ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #109255

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.067469] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.067495] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.074150] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.074311] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Failed rotating the log file
[t=00:00:00.258470] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.258523] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.258557]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.258580]   
[t=00:00:00.258588]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.258598]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.258608]   Use "none" to disable the default log sections.
[t=00:00:00.258617] ============== </Log Sections> ==============

[t=00:00:00.258636] ============== <User Config> ==============
[t=00:00:00.258755]   AllowDeferredMapRendering = 1
[t=00:00:00.258766]   AllowDeferredModelRendering = 1
[t=00:00:00.258773]   AnimationMT = 0
[t=00:00:00.258779]   BumpWaterAnisotropy = 2
[t=00:00:00.258786]   BumpWaterBlurReflection = 1
[t=00:00:00.258792]   BumpWaterDepthBits = 32
[t=00:00:00.258799]   BumpWaterReflection = 2
[t=00:00:00.258805]   BumpWaterRefraction = 2
[t=00:00:00.258813]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.258823]   CamFreeScrollSpeed = 50
[t=00:00:00.258836]   CamMode = 1
[t=00:00:00.258844]   CubeTexSizeReflection = 1024
[t=00:00:00.258854]   CubeTexSizeSpecular = 1024
[t=00:00:00.258860]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.258869]   EdgeMoveDynamic = 0
[t=00:00:00.258879]   EdgeMoveWidth = 0.003
[t=00:00:00.258885]   FPSFOV = 90
[t=00:00:00.258890]   FPSScrollSpeed = 50
[t=00:00:00.258897]   FeatureDrawDistance = 600000
[t=00:00:00.258904]   FeatureFadeDistance = 600000
[t=00:00:00.258911]   FontSize = 18
[t=00:00:00.258918]   GrassDetail = 0
[t=00:00:00.258934]   GroundDecals = 10
[t=00:00:00.258942]   GroundDetail = 180
[t=00:00:00.258949]   HangTimeout = 30
[t=00:00:00.258957]   HardwareCursor = 1
[t=00:00:00.258964]   InitialNetworkTimeout = 0
[t=00:00:00.258973]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.258985]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.258992]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.258999]   LinkOutgoingBandwidth = 131072
[t=00:00:00.259007]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.259021]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.259031]   MSAALevel = 8
[t=00:00:00.259037]   MaxParticles = 50000
[t=00:00:00.259043]   MaxSounds = 32
[t=00:00:00.259051]   MaximumTransmissionUnit = 0
[t=00:00:00.259060]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.259067]   MiniMapMarker = 0
[t=00:00:00.259074]   MouseDragScrollThreshold = 0
[t=00:00:00.259084]   NetworkLossFactor = 1
[t=00:00:00.259090]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.259097]   OverheadScrollSpeed = 50
[t=00:00:00.259109]   ReconnectTimeout = 0
[t=00:00:00.259119]   RotOverheadScrollSpeed = 50
[t=00:00:00.259125]   RotateLogFiles = 1
[t=00:00:00.259131]   ShadowMapSize = 8192
[t=00:00:00.259140]   Shadows = 1
[t=00:00:00.259146]   ShowClock = 0
[t=00:00:00.259152]   SoftParticles = 2
[t=00:00:00.259160]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.259170]   UnitIconDist = 151
[t=00:00:00.259176]   UpdateBoundingVolumeMT = 0
[t=00:00:00.259185]   UpdateWeaponVectorsMT = 0
[t=00:00:00.259239]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.259251]   UseLuaMemPools = 0
[t=00:00:00.259258]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.259265]   VFSCacheArchiveFiles = 0
[t=00:00:00.259272]   Water = 4
[t=00:00:00.259281]   XResolution = 1920
[t=00:00:00.259287]   YResolution = 1080
[t=00:00:00.259303] ============== </User Config> ==============

[t=00:00:00.259313] ============== <User System> ==============
[t=00:00:00.259320]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.259338]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.259542]        Compiler Version: gcc-13.2.0
[t=00:00:00.259597]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.259676]         Hardware Config: AMD Ryzen 5 2600 Six-Core Processor            ; 16334MB RAM, 30736MB pagefile
[t=00:00:00.259694]        Binary Word Size: 64-bit (native)
[t=00:00:00.259702]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.259709]      Physical CPU Cores: 6
[t=00:00:00.259728]       Logical CPU Cores: 12
[t=00:00:00.259736] ============== </User System> ==============

[t=00:00:00.259982] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.259993]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.259999]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.260005]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.260011]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.263175] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.263209] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.295486] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.300838]     Display (Generic PnP Monitor)=1 modes=32 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.300864]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.300874]         [ 7] 1760x990x24bpp@60Hz
