Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.168341] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.168370] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.506166] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.506567] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.813178] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.813253] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.813302] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.813333] [t=00:00:00.813345] Enable or disable log sections using the LogSections configuration key [t=00:00:00.813360] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.813373] Use "none" to disable the default log sections. [t=00:00:00.813386] ============== </Log Sections> ============== [t=00:00:00.813401] ============== <User Config> ============== [t=00:00:00.813646] AllowDeferredMapRendering = 1 [t=00:00:00.813664] AllowDeferredModelRendering = 1 [t=00:00:00.813679] BumpWaterAnisotropy = 2 [t=00:00:00.813691] BumpWaterBlurReflection = 1 [t=00:00:00.813706] BumpWaterDepthBits = 32 [t=00:00:00.813719] BumpWaterReflection = 2 [t=00:00:00.813732] BumpWaterRefraction = 2 [t=00:00:00.813747] BumpWaterTexSizeReflection = 1024 [t=00:00:00.813761] CamFreeScrollSpeed = 50 [t=00:00:00.813775] CamMode = 1 [t=00:00:00.813803] CubeTexSizeReflection = 1024 [t=00:00:00.813820] CubeTexSizeSpecular = 1024 [t=00:00:00.813834] DualScreenMiniMapOnLeft = 1 [t=00:00:00.813849] EdgeMoveDynamic = 0 [t=00:00:00.813861] EdgeMoveWidth = 0.003 [t=00:00:00.813876] FPSFOV = 90 [t=00:00:00.813888] FPSScrollSpeed = 50 [t=00:00:00.813901] FeatureDrawDistance = 600000 [t=00:00:00.813916] FeatureFadeDistance = 600000 [t=00:00:00.813929] FontSize = 18 [t=00:00:00.813944] GrassDetail = 0 [t=00:00:00.813956] GroundDecals = 10 [t=00:00:00.813984] GroundDetail = 180 [t=00:00:00.814001] GroundScarAlphaFade = 1 [t=00:00:00.814014] HangTimeout = 30 [t=00:00:00.814027] HardwareCursor = 1 [t=00:00:00.814040] InitialNetworkTimeout = 0 [t=00:00:00.814055] LinkIncomingMaxPacketRate = 512 [t=00:00:00.814069] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.814084] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.814098] LinkOutgoingBandwidth = 131072 [t=00:00:00.814115] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.814144] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.814160] MSAALevel = 8 [t=00:00:00.814172] MaxParticles = 50000 [t=00:00:00.814188] MaxSounds = 32 [t=00:00:00.814201] MaximumTransmissionUnit = 0 [t=00:00:00.814216] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.814229] MiniMapMarker = 0 [t=00:00:00.814244] MouseDragScrollThreshold = 0 [t=00:00:00.814257] NetworkLossFactor = 1 [t=00:00:00.814273] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.814285] OverheadScrollSpeed = 50 [t=00:00:00.814315] ReconnectTimeout = 0 [t=00:00:00.814331] RotOverheadScrollSpeed = 50 [t=00:00:00.814344] RotateLogFiles = 1 [t=00:00:00.814356] ShadowMapSize = 16384 [t=00:00:00.814371] Shadows = 1 [t=00:00:00.814383] ShowClock = 0 [t=00:00:00.814397] SoftParticles = 2 [t=00:00:00.814410] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.814425] UnitIconDist = 250 [t=00:00:00.814439] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.814454] UseLuaMemPools = 0 [t=00:00:00.814562] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.814580] VFSCacheArchiveFiles = 0 [t=00:00:00.814594] VSync = 0 [t=00:00:00.814608] Water = 4 [t=00:00:00.814620] XResolution = 1920 [t=00:00:00.814632] YResolution = 1080 [t=00:00:00.814648] snd_volmaster = 69 [t=00:00:00.814673] ============== </User Config> ============== [t=00:00:00.814690] ============== <User System> ============== [t=00:00:00.814705] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.814743] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.814760] Compiler Version: gcc-11.2.0 [t=00:00:00.814849] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.814959] Hardware Config: Intel(R) Core(TM) i7-4930K CPU @ 3.40GHz; 24514MB RAM, 44994MB pagefile [t=00:00:00.814978] Binary Word Size: 64-bit (native) [t=00:00:00.814991] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.815006] Physical CPU Cores: 6 [t=00:00:00.815017] Logical CPU Cores: 12 [t=00:00:00.815042] ============== </User System> ============== [t=00:00:00.815405] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.815422] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.815434] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.815444] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.815455] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.818445] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.818485] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.834000] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.871796] Display (Generic PnP Monitor)=1 modes=66 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.871825] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.871835] [ 6] 1680x1050x24bpp@60Hz [t=00:00:00.871845] [11] 1600x1024x24bpp@60Hz [t=00:00:00.871853] [16] 1600x900x24bpp@60Hz [t=00:00:00.871863] [21] 1440x1080x24bpp@60Hz [t=00:00:00.871871] [26] 1366x768x24bpp@60Hz [t=00:00:00.871878] [27] 1360x768x24bpp@60Hz [t=00:00:00.871920] [28] 1280x1024x24bpp@60Hz [t=00:00:00.871944] [33] 1280x960x24bpp@60Hz [t=00:00:00.871964] [38] 1280x800x24bpp@60Hz [t=00:00:00.871979] [43] 1280x768x24bpp@60Hz [t=00:00:00.871996] [44] 1280x720x24bpp@60Hz [t=00:00:00.872010] [47] 1176x664x24bpp@60Hz [t=00:00:00.872026] [50] 1152x864x24bpp@60Hz [t=00:00:00.872041] [55] 1024x768x24bpp@75Hz [t=00:00:00.872058] [58] 800x600x24bpp@75Hz [t=00:00:00.872075] [61] 720x576x24bpp@50Hz [t=00:00:00.872093] [62] 720x480x24bpp@60Hz [t=00:00:00.872124] [64] 640x480x24bpp@75Hz [t=00:00:02.303279] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:03.428600] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:03.428625] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:03.481306] [GR::LogVersionInfo] [t=00:00:03.481333] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:03.481379] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:03.481399] GL vendor : NVIDIA Corporation [t=00:00:03.481413] GL renderer : NVIDIA GeForce RTX 2060 SUPER/PCIe/SSE2 [t=00:00:03.481424] GLSL version: 4.60 NVIDIA [t=00:00:03.481444] GLEW version: 2.1.0 [t=00:00:03.481457] GPU memory : 8192MB (total) / 4956MB (available) [t=00:00:03.481497] SDL swap-int: 1 [t=00:00:03.481516] SDL driver : windows [t=00:00:03.481529] [t=00:00:03.481543] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:03.481575] GLSL shader support : 1 [t=00:00:03.481595] GL4 support : 1 [t=00:00:03.481610] FBO extension support : 1 [t=00:00:03.481687] NVX GPU mem-info support : 1 [t=00:00:03.481717] ATI GPU mem-info support : 0 [t=00:00:03.481766] NPOT-texture support : 1 (1) [t=00:00:03.481796] S3TC/DXT1 texture support : 1/1 [t=00:00:03.481814] texture query-LOD support : 1 (1) [t=00:00:03.481831] MSAA frame-buffer support : 1 (1) [t=00:00:03.481843] Z-buffer depth : 32 (-) [t=00:00:03.481907] primitive-restart support : 1 (1) [t=00:00:03.481926] clip-space control support: 1 (1) [t=00:00:03.481942] seamless cube-map support : 1 (1) [t=00:00:03.481956] frag-depth layout support : 1 (1) [t=00:00:03.481969] persistent maps support : 1 (1) [t=00:00:03.481982] explicit attribs location : 1 (1) [t=00:00:03.481996] multi draw indirect : 1 (-) [t=00:00:03.482013] array textures : 1 (-) [t=00:00:03.482027] buffer copy support : 1 (-) [t=00:00:03.482059] indirect draw : 1 (-) [t=00:00:03.482079] base instance : 1 (-) [t=00:00:03.482090] [t=00:00:03.482107] max. FBO samples : 32 [t=00:00:03.482120] max. FS/program texture slots : 32/192 [t=00:00:03.482132] max. texture size : 32768 [t=00:00:03.482150] max. texture anisotropy level : 16.000000 [t=00:00:03.482168] max. vec4 varyings/attributes : 31/16 [t=00:00:03.482181] max. draw-buffers : 8 [t=00:00:03.482211] max. rec. indices/vertices : 1048576/1048576 [t=00:00:03.482230] max. uniform buffer-bindings : 84 [t=00:00:03.482242] max. uniform block-size : 64KB [t=00:00:03.482254] max. storage buffer-bindings : 96 [t=00:00:03.482286] max. storage block-size : 2047MB [t=00:00:03.482301] [t=00:00:03.482312] enable AMD-hacks : 0 [t=00:00:03.482324] compress MIP-maps: 0 [t=00:00:03.482374] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:03.483442] [GR::UpdateGLConfigs] [t=00:00:03.483547] [VSync::SetInterval] interval=0 (disabled) [t=00:00:03.483568] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:03.484933] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:03.484970] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:03.484985] [GR::InitGLState] [t=00:00:03.485125] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:03.802910] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:03.810893] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms [t=00:00:03.811770] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:03.823265] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:03.823317] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:03.824176] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:03.832089] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:03.832109] [DataDirLocater::Check] Isolation Mode! [t=00:00:03.832319] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:03.832523] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:03.847823] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:03.850113] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:03.851096] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:03.851529] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:03.908559] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 61ms [t=00:00:03.908618] [VFS] [SpringVFS::ReserveArchives<this=0000027bf304c400>] [t=00:00:03.908836] [VFS] [SpringVFS::AddArchive<this=0000027bf304c400>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.917095] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000027bf304c400 (SpringVFS) global=0000000000000000 (null) [t=00:00:03.917128] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:04.101980] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:04.102554] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:04.102881] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:04.103193] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:04.103510] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:04.104391] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:04.108087] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:04.108141] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:04.108859][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:04.109066][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:04.109285][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:04.109311][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:04.109340][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:04.109417][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:04.119270][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:04.119302][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "E320-A0 (NVIDIA High Definition Audio)" [t=00:00:04.119316][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:04.119330][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Digital Audio (S/PDIF) (High Definition Audio Device) (2)" [t=00:00:04.119359][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (High Definition Audio Device)" [t=00:00:04.119372][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:04.150336][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:04.154928][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000027bf317fa00(default) context=0000027bf317c9a0 numChannels=2 frameSize=8 [t=00:00:04.154984][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:04.155038][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:04.155058][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:04.155085][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:04.155136][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:04.155211][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:04.155234][f=-000001] [Sound] Devices: [t=00:00:04.161486][f=-000001] [Sound] [OpenAL Soft on Speakers (High Definition Audio Device)] [t=00:00:04.161544][f=-000001] [Sound] [OpenAL Soft on E320-A0 (NVIDIA High Definition Audio)] [t=00:00:04.161568][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:04.161593][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device) #2] [t=00:00:04.161637][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:04.161662][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:04.163172][f=-000001] [Sound] EFX Enabled: yes [t=00:00:04.163326][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:04.209236][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 77349 MB [t=00:00:04.213226][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:04.213279][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:04.213316][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\20240225_074718_Ennead vBeta4_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:07.133425][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:07.142157][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:07.142342][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (localhost) on port 8452 [t=00:00:07.142379][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:07.443727][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:07.447716][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 3234ms [t=00:00:07.708958][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:07.834195][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000027bf363de70] using map "Ennead vBeta4" (loaded=0 cached=0) [t=00:00:07.834549][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027bf304c400>(arName="Ennead vBeta4", overwrite=false)] section=1 cached=0 [t=00:00:07.877716][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027bf304c400>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:07.878493][f=-000001] [PreGame::AddModArchivesToVFS][server=0000027bf363de70] using game "Future Wars v0.39.17" (loaded=0 cached=0) [t=00:00:07.975251][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027bf304c400>(arName="Future Wars v0.39.17", overwrite=false)] section=0 cached=0 [t=00:00:08.165333][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027bf304c400>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:08.165517][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027bf304c400>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:08.170476][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027bf304c400>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:10.726192][f=-000001] Warning: [PreGame::GameDataReceived] Archive Ennead vBeta4 (checksum 42782aeae71be7f2b70744cd1bb5f1066bd217b3e10ac9dd52f754860eeda943f2b4723b5ae7a8efe3199a5d601761d9ab1f0d805a5d8f2e1759964d70446473) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
infolog_full.txt (truncated):