Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.007277] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.007296] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.011142] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.011233] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.035292] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.035328] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.035349] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.035362] [t=00:00:00.035366] Enable or disable log sections using the LogSections configuration key [t=00:00:00.035372] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.035377] Use "none" to disable the default log sections. [t=00:00:00.035382] ============== </Log Sections> ============== [t=00:00:00.035387] ============== <User Config> ============== [t=00:00:00.035495] AllowDeferredMapRendering = 1 [t=00:00:00.035502] AllowDeferredModelRendering = 1 [t=00:00:00.035508] BumpWaterAnisotropy = 2 [t=00:00:00.035512] BumpWaterBlurReflection = 1 [t=00:00:00.035516] BumpWaterDepthBits = 32 [t=00:00:00.035520] BumpWaterReflection = 2 [t=00:00:00.035527] BumpWaterTexSizeReflection = 256 [t=00:00:00.035535] CamFreeScrollSpeed = 50 [t=00:00:00.035542] CamMode = 1 [t=00:00:00.035549] DualScreenMiniMapOnLeft = 1 [t=00:00:00.035567] EdgeMoveDynamic = 0 [t=00:00:00.035576] EdgeMoveWidth = 0.003 [t=00:00:00.035582] FPSFOV = 90 [t=00:00:00.035590] FPSScrollSpeed = 50 [t=00:00:00.035599] FontSize = 18 [t=00:00:00.035605] GrassDetail = 0 [t=00:00:00.035611] GroundDecals = 5 [t=00:00:00.035621] GroundDetail = 120 [t=00:00:00.035627] GroundScarAlphaFade = 1 [t=00:00:00.035633] HangTimeout = 30 [t=00:00:00.035640] HardwareCursor = 1 [t=00:00:00.035646] InitialNetworkTimeout = 0 [t=00:00:00.035656] LinkIncomingMaxPacketRate = 512 [t=00:00:00.035673] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.035684] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.035690] LinkOutgoingBandwidth = 131072 [t=00:00:00.035697] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.035704] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.035710] MSAALevel = 8 [t=00:00:00.035717] MaxParticles = 25000 [t=00:00:00.035723] MaxSounds = 32 [t=00:00:00.035732] MaximumTransmissionUnit = 0 [t=00:00:00.035739] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.035754] MiniMapMarker = 0 [t=00:00:00.035766] MouseDragScrollThreshold = 0 [t=00:00:00.035773] NetworkLossFactor = 1 [t=00:00:00.035779] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.035788] OverheadScrollSpeed = 50 [t=00:00:00.035794] ReconnectTimeout = 0 [t=00:00:00.035801] RotOverheadScrollSpeed = 50 [t=00:00:00.035808] RotateLogFiles = 1 [t=00:00:00.035814] ShadowMapSize = 8192 [t=00:00:00.035822] Shadows = 1 [t=00:00:00.035828] ShowClock = 0 [t=00:00:00.035842] SoftParticles = 2 [t=00:00:00.035850] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.035857] UnitIconDist = 151 [t=00:00:00.035866] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.035872] UseLuaMemPools = 0 [t=00:00:00.035880] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.035886] VFSCacheArchiveFiles = 0 [t=00:00:00.035894] VSync = 1 [t=00:00:00.035900] Water = 4 [t=00:00:00.035905] XResolution = 1920 [t=00:00:00.035913] YResolution = 1080 [t=00:00:00.035949] ============== </User Config> ============== [t=00:00:00.035959] ============== <User System> ============== [t=00:00:00.035967] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.035976] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.035988] Compiler Version: gcc-13.2.0 [t=00:00:00.036023] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.036069] Hardware Config: AMD Ryzen 5 3600 6-Core Processor ; 16309MB RAM, 32693MB pagefile [t=00:00:00.036090] Binary Word Size: 64-bit (native) [t=00:00:00.036099] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.036106] Physical CPU Cores: 6 [t=00:00:00.036114] Logical CPU Cores: 12 [t=00:00:00.036120] ============== </User System> ============== [t=00:00:00.036354] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.036364] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.036370] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.036374] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.036388] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.037294] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.037305] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.042437] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.051284] Display (Generic PnP Monitor)=1 modes=106 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.051299] [ 1] 2715x1527x24bpp@144Hz [t=00:00:00.051305] [ 7] 1920x1080x24bpp@144Hz [t=00:00:00.051330] [13] 1680x1050x24bpp@144Hz [t=00:00:00.051335] [17] 1600x1024x24bpp@144Hz [t=00:00:00.051340] [21] 1600x900x24bpp@144Hz [t=00:00:00.051347] [25] 1440x1080x24bpp@144Hz [t=00:00:00.051351] [31] 1440x900x24bpp@144Hz [t=00:00:00.051356] [35] 1400x1050x24bpp@144Hz [t=00:00:00.051361] [39] 1366x768x24bpp@144Hz [t=00:00:00.051365] [43] 1360x768x24bpp@144Hz [t=00:00:00.051369] [47] 1280x1024x24bpp@144Hz [t=00:00:00.051374] [52] 1280x960x24bpp@144Hz [t=00:00:00.051378] [57] 1280x800x24bpp@144Hz [t=00:00:00.051388] [61] 1280x768x24bpp@144Hz [t=00:00:00.051394] [65] 1280x720x24bpp@144Hz [t=00:00:00.051399] [71] 1176x664x24bpp@60Hz [t=00:00:00.051404] [74] 1152x864x24bpp@144Hz [t=00:00:00.051408] [78] 1024x768x24bpp@144Hz [t=00:00:00.051413] [84] 800x600x24bpp@144Hz [t=00:00:00.051418] [91] 720x576x24bpp@144Hz [t=00:00:00.051422] [95] 720x480x24bpp@144Hz [t=00:00:00.051426] [100] 640x480x24bpp@144Hz [t=00:00:00.258343] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.258720] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.258733] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.280064] [GR::LogVersionInfo] [t=00:00:00.280082] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.280088] GL version : 4.6.0 NVIDIA 552.22 [t=00:00:00.280093] GL vendor : NVIDIA Corporation [t=00:00:00.280122] GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 [t=00:00:00.280127] GLSL version: 4.60 NVIDIA [t=00:00:00.280131] GLEW version: 2.1.0 [t=00:00:00.280136] GPU memory : 8192MB (total) / 4986MB (available) [t=00:00:00.280180] SDL swap-int: 1 [t=00:00:00.280191] SDL driver : windows [t=00:00:00.280196] [t=00:00:00.280202] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.280215] GLSL shader support : 1 [t=00:00:00.280221] GL4 support : 1 [t=00:00:00.280243] FBO extension support : 1 [t=00:00:00.280264] NVX GPU mem-info support : 1 [t=00:00:00.280272] ATI GPU mem-info support : 0 [t=00:00:00.280282] Texture clamping to edge : 1 [t=00:00:00.280292] NPOT-texture support : 1 (1) [t=00:00:00.280298] S3TC/DXT1 texture support : 1/1 [t=00:00:00.280306] texture query-LOD support : 1 (1) [t=00:00:00.280311] MSAA frame-buffer support : 1 (1) [t=00:00:00.280316] Z-buffer depth : 32 (-) [t=00:00:00.280324] primitive-restart support : 1 (1) [t=00:00:00.280369] clip-space control support: 1 (1) [t=00:00:00.280378] seamless cube-map support : 1 (1) [t=00:00:00.280383] frag-depth layout support : 1 (1) [t=00:00:00.280387] persistent maps support : 1 (1) [t=00:00:00.280392] explicit attribs location : 1 (1) [t=00:00:00.280397] multi draw indirect : 1 (-) [t=00:00:00.280402] array textures : 1 (-) [t=00:00:00.280407] buffer copy support : 1 (-) [t=00:00:00.280412] indirect draw : 1 (-) [t=00:00:00.280424] base instance : 1 (-) [t=00:00:00.280432] [t=00:00:00.280436] max. FBO samples : 32 [t=00:00:00.280440] max. FS/program texture slots : 32/192 [t=00:00:00.280445] max. texture size : 32768 [t=00:00:00.280452] max. texture anisotropy level : 16.000000 [t=00:00:00.280456] max. vec4 varyings/attributes : 31/16 [t=00:00:00.280461] max. draw-buffers : 8 [t=00:00:00.280465] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.280475] max. uniform buffer-bindings : 84 [t=00:00:00.280479] max. uniform block-size : 64KB [t=00:00:00.280484] max. storage buffer-bindings : 96 [t=00:00:00.280489] max. storage block-size : 2047MB [t=00:00:00.280493] [t=00:00:00.280497] enable AMD-hacks : 0 [t=00:00:00.280501] compress MIP-maps: 0 [t=00:00:00.280540] Number of compressed texture formats: 23 [t=00:00:00.280568] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.280595] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.280816] [GR::UpdateGLConfigs] [t=00:00:00.280865] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.280873] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.281211] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.281223] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.281228] [GR::InitGLState] [t=00:00:00.281279] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.354476] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.356411] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.356869] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.360520] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.360550] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.360872] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.363716] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.363729] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.363768] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.363851] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.368555] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.368740] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.369010] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.369112] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.374721] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.374761] [VFS] [SpringVFS::ReserveArchives<this=0000018ad534e7e0>] [t=00:00:00.374845] [VFS] [SpringVFS::AddArchive<this=0000018ad534e7e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.378380] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000018ad534e7e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.378391] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.382654] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.382939] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.383057] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.383253] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.383342] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.383413] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.384686] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.384736] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.385101][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.385181][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.385274][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.385303][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.385315][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.385381][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.391767][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.391797][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Głośniki (Sound BlasterX G5)" [t=00:00:00.391809][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "CABLE Input (VB-Audio Virtual Cable)" [t=00:00:00.391821][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.408721][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.410637][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000018af290b030(default) context=0000018af27f6450 numChannels=2 frameSize=8 [t=00:00:00.410664][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.410674][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.410683][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.410689][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.410735][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.410780][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.410796][f=-000001] [Sound] Devices: [t=00:00:00.412497][f=-000001] [Sound] [OpenAL Soft on Głośniki (Sound BlasterX G5)] [t=00:00:00.412514][f=-000001] [Sound] [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)] [t=00:00:00.412527][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.412534][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.413114][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.413154][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.492058][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 246698 MB [t=00:00:00.493650][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.494308][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:00.495519][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name CREO_PL [t=00:00:00.495578][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:00.496208][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:00.496226][f=-000001] [t=00:00:00.496234][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.496245][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.496265][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.496278][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.496287][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.496980][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.496997][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.497539][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.497553][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.497558][f=-000001] [GR::InitGLState] [t=00:00:00.499568][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.499584][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 3ms [t=00:00:00.499597][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.499603][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.652004][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:00.652023][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:05.292691][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:05.292772][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:05.292780][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:05.292792][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:05.319678][f=-000001] [async=0] threads=6 tasks=15 {sum,avg}{exec,wait}time={{5.631, 0.375}, {0.455, 0.030}}ms [t=00:00:05.319708][f=-000001] thread=1 tasks=3 {sum,min,max,avg}{exec,wait}time={{1.215, 0.362, 0.474, 0.405}, {0.007, 0.000, 0.007, 0.002}}ms [t=00:00:05.319744][f=-000001] thread=2 tasks=3 {sum,min,max,avg}{exec,wait}time={{1.217, 0.353, 0.480, 0.406}, {0.007, 0.000, 0.007, 0.002}}ms [t=00:00:05.319754][f=-000001] thread=3 tasks=3 {sum,min,max,avg}{exec,wait}time={{1.205, 0.359, 0.472, 0.402}, {0.007, 0.000, 0.007, 0.002}}ms [t=00:00:05.319764][f=-000001] thread=4 tasks=3 {sum,min,max,avg}{exec,wait}time={{1.227, 0.365, 0.481, 0.409}, {0.005, 0.000, 0.004, 0.002}}ms [t=00:00:05.319773][f=-000001] thread=5 tasks=3 {sum,min,max,avg}{exec,wait}time={{0.768, 