Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.000862] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000872] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.006437] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.006638] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.136392] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.136441] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.136465] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.136484] [t=00:00:00.136490] Enable or disable log sections using the LogSections configuration key [t=00:00:00.136498] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.136504] Use "none" to disable the default log sections. [t=00:00:00.136510] ============== </Log Sections> ============== [t=00:00:00.136517] ============== <User Config> ============== [t=00:00:00.136646] AllowDeferredMapRendering = 1 [t=00:00:00.136654] AllowDeferredModelRendering = 1 [t=00:00:00.136660] BumpWaterAnisotropy = 2 [t=00:00:00.136666] BumpWaterBlurReflection = 1 [t=00:00:00.136672] BumpWaterDepthBits = 32 [t=00:00:00.136678] BumpWaterReflection = 2 [t=00:00:00.136684] BumpWaterRefraction = 2 [t=00:00:00.136690] BumpWaterTexSizeReflection = 1024 [t=00:00:00.136697] CamFreeScrollSpeed = 50 [t=00:00:00.136703] CamMode = 1 [t=00:00:00.136715] CubeTexSizeReflection = 1024 [t=00:00:00.136720] CubeTexSizeSpecular = 1024 [t=00:00:00.136728] DualScreenMiniMapOnLeft = 1 [t=00:00:00.136734] EdgeMoveDynamic = 0 [t=00:00:00.136740] EdgeMoveWidth = 0.003 [t=00:00:00.136746] FPSFOV = 90 [t=00:00:00.136751] FPSScrollSpeed = 50 [t=00:00:00.136758] FeatureDrawDistance = 600000 [t=00:00:00.136764] FeatureFadeDistance = 600000 [t=00:00:00.136771] FontSize = 18 [t=00:00:00.136777] GrassDetail = 0 [t=00:00:00.136783] GroundDecals = 10 [t=00:00:00.136794] GroundDetail = 180 [t=00:00:00.136800] GroundScarAlphaFade = 1 [t=00:00:00.136805] HangTimeout = 30 [t=00:00:00.136811] HardwareCursor = 1 [t=00:00:00.136819] InitialNetworkTimeout = 0 [t=00:00:00.136825] LinkIncomingMaxPacketRate = 512 [t=00:00:00.136832] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.136838] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.136845] LinkOutgoingBandwidth = 131072 [t=00:00:00.136852] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.136863] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.136869] MSAALevel = 8 [t=00:00:00.136875] MaxParticles = 50000 [t=00:00:00.136881] MaxSounds = 32 [t=00:00:00.136887] MaximumTransmissionUnit = 0 [t=00:00:00.136894] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.136900] MiniMapMarker = 0 [t=00:00:00.136907] MouseDragScrollThreshold = 0 [t=00:00:00.136913] NetworkLossFactor = 1 [t=00:00:00.136920] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.136929] OverheadScrollSpeed = 50 [t=00:00:00.136940] ReconnectTimeout = 0 [t=00:00:00.136945] RotOverheadScrollSpeed = 50 [t=00:00:00.136952] RotateLogFiles = 1 [t=00:00:00.136959] ShadowMapSize = 16384 [t=00:00:00.136967] Shadows = 1 [t=00:00:00.136973] ShowClock = 0 [t=00:00:00.136979] SoftParticles = 2 [t=00:00:00.136986] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.136994] UnitIconDist = 151 [t=00:00:00.137002] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.137007] UseLuaMemPools = 0 [t=00:00:00.137069] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.137087] VFSCacheArchiveFiles = 0 [t=00:00:00.137093] VSync = 0 [t=00:00:00.137098] Water = 4 [t=00:00:00.137111] XResolution = 2560 [t=00:00:00.137118] YResolution = 1440 [t=00:00:00.137126] snd_volmaster = 12 [t=00:00:00.137153] ============== </User Config> ============== [t=00:00:00.137161] ============== <User System> ============== [t=00:00:00.137168] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.137194] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.137204] Compiler Version: gcc-11.2.0 [t=00:00:00.137267] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.137362] Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz; 32633MB RAM, 46282MB pagefile [t=00:00:00.137374] Binary Word Size: 64-bit (native) [t=00:00:00.137381] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.137389] Physical CPU Cores: 6 [t=00:00:00.137395] Logical CPU Cores: 12 [t=00:00:00.137409] ============== </User System> ============== [t=00:00:00.137709] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.137720] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.137726] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.137732] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.137738] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.139191] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.139203] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.144948] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@120Hz} current={2560x1440x24bpp@120Hz} [t=00:00:00.157837] Display (Dell S2722DGM (HDMI1))=1 modes=125 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.157855] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.157860] [ 5] 2560x1080x24bpp@144Hz [t=00:00:00.157865] [ 9] 2176x1224x24bpp@144Hz [t=00:00:00.157869] [13] 1969x1108x24bpp@144Hz [t=00:00:00.157875] [17] 1920x1440x24bpp@144Hz [t=00:00:00.157879] [21] 1920x1200x24bpp@144Hz [t=00:00:00.157883] [24] 1920x1080x24bpp@144Hz [t=00:00:00.157906] [30] 1707x960x24bpp@144Hz [t=00:00:00.157916] [34] 1680x1050x24bpp@144Hz [t=00:00:00.157920] [39] 1600x1200x24bpp@144Hz [t=00:00:00.157924] [42] 1600x1024x24bpp@144Hz [t=00:00:00.157928] [47] 1600x900x24bpp@144Hz [t=00:00:00.157933] [52] 1506x847x24bpp@144Hz [t=00:00:00.157937] [56] 1440x1080x24bpp@144Hz [t=00:00:00.157941] [62] 1366x768x24bpp@144Hz [t=00:00:00.157945] [67] 1360x768x24bpp@144Hz [t=00:00:00.157950] [72] 1280x1024x24bpp@144Hz [t=00:00:00.157957] [77] 1280x960x24bpp@144Hz [t=00:00:00.157961] [82] 1280x800x24bpp@144Hz [t=00:00:00.157965] [86] 1280x768x24bpp@144Hz [t=00:00:00.157969] [90] 1280x720x24bpp@144Hz [t=00:00:00.157973] [94] 1176x664x24bpp@60Hz [t=00:00:00.157978] [97] 1152x864x24bpp@144Hz [t=00:00:00.157982] [101] 1024x768x24bpp@144Hz [t=00:00:00.157986] [106] 800x600x24bpp@144Hz [t=00:00:00.157990] [111] 720x576x24bpp@144Hz [t=00:00:00.157995] [115] 720x480x24bpp@144Hz [t=00:00:00.157999] [120] 640x480x24bpp@144Hz [t=00:00:00.380321] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.381212] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.381227] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.403556] [GR::LogVersionInfo] [t=00:00:00.403568] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.403573] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.403592] GL vendor : NVIDIA Corporation [t=00:00:00.403598] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2 [t=00:00:00.403602] GLSL version: 4.60 NVIDIA [t=00:00:00.403610] GLEW version: 2.1.0 [t=00:00:00.403615] GPU memory : 12288MB (total) / 4012MB (available) [t=00:00:00.403629] SDL swap-int: 1 [t=00:00:00.403635] SDL driver : windows [t=00:00:00.403639] [t=00:00:00.403644] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.403650] GLSL shader support : 1 [t=00:00:00.403661] GL4 support : 1 [t=00:00:00.403666] FBO extension support : 1 [t=00:00:00.403690] NVX GPU mem-info support : 1 [t=00:00:00.403698] ATI GPU mem-info support : 0 [t=00:00:00.403713] NPOT-texture support : 1 (1) [t=00:00:00.403721] S3TC/DXT1 texture support : 1/1 [t=00:00:00.403727] texture query-LOD support : 1 (1) [t=00:00:00.403732] MSAA frame-buffer support : 1 (1) [t=00:00:00.403736] Z-buffer depth : 32 (-) [t=00:00:00.403751] primitive-restart support : 1 (1) [t=00:00:00.403756] clip-space control support: 1 (1) [t=00:00:00.403761] seamless cube-map support : 1 (1) [t=00:00:00.403765] frag-depth layout support : 1 (1) [t=00:00:00.403770] persistent maps support : 1 (1) [t=00:00:00.403774] explicit attribs location : 1 (1) [t=00:00:00.403780] multi draw indirect : 1 (-) [t=00:00:00.403785] array textures : 1 (-) [t=00:00:00.403790] buffer copy support : 1 (-) [t=00:00:00.403795] indirect draw : 1 (-) [t=00:00:00.403802] base instance : 1 (-) [t=00:00:00.403806] [t=00:00:00.403809] max. FBO samples : 32 [t=00:00:00.403814] max. FS/program texture slots : 32/192 [t=00:00:00.403818] max. texture size : 32768 [t=00:00:00.403825] max. texture anisotropy level : 16.000000 [t=00:00:00.403830] max. vec4 varyings/attributes : 31/16 [t=00:00:00.403834] max. draw-buffers : 8 [t=00:00:00.403838] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.403845] max. uniform buffer-bindings : 84 [t=00:00:00.403850] max. uniform block-size : 64KB [t=00:00:00.403854] max. storage buffer-bindings : 96 [t=00:00:00.403859] max. storage block-size : 2047MB [t=00:00:00.403863] [t=00:00:00.403866] enable AMD-hacks : 0 [t=00:00:00.403870] compress MIP-maps: 0 [t=00:00:00.403884] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.404089] [GR::UpdateGLConfigs] [t=00:00:00.404128] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.404143] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.405135] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.405179] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.405189] [GR::InitGLState] [t=00:00:00.405252] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@120Hz (fullscreen::exclusive) [t=00:00:00.557253] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.559952] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.560393] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.569415] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.569464] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.570179] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.574036] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.574064] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.574182] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.574307] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:00.584750] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:00.585783] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.586528] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.586799] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.612796] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [t=00:00:00.612811] [VFS] [SpringVFS::ReserveArchives<this=0000016fb48f6de0>] [t=00:00:00.612923] [VFS] [SpringVFS::AddArchive<this=0000016fb48f6de0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.615147] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016fb48f6de0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.615162] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.733528] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.733759] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.733923] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.733962] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.734069] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.734185] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.734415] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.734444] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.734883][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.734967][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.735083][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.735097][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.735105][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.735142][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.746262][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.746293][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Speakers)" [t=00:00:00.746309][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset)" [t=00:00:00.746325][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DELL S2722DGM (NVIDIA High Definition Audio)" [t=00:00:00.746341][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:00.746352][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.746362][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Steam Streaming Microphone)" [t=00:00:00.746371][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.799992][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8 [t=00:00:00.800023][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:00.841437][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.5ms) [t=00:00:00.848199][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [t=00:00:00.861463][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000016fb4cf9e20(OpenAL Soft) context=0000016fb4c09b80 [t=00:00:00.861532][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.861560][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.861651][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.861668][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.861701][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.861781][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.861805][f=-000001] [Sound] Devices: [t=00:00:00.867315][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset)] [t=00:00:00.867332][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.867356][f=-000001] [Sound] [OpenAL Soft on DELL S2722DGM (NVIDIA High Definition Audio)] [t=00:00:00.867362][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:00.867369][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.867374][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.867391][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.867407][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.868243][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.868265][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.948081][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 7982 MB [t=00:00:00.951157][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.951192][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.951228][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\20240217_053547_Epic40x40_32p_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:01.118311][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.123869][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.124213][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:01.124863][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 173ms [t=00:00:01.124887][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:25.027412][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:25.027538][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:25.027553][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:25.027566][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:25.070304][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:25.070332][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.358, 0.072}, {1.297, 0.259}}ms [t=00:00:25.070377][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.096, 0.096, 0.096, 0.096}, {0.048, 0.048, 0.048, 0.048}}ms [t=00:00:25.070394][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.032, 0.032, 0.032, 0.032}, {0.152, 0.152, 0.152, 0.152}}ms [t=00:00:25.070406][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.030, 0.030, 0.030, 0.030}, {0.262, 0.262, 0.262, 0.262}}ms [t=00:00:25.070420][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.048, 0.048, 0.048, 0.048}, {0.356, 0.356, 0.356, 0.356}}ms [t=00:00:25.070446][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.152, 0.152, 0.152, 0.152}, {0.479, 0.479, 0.479, 0.479}}ms [t=00:00:25.070465][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:25.070476][f=-000001] [SpringApp::Kill][2] [t=00:00:25.071362][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:25.089884][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:25.089952][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:25.090229][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000016fb4c09b80 dev=0000016fb4cf9e20 [t=00:00:25.090448][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000016fb4c09b80 dev=0000016fb4cf9e20 [t=00:00:25.090477][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000016fb4c09b80)] [t=00:00:25.102229][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000016fb4cf9e20)] [t=00:00:25.127885][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)] [t=00:00:25.127937][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:25.128650][f=-000001] [SpringApp::Kill][3] [t=00:00:25.128682][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:25.128695][f=-000001] [SpringApp::Kill][4] font=0000016ff1fb8200 [t=00:00:25.129740][f=-000001] [SpringApp::Kill][5] [t=00:00:25.129919][f=-000001] [SpringApp::Kill][6] [t=00:00:25.129932] [SpringApp::Kill][7] [t=00:00:25.130373] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:25.130394] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:25.130409] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:25.130423] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:25.130437] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:25.130451] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:25.130461] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:25.130475] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:25.130486] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:25.130496] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:25.130509] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:25.130524] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:25.130537] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:25.262659] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:25.262740] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:25.262746] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:25.262753] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:25.263022] [VFS] [SpringVFS::DeleteArchives<this=0000016fb48f6de0>] [t=00:00:25.263036] [VFS] [SpringVFS::DeleteArchives<this=0000016fb48f6de0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:25.263045] [VFS] [SpringVFS::DeleteArchives<this=0000016fb48f6de0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:25.263068] [VFS] [SpringVFS::DeleteArchives<this=0000016fb48f6de0>(section=2)] #archives[section]=1 #files[section]=190 [t=00:00:25.263080] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000016fb4bb4c40) [t=00:00:25.263223] [VFS] [SpringVFS::DeleteArchives<this=0000016fb48f6de0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:25.263233] [VFS] [SpringVFS::DeleteArchives<this=0000016fb48f6de0>(section=4)] #archives[section]=0 #files[section]=190 [t=00:00:25.263254] [VFS] [SpringVFS::DeleteArchives<this=0000016fb48f6de0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:25.263265] [VFS] [SpringVFS::DeleteArchives<this=0000016fb48f6de0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:25.263273] [VFS] [SpringVFS::DeleteArchives<this=0000016fb48f6de0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:25.263282] [VFS] [SpringVFS::DeleteArchives<this=0000016fb48f6de0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:25.263391] [SpringApp::Kill][8] [t=00:00:25.263404] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:25.263416] [WatchDog::Uninstall][1] hangDetectorThread=00007ff693a88f10 (joinable=1) [t=00:00:25.263423] [WatchDog::Uninstall][2] [t=00:00:26.164030] [WatchDog::Uninstall][3] [t=00:00:26.164050] [SpringApp::Kill][9]
infolog_full.txt (truncated):