ZeroK-RTS / CrashReports

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Spring LuaError [105.1.1-2511-g747f18b] #109211

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "Z:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000478] Using writeable configuration source: "Z:\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000487] Using additional read-only configuration source: "Z:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.021718] LogOutput initialized. Logging to Z:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.021753] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.021843]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.021856]   
[t=00:00:00.021861]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.021872]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.021878]   Use "none" to disable the default log sections.
[t=00:00:00.021883] ============== </Log Sections> ==============

[t=00:00:00.021888] ============== <User Config> ==============
[t=00:00:00.022002]   AllowDeferredMapRendering = 1
[t=00:00:00.022008]   AllowDeferredModelRendering = 1
[t=00:00:00.022013]   AnimationMT = 0
[t=00:00:00.022017]   BumpWaterAnisotropy = 2
[t=00:00:00.022028]   BumpWaterBlurReflection = 1
[t=00:00:00.022032]   BumpWaterDepthBits = 32
[t=00:00:00.022037]   BumpWaterReflection = 2
[t=00:00:00.022041]   BumpWaterRefraction = 2
[t=00:00:00.022046]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.022051]   CamFreeScrollSpeed = 50
[t=00:00:00.022055]   CamMode = 1
[t=00:00:00.022060]   CubeTexSizeReflection = 1024
[t=00:00:00.022065]   CubeTexSizeSpecular = 1024
[t=00:00:00.022070]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.022075]   EdgeMoveDynamic = 0
[t=00:00:00.022086]   EdgeMoveWidth = 0.003
[t=00:00:00.022090]   FPSFOV = 90
[t=00:00:00.022094]   FPSScrollSpeed = 50
[t=00:00:00.022099]   FeatureDrawDistance = 600000
[t=00:00:00.022103]   FeatureFadeDistance = 600000
[t=00:00:00.022108]   FontSize = 18
[t=00:00:00.022114]   GrassDetail = 0
[t=00:00:00.022118]   GroundDecals = 10
[t=00:00:00.022122]   GroundDetail = 180
[t=00:00:00.022127]   HangTimeout = 30
[t=00:00:00.022132]   HardwareCursor = 1
[t=00:00:00.022136]   InitialNetworkTimeout = 0
[t=00:00:00.022146]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.022152]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.022157]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.022162]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.022167]   LinkOutgoingBandwidth = 131072
[t=00:00:00.022172]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.022176]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.022181]   MSAALevel = 8
[t=00:00:00.022185]   MaxParticles = 50000
[t=00:00:00.022189]   MaxSounds = 32
[t=00:00:00.022198]   MaximumTransmissionUnit = 0
[t=00:00:00.022203]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.022208]   MiniMapCanFlip = 1
[t=00:00:00.022212]   MiniMapMarker = 0
[t=00:00:00.022220]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.022226]   MouseDragScrollThreshold = 0
[t=00:00:00.022232]   NetworkLossFactor = 1
[t=00:00:00.022237]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.022242]   OverheadScrollSpeed = 50
[t=00:00:00.022247]   ReconnectTimeout = 0
[t=00:00:00.022253]   RotOverheadScrollSpeed = 50
[t=00:00:00.022287]   RotateLogFiles = 1
[t=00:00:00.022294]   ScreenshotCounter = 26
[t=00:00:00.022298]   ShadowMapSize = 16384
[t=00:00:00.022302]   Shadows = 1
[t=00:00:00.022309]   ShowClock = 0
[t=00:00:00.022313]   ShowPlayerInfo = 0
[t=00:00:00.022318]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.022325]   TeamHighlight = 0
[t=00:00:00.022331]   UnitIconDist = 250
[t=00:00:00.022336]   UpdateBoundingVolumeMT = 0
[t=00:00:00.022340]   UpdateWeaponVectorsMT = 0
[t=00:00:00.022351]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.022358]   UseLuaMemPools = 0
[t=00:00:00.022362]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.022367]   VFSCacheArchiveFiles = 0
[t=00:00:00.022371]   VSync = 0
[t=00:00:00.022376]   Water = 4
[t=00:00:00.022380]   WindowPosY = 74
[t=00:00:00.022385]   XResolution = 2560
[t=00:00:00.022389]   XResolutionWindowed = 2556
[t=00:00:00.022394]   YResolution = 1440
[t=00:00:00.022399]   YResolutionWindowed = 1366
[t=00:00:00.022404]   snd_volmaster = 0
[t=00:00:00.022437] ============== </User Config> ==============

[t=00:00:00.022443] ============== <User System> ==============
[t=00:00:00.022448]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.022455]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.022460]        Compiler Version: gcc-13.2.0
[t=00:00:00.022492]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.022549]         Hardware Config: AMD Ryzen 9 3900X 12-Core Processor            ; 32716MB RAM, 37580MB pagefile
[t=00:00:00.022556]        Binary Word Size: 64-bit (native)
[t=00:00:00.022561]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.022566]      Physical CPU Cores: 12
[t=00:00:00.022571]       Logical CPU Cores: 24
[t=00:00:00.022575] ============== </User System> ==============

[t=00:00:00.022583] Run: thread affinity ffffff
[t=00:00:00.022816] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.022822]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.022826]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.022835]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.022840]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.023897] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.023910] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.029699] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.064137]     Display (Generic PnP Monitor)=1 modes=116 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.064149]         [ 1] 3620x2036x24bpp@144Hz
[t=00:00:00.064176]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.064182]         [11] 1920x1440x24bpp@144Hz
[t=00:00:00.064187]         [16] 1920x1200x24bpp@144Hz
[t=00:00:00.064192]         [21] 1920x1080x24bpp@144Hz
[t=00:00:00.064198]         [28] 1680x1050x24bpp@144Hz
