ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #109417

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.006506] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.006525] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.011062] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.011183] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.233909] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.233964] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.234009]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
Failed rotating the log file
[t=00:00:00.234032]   
[t=00:00:00.234040]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.234051]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.234060]   Use "none" to disable the default log sections.
[t=00:00:00.234069] ============== </Log Sections> ==============

[t=00:00:00.234087] ============== <User Config> ==============
[t=00:00:00.234216]   AllowDeferredMapRendering = 1
[t=00:00:00.234225]   AllowDeferredModelRendering = 1
[t=00:00:00.234231]   BumpWaterBlurReflection = 1
[t=00:00:00.234236]   BumpWaterTexSizeReflection = 128
[t=00:00:00.234241]   CamFreeScrollSpeed = 50
[t=00:00:00.234248]   CamMode = 1
[t=00:00:00.234253]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.234260]   EdgeMoveDynamic = 0
[t=00:00:00.234264]   EdgeMoveWidth = 0.003
[t=00:00:00.234268]   FPSFOV = 90
[t=00:00:00.234278]   FPSScrollSpeed = 50
[t=00:00:00.234287]   FontSize = 18
[t=00:00:00.234294]   GrassDetail = 0
[t=00:00:00.234300]   GroundDecals = 2
[t=00:00:00.234307]   GroundDetail = 90
[t=00:00:00.234313]   GroundScarAlphaFade = 1
[t=00:00:00.234319]   HangTimeout = 30
[t=00:00:00.234329]   HardwareCursor = 1
[t=00:00:00.234336]   InitialNetworkTimeout = 0
[t=00:00:00.234343]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.234351]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.234366]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.234375]   LinkOutgoingBandwidth = 131072
[t=00:00:00.234382]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.234394]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.234400]   MSAALevel = 4
[t=00:00:00.234409]   MaxParticles = 15000
[t=00:00:00.234415]   MaxSounds = 32
[t=00:00:00.234422]   MaximumTransmissionUnit = 0
[t=00:00:00.234431]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.234437]   MiniMapMarker = 0
[t=00:00:00.234445]   MouseDragScrollThreshold = 0
[t=00:00:00.234458]   NetworkLossFactor = 1
[t=00:00:00.234467]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.234474]   OverheadScrollSpeed = 50
[t=00:00:00.234483]   ReconnectTimeout = 0
[t=00:00:00.234489]   RotOverheadScrollSpeed = 50
[t=00:00:00.234498]   RotateLogFiles = 1
[t=00:00:00.234504]   Shadows = 1
[t=00:00:00.234511]   ShowClock = 0
[t=00:00:00.234519]   SoftParticles = 2
[t=00:00:00.234526]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.234536]   UnitIconDist = 151
[t=00:00:00.234547]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.234555]   UseLuaMemPools = 0
[t=00:00:00.234561]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.234568]   VFSCacheArchiveFiles = 0
[t=00:00:00.234576]   VSync = 1
[t=00:00:00.234581]   Water = 4
[t=00:00:00.234587]   XResolution = 1920
[t=00:00:00.234595]   YResolution = 1080
[t=00:00:00.234607] ============== </User Config> ==============

[t=00:00:00.234616] ============== <User System> ==============
[t=00:00:00.234653]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.234666]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.234675]        Compiler Version: gcc-13.2.0
[t=00:00:00.234713]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.234756]         Hardware Config: AMD Ryzen 5 5600H with Radeon Graphics         ; 14188MB RAM, 19820MB pagefile
[t=00:00:00.234767]        Binary Word Size: 64-bit (native)
[t=00:00:00.234775]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.234792]      Physical CPU Cores: 6
[t=00:00:00.234801]       Logical CPU Cores: 12
[t=00:00:00.234807] ============== </User System> ==============

[t=00:00:00.235067] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.235073]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.235077]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.235081]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.235084]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.236083] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.236101] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.242080] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.243177]     Display (Generic PnP Monitor)=1 modes=10 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.243189]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.243194]         [ 2] 1760x990x24bpp@165Hz
[t=00:00:00.243200]         [ 3] 1680x1050x24bpp@165Hz
[t=00:00:00.243204]         [ 4] 1600x900x24bpp@165Hz
[t=00:00:00.243209]         [ 5] 1366x768x24bpp@165Hz
[t=00:00:00.243230]         [ 6] 1280x1024x24bpp@165Hz
[t=00:00:00.243238]         [ 7] 1280x720x24bpp@165Hz
[t=00:00:00.243245]         [ 8] 1128x634x24bpp@165Hz
[t=00:00:00.243252]         [ 9] 1024x768x24bpp@165Hz
[t=00:00:00.243258]         [10] 800x600x24bpp@165Hz
[t=00:00:00.577623] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.578128] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.578164] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.601184] [GR::LogVersionInfo]
[t=00:00:00.601199]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.601206]     GL version  : 4.6.0 NVIDIA 546.30
[t=00:00:00.601211]     GL vendor   : NVIDIA Corporation
[t=00:00:00.601217]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.601222]     GLSL version: 4.60 NVIDIA
[t=00:00:00.601227]     GLEW version: 2.1.0
[t=00:00:00.601232]     GPU memory  : 6144MB (total) / 5212MB (available)
[t=00:00:00.601271]     SDL swap-int: 1
[t=00:00:00.601276]     SDL driver  : windows
[t=00:00:00.601283]     
[t=00:00:00.601289]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.601293]     GLSL shader support       : 1
[t=00:00:00.601298]     GL4 support               : 1
[t=00:00:00.601303]     FBO extension support     : 1
[t=00:00:00.601330]     NVX GPU mem-info support  : 1
[t=00:00:00.601345]     ATI GPU mem-info support  : 0
