ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code -1003 #109329

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.020626] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.020649] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.024541] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.024671] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.070390] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.070453] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.070484]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.070503]   
[t=00:00:00.070510]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.070520]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.070528]   Use "none" to disable the default log sections.
[t=00:00:00.070535] ============== </Log Sections> ==============

[t=00:00:00.070543] ============== <User Config> ==============
[t=00:00:00.070705]   AllowDeferredMapRendering = 1
[t=00:00:00.070715]   AllowDeferredModelRendering = 1
[t=00:00:00.070723]   BumpWaterAnisotropy = 2
[t=00:00:00.070729]   BumpWaterBlurReflection = 1
[t=00:00:00.070736]   BumpWaterDepthBits = 32
[t=00:00:00.070742]   BumpWaterReflection = 2
[t=00:00:00.070748]   BumpWaterRefraction = 2
[t=00:00:00.070754]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.070762]   CamFreeScrollSpeed = 50
[t=00:00:00.070767]   CamMode = 1
[t=00:00:00.070779]   CubeTexSizeReflection = 1024
[t=00:00:00.070787]   CubeTexSizeSpecular = 1024
[t=00:00:00.070793]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.070800]   EdgeMoveDynamic = 0
[t=00:00:00.070806]   EdgeMoveWidth = 0.003
[t=00:00:00.070813]   FPSFOV = 90
[t=00:00:00.070820]   FPSScrollSpeed = 50
[t=00:00:00.070825]   FeatureDrawDistance = 600000
[t=00:00:00.070832]   FeatureFadeDistance = 600000
[t=00:00:00.070838]   FontSize = 18
[t=00:00:00.070845]   GrassDetail = 0
[t=00:00:00.070850]   GroundDecals = 10
[t=00:00:00.070863]   GroundDetail = 180
[t=00:00:00.070870]   GroundScarAlphaFade = 1
[t=00:00:00.070876]   HangTimeout = 30
[t=00:00:00.070885]   HardwareCursor = 1
[t=00:00:00.070892]   InitialNetworkTimeout = 0
[t=00:00:00.070900]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.070908]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.070914]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.070920]   LinkOutgoingBandwidth = 131072
[t=00:00:00.070927]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.070938]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.070945]   MSAALevel = 8
[t=00:00:00.070951]   MaxParticles = 50000
[t=00:00:00.070956]   MaxSounds = 32
[t=00:00:00.070963]   MaximumTransmissionUnit = 0
[t=00:00:00.070970]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.070978]   MiniMapMarker = 0
[t=00:00:00.070984]   MouseDragScrollThreshold = 0
[t=00:00:00.070991]   NetworkLossFactor = 1
[t=00:00:00.070997]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.071003]   OverheadScrollSpeed = 50
[t=00:00:00.071014]   ReconnectTimeout = 0
[t=00:00:00.071021]   RotOverheadScrollSpeed = 50
[t=00:00:00.071027]   RotateLogFiles = 1
[t=00:00:00.071034]   ShadowMapSize = 16384
[t=00:00:00.071040]   Shadows = 1
[t=00:00:00.071047]   ShowClock = 0
[t=00:00:00.071053]   SoftParticles = 2
[t=00:00:00.071062]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.071068]   UnitIconDist = 151
[t=00:00:00.071076]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.071083]   UseLuaMemPools = 0
[t=00:00:00.071124]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.071134]   VFSCacheArchiveFiles = 0
[t=00:00:00.071141]   VSync = 0
[t=00:00:00.071147]   Water = 4
[t=00:00:00.071153]   XResolution = 2560
[t=00:00:00.071160]   YResolution = 1440
[t=00:00:00.071166]   snd_volmaster = 12
[t=00:00:00.071183] ============== </User Config> ==============

[t=00:00:00.071190] ============== <User System> ==============
[t=00:00:00.071198]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.071215]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.071230]        Compiler Version: gcc-13.2.0
[t=00:00:00.071289]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.071367]         Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz; 32633MB RAM, 46677MB pagefile
[t=00:00:00.071377]        Binary Word Size: 64-bit (native)
[t=00:00:00.071384]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.071391]      Physical CPU Cores: 6
[t=00:00:00.071398]       Logical CPU Cores: 12
[t=00:00:00.071411] ============== </User System> ==============

[t=00:00:00.071787] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.071795]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.071800]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.071807]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.071813]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.073362] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.073385] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.082394] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@120Hz} current={2560x1440x24bpp@120Hz}
[t=00:00:00.094921]     Display (Dell S2722DGM (HDMI1))=1 modes=125 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.094946]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.094952]         [ 5] 2560x1080x24bpp@144Hz
[t=00:00:00.094959]         [ 9] 2176x1224x24bpp@144Hz
[t=00:00:00.094964]         [13] 1969x1108x24bpp@144Hz
[t=00:00:00.094972]         [17] 1920x1440x24bpp@144Hz
[t=00:00:00.094979]         [21] 1920x1200x24bpp@144Hz
[t=00:00:00.094983]         [24] 1920x1080x24bpp@144Hz
[t=00:00:00.095029]         [30] 1707x960x24bpp@144Hz
[t=00:00:00.095037]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.095041]         [39] 1600x1200x24bpp@144Hz
[t=00:00:00.095046]         [42] 1600x1024x24bpp@144Hz
[t=00:00:00.095050]         [47] 1600x900x24bpp@144Hz
[t=00:00:00.095054]         [52] 1506x847x24bpp@144Hz
[t=00:00:00.095058]         [56] 1440x1080x24bpp@144Hz
[t=00:00:00.095062]         [62] 1366x768x24bpp@144Hz
[t=00:00:00.095067]         [67] 1360x768x24bpp@144Hz
[t=00:00:00.095088]         [72] 1280x1024x24bpp@144Hz
[t=00:00:00.095097]         [77] 1280x960x24bpp@144Hz
[t=00:00:00.095102]         [82] 1280x800x24bpp@144Hz
[t=00:00:00.095106]         [86] 1280x768x24bpp@144Hz
[t=00:00:00.095111]         [90] 1280x720x24bpp@144Hz
[t=00:00:00.095115]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.095120]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.095124]         [101] 1024x768x24bpp@144Hz
[t=00:00:00.095128]         [106] 800x600x24bpp@144Hz
[t=00:00:00.095132]         [111] 720x576x24bpp@144Hz
[t=00:00:00.095137]         [115] 720x480x24bpp@144Hz
[t=00:00:00.095141]         [120] 640x480x24bpp@144Hz
[t=00:00:00.289938] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.290764] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.290794] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.313295] [GR::LogVersionInfo]
[t=00:00:00.313307]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.313312]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.313369]     GL vendor   : NVIDIA Corporation
[t=00:00:00.313375]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.313381]     GLSL version: 4.60 NVIDIA
[t=00:00:00.313385]     GLEW version: 2.1.0
[t=00:00:00.313390]     GPU memory  : 12288MB (total) / 3936MB (available)
[t=00:00:00.313406]     SDL swap-int: 1
