ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #109177

Open Chobbyla opened 4 weeks ago

Chobbyla commented 4 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.026090] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.026114] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.036552] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.036765] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.351247] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.351316] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.351365]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.351396]   
[t=00:00:00.351408]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.351422]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.351436]   Use "none" to disable the default log sections.
[t=00:00:00.351448] ============== </Log Sections> ==============

[t=00:00:00.351464] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.351716]   AllowDeferredMapRendering = 1
[t=00:00:00.351749]   AllowDeferredModelRendering = 1
[t=00:00:00.351760]   AnimationMT = 0
[t=00:00:00.351771]   BumpWaterBlurReflection = 1
[t=00:00:00.351782]   BumpWaterTexSizeReflection = 128
[t=00:00:00.351793]   CamFreeScrollSpeed = 50
[t=00:00:00.351806]   CamMode = 1
[t=00:00:00.351816]   CubeTexSizeReflection = 1
[t=00:00:00.351827]   CubeTexSizeSpecular = 1
[t=00:00:00.351838]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.351851]   EdgeMoveDynamic = 0
[t=00:00:00.351868]   EdgeMoveWidth = 0.003
[t=00:00:00.351881]   FPSFOV = 90
[t=00:00:00.351891]   FPSScrollSpeed = 50
[t=00:00:00.351900]   FontSize = 18
[t=00:00:00.351913]   FullscreenEdgeMove = 0
[t=00:00:00.351923]   GrassDetail = 0
[t=00:00:00.351934]   GroundDecals = 2
[t=00:00:00.351946]   GroundDetail = 90
[t=00:00:00.351955]   HangTimeout = 30
[t=00:00:00.351965]   HardwareCursor = 1
[t=00:00:00.351977]   InitialNetworkTimeout = 0
[t=00:00:00.351989]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.352007]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.352037]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.352066]   LinkOutgoingBandwidth = 262144
[t=00:00:00.352078]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.352090]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.352100]   MSAALevel = 1
[t=00:00:00.352112]   MaxParticles = 15000
[t=00:00:00.352122]   MaxSounds = 32
[t=00:00:00.352132]   MaximumTransmissionUnit = 0
[t=00:00:00.352145]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.352156]   MiniMapMarker = 0
[t=00:00:00.352173]   MouseDragScrollThreshold = 0
[t=00:00:00.352201]   NetworkLossFactor = 2
[t=00:00:00.352230]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.352241]   OverheadScrollSpeed = 50
[t=00:00:00.352251]   ReconnectTimeout = 0
[t=00:00:00.352262]   RotOverheadScrollSpeed = 50
[t=00:00:00.352272]   RotateLogFiles = 1
[t=00:00:00.352293]   ShadowMapSize = 1024
[t=00:00:00.352303]   Shadows = 1
[t=00:00:00.352312]   ShowClock = 0
[t=00:00:00.352322]   SoftParticles = 2
[t=00:00:00.352340]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.352354]   UnitIconDist = 151
[t=00:00:00.352364]   UpdateBoundingVolumeMT = 0
[t=00:00:00.352375]   UpdateWeaponVectorsMT = 0
[t=00:00:00.352385]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.352396]   UseLuaMemPools = 0
[t=00:00:00.352407]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.352417]   VFSCacheArchiveFiles = 0
[t=00:00:00.352430]   Water = 4
[t=00:00:00.352440]   WindowBorderless = 1
[t=00:00:00.352451]   WindowPosY = 0
[t=00:00:00.352500]   WindowedEdgeMove = 0
[t=00:00:00.352516]   XResolutionWindowed = 1920
[t=00:00:00.352526]   YResolutionWindowed = 1080
[t=00:00:00.352549] ============== </User Config> ==============

[t=00:00:00.352564] ============== <User System> ==============
[t=00:00:00.352576]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.352591]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.352605]        Compiler Version: gcc-13.2.0
[t=00:00:00.352671]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.352747]         Hardware Config: Intel(R) Core(TM) i7-8650U CPU @ 1.90GHz; 16238MB RAM, 17262MB pagefile
[t=00:00:00.352765]        Binary Word Size: 64-bit (native)
[t=00:00:00.352778]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.352790]      Physical CPU Cores: 4
[t=00:00:00.352801]       Logical CPU Cores: 8
[t=00:00:00.352814] ============== </User System> ==============

[t=00:00:00.353187] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.353209]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.353219]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.353247]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.353274]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.354459] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.354473] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.362524] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.373177]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.373208]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.373215]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.373222]         [ 5] 1600x900x24bpp@60Hz
[t=00:00:00.373227]         [ 7] 1440x900x24bpp@60Hz
[t=00:00:00.373234]         [ 9] 1400x1050x24bpp@60Hz
[t=00:00:00.373239]         [11] 1366x768x24bpp@60Hz
[t=00:00:00.373245]         [13] 1360x768x24bpp@60Hz
[t=00:00:00.373251]         [15] 1280x1024x24bpp@60Hz
[t=00:00:00.373258]         [17] 1280x960x24bpp@60Hz
[t=00:00:00.373263]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.373275]         [21] 1280x768x24bpp@60Hz
[t=00:00:00.373303]         [23] 1280x720x24bpp@60Hz
[t=00:00:00.373310]         [25] 1280x600x24bpp@60Hz
[t=00:00:00.373316]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.373321]         [29] 1024x768x24bpp@60Hz
[t=00:00:00.373327]         [31] 800x600x24bpp@60Hz
[t=00:00:00.373335]         [33] 640x480x24bpp@60Hz
[t=00:00:00.373341]         [35] 640x400x24bpp@60Hz
[t=00:00:00.481963] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.482433] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.482449] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.526557] [GR::LogVersionInfo]
[t=00:00:00.526575]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.526583]     GL version  : 3.0.0 - Build 27.20.100.9171
[t=00:00:00.526590]     GL vendor   : Intel
[t=00:00:00.526595]     GL renderer : Intel(R) UHD Graphics 620
[t=00:00:00.526622]     GLSL version: 1.30 - Build 27.20.100.9171
[t=00:00:00.526628]     GLEW version: 2.1.0
[t=00:00:00.526633]     GPU memory  : unknown
[t=00:00:00.526641]     SDL swap-int: 1
[t=00:00:00.526646]     SDL driver  : windows
[t=00:00:00.526651]     
[t=00:00:00.526658]     Initialized OpenGL Context: 3.0 (Core)
[t=00:00:00.526668]     GLSL shader support       : 1
[t=00:00:00.526680]     GL4 support               : 1
[t=00:00:00.526693]     FBO extension support     : 1
[t=00:00:00.526749]     NVX GPU mem-info support  : 0
[t=00:00:00.526796]     ATI GPU mem-info support  : 0
[t=00:00:00.526841]     Texture clamping to edge  : 1
[t=00:00:00.526868]     NPOT-texture support      : 1 (1)
[t=00:00:00.526887]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.526910]     texture query-LOD support : 1 (1)
[t=00:00:00.526926]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.526944]     Z-buffer depth            : 32 (-)
[t=00:00:00.526977]     primitive-restart support : 1 (1)
[t=00:00:00.526997]     clip-space control support: 1 (1)
[t=00:00:00.527013]     seamless cube-map support : 1 (1)
[t=00:00:00.527048]     frag-depth layout support : 1 (1)
[t=00:00:00.527068]     persistent maps support   : 1 (1)
[t=00:00:00.527083]     explicit attribs location : 1 (1)
[t=00:00:00.527100]     multi draw indirect       : 1 (-)
[t=00:00:00.527120]     array textures            : 1 (-)
