Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "Z:\Steam\steamapps\common\Zero-K\" [t=00:00:00.000478] Using writeable configuration source: "Z:\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000487] Using additional read-only configuration source: "Z:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.021718] LogOutput initialized. Logging to Z:\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.021753] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.021843] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.021856] [t=00:00:00.021861] Enable or disable log sections using the LogSections configuration key [t=00:00:00.021872] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.021878] Use "none" to disable the default log sections. [t=00:00:00.021883] ============== </Log Sections> ============== [t=00:00:00.021888] ============== <User Config> ============== [t=00:00:00.022002] AllowDeferredMapRendering = 1 [t=00:00:00.022008] AllowDeferredModelRendering = 1 [t=00:00:00.022013] AnimationMT = 0 [t=00:00:00.022017] BumpWaterAnisotropy = 2 [t=00:00:00.022028] BumpWaterBlurReflection = 1 [t=00:00:00.022032] BumpWaterDepthBits = 32 [t=00:00:00.022037] BumpWaterReflection = 2 [t=00:00:00.022041] BumpWaterRefraction = 2 [t=00:00:00.022046] BumpWaterTexSizeReflection = 1024 [t=00:00:00.022051] CamFreeScrollSpeed = 50 [t=00:00:00.022055] CamMode = 1 [t=00:00:00.022060] CubeTexSizeReflection = 1024 [t=00:00:00.022065] CubeTexSizeSpecular = 1024 [t=00:00:00.022070] DualScreenMiniMapOnLeft = 1 [t=00:00:00.022075] EdgeMoveDynamic = 0 [t=00:00:00.022086] EdgeMoveWidth = 0.003 [t=00:00:00.022090] FPSFOV = 90 [t=00:00:00.022094] FPSScrollSpeed = 50 [t=00:00:00.022099] FeatureDrawDistance = 600000 [t=00:00:00.022103] FeatureFadeDistance = 600000 [t=00:00:00.022108] FontSize = 18 [t=00:00:00.022114] GrassDetail = 0 [t=00:00:00.022118] GroundDecals = 10 [t=00:00:00.022122] GroundDetail = 180 [t=00:00:00.022127] HangTimeout = 30 [t=00:00:00.022132] HardwareCursor = 1 [t=00:00:00.022136] InitialNetworkTimeout = 0 [t=00:00:00.022146] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.022152] LinkIncomingMaxPacketRate = 512 [t=00:00:00.022157] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.022162] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.022167] LinkOutgoingBandwidth = 131072 [t=00:00:00.022172] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.022176] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.022181] MSAALevel = 8 [t=00:00:00.022185] MaxParticles = 50000 [t=00:00:00.022189] MaxSounds = 32 [t=00:00:00.022198] MaximumTransmissionUnit = 0 [t=00:00:00.022203] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.022208] MiniMapCanFlip = 1 [t=00:00:00.022212] MiniMapMarker = 0 [t=00:00:00.022220] MouseDragCircleCommandThreshold = 25 [t=00:00:00.022226] MouseDragScrollThreshold = 0 [t=00:00:00.022232] NetworkLossFactor = 1 [t=00:00:00.022237] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.022242] OverheadScrollSpeed = 50 [t=00:00:00.022247] ReconnectTimeout = 0 [t=00:00:00.022253] RotOverheadScrollSpeed = 50 [t=00:00:00.022287] RotateLogFiles = 1 [t=00:00:00.022294] ScreenshotCounter = 26 [t=00:00:00.022298] ShadowMapSize = 16384 [t=00:00:00.022302] Shadows = 1 [t=00:00:00.022309] ShowClock = 0 [t=00:00:00.022313] ShowPlayerInfo = 0 [t=00:00:00.022318] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.022325] TeamHighlight = 0 [t=00:00:00.022331] UnitIconDist = 250 [t=00:00:00.022336] UpdateBoundingVolumeMT = 0 [t=00:00:00.022340] UpdateWeaponVectorsMT = 0 [t=00:00:00.022351] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.022358] UseLuaMemPools = 0 [t=00:00:00.022362] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.022367] VFSCacheArchiveFiles = 0 [t=00:00:00.022371] VSync = 0 [t=00:00:00.022376] Water = 4 [t=00:00:00.022380] WindowPosY = 74 [t=00:00:00.022385] XResolution = 2560 [t=00:00:00.022389] XResolutionWindowed = 2556 [t=00:00:00.022394] YResolution = 1440 [t=00:00:00.022399] YResolutionWindowed = 1366 [t=00:00:00.022404] snd_volmaster = 0 [t=00:00:00.022437] ============== </User Config> ============== [t=00:00:00.022443] ============== <User System> ============== [t=00:00:00.022448] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.022455] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.022460] Compiler Version: gcc-13.2.0 [t=00:00:00.022492] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.022549] Hardware Config: AMD Ryzen 9 3900X 12-Core Processor ; 32716MB RAM, 37580MB pagefile [t=00:00:00.022556] Binary Word Size: 64-bit (native) [t=00:00:00.022561] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.022566] Physical CPU Cores: 12 [t=00:00:00.022571] Logical CPU Cores: 24 [t=00:00:00.022575] ============== </User System> ============== [t=00:00:00.022583] Run: thread affinity ffffff [t=00:00:00.022816] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.022822] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.022826] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.022835] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.022840] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.023897] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023910] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.029699] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.064137] Display (Generic PnP Monitor)=1 modes=116 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.064149] [ 1] 3620x2036x24bpp@144Hz [t=00:00:00.064176] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.064182] [11] 1920x1440x24bpp@144Hz [t=00:00:00.064187] [16] 1920x1200x24bpp@144Hz [t=00:00:00.064192] [21] 1920x1080x24bpp@144Hz [t=00:00:00.064198] [28] 1680x1050x24bpp@144Hz [t=00:00:00.064202] [33] 1600x1200x24bpp@144Hz [t=00:00:00.064207] [38] 1600x1024x24bpp@144Hz [t=00:00:00.064212] [43] 1600x900x24bpp@144Hz [t=00:00:00.064217] [47] 1440x900x24bpp@144Hz [t=00:00:00.064221] [51] 1366x768x24bpp@144Hz [t=00:00:00.064231] [55] 1360x768x24bpp@144Hz [t=00:00:00.064237] [59] 1280x1024x24bpp@144Hz [t=00:00:00.064241] [64] 1280x960x24bpp@144Hz [t=00:00:00.064246] [69] 1280x800x24bpp@144Hz [t=00:00:00.064251] [73] 1280x768x24bpp@144Hz [t=00:00:00.064255] [77] 1280x720x24bpp@144Hz [t=00:00:00.064260] [83] 1176x664x24bpp@60Hz [t=00:00:00.064265] [86] 1152x864x24bpp@144Hz [t=00:00:00.064270] [91] 1024x768x24bpp@144Hz [t=00:00:00.064274] [96] 800x600x24bpp@144Hz [t=00:00:00.064278] [101] 720x576x24bpp@144Hz [t=00:00:00.064288] [106] 720x480x24bpp@144Hz [t=00:00:00.064293] [111] 640x480x24bpp@144Hz [t=00:00:00.072679] Display (Generic PnP Monitor)=2 modes=40 bounds={x=-1920, y=360, w=1920, h=1080} [t=00:00:00.072688] [ 1] 2715x1527x24bpp@60Hz [t=00:00:00.072692] [ 4] 1920x1080x24bpp@60Hz [t=00:00:00.072697] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.072701] [ 9] 1600x1024x24bpp@60Hz [t=00:00:00.072706] [11] 1600x900x24bpp@60Hz [t=00:00:00.072713] [12] 1440x900x24bpp@60Hz [t=00:00:00.072785] [13] 1366x768x24bpp@60Hz [t=00:00:00.072792] [14] 1360x768x24bpp@60Hz [t=00:00:00.072798] [15] 1280x1024x24bpp@75Hz [t=00:00:00.072803] [17] 1280x960x24bpp@75Hz [t=00:00:00.072808] [19] 1280x800x24bpp@60Hz [t=00:00:00.072812] [20] 1280x768x24bpp@60Hz [t=00:00:00.072817] [21] 1280x720x24bpp@60Hz [t=00:00:00.072821] [24] 1176x664x24bpp@60Hz [t=00:00:00.072827] [27] 1152x864x24bpp@75Hz [t=00:00:00.072832] [28] 1024x768x24bpp@75Hz [t=00:00:00.072837] [31] 800x600x24bpp@75Hz [t=00:00:00.072849] [35] 720x576x24bpp@50Hz [t=00:00:00.072855] [36] 720x480x24bpp@60Hz [t=00:00:00.072860] [38] 640x480x24bpp@75Hz [t=00:00:00.401938] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.402440] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,74> newRes=<2560,1440> [t=00:00:00.402453] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,74> newRes=<2560,1366> [t=00:00:00.468248] [GR::LogVersionInfo] [t=00:00:00.468285] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.468291] GL version : 4.6.0 NVIDIA 451.67 [t=00:00:00.468295] GL vendor : NVIDIA Corporation [t=00:00:00.468300] GL renderer : GeForce RTX 2070 SUPER/PCIe/SSE2 [t=00:00:00.468305] GLSL version: 4.60 NVIDIA [t=00:00:00.468309] GLEW version: 2.1.0 [t=00:00:00.468313] GPU memory : 8192MB (total) / 6584MB (available) [t=00:00:00.468327] SDL swap-int: 1 [t=00:00:00.468331] SDL driver : windows [t=00:00:00.468335] [t=00:00:00.468345] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.468350] GLSL shader support : 1 [t=00:00:00.468354] GL4 support : 1 [t=00:00:00.468359] FBO extension support : 1 [t=00:00:00.468374] NVX GPU mem-info support : 1 [t=00:00:00.468380] ATI GPU mem-info support : 0 [t=00:00:00.468390] Texture clamping to edge : 1 [t=00:00:00.468398] NPOT-texture support : 1 (1) [t=00:00:00.468407] S3TC/DXT1 texture support : 1/1 [t=00:00:00.468421] texture query-LOD support : 1 (1) [t=00:00:00.468432] MSAA frame-buffer support : 1 (1) [t=00:00:00.468436] Z-buffer depth : 32 (-) [t=00:00:00.468454] primitive-restart support : 1 (1) [t=00:00:00.468464] clip-space control support: 1 (1) [t=00:00:00.468471] seamless cube-map support : 1 (1) [t=00:00:00.468477] frag-depth layout support : 1 (1) [t=00:00:00.468481] persistent maps support : 1 (1) [t=00:00:00.468486] explicit attribs location : 1 (1) [t=00:00:00.468491] multi draw indirect : 1 (-) [t=00:00:00.468505] array textures : 1 (-) [t=00:00:00.468511] buffer copy support : 1 (-) [t=00:00:00.468515] indirect draw : 1 (-) [t=00:00:00.468520] base instance : 1 (-) [t=00:00:00.468523] [t=00:00:00.468527] max. FBO samples : 32 [t=00:00:00.468535] max. FS/program texture slots : 32/192 [t=00:00:00.468540] max. texture size : 32768 [t=00:00:00.468547] max. texture anisotropy level : 16.000000 [t=00:00:00.468559] max. vec4 varyings/attributes : 31/16 [t=00:00:00.468564] max. draw-buffers : 8 [t=00:00:00.468568] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.468573] max. uniform buffer-bindings : 84 [t=00:00:00.468577] max. uniform block-size : 64KB [t=00:00:00.468581] max. storage buffer-bindings : 96 [t=00:00:00.468585] max. storage block-size : 2047MB [t=00:00:00.468591] [t=00:00:00.468595] enable AMD-hacks : 0 [t=00:00:00.468599] compress MIP-maps: 0 [t=00:00:00.468654] Number of compressed texture formats: 51 [t=00:00:00.468716] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.468764] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.469018] [GR::UpdateGLConfigs] [t=00:00:00.469050] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.469056] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.469479] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.469510] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.469516] [GR::InitGLState] [t=00:00:00.469571] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.548479] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.555836] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms [t=00:00:00.558368] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.580080] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "Z:/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.580105] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.580457] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.581771] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "Z:\Steam\steamapps\common\Zero-K\" [t=00:00:00.581781] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.581849] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: Z:\Steam\steamapps\common\Zero-K\ [t=00:00:00.581929] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: Z:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.609068] Scanning: Z:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.609537] Scanning: Z:\Steam\steamapps\common\Zero-K\maps [t=00:00:00.612499] Scanning: Z:\Steam\steamapps\common\Zero-K\games [t=00:00:00.612838] Scanning: Z:\Steam\steamapps\common\Zero-K\packages [t=00:00:00.634368] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [t=00:00:00.634383] [VFS] [SpringVFS::ReserveArchives<this=000001a36bd5bc80>] [t=00:00:00.634563] [VFS] [SpringVFS::AddArchive<this=000001a36bd5bc80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.647341] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a36bd5bc80 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.647369] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.853972] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1) [t=00:00:00.854568] [ThreadPool::SetThreadCount][2] workers=11 [t=00:00:00.854747] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.854818] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.854877] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.855045] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.855057] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:00.855123] [Threading] Worker 10 thread CPU affinity mask set: 0x200 [t=00:00:00.855178] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:00.855378] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.856092] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.857083] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.860123] [Threading] Worker 11 thread CPU affinity mask set: 0x400 [t=00:00:00.860170] [Threading] Main thread CPU affinity mask set: 0xfff800 [t=00:00:00.860797][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.860871][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.861053][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.861076][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.861110][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.861157][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.873498][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.873518][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Lautsprecher (Realtek(R) Audio)" [t=00:00:00.873526][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.873557][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Kopfhörer (CORSAIR VIRTUOSO Wireless Gaming Headset)" [t=00:00:00.873565][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "27GL850 (NVIDIA High Definition Audio)" [t=00:00:00.873574][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.960587][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.8ms) [t=00:00:01.051811][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.062917][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a36be29fa0(default) context=000001a323bd59e0 numChannels=2 frameSize=8 [t=00:00:01.062937][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.062952][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.062960][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.062966][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.062995][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.063021][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.063036][f=-000001] [Sound] Devices: [t=00:00:01.067758][f=-000001] [Sound] [OpenAL Soft on Kopfhörer (CORSAIR VIRTUOSO Wireless Gaming Headset)] [t=00:00:01.067774][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (Realtek(R) Audio)] [t=00:00:01.067781][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:01.067788][f=-000001] [Sound] [OpenAL