[t=00:00:00.601372]     Texture clamping to edge  : 1
[t=00:00:00.601398]     NPOT-texture support      : 1 (1)
[t=00:00:00.601413]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.601424]     texture query-LOD support : 1 (1)
[t=00:00:00.601431]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.601440]     Z-buffer depth            : 32 (-)
[t=00:00:00.601457]     primitive-restart support : 1 (1)
[t=00:00:00.601468]     clip-space control support: 1 (1)
[t=00:00:00.601476]     seamless cube-map support : 1 (1)
[t=00:00:00.601485]     frag-depth layout support : 1 (1)
[t=00:00:00.601494]     persistent maps support   : 1 (1)
[t=00:00:00.601512]     explicit attribs location : 1 (1)
[t=00:00:00.601523]     multi draw indirect       : 1 (-)
[t=00:00:00.601533]     array textures            : 1 (-)
[t=00:00:00.601541]     buffer copy support       : 1 (-)
[t=00:00:00.601550]     indirect draw             : 1 (-)
[t=00:00:00.601562]     base instance             : 1 (-)
[t=00:00:00.601568]     
[t=00:00:00.601575]     max. FBO samples              : 32
[t=00:00:00.601583]     max. FS/program texture slots : 32/192
[t=00:00:00.601601]     max. texture size             : 32768
[t=00:00:00.601615]     max. texture anisotropy level : 16.000000
[t=00:00:00.601622]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.601629]     max. draw-buffers             : 8
[t=00:00:00.601640]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.601647]     max. uniform buffer-bindings  : 84
[t=00:00:00.601654]     max. uniform block-size       : 64KB
[t=00:00:00.601661]     max. storage buffer-bindings  : 96
[t=00:00:00.601669]     max. storage block-size       : 2047MB
[t=00:00:00.601678]     
[t=00:00:00.601691]     enable AMD-hacks : 0
[t=00:00:00.601698]     compress MIP-maps: 0
[t=00:00:00.601746]     Number of compressed texture formats: 23
[t=00:00:00.601792]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.601838] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.602115] [GR::UpdateGLConfigs]
[t=00:00:00.602167] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.602181] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.602718] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.602736] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.602744] [GR::InitGLState]
[t=00:00:00.602831] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.709513] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.715562] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:00.716180] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.731065] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.731106] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.731719] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.734864] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.734878] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.734967] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.735047] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.747513] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.748124] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.748509] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.748699] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.799594] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms
[t=00:00:00.799610] [VFS] [SpringVFS::ReserveArchives<this=000002cf02f48d80>]
[t=00:00:00.799671] [VFS] [SpringVFS::AddArchive<this=000002cf02f48d80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.802866] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002cf02f48d80 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.802881] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.016081] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.016437] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.016572] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.016684] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.017136] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.017397] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.018174] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.018213] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.018650][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.018775][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.018897][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.018915][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.018923][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.018958][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.023336][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.023352][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Głośniki (Realtek(R) Audio)"
[t=00:00:01.023359][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.077530][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.079762][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002cf3955f1c0(default) context=000002cf39418610  numChannels=2 frameSize=8
[t=00:00:01.079811][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.079830][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.079840][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.079851][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.079886][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.079920][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.079939][f=-000001] [Sound]   Devices:
[t=00:00:01.081560][f=-000001] [Sound]     [OpenAL Soft on Głośniki (Realtek(R) Audio)]
[t=00:00:01.081591][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.081599][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.082852][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.082880][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.118748][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 174990 MB
[t=00:00:01.121076][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.127296][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456
[t=00:00:01.128772][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name przemo_s
[t=00:00:01.363127][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Small Supreme Battlefield V2" (loaded=0 cached=0)
[t=00:00:01.363318][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cf02f48d80>(arName="Small Supreme Battlefield V2", overwrite=false)] section=1 cached=0
