Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.039284] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.039316] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.044747] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.044872] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.082192] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.082240] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.082269] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.082289] [t=00:00:00.082296] Enable or disable log sections using the LogSections configuration key [t=00:00:00.082304] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.082312] Use "none" to disable the default log sections. [t=00:00:00.082322] ============== </Log Sections> ============== [t=00:00:00.082330] ============== <User Config> ============== [t=00:00:00.082477] AllowDeferredMapRendering = 1 [t=00:00:00.082490] AllowDeferredModelRendering = 1 [t=00:00:00.082497] BumpWaterAnisotropy = 2 [t=00:00:00.082505] BumpWaterBlurReflection = 1 [t=00:00:00.082512] BumpWaterDepthBits = 32 [t=00:00:00.082518] BumpWaterReflection = 2 [t=00:00:00.082524] BumpWaterTexSizeReflection = 256 [t=00:00:00.082531] CamFreeScrollSpeed = 50 [t=00:00:00.082537] CamMode = 1 [t=00:00:00.082544] DualScreenMiniMapOnLeft = 1 [t=00:00:00.082561] EdgeMoveDynamic = 0 [t=00:00:00.082569] EdgeMoveWidth = 0.003 [t=00:00:00.082575] FPSFOV = 90 [t=00:00:00.082580] FPSScrollSpeed = 50 [t=00:00:00.082586] FontSize = 18 [t=00:00:00.082592] GrassDetail = 0 [t=00:00:00.082598] GroundDecals = 5 [t=00:00:00.082603] GroundDetail = 120 [t=00:00:00.082609] GroundScarAlphaFade = 1 [t=00:00:00.082618] HangTimeout = 30 [t=00:00:00.082623] HardwareCursor = 1 [t=00:00:00.082629] InitialNetworkTimeout = 0 [t=00:00:00.082637] LinkIncomingMaxPacketRate = 512 [t=00:00:00.082655] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.082664] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.082671] LinkOutgoingBandwidth = 131072 [t=00:00:00.082681] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.082688] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.082694] MSAALevel = 8 [t=00:00:00.082704] MaxParticles = 25000 [t=00:00:00.082709] MaxSounds = 32 [t=00:00:00.082716] MaximumTransmissionUnit = 0 [t=00:00:00.082726] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.082739] MiniMapMarker = 0 [t=00:00:00.082750] MouseDragScrollThreshold = 0 [t=00:00:00.082756] NetworkLossFactor = 1 [t=00:00:00.082763] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.082782] OverheadScrollSpeed = 50 [t=00:00:00.082790] ReconnectTimeout = 0 [t=00:00:00.082796] RotOverheadScrollSpeed = 50 [t=00:00:00.082802] RotateLogFiles = 1 [t=00:00:00.082807] ShadowMapSize = 8192 [t=00:00:00.082813] Shadows = 1 [t=00:00:00.082818] ShowClock = 0 [t=00:00:00.082833] SoftParticles = 2 [t=00:00:00.082842] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.082849] UnitIconDist = 151 [t=00:00:00.082856] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.082862] UseLuaMemPools = 0 [t=00:00:00.082868] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.082874] VFSCacheArchiveFiles = 0 [t=00:00:00.082879] VSync = 1 [t=00:00:00.082885] Water = 4 [t=00:00:00.082893] XResolution = 1920 [t=00:00:00.082899] YResolution = 1080 [t=00:00:00.082934] ============== </User Config> ============== [t=00:00:00.082946] ============== <User System> ============== [t=00:00:00.082953] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.082963] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.082977] Compiler Version: gcc-13.2.0 [t=00:00:00.083022] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.083080] Hardware Config: AMD Ryzen 5 3600 6-Core Processor ; 16309MB RAM, 32693MB pagefile [t=00:00:00.083102] Binary Word Size: 64-bit (native) [t=00:00:00.083112] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.083120] Physical CPU Cores: 6 [t=00:00:00.083129] Logical CPU Cores: 12 [t=00:00:00.083135] ============== </User System> ============== [t=00:00:00.083371] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.083382] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.083388] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.083395] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.083411] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.084808] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.084826] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.094025] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.106125] Display (Generic PnP Monitor)=1 modes=106 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.106152] [ 1] 2715x1527x24bpp@144Hz [t=00:00:00.106160] [ 7] 1920x1080x24bpp@144Hz [t=00:00:00.106194] [13] 1680x1050x24bpp@144Hz [t=00:00:00.106201] [17] 1600x1024x24bpp@144Hz [t=00:00:00.106208] [21] 1600x900x24bpp@144Hz [t=00:00:00.106214] [25] 1440x1080x24bpp@144Hz [t=00:00:00.106221] [31] 1440x900x24bpp@144Hz [t=00:00:00.106227] [35] 1400x1050x24bpp@144Hz [t=00:00:00.106236] [39] 1366x768x24bpp@144Hz [t=00:00:00.106242] [43] 1360x768x24bpp@144Hz [t=00:00:00.106248] [47] 1280x1024x24bpp@144Hz [t=00:00:00.106254] [52] 1280x960x24bpp@144Hz [t=00:00:00.106260] [57] 1280x800x24bpp@144Hz [t=00:00:00.106273] [61] 1280x768x24bpp@144Hz [t=00:00:00.106280] [65] 1280x720x24bpp@144Hz [t=00:00:00.106286] [71] 1176x664x24bpp@60Hz [t=00:00:00.106294] [74] 1152x864x24bpp@144Hz [t=00:00:00.106300] [78] 1024x768x24bpp@144Hz [t=00:00:00.106306] [84] 800x600x24bpp@144Hz [t=00:00:00.106312] [91] 720x576x24bpp@144Hz [t=00:00:00.106318] [95] 720x480x24bpp@144Hz [t=00:00:00.106326] [100] 640x480x24bpp@144Hz [t=00:00:00.396244] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.396891] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.396914] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.483244] [GR::LogVersionInfo] [t=00:00:00.483267] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.483275] GL version : 4.6.0 NVIDIA 552.22 [t=00:00:00.483281] GL vendor : NVIDIA Corporation [t=00:00:00.483316] GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 [t=00:00:00.483323] GLSL version: 4.60 NVIDIA [t=00:00:00.483329] GLEW version: 2.1.0 [t=00:00:00.483335] GPU memory : 8192MB (total) / 4814MB (available) [t=00:00:00.483364] SDL swap-int: 1 [t=00:00:00.483373] SDL driver : windows [t=00:00:00.483381] [t=00:00:00.483389] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.483395] GLSL shader support : 1 [t=00:00:00.483401] GL4 support : 1 [t=00:00:00.483415] FBO extension support : 1 [t=00:00:00.483435] NVX GPU mem-info support : 1 [t=00:00:00.483442] ATI GPU mem-info support : 0 [t=00:00:00.483455] Texture clamping to edge : 1 [t=00:00:00.483468] NPOT-texture support : 1 (1) [t=00:00:00.483476] S3TC/DXT1 texture support : 1/1 [t=00:00:00.483483] texture query-LOD support : 1 (1) [t=00:00:00.483490] MSAA frame-buffer support : 1 (1) [t=00:00:00.483497] Z-buffer depth : 32 (-) [t=00:00:00.483509] primitive-restart support : 1 (1) [t=00:00:00.483530] clip-space control support: 1 (1) [t=00:00:00.483538] seamless cube-map support : 1 (1) [t=00:00:00.483544] frag-depth layout support : 1 (1) [t=00:00:00.483550] persistent maps support : 1 (1) [t=00:00:00.483556] explicit attribs location : 1 (1) [t=00:00:00.483563] multi draw indirect : 1 (-) [t=00:00:00.483570] array textures : 1 (-) [t=00:00:00.483576] buffer copy support : 1 (-) [t=00:00:00.483582] indirect draw : 1 (-) [t=00:00:00.483597] base instance : 1 (-) [t=00:00:00.483605] [t=00:00:00.483610] max. FBO samples : 32 [t=00:00:00.483616] max. FS/program texture slots : 32/192 [t=00:00:00.483622] max. texture size : 32768 [t=00:00:00.483634] max. texture anisotropy level : 16.000000 [t=00:00:00.483642] max. vec4 varyings/attributes : 31/16 [t=00:00:00.483648] max. draw-buffers : 8 [t=00:00:00.483655] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.483668] max. uniform buffer-bindings : 84 [t=00:00:00.483676] max. uniform block-size : 64KB [t=00:00:00.483683] max. storage buffer-bindings : 96 [t=00:00:00.483689] max. storage block-size : 2047MB [t=00:00:00.483694] [t=00:00:00.483699] enable AMD-hacks : 0 [t=00:00:00.483705] compress MIP-maps: 0 [t=00:00:00.483749] Number of compressed texture formats: 23 [t=00:00:00.483785] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.483835] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.484375] [GR::UpdateGLConfigs] [t=00:00:00.484441] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.484451] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.484921] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.484939] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.484945] [GR::InitGLState] [t=00:00:00.485321] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.681519] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.684323] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.684856] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.692057] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.692124] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.696123] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.709224] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.709355] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.709434] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.709512] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.716644] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.716923] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.717198] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.717292] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.722661] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.722701] [VFS] [SpringVFS::ReserveArchives<this=0000024ebb32e7e0>] [t=00:00:00.722791] [VFS] [SpringVFS::AddArchive<this=0000024ebb32e7e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.725779] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000024ebb32e7e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.725796] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.735048] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.735542] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.735862] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.735978] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.736786] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.737500] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.745051] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.745155] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.748030][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.748143][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.748349][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.748380][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.748414][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.748485][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.757063][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.757116][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Głośniki (Sound BlasterX G5)" [t=00:00:00.757127][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "CABLE Input (VB-Audio Virtual Cable)" [t=00:00:00.757138][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.778362][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.781619][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000024ef82fb060(default) context=0000024ef80f8dc0 numChannels=2 frameSize=8 [t=00:00:00.781650][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.781660][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.781668][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.781675][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.781729][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.781777][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.781790][f=-000001] [Sound] Devices: [t=00:00:00.784218][f=-000001] [Sound] [OpenAL Soft on Głośniki (Sound BlasterX G5)] [t=00:00:00.784240][f=-000001] [Sound] [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)] [t=00:00:00.784252][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.784260][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.785167][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.785237][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.847511][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 246698 MB [t=00:00:00.851918][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.852840][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:00.856129][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name CREO_PL [t=00:00:00.856209][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:00.856632][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:00.856649][f=-000001] [t=00:00:00.856656][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.856668][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.856688][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.856701][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.856710][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.857088][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.857108][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.857484][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.857500][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.857507][f=-000001] [GR::InitGLState] [t=00:00:00.860172][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.860195][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 3ms [t=00:00:00.860211][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.860219][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:01.007713][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:01.007746][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:38.696314][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:38.696405][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:38.696416][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:38.696431][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:38.726350][f=-000001] [async=0] threads=6 tasks=15 {sum,avg}{exec,wait}time={{7.822, 0.521}, {0.015, 0.001}}ms [t=00:00:38.726376][f=-000001] thread=1 tasks=3 {sum,min,max,avg}{exec,wait}time={{1.560, 0.508, 0.537, 0.520}, {0.003, 0.000, 0.003, 0.001}}ms [t=00:00:38.726407][f=-000001] thread=2 tasks=3 {sum,min,max,avg}{exec,wait}time={{1.571, 0.519, 0.531, 0.524}, {0.003, 0.000, 0.002, 0.001}}ms [t=00:00:38.726417][f=-000001] thread=3 tasks=3 {sum,min,max,avg}{exec,wait}time={{1.563, 0.509, 0.530, 0.521}, {0.003, 0.000, 0.003, 0.001}}ms [t=00:00:38.726428][f=-000001] thread=4 tasks=3 {sum,min,max,avg}{exec,wait}time={{1.573, 0.521, 0.526, 0.524}, {0.003, 0.000, 0.002, 0.001}}ms [t=00:00:38.726438][f=-000001] thread=5 tasks=3 {sum,min,max,avg}{exec,wait}time={{1.556, 0.514, 0.525, 0.519}, {0.003, 