Soft on 27GL850 (NVIDIA High Definition Audio)] [t=00:00:01.067819][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.067828][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.069874][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.069895][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.072600][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 211ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: Z:\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 43270 MB [t=00:00:01.074942][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.6.2" [t=00:00:01.076791][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001a36bd5bc80>(arName="Chobby v1.12.6.2", overwrite=false)] section=3 cached=0 [t=00:00:01.101799][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001a36bd5bc80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.101965][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001a36bd5bc80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.113291][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001a36bd5bc80>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:01.243121][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:01.275319][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.275974][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.283853][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.283980][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:01.283992][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:01.284041][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:01.284652][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:01.284669][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:01.284684][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:01.284705][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:01.284723][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:01.284741][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:01.284757][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:01.284775][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:01.285337][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:01.285482][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:01.285716][f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0, 0, 0, 0, 0 [t=00:00:01.285726][f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0 [t=00:00:01.285733][f=-000001] gl.GetViewSizes, 2560, 1440 [t=00:00:01.285748][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:01.286788][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:01.286987][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:01.287565][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:01.288702][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:01.298171][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.299002][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:01.302258][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:01.302573][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:01.303755][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:01.304422][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:01.305971][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:01.385931][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:01.386623][f=-000001] [liblobby] liblobby configuration: [t=00:00:01.386634][f=-000001] [liblobby] serverName, Zero-K [t=00:00:01.386641][f=-000001] [liblobby] port, 8200 [t=00:00:01.386647][f=-000001] [liblobby] protocol, zks [t=00:00:01.386654][f=-000001] [liblobby] address, zero-k.info [t=00:00:01.394337][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:01.397115][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:01.398417][f=-000001] [ChiliFX] Enabled: true [t=00:00:01.399651][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:01.400257][f=-000001] [Chotify] Enabled: true [t=00:00:01.402246][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:01.409789][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:01.410025][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:01.410747][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:01.412244][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:01.412928][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:01.416771][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:01.422310][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:01.425742][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:01.427743][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:01.430527][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:01.433334][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:01.435059][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:01.441038][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:01.446032][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:01.448285][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:01.456106][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:01.458417][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:01.463327][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:01.468155][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:01.469252][f=-000001] [Chobby] Using