[t=00:00:00.064202]         [33] 1600x1200x24bpp@144Hz
[t=00:00:00.064207]         [38] 1600x1024x24bpp@144Hz
[t=00:00:00.064212]         [43] 1600x900x24bpp@144Hz
[t=00:00:00.064217]         [47] 1440x900x24bpp@144Hz
[t=00:00:00.064221]         [51] 1366x768x24bpp@144Hz
[t=00:00:00.064231]         [55] 1360x768x24bpp@144Hz
[t=00:00:00.064237]         [59] 1280x1024x24bpp@144Hz
[t=00:00:00.064241]         [64] 1280x960x24bpp@144Hz
[t=00:00:00.064246]         [69] 1280x800x24bpp@144Hz
[t=00:00:00.064251]         [73] 1280x768x24bpp@144Hz
[t=00:00:00.064255]         [77] 1280x720x24bpp@144Hz
[t=00:00:00.064260]         [83] 1176x664x24bpp@60Hz
[t=00:00:00.064265]         [86] 1152x864x24bpp@144Hz
[t=00:00:00.064270]         [91] 1024x768x24bpp@144Hz
[t=00:00:00.064274]         [96] 800x600x24bpp@144Hz
[t=00:00:00.064278]         [101] 720x576x24bpp@144Hz
[t=00:00:00.064288]         [106] 720x480x24bpp@144Hz
[t=00:00:00.064293]         [111] 640x480x24bpp@144Hz
[t=00:00:00.072679]     Display (Generic PnP Monitor)=2 modes=40 bounds={x=-1920, y=360, w=1920, h=1080}
[t=00:00:00.072688]         [ 1] 2715x1527x24bpp@60Hz
[t=00:00:00.072692]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.072697]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.072701]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:00.072706]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.072713]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.072785]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.072792]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.072798]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.072803]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.072808]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.072812]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.072817]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.072821]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.072827]         [27] 1152x864x24bpp@75Hz
[t=00:00:00.072832]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.072837]         [31] 800x600x24bpp@75Hz
[t=00:00:00.072849]         [35] 720x576x24bpp@50Hz
[t=00:00:00.072855]         [36] 720x480x24bpp@60Hz
[t=00:00:00.072860]         [38] 640x480x24bpp@75Hz
[t=00:00:00.401938] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.402440] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,74> newRes=<2560,1440>
[t=00:00:00.402453] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,74> newRes=<2560,1366>
[t=00:00:00.468248] [GR::LogVersionInfo]
[t=00:00:00.468285]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.468291]     GL version  : 4.6.0 NVIDIA 451.67
[t=00:00:00.468295]     GL vendor   : NVIDIA Corporation
[t=00:00:00.468300]     GL renderer : GeForce RTX 2070 SUPER/PCIe/SSE2
[t=00:00:00.468305]     GLSL version: 4.60 NVIDIA
[t=00:00:00.468309]     GLEW version: 2.1.0
[t=00:00:00.468313]     GPU memory  : 8192MB (total) / 6584MB (available)
[t=00:00:00.468327]     SDL swap-int: 1
[t=00:00:00.468331]     SDL driver  : windows
[t=00:00:00.468335]     
[t=00:00:00.468345]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.468350]     GLSL shader support       : 1
[t=00:00:00.468354]     GL4 support               : 1
[t=00:00:00.468359]     FBO extension support     : 1
[t=00:00:00.468374]     NVX GPU mem-info support  : 1
[t=00:00:00.468380]     ATI GPU mem-info support  : 0
[t=00:00:00.468390]     Texture clamping to edge  : 1
[t=00:00:00.468398]     NPOT-texture support      : 1 (1)
[t=00:00:00.468407]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.468421]     texture query-LOD support : 1 (1)
[t=00:00:00.468432]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.468436]     Z-buffer depth            : 32 (-)
[t=00:00:00.468454]     primitive-restart support : 1 (1)
[t=00:00:00.468464]     clip-space control support: 1 (1)
[t=00:00:00.468471]     seamless cube-map support : 1 (1)
[t=00:00:00.468477]     frag-depth layout support : 1 (1)
[t=00:00:00.468481]     persistent maps support   : 1 (1)
[t=00:00:00.468486]     explicit attribs location : 1 (1)
[t=00:00:00.468491]     multi draw indirect       : 1 (-)
[t=00:00:00.468505]     array textures            : 1 (-)
[t=00:00:00.468511]     buffer copy support       : 1 (-)
[t=00:00:00.468515]     indirect draw             : 1 (-)
[t=00:00:00.468520]     base instance             : 1 (-)
[t=00:00:00.468523]     
[t=00:00:00.468527]     max. FBO samples              : 32
[t=00:00:00.468535]     max. FS/program texture slots : 32/192
[t=00:00:00.468540]     max. texture size             : 32768
[t=00:00:00.468547]     max. texture anisotropy level : 16.000000
[t=00:00:00.468559]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.468564]     max. draw-buffers             : 8
[t=00:00:00.468568]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.468573]     max. uniform buffer-bindings  : 84
[t=00:00:00.468577]     max. uniform block-size       : 64KB
[t=00:00:00.468581]     max. storage buffer-bindings  : 96
[t=00:00:00.468585]     max. storage block-size       : 2047MB
[t=00:00:00.468591]     
[t=00:00:00.468595]     enable AMD-hacks : 0
[t=00:00:00.468599]     compress MIP-maps: 0
[t=00:00:00.468654]     Number of compressed texture formats: 51
[t=00:00:00.468716]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.468764] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.469018] [GR::UpdateGLConfigs]
[t=00:00:00.469050] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.469056] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.469479] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.469510] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.469516] [GR::InitGLState]
[t=00:00:00.469571] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.548479] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.555836] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms
[t=00:00:00.558368] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.580080] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "Z:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.580105] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.580457] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.581771] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "Z:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.581781] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.581849] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: Z:\Steam\steamapps\common\Zero-K\
[t=00:00:00.581929] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: Z:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.609068] Scanning: Z:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.609537] Scanning: Z:\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.612499] Scanning: Z:\Steam\steamapps\common\Zero-K\games
[t=00:00:00.612838] Scanning: Z:\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.634368] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms
[t=00:00:00.634383] [VFS] [SpringVFS::ReserveArchives<this=000001a36bd5bc80>]
[t=00:00:00.634563] [VFS] [SpringVFS::AddArchive<this=000001a36bd5bc80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.647341] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a36bd5bc80 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.647369] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.853972] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1)
[t=00:00:00.854568] [ThreadPool::SetThreadCount][2] workers=11
[t=00:00:00.854747] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.854818] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.854877] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.855045] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.855057] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:00.855123] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:00.855178] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:00.855378] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.856092] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.857083] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.860123] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:00.860170] [Threading] Main thread CPU affinity mask set: 0xfff800
[t=00:00:00.860797][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.860871][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.861053][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.861076][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.861110][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.861157][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.873498][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.873518][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Lautsprecher (Realtek(R) Audio)"
[t=00:00:00.873526][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.873557][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Kopfhörer (CORSAIR VIRTUOSO Wireless Gaming Headset)"
[t=00:00:00.873565][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "27GL850 (NVIDIA High Definition Audio)"
[t=00:00:00.873574][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.960587][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.8ms)
[t=00:00:01.051811][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.062917][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a36be29fa0(default) context=000001a323bd59e0  numChannels=2 frameSize=8
[t=00:00:01.062937][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.062952][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.062960][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.062966][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.062995][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.063021][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.063036][f=-000001] [Sound]   Devices:
[t=00:00:01.067758][f=-000001] [Sound]     [OpenAL Soft on Kopfhörer (CORSAIR VIRTUOSO Wireless Gaming Headset)]
[t=00:00:01.067774][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (Realtek(R) Audio)]
[t=00:00:01.067781][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:01.067788][f=-000001] [Sound]     [OpenAL Soft on 27GL850 (NVIDIA High Definition Audio)]
[t=00:00:01.067819][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.067828][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.069874][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.069895][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.072600][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 211ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: Z:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 43270 MB
[t=00:00:01.074942][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.6.2"
[t=00:00:01.076791][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001a36bd5bc80>(arName="Chobby v1.12.6.2", overwrite=false)] section=3 cached=0
[t=00:00:01.101799][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001a36bd5bc80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.101965][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001a36bd5bc80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.113291][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001a36bd5bc80>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:01.243121][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:01.275319][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.275974][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.283853][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.283980][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:01.283992][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:01.284041][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:01.284652][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:01.284669][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:01.284684][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:01.284705][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:01.284723][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:01.284741][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:01.284757][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:01.284775][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:01.285337][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:01.285482][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:01.285716][f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0, 0, 0, 0, 0