[t=00:00:01.363542][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cf02f48d80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.363819][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0)
[t=00:00:01.408938][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cf02f48d80>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0
[t=00:00:01.431103][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cf02f48d80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.431218][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cf02f48d80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.433317][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cf02f48d80>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:02.287637][f=-000001] [CAS::GASCB] Archive file="small_supreme_battlefield_v2.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:02.340012][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.340096][f=-000001] Warning: [PreGame::GameDataReceived] Archive Small Supreme Battlefield V2 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.163714][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:03.208290][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.262849][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:12.411613][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=41819ms
[t=00:00:12.411650][f=-000001]  file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6354 inflSize=21816kb readTime=124ms
[t=00:00:12.411660][f=-000001]  file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=98ms
[t=00:00:12.411672][f=-000001]  file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6349 inflSize=14172kb readTime=87ms
[t=00:00:12.411680][f=-000001]  file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=87ms
[t=00:00:12.411686][f=-000001]  file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6348 inflSize=12267kb readTime=81ms
[t=00:00:12.411693][f=-000001]  file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6350 inflSize=12437kb readTime=78ms
[t=00:00:12.411702][f=-000001]  file="unittextures/bomberheavy_normals.dds" indx=7391 inflSize=16384kb readTime=75ms
[t=00:00:12.411709][f=-000001]  file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6345 inflSize=10480kb readTime=68ms
[t=00:00:12.411717][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6346 inflSize=9675kb readTime=63ms
[t=00:00:12.411723][f=-000001]  file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=58ms
[t=00:00:12.413069][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:12.413131][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:12.414084][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:12.414146][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-21_13-27-02-641_Small Supreme Battlefield V2_105.1.1-2314-g9e0bf7d BAR105.sdfz"
[t=00:00:12.414162][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 11119ms
[t=00:00:12.414443][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:12.422087][f=-000001] pfForceSingleThreaded, false
[t=00:00:12.422106][f=-000001] forceSingleThreaded, false
[t=00:00:12.422115][f=-000001] Memory limit: 3584
[t=00:00:12.426970][f=-000001] [CAS::GASCB] Archive file="small_supreme_battlefield_v2.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:12.427082][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:12.473418][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:12.473513][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:12.473581][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:12.473661][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:12.484157][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:12.484178][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:12.484259][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:12.484318][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:12.484383][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:12.484438][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:12.485235][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:12.485652][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:12.486042][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:12.486678][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:12.487114][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:12.487522][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:12.487540][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:12.488088][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:12.495499][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:12.498661][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:12.499534][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:12.499686][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:12.500095][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:12.500105][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:12.500222][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:12.500237][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:12.685423][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:12.758246][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)"
[t=00:00:12.843979][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 343ms
[t=00:00:12.844016][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:12.850620][f=-000001] [CAS::GASCB] Archive file="small_supreme_battlefield_v2.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:12.850743][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:12.898393][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:12.898514][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:12.898594][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:12.898678][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:12.982890][f=-000001] ===============================================================
[t=00:00:12.982914][f=-000001] *************************** WARNING ***************************
[t=00:00:12.982942][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher
[t=00:00:12.982950][f=-000001] There is a risk of it falling through the ground indefinitely.
[t=00:00:12.982957][f=-000001] Ensure appropriate hax is in place.
[t=00:00:12.982963][f=-000001] For torpedoes use "stays_underwater" customParam.
