Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.067469] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.067495] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.074150] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.074311] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. Failed rotating the log file [t=00:00:00.258470] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.258523] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.258557] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.258580] [t=00:00:00.258588] Enable or disable log sections using the LogSections configuration key [t=00:00:00.258598] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.258608] Use "none" to disable the default log sections. [t=00:00:00.258617] ============== </Log Sections> ============== [t=00:00:00.258636] ============== <User Config> ============== [t=00:00:00.258755] AllowDeferredMapRendering = 1 [t=00:00:00.258766] AllowDeferredModelRendering = 1 [t=00:00:00.258773] AnimationMT = 0 [t=00:00:00.258779] BumpWaterAnisotropy = 2 [t=00:00:00.258786] BumpWaterBlurReflection = 1 [t=00:00:00.258792] BumpWaterDepthBits = 32 [t=00:00:00.258799] BumpWaterReflection = 2 [t=00:00:00.258805] BumpWaterRefraction = 2 [t=00:00:00.258813] BumpWaterTexSizeReflection = 1024 [t=00:00:00.258823] CamFreeScrollSpeed = 50 [t=00:00:00.258836] CamMode = 1 [t=00:00:00.258844] CubeTexSizeReflection = 1024 [t=00:00:00.258854] CubeTexSizeSpecular = 1024 [t=00:00:00.258860] DualScreenMiniMapOnLeft = 1 [t=00:00:00.258869] EdgeMoveDynamic = 0 [t=00:00:00.258879] EdgeMoveWidth = 0.003 [t=00:00:00.258885] FPSFOV = 90 [t=00:00:00.258890] FPSScrollSpeed = 50 [t=00:00:00.258897] FeatureDrawDistance = 600000 [t=00:00:00.258904] FeatureFadeDistance = 600000 [t=00:00:00.258911] FontSize = 18 [t=00:00:00.258918] GrassDetail = 0 [t=00:00:00.258934] GroundDecals = 10 [t=00:00:00.258942] GroundDetail = 180 [t=00:00:00.258949] HangTimeout = 30 [t=00:00:00.258957] HardwareCursor = 1 [t=00:00:00.258964] InitialNetworkTimeout = 0 [t=00:00:00.258973] LinkIncomingMaxPacketRate = 512 [t=00:00:00.258985] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.258992] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.258999] LinkOutgoingBandwidth = 131072 [t=00:00:00.259007] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.259021] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.259031] MSAALevel = 8 [t=00:00:00.259037] MaxParticles = 50000 [t=00:00:00.259043] MaxSounds = 32 [t=00:00:00.259051] MaximumTransmissionUnit = 0 [t=00:00:00.259060] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.259067] MiniMapMarker = 0 [t=00:00:00.259074] MouseDragScrollThreshold = 0 [t=00:00:00.259084] NetworkLossFactor = 1 [t=00:00:00.259090] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.259097] OverheadScrollSpeed = 50 [t=00:00:00.259109] ReconnectTimeout = 0 [t=00:00:00.259119] RotOverheadScrollSpeed = 50 [t=00:00:00.259125] RotateLogFiles = 1 [t=00:00:00.259131] ShadowMapSize = 8192 [t=00:00:00.259140] Shadows = 1 [t=00:00:00.259146] ShowClock = 0 [t=00:00:00.259152] SoftParticles = 2 [t=00:00:00.259160] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.259170] UnitIconDist = 151 [t=00:00:00.259176] UpdateBoundingVolumeMT = 0 [t=00:00:00.259185] UpdateWeaponVectorsMT = 0 [t=00:00:00.259239] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.259251] UseLuaMemPools = 0 [t=00:00:00.259258] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.259265] VFSCacheArchiveFiles = 0 [t=00:00:00.259272] Water = 4 [t=00:00:00.259281] XResolution = 1920 [t=00:00:00.259287] YResolution = 1080 [t=00:00:00.259303] ============== </User Config> ============== [t=00:00:00.259313] ============== <User System> ============== [t=00:00:00.259320] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.259338] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.259542] Compiler Version: gcc-13.2.0 [t=00:00:00.259597] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.259676] Hardware Config: AMD Ryzen 5 2600 Six-Core Processor ; 16334MB RAM, 30736MB pagefile [t=00:00:00.259694] Binary Word Size: 64-bit (native) [t=00:00:00.259702] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.259709] Physical CPU Cores: 6 [t=00:00:00.259728] Logical CPU Cores: 12 [t=00:00:00.259736] ============== </User System> ============== [t=00:00:00.259982] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.259993] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.259999] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.260005] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.260011] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.263175] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.263209] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.295486] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.300838] Display (Generic PnP Monitor)=1 modes=32 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.300864] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.300874] [ 7] 1760x990x24bpp@60Hz [t=00:00:00.300884] [10] 1680x1050x24bpp@60Hz [t=00:00:00.300891] [11] 1600x1200x24bpp@60Hz [t=00:00:00.300901] [12] 1600x900x24bpp@60Hz [t=00:00:00.300908] [13] 1440x900x24bpp@60Hz [t=00:00:00.300937] [14] 1366x768x24bpp@60Hz [t=00:00:00.300945] [15] 1280x1024x24bpp@60Hz [t=00:00:00.300955] [16] 1280x960x24bpp@60Hz [t=00:00:00.300962] [17] 1280x720x24bpp@60Hz [t=00:00:00.300970] [20] 1152x720x24bpp@60Hz [t=00:00:00.300982] [21] 1128x634x24bpp@60Hz [t=00:00:00.300990] [22] 1024x768x24bpp@60Hz [t=00:00:00.300997] [23] 800x600x24bpp@60Hz [t=00:00:00.301005] [25] 720x576x24bpp@60Hz [t=00:00:00.301071] [28] 720x480x24bpp@60Hz [t=00:00:00.301089] [30] 640x480x24bpp@67Hz [t=00:00:00.312303] Display (Generic PnP Monitor)=2 modes=62 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.312329] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.312339] [ 9] 1760x990x24bpp@60Hz [t=00:00:00.312352] [17] 1680x1050x24bpp@60Hz [t=00:00:00.312360] [19] 1600x900x24bpp@60Hz [t=00:00:00.312368] [21] 1440x900x24bpp@60Hz [t=00:00:00.312376] [23] 1366x768x24bpp@60Hz [t=00:00:00.312383] [25] 1280x1024x24bpp@75Hz [t=00:00:00.312390] [28] 1280x960x24bpp@60Hz [t=00:00:00.312401] [30] 1280x720x24bpp@60Hz [t=00:00:00.312424] [33] 1152x864x24bpp@75Hz [t=00:00:00.312432] [36] 1128x634x24bpp@75Hz [t=00:00:00.312439] [39] 1024x768x24bpp@75Hz [t=00:00:00.312446] [43] 832x624x24bpp@75Hz [t=00:00:00.312457] [46] 800x600x24bpp@75Hz [t=00:00:00.312466] [51] 720x576x24bpp@60Hz [t=00:00:00.312479] [54] 720x480x24bpp@60Hz [t=00:00:00.312488] [56] 720x400x24bpp@70Hz [t=00:00:00.312495] [59] 640x480x24bpp@75Hz [t=00:00:00.658205] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.661770] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.661812] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.796993] [GR::LogVersionInfo] [t=00:00:00.797011] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.797018] GL version : 4.6.0 Compatibility Profile Context 22.20.27.09.230330 [t=00:00:00.797024] GL vendor : ATI Technologies Inc. [t=00:00:00.797120] GL renderer : Radeon RX 580 Series [t=00:00:00.797131] GLSL version: 4.60 [t=00:00:00.797136] GLEW version: 2.1.0 [t=00:00:00.797141] GPU memory : 15726MB (total) / 15726MB (available) [t=00:00:00.797162] SDL swap-int: 0 [t=00:00:00.797170] SDL driver : windows [t=00:00:00.797175] [t=00:00:00.797348] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.797358] GLSL shader support : 1 [t=00:00:00.797364] GL4 support : 1 [t=00:00:00.797386] FBO extension support : 1 [t=00:00:00.797406] NVX GPU mem-info support : 0 [t=00:00:00.797420] ATI GPU mem-info support : 1 [t=00:00:00.797437] Texture clamping to edge : 1 [t=00:00:00.797452] NPOT-texture support : 1 (1) [t=00:00:00.797463] S3TC/DXT1 texture support : 1/0 [t=00:00:00.797474] texture query-LOD support : 0 (0) [t=00:00:00.797483] MSAA frame-buffer support : 1 (1) [t=00:00:00.797493] Z-buffer depth : 24 (-) [t=00:00:00.797509] primitive-restart support : 1 (1) [t=00:00:00.797528] clip-space control support: 1 (1) [t=00:00:00.797541] seamless cube-map support : 0 (0) [t=00:00:00.797550] frag-depth layout support : 1 (1) [t=00:00:00.797558] persistent maps support : 1 (1) [t=00:00:00.797567] explicit attribs location : 1 (1) [t=00:00:00.797579] multi draw indirect : 1 (-) [t=00:00:00.797588] array textures : 1 (-) [t=00:00:00.797597] buffer copy support : 1 (-) [t=00:00:00.797606] indirect draw : 1 (-) [t=00:00:00.797623] base instance : 1 (-) [t=00:00:00.797633] [t=00:00:00.797640] max. FBO samples : 8 [t=00:00:00.797648] max. FS/program texture slots : 32/160 [t=00:00:00.797656] max. texture size : 16384 [t=00:00:00.797667] max. texture anisotropy level : 16.000000 [t=00:00:00.797679] max. vec4 varyings/attributes : 16/32 [t=00:00:00.797686] max. draw-buffers : 8 [t=00:00:00.797695] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.797703] max. uniform buffer-bindings : 84 [t=00:00:00.797720] max. uniform block-size : 128KB [t=00:00:00.797731] max. storage buffer-bindings : 32 [t=00:00:00.797739] max. storage block-size : 2047MB [t=00:00:00.797745] [t=00:00:00.797752] enable AMD-hacks : 1 [t=00:00:00.797759] compress MIP-maps: 0 [t=00:00:00.797809] Number of compressed texture formats: 33 [t=00:00:00.797862] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.797901] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.798296] [GR::UpdateGLConfigs] [t=00:00:00.799357] [VSync::SetInterval] interval=-1 (disabled) [t=00:00:00.799371] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.800105] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.800123] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.800129] [GR::InitGLState] [t=00:00:00.800209] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:01.179322] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.204577] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 24ms [t=00:00:01.224084] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.224137] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.226996] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.234213] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.234257] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.234485] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.234664] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:01.920704] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:01.921798] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.922530] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.922909] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.943713] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [t=00:00:01.943758] [VFS] [SpringVFS::ReserveArchives<this=000002480a1e3c80>] [t=00:00:01.944039] [VFS] [SpringVFS::AddArchive<this=000002480a1e3c80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.954415] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002480a1e3c80 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.954565] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.062458] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:02.062872] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:02.063517] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:02.064212] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:02.064776] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:02.065850] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:02.160345] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:02.160485] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:02.161324][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:02.161573][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:02.161830][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:02.161852][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:02.161861][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:02.161944][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:02.174824][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:02.174884][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "5 - ASUS PA238 (AMD High Definition Audio Device)" [t=00:00:02.174900][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:02.174922][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:02.205282][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.209122][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000248582aeab0(default) context=000002480a2c12f0 numChannels=2 frameSize=8 [t=00:00:02.209177][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.209196][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.209209][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.209220][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.209268][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.209314][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.209331][f=-000001] [Sound] Devices: [t=00:00:02.215512][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:02.215563][f=-000001] [Sound] [OpenAL Soft on 5 - ASUS PA238 (AMD High Definition Audio Device)] [t=00:00:02.215584][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.215599][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.217019][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.217049][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.262231][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 11836 MB [t=00:00:02.266898][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:02.266939][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:02.266989][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-02_20-44-32-033_Hide_and_Seek_v03_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:02.704076][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:02.714713][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.714898][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:02.718783][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 451ms [t=00:00:02.718854][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:34.863427][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:02:34.863527][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:02:34.863553][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:02:34.863570][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:02:34.887369][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:02:34.887395][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{100.692, 