[t=00:00:00.527133]     buffer copy support       : 1 (-)
[t=00:00:00.527149]     indirect draw             : 1 (-)
[t=00:00:00.527163]     base instance             : 1 (-)
[t=00:00:00.527175]     
[t=00:00:00.527216]     max. FBO samples              : 16
[t=00:00:00.527232]     max. FS/program texture slots : 32/192
[t=00:00:00.527253]     max. texture size             : 16384
[t=00:00:00.527271]     max. texture anisotropy level : 16.000000
[t=00:00:00.527281]     max. vec4 varyings/attributes : 16/16
[t=00:00:00.527292]     max. draw-buffers             : 8
[t=00:00:00.527302]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.527313]     max. uniform buffer-bindings  : 84
[t=00:00:00.527324]     max. uniform block-size       : 64KB
[t=00:00:00.527353]     max. storage buffer-bindings  : 16
[t=00:00:00.527369]     max. storage block-size       : 128MB
[t=00:00:00.527388]     
[t=00:00:00.527404]     enable AMD-hacks : 0
[t=00:00:00.527417]     compress MIP-maps: 0
[t=00:00:00.527519]     Number of compressed texture formats: 48
[t=00:00:00.528221]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.528484] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.530074] [GR::UpdateGLConfigs]
[t=00:00:00.530125] [VSync::SetInterval] interval=-1 (disabled)
[t=00:00:00.530133] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.530147] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.530157] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.530163] [GR::InitGLState]
[t=00:00:00.530324] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.652369] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.657463] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.657794] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.678416] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.678465] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date
[t=00:00:00.679102] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.682301] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.682318] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.682412] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.682599] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.689048] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.689499] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.689822] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.690040] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.709554] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms
[t=00:00:00.709577] [VFS] [SpringVFS::ReserveArchives<this=0000023a0db0f0d0>]
[t=00:00:00.709734] [VFS] [SpringVFS::AddArchive<this=0000023a0db0f0d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.717029] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023a0db0f0d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.717050] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.729803] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:00.730207] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.730458] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.730518] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.730680] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.730796] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:00.731183][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.731449][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.731947][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.731972][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.731981][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.732147][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.754986][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.755043][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Philips TAA4216)"
[t=00:00:00.755071][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers / Headphones (Realtek Audio)"
[t=00:00:00.755080][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.795740][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.805442][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023a44b8bfb0(default) context=0000023a0dcee9d0  numChannels=2 frameSize=8
[t=00:00:00.805471][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.805485][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.805494][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.805501][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.805672][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.805763][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.805802][f=-000001] [Sound]   Devices:
[t=00:00:00.807859][f=-000001] [Sound]     [OpenAL Soft on Headphones (Philips TAA4216)]
[t=00:00:00.807891][f=-000001] [Sound]     [OpenAL Soft on Speakers / Headphones (Realtek Audio)]
[t=00:00:00.807911][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.807920][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.812958][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.813001][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.837194][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 146887 MB
[t=00:00:00.839714][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.839752][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.839768][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-05-19_16-16-58-773_Iceland_v1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:01.269495][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.275330][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.275511][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (localhost) on port 8452
[t=00:00:01.275545][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.287656][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.287750][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 447ms
[t=00:00:01.287827][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:01.287882][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:01.287903][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:01.287928][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.287951][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.287970][f=-000001] [GR::InitGLState]
[t=00:00:01.288165][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:01.288223][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:01.288242][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:01.288257][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:01.288271][f=-000001] 
[t=00:00:01.288293][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.288345][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.288360][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.288374][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:01.288388][f=-000001] 
[t=00:00:01.288401][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.288418][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.288438][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.288470][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:01.288925][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 1 to team 0 (#active=2)
[t=00:00:01.371659][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000023a450592a0] using map "Iceland_v1" (loaded=0 cached=0)
[t=00:00:01.372423][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023a0db0f0d0>(arName="Iceland_v1", overwrite=false)] section=1 cached=0
[t=00:00:01.385689][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023a0db0f0d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.386195][f=-000001] [PreGame::AddModArchivesToVFS][server=0000023a450592a0] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:01.386412][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023a0db0f0d0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.397835][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023a0db0f0d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.398145][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023a0db0f0d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.401518][f=-000001] [CAS::GASCB] Archive file="iceland_v1.sdz" cs="747067118b8430759379f8e8da7d46fc260fbc60f6f6043f6c2d0265f918a43f36bfb15e1e86b3bf2ceedb9321fe0582ec5355f4e8ef5feaba5e666178144d43"