[t=00:00:12.982971][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua.
[t=00:00:12.982982][f=-000001] ************************* END WARNING *************************
[t=00:00:12.982999][f=-000001] ===============================================================
[t=00:00:12.984537][f=-000001] Loading UnitDefs_posts
[t=00:00:13.125621][f=-000001] Loading FeatureDefs_posts
[t=00:00:13.148730][f=-000001] Loading WeaponDefs_posts
[t=00:00:13.149352][f=-000001] [Modular Comms] generating weapondefs.
[t=00:00:13.211704][f=-000001] Loading ArmorDefs_posts
[t=00:00:13.279193][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 380ms
[t=00:00:13.376655][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 532ms
------- TRUNCATED -------
[t=00:02:54.827569][f=0000502] [Game::ClientReadNet][LOGMSG] sender="CREO_PL" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:54.865587][f=0000503] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:54.865664][f=0000503] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:54.865684][f=0000503] [Game::ClientReadNet][LOGMSG] sender="CREO_PL" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:54.865712][f=0000503] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:54.865730][f=0000503] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:54.865748][f=0000503] [Game::ClientReadNet][LOGMSG] sender="CREO_PL" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:54.865769][f=0000503] [Game::ClientReadNet][LOGMSG] sender="CREO_PL" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:54.928619][f=0000505] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:54.928724][f=0000505] [Game::ClientReadNet][LOGMSG] sender="CREO_PL" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:54.961133][f=0000506] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:54.961160][f=0000506] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:54.961204][f=0000506] [Game::ClientReadNet][LOGMSG] sender="CREO_PL" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:54.961215][f=0000506] [Game::ClientReadNet][LOGMSG] sender="CREO_PL" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:54.995250][f=0000507] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:54.995276][f=0000507] [Game::ClientReadNet][LOGMSG] sender="CREO_PL" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:55.031030][f=0000508] [Game::ClientReadNet][LOGMSG] sender="CREO_PL" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:55.031097][f=0000508] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:55.064855][f=0000509] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:55.099420][f=0000510] [Game::ClientReadNet][LOGMSG] sender="CREO_PL" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:55.132860][f=0000511] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:55.132940][f=0000511] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:55.160648][f=0000512] [Game::ClientReadNet][LOGMSG] sender="CREO_PL" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:55.395722][f=0000519] [Game::ClientReadNet][LOGMSG] sender="CREO_PL" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:55.428279][f=0000520] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:55.562825][f=0000524] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:55.831330][f=0000532] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:55.866071][f=0000533] [Game::ClientReadNet][LOGMSG] sender="CREO_PL" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:03:05.118318][f=0000811] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:03:05.393894][f=0000819] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:03:05.393951][f=0000819] [Game::ClientReadNet][LOGMSG] sender="CREO_PL" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:03:06.100737][f=0000840] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:03:06.404631][f=0000849] [Game::ClientReadNet][LOGMSG] sender="CREO_PL" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:03:06.404682][f=0000849] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:03:20.046792][f=0001258] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:03:20.337509][f=0001267] [Game::ClientReadNet][LOGMSG] sender="CREO_PL" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:03:20.337546][f=0001267] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:03:22.368310][f=0001328] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:03:22.640964][f=0001336] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:03:22.667828][f=0001337] [