[t=00:00:00.313412]     SDL driver  : windows
[t=00:00:00.313416]     
[t=00:00:00.313422]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.313427]     GLSL shader support       : 1
[t=00:00:00.313444]     GL4 support               : 1
[t=00:00:00.313450]     FBO extension support     : 1
[t=00:00:00.313465]     NVX GPU mem-info support  : 1
[t=00:00:00.313474]     ATI GPU mem-info support  : 0
[t=00:00:00.313486]     Texture clamping to edge  : 1
[t=00:00:00.313493]     NPOT-texture support      : 1 (1)
[t=00:00:00.313500]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.313506]     texture query-LOD support : 1 (1)
[t=00:00:00.313512]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.313516]     Z-buffer depth            : 32 (-)
[t=00:00:00.313530]     primitive-restart support : 1 (1)
[t=00:00:00.313535]     clip-space control support: 1 (1)
[t=00:00:00.313539]     seamless cube-map support : 1 (1)
[t=00:00:00.313544]     frag-depth layout support : 1 (1)
[t=00:00:00.313549]     persistent maps support   : 1 (1)
[t=00:00:00.313553]     explicit attribs location : 1 (1)
[t=00:00:00.313559]     multi draw indirect       : 1 (-)
[t=00:00:00.313564]     array textures            : 1 (-)
[t=00:00:00.313569]     buffer copy support       : 1 (-)
[t=00:00:00.313575]     indirect draw             : 1 (-)
[t=00:00:00.313580]     base instance             : 1 (-)
[t=00:00:00.313585]     
[t=00:00:00.313588]     max. FBO samples              : 32
[t=00:00:00.313593]     max. FS/program texture slots : 32/192
[t=00:00:00.313598]     max. texture size             : 32768
[t=00:00:00.313605]     max. texture anisotropy level : 16.000000
[t=00:00:00.313610]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.313614]     max. draw-buffers             : 8
[t=00:00:00.313622]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.313626]     max. uniform buffer-bindings  : 84
[t=00:00:00.313631]     max. uniform block-size       : 64KB
[t=00:00:00.313638]     max. storage buffer-bindings  : 96
[t=00:00:00.313642]     max. storage block-size       : 2047MB
[t=00:00:00.313646]     
[t=00:00:00.313651]     enable AMD-hacks : 0
[t=00:00:00.313654]     compress MIP-maps: 0
[t=00:00:00.313689]     Number of compressed texture formats: 23
[t=00:00:00.313717]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.313746] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.313971] [GR::UpdateGLConfigs]
[t=00:00:00.314030] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.314038] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.314791] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.314804] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.314809] [GR::InitGLState]
[t=00:00:00.314866] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@120Hz (fullscreen::exclusive)
[t=00:00:00.453177] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.455809] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.456365] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.461579] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.461615] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.461977] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.464999] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.465021] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.465120] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.465243] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.471976] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.472515] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.472978] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.473154] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.496489] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms
[t=00:00:00.496508] [VFS] [SpringVFS::ReserveArchives<this=0000015cec54efb0>]
[t=00:00:00.496636] [VFS] [SpringVFS::AddArchive<this=0000015cec54efb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.498760] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015cec54efb0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.498774] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.615153] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.615568] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.615842] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.616102] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.616163] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.616272] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.616938] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.617087] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.617554][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.617784][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.618134][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.618164][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.618201][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.618360][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.630611][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.630641][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.630659][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset)"
[t=00:00:00.630694][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "DELL S2722DGM (NVIDIA High Definition Audio)"
[t=00:00:00.630708][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Line (Voicemod Virtual Audio Device (WDM))"
[t=00:00:00.630719][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:00.630728][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.630737][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.660355][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.662605][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015cec6c6820(default) context=0000015cec477060  numChannels=2 frameSize=8
[t=00:00:00.662631][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.662641][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.662647][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.662675][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.662747][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.662788][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.662803][f=-000001] [Sound]   Devices:
[t=00:00:00.666030][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset)]
[t=00:00:00.666046][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.666052][f=-000001] [Sound]     [OpenAL Soft on DELL S2722DGM (NVIDIA High Definition Audio)]
[t=00:00:00.666074][f=-000001] [Sound]     [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))]
[t=00:00:00.666080][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:00.666086][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.666097][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.666104][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.666859][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.666893][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.717700][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 8065 MB
[t=00:00:00.719754][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.719788][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.719819][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-03-24_15-58-06-575_Epic40x40_32p_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data...