[t=00:00:00.300884]         [10] 1680x1050x24bpp@60Hz
[t=00:00:00.300891]         [11] 1600x1200x24bpp@60Hz
[t=00:00:00.300901]         [12] 1600x900x24bpp@60Hz
[t=00:00:00.300908]         [13] 1440x900x24bpp@60Hz
[t=00:00:00.300937]         [14] 1366x768x24bpp@60Hz
[t=00:00:00.300945]         [15] 1280x1024x24bpp@60Hz
[t=00:00:00.300955]         [16] 1280x960x24bpp@60Hz
[t=00:00:00.300962]         [17] 1280x720x24bpp@60Hz
[t=00:00:00.300970]         [20] 1152x720x24bpp@60Hz
[t=00:00:00.300982]         [21] 1128x634x24bpp@60Hz
[t=00:00:00.300990]         [22] 1024x768x24bpp@60Hz
[t=00:00:00.300997]         [23] 800x600x24bpp@60Hz
[t=00:00:00.301005]         [25] 720x576x24bpp@60Hz
[t=00:00:00.301071]         [28] 720x480x24bpp@60Hz
[t=00:00:00.301089]         [30] 640x480x24bpp@67Hz
[t=00:00:00.312303]     Display (Generic PnP Monitor)=2 modes=62 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.312329]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.312339]         [ 9] 1760x990x24bpp@60Hz
[t=00:00:00.312352]         [17] 1680x1050x24bpp@60Hz
[t=00:00:00.312360]         [19] 1600x900x24bpp@60Hz
[t=00:00:00.312368]         [21] 1440x900x24bpp@60Hz
[t=00:00:00.312376]         [23] 1366x768x24bpp@60Hz
[t=00:00:00.312383]         [25] 1280x1024x24bpp@75Hz
[t=00:00:00.312390]         [28] 1280x960x24bpp@60Hz
[t=00:00:00.312401]         [30] 1280x720x24bpp@60Hz
[t=00:00:00.312424]         [33] 1152x864x24bpp@75Hz
[t=00:00:00.312432]         [36] 1128x634x24bpp@75Hz
[t=00:00:00.312439]         [39] 1024x768x24bpp@75Hz
[t=00:00:00.312446]         [43] 832x624x24bpp@75Hz
[t=00:00:00.312457]         [46] 800x600x24bpp@75Hz
[t=00:00:00.312466]         [51] 720x576x24bpp@60Hz
[t=00:00:00.312479]         [54] 720x480x24bpp@60Hz
[t=00:00:00.312488]         [56] 720x400x24bpp@70Hz
[t=00:00:00.312495]         [59] 640x480x24bpp@75Hz
[t=00:00:00.658205] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.661770] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.661812] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.796993] [GR::LogVersionInfo]
[t=00:00:00.797011]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.797018]     GL version  : 4.6.0 Compatibility Profile Context 22.20.27.09.230330
[t=00:00:00.797024]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.797120]     GL renderer : Radeon RX 580 Series
[t=00:00:00.797131]     GLSL version: 4.60
[t=00:00:00.797136]     GLEW version: 2.1.0
[t=00:00:00.797141]     GPU memory  : 15726MB (total) / 15726MB (available)
[t=00:00:00.797162]     SDL swap-int: 0
[t=00:00:00.797170]     SDL driver  : windows
[t=00:00:00.797175]     
[t=00:00:00.797348]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.797358]     GLSL shader support       : 1
[t=00:00:00.797364]     GL4 support               : 1
[t=00:00:00.797386]     FBO extension support     : 1
[t=00:00:00.797406]     NVX GPU mem-info support  : 0
[t=00:00:00.797420]     ATI GPU mem-info support  : 1
[t=00:00:00.797437]     Texture clamping to edge  : 1
[t=00:00:00.797452]     NPOT-texture support      : 1 (1)
[t=00:00:00.797463]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.797474]     texture query-LOD support : 0 (0)
[t=00:00:00.797483]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.797493]     Z-buffer depth            : 24 (-)
[t=00:00:00.797509]     primitive-restart support : 1 (1)
[t=00:00:00.797528]     clip-space control support: 1 (1)
[t=00:00:00.797541]     seamless cube-map support : 0 (0)
[t=00:00:00.797550]     frag-depth layout support : 1 (1)
[t=00:00:00.797558]     persistent maps support   : 1 (1)
[t=00:00:00.797567]     explicit attribs location : 1 (1)
[t=00:00:00.797579]     multi draw indirect       : 1 (-)
[t=00:00:00.797588]     array textures            : 1 (-)
[t=00:00:00.797597]     buffer copy support       : 1 (-)
[t=00:00:00.797606]     indirect draw             : 1 (-)
[t=00:00:00.797623]     base instance             : 1 (-)
[t=00:00:00.797633]     
[t=00:00:00.797640]     max. FBO samples              : 8
[t=00:00:00.797648]     max. FS/program texture slots : 32/160
[t=00:00:00.797656]     max. texture size             : 16384
[t=00:00:00.797667]     max. texture anisotropy level : 16.000000
[t=00:00:00.797679]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.797686]     max. draw-buffers             : 8
[t=00:00:00.797695]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.797703]     max. uniform buffer-bindings  : 84
[t=00:00:00.797720]     max. uniform block-size       : 128KB
[t=00:00:00.797731]     max. storage buffer-bindings  : 32
[t=00:00:00.797739]     max. storage block-size       : 2047MB