Game::ClientReadNet][LOGMSG] sender="CREO_PL" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:03:23.101989][f=0001350] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:03:23.205987][f=0001353] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:03:23.400626][f=0001359] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:03:23.400661][f=0001359] [Game::ClientReadNet][LOGMSG] sender="CREO_PL" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:03:23.504672][f=0001362] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:03:23.504698][f=0001362] [Game::ClientReadNet][LOGMSG] sender="CREO_PL" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:03:29.983622][f=0001557] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:03:30.084115][f=0001560] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:03:30.253664][f=0001565] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:03:30.287960][f=0001566] [Game::ClientReadNet][LOGMSG] sender="CREO_PL" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:03:30.350762][f=0001568] [Game::ClientReadNet][LOGMSG] sender="CREO_PL" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:03:30.350786][f=0001568] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:03:42.379400][f=0001929] [QuitAction] user exited to system
[t=00:03:42.387299][f=0001929] [SpringApp::Kill][1] fromRun=1
[t=00:03:42.387328][f=0001929] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:42.395887][f=0001929]  [async=0] threads=6 tasks=173430 {sum,avg}{exec,wait}time={{20363.885, 0.117}, {6039.137, 0.035}}ms
[t=00:03:42.395907][f=0001929]      thread=1 tasks=34686 {sum,min,max,avg}{exec,wait}time={{4102.631, 0.000, 658.544, 0.118}, {366.051, 0.000, 14.313, 0.011}}ms
[t=00:03:42.395920][f=0001929]      thread=2 tasks=34686 {sum,min,max,avg}{exec,wait}time={{4095.385, 0.000, 658.500, 0.118}, {1374.514, 0.000, 23.145, 0.040}}ms
[t=00:03:42.395935][f=0001929]      thread=3 tasks=34686 {sum,min,max,avg}{exec,wait}time={{4257.965, 0.000, 658.454, 0.123}, {1267.608, 0.000, 14.313, 0.037}}ms
[t=00:03:42.395946][f=0001929]      thread=4 tasks=34686 {sum,min,max,avg}{exec,wait}time={{4010.201, 0.000, 658.512, 0.116}, {1371.328, 0.000, 14.625, 0.040}}ms
[t=00:03:42.395958][f=0001929]      thread=5 tasks=34686 {sum,min,max,avg}{exec,wait}time={{3897.704, 0.000, 658.451, 0.112}, {1659.637, 0.000, 14.309, 0.048}}ms
[t=00:03:42.395974][f=0001929]  [async=1] threads=6 tasks=13265 {sum,avg}{exec,wait}time={{78858.641, 5.945}, {47162708.000, 3555.425}}ms
[t=00:03:42.395986][f=0001929]      thread=1 tasks=2652 {sum,min,max,avg}{exec,wait}time={{16358.854, 0.001, 807.212, 6.168}, {9550254.000, 0.056, 9018.464, 3601.152}}ms
[t=00:03:42.396000][f=0001929]      thread=2 tasks=2653 {sum,min,max,avg}{exec,wait}time={{15410.768, 0.000, 813.916, 5.809}, {9448179.000, 0.197, 9043.630, 3561.319}}ms
[t=00:03:42.396016][f=0001929]      thread=3 tasks=2654 {sum,min,max,avg}{exec,wait}time={{15500.199, 0.001, 709.890, 5.840}, {9468231.000, 0.089, 9095.396, 3567.532}}ms
[t=00:03:42.396029][f=0001929]      thread=4 tasks=2653 {sum,min,max,avg}{exec,wait}time={{15425.452, 0.000, 800.123, 5.814}, {9372970.000, 0.490, 9034.415, 3532.970}}ms
[t=00:03:42.396040][f=0001929]      thread=5 tasks=2653 {sum,min,max,avg}{exec,wait}time={{16163.369, 0.001, 786.527, 6.092}, {9323072.000, 0.613, 8795.769, 3514.162}}ms
[t=00:03:42.396048][f=0001929] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:42.396055][f=0001929] [SpringApp::Kill][2]
[t=00:03:42.396523][f=0001929] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:42.396538][f=0001929] [Game::KillLua][1] dtor=0 luaUI=000002cf80b3a710
[t=00:03:42.396585][f=0001929] Start widgetHandler:Shutdown
[t=00:03:42.398758][f=0001929] Shutdown - SaveOrderList Complete
[t=00:03:42.406685][f=0001929] Writing last game win data
[t=00:03:42.410239][f=0001929] Shutdown - SaveConfigData Complete
[t=00:03:42.410260][f=0001929] Shutdown Widget - Chili Highlight
[t=00:03:42.410284][f=0001929] Shutdown Widget - Draw After Chili
[t=00:03:42.410293][f=0001929] Shutdown Widget - API Unit Tracker GL4
[t=00:03:42.410307][f=0001929] Shutdown Widget - EPIC Menu
[t=00:03:42.411520][f=0001929] Shutdown Widget - Depth of Field Shader
[t=00:03:42.411540][f=0001929] Shutdown Widget - Chili Widget Selector
[t=00:03:42.412508][f=0001929] Shutdown Widget - Chili Minimap
[t=00:03:42.412619][f=0001929] Shutdown Widget - Deferred rendering
[t=00:03:42.412629][f=0001929] SSAO: Deferred rendering disabled, disabling.
