ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code -1003 #109331

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.000862] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000872] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.006437] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.006638] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.136392] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.136441] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.136465]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.136484]   
[t=00:00:00.136490]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.136498]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.136504]   Use "none" to disable the default log sections.
[t=00:00:00.136510] ============== </Log Sections> ==============

[t=00:00:00.136517] ============== <User Config> ==============
[t=00:00:00.136646]   AllowDeferredMapRendering = 1
[t=00:00:00.136654]   AllowDeferredModelRendering = 1
[t=00:00:00.136660]   BumpWaterAnisotropy = 2
[t=00:00:00.136666]   BumpWaterBlurReflection = 1
[t=00:00:00.136672]   BumpWaterDepthBits = 32
[t=00:00:00.136678]   BumpWaterReflection = 2
[t=00:00:00.136684]   BumpWaterRefraction = 2
[t=00:00:00.136690]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.136697]   CamFreeScrollSpeed = 50
[t=00:00:00.136703]   CamMode = 1
[t=00:00:00.136715]   CubeTexSizeReflection = 1024
[t=00:00:00.136720]   CubeTexSizeSpecular = 1024
[t=00:00:00.136728]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.136734]   EdgeMoveDynamic = 0
[t=00:00:00.136740]   EdgeMoveWidth = 0.003
[t=00:00:00.136746]   FPSFOV = 90
[t=00:00:00.136751]   FPSScrollSpeed = 50
[t=00:00:00.136758]   FeatureDrawDistance = 600000
[t=00:00:00.136764]   FeatureFadeDistance = 600000
[t=00:00:00.136771]   FontSize = 18
[t=00:00:00.136777]   GrassDetail = 0
[t=00:00:00.136783]   GroundDecals = 10
[t=00:00:00.136794]   GroundDetail = 180
[t=00:00:00.136800]   GroundScarAlphaFade = 1
[t=00:00:00.136805]   HangTimeout = 30
[t=00:00:00.136811]   HardwareCursor = 1
[t=00:00:00.136819]   InitialNetworkTimeout = 0
[t=00:00:00.136825]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.136832]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.136838]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.136845]   LinkOutgoingBandwidth = 131072
[t=00:00:00.136852]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.136863]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.136869]   MSAALevel = 8
[t=00:00:00.136875]   MaxParticles = 50000
[t=00:00:00.136881]   MaxSounds = 32
[t=00:00:00.136887]   MaximumTransmissionUnit = 0
[t=00:00:00.136894]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.136900]   MiniMapMarker = 0
[t=00:00:00.136907]   MouseDragScrollThreshold = 0
[t=00:00:00.136913]   NetworkLossFactor = 1
[t=00:00:00.136920]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.136929]   OverheadScrollSpeed = 50
[t=00:00:00.136940]   ReconnectTimeout = 0
[t=00:00:00.136945]   RotOverheadScrollSpeed = 50
[t=00:00:00.136952]   RotateLogFiles = 1
[t=00:00:00.136959]   ShadowMapSize = 16384
[t=00:00:00.136967]   Shadows = 1
[t=00:00:00.136973]   ShowClock = 0
[t=00:00:00.136979]   SoftParticles = 2
[t=00:00:00.136986]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.136994]   UnitIconDist = 151
[t=00:00:00.137002]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.137007]   UseLuaMemPools = 0
[t=00:00:00.137069]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.137087]   VFSCacheArchiveFiles = 0
[t=00:00:00.137093]   VSync = 0
[t=00:00:00.137098]   Water = 4
[t=00:00:00.137111]   XResolution = 2560
[t=00:00:00.137118]   YResolution = 1440
[t=00:00:00.137126]   snd_volmaster = 12
[t=00:00:00.137153] ============== </User Config> ==============

[t=00:00:00.137161] ============== <User System> ==============
[t=00:00:00.137168]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.137194]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.137204]        Compiler Version: gcc-11.2.0
[t=00:00:00.137267]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.137362]         Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz; 32633MB RAM, 46282MB pagefile
[t=00:00:00.137374]        Binary Word Size: 64-bit (native)
[t=00:00:00.137381]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.137389]      Physical CPU Cores: 6
[t=00:00:00.137395]       Logical CPU Cores: 12
[t=00:00:00.137409] ============== </User System> ==============

[t=00:00:00.137709] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.137720]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.137726]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.137732]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.137738]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.139191] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.139203] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.144948] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@120Hz} current={2560x1440x24bpp@120Hz}
[t=00:00:00.157837]     Display (Dell S2722DGM (HDMI1))=1 modes=125 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.157855]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.157860]         [ 5] 2560x1080x24bpp@144Hz
[t=00:00:00.157865]         [ 9] 2176x1224x24bpp@144Hz
[t=00:00:00.157869]         [13] 1969x1108x24bpp@144Hz
[t=00:00:00.157875]         [17] 1920x1440x24bpp@144Hz
[t=00:00:00.157879]         [21] 1920x1200x24bpp@144Hz
[t=00:00:00.157883]         [24] 1920x1080x24bpp@144Hz
[t=00:00:00.157906]         [30] 1707x960x24bpp@144Hz
[t=00:00:00.157916]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.157920]         [39] 1600x1200x24bpp@144Hz
[t=00:00:00.157924]         [42] 1600x1024x24bpp@144Hz
[t=00:00:00.157928]         [47] 1600x900x24bpp@144Hz
[t=00:00:00.157933]         [52] 1506x847x24bpp@144Hz
[t=00:00:00.157937]         [56] 1440x1080x24bpp@144Hz
[t=00:00:00.157941]         [62] 1366x768x24bpp@144Hz
[t=00:00:00.157945]         [67] 1360x768x24bpp@144Hz
[t=00:00:00.157950]         [72] 1280x1024x24bpp@144Hz
[t=00:00:00.157957]         [77] 1280x960x24bpp@144Hz
[t=00:00:00.157961]         [82] 1280x800x24bpp@144Hz
[t=00:00:00.157965]         [86] 1280x768x24bpp@144Hz
[t=00:00:00.157969]         [90] 1280x720x24bpp@144Hz
[t=00:00:00.157973]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.157978]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.157982]         [101] 1024x768x24bpp@144Hz
[t=00:00:00.157986]         [106] 800x600x24bpp@144Hz
[t=00:00:00.157990]         [111] 720x576x24bpp@144Hz
[t=00:00:00.157995]         [115] 720x480x24bpp@144Hz