wrapper port: , 57593 [t=00:00:01.470831][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:01.471939][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:01.472439][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:01.473061][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:01.473609][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:01.474007][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:01.474496][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:01.478962][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:01.481158][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:01.482620][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:01.483210][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:01.484866][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:01.487526][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:01.496609][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:01.499295][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:01.501605][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:01.505274][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:01.514781][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:01.517993][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:01.525126][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:01.527698][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> ------- TRUNCATED ------- [t=01:46:49.923741][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13a110a9 [t=01:46:49.940293][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=01:46:49.940329][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=109 [t=01:46:49.940336][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=be2f5fd5 [t=01:46:49.940343][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d847c55 [t=01:46:49.940350][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47ed3168 [t=01:46:49.940356][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=01:46:49.940369][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13a110b9 [t=01:46:49.940376][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x000001a3e4fc2488 has BLOCKSIZE 1 [t=01:46:49.951307][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=01:46:49.951319][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=109 [t=01:46:49.951327][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=be2f5fd5 [t=01:46:49.951333][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d847c55 [t=01:46:49.951355][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=47ed3168 [t=01:46:49.951362][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=13a10e0f [t=01:46:49.951817][f=-000001] [Path] [PathEstimator::ReadFile] hash=13a10e0f file="cache\105dev-BAR105\paths\Violet Rampart Generator v1.4.pe-13a10e0f.zip" (exists=1) [t=01:46:49.952251][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=01:46:49.969473][f=-000001] Path cache (96, 96) initialized. [t=01:46:49.969521][f=-000001] Path cache (96, 96) initialized. [t=01:46:49.980500][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=01:46:49.980513][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=109 [t=01:46:49.980520][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=be2f5fd5 [t=01:46:49.980528][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d847c55 [t=01:46:49.980562][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=47ed3168 [t=01:46:49.980569][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=13a10e1f [t=01:46:50.255378][f=-000001] [Path] [PathEstimator::ReadFile] hash=13a10e1f file="cache\105dev-BAR105\paths\Violet Rampart Generator v1.4.pe2-13a10e1f.zip" (exists=1) [t=01:46:50.255596][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=01:46:50.260163][f=-000001] Path cache (48, 48) initialized. [t=01:46:50.260185][f=-000001] Path cache (48, 48) initialized. [t=01:46:50.260210][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (744ms, checksum 9657384e)" [t=01:46:50.260609][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=01:46:50.260618][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=01:46:50.260628][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=01:46:50.271786][f=-000001] [CAS::GASCB] Archive file="violet_rampart_generator_v1.4.sd7" cs="5676a23a8e0c79095739af5249f31b8f828e53b032b19d1b7eda8ae1602dd5036eb3ba3547190025bf6bfb7e9cb259a00a1166ceb5730353e0525c0f8d0f621f" [t=01:46:50.271880][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=01:46:50.273074][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=01:46:50.273171][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=01:46:50.273246][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=01:46:50.308280][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 34ms [t=01:46:50.308388][f=-000001] Synced LuaRules: starting loading [t=01:46:50.575687][f=-000001] Using map generation random seed: 