Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.003634] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.003770] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.051672] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.052030] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.052064] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.052092] [t=00:00:00.052116] Enable or disable log sections using the LogSections configuration key [t=00:00:00.052131] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.052145] Use "none" to disable the default log sections. [t=00:00:00.052157] ============== </Log Sections> ============== [t=00:00:00.052171] ============== <User Config> ============== [t=00:00:00.052460] AdvMapShading = 0 [t=00:00:00.052470] AdvUnitShading = 0 [t=00:00:00.052477] AnimationMT = 0 [t=00:00:00.052486] BumpWaterDepthBits = 16 [t=00:00:00.052504] BumpWaterReflection = 0 [t=00:00:00.052514] BumpWaterRefraction = 0 [t=00:00:00.052522] BumpWaterShoreWaves = 0 [t=00:00:00.052529] BumpWaterTexSizeReflection = 64 [t=00:00:00.052540] CamFreeScrollSpeed = 50 [t=00:00:00.052548] CamMode = 1 [t=00:00:00.052556] CamTimeExponent = 4.0 [t=00:00:00.052563] CamTimeFactor = 1.0 [t=00:00:00.052572] CubeTexSizeReflection = 1 [t=00:00:00.052579] CubeTexSizeSpecular = 1 [t=00:00:00.052587] DualScreenMiniMapOnLeft = 1 [t=00:00:00.052603] EdgeMoveDynamic = 0 [t=00:00:00.052612] EdgeMoveWidth = 0.003 [t=00:00:00.052620] FPSFOV = 90 [t=00:00:00.052627] FPSScrollSpeed = 50 [t=00:00:00.052634] FontSize = 18 [t=00:00:00.052641] GrassDetail = 0 [t=00:00:00.052649] GroundDecals = 0 [t=00:00:00.052656] GroundDetail = 50 [t=00:00:00.052663] HangTimeout = 30 [t=00:00:00.052671] HardwareCursor = 1 [t=00:00:00.052679] InitialNetworkTimeout = 0 [t=00:00:00.052687] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.052703] LODScale = 1.000 [t=00:00:00.052712] LODScaleReflection = 1.000 [t=00:00:00.052719] LODScaleRefraction = 1.000 [t=00:00:00.052727] LODScaleShadow = 1.000 [t=00:00:00.052735] LinkIncomingMaxPacketRate = 512 [t=00:00:00.052744] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.052752] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.052760] LinkOutgoingBandwidth = 131072 [t=00:00:00.052769] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.052778] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.052793] LuaShaders = 0 [t=00:00:00.052802] MSAALevel = 1 [t=00:00:00.052809] MaxDynamicMapLights = 0 [t=00:00:00.052817] MaxDynamicModelLights = 0 [t=00:00:00.052824] MaxParticles = 2000 [t=00:00:00.052831] MaxSounds = 32 [t=00:00:00.052839] MaximumTransmissionUnit = 0 [t=00:00:00.052847] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.052855] MiniMapCanFlip = 1 [t=00:00:00.052862] MiniMapMarker = 0 [t=00:00:00.052870] MouseDragCircleCommandThreshold = 25 [t=00:00:00.052943] MouseDragScrollThreshold = 0 [t=00:00:00.052958] NetworkLossFactor = 1 [t=00:00:00.052970] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.052980] OverheadScrollSpeed = 50 [t=00:00:00.052991] ReconnectTimeout = 0 [t=00:00:00.053002] RotOverheadScrollSpeed = 50 [t=00:00:00.053013] RotateLogFiles = 1 [t=00:00:00.053023] ShadowMapSize = 1024 [t=00:00:00.053033] Shadows = 0 [t=00:00:00.053045] ShowClock = 0 [t=00:00:00.053054] ShowPlayerInfo = 0 [t=00:00:00.053081] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.053094] TeamHighlight = 0 [t=00:00:00.053101] UnitIconDist = 151 [t=00:00:00.053109] UpdateBoundingVolumeMT = 0 [t=00:00:00.053117] UpdateWeaponVectorsMT = 0 [t=00:00:00.053125] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.053133] UseLuaMemPools = 0 [t=00:00:00.053140] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.053148] VFSCacheArchiveFiles = 0 [t=00:00:00.053156] VSync = 0 [t=00:00:00.053163] Water = 0 [t=00:00:00.053170] WindowPosY = 50 [t=00:00:00.053189] XResolution = 1920 [t=00:00:00.053201] XResolutionWindowed = 1920 [t=00:00:00.053211] YResolution = 1080 [t=00:00:00.053222] YResolutionWindowed = 1030 [t=00:00:00.053234] snd_volmaster = 7 [t=00:00:00.053256] ============== </User Config> ============== [t=00:00:00.053266] ============== <User System> ============== [t=00:00:00.053275] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.053287] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.053305] Compiler Version: gcc-13.2.0 [t=00:00:00.053379] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.053467] Hardware Config: AMD Ryzen 5 2500U with Radeon Vega Mobile Gfx ; 15304MB RAM, 15718MB pagefile [t=00:00:00.053479] Binary Word Size: 