0.001, 0.002, 0.001}}ms [t=00:00:38.726457][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{11.250, 2.250}, {2.198, 0.440}}ms [t=00:00:38.726470][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{9.191, 9.191, 9.191, 9.191}, {0.324, 0.324, 0.324, 0.324}}ms [t=00:00:38.726484][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.077, 0.077, 0.077, 0.077}, {1.191, 1.191, 1.191, 1.191}}ms [t=00:00:38.726506][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.358, 0.358, 0.358, 0.358}, {0.072, 0.072, 0.072, 0.072}}ms [t=00:00:38.726520][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.055, 0.055, 0.055, 0.055}, {0.242, 0.242, 0.242, 0.242}}ms [t=00:00:38.726535][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.569, 1.569, 1.569, 1.569}, {0.369, 0.369, 0.369, 0.369}}ms [t=00:00:38.726549][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:38.726559][f=-000001] [SpringApp::Kill][2] [t=00:00:38.726875][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:38.749161][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:38.749198][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:38.749246][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000024ef80f8dc0 dev=0000024ef82fb060 [t=00:00:38.749318][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000024ef80f8dc0 dev=0000024ef82fb060 [t=00:00:38.749368][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000024ef80f8dc0)] [t=00:00:38.749989][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000024ef82fb060)] [t=00:00:38.750039][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:38.778448][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:38.778851][f=-000001] [SpringApp::Kill][3] [t=00:00:38.779052][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 252 bytes sent in 3 packets (84.000 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.048x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 1 outgoing chunks resent 1 incoming chunks processed [t=00:00:38.779242][f=-000001] [SpringApp::Kill][4] font=0000024ebb287180 [t=00:00:38.779531][f=-000001] [SpringApp::Kill][5] [t=00:00:38.779725][f=-000001] [SpringApp::Kill][6] [t=00:00:38.779738] [SpringApp::Kill][7] [t=00:00:38.780470] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:38.780494] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:38.780502] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:38.780511] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:38.780524] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:38.780534] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:38.780542] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:38.780555] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:38.780562] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:38.780570] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:38.780581] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:38.780593] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:38.780604] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:38.863812] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:38.863835] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:38.863867] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:38.863872] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:00:38.863877] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:38.863978] [VFS] [SpringVFS::DeleteArchives<this=0000024ebb32e7e0>] [t=00:00:38.863988] [VFS] [SpringVFS::DeleteArchives<this=0000024ebb32e7e0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:38.863996] [VFS] [SpringVFS::DeleteArchives<this=0000024ebb32e7e0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:38.864009] [VFS] [SpringVFS::DeleteArchives<this=0000024ebb32e7e0>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:38.864017] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000024eba34c450) [t=00:00:38.864081] [VFS] [SpringVFS::DeleteArchives<this=0000024ebb32e7e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:38.864092] [VFS] [SpringVFS::DeleteArchives<this=0000024ebb32e7e0>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:38.864105] [VFS] [SpringVFS::DeleteArchives<this=0000024ebb32e7e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:38.864111] [VFS] [SpringVFS::DeleteArchives<this=0000024ebb32e7e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:38.864121] [VFS] [SpringVFS::DeleteArchives<this=0000024ebb32e7e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:38.864128] [VFS] [SpringVFS::DeleteArchives<this=0000024ebb32e7e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:38.864369] [SpringApp::Kill][8] [t=00:00:38.864394] [WatchDog::Uninstall][1] hangDetectorThread=00007ff786e780b0 (joinable=1) [t=00:00:38.864385] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:38.864402] [WatchDog::Uninstall][2] [t=00:00:39.105611] [WatchDog::Uninstall][3] [t=00:00:39.105636] [SpringApp::Kill][9]
infolog_full.txt (truncated):