ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code -1003 #109326

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.022702] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.022727] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.029670] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.029806] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.072085] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.072121] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.072139]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.072151]   
[t=00:00:00.072156]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.072161]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.072168]   Use "none" to disable the default log sections.
[t=00:00:00.072173] ============== </Log Sections> ==============

[t=00:00:00.072179] ============== <User Config> ==============
[t=00:00:00.072282]   AllowDeferredMapRendering = 1
[t=00:00:00.072288]   AllowDeferredModelRendering = 1
[t=00:00:00.072293]   BumpWaterAnisotropy = 2
[t=00:00:00.072298]   BumpWaterBlurReflection = 1
[t=00:00:00.072303]   BumpWaterDepthBits = 32
[t=00:00:00.072307]   BumpWaterReflection = 2
[t=00:00:00.072312]   BumpWaterRefraction = 2
[t=00:00:00.072318]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.072322]   CamFreeScrollSpeed = 50
[t=00:00:00.072328]   CamMode = 1
[t=00:00:00.072335]   CubeTexSizeReflection = 1024
[t=00:00:00.072341]   CubeTexSizeSpecular = 1024
[t=00:00:00.072346]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.072351]   EdgeMoveDynamic = 0
[t=00:00:00.072355]   EdgeMoveWidth = 0.003
[t=00:00:00.072361]   FPSFOV = 90
[t=00:00:00.072365]   FPSScrollSpeed = 50
[t=00:00:00.072370]   FeatureDrawDistance = 600000
[t=00:00:00.072375]   FeatureFadeDistance = 600000
[t=00:00:00.072379]   FontSize = 18
[t=00:00:00.072384]   GrassDetail = 0
[t=00:00:00.072388]   GroundDecals = 10
[t=00:00:00.072395]   GroundDetail = 180
[t=00:00:00.072401]   GroundScarAlphaFade = 1
[t=00:00:00.072406]   HangTimeout = 30
[t=00:00:00.072412]   HardwareCursor = 1
[t=00:00:00.072418]   InitialNetworkTimeout = 0
[t=00:00:00.072425]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.072431]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.072438]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.072445]   LinkOutgoingBandwidth = 131072
[t=00:00:00.072452]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.072464]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.072470]   MSAALevel = 8
[t=00:00:00.072476]   MaxParticles = 50000
[t=00:00:00.072483]   MaxSounds = 32
[t=00:00:00.072490]   MaximumTransmissionUnit = 0
[t=00:00:00.072497]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.072503]   MiniMapMarker = 0
[t=00:00:00.072511]   MouseDragScrollThreshold = 0
[t=00:00:00.072517]   NetworkLossFactor = 1
[t=00:00:00.072524]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.072530]   OverheadScrollSpeed = 50
[t=00:00:00.072540]   ReconnectTimeout = 0
[t=00:00:00.072547]   RotOverheadScrollSpeed = 50
[t=00:00:00.072554]   RotateLogFiles = 1
[t=00:00:00.072559]   ShadowMapSize = 16384
[t=00:00:00.072566]   Shadows = 1
[t=00:00:00.072571]   ShowClock = 0
[t=00:00:00.072578]   SoftParticles = 2
[t=00:00:00.072584]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.072591]   UnitIconDist = 151
[t=00:00:00.072597]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.072604]   UseLuaMemPools = 0
[t=00:00:00.072632]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.072640]   VFSCacheArchiveFiles = 0
[t=00:00:00.072646]   VSync = 0
[t=00:00:00.072652]   Water = 4
[t=00:00:00.072658]   XResolution = 2560
[t=00:00:00.072664]   YResolution = 1440
[t=00:00:00.072670]   snd_volmaster = 12
[t=00:00:00.072684] ============== </User Config> ==============

[t=00:00:00.072692] ============== <User System> ==============
[t=00:00:00.072700]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.072714]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.072726]        Compiler Version: gcc-13.2.0
[t=00:00:00.072767]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.072815]         Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz; 32633MB RAM, 49274MB pagefile
[t=00:00:00.072824]        Binary Word Size: 64-bit (native)
[t=00:00:00.072831]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.072839]      Physical CPU Cores: 6
[t=00:00:00.072845]       Logical CPU Cores: 12
[t=00:00:00.072857] ============== </User System> ==============

[t=00:00:00.073130] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.073137]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.073141]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.073145]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.073149]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.074297] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.074317] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.080094] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@120Hz} current={2560x1440x24bpp@120Hz}
[t=00:00:00.091458]     Display (Dell S2722DGM (HDMI1))=1 modes=125 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.091473]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.091478]         [ 5] 2560x1080x24bpp@144Hz
[t=00:00:00.091484]         [ 9] 2176x1224x24bpp@144Hz
[t=00:00:00.091488]         [13] 1969x1108x24bpp@144Hz
[t=00:00:00.091494]         [17] 1920x1440x24bpp@144Hz
[t=00:00:00.091498]         [21] 1920x1200x24bpp@144Hz
[t=00:00:00.091502]         [24] 1920x1080x24bpp@144Hz
[t=00:00:00.091531]         [30] 1707x960x24bpp@144Hz
[t=00:00:00.091537]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.091542]         [39] 1600x1200x24bpp@144Hz
[t=00:00:00.091547]         [42] 1600x1024x24bpp@144Hz
[t=00:00:00.091551]         [47] 1600x900x24bpp@144Hz
[t=00:00:00.091555]         [52] 1506x847x24bpp@144Hz
[t=00:00:00.091559]         [56] 1440x1080x24bpp@144Hz
[t=00:00:00.091563]         [62] 1366x768x24bpp@144Hz
[t=00:00:00.091569]         [67] 1360x768x24bpp@144Hz
[t=00:00:00.091574]         [72] 1280x1024x24bpp@144Hz
[t=00:00:00.091581]         [77] 1280x960x24bpp@144Hz
[t=00:00:00.091585]         [82] 1280x800x24bpp@144Hz
[t=00:00:00.091590]         [86] 1280x768x24bpp@144Hz
[t=00:00:00.091594]         [90] 1280x720x24bpp@144Hz
[t=00:00:00.091599]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.091604]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.091608]         [101] 1024x768x24bpp@144Hz
[t=00:00:00.091613]         [106] 800x600x24bpp@144Hz
[t=00:00:00.091617]         [111] 720x576x24bpp@144Hz
[t=00:00:00.091622]         [115] 720x480x24bpp@144Hz
[t=00:00:00.091626]         [120] 640x480x24bpp@144Hz
[t=00:00:00.298102] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.298681] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.298694] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.318752] [GR::LogVersionInfo]
[t=00:00:00.318768]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.318775]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.318801]     GL vendor   : NVIDIA Corporation
[t=00:00:00.318808]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.318814]     GLSL version: 4.60 NVIDIA
[t=00:00:00.318820]     GLEW version: 2.1.0
[t=00:00:00.318826]     GPU memory  : 12288MB (total) / 3237MB (available)
[t=00:00:00.318842]     SDL swap-int: 1
[t=00:00:00.318850]     SDL driver  : windows
[t=00:00:00.318856]     
[t=00:00:00.318862]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.318868]     GLSL shader support       : 1
[t=00:00:00.318889]     GL4 support               : 1
[t=00:00:00.318896]     FBO extension support     : 1
[t=00:00:00.318911]     NVX GPU mem-info support  : 1
[t=00:00:00.318919]     ATI GPU mem-info support  : 0
[t=00:00:00.318933]     Texture clamping to edge  : 1
[t=00:00:00.318942]     NPOT-texture support      : 1 (1)
[t=00:00:00.318952]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.318961]     texture query-LOD support : 1 (1)
[t=00:00:00.318969]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.318976]     Z-buffer depth            : 32 (-)
[t=00:00:00.318996]     primitive-restart support : 1 (1)
[t=00:00:00.319004]     clip-space control support: 1 (1)
[t=00:00:00.319012]     seamless cube-map support : 1 (1)
[t=00:00:00.319018]     frag-depth layout support : 1 (1)
[t=00:00:00.319025]     persistent maps support   : 1 (1)
[t=00:00:00.319031]     explicit attribs location : 1 (1)
[t=00:00:00.319038]     multi draw indirect       : 1 (-)
[t=00:00:00.319046]     array textures            : 1 (-)
[t=00:00:00.319054]     buffer copy support       : 1 (-)
[t=00:00:00.319067]     indirect draw             : 1 (-)
[t=00:00:00.319074]     base instance             : 1 (-)
[t=00:00:00.319080]     
[t=00:00:00.319086]     max. FBO samples              : 32
[t=00:00:00.319093]     max. FS/program texture slots : 32/192
[t=00:00:00.319100]     max. texture size             : 32768
[t=00:00:00.319110]     max. texture anisotropy level : 16.000000
[t=00:00:00.319117]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.319124]     max. draw-buffers             : 8
[t=00:00:00.319136]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.319144]     max. uniform buffer-bindings  : 84
[t=00:00:00.319150]     max. uniform block-size       : 64KB
[t=00:00:00.319155]     max. storage buffer-bindings  : 96
[t=00:00:00.319160]     max. storage block-size       : 2047MB
[t=00:00:00.319163]     
[t=00:00:00.319167]     enable AMD-hacks : 0
[t=00:00:00.319171]     compress MIP-maps: 0
[t=00:00:00.319216]     Number of compressed texture formats: 23
[t=00:00:00.319244]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.319277] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.319509] [GR::UpdateGLConfigs]
[t=00:00:00.319553] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.319560] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.320268] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.320281] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.320286] [GR::InitGLState]
[t=00:00:00.320370] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@120Hz (fullscreen::exclusive)
[t=00:00:00.468219] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.471101] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.471557] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.476629] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.476738] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.477318] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.480236] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.480247] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.480314] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.480386] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.487776] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.488345] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.488767] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.488919] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.509353] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms
[t=00:00:00.509419] [VFS] [SpringVFS::ReserveArchives<this=000002aa0064f090>]
[t=00:00:00.509820] [VFS] [SpringVFS::AddArchive<this=000002aa0064f090>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.513464] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002aa0064f090 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.513481] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.647566] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.647835] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.648055] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.648237] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.648377] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.648473] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.648501] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.648549] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.648996][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.649085][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.649231][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.649255][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.649265][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.649322][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.659263][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.659303][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.659316][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset)"
[t=00:00:00.659349][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "DELL S2722DGM (NVIDIA High Definition Audio)"
[t=00:00:00.659362][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Line (Voicemod Virtual Audio Device (WDM))"
[t=00:00:00.659372][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:00.659385][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.659394][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.679969][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.683518][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002aa007c6080(default) context=000002aa006a53b0  numChannels=2 frameSize=8
[t=00:00:00.683565][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.683582][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.683590][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.683620][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.683700][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.683749][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.683765][f=-000001] [Sound]   Devices:
[t=00:00:00.688569][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset)]
[t=00:00:00.688596][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.688609][f=-000001] [Sound]     [OpenAL Soft on DELL S2722DGM (NVIDIA High Definition Audio)]
[t=00:00:00.688639][f=-000001] [Sound]     [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))]
[t=00:00:00.688650][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:00.688659][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.688674][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.688684][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.689669][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.689703][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.755799][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 8065 MB
[t=00:00:00.759527][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.759583][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.759630][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-03-24_16-11-53-491_Epic40x40_32p_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data...
[t=00:00:00.956904][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:00.962511][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.963229][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:00.963834][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms
[t=00:00:00.963866][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:02.003094][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:02.003238][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:02.003263][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:02.003282][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:02.030575][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:02.030595][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.549, 0.110}, {1.863, 0.373}}ms
[t=00:00:02.030623][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.061, 0.061, 0.061, 0.061}, {0.162, 0.162, 0.162, 0.162}}ms
[t=00:00:02.030635][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.370, 0.370, 0.370, 0.370}, {0.254, 0.254, 0.254, 0.254}}ms
[t=00:00:02.030644][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.352, 0.352, 0.352, 0.352}}ms
[t=00:00:02.030653][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.487, 0.487, 0.487, 0.487}}ms
[t=00:00:02.030715][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.042, 0.042, 0.042, 0.042}, {0.609, 0.609, 0.609, 0.609}}ms
[t=00:00:02.030725][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:02.030731][f=-000001] [SpringApp::Kill][2]
[t=00:00:02.031196][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:02.035434][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:02.035451][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:02.035515][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002aa006a53b0 dev=000002aa007c6080
[t=00:00:02.035591][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002aa006a53b0 dev=000002aa007c6080
[t=00:00:02.035602][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002aa006a53b0)]
[t=00:00:02.036595][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002aa007c6080)]
[t=00:00:02.036669][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:02.074352][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:02.074981][f=-000001] [SpringApp::Kill][3]
[t=00:00:02.075013][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:02.075024][f=-000001] [SpringApp::Kill][4] font=000002aa3cdab480
[t=00:00:02.076068][f=-000001] [SpringApp::Kill][5]
[t=00:00:02.076211][f=-000001] [SpringApp::Kill][6]
[t=00:00:02.076223] [SpringApp::Kill][7]
[t=00:00:02.076658] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.076675] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.076685] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:02.076696] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.076704] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:02.076713] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.076722] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.076731] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.076742] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:02.076752] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.076762] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.076770] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:02.076777] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.144989] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:02.145022] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:02.145030] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:02.145034] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:02.145148] [VFS] [SpringVFS::DeleteArchives<this=000002aa0064f090>]
[t=00:00:02.145155] [VFS] [SpringVFS::DeleteArchives<this=000002aa0064f090>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:02.145163] [VFS] [SpringVFS::DeleteArchives<this=000002aa0064f090>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:02.145181] [VFS] [SpringVFS::DeleteArchives<this=000002aa0064f090>(section=2)] #archives[section]=1 #files[section]=191
[t=00:00:02.145189] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000002aa3be6c7a0)
[t=00:00:02.145251] [VFS] [SpringVFS::DeleteArchives<this=000002aa0064f090>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:02.145258] [VFS] [SpringVFS::DeleteArchives<this=000002aa0064f090>(section=4)] #archives[section]=0 #files[section]=191
[t=00:00:02.145272] [VFS] [SpringVFS::DeleteArchives<this=000002aa0064f090>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:02.145279] [VFS] [SpringVFS::DeleteArchives<this=000002aa0064f090>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:02.145286] [VFS] [SpringVFS::DeleteArchives<this=000002aa0064f090>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:02.145293] [VFS] [SpringVFS::DeleteArchives<this=000002aa0064f090>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:02.145340] [SpringApp::Kill][8]
[t=00:00:02.145355] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7329e80b0 (joinable=1)
[t=00:00:02.145347] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:02.145360] [WatchDog::Uninstall][2]
[t=00:00:03.075910] [WatchDog::Uninstall][3]
[t=00:00:03.075927] [SpringApp::Kill][9]