64-bit (native) [t=00:00:00.053489] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.053502] Physical CPU Cores: 4 [t=00:00:00.053512] Logical CPU Cores: 8 [t=00:00:00.053536] ============== </User System> ============== [t=00:00:00.053553] Run: thread affinity ff [t=00:00:00.053900] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.053908] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.053914] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.053920] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.053936] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.056089] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.056122] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.081665] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.113621] Display (Generic PnP Monitor)=1 modes=129 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.113654] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.113670] [13] 1680x1050x24bpp@144Hz [t=00:00:00.113687] [19] 1600x1200x24bpp@60Hz [t=00:00:00.113700] [20] 1600x900x24bpp@144Hz [t=00:00:00.113717] [26] 1440x900x24bpp@144Hz [t=00:00:00.113730] [32] 1400x1050x24bpp@144Hz [t=00:00:00.113741] [38] 1366x768x24bpp@144Hz [t=00:00:00.113796] [44] 1360x768x24bpp@144Hz [t=00:00:00.113813] [50] 1280x1024x24bpp@144Hz [t=00:00:00.113823] [57] 1280x960x24bpp@144Hz [t=00:00:00.113832] [63] 1280x720x24bpp@144Hz [t=00:00:00.113845] [70] 1152x872x24bpp@144Hz [t=00:00:00.113855] [77] 1024x768x24bpp@144Hz [t=00:00:00.113867] [85] 832x624x24bpp@144Hz [t=00:00:00.113877] [92] 800x600x24bpp@144Hz [t=00:00:00.113889] [101] 720x576x24bpp@144Hz [t=00:00:00.113900] [108] 720x480x24bpp@144Hz [t=00:00:00.113913] [114] 720x400x24bpp@144Hz [t=00:00:00.113935] [121] 640x480x24bpp@144Hz [t=00:00:00.118561] Display (Generic PnP Monitor)=2 modes=10 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.118620] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.118633] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.118644] [ 3] 1600x900x24bpp@60Hz [t=00:00:00.118655] [ 4] 1366x768x24bpp@60Hz [t=00:00:00.118666] [ 5] 1360x768x24bpp@60Hz [t=00:00:00.118678] [ 6] 1280x1024x24bpp@60Hz [t=00:00:00.118689] [ 7] 1280x720x24bpp@60Hz [t=00:00:00.118864] [ 8] 1024x768x24bpp@60Hz [t=00:00:00.118886] [ 9] 800x600x24bpp@60Hz [t=00:00:00.118898] [10] 640x480x24bpp@60Hz [t=00:00:00.666756] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.668796] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,50> newRes=<1920,1080> [t=00:00:00.668830] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,50> newRes=<1920,1030> [t=00:00:00.752810] [GR::LogVersionInfo] [t=00:00:00.752877] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.752893] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.752906] GL vendor : NVIDIA Corporation [t=00:00:00.752919] GL renderer : NVIDIA GeForce GTX 1050/PCIe/SSE2 [t=00:00:00.752932] GLSL version: 4.60 NVIDIA [t=00:00:00.752944] GLEW version: 2.1.0 [t=00:00:00.752956] GPU memory : 2048MB (total) / 1544MB (available) [t=00:00:00.752988] SDL swap-int: 1 [t=00:00:00.753001] SDL driver : windows [t=00:00:00.753012] [t=00:00:00.753040] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.753055] GLSL shader support : 1 [t=00:00:00.753069] GL4 support : 1 [t=00:00:00.753083] FBO extension support : 1 [t=00:00:00.753141] NVX GPU mem-info support : 1 [t=00:00:00.753167] ATI GPU mem-info support : 0 [t=00:00:00.753211] Texture clamping to edge : 1 [t=00:00:00.753230] NPOT-texture support : 1 (1) [t=00:00:00.753249] S3TC/DXT1 texture support : 1/1 [t=00:00:00.753282] texture query-LOD support : 1 (1) [t=00:00:00.753299] MSAA frame-buffer support : 1 (1) [t=00:00:00.753313] Z-buffer depth : 32 (-) [t=00:00:00.753356] primitive-restart support : 1 (1) [t=00:00:00.753372] clip-space control support: 1 (1) [t=00:00:00.753389] seamless cube-map support : 1 (1) [t=00:00:00.753405] frag-depth layout support : 1 (1) [t=00:00:00.753420] persistent maps support : 1 (1) [t=00:00:00.753439] explicit attribs location : 1 (1) [t=00:00:00.753459] multi draw indirect : 1 (-) [t=00:00:00.753490] array textures : 1 (-) [t=00:00:00.753506] buffer copy support : 1 (-) [t=00:00:00.753520] indirect draw : 1 (-) [t=00:00:00.753533] base instance : 1 (-) [t=00:00:00.753545] [t=00:00:00.753557] max. FBO samples : 32 [t=00:00:00.753572] max. FS/program texture slots : 32/192 [t=00:00:00.753587] max. texture size : 32768 [t=00:00:00.753606] max. texture anisotropy level : 16.000000 [t=00:00:00.753634] max. vec4 varyings/attributes : 31/16 [t=00:00:00.753649] max. draw-buffers : 8 [t=00:00:00.753664] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.753679] max. uniform buffer-bindings : 84 [t=00:00:00.753693] max. uniform block-size : 64KB [t=00:00:00.753708] max. storage buffer-bindings : 96 [t=00:00:00.753722] max. storage block-size : 2047MB [t=00:00:00.753735] [t=00:00:00.753746] enable AMD-hacks : 0 [t=00:00:00.753759] compress MIP-maps: 0 [t=00:00:00.754268] Number of compressed texture formats: 23 [t=00:00:00.754319] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.754376] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.754919] [GR::UpdateGLConfigs] [t=00:00:00.754977] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.754990] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.756121] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.756167] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.756180] [GR::InitGLState] [t=00:00:00.757207] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.889777] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.928967] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 32ms [t=00:00:00.930256] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.979745] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.979787] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.980749] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.984317] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.984355] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.984553] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.984719] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.984950] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. Fontconfig error: Cannot load default config file [t=00:00:00.984923] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:01.028717] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.029239] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.029441] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.029557] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.029655] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.029741] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.029763] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:09.674644] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:09.674889] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:09.674931] [SpringApp::Kill][1] fromRun=0 [t=00:00:09.674953] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:09.700908] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:09.700940] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.209, 0.070}, {0.710, 0.237}}ms [t=00:00:09.700956] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.087, 0.087, 0.087, 0.087}, {0.120, 0.120, 0.120, 0.120}}ms [t=00:00:09.701009] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.072, 0.072, 0.072, 0.072}, {0.241, 0.241, 0.241, 0.241}}ms [t=00:00:09.701026] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.050, 0.050, 0.050, 0.050}, {0.348, 0.348, 0.348, 0.348}}ms [t=00:00:09.701037] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:09.701049] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 152 MB [t=00:00:09.707217] [SpringApp::Kill][3] [t=00:00:09.707250] [SpringApp::Kill][4] font=000001780ecd1240 [t=00:00:09.707750] [SpringApp::Kill][5] [t=00:00:09.707823] [SpringApp::Kill][6] [t=00:00:09.707853] [SpringApp::Kill][7] [t=00:00:09.707980] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:09.708009] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.708180] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:09.708205] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.708225] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:09.708245] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:09.708281] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.708302] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.708321] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:09.708350] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:09.708369] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:09.708387] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.708419] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.906288] [SpringApp::Kill][8] [t=00:00:09.906382] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:09.906407] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72ff504d0 (joinable=1) [t=00:00:09.906422] [WatchDog::Uninstall][2] [t=00:00:10.070040] [WatchDog::Uninstall][3] [t=00:00:10.070067] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):