Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.045059] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.045079] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.050053] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.050176] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.082221] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.082305] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.082341] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.082364] [t=00:00:00.082371] Enable or disable log sections using the LogSections configuration key [t=00:00:00.082379] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.082387] Use "none" to disable the default log sections. [t=00:00:00.082394] ============== </Log Sections> ============== [t=00:00:00.082404] ============== <User Config> ============== [t=00:00:00.082631] AllowDeferredMapRendering = 1 [t=00:00:00.082639] AllowDeferredModelRendering = 1 [t=00:00:00.082646] BumpWaterAnisotropy = 2 [t=00:00:00.082651] BumpWaterBlurReflection = 1 [t=00:00:00.082656] BumpWaterDepthBits = 32 [t=00:00:00.082662] BumpWaterReflection = 2 [t=00:00:00.082667] BumpWaterRefraction = 2 [t=00:00:00.082673] BumpWaterTexSizeReflection = 1024 [t=00:00:00.082680] CamFreeScrollSpeed = 50 [t=00:00:00.082686] CamMode = 1 [t=00:00:00.082695] CubeTexSizeReflection = 1024 [t=00:00:00.082701] CubeTexSizeSpecular = 1024 [t=00:00:00.082707] DualScreenMiniMapOnLeft = 1 [t=00:00:00.082713] EdgeMoveDynamic = 0 [t=00:00:00.082720] EdgeMoveWidth = 0.003 [t=00:00:00.082725] FPSFOV = 90 [t=00:00:00.082730] FPSScrollSpeed = 50 [t=00:00:00.082736] FeatureDrawDistance = 600000 [t=00:00:00.082743] FeatureFadeDistance = 600000 [t=00:00:00.082748] FontSize = 18 [t=00:00:00.082754] GrassDetail = 0 [t=00:00:00.082759] GroundDecals = 10 [t=00:00:00.082768] GroundDetail = 180 [t=00:00:00.082774] GroundScarAlphaFade = 1 [t=00:00:00.082779] HangTimeout = 30 [t=00:00:00.082785] HardwareCursor = 1 [t=00:00:00.082792] InitialNetworkTimeout = 0 [t=00:00:00.082798] LinkIncomingMaxPacketRate = 512 [t=00:00:00.082805] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.082810] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.082815] LinkOutgoingBandwidth = 131072 [t=00:00:00.082820] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.082828] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.082834] MSAALevel = 8 [t=00:00:00.082840] MaxParticles = 50000 [t=00:00:00.082844] MaxSounds = 32 [t=00:00:00.082850] MaximumTransmissionUnit = 0 [t=00:00:00.082856] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.082862] MiniMapMarker = 0 [t=00:00:00.082869] MouseDragScrollThreshold = 0 [t=00:00:00.082875] NetworkLossFactor = 1 [t=00:00:00.082881] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.082888] OverheadScrollSpeed = 50 [t=00:00:00.082897] ReconnectTimeout = 0 [t=00:00:00.082904] RotOverheadScrollSpeed = 50 [t=00:00:00.082910] RotateLogFiles = 1 [t=00:00:00.082917] ShadowMapSize = 16384 [t=00:00:00.082923] Shadows = 1 [t=00:00:00.082929] ShowClock = 0 [t=00:00:00.082935] SoftParticles = 2 [t=00:00:00.082942] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.082949] UnitIconDist = 151 [t=00:00:00.082956] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.082963] UseLuaMemPools = 0 [t=00:00:00.083005] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.083011] VFSCacheArchiveFiles = 0 [t=00:00:00.083015] VSync = 0 [t=00:00:00.083019] Water = 4 [t=00:00:00.083024] XResolution = 2560 [t=00:00:00.083029] YResolution = 1440 [t=00:00:00.083034] snd_volmaster = 12 [t=00:00:00.083047] ============== </User Config> ============== [t=00:00:00.083053] ============== <User System> ============== [t=00:00:00.083065] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.083082] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.083096] Compiler Version: gcc-13.2.0 [t=00:00:00.083153] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.083209] Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz; 32633MB RAM, 37497MB pagefile [t=00:00:00.083215] Binary Word Size: 64-bit (native) [t=00:00:00.083220] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.083225] Physical CPU Cores: 6 [t=00:00:00.083230] Logical CPU Cores: 12 [t=00:00:00.083240] ============== </User System> ============== [t=00:00:00.083706] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.083720] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.083725] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.083730] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.083736] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.084955] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.084967] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.090729] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@120Hz} current={2560x1440x24bpp@120Hz} [t=00:00:00.103205] Display (Dell S2722DGM (HDMI1))=1 modes=125 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.103224] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.103230] [ 5] 2560x1080x24bpp@144Hz [t=00:00:00.103236] [ 9] 2176x1224x24bpp@144Hz [t=00:00:00.103241] [13] 1969x1108x24bpp@144Hz [t=00:00:00.103248] [17] 1920x1440x24bpp@144Hz [t=00:00:00.103253] [21] 1920x1200x24bpp@144Hz [t=00:00:00.103259] [24] 1920x1080x24bpp@144Hz [t=00:00:00.103282] [30] 1707x960x24bpp@144Hz [t=00:00:00.103291] [34] 1680x1050x24bpp@144Hz [t=00:00:00.103299] [39] 1600x1200x24bpp@144Hz [t=00:00:00.103305] [42] 1600x1024x24bpp@144Hz [t=00:00:00.103312] [47] 1600x900x24bpp@144Hz [t=00:00:00.103318] [52] 1506x847x24bpp@144Hz [t=00:00:00.103322] [56] 1440x1080x24bpp@144Hz [t=00:00:00.103327] [62] 1366x768x24bpp@144Hz [t=00:00:00.103331] [67] 1360x768x24bpp@144Hz [t=00:00:00.103336] [72] 1280x1024x24bpp@144Hz [t=00:00:00.103346] [77] 1280x960x24bpp@144Hz [t=00:00:00.103351] [82] 1280x800x24bpp@144Hz [t=00:00:00.103355] [86] 1280x768x24bpp@144Hz [t=00:00:00.103360] [90] 1280x720x24bpp@144Hz [t=00:00:00.103366] [94] 1176x664x24bpp@60Hz [t=00:00:00.103371] [97] 1152x864x24bpp@144Hz [t=00:00:00.103377] [101] 1024x768x24bpp@144Hz [t=00:00:00.103381] [106] 800x600x24bpp@144Hz [t=00:00:00.103385] [111] 720x576x24bpp@144Hz [t=00:00:00.103390] [115] 720x480x24bpp@144Hz [t=00:00:00.103394] [120] 640x480x24bpp@144Hz [t=00:00:00.356301] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.356820] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.356836] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.396282] [GR::LogVersionInfo] [t=00:00:00.396298] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.396303] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.396325] GL vendor : NVIDIA Corporation [t=00:00:00.396330] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2 [t=00:00:00.396335] GLSL version: 4.60 NVIDIA [t=00:00:00.396339] GLEW version: 2.1.0 [t=00:00:00.396343] GPU memory : 12288MB (total) / 4464MB (available) [t=00:00:00.396360] SDL swap-int: 1 [t=00:00:00.396365] SDL driver : windows [t=00:00:00.396371] [t=00:00:00.396375] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.396383] GLSL shader support : 1 [t=00:00:00.396397] GL4 support : 1 [t=00:00:00.396401] FBO extension support : 1 [t=00:00:00.396413] NVX GPU mem-info support : 1 [t=00:00:00.396419] ATI GPU mem-info support : 0 [t=00:00:00.396430] Texture clamping to edge : 1 [t=00:00:00.396437] NPOT-texture support : 1 (1) [t=00:00:00.396443] S3TC/DXT1 texture support : 1/1 [t=00:00:00.396448] texture query-LOD support : 1 (1) [t=00:00:00.396454] MSAA frame-buffer support : 1 (1) [t=00:00:00.396458] Z-buffer depth : 32 (-) [t=00:00:00.396472] primitive-restart support : 1 (1) [t=00:00:00.396478] clip-space control support: 1 (1) [t=00:00:00.396484] seamless cube-map support : 1 (1) [t=00:00:00.396490] frag-depth layout support : 1 (1) [t=00:00:00.396497] persistent maps support : 1 (1) [t=00:00:00.396503] explicit attribs location : 1 (1) [t=00:00:00.396511] multi draw indirect : 1 (-) [t=00:00:00.396519] array textures : 1 (-) [t=00:00:00.396526] buffer copy support : 1 (-) [t=00:00:00.396537] indirect draw : 1 (-) [t=00:00:00.396544] base instance : 1 (-) [t=00:00:00.396550] [t=00:00:00.396556] max. FBO samples : 32 [t=00:00:00.396563] max. FS/program texture slots : 32/192 [t=00:00:00.396569] max. texture size : 32768 [t=00:00:00.396578] max. texture anisotropy level : 16.000000 [t=00:00:00.396585] max. vec4 varyings/attributes : 31/16 [t=00:00:00.396592] max. draw-buffers : 8 [t=00:00:00.396602] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.396609] max. uniform buffer-bindings : 84 [t=00:00:00.396615] max. uniform block-size : 64KB [t=00:00:00.396622] max. storage buffer-bindings : 96 [t=00:00:00.396628] max. storage block-size : 2047MB [t=00:00:00.396634] [t=00:00:00.396639] enable AMD-hacks : 0 [t=00:00:00.396645] compress MIP-maps: 0 [t=00:00:00.396688] Number of compressed texture formats: 23 [t=00:00:00.396722] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.396761] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.397049] [GR::UpdateGLConfigs] [t=00:00:00.397097] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.397103] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.397634] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.397646] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.397650] [GR::InitGLState] [t=00:00:00.397708] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@120Hz (fullscreen::exclusive) [t=00:00:00.555246] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.557531] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.557929] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.562574] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.562622] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.562930] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.565475] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.565487] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.565577] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.565667] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.573236] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.573757] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.574168] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.574312] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.590872] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [t=00:00:00.590889] [VFS] [SpringVFS::ReserveArchives<this=00000207c96cf090>] [t=00:00:00.591006] [VFS] [SpringVFS::AddArchive<this=00000207c96cf090>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.593853] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000207c96cf090 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.593871] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.713917] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.714244] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.714467] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.714569] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.714577] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.714671] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.714852] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.714892] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.715259][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.715333][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.715400][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.715417][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.715428][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.715461][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.725598][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.725620][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Speakers)" [t=00:00:00.725631][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset)" [t=00:00:00.725658][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DELL S2722DGM (NVIDIA High Definition Audio)" [t=00:00:00.725667][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:00.725676][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.725685][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Steam Streaming Microphone)" [t=00:00:00.725694][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.777903][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.781965][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000207c9846080(default) context=00000207c97253b0 numChannels=2 frameSize=8 [t=00:00:00.782059][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.782098][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.782126][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.782183][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.782212][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.782254][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.782267][f=-000001] [Sound] Devices: [t=00:00:00.785807][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset)] [t=00:00:00.786029][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.786055][f=-000001] [Sound] [OpenAL Soft on DELL S2722DGM (NVIDIA High Definition Audio)] [t=00:00:00.786094][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:00.786105][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.786116][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.786134][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.786147][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.787251][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.787279][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.821588][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 8073 MB [t=00:00:00.823536][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.823581][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.823611][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-03-24_16-11-53-491_Epic40x40_32p_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data... [t=00:00:00.956038][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.960884][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.961258][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:00.961625][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 138ms [t=00:00:00.961646][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:05.752727][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:05.752861][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:05.752878][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:05.752890][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:05.801770][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:05.801791][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.368, 0.074}, {1.502, 0.300}}ms [t=00:00:05.801813][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.159, 0.159, 0.159, 0.159}, {0.161, 0.161, 0.161, 0.161}}ms [t=00:00:05.801824][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.102, 0.102, 0.102, 0.102}, {0.115, 0.115, 0.115, 0.115}}ms [t=00:00:05.801834][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.027, 0.027, 0.027, 0.027}, {0.295, 0.295, 0.295, 0.295}}ms [t=00:00:05.801842][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.019, 0.019, 0.019, 0.019}, {0.395, 0.395, 0.395, 0.395}}ms [t=00:00:05.801856][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.061, 0.061, 0.061, 0.061}, {0.536, 0.536, 0.536, 0.536}}ms [t=00:00:05.801863][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:05.801869][f=-000001] [SpringApp::Kill][2] [t=00:00:05.802374][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:05.837780][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:05.837801][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:05.837879][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000207c97253b0 dev=00000207c9846080 [t=00:00:05.837936][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000207c97253b0 dev=00000207c9846080 [t=00:00:05.837945][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000207c97253b0)] [t=00:00:05.838788][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000207c9846080)] [t=00:00:05.838856][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:05.897650][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:05.898177][f=-000001] [SpringApp::Kill][3] [t=00:00:05.898206][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:05.898215][f=-000001] [SpringApp::Kill][4] font=000002078604b480 [t=00:00:05.898724][f=-000001] [SpringApp::Kill][5] [t=00:00:05.898818][f=-000001] [SpringApp::Kill][6] [t=00:00:05.898823] [SpringApp::Kill][7] [t=00:00:05.899465] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.899477] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.899484] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:05.899497] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.899506] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:05.899515] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.899524] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.899537] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.899545] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:05.899555] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.899566] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.899574] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:05.899583] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.969296] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:05.969325] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:05.969330] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:05.969334] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:05.969481] [VFS] [SpringVFS::DeleteArchives<this=00000207c96cf090>] [t=00:00:05.969490] [VFS] [SpringVFS::DeleteArchives<this=00000207c96cf090>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:05.969497] [VFS] [SpringVFS::DeleteArchives<this=00000207c96cf090>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:05.969510] [VFS] [SpringVFS::DeleteArchives<this=00000207c96cf090>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:05.969517] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000002078510ce80) [t=00:00:05.969580] [VFS] [SpringVFS::DeleteArchives<this=00000207c96cf090>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:05.969588] [VFS] [SpringVFS::DeleteArchives<this=00000207c96cf090>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:05.969599] [VFS] [SpringVFS::DeleteArchives<this=00000207c96cf090>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:05.969607] [VFS] [SpringVFS::DeleteArchives<this=00000207c96cf090>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:05.969615] [VFS] [SpringVFS::DeleteArchives<this=00000207c96cf090>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:05.969624] [VFS] [SpringVFS::DeleteArchives<this=00000207c96cf090>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:05.969703] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:05.969693] [SpringApp::Kill][8] [t=00:00:05.969712] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7329e80b0 (joinable=1) [t=00:00:05.969718] [WatchDog::Uninstall][2] [t=00:00:06.087420] [WatchDog::Uninstall][3] [t=00:00:06.087432] [SpringApp::Kill][9]
infolog_full.txt (truncated):