[t=00:00:01.285726][f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0
[t=00:00:01.285733][f=-000001] gl.GetViewSizes, 2560, 1440
[t=00:00:01.285748][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:01.286788][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:01.286987][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:01.287565][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:01.288702][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:01.298171][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.299002][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:01.302258][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:01.302573][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:01.303755][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:01.304422][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:01.305971][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:01.385931][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:01.386623][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:01.386634][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:01.386641][f=-000001] [liblobby] port, 8200
[t=00:00:01.386647][f=-000001] [liblobby] protocol, zks
[t=00:00:01.386654][f=-000001] [liblobby] address, zero-k.info
[t=00:00:01.394337][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:01.397115][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:01.398417][f=-000001] [ChiliFX] Enabled: true
[t=00:00:01.399651][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:01.400257][f=-000001] [Chotify] Enabled: true
[t=00:00:01.402246][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:01.409789][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:01.410025][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:01.410747][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:01.412244][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:01.412928][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:01.416771][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:01.422310][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:01.425742][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:01.427743][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:01.430527][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:01.433334][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:01.435059][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:01.441038][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:01.446032][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:01.448285][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:01.456106][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:01.458417][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:01.463327][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:01.468155][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:01.469252][f=-000001] [Chobby] Using wrapper port: , 57593
[t=00:00:01.470831][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:01.471939][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:01.472439][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:01.473061][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:01.473609][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:01.474007][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:01.474496][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:01.478962][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:01.481158][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:01.482620][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:01.483210][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:01.484866][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:01.487526][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:01.496609][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:01.499295][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:01.501605][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:01.505274][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:01.514781][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:01.517993][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:01.525126][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:01.527698][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
------- TRUNCATED -------
[t=01:46:49.923741][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13a110a9
[t=01:46:49.940293][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=01:46:49.940329][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=109
[t=01:46:49.940336][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=be2f5fd5
[t=01:46:49.940343][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=d847c55
[t=01:46:49.940350][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47ed3168
[t=01:46:49.940356][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=01:46:49.940369][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13a110b9
[t=01:46:49.940376][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x000001a3e4fc2488 has BLOCKSIZE 1
[t=01:46:49.951307][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=01:46:49.951319][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=109
[t=01:46:49.951327][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=be2f5fd5
[t=01:46:49.951333][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d847c55
[t=01:46:49.951355][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=47ed3168
[t=01:46:49.951362][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=13a10e0f
[t=01:46:49.951817][f=-000001] [Path] [PathEstimator::ReadFile] hash=13a10e0f file="cache\105dev-BAR105\paths\Violet Rampart Generator v1.4.pe-13a10e0f.zip" (exists=1)
[t=01:46:49.952251][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=01:46:49.969473][f=-000001] Path cache (96, 96) initialized.