[t=00:00:01.443810][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:19.419873][f=-000001] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=48181ms
[t=00:00:19.419911][f=-000001]  file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6342 inflSize=21816kb readTime=231ms
[t=00:00:19.419941][f=-000001]  file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6338 inflSize=12437kb readTime=149ms
[t=00:00:19.419951][f=-000001]  file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6336 inflSize=12267kb readTime=139ms
[t=00:00:19.419960][f=-000001]  file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6337 inflSize=14172kb readTime=117ms
[t=00:00:19.419970][f=-000001]  file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6333 inflSize=10480kb readTime=99ms
[t=00:00:19.419984][f=-000001]  file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6341 inflSize=7896kb readTime=94ms
[t=00:00:19.419993][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6335 inflSize=7493kb readTime=87ms
[t=00:00:19.420002][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6334 inflSize=9675kb readTime=87ms
[t=00:00:19.420011][f=-000001]  file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6326 inflSize=6029kb readTime=79ms
[t=00:00:19.420051][f=-000001]  file="sounds/music/peace/far beyond the stars.ogg" indx=6345 inflSize=6427kb readTime=74ms
[t=00:00:19.421103][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:19.476188][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:19.616196][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:19.616232][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 18327ms
[t=00:00:19.616662][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen
[t=00:00:19.618799][f=-000001] forceSingleThreaded, false
[t=00:00:19.625902][f=-000001] [CAS::GASCB] Archive file="iceland_v1.sdz" cs="747067118b8430759379f8e8da7d46fc260fbc60f6f6043f6c2d0265f918a43f36bfb15e1e86b3bf2ceedb9321fe0582ec5355f4e8ef5feaba5e666178144d43"
[t=00:00:19.625994][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:19.626490][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:19.626587][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:19.626733][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:19.635560][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:19.635581][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:19.635668][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:19.635813][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:19.635899][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:19.635974][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:19.636757][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:19.637048][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:19.637366][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:19.638014][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:19.638548][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:19.639045][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:19.639067][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:19.639724][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:19.648980][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:19.652454][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:19.653372][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:19.653556][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:19.654070][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:19.654123][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:19.654361][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:19.654416][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:20.107617][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:20.147283][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)"
[t=00:00:20.656976][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1002ms
[t=00:00:20.657020][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:20.658365][f=-000001] [CAS::GASCB] Archive file="iceland_v1.sdz" cs="747067118b8430759379f8e8da7d46fc260fbc60f6f6043f6c2d0265f918a43f36bfb15e1e86b3bf2ceedb9321fe0582ec5355f4e8ef5feaba5e666178144d43"
[t=00:00:20.658600][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:20.659283][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:20.659597][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:20.659821][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:20.754723][f=-000001] Loading UnitDefs_posts
[t=00:00:20.853231][f=-000001] Loading FeatureDefs_posts
[t=00:00:20.866827][f=-000001] Loading WeaponDefs_posts
[t=00:00:20.887051][f=-000001] Loading ArmorDefs_posts
[t=00:00:20.904246][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 243ms
[t=00:00:20.964102][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 307ms
[t=00:00:20.964157][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:21.260256][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:21.263975][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:21.268473][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:21.268693][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
[t=00:00:21.268723][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:21.268740][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:21.271192][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:21.273294][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:21.273533][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:21.373395][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:21.396145][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
------- TRUNCATED -------
[t=00:00:38.086551][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:38.086926][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:38.087169][f=-000001] <Stockpiler>: disabled for spectators
[t=00:00:38.087695][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:38.087941][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:38.088948][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:38.089309][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:38.089542][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:38.089774][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:38.089788][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:38.089799][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:38.089865][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:38.090340][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:38.090615][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:38.090826][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:38.097116][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:38.097409][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:38.098147][f=-000001] <Cloaker Guard>: disabled for spectators
[t=00:00:38.099431][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:38.099753][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:38.101081][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:38.101578][f=-000001] <Building Starter>: disabled for spectators
[t=00:00:38.102440][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:38.102819][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:38.103055][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:38.103356][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:38.103648][f=-000001] <Global Build Command> Spectator mode or commshare detected. Widget removed.
