.016547] AllowDeferredModelRendering = 1 [t=00:00:00.016552] AnimationMT = 0 [t=00:00:00.016557] BumpWaterBlurReflection = 1 [t=00:00:00.016562] BumpWaterTexSizeReflection = 128 [t=00:00:00.016567] CamFreeScrollSpeed = 50 [t=00:00:00.016572] CamMode = 1 [t=00:00:00.016578] CubeTexSizeReflection = 1 [t=00:00:00.016587] CubeTexSizeSpecular = 1 [t=00:00:00.016597] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016604] EdgeMoveDynamic = 0 [t=00:00:00.016610] EdgeMoveWidth = 0.003 [t=00:00:00.016616] FPSFOV = 90 [t=00:00:00.016622] FPSScrollSpeed = 50 [t=00:00:00.016628] FontSize = 18 [t=00:00:00.016635] FullscreenEdgeMove = 0 [t=00:00:00.016642] GrassDetail = 0 [t=00:00:00.016649] GroundDecals = 2 [t=00:00:00.016656] GroundDetail = 90 [t=00:00:00.016663] HangTimeout = 30 [t=00:00:00.016676] HardwareCursor = 1 [t=00:00:00.016686] InitialNetworkTimeout = 0 [t=00:00:00.016692] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016697] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016709] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016717] LinkOutgoingBandwidth = 262144 [t=00:00:00.016723] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016728] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016733] MSAALevel = 1 [t=00:00:00.016737] MaxParticles = 15000 [t=00:00:00.016748] MaxSounds = 32 [t=00:00:00.016753] MaximumTransmissionUnit = 0 [t=00:00:00.016760] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016765] MiniMapMarker = 0 [t=00:00:00.016770] MouseDragScrollThreshold = 0 [t=00:00:00.016775] NetworkLossFactor = 2 [t=00:00:00.016782] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016787] OverheadScrollSpeed = 50 [t=00:00:00.016792] ReconnectTimeout = 0 [t=00:00:00.016797] RotOverheadScrollSpeed = 50 [t=00:00:00.016803] RotateLogFiles = 1 [t=00:00:00.016811] ShadowMapSize = 1024 [t=00:00:00.016816] Shadows = 1 [t=00:00:00.016822] ShowClock = 0 [t=00:00:00.016827] SoftParticles = 2 [t=00:00:00.016832] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016839] UnitIconDist = 151 [t=00:00:00.016843] UpdateBoundingVolumeMT = 0 [t=00:00:00.016848] UpdateWeaponVectorsMT = 0 [t=00:00:00.016853] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016860] UseLuaMemPools = 0 [t=00:00:00.016865] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016897] VFSCacheArchiveFiles = 0 [t=00:00:00.016905] VSync = 1 [t=00:00:00.016910] Water = 4 [t=00:00:00.016914] WindowBorderless = 1 [t=00:00:00.016918] WindowPosY = 0 [t=00:00:00.016922] WindowedEdgeMove = 0 [t=00:00:00.016928] XResolutionWindowed = 1920 [t=00:00:00.016934] YResolutionWindowed = 1080 [t=00:00:00.016945] ============== </User Config> ============== [t=00:00:00.016953] ============== <User System> ============== [t=00:00:00.016964] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016974] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016982] Compiler Version: gcc-13.2.0 [t=00:00:00.017019] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017063] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017072] Binary Word Size: 64-bit (native) [t=00:00:00.017078] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017088] Physical CPU Cores: 6 [t=00:00:00.017095] Logical CPU Cores: 12 [t=00:00:00.017100] ============== </User System> ============== [t=00:00:00.017107] Run: thread affinity fff [t=00:00:00.017234] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017242] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017246] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017251] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017256] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019150] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019187] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025026] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.055501] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.055517] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.055523] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.055530] [11] 2560x1080x24bpp@144Hz [t=00:00:00.055534] [14] 1920x1440x24bpp@144Hz [t=00:00:00.055557] [19] 1920x1200x24bpp@144Hz [t=00:00:00.055562] [23] 1920x1080x24bpp@144Hz [t=00:00:00.055567] [30] 1720x1440x24bpp@144Hz [t=00:00:00.055571] [34] 1680x1050x24bpp@144Hz [t=00:00:00.055583] [40] 1600x1200x24bpp@144Hz [t=00:00:00.055588] [44] 1600x1024x24bpp@144Hz [t=00:00:00.055592] [50] 1600x900x24bpp@144Hz [t=00:00:00.055597] [55] 1440x1080x24bpp@144Hz [t=00:00:00.055602] [62] 1440x900x24bpp@144Hz [t=00:00:00.055608] [67] 1400x1050x24bpp@144Hz [t=00:00:00.055615] [73] 1366x768x24bpp@144Hz [t=00:00:00.055625] [78] 1360x768x24bpp@144Hz [t=00:00:00.055631] [83] 1280x1024x24bpp@144Hz [t=00:00:00.055639] [89] 1280x960x24bpp@144Hz [t=00:00:00.055643] [94] 1280x800x24bpp@144Hz [t=00:00:00.055648] [99] 1280x768x24bpp@144Hz [t=00:00:00.055652] [104] 1280x720x24bpp@144Hz [t=00:00:00.055657] [111] 1152x864x24bpp@144Hz [t=00:00:00.055664] [116] 1024x768x24bpp@144Hz [t=00:00:00.055669] [123] 800x600x24bpp@144Hz [t=00:00:00.055674] [130] 720x576x24bpp@144Hz [t=00:00:00.055678] [135] 720x480x24bpp@144Hz [t=00:00:00.055687] [141] 640x480x24bpp@144Hz [t=00:00:00.063208] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.063223] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.063228] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.063232] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.063237] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.063241] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.063250] [11] 1366x768x24bpp@144Hz [t=00:00:00.063255] [13] 1360x768x24bpp@144Hz [t=00:00:00.063277] [15] 1280x1024x24bpp@144Hz [t=00:00:00.063283] [17] 1280x960x24bpp@144Hz [t=00:00:00.063288] [19] 1280x800x24bpp@144Hz [t=00:00:00.063292] [21] 1280x768x24bpp@144Hz [t=00:00:00.063297] [23] 1280x720x24bpp@144Hz [t=00:00:00.063303] [25] 1280x600x24bpp@144Hz [t=00:00:00.063307] [27] 1152x864x24bpp@144Hz [t=00:00:00.063312] [29] 1024x768x24bpp@144Hz [t=00:00:00.063319] [31] 800x600x24bpp@144Hz [t=00:00:00.063331] [33] 640x480x24bpp@144Hz [t=00:00:00.063336] [35] 640x400x24bpp@144Hz [t=00:00:00.316690] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.317339] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.317357] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.338708] [GR::LogVersionInfo] [t=00:00:00.338722] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.338729] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.338752] GL vendor : NVIDIA Corporation [t=00:00:00.338758] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.338763] GLSL version: 4.60 NVIDIA [t=00:00:00.338768] GLEW version: 2.1.0 [t=00:00:00.338772] GPU memory : 6144MB (total) / 4826MB (available) [t=00:00:00.338790] SDL swap-int: 1 [t=00:00:00.338797] SDL driver : windows [t=00:00:00.338801] [t=00:00:00.338805] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.338810] GLSL shader support : 1 [t=00:00:00.338822] GL4 support : 1 [t=00:00:00.338827] FBO extension support : 1 [t=00:00:00.338840] NVX GPU mem-info support : 1 [t=00:00:00.338849] ATI GPU mem-info support : 0 [t=00:00:00.338858] Texture clamping to edge : 1 [t=00:00:00.338867] NPOT-texture support : 1 (1) [t=00:00:00.338874] S3TC/DXT1 texture support : 1/1 [t=00:00:00.338880] texture query-LOD support : 1 (1) [t=00:00:00.338887] MSAA frame-buffer support : 1 (1) [t=00:00:00.338895] Z-buffer depth : 32 (-) [t=00:00:00.338906] primitive-restart support : 1 (1) [t=00:00:00.338911] clip-space control support: 1 (1) [t=00:00:00.338919] seamless cube-map support : 1 (1) [t=00:00:00.338924] frag-depth layout support : 1 (1) [t=00:00:00.338928] persistent maps support : 1 (1) [t=00:00:00.338936] explicit attribs location : 1 (1) [t=00:00:00.338941] multi draw indirect : 1 (-) [t=00:00:00.338946] array textures : 1 (-) [t=00:00:00.338953] buffer copy support : 1 (-) [t=00:00:00.338962] indirect draw : 1 (-) [t=00:00:00.338967] base instance : 1 (-) [t=00:00:00.338974] [t=00:00:00.338978] max. FBO samples : 32 [t=00:00:00.338982] max. FS/program texture slots : 32/192 [t=00:00:00.338987] max. texture size : 32768 [t=00:00:00.338997] max. texture anisotropy level : 16.000000 [t=00:00:00.339002] max. vec4 varyings/attributes : 31/16 [t=00:00:00.339007] max. draw-buffers : 8 [t=00:00:00.339017] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.339022] max. uniform buffer-bindings : 84 [t=00:00:00.339029] max. uniform block-size : 64KB [t=00:00:00.339034] max. storage buffer-bindings : 96 [t=00:00:00.339039] max. storage block-size : 2047MB [t=00:00:00.339043] [t=00:00:00.339047] enable AMD-hacks : 0 [t=00:00:00.339053] compress MIP-maps: 0 [t=00:00:00.339114] Number of compressed texture formats: 23 [t=00:00:00.339143] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.339181] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.339397] [GR::UpdateGLConfigs] [t=00:00:00.339437] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.339445] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.339456] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.339464] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.339469] [GR::InitGLState] [t=00:00:00.339529] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.425420] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.428813] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.429658] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.435103] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.435156] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.435617] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.437324] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.437367] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.437573] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.437703] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.454122] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.454610] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.456093] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.456294] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.488680] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [t=00:00:00.488697] [VFS] [SpringVFS::ReserveArchives<this=000002a5d09e3c60>] [t=00:00:00.488928] [VFS] [SpringVFS::AddArchive<this=000002a5d09e3c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.490973] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002a5d09e3c60 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.490990] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.565631] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.566168] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.566428] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.566441] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.566574] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.567557] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.567577] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.567631] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.568017][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.568109][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.568283][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.568310][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.568318][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.568381][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.590707][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.590730][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.590739][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.590762][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.590771][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.606384][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.608522][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002a5d0b68fc0(default) context=000002a5d0aa7c10 