20.138}, {3.196, 0.639}}ms [t=00:02:34.887428][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.412, 1.412, 1.412, 1.412}, {0.478, 0.478, 0.478, 0.478}}ms [t=00:02:34.887442][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.488, 0.488, 0.488, 0.488}}ms [t=00:02:34.887455][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.797, 2.797, 2.797, 2.797}, {0.068, 0.068, 0.068, 0.068}}ms [t=00:02:34.887470][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{96.392, 96.392, 96.392, 96.392}, {0.989, 0.989, 0.989, 0.989}}ms [t=00:02:34.887487][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.046, 0.046, 0.046, 0.046}, {1.172, 1.172, 1.172, 1.172}}ms [t=00:02:34.887497][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:34.887504][f=-000001] [SpringApp::Kill][2] [t=00:02:34.888116][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:34.928124][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:34.928171][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:02:34.928266][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002480a2c12f0 dev=00000248582aeab0 [t=00:02:34.928562][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002480a2c12f0 dev=00000248582aeab0 [t=00:02:34.928580][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002480a2c12f0)] [t=00:02:34.929110][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000248582aeab0)] [t=00:02:34.929144][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:34.953642][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:02:34.954227][f=-000001] [SpringApp::Kill][3] [t=00:02:34.954279][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:02:34.954295][f=-000001] [SpringApp::Kill][4] font=000002480a1e6fc0 [t=00:02:34.954930][f=-000001] [SpringApp::Kill][5] [t=00:02:34.955114][f=-000001] [SpringApp::Kill][6] [t=00:02:34.955132] [SpringApp::Kill][7] [t=00:02:34.955237] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:34.955255] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:34.955270] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:34.955292] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:34.955307] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:34.955322] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:34.955338] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:34.955361] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:34.955378] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:34.955392] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:34.955414] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:34.955430] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:02:34.955445] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:35.102269] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:35.102319] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:35.102327] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:35.102334] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:35.102549] [VFS] [SpringVFS::DeleteArchives<this=000002480a1e3c80>] [t=00:02:35.102570] [VFS] [SpringVFS::DeleteArchives<this=000002480a1e3c80>(section=0)] #archives[section]=0 #files[section]=0 [t=00:02:35.102584] [VFS] [SpringVFS::DeleteArchives<this=000002480a1e3c80>(section=1)] #archives[section]=0 #files[section]=0 [t=00:02:35.102614] [VFS] [SpringVFS::DeleteArchives<this=000002480a1e3c80>(section=2)] #archives[section]=1 #files[section]=189 [t=00:02:35.102635] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002480a1dd710) [t=00:02:35.102789] [VFS] [SpringVFS::DeleteArchives<this=000002480a1e3c80>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:35.102822] [VFS] [SpringVFS::DeleteArchives<this=000002480a1e3c80>(section=4)] #archives[section]=0 #files[section]=189 [t=00:02:35.102838] [VFS] [SpringVFS::DeleteArchives<this=000002480a1e3c80>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:35.102855] [VFS] [SpringVFS::DeleteArchives<this=000002480a1e3c80>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:35.102868] [VFS] [SpringVFS::DeleteArchives<this=000002480a1e3c80>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:35.102884] [VFS] [SpringVFS::DeleteArchives<this=000002480a1e3c80>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:35.103108] [SpringApp::Kill][8] [t=00:02:35.103154] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:02:35.103172] [WatchDog::Uninstall][1] hangDetectorThread=00007ff695e47430 (joinable=1) [t=00:02:35.103185] [WatchDog::Uninstall][2] [t=00:02:35.335355] [WatchDog::Uninstall][3] [t=00:02:35.335373] [SpringApp::Kill][9]
infolog_full.txt (truncated):