[t=00:03:42.430440][f=0001929] Shutdown Widget - Deferred rendering
[t=00:03:42.430460][f=0001929] SSAO: Deferred rendering disabled, disabling.
[t=00:03:42.430867][f=0001929] Shutdown Widget - Local Team Colors
[t=00:03:42.430880][f=0001929] Shutdown Widget - Display Keys 2
[t=00:03:42.430902][f=0001929] Shutdown Widget - Save Game Menu
[t=00:03:42.430911][f=0001929] Shutdown Widget - Highlight Model Api GL4
[t=00:03:42.430931][f=0001929] Shutdown Widget - Unit Icons
[t=00:03:42.430950][f=0001929] Shutdown Widget - Noises
[t=00:03:42.430972][f=0001929] Shutdown Widget - HealthBars
[t=00:03:42.432093][f=0001929] Shutdown Widget - Selected Units GL4 2
[t=00:03:42.432108][f=0001929] Shutdown Widget - BuildETA
[t=00:03:42.432119][f=0001929] Shutdown Widget - Win Counter
[t=00:03:42.432129][f=0001929] Shutdown Widget - EndGame APM stats
[t=00:03:42.433169][f=0001929] Shutdown Widget - Modular Comm Info
[t=00:03:42.433181][f=0001929] Shutdown Widget - Transport AI
[t=00:03:42.433190][f=0001929] Shutdown Widget - Stereo3D
[t=00:03:42.433211][f=0001929] Shutdown Widget - State Reverse and Latency
[t=00:03:42.433223][f=0001929] Shutdown Widget - Startup Info and Selector
[t=00:03:42.433242][f=0001929] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:42.433254][f=0001929] Shutdown Widget - Point Tracker
[t=00:03:42.433262][f=0001929] Shutdown Widget - Music Player v2
[t=00:03:42.433354][f=0001929] Shutdown Widget - Missile Silo Range
[t=00:03:42.433366][f=0001929] Shutdown Widget - MinimapEvents
[t=00:03:42.433378][f=0001929] Shutdown Widget - Local Widgets Config
[t=00:03:42.433392][f=0001929] Shutdown Widget - Highlight Geos
[t=00:03:42.433405][f=0001929] Shutdown Widget - Grab Input
[t=00:03:42.435908][f=0001929] Input grabbing is disabled!
[t=00:03:42.435933][f=0001929] Shutdown Widget - Defense Range Zero-K
[t=00:03:42.435947][f=0001929] Shutdown Widget - Darkening
[t=00:03:42.435970][f=0001929] Shutdown Widget - Chili Spectator Panels
[t=00:03:42.435987][f=0001929] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:42.436033][f=0001929] Shutdown Widget - Chili Nuke Warning
[t=00:03:42.436050][f=0001929] Shutdown Widget - Chili EndGame Window
[t=00:03:42.436064][f=0001929] Shutdown Widget - Chili Economy Panel Default
[t=00:03:42.436161][f=0001929] Shutdown Widget - CameraShake
[t=00:03:42.436173][f=0001929] Shutdown Widget - Attack Warning
[t=00:03:42.436183][f=0001929] Shutdown Widget - Decloak Tower Range
[t=00:03:42.436195][f=0001929] Shutdown Widget - Attack AoE
[t=00:03:42.436205][f=0001929] Shutdown Widget - UnitShapes 3
[t=00:03:42.436239][f=0001929] Shutdown Widget - Map Edge Extension
[t=00:03:42.436252][f=0001929] Shutdown Widget - Selection Send
[t=00:03:42.436264][f=0001929] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:42.436274][f=0001929] Shutdown Widget - LupsManager
[t=00:03:42.436293][f=0001929] Shutdown Widget - Receive Units Indicator
[t=00:03:42.436304][f=0001929] Shutdown Widget - Newton Firezone
[t=00:03:42.436314][f=0001929] Shutdown Widget - Chili Pro Console
[t=00:03:42.443810][f=0001929] Shutdown Widget - Persistent Build Height
[t=00:03:42.443835][f=0001929] Shutdown Widget - Lasso Terraform GUI
[t=00:03:42.443846][f=0001929] Shutdown Widget - Lups
[t=00:03:42.443932][f=0001929] Shutdown Widget - Chili Framework
[t=00:03:42.443952][f=0001929] Shutdown Widget - Mex Placement Handler
[t=00:03:42.443972][f=0001929] Shutdown Widget - Custom Markers