[t=00:00:00.854306][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:00.860739][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.861391][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:00.861754][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 141ms
[t=00:00:00.861800][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:17.632766][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:01:17.632848][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:01:17.632838][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:01:17.632861][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:01:17.659818][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:01:17.659845][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{1.380, 0.276}, {2.142, 0.428}}ms
[t=00:01:17.659879][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.108, 1.108, 1.108, 1.108}, {0.350, 0.350, 0.350, 0.350}}ms
[t=00:01:17.659894][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.074, 0.074, 0.074, 0.074}, {0.192, 0.192, 0.192, 0.192}}ms
[t=00:01:17.659905][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.114, 0.114, 0.114, 0.114}, {0.409, 0.409, 0.409, 0.409}}ms
[t=00:01:17.659915][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.543, 0.543, 0.543, 0.543}}ms
[t=00:01:17.659929][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.046, 0.046, 0.046, 0.046}, {0.649, 0.649, 0.649, 0.649}}ms
[t=00:01:17.659936][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:17.659944][f=-000001] [SpringApp::Kill][2]
[t=00:01:17.660511][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:17.669603][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:17.669627][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:01:17.669707][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000015cec477060 dev=0000015cec6c6820
[t=00:01:17.669790][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000015cec477060 dev=0000015cec6c6820
[t=00:01:17.669800][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000015cec477060)]
[t=00:01:17.671131][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000015cec6c6820)]
[t=00:01:17.671431][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:17.709218][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:17.709682][f=-000001] [SpringApp::Kill][3]
[t=00:01:17.709712][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:01:17.709725][f=-000001] [SpringApp::Kill][4] font=0000015cc8efb480
[t=00:01:17.710513][f=-000001] [SpringApp::Kill][5]
[t=00:01:17.710660][f=-000001] [SpringApp::Kill][6]
[t=00:01:17.710667] [SpringApp::Kill][7]
[t=00:01:17.711057] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:17.711067] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:17.711079] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:17.711090] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:17.711098] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:17.711118] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:17.711125] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:17.711134] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:17.711141] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:17.711148] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:17.711157] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:17.711165] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:01:17.711172] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:17.786651] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:17.786701] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:17.786708] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:17.786714] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:17.787016] [VFS] [SpringVFS::DeleteArchives<this=0000015cec54efb0>]
[t=00:01:17.787033] [VFS] [SpringVFS::DeleteArchives<this=0000015cec54efb0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:01:17.787041] [VFS] [SpringVFS::DeleteArchives<this=0000015cec54efb0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:01:17.787063] [VFS] [SpringVFS::DeleteArchives<this=0000015cec54efb0>(section=2)] #archives[section]=1 #files[section]=191
[t=00:01:17.787074] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000015cc7fbc900)
[t=00:01:17.787221] [VFS] [SpringVFS::DeleteArchives<this=0000015cec54efb0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:17.787236] [VFS] [SpringVFS::DeleteArchives<this=0000015cec54efb0>(section=4)] #archives[section]=0 #files[section]=191
[t=00:01:17.787255] [VFS] [SpringVFS::DeleteArchives<this=0000015cec54efb0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:17.787265] [VFS] [SpringVFS::DeleteArchives<this=0000015cec54efb0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:17.787273] [VFS] [SpringVFS::DeleteArchives<this=0000015cec54efb0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:17.787283] [VFS] [SpringVFS::DeleteArchives<this=0000015cec54efb0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:17.787383] [SpringApp::Kill][8]
[t=00:01:17.787408] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:01:17.787424] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7329e80b0 (joinable=1)
[t=00:01:17.787433] [WatchDog::Uninstall][2]
[t=00:01:18.107207] [WatchDog::Uninstall][3]
[t=00:01:18.107220] [SpringApp::Kill][9]