309821 [t=01:46:50.575719][f=-000001] Starting map terrain generation... [t=01:46:50.575737][f=-000001] Spade rotation angle: 1.81, rounded to: 0.00 (Min: -45.00, Max: 45.00) [t=01:46:50.575839][f=-000001] Lane extra width: 0.00 [t=01:46:50.576440][f=-000001] Map geometry info generated. Number of shapes: 33 [t=01:46:50.576520][f=-000001] MetalSpots saved [t=01:46:50.757396][f=-000001] HeightMap initialized [t=01:46:50.822524][f=-000001] TypeMap initialized [t=01:46:51.064044][f=-000001] HeightMap generated [t=01:46:51.378767][f=-000001] TypeMap generated [t=01:46:51.444139][f=-000001] HeightMap applied [t=01:46:51.487507][f=-000001] TypeMap applied [t=01:46:51.487542][f=-000001] Finished map terrain generation Loaded gadget: API versioning stuff for maps and user widgets <api_versioning.lua> Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Startbox handler <start_boxes.lua> Loaded gadget: Wanted Speed <unit_wanted_speed.lua> [t=01:46:52.132905][f=-000001] MetalSpots loaded Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Nano Frame Death and Factoryless Deployment <unit_nanoframe_death.lua> Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> Loaded gadget: No Self-D <unit_noselfd.lua> Loaded gadget: ShareControl <share_control.lua> Loaded gadget: UnitPriority <unit_priority.lua> Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> Loaded gadget: Map Lava Gadget 2.4 <map_lava.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> Loaded gadget: Attributes <unit_attributes.lua> Loaded gadget: Attributes Generic <unit_attributes_generic.lua> Loaded gadget: Auto-Target Lookahead <unit_target_lookahead.lua> Loaded gadget: Bait Prevention <unit_bait_prevention.lua> Loaded gadget: Boolean Disable <unit_boolean_disable.lua> Loaded gadget: Impact Swap <weapon_projectile_chain.lua> Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> Loaded gadget: LockOptions <lockunits_modoption.lua> Loaded gadget: Noexplode Speed Damage <weapon_noexplode_speed_damage.lua> Loaded gadget: Perks <game_perks.lua> Loaded gadget: Shield Charge <unit_shield_charge.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Stockpile <unit_stockpile.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: Water Damage by Footprint <water_damage_by_footprint.lua> Loaded gadget: Zenith Skyline Checker <unit_zenithskylinecheck.lua> Loaded gadget: AirPlantParents <unit_air_plants.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> Loaded gadget: Area Guard <cmd_areaguard.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Block direct control <unit_block_direct_control.lua> Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> Loaded gadget: Buggeroff Params <unit_buggeroff_params.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Carrier Drones <unit_carrier_drones.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> Loaded gadget: Commander Skin Renderer <gfx_commander_skins.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> Loaded gadget: Debris physics <feature_debris_physics.lua> Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> Loaded gadget: Experience <unit_xp.lua> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> Loaded gadget: Factory Parent Marker <unit_factory_parent_marker.lua> Loaded gadget: Factory Plate <unit_factory_plate.lua> Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> Loaded gadget: Fall Damage <unit_fall_damage.lua> Loaded gadget: Feature Effects <feature_fx.lua> Loaded gadget: Feature Placer <feature_placer.lua> Loaded gadget: Fire Once command <cmd_fire_once.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: GameID GameRulesParam <game_id.lua> Loaded gadget: GameRules Events <unit_gamerules_events.lua> Loaded gadget: Generic Plate Command <cmd_generic_plate.lua> Loaded gadget: Grey Goo <unit_grey_goo.lua> Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> Loaded gadget: Gunship Oscillate <unit_gunship_oscillate.lua> Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua> Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LUS <unit_script.lua> Loaded gadget: Lag Monitor <game_lagmonitor.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Map Structure API <api_map_structures.lua> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> Loaded gadget: Missile fired callins <unit_missilewarn.lua> Loaded gadget: Mod statistics <mod_stats.lua> Loaded gadget: Model Rescaler <unit_model_rescale.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> Loaded gadget: Paralysis <unit_paralysis_damage.lua> Loaded gadget: Player extra information <player_extra_information.lua> Loaded gadget: Point Control Victory <game_point_control.lua> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> Loaded gadget: Projectile Gravity <weapon_projectile_gravity.lua> Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> Loaded gadget: Proximity Targetting <unit_proximity_targetting.lua> Loaded gadget: Puppy Handler <unit_puppy_handler.lua> Loaded gadget: Radar Wobble Control <unit_radar_wobble.lua> Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> Loaded gadget: Regeneration <unit_regeneration.lua> Loaded gadget: Remove Wait <cmd_remove_wait.lua> Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> Loaded gadget: Scan Sweep <unit_scan_sweep.