[t=01:46:49.969521][f=-000001] Path cache (96, 96) initialized.
[t=01:46:49.980500][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=01:46:49.980513][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=109
[t=01:46:49.980520][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=be2f5fd5
[t=01:46:49.980528][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=d847c55
[t=01:46:49.980562][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=47ed3168
[t=01:46:49.980569][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=13a10e1f
[t=01:46:50.255378][f=-000001] [Path] [PathEstimator::ReadFile] hash=13a10e1f file="cache\105dev-BAR105\paths\Violet Rampart Generator v1.4.pe2-13a10e1f.zip" (exists=1)
[t=01:46:50.255596][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=01:46:50.260163][f=-000001] Path cache (48, 48) initialized.
[t=01:46:50.260185][f=-000001] Path cache (48, 48) initialized.
[t=01:46:50.260210][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (744ms, checksum 9657384e)"
[t=01:46:50.260609][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=01:46:50.260618][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=01:46:50.260628][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=01:46:50.271786][f=-000001] [CAS::GASCB] Archive file="violet_rampart_generator_v1.4.sd7" cs="5676a23a8e0c79095739af5249f31b8f828e53b032b19d1b7eda8ae1602dd5036eb3ba3547190025bf6bfb7e9cb259a00a1166ceb5730353e0525c0f8d0f621f"
[t=01:46:50.271880][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=01:46:50.273074][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=01:46:50.273171][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=01:46:50.273246][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=01:46:50.308280][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 34ms
[t=01:46:50.308388][f=-000001] Synced LuaRules: starting loading
[t=01:46:50.575687][f=-000001] Using map generation random seed: 309821
[t=01:46:50.575719][f=-000001] Starting map terrain generation...
[t=01:46:50.575737][f=-000001] Spade rotation angle: 1.81, rounded to: 0.00 (Min: -45.00, Max: 45.00)
[t=01:46:50.575839][f=-000001] Lane extra width: 0.00
[t=01:46:50.576440][f=-000001] Map geometry info generated. Number of shapes: 33
[t=01:46:50.576520][f=-000001] MetalSpots saved
[t=01:46:50.757396][f=-000001] HeightMap initialized
[t=01:46:50.822524][f=-000001] TypeMap initialized
[t=01:46:51.064044][f=-000001] HeightMap generated
[t=01:46:51.378767][f=-000001] TypeMap generated
[t=01:46:51.444139][f=-000001] HeightMap applied
[t=01:46:51.487507][f=-000001] TypeMap applied
[t=01:46:51.487542][f=-000001] Finished map terrain generation
Loaded gadget:  API versioning stuff for maps and user widgets  <api_versioning.lua>
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Startbox handler    <start_boxes.lua>
Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
[t=01:46:52.132905][f=-000001] MetalSpots loaded
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Nano Frame Death and Factoryless Deployment  <unit_nanoframe_death.lua>
Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
Loaded gadget:  No Self-D           <unit_noselfd.lua>
Loaded gadget:  ShareControl        <share_control.lua>
Loaded gadget:  UnitPriority        <unit_priority.lua>
Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
Loaded gadget:  Map Lava Gadget 2.4  <map_lava.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
Loaded gadget:  Attributes          <unit_attributes.lua>
Loaded gadget:  Attributes Generic  <unit_attributes_generic.lua>
Loaded gadget:  Auto-Target Lookahead  <unit_target_lookahead.lua>
Loaded gadget:  Bait Prevention     <unit_bait_prevention.lua>
Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
Loaded gadget:  Impact Swap         <weapon_projectile_chain.lua>
Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
Loaded gadget:  LockOptions         <lockunits_modoption.lua>
Loaded gadget:  Noexplode Speed Damage  <weapon_noexplode_speed_damage.lua>
Loaded gadget:  Perks               <game_perks.lua>
Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Stockpile           <unit_stockpile.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  Water Damage by Footprint  <water_damage_by_footprint.lua>
Loaded gadget:  Zenith Skyline Checker  <unit_zenithskylinecheck.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  Area Guard          <cmd_areaguard.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
Loaded gadget:  Buggeroff Params    <unit_buggeroff_params.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Commander Skin Renderer  <gfx_commander_skins.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
Loaded gadget:  Debris physics      <feature_debris_physics.lua>
Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
Loaded gadget:  Experience          <unit_xp.lua>
Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
Loaded gadget:  Factory Parent Marker  <unit_factory_parent_marker.lua>