[t=00:00:38.104823][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:38.105628][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:38.106072][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:38.106523][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:38.107762][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:38.108583][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:38.109022][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:38.110191][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:38.111062][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:38.111400][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:38.118130][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:38.118963][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:38.119533][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:38.120134][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:38.122297][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:38.122582][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:38.122923][f=-000001] Mex Placement Initialised with 47 spots.
[t=00:00:38.128896][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:38.132277][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:38.132594][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:38.133236][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:38.134256][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:38.135414][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:38.135713][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:38.262060][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:38.269782][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:38.284992][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:38.300240][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:38.300655][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:38.300913][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:38.323791][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:38.536438][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:38.537135][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:38.537426][f=-000001] SetSunLighting
[t=00:00:38.538022][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:38.547418][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:38.548816][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:38.549580][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:38.554869][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:38.556023][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:38.556700][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:38.557548][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:38.557601][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:38.558149][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:38.566701][f=-000001] Writing last game win data
[t=00:00:38.580188][f=-000001] LuaUI v0.3
[t=00:00:38.665750][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:39.029384][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:39.044277][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9753, 0.0} allocedSize{int+, int-, ext}={0, 0, 1790176}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0952}
[t=00:00:39.964199][f=-000001] <Nuke Icon> Spectator mode. Widget removed.
[t=00:00:39.965728][f=-000001] <Easy Facing> Spectator mode. Widget removed.
[t=00:00:39.970140][f=-000001] Playback paused
[t=00:00:39.976229][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:41.045870][f=-000001] Opening demofile D:\Games\Steam\steamapps\common\Zero-K\demos\2024-05-19_16-16-58-773_Iceland_v1_105.1.1-2457-g8095d30 BAR105.sdfz
[t=00:00:41.045898][f=-000001] Connection attempt from UnnamedPlayer (spec)
[t=00:00:41.045910][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:41.045973][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 1 to team 0
[t=00:00:41.045991][f=-000001]  -> Connection established (given id 1)
[t=00:00:41.046017][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums]
    server=b685044e3e02035db808a3dfaccba611ff370da90b28f31f2943a9ecdd01e9d64e67675bd879975ccdd83fb1358d23f1ea56d32d4fc32ffcc306f9b24be2e7f9
    client=b685044e3e02035db808a3dfaccba611ff370da90b28f31f2943a9ecdd01e9d64e67675bd879975ccdd83fb1358d23f1ea56d32d4fc32ffcc306f9b24be2e7f9"
[t=00:00:41.046054][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:41.046090][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d92ee2aff5e2de90ffa3967601eb74a30bea2c4d5af5ac65352b861aa0d7f210a97ed9fc5d47ab1dc47f20d9fae97b34ff197ae3eab3e520c2b144850eaf2ab5]"
[t=00:00:41.046116][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=566e44f8e11febd0cc75b004638ff3186065e222361c4081c70ea618417274534343d81bd9c86539530b41d943c274b989f0f17380d6b439492e55943e0ace66]"