[t=00:00:00.157999]         [120] 640x480x24bpp@144Hz
[t=00:00:00.380321] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.381212] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.381227] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.403556] [GR::LogVersionInfo]
[t=00:00:00.403568]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.403573]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.403592]     GL vendor   : NVIDIA Corporation
[t=00:00:00.403598]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.403602]     GLSL version: 4.60 NVIDIA
[t=00:00:00.403610]     GLEW version: 2.1.0
[t=00:00:00.403615]     GPU memory  : 12288MB (total) / 4012MB (available)
[t=00:00:00.403629]     SDL swap-int: 1
[t=00:00:00.403635]     SDL driver  : windows
[t=00:00:00.403639]     
[t=00:00:00.403644]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.403650]     GLSL shader support       : 1
[t=00:00:00.403661]     GL4 support               : 1
[t=00:00:00.403666]     FBO extension support     : 1
[t=00:00:00.403690]     NVX GPU mem-info support  : 1
[t=00:00:00.403698]     ATI GPU mem-info support  : 0
[t=00:00:00.403713]     NPOT-texture support      : 1 (1)
[t=00:00:00.403721]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.403727]     texture query-LOD support : 1 (1)
[t=00:00:00.403732]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.403736]     Z-buffer depth            : 32 (-)
[t=00:00:00.403751]     primitive-restart support : 1 (1)
[t=00:00:00.403756]     clip-space control support: 1 (1)
[t=00:00:00.403761]     seamless cube-map support : 1 (1)
[t=00:00:00.403765]     frag-depth layout support : 1 (1)
[t=00:00:00.403770]     persistent maps support   : 1 (1)
[t=00:00:00.403774]     explicit attribs location : 1 (1)
[t=00:00:00.403780]     multi draw indirect       : 1 (-)
[t=00:00:00.403785]     array textures            : 1 (-)
[t=00:00:00.403790]     buffer copy support       : 1 (-)
[t=00:00:00.403795]     indirect draw             : 1 (-)
[t=00:00:00.403802]     base instance             : 1 (-)
[t=00:00:00.403806]     
[t=00:00:00.403809]     max. FBO samples              : 32
[t=00:00:00.403814]     max. FS/program texture slots : 32/192
[t=00:00:00.403818]     max. texture size             : 32768
[t=00:00:00.403825]     max. texture anisotropy level : 16.000000
[t=00:00:00.403830]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.403834]     max. draw-buffers             : 8
[t=00:00:00.403838]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.403845]     max. uniform buffer-bindings  : 84
[t=00:00:00.403850]     max. uniform block-size       : 64KB
[t=00:00:00.403854]     max. storage buffer-bindings  : 96
[t=00:00:00.403859]     max. storage block-size       : 2047MB
[t=00:00:00.403863]     
[t=00:00:00.403866]     enable AMD-hacks : 0
[t=00:00:00.403870]     compress MIP-maps: 0
[t=00:00:00.403884] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.404089] [GR::UpdateGLConfigs]
[t=00:00:00.404128] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.404143] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.405135] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.405179] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.405189] [GR::InitGLState]
[t=00:00:00.405252] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@120Hz (fullscreen::exclusive)
[t=00:00:00.557253] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.559952] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.560393] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.569415] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.569464] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.570179] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.574036] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.574064] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.574182] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.574307] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:00.584750] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:00.585783] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.586528] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.586799] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.612796] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[t=00:00:00.612811] [VFS] [SpringVFS::ReserveArchives<this=0000016fb48f6de0>]
[t=00:00:00.612923] [VFS] [SpringVFS::AddArchive<this=0000016fb48f6de0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.615147] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016fb48f6de0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.615162] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.733528] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.733759] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.733923] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.733962] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.734069] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.734185] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.734415] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.734444] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.734883][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.734967][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.735083][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.735097][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.735105][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.735142][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.746262][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.746293][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.746309][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset)"
[t=00:00:00.746325][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "DELL S2722DGM (NVIDIA High Definition Audio)"
[t=00:00:00.746341][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Line (Voicemod Virtual Audio Device (WDM))"
[t=00:00:00.746352][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:00.746362][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.746371][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.799992][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8
[t=00:00:00.800023][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:00.841437][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.5ms)
[t=00:00:00.848199][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[t=00:00:00.861463][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000016fb4cf9e20(OpenAL Soft) context=0000016fb4c09b80
[t=00:00:00.861532][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.861560][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.861651][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.861668][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.861701][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.861781][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.861805][f=-000001] [Sound]   Devices:
[t=00:00:00.867315][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset)]
[t=00:00:00.867332][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.867356][f=-000001] [Sound]     [OpenAL Soft on DELL S2722DGM (NVIDIA High Definition Audio)]
[t=00:00:00.867362][f=-000001] [Sound]     [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))]
[t=00:00:00.867369][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:00.867374][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.867391][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.867407][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.868243][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.868265][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.948081][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 7982 MB
[t=00:00:00.951157][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.951192][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.951228][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\20240217_053547_Epic40x40_32p_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:01.118311][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.123869][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.124213][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:01.124863][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 173ms
[t=00:00:01.124887][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:25.027412][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:25.027538][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:25.027553][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:25.027566][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:25.070304][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:25.070332][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.358, 0.072}, {1.297, 0.259}}ms
[t=00:00:25.070377][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.096, 0.096, 0.096, 0.096}, {0.048, 0.048, 0.048, 0.048}}ms
[t=00:00:25.070394][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.032, 0.032, 0.032, 0.032}, {0.152, 0.152, 0.152, 0.152}}ms
[t=00:00:25.070406][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.030, 0.030, 0.030, 0.030}, {0.262, 0.262, 0.262, 0.262}}ms
[t=00:00:25.070420][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.048, 0.048, 0.048, 0.048}, {0.356, 0.356, 0.356, 0.356}}ms
[t=00:00:25.070446][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.152, 0.152, 0.152, 0.152}, {0.479, 0.479, 0.479, 0.479}}ms
[t=00:00:25.070465][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:25.070476][f=-000001] [SpringApp::Kill][2]
[t=00:00:25.071362][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:25.089884][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:25.089952][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:25.090229][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000016fb4c09b80 dev=0000016fb4cf9e20
[t=00:00:25.090448][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000016fb4c09b80 dev=0000016fb4cf9e20
[t=00:00:25.090477][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000016fb4c09b80)]
[t=00:00:25.102229][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000016fb4cf9e20)]
[t=00:00:25.127885][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)]
[t=00:00:25.127937][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:25.128650][f=-000001] [SpringApp::Kill][3]
[t=00:00:25.128682][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:25.128695][f=-000001] [SpringApp::Kill][4] font=0000016ff1fb8200
[t=00:00:25.129740][f=-000001] [SpringApp::Kill][5]
[t=00:00:25.129919][f=-000001] [SpringApp::Kill][6]
[t=00:00:25.129932] [SpringApp::Kill][7]
[t=00:00:25.130373] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:25.130394] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:25.130409] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:25.130423] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:25.130437] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:25.130451] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:25.130461] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:25.130475] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:25.130486] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:25.130496] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:25.130509] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:25.130524] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:25.130537] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:25.262659] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:25.262740] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:25.262746] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:25.262753] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:25.263022] [VFS] [SpringVFS::DeleteArchives<this=0000016fb48f6de0>]
[t=00:00:25.263036] [VFS] [SpringVFS::DeleteArchives<this=0000016fb48f6de0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:25.263045] [VFS] [SpringVFS::DeleteArchives<this=0000016fb48f6de0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:25.263068] [VFS] [SpringVFS::DeleteArchives<this=0000016fb48f6de0>(section=2)] #archives[section]=1 #files[section]=190
[t=00:00:25.263080] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000016fb4bb4c40)
[t=00:00:25.263223] [VFS] [SpringVFS::DeleteArchives<this=0000016fb48f6de0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:25.263233] [VFS] [SpringVFS::DeleteArchives<this=0000016fb48f6de0>(section=4)] #archives[section]=0 #files[section]=190
[t=00:00:25.263254] [VFS] [SpringVFS::DeleteArchives<this=0000016fb48f6de0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:25.263265] [VFS] [SpringVFS::DeleteArchives<this=0000016fb48f6de0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:25.263273] [VFS] [SpringVFS::DeleteArchives<this=0000016fb48f6de0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:25.263282] [VFS] [SpringVFS::DeleteArchives<this=0000016fb48f6de0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:25.263391] [SpringApp::Kill][8]
[t=00:00:25.263404] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:25.263416] [WatchDog::Uninstall][1] hangDetectorThread=00007ff693a88f10 (joinable=1)
[t=00:00:25.263423] [WatchDog::Uninstall][2]
[t=00:00:26.164030] [WatchDog::Uninstall][3]
[t=00:00:26.164050] [SpringApp::Kill][9]