Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.020626] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.020649] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.024541] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.024671] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.070390] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.070453] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.070484] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.070503] [t=00:00:00.070510] Enable or disable log sections using the LogSections configuration key [t=00:00:00.070520] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.070528] Use "none" to disable the default log sections. [t=00:00:00.070535] ============== </Log Sections> ============== [t=00:00:00.070543] ============== <User Config> ============== [t=00:00:00.070705] AllowDeferredMapRendering = 1 [t=00:00:00.070715] AllowDeferredModelRendering = 1 [t=00:00:00.070723] BumpWaterAnisotropy = 2 [t=00:00:00.070729] BumpWaterBlurReflection = 1 [t=00:00:00.070736] BumpWaterDepthBits = 32 [t=00:00:00.070742] BumpWaterReflection = 2 [t=00:00:00.070748] BumpWaterRefraction = 2 [t=00:00:00.070754] BumpWaterTexSizeReflection = 1024 [t=00:00:00.070762] CamFreeScrollSpeed = 50 [t=00:00:00.070767] CamMode = 1 [t=00:00:00.070779] CubeTexSizeReflection = 1024 [t=00:00:00.070787] CubeTexSizeSpecular = 1024 [t=00:00:00.070793] DualScreenMiniMapOnLeft = 1 [t=00:00:00.070800] EdgeMoveDynamic = 0 [t=00:00:00.070806] EdgeMoveWidth = 0.003 [t=00:00:00.070813] FPSFOV = 90 [t=00:00:00.070820] FPSScrollSpeed = 50 [t=00:00:00.070825] FeatureDrawDistance = 600000 [t=00:00:00.070832] FeatureFadeDistance = 600000 [t=00:00:00.070838] FontSize = 18 [t=00:00:00.070845] GrassDetail = 0 [t=00:00:00.070850] GroundDecals = 10 [t=00:00:00.070863] GroundDetail = 180 [t=00:00:00.070870] GroundScarAlphaFade = 1 [t=00:00:00.070876] HangTimeout = 30 [t=00:00:00.070885] HardwareCursor = 1 [t=00:00:00.070892] InitialNetworkTimeout = 0 [t=00:00:00.070900] LinkIncomingMaxPacketRate = 512 [t=00:00:00.070908] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.070914] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.070920] LinkOutgoingBandwidth = 131072 [t=00:00:00.070927] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.070938] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.070945] MSAALevel = 8 [t=00:00:00.070951] MaxParticles = 50000 [t=00:00:00.070956] MaxSounds = 32 [t=00:00:00.070963] MaximumTransmissionUnit = 0 [t=00:00:00.070970] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.070978] MiniMapMarker = 0 [t=00:00:00.070984] MouseDragScrollThreshold = 0 [t=00:00:00.070991] NetworkLossFactor = 1 [t=00:00:00.070997] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.071003] OverheadScrollSpeed = 50 [t=00:00:00.071014] ReconnectTimeout = 0 [t=00:00:00.071021] RotOverheadScrollSpeed = 50 [t=00:00:00.071027] RotateLogFiles = 1 [t=00:00:00.071034] ShadowMapSize = 16384 [t=00:00:00.071040] Shadows = 1 [t=00:00:00.071047] ShowClock = 0 [t=00:00:00.071053] SoftParticles = 2 [t=00:00:00.071062] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.071068] UnitIconDist = 151 [t=00:00:00.071076] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.071083] UseLuaMemPools = 0 [t=00:00:00.071124] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.071134] VFSCacheArchiveFiles = 0 [t=00:00:00.071141] VSync = 0 [t=00:00:00.071147] Water = 4 [t=00:00:00.071153] XResolution = 2560 [t=00:00:00.071160] YResolution = 1440 [t=00:00:00.071166] snd_volmaster = 12 [t=00:00:00.071183] ============== </User Config> ============== [t=00:00:00.071190] ============== <User System> ============== [t=00:00:00.071198] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.071215] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.071230] Compiler Version: gcc-13.2.0 [t=00:00:00.071289] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.071367] Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz; 32633MB RAM, 46677MB pagefile [t=00:00:00.071377] Binary Word Size: 64-bit (native) [t=00:00:00.071384] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.071391] Physical CPU Cores: 6 [t=00:00:00.071398] Logical CPU Cores: 12 [t=00:00:00.071411] ============== </User System> ============== [t=00:00:00.071787] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.071795] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.071800] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.071807] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.071813] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.073362] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.073385] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.082394] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@120Hz} current={2560x1440x24bpp@120Hz} [t=00:00:00.094921] Display (Dell S2722DGM (HDMI1))=1 modes=125 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.094946] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.094952] [ 5] 2560x1080x24bpp@144Hz [t=00:00:00.094959] [ 9] 2176x1224x24bpp@144Hz [t=00:00:00.094964] [13] 1969x1108x24bpp@144Hz [t=00:00:00.094972] [17] 1920x1440x24bpp@144Hz [t=00:00:00.094979] [21] 1920x1200x24bpp@144Hz [t=00:00:00.094983] [24] 1920x1080x24bpp@144Hz [t=00:00:00.095029] [30] 1707x960x24bpp@144Hz [t=00:00:00.095037] [34] 1680x1050x24bpp@144Hz [t=00:00:00.095041] [39] 1600x1200x24bpp@144Hz [t=00:00:00.095046] [42] 1600x1024x24bpp@144Hz [t=00:00:00.095050] [47] 1600x900x24bpp@144Hz [t=00:00:00.095054] [52] 1506x847x24bpp@144Hz [t=00:00:00.095058] [56] 1440x1080x24bpp@144Hz [t=00:00:00.095062] [62] 1366x768x24bpp@144Hz [t=00:00:00.095067] [67] 1360x768x24bpp@144Hz [t=00:00:00.095088] [72] 1280x1024x24bpp@144Hz [t=00:00:00.095097] [77] 1280x960x24bpp@144Hz [t=00:00:00.095102] [82] 1280x800x24bpp@144Hz [t=00:00:00.095106] [86] 1280x768x24bpp@144Hz [t=00:00:00.095111] [90] 1280x720x24bpp@144Hz [t=00:00:00.095115] [94] 1176x664x24bpp@60Hz [t=00:00:00.095120] [97] 1152x864x24bpp@144Hz [t=00:00:00.095124] [101] 1024x768x24bpp@144Hz [t=00:00:00.095128] [106] 800x600x24bpp@144Hz [t=00:00:00.095132] [111] 720x576x24bpp@144Hz [t=00:00:00.095137] [115] 720x480x24bpp@144Hz [t=00:00:00.095141] [120] 640x480x24bpp@144Hz [t=00:00:00.289938] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.290764] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.290794] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.313295] [GR::LogVersionInfo] [t=00:00:00.313307] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.313312] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.313369] GL vendor : NVIDIA Corporation [t=00:00:00.313375] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2 [t=00:00:00.313381] GLSL version: 4.60 NVIDIA [t=00:00:00.313385] GLEW version: 2.1.0 [t=00:00:00.313390] GPU memory : 12288MB (total) / 3936MB (available) [t=00:00:00.313406] SDL swap-int: 1 [t=00:00:00.313412] SDL driver : windows [t=00:00:00.313416] [t=00:00:00.313422] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.313427] GLSL shader support : 1 [t=00:00:00.313444] GL4 support : 1 [t=00:00:00.313450] FBO extension support : 1 [t=00:00:00.313465] NVX GPU mem-info support : 1 [t=00:00:00.313474] ATI GPU mem-info support : 0 [t=00:00:00.313486] Texture clamping to edge : 1 [t=00:00:00.313493] NPOT-texture support : 1 (1) [t=00:00:00.313500] S3TC/DXT1 texture support : 1/1 [t=00:00:00.313506] texture query-LOD support : 1 (1) [t=00:00:00.313512] MSAA frame-buffer support : 1 (1) [t=00:00:00.313516] Z-buffer depth : 32 (-) [t=00:00:00.313530] primitive-restart support : 1 (1) [t=00:00:00.313535] clip-space control support: 1 (1) [t=00:00:00.313539] seamless cube-map support : 1 (1) [t=00:00:00.313544] frag-depth layout support : 1 (1) [t=00:00:00.313549] persistent maps support : 1 (1) [t=00:00:00.313553] explicit attribs location : 1 (1) [t=00:00:00.313559] multi draw indirect : 1 (-) [t=00:00:00.313564] array textures : 1 (-) [t=00:00:00.313569] buffer copy support : 1 (-) [t=00:00:00.313575] indirect draw : 1 (-) [t=00:00:00.313580] base instance : 1 (-) [t=00:00:00.313585] [t=00:00:00.313588] max. FBO samples : 32 [t=00:00:00.313593] max. FS/program texture slots : 32/192 [t=00:00:00.313598] max. texture size : 32768 [t=00:00:00.313605] max. texture anisotropy level : 16.000000 [t=00:00:00.313610] max. vec4 varyings/attributes : 31/16 [t=00:00:00.313614] max. draw-buffers : 8 [t=00:00:00.313622] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.313626] max. uniform buffer-bindings : 84 [t=00:00:00.313631] max. uniform block-size : 64KB [t=00:00:00.313638] max. storage buffer-bindings : 96 [t=00:00:00.313642] max. storage block-size : 2047MB [t=00:00:00.313646] [t=00:00:00.313651] enable AMD-hacks : 0 [t=00:00:00.313654] compress MIP-maps: 0 [t=00:00:00.313689] Number of compressed texture formats: 23 [t=00:00:00.313717] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.313746] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.313971] [GR::UpdateGLConfigs] [t=00:00:00.314030] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.314038] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.314791] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.314804] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.314809] [GR::InitGLState] [t=00:00:00.314866] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@120Hz (fullscreen::exclusive) [t=00:00:00.453177] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.455809] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.456365] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.461579] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.461615] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.461977] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.464999] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.465021] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.465120] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.465243] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.471976] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.472515] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.472978] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.473154] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.496489] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [t=00:00:00.496508] [VFS] [SpringVFS::ReserveArchives<this=0000015cec54efb0>] [t=00:00:00.496636] [VFS] [SpringVFS::AddArchive<this=0000015cec54efb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.498760] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015cec54efb0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.498774] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.615153] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.615568] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.615842] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.616102] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.616163] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.616272] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.616938] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.617087] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.617554][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.617784][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:00.618134][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.618164][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.618201][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.618360][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.630611][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.630641][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Speakers)" [t=00:00:00.630659][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset)" [t=00:00:00.630694][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DELL S2722DGM (NVIDIA High Definition Audio)" [t=00:00:00.630708][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:00.630719][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.630728][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Steam Streaming Microphone)" [t=00:00:00.630737][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.660355][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.662605][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015cec6c6820(default) context=0000015cec477060 numChannels=2 frameSize=8 [t=00:00:00.662631][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.662641][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.662647][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.662675][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.662747][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.662788][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.662803][f=-000001] [Sound] Devices: [t=00:00:00.666030][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset)] [t=00:00:00.666046][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.666052][f=-000001] [Sound] [OpenAL Soft on DELL S2722DGM (NVIDIA High Definition Audio)] [t=00:00:00.666074][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:00.666080][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.666086][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.666097][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.666104][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.666859][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.666893][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.717700][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 8065 MB [t=00:00:00.719754][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.719788][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.719819][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-03-24_15-58-06-575_Epic40x40_32p_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data... [t=00:00:00.854306][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.860739][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.861391][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:00.861754][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 141ms [t=00:00:00.861800][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:17.632766][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:01:17.632848][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:01:17.632838][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:01:17.632861][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:01:17.659818][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:17.659845][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{1.380, 0.276}, {2.142, 0.428}}ms [t=00:01:17.659879][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.108, 1.108, 1.108, 1.108}, {0.350, 0.350, 0.350, 0.350}}ms [t=00:01:17.659894][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.074, 0.074, 0.074, 0.074}, {0.192, 0.192, 0.192, 0.192}}ms [t=00:01:17.659905][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.114, 0.114, 0.114, 0.114}, {0.409, 0.409, 0.409, 0.409}}ms [t=00:01:17.659915][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.543, 0.543, 0.543, 0.543}}ms [t=00:01:17.659929][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.046, 0.046, 0.046, 0.046}, {0.649, 0.649, 0.649, 0.649}}ms [t=00:01:17.659936][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:17.659944][f=-000001] [SpringApp::Kill][2] [t=00:01:17.660511][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:17.669603][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:17.669627][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:01:17.669707][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000015cec477060 dev=0000015cec6c6820 [t=00:01:17.669790][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000015cec477060 dev=0000015cec6c6820 [t=00:01:17.669800][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000015cec477060)] [t=00:01:17.671131][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000015cec6c6820)] [t=00:01:17.671431][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:17.709218][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:17.709682][f=-000001] [SpringApp::Kill][3] [t=00:01:17.709712][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:01:17.709725][f=-000001] [SpringApp::Kill][4] font=0000015cc8efb480 [t=00:01:17.710513][f=-000001] [SpringApp::Kill][5] [t=00:01:17.710660][f=-000001] [SpringApp::Kill][6] [t=00:01:17.710667] [SpringApp::Kill][7] [t=00:01:17.711057] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:17.711067] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:17.711079] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:17.711090] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:17.711098] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:17.711118] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:17.711125] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:17.711134] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:17.711141] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:17.711148] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:17.711157] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:17.711165] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:01:17.711172] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:17.786651] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:17.786701] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:17.786708] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:17.786714] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:17.787016] [VFS] [SpringVFS::DeleteArchives<this=0000015cec54efb0>] [t=00:01:17.787033] [VFS] [SpringVFS::DeleteArchives<this=0000015cec54efb0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:01:17.787041] [VFS] [SpringVFS::DeleteArchives<this=0000015cec54efb0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:01:17.787063] [VFS] [SpringVFS::DeleteArchives<this=0000015cec54efb0>(section=2)] #archives[section]=1 #files[section]=191 [t=00:01:17.787074] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000015cc7fbc900) [t=00:01:17.787221] [VFS] [SpringVFS::DeleteArchives<this=0000015cec54efb0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:17.787236] [VFS] [SpringVFS::DeleteArchives<this=0000015cec54efb0>(section=4)] #archives[section]=0 #files[section]=191 [t=00:01:17.787255] [VFS] [SpringVFS::DeleteArchives<this=0000015cec54efb0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:17.787265] [VFS] [SpringVFS::DeleteArchives<this=0000015cec54efb0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:17.787273] [VFS] [SpringVFS::DeleteArchives<this=0000015cec54efb0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:17.787283] [VFS] [SpringVFS::DeleteArchives<this=0000015cec54efb0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:17.787383] [SpringApp::Kill][8] [t=00:01:17.787408] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:01:17.787424] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7329e80b0 (joinable=1) [t=00:01:17.787433] [WatchDog::Uninstall][2] [t=00:01:18.107207] [WatchDog::Uninstall][3] [t=00:01:18.107220] [SpringApp::Kill][9]
infolog_full.txt (truncated):