[t=00:00:41.046132][f=-000001] Beginning demo playback
[t=00:00:41.046184][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0000023aaffd7190,0000000000000000}][locale="C"]"
[t=00:00:41.046203][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame
[t=00:00:41.158918][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:44.588282][f=-000001] GameID: fa254a66014cd507e581f056ccc2f925
[t=00:00:44.589232][f=-000001] Connection attempt from LogicDaemon
[t=00:00:44.589355][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:44.589886][f=-000001]  -> Connection established (given id 0)
[t=00:00:44.590166][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=b685044e3e02035db808a3dfaccba611ff370da90b28f31f2943a9ecdd01e9d64e67675bd879975ccdd83fb1358d23f1ea56d32d4fc32ffcc306f9b24be2e7f9
    client=b685044e3e02035db808a3dfaccba611ff370da90b28f31f2943a9ecdd01e9d64e67675bd879975ccdd83fb1358d23f1ea56d32d4fc32ffcc306f9b24be2e7f9"
[t=00:00:44.590311][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:44.590452][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d92ee2aff5e2de90ffa3967601eb74a30bea2c4d5af5ac65352b861aa0d7f210a97ed9fc5d47ab1dc47f20d9fae97b34ff197ae3eab3e520c2b144850eaf2ab5]"
[t=00:00:44.590571][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=566e44f8e11febd0cc75b004638ff3186065e222361c4081c70ea618417274534343d81bd9c86539530b41d943c274b989f0f17380d6b439492e55943e0ace66]"
[t=00:00:45.962921][f=0000002] Playback continued
[t=00:00:46.073900][f=0000015] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001d54239b6f0,0000000000000000}][locale="C"]"
[t=00:00:46.132544][f=0000026] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1
[t=00:00:46.133777][f=0000027] Player LogicDaemon finished loading and is now ingame
[t=00:00:46.142636][f=0000030] LogicDaemon paused the game
[t=00:00:46.148096][f=0000030] LogicDaemon unpaused the game
[t=00:00:46.204536][f=0000041] UnnamedPlayer (spec) paused the demo
[t=00:00:47.165712][f=0000041] Playback paused
[t=00:01:22.049791][f=0000041] Input grabbing is enabled!
[t=00:01:41.919872][f=0000041] [QuitAction] user exited to system
[t=00:01:41.960110][f=0000041] [SpringApp::Kill][1] fromRun=1
[t=00:01:41.960198][f=0000041] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:01:41.988290][f=0000041]  [async=0] threads=4 tasks=11025 {sum,avg}{exec,wait}time={{2459.910, 0.223}, {5731.781, 0.520}}ms
[t=00:01:41.988356][f=0000041]      thread=1 tasks=3675 {sum,min,max,avg}{exec,wait}time={{842.480, 0.000, 162.373, 0.229}, {1775.733, 0.000, 18446744027136.000, 0.483}}ms
[t=00:01:41.988409][f=0000041]      thread=2 tasks=3675 {sum,min,max,avg}{exec,wait}time={{821.493, 0.000, 161.881, 0.224}, {2262.782, 0.000, 38.976, 0.616}}ms
[t=00:01:41.988451][f=0000041]      thread=3 tasks=3675 {sum,min,max,avg}{exec,wait}time={{795.937, 0.000, 141.436, 0.217}, {1693.265, 0.000, 32.915, 0.461}}ms
[t=00:01:41.988501][f=0000041]  [async=1] threads=4 tasks=10563 {sum,avg}{exec,wait}time={{77133.859, 7.302}, {76578968.000, 7249.737}}ms
[t=00:01:41.988543][f=0000041]      thread=1 tasks=3520 {sum,min,max,avg}{exec,wait}time={{26099.924, 0.001, 904.479, 7.415}, {25849334.000, 0.001, 17902.891, 7343.561}}ms
[t=00:01:41.988593][f=0000041]      thread=2 tasks=3521 {sum,min,max,avg}{exec,wait}time={{25910.230, 0.001, 1142.546, 7.359}, {25581008.000, 0.001, 17753.475, 7265.268}}ms
[t=00:01:41.988711][f=0000041]      thread=3 tasks=3522 {sum,min,max,avg}{exec,wait}time={{25123.705, 0.001, 903.622, 7.133}, {25148628.000, 0.019, 17101.898, 7140.439}}ms
[t=00:01:41.988746][f=0000041] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:41.988767][f=0000041] [SpringApp::Kill][2]
[t=00:01:41.988881][f=0000041] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:41.988911][f=0000041] [Game::KillLua][1] dtor=0 luaUI=0000023ab1d254a0
[t=00:01:41.989015][f=0000041] Start widgetHandler:Shutdown
[t=00:01:42.003715][f=0000041] Shutdown - SaveOrderList Complete
[t=00:01:42.009815][f=0000041] Writing last game win data
[t=00:01:42.055743][f=0000041] Shutdown - SaveConfigData Complete
[t=00:01:42.055867][f=0000041] Shutdown Widget - Chili Highlight
[t=00:01:42.055956][f=0000041] Shutdown Widget - Draw After Chili
[t=00:01:42.056024][f=0000041] Shutdown Widget - API Unit Tracker GL4
[t=00:01:42.056111][f=0000041] Shutdown Widget - EPIC Menu
[t=00:01:42.065563][f=0000041] Shutdown Widget - Chili Minimap
[t=00:01:42.066222][f=0000041] Shutdown Widget - Chili Widget Selector
[t=00:01:42.071906][f=0000041] Shutdown Widget - Depth of Field Shader
[t=00:01:42.071956][f=0000041] Shutdown Widget - Deferred rendering
[t=00:01:42.071984][f=0000041] SSAO: Deferred rendering disabled, disabling.
[t=00:01:42.111862][f=0000041] Shutdown Widget - Deferred rendering
[t=00:01:42.111919][f=0000041] SSAO: Deferred rendering disabled, disabling.
[t=00:01:42.115152][f=0000041] Shutdown Widget - Local Team Colors
[t=00:01:42.115233][f=0000041] Shutdown Widget - Display Keys 2
[t=00:01:42.115334][f=0000041] Shutdown Widget - Save Game Menu
[t=00:01:42.115393][f=0000041] Shutdown Widget - Highlight Model Api GL4
[t=00:01:42.115588][f=0000041] Shutdown Widget - Unit Icons
[t=00:01:42.115736][f=0000041] Shutdown Widget - HealthBars
[t=00:01:42.121020][f=0000041] Shutdown Widget - Noises
[t=00:01:42.121071][f=0000041] Shutdown Widget - Attrition Counter
[t=00:01:42.121624][f=0000041] Shutdown Widget - Selected Units GL4 2
[t=00:01:42.121688][f=0000041] Shutdown Widget - BuildETA
[t=00:01:42.121720][f=0000041] Shutdown Widget - External VR Grid
[t=00:01:42.121745][f=0000041] Shutdown Widget - Win Counter
[t=00:01:42.121769][f=0000041] Shutdown Widget - EndGame APM stats
[t=00:01:42.121801][f=0000041] Shutdown Widget - Modular Comm Info
[t=00:01:42.121825][f=0000041] Shutdown Widget - Reclaim Field Highlight
[t=00:01:42.121856][f=0000041] Shutdown Widget - State Reverse and Latency
[t=00:01:42.121884][f=0000041] Shutdown Widget - Music Player v2
[t=00:01:42.121923][f=0000041] Shutdown Widget - Chili Economy Panel Default
[t=00:01:42.121990][f=0000041] Shutdown Widget - Stereo3D
[t=00:01:42.122131][f=0000041] Shutdown Widget - Chili EndGame Window
[t=00:01:42.122205][f=0000041] Shutdown Widget - Chili Nuke Warning
[t=00:01:42.122237][f=0000041] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:42.122275][f=0000041] Shutdown Widget - Darkening
[t=00:01:42.122320][f=0000041] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:42.122367][f=0000041] Shutdown Widget - Defense Range Zero-K
[t=00:01:42.122411][f=0000041] Shutdown Widget - Grab Input
[t=00:01:42.122667][f=0000041] Input grabbing is disabled!
[t=00:01:42.122703][f=0000041] Shutdown Widget - Context Menu
[t=00:01:42.122728][f=0000041] Shutdown Widget - Highlight Geos
[t=00:01:42.122754][f=0000041] Shutdown Widget - Local Widgets Config
[t=00:01:42.122788][f=0000041] Shutdown Widget - MinimapEvents
[t=00:01:42.122811][f=0000041] Shutdown Widget - Missile Silo Range
[t=00:01:42.122856][f=0000041] Shutdown Widget - Point Tracker
[t=00:01:42.122883][f=0000041] Shutdown Widget - Chili Spectator Panels
[t=00:01:42.122907][f=0000041] Shutdown Widget - Attack AoE
[t=00:01:42.122932][f=0000041] Shutdown Widget - Spotter
[t=00:01:42.122962][f=0000041] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:42.123017][f=0000041] Shutdown Widget - Selection Send
[t=00:01:42.123080][f=0000041] Shutdown Widget - TeamPlatter
[t=00:01:42.135322][f=0000041] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:01:42.135714][f=0000041] Shutdown Widget - LupsManager
[t=00:01:42.135807][f=0000041] Shutdown Widget - Newton Firezone
[t=00:01:42.135848][f=0000041] Shutdown Widget - Chili Pro Console
[t=00:01:42.137350][f=0000041] Shutdown Widget - Persistent Build Height
[t=00:01:42.137389][f=0000041] Shutdown Widget - Lasso Terraform GUI
[t=00:01:42.137418][f=0000041] Shutdown Widget - Chili Framework
[t=00:01:42.137465][f=0000041] Shutdown Widget - Lups
[t=00:01:42.139045][f=0000041] Shutdown Widget - Mex Placement Handler
[t=00:01:42.139124][f=0000041] Shutdown Widget - Chili Core Selector
[t=00:01:42.139414][f=0000041] Shutdown Widget - Custom Markers
[t=00:01:42.139505][f=0000041] Shutdown Widget - Select Keys
[t=00:01:42.139639][f=0000041] Shutdown Widget - Galaxy Battle Handler
[t=00:01:42.140286][f=0000041] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:42.140580][f=0000041] Shutdown Widget - Pause Screen
[t=00:01:42.141011][f=0000041] Shutdown Widget - Bloom Shader Deferred
[t=00:01:42.141424][f=0000041] Shutdown Widget - Color Blindness Correction
[t=00:01:42.141585][f=0000041] Shutdown Widget - Layout Handler
[t=00:01:42.141667][f=0000041] Shutdown Widget - Text To Speech Control
[t=00:01:42.141719][f=0000041] End widgetHandler:Shutdown
[t=00:01:42.276623][f=0000041] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3338117, 0.0} allocedSize{int+, int-, ext}={0, 0, 813646062}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0892}
[t=00:01:42.283057][f=0000041] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:01:42.283117][f=0000041] [Game::KillLua][3] dtor=0 luaRules=0000023aaffd7190
[t=00:01:42.283274][f=0000041] Start gadgetHandler:Shutdown
[t=00:01:42.283331][f=0000041] Shutdown - StartSetup
[t=00:01:42.283363][f=0000041] Shutdown - UnitMorph
[t=00:01:42.285400][f=0000041] Shutdown - Carrier Drones
[t=00:01:42.285437][f=0000041] Shutdown - Missile Silo Controller
[t=00:01:42.285467][f=0000041] Shutdown - Modular Comm Info
[t=00:01:42.285540][f=0000041] Shutdown - Terrain Texture Handler
[t=00:01:42.285579][f=0000041] Shutdown - UnitCloakShield
[t=00:01:42.286302][f=0000041] Shutdown - Starlight Handler
[t=00:01:42.286411][f=0000041] End gadgetHandler:Shutdown
[t=00:01:42.323047][f=0000041] Start gadgetHandler:Shutdown
[t=00:01:42.323087][f=0000041] Shutdown - Teleport Throw
[t=00:01:42.323110][f=0000041] Shutdown - UnitMorph
[t=00:01:42.323137][f=0000041] Shutdown - Commander Skin Renderer
[t=00:01:42.325150][f=0000041] Shutdown - Galaxy Campaign Battle Handler
[t=00:01:42.325225][f=0000041] Shutdown - Missile fired callins
[t=00:01:42.325249][f=0000041] Shutdown - Modular Comm Info
[t=00:01:42.325266][f=0000041] Shutdown - Retreat Command
[t=00:01:42.325287][f=0000041] Shutdown - Shockwaves
[t=00:01:42.325305][f=0000041] Shutdown - Unit tint API
[t=00:01:42.325354][f=0000041] Shutdown - Unit glow API
[t=00:01:42.325420][f=0000041] Shutdown - UnitCloakShield
[t=00:01:42.325467][f=0000041] Shutdown - Lups Cloak FX
[t=00:01:42.325488][f=0000041] Shutdown - Lups
[t=00:01:42.326405][f=0000041] Shutdown - Lups Shield
[t=00:01:42.326486][f=0000041] End gadgetHandler:Shutdown
[t=00:01:42.370104][f=0000041] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1084, 0.0} allocedSize{int+, int-, ext}={0, 0, 166274}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0434}
[t=00:01:42.370871][f=0000041] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:42.370976][f=0000041] [Game::KillLua][4] dtor=0
[t=00:01:42.370994][f=0000041] [Game::KillLua][5] dtor=0
[t=00:01:42.378735][f=0000041] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:42.412928][f=0000041] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:42.413017][f=0000041] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:01:42.413434][f=0000041] [Sound] [Sound::UpdateThread][4] ctx=0000023a0dcee9d0 dev=0000023a44b8bfb0
[t=00:01:42.414304][f=0000041] [Sound] [Sound::UpdateThread][5] ctx=0000023a0dcee9d0 dev=0000023a44b8bfb0
[t=00:01:42.414397][f=0000041] [Sound] [Sound::Cleanup][alcDestroyContext(0000023a0dcee9d0)]
[t=00:01:42.419650][f=0000041] [Sound] [Sound::Cleanup][alcCloseDevice(0000023a44b8bfb0)]
[t=00:01:42.420124][f=0000041] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:42.456797][f=0000041] [Sound] [Sound::UpdateThread][6]
[t=00:01:42.459279][f=0000041] [Game::~CGame][1]
[t=00:01:42.459360][f=0000041] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:42.459404][f=0000041] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:42.459453][f=0000041] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:42.459531][f=0000041] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:42.459597][f=0000041] [Game::KillLua][4] dtor=1
[t=00:01:42.459701][f=0000041] [Game::KillLua][5] dtor=1
[t=00:01:42.460422][f=0000041] [Game::KillMisc][1]
[t=00:01:42.460518][f=0000041] [Game::KillMisc][2]
[t=00:01:42.461676][f=0000041] [Game::KillMisc][3]
[t=00:01:42.462065][f=0000041] [Game::KillRendering][1]
[t=00:01:42.470199][f=0000041] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:42.506357][f=0000041] [3DOParser::Kill] allocated 1 pieces
[t=00:01:42.506406][f=0000041] [S3OParser::Kill] allocated 5543 pieces
[t=00:01:42.507143][f=0000041] [AssParser::Kill] allocated 674 pieces
[t=00:01:42.580996][f=0000041] [Game::KillInterface][1]
[t=00:01:42.581235][f=0000041] [Game::KillInterface][2]
[t=00:01:42.582162][f=0000041] [Game::KillSimulation][1]
[t=00:01:42.582185][f=0000041] [Game::KillSimulation][2]
[t=00:01:42.607267][f=0000041] [CCollisionHandler] dis-/continuous tests: 0/418813
[t=00:01:42.607301][f=0000041] [Game::KillSimulation][3]
[t=00:01:42.609430][f=0000041] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:42.609554][f=0000041] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:42.610982][f=0000041] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:42.611140][f=0000041] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:42.659138][f=0000041] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:42.669993][f=0000041] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,110}; shared=0%; cached=1%
[t=00:01:42.680463][f=0000041] [Game::KillSimulation][4]
[t=00:01:42.774931][f=0000041] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:01:42.774980][f=0000041] [Game::~CGame][2]
[t=00:01:42.774990][f=0000041] [Game::~CGame][3]
[t=00:01:42.775174][f=0000041] [SpringApp::Kill][3]
[t=00:01:42.775193][f=0000041] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2904 bytes sent  
    20099 bytes recv'd

[t=00:01:42.787691][f=0000041] Kill: client disconnecting...