Loaded gadget:  Factory Plate       <unit_factory_plate.lua>
Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
Loaded gadget:  Feature Effects     <feature_fx.lua>
Loaded gadget:  Feature Placer      <feature_placer.lua>
Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  GameID GameRulesParam  <game_id.lua>
Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
Loaded gadget:  Generic Plate Command  <cmd_generic_plate.lua>
Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LUS                 <unit_script.lua>
Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Map Structure API   <api_map_structures.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Missile fired callins  <unit_missilewarn.lua>
Loaded gadget:  Mod statistics      <mod_stats.lua>
Loaded gadget:  Model Rescaler      <unit_model_rescale.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
Loaded gadget:  Player extra information  <player_extra_information.lua>
Loaded gadget:  Point Control Victory  <game_point_control.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  Projectile Gravity  <weapon_projectile_gravity.lua>
Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
Loaded gadget:  Proximity Targetting  <unit_proximity_targetting.lua>
Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
Loaded gadget:  Radar Wobble Control  <unit_radar_wobble.lua>
Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
Loaded gadget:  Regeneration        <unit_regeneration.lua>
Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
Loaded gadget:  Scan Sweep          <unit_scan_sweep.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
Loaded gadget:  Static Con Unsticker  <unit_unstick_staticcon.lua>
Loaded gadget:  Structure death flatten fix  <unit_structure_death_flatten_fix.lua>
[t=01:46:52.347525][f=-000001] InitializeInitializeInitialize
Loaded gadget:  Sudden Death        <game_sudden_death.lua>
Loaded gadget:  Support Mana Handler  <game_support_mana_handler.lua>
Loaded gadget:  Support Powers      <game_support_powers.lua>
Loaded gadget:  Synced LOD          <game_synced_lod.lua>
Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target Priority     <unit_target_priority.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleport handler API  <api_teleport_helper.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
Loaded gadget:  Typemap Options     <typemap_options.lua>
Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  Unit tint API       <unit_tint.lua>
Loaded gadget:  UnitStealth         <unit_stealth.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Wade Effects        <wake_fx.lua>
Loaded gadget:  Ward Fire           <unit_ward_fire.lua>
Loaded gadget:  Water Effects       <unit_water_effects.lua>
Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
Loaded gadget:  lups_nano_spray.lua  <lups_nano_spray.lua>
Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  unit_prevent_wandering_nanoframe.lua  <unit_prevent_wandering_nanoframe.lua>
Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
Loaded gadget:  Game Over           <game_over.lua>
Loaded gadget:  On/Off              <cmd_onoff.lua>
Loaded gadget:  Terraformer Explosions  <weapon_terraform_explosions.lua>
Loaded gadget:  Unit glow API       <unit_glow.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Water level modoption  <start_waterlevel.lua>
Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
Loaded gadget:  Field Factory       <unit_field_factory.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
Loaded gadget:  Economy Multiplier Handicap  <unit_econ_mult.lua>
Loaded gadget:  Map Border          <game_map_border.lua>
Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
Loaded gadget:  Awards              <awards.lua>
[t=01:46:52.586712][f=-000001] allyTeamIDallyTeamID, 0
[t=01:46:52.586727][f=-000001] allyTeamIDallyTeamID, 1
[t=01:46:52.586735][f=-000001] allyTeamIDallyTeamID, 2
[t=01:46:52.586744][f=-000001] allyTeamIDallyTeamID, 3
[t=01:46:52.586751][f=-000001] allyTeamIDallyTeamID, 4
[t=01:46:52.586758][f=-000001] allyTeamIDallyTeamID, 5
[t=01:46:52.586766][f=-000001] allyTeamIDallyTeamID, 6
[t=01:46:52.586773][f=-000001] allyTeamIDallyTeamID, 7
[t=01:46:52.586805][f=-000001] allyTeamIDallyTeamID, 8
[t=01:46:52.586814][f=-000001] allyTeamIDallyTeamID, 9
[t=01:46:52.586821][f=-000001] allyTeamIDallyTeamID, 10
[t=01:46:52.586829][f=-000001] allyTeamIDallyTeamID, 11
[t=01:46:52.586837][f=-000001] allyTeamIDallyTeamID, 12
[t=01:46:52.586845][f=-000001] allyTeamIDallyTeamID, 13
[t=01:46:52.586852][f=-000001] allyTeamIDallyTeamID, 14
[t=01:46:52.586860][f=-000001] allyTeamIDallyTeamID, 15
[t=01:46:52.586868][f=-000001] allyTeamIDallyTeamID, 16
Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
Loaded gadget:  Zombies!            <unit_zombies.lua>
[t=01:46:52.589300][f=-000001] Synced LuaRules: finished loading