numChannels=2 frameSize=8 [t=00:00:00.608544][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.608611][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.608626][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.608633][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.608664][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.608705][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.608721][f=-000001] [Sound] Devices: [t=00:00:00.613088][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.613118][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.613149][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.613168][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.613185][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.614117][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.614137][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.667884][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 675208 MB [t=00:00:00.670086][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.671501][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482 [t=00:00:00.672946][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name LogicDaemon [t=00:00:00.946432][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0) [t=00:00:00.947335][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a5d09e3c60>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0 [t=00:00:00.947872][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a5d09e3c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.948364][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars Dev (3d947834)" (loaded=0 cached=0) [t=00:00:01.010371][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a5d09e3c60>(arName="Future Wars Dev (3d947834)", overwrite=false)] section=0 cached=0 [t=00:00:01.027203][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a5d09e3c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.027418][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a5d09e3c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.029463][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a5d09e3c60>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:01.040293][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:01.040413][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.040480][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.098665][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:01.098854][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.098997][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.099161][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.099253][f=-000001] Warning: [PreGame::GameDataReceived] Archive futurewarsdev_3d947834.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:12:41.601371][f=0019719] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:41.657143][f=0019721] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:41.702791][f=0019722] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:41.801483][f=0019725] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:41.858331][f=0019727] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:41.901700][f=0019728] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:41.959425][f=0019730] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:42.001512][f=0019731] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:42.060305][f=0019733] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:42.102088][f=0019734] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:42.107487][f=0019734] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:42.159112][f=0019736] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:12:42.203357][f=0019737] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:42.303328][f=0019740] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:42.359513][f=0019742] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:42.403458][f=0019743] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:42.403790][f=0019743] [uapn] compare [t=00:12:42.403892][f=0019743] [uapn] issued : 40(424, 582.055664, 4360, 50000, nil) 4 (repair units) [t=00:12:42.403952][f=0019743] [uapn] current: 90(32596, 424, 582.055664, 4360, 50000) 40 [t=00:12:42.403988][f=0019743] [uapn] -> false [t=00:12:42.404016][f=0019743] [uapn] compare [t=00:12:42.404069][f=0019743] [uapn] issued : 40(424, 582.055664, 4360, 50000, nil) 4 (repair units) [t=00:12:42.404147][f=0019743] [uapn] current: 90(32596, 424, 582.055664, 4360, 50000) 40 [t=00:12:42.404193][f=0019743] [uapn] -> false [t=00:12:42.404220][f=0019743] [uapn] compare [t=00:12:42.404275][f=0019743] [uapn] issued : 90(424, 582.055664, 4360, 50000, nil) 0 (reclaim metal) [t=00:12:42.404324][f=0019743] [uapn] current: 90(32596, 424, 582.055664, 4360, 50000) 40 [t=00:12:42.404366][f=0019743] [uapn] -> reclaim [t=00:12:42.501750][f=0019746] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:42.602278][f=0019749] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:42.703768][f=0019752] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:42.707607][f=0019752] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:42.776925][f=0019754] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:42.801661][f=0019755] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:42.902016][f=0019758] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:43.001423][f=0019761] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:43.101289][f=0019764] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:43.159924][f=0019766] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:43.202716][f=0019767] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:43.302974][f=0019770] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:43.365611][f=0019772] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:43.402680][f=0019773] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:43.459974][f=0019775] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:43.501504][f=0019776] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:43.560466][f=0019778] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:43.601584][f=0019779] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:43.702060][f=0019782] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:43.803452][f=0019785] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:43.859303][f=0019787] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:43.902714][f=0019788] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:43.958414][f=0019790] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:44.002395][f=0019791] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:44.058631][f=0019793] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:44.103558][f=0019794] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:44.159032][f=0019796] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:44.201413][f=0019797] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:44.207315][f=0019797] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:44.259189][f=0019799] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:44.303769][f=0019800] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:44.401709][f=0019803] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:44.458979][f=0019805] [uapn] compare [t=00:12:44.459007][f=0019805] [uapn] issued : 40(632, 452.584839, 584, 50000, nil) 0 (build assist) [t=00:12:44.459029][f=0019805] [uapn] current: 40(10781, 632, 452.584839, 584, 50000) 8 [t=00:12:44.459038][f=0019805] [uapn] -> repair [t=00:12:44.461119][f=0019805] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:44.501552][f=0019806] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:44.501671][f=0019806] [uapn] compare [t=00:12:44.501697][f=0019806] [uapn] issued : 40(536, 450.372314, 584, 50000, nil) 0 (build assist) [t=00:12:44.501711][f=0019806] [uapn] current: 40(10781, 536, 450.372314, 584, 50000) 8 [t=00:12:44.501720][f=0019806] [uapn] -> repair [t=00:12:44.557071][f=0019808] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:44.601890][f=0019809] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:44.605400][f=0019809] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:44.657403][f=0019811] game_message: Bastion is under attack [t=00:12:44.701524][f=0019812] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:44.803215][f=0019815] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:44.807723][f=0019815] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:44.901688][f=0019818] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:44.958440][f=0019820] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:45.003576][f=0019821] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:45.010906][f=0019821] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:45.059862][f=0019823] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:45.101745][f=0019824] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:12:45.258911][f=0019829] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:45.310084][f=0019830] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:12:45.357766][f=0019832] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:12:45.460545][f=0019835] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:45.562008][f=0019838] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:45.664045][f=0019841] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:45.760009][f=0019844] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:45.859128][f=0019847] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:46.451656][f=0019864] [uapn] compare [t=00:12:46.451723][f=0019864] [uapn] issued : 40(424, 582.055664, 4360, 50000, nil) 0 (build assist) [t=00:12:46.451746][f=0019864] [uapn] current: 40(14977, 424, 582.055664, 4360, 50000) 12 [t=00:12:46.451756][f=0019864] [uapn] -> repair [t=00:12:46.458080][f=0019865] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:46.762514][f=0019874] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:46.804510][f=0019875] game_message: Swarmhost is under attack. [t=00:12:46.805942][f=0019875] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:47.258285][f=0019889] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:47.458391][f=0019895] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:47.504416][f=0019896] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:47.906924][f=0019908] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:48.465780][f=0019925] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:48.558061][f=0019928] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:48.604953][f=0019929] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:48.752306][f=0019933] [uapn] compare [t=00:12:48.752358][f=0019933] [uapn] issued : 40(632, 452.584839, 584, 50000, nil) 0 (build assist) [t=00:12:48.752378][f=0019933] [uapn] current: 40(10781, 632, 452.584839, 584, 50000) 8 [t=00:12:48.752385][f=0019933] [uapn] -> repair [t=00:12:48.757349][f=0019934] [uapn] compare [t=00:12:48.757385][f=0019934] [uapn] issued : 40(536, 450.372314, 584, 50000, nil) 0 (build assist) [t=00:12:48.757402][f=0019934] [uapn] current: 40(10781, 536, 450.372314, 584, 50000) 8 [t=00:12:48.757433][f=0019934] [uapn] -> repair [t=00:12:48.760346][f=0019934] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:48.805014][f=0019935] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:48.857196][f=0019937] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:49.158656][f=0019946] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:49.503608][f=0019956] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:49.559529][f=0019958] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:49.607734][f=0019959] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:49.761042][f=0019964] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:50.156491][f=0019976] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:50.259702][f=0019979] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:50.458098][f=0019985] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:50.754337][f=0019993] game_message: Rampart is under attack [t=00:12:50.806164][f=0019995] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:50.906480][f=0019998] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:51.054944][f=0020002] [uapn] compare [t=00:12:51.054987][f=0020002] [uapn] issued : 40(424, 582.055664, 4360, 50000, nil) 4 (repair units) [t=00:12:51.055006][f=0020002] [uapn] current: 40(14977, 424, 582.055664, 4360, 50000) 12 [t=00:12:51.055016][f=0020002] [uapn] -> repair [t=00:12:51.308196][f=0020010] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:51.360784][f=0020012] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:51.460551][f=0020015] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:51.504165][f=0020016] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:51.605555][f=0020019] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:51.705316][f=0020022] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:51.910148][f=0020028] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:52.059452][f=0020033] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:52.661111][f=0020051] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:52.705380][f=0020052] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:52.854558][f=0020057] [uapn] compare [t=00:12:52.854591][f=0020057] [uapn] issued : 40(536, 450.372314, 584, 50000, nil) 0 (build assist) [t=00:12:52.854606][f=0020057] [uapn] current: 40(10781, 536, 450.372314, 584, 50000) 8 [t=00:12:52.854631][f=0020057] [uapn] -> repair [t=00:12:53.159671][f=0020066] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:53.308523][f=0020070] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:53.353519][f=0020071] [uapn] compare [t=00:12:53.353557][f=0020071] [uapn] issued : 40(632, 452.584839, 584, 50000, nil) 0 (build assist) [t=00:12:53.353575][f=0020071] [uapn] current: 40(10781, 632, 452.584839, 584, 50000) 8 [t=00:12:53.353585][f=0020071] [uapn] -> repair [t=00:12:53.606515][f=0020079] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:53.761787][f=0020084] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:53.804725][f=0020085] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:53.957683][f=0020090] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:54.204463][f=0020097] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:12:54.504085][f=0020106] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:54.710980][f=0020112] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:55.056825][f=0020123] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:55.551483][f=0020137] [uapn] compare [t=00:12:55.551512][f=0020137] [uapn] issued : 40(424, 582.055664, 4360, 50000, nil) 4 (repair units) [t=00:12:55.551527][f=0020137] [uapn] current: 40(14977, 424, 582.055664, 4360, 50000) 12 [t=00:12:55.551536][f=0020137] [uapn] -> repair [t=00:12:55.805019][f=0020145] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:55.957039][f=0020150] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:56.015875][f=0020151] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:56.057645][f=0020153] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:56.114959][f=0020154] game_message: Swarmhost is low on HP! [t=00:12:56.211179][f=0020157] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:56.259243][f=0020159] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:56.357921][f=0020162] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:56.704933][f=0020172] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:56.858663][f=0020177] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:56.905785][f=0020178] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:56.960140][f=0020180] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:57.354563][f=0020192] [uapn] compare [t=00:12:57.354593][f=0020192] [uapn] issued : 40(536, 450.372314, 584, 50000, nil) 0 (build assist) [t=00:12:57.354609][f=0020192] [uapn] current: 40(10781, 536, 450.372314, 584, 50000) 8 [t=00:12:57.354617][f=0020192] [uapn] -> repair [t=00:12:57.765082][f=0020204] [uapn] compare [t=00:12:57.765168][f=0020204] [uapn] issued : 40(632, 452.584839, 584, 50000, nil) 0 (build assist) [t=00:12:57.765214][f=0020204] [uapn] current: 40(10781, 632, 452.584839, 584, 50000) 8 [t=00:12:57.765272][f=0020204] [uapn] -> repair [t=00:12:57.858454][f=0020207] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:58.158044][f=0020216] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:58.450635][f=0020223] [SpringApp::Kill][1] fromRun=1 [t=00:12:58.450656][f=0020223] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:12:58.480011][f=0020223] [async=0] threads=6 tasks=726415 {sum,avg}{exec,wait}time={{12103.758, 0.017}, {51652.402, 0.071}}ms [t=00:12:58.480050][f=0020223] thread=1 tasks=145283 {sum,min,max,avg}{exec,wait}time={{2789.287, 0.000, 184.795, 0.019}, {4483.962, 0.000, 18446744027136.000, 0.031}}ms [t=00:12:58.480086][f=0020223] thread=2 tasks=145283 {sum,min,max,avg}{exec,wait}time={{2339.187, 0.000, 169.472, 0.016}, {11480.099, 0.000, 18446744027136.000, 0.079}}ms [t=00:12:58.480107][f=0020223] thread=3 tasks=145283 {sum,min,max,avg}{exec,wait}time={{2540.159, 0.000, 185.460, 0.017}, {11832.609, 0.000, 18446744027136.000, 0.081}}ms [t=00:12:58.480126][f=0020223] thread=4 tasks=145283 {sum,min,max,avg}{exec,wait}time={{2211.713, 0.000, 181.688, 0.015}, {11833.496, 0.000, 18446744027136.000, 0.081}}ms [t=00:12:58.480142][f=0020223] thread=5 tasks=145283 {sum,min,max,avg}{exec,wait}time={{2223.413, 0.000, 166.460, 0.015}, {12022.237, 0.000, 14.557, 0.083}}ms [t=00:12:58.480153][f=0020223] [async=1] threads=6 tasks=3322 {sum,avg}{exec,wait}time={{40937.742, 12.323}, {20018792.000, 6026.126}}ms [t=00:12:58.480174][f=0020223] thread=1 tasks=665 {sum,min,max,avg}{exec,wait}time={{8175.238, 0.000, 1739.684, 12.294}, {4016776.500, 0.435, 8191.359, 6040.266}}ms [t=00:12:58.480188][f=0020223] thread=2 tasks=664 {sum,min,max,avg}{exec,wait}time={{8209.159, 0.000, 1660.107, 12.363}, {4015410.250, 0.552, 8209.019, 6047.305}}ms [t=00:12:58.480204][f=0020223] thread=3 tasks=664 {sum,min,max,avg}{exec,wait}time={{8168.011, 0.001, 1736.576, 12.301}, {4000597.500, 0.025, 8181.290, 6024.996}}ms [t=00:12:58.480223][f=0020223] thread=4 tasks=666 {sum,min,max,avg}{exec,wait}time={{8198.246, 0.001, 1749.158, 12.310}, {3985260.000, 0.147, 8204.688, 5983.874}}ms [t=00:12:58.480254][f=0020223] thread=5 tasks=663 {sum,min,max,avg}{exec,wait}time={{8187.087, 0.000, 1658.524, 12.349}, {4000747.250, 0.251, 8186.278, 6034.310}}ms [t=00:12:58.480267][f=0020223] [ThreadPool::SetThreadCount][2] workers=0 [t=00:12:58.480277][f=0020223] [SpringApp::Kill][2] [t=00:12:58.480339][f=0020223] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:12:58.480368][f=0020223] [Game::KillLua][1] dtor=0 luaUI=000002a6908de960 [t=00:12:58.480426][f=0020223] Start widgetHandler:Shutdown [t=00:12:58.483705][f=0020223] Shutdown - SaveOrderList Complete [t=00:12:58.485306][f=0020223] Writing last game win data [t=00:12:58.493578][f=0020223] Shutdown - SaveConfigData Complete [t=00:12:58.493602][f=0020223] Shutdown Widget - Chili Highlight [t=00:12:58.493632][f=0020223] Shutdown Widget - Draw After Chili [t=00:12:58.493642][f=0020223] Shutdown Widget - API Unit Tracker GL4 [t=00:12:58.493666][f=0020223] Shutdown Widget - EPIC Menu [t=00:12:58.495088][f=0020223] Shutdown Widget - Chili Minimap [t=00:12:58.495209][f=0020223] Shutdown Widget - Depth of Field Shader [t=00:12:58.495226][f=0020223] Shutdown Widget - Chili Widget Selector [t=00:12:58.496402][f=0020223] Shutdown Widget - Deferred rendering [t=00:12:58.496418][f=0020223] SSAO: Deferred rendering disabled, disabling. [t=00:12:58.502589][f=0020223] Shutdown Widget - Deferred rendering [t=00:12:58.502645][f=0020223] SSAO: Deferred rendering disabled, disabling. [t=00:12:58.503800][f=0020223] Shutdown Widget - Local Team Colors [t=00:12:58.503818][f=0020223] Shutdown Widget - Display Keys 2 [t=00:12:58.503841][f=0020223] Shutdown Widget - Save Game Menu [t=00:12:58.503850][f=0020223] Shutdown Widget - Highlight Model Api GL4 [t=00:12:58.503890][f=0020223] Shutdown Widget - Unit Icons [t=00:12:58.503998][f=0020223] Shutdown Widget - HealthBars [t=00:12:58.505253][f=0020223] Shutdown Widget - Attrition Counter [t=00:12:58.505451][f=0020223] Shutdown Widget - Noises [t=00:12:58.505464][f=0020223] Shutdown Widget - Chili Chicken Panel [t=00:12:58.505580][f=0020223] Shutdown Widget - BuildETA [t=00:12:58.505594][f=0020223] Shutdown Widget - Selected Units GL4 2 [t=00:12:58.505604][f=0020223] Shutdown Widget - External VR Grid [t=00:12:58.505613][f=0020223] Shutdown Widget - Win Counter [t=00:12:58.505623][f=0020223] Shutdown Widget - EndGame APM stats [t=00:12:58.506977][f=0020223] Shutdown Widget - Modular Comm Info [t=00:12:58.507003][f=0020223] Shutdown Widget - Chili Economy Panel Default [t=00:12:58.507074][f=0020223] Shutdown Widget - Transport AI [t=00:12:58.507089][f=0020223] Shutdown Widget - Chili Nuke Warning [t=00:12:58.507100][f=0020223] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:12:58.507117][f=0020223] Shutdown Widget - Chili Spectator Panels [t=00:12:58.507130][f=0020223] Shutdown Widget - Attack Warning [t=00:12:58.507140][f=0020223] Shutdown Widget - Context Menu [t=00:12:58.507156][f=0020223] Shutdown Widget - Point Tracker [t=00:12:58.507167][f=0020223] Shutdown Widget - MinimapEvents [t=00:12:58.507179][f=0020223] Shutdown Widget - Local Widgets Config [t=00:12:58.507198][f=0020223] Shutdown Widget - Decloak Tower Range [t=00:12:58.507212][f=0020223] Shutdown Widget - Missile Silo Range [t=00:12:58.507224][f=0020223] Shutdown Widget - Highlight Geos [t=00:12:58.507250][f=0020223] Shutdown Widget - Grab Input [t=00:12:58.507386][f=0020223] Input grabbing is disabled! [t=00:12:58.507409][f=0020223] Shutdown Widget - Defense Range Zero-K [t=00:12:58.507442][f=0020223] Shutdown Widget - Showeco and Grid Drawer [t=00:12:58.507460][f=0020223] Shutdown Widget - Darkening [t=00:12:58.507480][f=0020223] Shutdown Widget - Chili EndGame Window [t=00:12:58.507495][f=0020223] Shutdown Widget - Startup Info and Selector [t=00:12:58.507514][f=0020223] Shutdown Widget - Stereo3D [t=00:12:58.507567][f=0020223] Shutdown Widget - Music Player v2 [t=00:12:58.507581][f=0020223] Shutdown Widget - State Reverse and Latency [t=00:12:58.507597][f=0020223] Shutdown Widget - Reclaim Field Highlight [t=00:12:58.507620][f=0020223] Shutdown Widget - Attack AoE [t=00:12:58.507635][f=0020223] Shutdown Widget - TeamPlatter [t=00:12:58.508113][f=0020223] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:12:58.508212][f=0020223] Shutdown Widget - Highlight Unit GL4 v2 [t=00:12:58.508226][f=0020223] Shutdown Widget - Selection Send [t=00:12:58.508236][f=0020223] Shutdown Widget - Spotter [t=00:12:58.508246][f=0020223] Shutdown Widget - LupsManager [t=00:12:58.508274][f=0020223] Shutdown Widget - Newton Firezone [t=00:12:58.508292][f=0020223] Shutdown Widget - Receive Units Indicator [t=00:12:58.508304][f=0020223] Shutdown Widget - Chili Pro Console [t=00:12:58.508752][f=0020223] Shutdown Widget - Persistent Build Height [t=00:12:58.508768][f=0020223] Shutdown Widget - Lasso Terraform GUI [t=00:12:58.508779][f=0020223] Shutdown Widget - Lups [t=00:12:58.509789][f=0020223] Shutdown Widget - Chili Framework [t=00:12:58.509815][f=0020223] Shutdown Widget - Chili Core Selector [t=00:12:58.509893][f=0020223] Shutdown Widget - Custom Markers [t=00:12:58.509912][f=0020223] Shutdown Widget - Mex Placement Handler [t=00:12:58.510419][f=0020223] Shutdown Widget - Select Keys [t=00:12:58.510451][f=0020223] Shutdown Widget - Pause Screen [t=00:12:58.510734][f=0020223] Shutdown Widget - Contrast Adaptive Sharpen [t=00:12:58.510793][f=0020223] Shutdown Widget - Bloom Shader Deferred [t=00:12:58.511209][f=0020223] Shutdown Widget - Text To Speech Control [t=00:12:58.511263][f=0020223] Shutdown Widget - Layout Handler [t=00:12:58.511285][f=0020223] Shutdown Widget - Color Blindness Correction [t=00:12:58.511926][f=0020223] End widgetHandler:Shutdown [t=00:12:58.629907][f=0020223] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26400721, 0.0} allocedSize{int+, int-, ext}={0, 0, 4772063440}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0232} [t=00:12:58.634395][f=0020223] [Game::KillLua][2] dtor=0 luaGaia=000002a62e8abd80 [t=00:12:58.643002][f=0020223] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:12:58.643066][f=0020223] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:12:58.643128][f=0020223] [Game::KillLua][3] dtor=0 luaRules=000002a62e400dd0 [t=00:12:58.643167][f=0020223] Start gadgetHandler:Shutdown [t=00:12:58.643195][f=0020223] Shutdown - Notice [t=00:12:58.643224][f=0020223] FUTURE WARS GAME OVER. [t=00:12:58.643248][f=0020223] Shutdown - Resource Setup [t=00:12:58.643282][f=0020223] Shutdown - StartSetup [t=00:12:58.643292][f=0020223] Shutdown - UnitMorph [t=00:12:58.644158][f=0020223] Shutdown - Carrier Drones [t=00:12:58.644174][f=0020223] Shutdown - Missile Silo Controller [t=00:12:58.644184][f=0020223] Shutdown - Modular Comm Info [t=00:12:58.644192][f=0020223] Shutdown - Terrain Texture Handler [t=00:12:58.644200][f=0020223] Shutdown - UnitCloakShield [t=00:12:58.644579][f=0020223] Shutdown - Starlight Handler [t=00:12:58.644613][f=0020223] End gadgetHandler:Shutdown [t=00:12:58.676850][f=0020223] Start gadgetHandler:Shutdown [t=00:12:58.676872][f=0020223] Shutdown - UnitMorph [t=00:12:58.676888][f=0020223] Shutdown - Teleport Throw [t=00:12:58.676919][f=0020223] Shutdown - Commander Skin Renderer [t=00:12:58.678203][f=0020223] Shutdown - Missile fired callins [t=00:12:58.678219][f=0020223] Shutdown - Modular Comm Info [t=00:12:58.678227][f=0020223] Shutdown - Retreat Command [t=00:12:58.678239][f=0020223] Shutdown - Shockwaves [t=00:12:58.678248][f=0020223] Shutdown - Unit tint API [t=00:12:58.678265][f=0020223] Shutdown - Unit glow API [t=00:12:58.678280][f=0020223] Shutdown - UnitCloakShield [t=00:12:58.678335][f=0020223] Shutdown - Lups Cloak FX [t=00:12:58.678364][f=0020223] Shutdown - Lups [t=00:12:58.679348][f=0020223] Shutdown - Lups Shield [t=00:12:58.679422][f=0020223] End gadgetHandler:Shutdown [t=00:12:58.702011][f=0020223] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1861, 0.0} allocedSize{int+, int-, ext}={0, 0, 288972}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0016} [t=00:12:58.708331][f=0020223] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:12:58.708464][f=0020223] [Game::KillLua][4] dtor=0 [t=00:12:58.708478][f=0020223] [Game::KillLua][5] dtor=0 [t=00:12:58.737514][f=0020223] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-18_20-26-22-512_Entrenched_Plains_V2_105.1.1-2511-g747f18b BAR105.sdfz" (620396 bytes) [t=00:12:58.737619][f=0020223] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:12:58.777369][f=0020223] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:12:58.777393][f=0020223] [Sound] [Sound::UpdateThread][3] #sources=32 #items=65 [t=00:12:58.777497][f=0020223] [Sound] [Sound::UpdateThread][4] ctx=000002a5d0aa7c10 dev=000002a5d0b68fc0 [t=00:12:58.777856][f=0020223] [Sound] [Sound::UpdateThread][5] ctx=000002a5d0aa7c10 dev=000002a5d0b68fc0 [t=00:12:58.777878][f=0020223] [Sound] [Sound::Cleanup][alcDestroyContext(000002a5d0aa7c10)] [t=00:12:58.779309][f=0020223] [Sound] [Sound::Cleanup][alcCloseDevice(000002a5d0b68fc0)] [t=00:12:58.779810][f=0020223] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:12:58.810701][f=0020223] [Sound] [Sound::UpdateThread][6] [t=00:12:58.812065][f=0020223] [Game::~CGame][1] [t=00:12:58.812082][f=0020223] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:12:58.812089][f=0020223] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:12:58.812111][f=0020223] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:12:58.812118][f=0020223] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:12:58.812124][f=0020223] [Game::KillLua][4] dtor=1 [t=00:12:58.812132][f=0020223] [Game::KillLua][5] dtor=1 [t=00:12:58.812464][f=0020223] [Game::KillMisc][1] [t=00:12:58.812472][f=0020223] [Game::KillMisc][2] [t=00:12:58.812728][f=0020223] [Game::KillMisc][3] [t=00:12:58.812827][f=0020223] [Game::KillRendering][1] [t=00:12:58.821628][f=0020223] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:12:58.855770][f=0020223] [3DOParser::Kill] allocated 29 pieces [t=00:12:58.855887][f=0020223] [S3OParser::Kill] allocated 5542 pieces [t=00:12:58.856388][f=0020223] [AssParser::Kill] allocated 1711 pieces [t=00:12:58.914819][f=0020223] [Game::KillInterface][1] [t=00:12:58.915476][f=0020223] [Game::KillInterface][2] [t=00:12:58.917066][f=0020223] [Game::KillSimulation][1] [t=00:12:58.917216][f=0020223] [Game::KillSimulation][2] [t=00:12:58.947910][f=0020223] [CCollisionHandler] dis-/continuous tests: 14490/14997797 [t=00:12:58.947957][f=0020223] [Game::KillSimulation][3] [t=00:12:58.949133][f=0020223] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [t=00:12:58.949194][f=0020223] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:12:58.949299][f=0020223] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=9 [t=00:12:58.949385][f=0020223] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:12:58.949835][f=0020223] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:12:58.960497][f=0020223] [LosHandler::Kill] raycast instance cache-{hits,misses}={203,1224}; shared=0%; cached=14% [t=00:12:58.975234][f=0020223] [Game::KillSimulation][4] [t=00:12:59.038691][f=0020223] [CommonDefHandler::KillStatic] 7234 sound-set data items added [t=00:12:59.038724][f=0020223] [Game::~CGame][2] [t=00:12:59.038739][f=0020223] [Game::~CGame][3] [t=00:12:59.038859][f=0020223] [SpringApp::Kill][3] [t=00:12:59.038999][f=0020223] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2547216 bytes sent in 15881 packets (160.394 bytes/packet) 2037637 bytes recv'd in 16512 packets (123.403 bytes/packet) {0.076x, 0.049x} relative protocol overhead {up, down} 51694 incoming chunks dropped, 41730 outgoing chunks resent 15084 incoming chunks processed [t=00:12:59.039044][f=0020223] [SpringApp::Kill][4] font=000002a5941ca440 [t=00:12:59.041649][f=0020223] [SpringApp::Kill][5] [t=00:12:59.047236][f=0020223] [SpringApp::Kill][6] [t=00:12:59.047266] [SpringApp::Kill][7] [t=00:12:59.047290] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1880, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:59.047299] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3200, 1048576, 1048576}, EBO = {6400, 2097152, 2097152} [t=00:12:59.047318] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:12:59.047330] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:12:59.047339] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:12:59.047351] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:59.047359] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {272, 1048576, 1048576}, EBO = {408, 2097152, 2097152} [t=00:12:59.047368] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {19936, 1048576, 1048576}, EBO = {29904, 2097152, 2097152} [t=00:12:59.047376] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:12:59.047387] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:59.047396] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:59.047405] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:12:59.047416] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {436, 1048576, 1048576}, EBO = {654, 2097152, 2097152} [t=00:12:59.126377] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:12:59.126418] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:12:59.126426] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:12:59.126434] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8482 [t=00:12:59.126441] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:12:59.127556] [VFS] [SpringVFS::DeleteArchives<this=000002a5d09e3c60>] [t=00:12:59.127590] [VFS] [SpringVFS::DeleteArchives<this=000002a5d09e3c60>(section=0)] #archives[section]=2 #files[section]=9122 [t=00:12:59.127604] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\futurewarsdev_3d947834.sdz (000002a5d0b68e30) [t=00:12:59.128294] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (000002a5d0c3fbb0) [t=00:12:59.128544] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=1663ms [t=00:12:59.128612] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=25ms [t=00:12:59.128627] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=23ms [t=00:12:59.128639] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=23ms [t=00:12:59.128651] file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=18ms [t=00:12:59.128672] file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=18ms [t=00:12:59.128687] file="unittextures/hunter1.dds" indx=7591 inflSize=4096kb readTime=18ms [t=00:12:59.128698] file="unittextures/zeppelin_1.dds" indx=8179 inflSize=4096kb readTime=17ms [t=00:12:59.128713] file="unittextures/largetransport1.dds" indx=7600 inflSize=5461kb readTime=15ms [t=00:12:59.128724] file="unittextures/bcore_abc_1.tga" indx=7369 inflSize=3210kb readTime=14ms [t=00:12:59.128745] file="unittextures/benzcom_2.dds" indx=7380 inflSize=5461kb readTime=14ms [t=00:12:59.133523] [VFS] [SpringVFS::DeleteArchives<this=000002a5d09e3c60>(section=1)] #archives[section]=1 #files[section]=138 [t=00:12:59.133544] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (000002a5d0c61860) [t=00:12:59.133652] [VFS] [SpringVFS::DeleteArchives<this=000002a5d09e3c60>(section=2)] #archives[section]=3 #files[section]=327 [t=00:12:59.133678] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002a5d0b67d00) [t=00:12:59.133727] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002a5d0b67fc0) [t=00:12:59.133782] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002a5d0b68ac0) [t=00:12:59.133848] [VFS] [SpringVFS::DeleteArchives<this=000002a5d09e3c60>(section=3)] #archives[section]=0 #files[section]=0 [t=00:12:59.133868] [VFS] [SpringVFS::DeleteArchives<this=000002a5d09e3c60>(section=4)] #archives[section]=0 #files[section]=7316 [t=00:12:59.133921] [VFS] [SpringVFS::DeleteArchives<this=000002a5d09e3c60>(section=5)] #archives[section]=0 #files[section]=0 [t=00:12:59.133934] [VFS] [SpringVFS::DeleteArchives<this=000002a5d09e3c60>(section=6)] #archives[section]=0 #files[section]=0 [t=00:12:59.133943] [VFS] [SpringVFS::DeleteArchives<this=000002a5d09e3c60>(section=7)] #archives[section]=0 #files[section]=0 [t=00:12:59.133956] [VFS] [SpringVFS::DeleteArchives<this=000002a5d09e3c60>(section=8)] #archives[section]=0 #files[section]=0 [t=00:12:59.134237] [SpringApp::Kill][8] [t=00:12:59.134249] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:12:59.134256] [WatchDog::Uninstall][1] hangDetectorThread=00007ff71bfa04d0 (joinable=1) [t=00:12:59.134262] [WatchDog::Uninstall][2] [t=00:12:59.445355] [WatchDog::Uninstall][3] [t=00:12:59.445369] [SpringApp::Kill][9]
infolog_full.txt (truncated):