[t=00:01:44.789823][f=0000041] CloseConnection: client connection closed
[t=00:01:44.789967][f=0000041] [SpringApp::Kill][4] font=0000023a0d9c4540
[t=00:01:44.791895][f=0000041] [SpringApp::Kill][5]
[t=00:01:44.803448][f=0000041] [SpringApp::Kill][6]
[t=00:01:44.803467] [SpringApp::Kill][7]
[t=00:01:44.803499] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:44.803528] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:44.803538] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:44.803548] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:44.803558] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:01:44.803571] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:44.803613] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {132, 1048576, 1048576}, EBO = {198, 2097152, 2097152}
[t=00:01:44.803633] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4320, 1048576, 1048576}, EBO = {6480, 2097152, 2097152}
[t=00:01:44.803667] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:44.803710] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:44.803767] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:44.803847] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:01:44.803880] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {132, 1048576, 1048576}, EBO = {198, 2097152, 2097152}
[t=00:01:44.880030] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:44.880083] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:44.880100] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:44.880112] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:44.889019] [VFS] [SpringVFS::DeleteArchives<this=0000023a0db0f0d0>]
[t=00:01:44.889052] [VFS] [SpringVFS::DeleteArchives<this=0000023a0db0f0d0>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:01:44.889075] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000023a4501c140)
[t=00:01:44.889263] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=2573ms
[t=00:01:44.889379]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=49ms
[t=00:01:44.889403]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=43ms
[t=00:01:44.889418]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=29ms
[t=00:01:44.889433]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=28ms
[t=00:01:44.889454]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=27ms
[t=00:01:44.889486]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=23ms
[t=00:01:44.889512]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=22ms
[t=00:01:44.889533]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=22ms
[t=00:01:44.889554]     file="unittextures/bcore_abc_1.tga" indx=7355 inflSize=3210kb readTime=22ms
[t=00:01:44.889572]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=21ms
[t=00:01:44.894145] [VFS] [SpringVFS::DeleteArchives<this=0000023a0db0f0d0>(section=1)] #archives[section]=1 #files[section]=39
[t=00:01:44.894166] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\iceland_v1.sdz (0000023a0d9be300)
[t=00:01:44.894258] [VFS] [SpringVFS::DeleteArchives<this=0000023a0db0f0d0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:44.894271] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000023a0d9be250)
[t=00:01:44.894342] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000023a0d9bd750)
[t=00:01:44.894423] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000023a0d9bd800)
[t=00:01:44.894482] [VFS] [SpringVFS::DeleteArchives<this=0000023a0db0f0d0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:44.894495] [VFS] [SpringVFS::DeleteArchives<this=0000023a0db0f0d0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:44.894509] [VFS] [SpringVFS::DeleteArchives<this=0000023a0db0f0d0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:44.894518] [VFS] [SpringVFS::DeleteArchives<this=0000023a0db0f0d0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:44.894527] [VFS] [SpringVFS::DeleteArchives<this=0000023a0db0f0d0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:44.894536] [VFS] [SpringVFS::DeleteArchives<this=0000023a0db0f0d0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:44.895861] [SpringApp::Kill][8]
[t=00:01:44.895872] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:44.895899] [WatchDog::Uninstall][1] hangDetectorThread=00007ff629217430 (joinable=1)
[t=00:01:44.895905] [WatchDog::Uninstall][2]
[t=00:01:45.404654] [WatchDog::Uninstall][3]
[t=00:01:45.404674] [SpringApp::Kill][9]