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Show Shooter <unit_show_shooter.lua> Loaded gadget: Spherical LOS <unit_spherical_los.lua> Loaded gadget: Static Con Unsticker <unit_unstick_staticcon.lua> Loaded gadget: Structure death flatten fix <unit_structure_death_flatten_fix.lua> [t=01:46:52.347525][f=-000001] InitializeInitializeInitialize Loaded gadget: Sudden Death <game_sudden_death.lua> Loaded gadget: Support Mana Handler <game_support_mana_handler.lua> Loaded gadget: Support Powers <game_support_powers.lua> Loaded gadget: Synced LOD <game_synced_lod.lua> Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target Priority <unit_target_priority.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleport handler API <api_teleport_helper.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> Loaded gadget: Transport Speed <unit_transport_speed.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> Loaded gadget: Typemap Options <typemap_options.lua> Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> Loaded gadget: Unit tint API <unit_tint.lua> Loaded gadget: UnitStealth <unit_stealth.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Wade Effects <wake_fx.lua> Loaded gadget: Ward Fire <unit_ward_fire.lua> Loaded gadget: Water Effects <unit_water_effects.lua> Loaded gadget: Weapon Impulse <weapon_impulse.lua> Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_widget_events.lua <api_widget_events.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> Loaded gadget: lups_nano_spray.lua <lups_nano_spray.lua> Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> Loaded gadget: unit_prevent_wandering_nanoframe.lua <unit_prevent_wandering_nanoframe.lua> Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> Loaded gadget: Game Over <game_over.lua> Loaded gadget: On/Off <cmd_onoff.lua> Loaded gadget: Terraformer Explosions <weapon_terraform_explosions.lua> Loaded gadget: Unit glow API <unit_glow.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Water level modoption <start_waterlevel.lua> Loaded gadget: Windmill Control <unit_windmill_control.lua> Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> Loaded gadget: Energy Drain <unit_energy_drain.lua> Loaded gadget: Field Factory <unit_field_factory.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> Loaded gadget: Starlight Handler <unit_starlight_handler.lua> Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> Loaded gadget: Economy Multiplier Handicap <unit_econ_mult.lua> Loaded gadget: Map Border <game_map_border.lua> Loaded gadget: Shield Merge <weapon_shield_merge.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Endgame Graphs <endgame_graphs.lua> Loaded gadget: Awards <awards.lua> [t=01:46:52.586712][f=-000001] allyTeamIDallyTeamID, 0 [t=01:46:52.586727][f=-000001] allyTeamIDallyTeamID, 1 [t=01:46:52.586735][f=-000001] allyTeamIDallyTeamID, 2 [t=01:46:52.586744][f=-000001] allyTeamIDallyTeamID, 3 [t=01:46:52.586751][f=-000001] allyTeamIDallyTeamID, 4 [t=01:46:52.586758][f=-000001] allyTeamIDallyTeamID, 5 [t=01:46:52.586766][f=-000001] allyTeamIDallyTeamID, 6 [t=01:46:52.586773][f=-000001] allyTeamIDallyTeamID, 7 [t=01:46:52.586805][f=-000001] allyTeamIDallyTeamID, 8 [t=01:46:52.586814][f=-000001] allyTeamIDallyTeamID, 9 [t=01:46:52.586821][f=-000001] allyTeamIDallyTeamID, 10 [t=01:46:52.586829][f=-000001] allyTeamIDallyTeamID, 11 [t=01:46:52.586837][f=-000001] allyTeamIDallyTeamID, 12 [t=01:46:52.586845][f=-000001] allyTeamIDallyTeamID, 13 [t=01:46:52.586852][f=-000001] allyTeamIDallyTeamID, 14 [t=01:46:52.586860][f=-000001] allyTeamIDallyTeamID, 15 [t=01:46:52.586868][f=-000001] allyTeamIDallyTeamID, 16 Loaded gadget: Backup allyteam names <start_teamnames.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> Loaded gadget: Planet Wars Structures <unit_planetwars.lua> Loaded gadget: Profiler <dbg_profiler.lua> Loaded gadget: Zombies! <unit_zombies.lua> [t=01:46:52.589300][f=-000001] Synced LuaRules: finished loading [t=01:46:52.598453][f=-000001] [CAS::GASCB] Archive file="violet_rampart_generator_v1.4.sd7" cs="5676a23a8e0c79095739af5249f31b8f828e53b032b19d1b7eda8ae1602dd5036eb3ba3547190025bf6bfb7e9cb259a00a1166ceb5730353e0525c0f8d0f621f" [t=01:46:52.598544][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=01:46:52.599720][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=01:46:52.599815][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=01:46:52.599887][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=01:46:52.600048][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Map Lava Gadget 2.4 <map_lava.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Buggeroff Params <unit_buggeroff_params.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> [t=01:46:52.889794][f=-000001] gfx_commander_skins fwd log, [t=01:46:52.890603][f=-000001] gfx_commander_skins dfr log, Loaded gadget: Commander Skin Renderer <gfx_commander_skins.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Factory Parent Marker <unit_factory_parent_marker.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: Generic Plate Command <cmd_generic_plate.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Map Structure API <api_map_structures.lua> Loaded gadget: Missile fired callins <unit_missilewarn.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Point Control Victory <game_point_control.lua> Loaded gadget: Proximity Targetting <unit_proximity_targetting.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleport handler API <api_teleport_helper.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Thrusters <lups_thrusters.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Unit tint API <unit_tint.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Widget Events <api_widget_events.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_versioning.lua <api_versioning.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> Loaded gadget: cmd_onoff.lua <cmd_onoff.lua> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> Loaded gadget: dbg_size_changer.lua <dbg_size_changer.lua> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> Loaded gadget: feature_fx.lua <feature_fx.lua> Loaded gadget: game_globallos.lua <game_globallos.lua> Loaded gadget: game_id.lua <game_id.lua> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> Loaded gadget: game_map_border.lua <game_map_border.lua> Loaded gadget: game_over.lua <game_over.lua> Loaded gadget: game_perks.lua <game_perks.lua> Loaded gadget: game_sudden_death.lua <game_sudden_death.lua> Loaded gadget: game_support_mana_handler.lua <game_support_mana_handler.lua> Loaded gadget: game_support_powers.lua <game_support_powers.lua> Loaded gadget: game_synced_lod.lua <game_synced_lod.lua> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> Loaded gadget: player_extra_information.lua <player_extra_information.lua> Loaded gadget: share_control.lua <share_control.lua> Loaded gadget: start_boxes.lua <start_boxes.lua> Loaded gadget: start_teamnames.lua <start_teamnames.lua> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> Loaded gadget: typemap_options.lua <typemap_options.lua> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> Loaded gadget: unit_attributes.lua <unit_attributes.lua> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> Loaded gadget: unit_bait_prevention.lua <unit_bait_prevention.lua> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> Loaded gadget: unit_econ_mult.lua <unit_econ_mult.lua> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> Loaded gadget: unit_factory_plate.lua <unit_factory_plate.lua> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> Loaded gadget: unit_gunship_oscillate.lua <unit_gunship_oscillate.lua> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> Loaded gadget: unit_manualfire_desc.lua <unit_manualfire_desc.lua> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> Loaded gadget: unit_model_rescale.lua <unit_model_rescale.lua> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> Loaded gadget: unit_prevent_wandering_nanoframe.lua <unit_prevent_wandering_nanoframe.lua> Loaded gadget: unit_priority.lua <unit_priority.lua> Loaded gadget: unit_radar_wobble.lua <unit_radar_wobble.lua> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> Loaded gadget: unit_starlight_handler.lua <unit_starlight_handler.lua> Loaded gadget: unit_structure_death_flatten_fix.lua <unit_structure_death_flatten_fix.lua> Loaded gadget: unit_target_lookahead.lua <unit_target_lookahead.lua> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> Loaded gadget: unit_unstick_staticcon.lua <unit_unstick_staticcon.lua> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> Loaded gadget: unit_ward_fire.lua <unit_ward_fire.lua> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> Loaded gadget: unit_xp.lua <unit_xp.lua> Loaded gadget: unit_zenithskylinecheck.lua <unit_zenithskylinecheck.lua> Loaded gadget: unit_zombies.lua <unit_zombies.lua> Loaded gadget: wake_fx.lua <wake_fx.lua> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> Loaded gadget: weapon_noexplode_speed_damage.lua <weapon_noexplode_speed_damage.lua> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> Loaded gadget: weapon_projectile_chain.lua <weapon_projectile_chain.lua> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> Loaded gadget: weapon_terraform_explosions.lua <weapon_terraform_explosions.lua> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> [t=01:46:52.959363][f=-000001] Removing CUS due to 105+ Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: Eine vorhandene Verbindung wurde vom Remotehost geschlossen. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: Es wurde versucht, eine Datei mit einem falschen Format zu laden. (Exception from HRESULT: 0x8007000B) at DiscordRpc.Shutdown() at DiscordController.Dispose() Zero-K.exe Warning: 0 : Spring exit code is: -1073740791, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):