[t=00:00:00.797745]     
[t=00:00:00.797752]     enable AMD-hacks : 1
[t=00:00:00.797759]     compress MIP-maps: 0
[t=00:00:00.797809]     Number of compressed texture formats: 33
[t=00:00:00.797862]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.797901] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.798296] [GR::UpdateGLConfigs]
[t=00:00:00.799357] [VSync::SetInterval] interval=-1 (disabled)
[t=00:00:00.799371] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.800105] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.800123] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.800129] [GR::InitGLState]
[t=00:00:00.800209] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:01.179322] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.204577] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 24ms
[t=00:00:01.224084] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.224137] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.226996] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.234213] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.234257] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.234485] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.234664] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:01.920704] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:01.921798] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.922530] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:01.922909] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.943713] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms
[t=00:00:01.943758] [VFS] [SpringVFS::ReserveArchives<this=000002480a1e3c80>]
[t=00:00:01.944039] [VFS] [SpringVFS::AddArchive<this=000002480a1e3c80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.954415] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002480a1e3c80 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.954565] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.062458] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:02.062872] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:02.063517] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:02.064212] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:02.064776] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:02.065850] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:02.160345] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:02.160485] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:02.161324][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:02.161573][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:02.161830][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:02.161852][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:02.161861][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:02.161944][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:02.174824][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:02.174884][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "5 - ASUS PA238 (AMD High Definition Audio Device)"
[t=00:00:02.174900][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:02.174922][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.205282][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.209122][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000248582aeab0(default) context=000002480a2c12f0  numChannels=2 frameSize=8
[t=00:00:02.209177][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.209196][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.209209][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.209220][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.209268][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.209314][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.209331][f=-000001] [Sound]   Devices:
[t=00:00:02.215512][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:02.215563][f=-000001] [Sound]     [OpenAL Soft on 5 - ASUS PA238 (AMD High Definition Audio Device)]
[t=00:00:02.215584][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.215599][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.217019][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.217049][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.262231][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 11836 MB
[t=00:00:02.266898][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:02.266939][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:02.266989][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-02_20-44-32-033_Hide_and_Seek_v03_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:02.704076][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:02.714713][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:02.714898][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:02.718783][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 451ms