[t=01:46:52.598453][f=-000001] [CAS::GASCB] Archive file="violet_rampart_generator_v1.4.sd7" cs="5676a23a8e0c79095739af5249f31b8f828e53b032b19d1b7eda8ae1602dd5036eb3ba3547190025bf6bfb7e9cb259a00a1166ceb5730353e0525c0f8d0f621f"
[t=01:46:52.598544][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=01:46:52.599720][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=01:46:52.599815][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=01:46:52.599887][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=01:46:52.600048][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Map Lava Gadget 2.4  <map_lava.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Buggeroff Params    <unit_buggeroff_params.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
[t=01:46:52.889794][f=-000001] gfx_commander_skins fwd log, 
[t=01:46:52.890603][f=-000001] gfx_commander_skins dfr log, 
Loaded gadget:  Commander Skin Renderer  <gfx_commander_skins.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Factory Parent Marker  <unit_factory_parent_marker.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  Generic Plate Command  <cmd_generic_plate.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Map Structure API   <api_map_structures.lua>
Loaded gadget:  Missile fired callins  <unit_missilewarn.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Point Control Victory  <game_point_control.lua>
Loaded gadget:  Proximity Targetting  <unit_proximity_targetting.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleport handler API  <api_teleport_helper.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Thrusters           <lups_thrusters.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Unit tint API       <unit_tint.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Widget Events       <api_widget_events.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_versioning.lua  <api_versioning.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
Loaded gadget:  dbg_size_changer.lua  <dbg_size_changer.lua>
Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
Loaded gadget:  feature_fx.lua      <feature_fx.lua>
Loaded gadget:  game_globallos.lua  <game_globallos.lua>
Loaded gadget:  game_id.lua         <game_id.lua>
Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
Loaded gadget:  game_map_border.lua  <game_map_border.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  game_perks.lua      <game_perks.lua>
Loaded gadget:  game_sudden_death.lua  <game_sudden_death.lua>
Loaded gadget:  game_support_mana_handler.lua  <game_support_mana_handler.lua>
Loaded gadget:  game_support_powers.lua  <game_support_powers.lua>
Loaded gadget:  game_synced_lod.lua  <game_synced_lod.lua>
Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
Loaded gadget:  share_control.lua   <share_control.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
Loaded gadget:  typemap_options.lua  <typemap_options.lua>
Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
Loaded gadget:  unit_bait_prevention.lua  <unit_bait_prevention.lua>
Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
Loaded gadget:  unit_econ_mult.lua  <unit_econ_mult.lua>
Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
Loaded gadget:  unit_factory_plate.lua  <unit_factory_plate.lua>
Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_manualfire_desc.lua  <unit_manualfire_desc.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_model_rescale.lua  <unit_model_rescale.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_prevent_wandering_nanoframe.lua  <unit_prevent_wandering_nanoframe.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_radar_wobble.lua  <unit_radar_wobble.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_structure_death_flatten_fix.lua  <unit_structure_death_flatten_fix.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_unstick_staticcon.lua  <unit_unstick_staticcon.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_ward_fire.lua  <unit_ward_fire.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zenithskylinecheck.lua  <unit_zenithskylinecheck.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_speed_damage.lua  <weapon_noexplode_speed_damage.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_projectile_chain.lua  <weapon_projectile_chain.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_terraform_explosions.lua  <weapon_terraform_explosions.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
[t=01:46:52.959363][f=-000001] Removing CUS due to 105+
Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: Eine vorhandene Verbindung wurde vom Remotehost geschlossen.
Zero-K.exe Information: 0 : Chobby closed connection

Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: Es wurde versucht, eine Datei mit einem falschen Format zu laden. (Exception from HRESULT: 0x8007000B)
   at DiscordRpc.Shutdown()
   at DiscordController.Dispose()
Zero-K.exe Warning: 0 : Spring exit code is: -1073740791, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected