Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.022702] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.022727] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.029670] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.029806] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.072085] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.072121] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.072139] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.072151] [t=00:00:00.072156] Enable or disable log sections using the LogSections configuration key [t=00:00:00.072161] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.072168] Use "none" to disable the default log sections. [t=00:00:00.072173] ============== </Log Sections> ============== [t=00:00:00.072179] ============== <User Config> ============== [t=00:00:00.072282] AllowDeferredMapRendering = 1 [t=00:00:00.072288] AllowDeferredModelRendering = 1 [t=00:00:00.072293] BumpWaterAnisotropy = 2 [t=00:00:00.072298] BumpWaterBlurReflection = 1 [t=00:00:00.072303] BumpWaterDepthBits = 32 [t=00:00:00.072307] BumpWaterReflection = 2 [t=00:00:00.072312] BumpWaterRefraction = 2 [t=00:00:00.072318] BumpWaterTexSizeReflection = 1024 [t=00:00:00.072322] CamFreeScrollSpeed = 50 [t=00:00:00.072328] CamMode = 1 [t=00:00:00.072335] CubeTexSizeReflection = 1024 [t=00:00:00.072341] CubeTexSizeSpecular = 1024 [t=00:00:00.072346] DualScreenMiniMapOnLeft = 1 [t=00:00:00.072351] EdgeMoveDynamic = 0 [t=00:00:00.072355] EdgeMoveWidth = 0.003 [t=00:00:00.072361] FPSFOV = 90 [t=00:00:00.072365] FPSScrollSpeed = 50 [t=00:00:00.072370] FeatureDrawDistance = 600000 [t=00:00:00.072375] FeatureFadeDistance = 600000 [t=00:00:00.072379] FontSize = 18 [t=00:00:00.072384] GrassDetail = 0 [t=00:00:00.072388] GroundDecals = 10 [t=00:00:00.072395] GroundDetail = 180 [t=00:00:00.072401] GroundScarAlphaFade = 1 [t=00:00:00.072406] HangTimeout = 30 [t=00:00:00.072412] HardwareCursor = 1 [t=00:00:00.072418] InitialNetworkTimeout = 0 [t=00:00:00.072425] LinkIncomingMaxPacketRate = 512 [t=00:00:00.072431] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.072438] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.072445] LinkOutgoingBandwidth = 131072 [t=00:00:00.072452] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.072464] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.072470] MSAALevel = 8 [t=00:00:00.072476] MaxParticles = 50000 [t=00:00:00.072483] MaxSounds = 32 [t=00:00:00.072490] MaximumTransmissionUnit = 0 [t=00:00:00.072497] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.072503] MiniMapMarker = 0 [t=00:00:00.072511] MouseDragScrollThreshold = 0 [t=00:00:00.072517] NetworkLossFactor = 1 [t=00:00:00.072524] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.072530] OverheadScrollSpeed = 50 [t=00:00:00.072540] ReconnectTimeout = 0 [t=00:00:00.072547] RotOverheadScrollSpeed = 50 [t=00:00:00.072554] RotateLogFiles = 1 [t=00:00:00.072559] ShadowMapSize = 16384 [t=00:00:00.072566] Shadows = 1 [t=00:00:00.072571] ShowClock = 0 [t=00:00:00.072578] SoftParticles = 2 [t=00:00:00.072584] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.072591] UnitIconDist = 151 [t=00:00:00.072597] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.072604] UseLuaMemPools = 0 [t=00:00:00.072632] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.072640] VFSCacheArchiveFiles = 0 [t=00:00:00.072646] VSync = 0 [t=00:00:00.072652] Water = 4 [t=00:00:00.072658] XResolution = 2560 [t=00:00:00.072664] YResolution = 1440 [t=00:00:00.072670] snd_volmaster = 12 [t=00:00:00.072684] ============== </User Config> ============== [t=00:00:00.072692] ============== <User System> ============== [t=00:00:00.072700] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.072714] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.072726] Compiler Version: gcc-13.2.0 [t=00:00:00.072767] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.072815] Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz; 32633MB RAM, 49274MB pagefile [t=00:00:00.072824] Binary Word Size: 64-bit (native) [t=00:00:00.072831] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.072839] Physical CPU Cores: 6 [t=00:00:00.072845] Logical CPU Cores: 12 [t=00:00:00.072857] ============== </User System> ============== [t=00:00:00.073130] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.073137] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.073141] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.073145] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.073149] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.074297] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.074317] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.080094] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@120Hz} current={2560x1440x24bpp@120Hz} [t=00:00:00.091458] Display (Dell S2722DGM (HDMI1))=1 modes=125 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.091473] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.091478] [ 5] 2560x1080x24bpp@144Hz [t=00:00:00.091484] [ 9] 2176x1224x24bpp@144Hz [t=00:00:00.091488] [13] 1969x1108x24bpp@144Hz [t=00:00:00.091494] [17] 1920x1440x24bpp@144Hz [t=00:00:00.091498] [21] 1920x1200x24bpp@144Hz [t=00:00:00.091502] [24] 1920x1080x24bpp@144Hz [t=00:00:00.091531] [30] 1707x960x24bpp@144Hz [t=00:00:00.091537] [34] 1680x1050x24bpp@144Hz [t=00:00:00.091542] [39] 1600x1200x24bpp@144Hz [t=00:00:00.091547] [42] 1600x1024x24bpp@144Hz [t=00:00:00.091551] [47] 1600x900x24bpp@144Hz [t=00:00:00.091555] [52] 1506x847x24bpp@144Hz [t=00:00:00.091559] [56] 1440x1080x24bpp@144Hz [t=00:00:00.091563] [62] 1366x768x24bpp@144Hz [t=00:00:00.091569] [67] 1360x768x24bpp@144Hz [t=00:00:00.091574] [72] 1280x1024x24bpp@144Hz [t=00:00:00.091581] [77] 1280x960x24bpp@144Hz [t=00:00:00.091585] [82] 1280x800x24bpp@144Hz [t=00:00:00.091590] [86] 1280x768x24bpp@144Hz [t=00:00:00.091594] [90] 1280x720x24bpp@144Hz [t=00:00:00.091599] [94] 1176x664x24bpp@60Hz [t=00:00:00.091604] [97] 1152x864x24bpp@144Hz [t=00:00:00.091608] [101] 1024x768x24bpp@144Hz [t=00:00:00.091613] [106] 800x600x24bpp@144Hz [t=00:00:00.091617] [111] 720x576x24bpp@144Hz [t=00:00:00.091622] [115] 720x480x24bpp@144Hz [t=00:00:00.091626] [120] 640x480x24bpp@144Hz [t=00:00:00.298102] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.298681] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.298694] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.318752] [GR::LogVersionInfo] [t=00:00:00.318768] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.318775] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.318801] GL vendor : NVIDIA Corporation [t=00:00:00.318808] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2 [t=00:00:00.318814] GLSL version: 4.60 NVIDIA [t=00:00:00.318820] GLEW version: 2.1.0 [t=00:00:00.318826] GPU memory : 12288MB (total) / 3237MB (available) [t=00:00:00.318842] SDL swap-int: 1 [t=00:00:00.318850] SDL driver : windows [t=00:00:00.318856] [t=00:00:00.318862] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.318868] GLSL shader support : 1 [t=00:00:00.318889] GL4 support : 1 [t=00:00:00.318896] FBO extension support : 1 [t=00:00:00.318911] NVX GPU mem-info support : 1 [t=00:00:00.318919] ATI GPU mem-info support : 0 [t=00:00:00.318933] Texture clamping to edge : 1 [t=00:00:00.318942] NPOT-texture support : 1 (1) [t=00:00:00.318952] S3TC/DXT1 texture support : 1/1 [t=00:00:00.318961] texture query-LOD support : 1 (1) [t=00:00:00.318969] MSAA frame-buffer support : 1 (1) [t=00:00:00.318976] Z-buffer depth : 32 (-) [t=00:00:00.318996] primitive-restart support : 1 (1) [t=00:00:00.319004] clip-space control support: 1 (1) [t=00:00:00.319012] seamless cube-map support : 1 (1) [t=00:00:00.319018] frag-depth layout support : 1 (1) [t=00:00:00.319025] persistent maps support : 1 (1) [t=00:00:00.319031] explicit attribs location : 1 (1) [t=00:00:00.319038] multi draw indirect : 1 (-) [t=00:00:00.319046] array textures : 1 (-) [t=00:00:00.319054] buffer copy support : 1 (-) [t=00:00:00.319067] indirect draw : 1 (-) [t=00:00:00.319074] base instance : 1 (-) [t=00:00:00.319080] [t=00:00:00.319086] max. FBO samples : 32 [t=00:00:00.319093] max. FS/program texture slots : 32/192 [t=00:00:00.319100] max. texture size : 32768 [t=00:00:00.319110] max. texture anisotropy level : 16.000000 [t=00:00:00.319117] max. vec4 varyings/attributes : 31/16 [t=00:00:00.319124] max. draw-buffers : 8 [t=00:00:00.319136] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.319144] max. uniform buffer-bindings : 84 [t=00:00:00.319150] max. uniform block-size : 64KB [t=00:00:00.319155] max. storage buffer-bindings : 96 [t=00:00:00.319160] max. storage block-size : 2047MB [t=00:00:00.319163] [t=00:00:00.319167] enable AMD-hacks : 0 [t=00:00:00.319171] compress MIP-maps: 0 [t=00:00:00.319216] Number of compressed texture formats: 23 [t=00:00:00.319244] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.319277] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.319509] [GR::UpdateGLConfigs] [t=00:00:00.319553] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.319560] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.320268] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.320281] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.320286] [GR::InitGLState] [t=00:00:00.320370] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@120Hz (fullscreen::exclusive) [t=00:00:00.468219] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.471101] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.471557] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.476629] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.476738] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.477318] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.480236] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.480247] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.480314] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.480386] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.487776] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.488345] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.488767] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.488919] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.509353] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [t=00:00:00.509419] [VFS] [SpringVFS::ReserveArchives<this=000002aa0064f090>] [t=00:00:00.509820] [VFS] [SpringVFS::AddArchive<this=000002aa0064f090>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.513464] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002aa0064f090 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.513481] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.647566] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.647835] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.648055] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.648237] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.648377] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.648473] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.648501] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.648549] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.648996][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.649085][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.649231][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.649255][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.649265][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.649322][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.659263][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.659303][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Speakers)" [t=00:00:00.659316][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset)" [t=00:00:00.659349][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DELL S2722DGM (NVIDIA High Definition Audio)" [t=00:00:00.659362][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:00.659372][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.659385][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Steam Streaming Microphone)" [t=00:00:00.659394][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.679969][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.683518][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002aa007c6080(default) context=000002aa006a53b0 numChannels=2 frameSize=8 [t=00:00:00.683565][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.683582][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.683590][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.683620][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.683700][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.683749][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.683765][f=-000001] [Sound] Devices: [t=00:00:00.688569][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset)] [t=00:00:00.688596][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.688609][f=-000001] [Sound] [OpenAL Soft on DELL S2722DGM (NVIDIA High Definition Audio)] [t=00:00:00.688639][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:00.688650][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.688659][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.688674][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.688684][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.689669][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.689703][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.755799][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 8065 MB [t=00:00:00.759527][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.759583][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.759630][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-03-24_16-11-53-491_Epic40x40_32p_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data... [t=00:00:00.956904][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.962511][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.963229][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:00.963834][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [t=00:00:00.963866][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:02.003094][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:02.003238][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:02.003263][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:02.003282][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:02.030575][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:02.030595][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.549, 0.110}, {1.863, 0.373}}ms [t=00:00:02.030623][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.061, 0.061, 0.061, 0.061}, {0.162, 0.162, 0.162, 0.162}}ms [t=00:00:02.030635][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.370, 0.370, 0.370, 0.370}, {0.254, 0.254, 0.254, 0.254}}ms [t=00:00:02.030644][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.352, 0.352, 0.352, 0.352}}ms [t=00:00:02.030653][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.487, 0.487, 0.487, 0.487}}ms [t=00:00:02.030715][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.042, 0.042, 0.042, 0.042}, {0.609, 0.609, 0.609, 0.609}}ms [t=00:00:02.030725][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:02.030731][f=-000001] [SpringApp::Kill][2] [t=00:00:02.031196][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:02.035434][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:02.035451][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:02.035515][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002aa006a53b0 dev=000002aa007c6080 [t=00:00:02.035591][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002aa006a53b0 dev=000002aa007c6080 [t=00:00:02.035602][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002aa006a53b0)] [t=00:00:02.036595][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002aa007c6080)] [t=00:00:02.036669][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:02.074352][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:02.074981][f=-000001] [SpringApp::Kill][3] [t=00:00:02.075013][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:02.075024][f=-000001] [SpringApp::Kill][4] font=000002aa3cdab480 [t=00:00:02.076068][f=-000001] [SpringApp::Kill][5] [t=00:00:02.076211][f=-000001] [SpringApp::Kill][6] [t=00:00:02.076223] [SpringApp::Kill][7] [t=00:00:02.076658] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.076675] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.076685] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:02.076696] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.076704] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:02.076713] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.076722] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.076731] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.076742] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:02.076752] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.076762] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.076770] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:02.076777] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.144989] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:02.145022] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:02.145030] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:02.145034] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:02.145148] [VFS] [SpringVFS::DeleteArchives<this=000002aa0064f090>] [t=00:00:02.145155] [VFS] [SpringVFS::DeleteArchives<this=000002aa0064f090>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:02.145163] [VFS] [SpringVFS::DeleteArchives<this=000002aa0064f090>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:02.145181] [VFS] [SpringVFS::DeleteArchives<this=000002aa0064f090>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:02.145189] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000002aa3be6c7a0) [t=00:00:02.145251] [VFS] [SpringVFS::DeleteArchives<this=000002aa0064f090>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:02.145258] [VFS] [SpringVFS::DeleteArchives<this=000002aa0064f090>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:02.145272] [VFS] [SpringVFS::DeleteArchives<this=000002aa0064f090>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:02.145279] [VFS] [SpringVFS::DeleteArchives<this=000002aa0064f090>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:02.145286] [VFS] [SpringVFS::DeleteArchives<this=000002aa0064f090>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:02.145293] [VFS] [SpringVFS::DeleteArchives<this=000002aa0064f090>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:02.145340] [SpringApp::Kill][8] [t=00:00:02.145355] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7329e80b0 (joinable=1) [t=00:00:02.145347] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:02.145360] [WatchDog::Uninstall][2] [t=00:00:03.075910] [WatchDog::Uninstall][3] [t=00:00:03.075927] [SpringApp::Kill][9]
infolog_full.txt (truncated):