[t=00:00:02.718854][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:34.863427][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:02:34.863527][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:02:34.863553][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:02:34.863570][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:02:34.887369][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:02:34.887395][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{100.692, 20.138}, {3.196, 0.639}}ms
[t=00:02:34.887428][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.412, 1.412, 1.412, 1.412}, {0.478, 0.478, 0.478, 0.478}}ms
[t=00:02:34.887442][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.488, 0.488, 0.488, 0.488}}ms
[t=00:02:34.887455][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.797, 2.797, 2.797, 2.797}, {0.068, 0.068, 0.068, 0.068}}ms
[t=00:02:34.887470][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{96.392, 96.392, 96.392, 96.392}, {0.989, 0.989, 0.989, 0.989}}ms
[t=00:02:34.887487][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.046, 0.046, 0.046, 0.046}, {1.172, 1.172, 1.172, 1.172}}ms
[t=00:02:34.887497][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:34.887504][f=-000001] [SpringApp::Kill][2]
[t=00:02:34.888116][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:34.928124][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:34.928171][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:02:34.928266][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002480a2c12f0 dev=00000248582aeab0
[t=00:02:34.928562][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002480a2c12f0 dev=00000248582aeab0
[t=00:02:34.928580][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002480a2c12f0)]
[t=00:02:34.929110][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000248582aeab0)]
[t=00:02:34.929144][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:34.953642][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:02:34.954227][f=-000001] [SpringApp::Kill][3]
[t=00:02:34.954279][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:02:34.954295][f=-000001] [SpringApp::Kill][4] font=000002480a1e6fc0
[t=00:02:34.954930][f=-000001] [SpringApp::Kill][5]
[t=00:02:34.955114][f=-000001] [SpringApp::Kill][6]
[t=00:02:34.955132] [SpringApp::Kill][7]
[t=00:02:34.955237] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:34.955255] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:34.955270] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:34.955292] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:34.955307] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:02:34.955322] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:34.955338] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:34.955361] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:34.955378] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:34.955392] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:34.955414] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:34.955430] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:02:34.955445] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:35.102269] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:35.102319] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:35.102327] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:35.102334] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:35.102549] [VFS] [SpringVFS::DeleteArchives<this=000002480a1e3c80>]
[t=00:02:35.102570] [VFS] [SpringVFS::DeleteArchives<this=000002480a1e3c80>(section=0)] #archives[section]=0 #files[section]=0
[t=00:02:35.102584] [VFS] [SpringVFS::DeleteArchives<this=000002480a1e3c80>(section=1)] #archives[section]=0 #files[section]=0
[t=00:02:35.102614] [VFS] [SpringVFS::DeleteArchives<this=000002480a1e3c80>(section=2)] #archives[section]=1 #files[section]=189
[t=00:02:35.102635] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002480a1dd710)
[t=00:02:35.102789] [VFS] [SpringVFS::DeleteArchives<this=000002480a1e3c80>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:35.102822] [VFS] [SpringVFS::DeleteArchives<this=000002480a1e3c80>(section=4)] #archives[section]=0 #files[section]=189
[t=00:02:35.102838] [VFS] [SpringVFS::DeleteArchives<this=000002480a1e3c80>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:35.102855] [VFS] [SpringVFS::DeleteArchives<this=000002480a1e3c80>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:35.102868] [VFS] [SpringVFS::DeleteArchives<this=000002480a1e3c80>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:35.102884] [VFS] [SpringVFS::DeleteArchives<this=000002480a1e3c80>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:35.103108] [SpringApp::Kill][8]
[t=00:02:35.103154] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:02:35.103172] [WatchDog::Uninstall][1] hangDetectorThread=00007ff695e47430 (joinable=1)
[t=00:02:35.103185] [WatchDog::Uninstall][2]
[t=00:02:35.335355] [WatchDog::Uninstall][3]
[t=00:02:35.335373] [SpringApp::Kill][9]