0.053, 0.365, 0.256}, {0.429, 0.001, 0.418, 0.143}}ms [t=00:00:05.319788][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{1.715, 0.343}, {1.328, 0.266}}ms [t=00:00:05.319798][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.051, 0.051, 0.051, 0.051}, {0.069, 0.069, 0.069, 0.069}}ms [t=00:00:05.319811][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.544, 1.544, 1.544, 1.544}, {0.208, 0.208, 0.208, 0.208}}ms [t=00:00:05.319826][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.037, 0.037, 0.037, 0.037}, {0.271, 0.271, 0.271, 0.271}}ms [t=00:00:05.319838][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.039, 0.039, 0.039, 0.039}, {0.356, 0.356, 0.356, 0.356}}ms [t=00:00:05.319848][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.044, 0.044, 0.044, 0.044}, {0.423, 0.423, 0.423, 0.423}}ms [t=00:00:05.319857][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:05.319864][f=-000001] [SpringApp::Kill][2] [t=00:00:05.320202][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:05.331963][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:05.331994][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:05.332036][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000018af27f6450 dev=0000018af290b030 [t=00:00:05.332093][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000018af27f6450 dev=0000018af290b030 [t=00:00:05.332110][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000018af27f6450)] [t=00:00:05.332687][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000018af290b030)] [t=00:00:05.332726][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:05.359135][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:05.359409][f=-000001] [SpringApp::Kill][3] [t=00:00:05.359592][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 252 bytes sent in 3 packets (84.000 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.048x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 1 outgoing chunks resent 1 incoming chunks processed [t=00:00:05.359617][f=-000001] [SpringApp::Kill][4] font=0000018ad52a7180 [t=00:00:05.359866][f=-000001] [SpringApp::Kill][5] [t=00:00:05.359957][f=-000001] [SpringApp::Kill][6] [t=00:00:05.359965] [SpringApp::Kill][7] [t=00:00:05.360758] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.360780] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.360789] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:05.360797] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.360810] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:05.360822] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.360830] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.360843] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.360854] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:05.360862] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.360870] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.360885] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.360895] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.420727] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:05.420752] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:05.420760] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:05.420799] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:00:05.420809] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:05.420943] [VFS] [SpringVFS::DeleteArchives<this=0000018ad534e7e0>] [t=00:00:05.420960] [VFS] [SpringVFS::DeleteArchives<this=0000018ad534e7e0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:05.420974] [VFS] [SpringVFS::DeleteArchives<this=0000018ad534e7e0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:05.420997] [VFS] [SpringVFS::DeleteArchives<this=0000018ad534e7e0>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:05.421013] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000018ad436c9d0) [t=00:00:05.421105] [VFS] [SpringVFS::DeleteArchives<this=0000018ad534e7e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:05.421122] [VFS] [SpringVFS::DeleteArchives<this=0000018ad534e7e0>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:05.421144] [VFS] [SpringVFS::DeleteArchives<this=0000018ad534e7e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:05.421158] [VFS] [SpringVFS::DeleteArchives<this=0000018ad534e7e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:05.421167] [VFS] [SpringVFS::DeleteArchives<this=0000018ad534e7e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:05.421176] [VFS] [SpringVFS::DeleteArchives<this=0000018ad534e7e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:05.421314] [SpringApp::Kill][8] [t=00:00:05.421335] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:05.421349] [WatchDog::Uninstall][1] hangDetectorThread=00007ff786e780b0 (joinable=1) [t=00:00:05.421360] [WatchDog::Uninstall][2] [t=00:00:06.041376] [WatchDog::Uninstall][3] [t=00:00:06.041395] [SpringApp::Kill][9]
infolog_full.txt (truncated):