[t=00:03:42.443996][f=0001929] Shutdown Widget - Chili Core Selector
[t=00:03:42.444132][f=0001929] Shutdown Widget - Select Keys
[t=00:03:42.444165][f=0001929] Shutdown Widget - Pause Screen
[t=00:03:42.444651][f=0001929] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:42.444680][f=0001929] Shutdown Widget - Bloom Shader Deferred
[t=00:03:42.444694][f=0001929] Shutdown Widget - Text To Speech Control
[t=00:03:42.444706][f=0001929] Shutdown Widget - Layout Handler
[t=00:03:42.444720][f=0001929] Shutdown Widget - Color Blindness Correction
[t=00:03:42.444731][f=0001929] End widgetHandler:Shutdown
[t=00:03:42.536748][f=0001929] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 18010147, 0.0} allocedSize{int+, int-, ext}={0, 0, 3864475060}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0862}
[t=00:03:42.537064][f=0001929] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:42.537080][f=0001929] [Game::KillLua][3] dtor=0 luaRules=000002cfaf3cb5d0
[t=00:03:42.537134][f=0001929] Start gadgetHandler:Shutdown
[t=00:03:42.537153][f=0001929] Shutdown - Notice
[t=00:03:42.537171][f=0001929] FUTURE WARS GAME OVER.
[t=00:03:42.537184][f=0001929] Shutdown - Resource Setup
[t=00:03:42.537201][f=0001929] Shutdown - StartSetup
[t=00:03:42.537212][f=0001929] Shutdown - UnitMorph
[t=00:03:42.537260][f=0001929] Shutdown - Carrier Drones
[t=00:03:42.537274][f=0001929] Shutdown - Missile Silo Controller
[t=00:03:42.537290][f=0001929] Shutdown - Modular Comm Info
[t=00:03:42.537318][f=0001929] Shutdown - Terrain Texture Handler
[t=00:03:42.537334][f=0001929] Shutdown - UnitCloakShield
[t=00:03:42.537370][f=0001929] Shutdown - Starlight Handler
[t=00:03:42.537385][f=0001929] End gadgetHandler:Shutdown
[t=00:03:42.561504][f=0001929] Start gadgetHandler:Shutdown
[t=00:03:42.561540][f=0001929] Shutdown - UnitMorph
[t=00:03:42.561561][f=0001929] Shutdown - Teleport Throw
[t=00:03:42.561572][f=0001929] Shutdown - Commander Skin Renderer
[t=00:03:42.561668][f=0001929] Shutdown - Missile fired callins
[t=00:03:42.561682][f=0001929] Shutdown - Modular Comm Info
[t=00:03:42.561691][f=0001929] Shutdown - Retreat Command
[t=00:03:42.561733][f=0001929] Shutdown - Shockwaves
[t=00:03:42.561745][f=0001929] Shutdown - Unit tint API
[t=00:03:42.561754][f=0001929] Shutdown - Unit glow API
[t=00:03:42.561765][f=0001929] Shutdown - UnitCloakShield
[t=00:03:42.561778][f=0001929] Shutdown - Lups Cloak FX
[t=00:03:42.561789][f=0001929] Shutdown - Lups
[t=00:03:42.561865][f=0001929] Shutdown - Lups Shield
[t=00:03:42.561882][f=0001929] End gadgetHandler:Shutdown
[t=00:03:42.590893][f=0001929] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 67, 0.0} allocedSize{int+, int-, ext}={0, 0, 5806}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0448}
[t=00:03:42.591204][f=0001929] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:42.591343][f=0001929] [Game::KillLua][4] dtor=0
[t=00:03:42.591359][f=0001929] [Game::KillLua][5] dtor=0
[t=00:03:42.604133][f=0001929] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-21_13-27-02-641_Small Supreme Battlefield V2_105.1.1-2314-g9e0bf7d BAR105.sdfz" (62514 bytes)
[t=00:03:42.604257][f=0001929] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:42.613957][f=0001929] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:42.614009][f=0001929] [Sound] [Sound::UpdateThread][3] #sources=32 #items=16
[t=00:03:42.614206][f=0001929] [Sound] [Sound::UpdateThread][4] ctx=000002cf39418610 dev=000002cf3955f1c0
[t=00:03:42.614323][f=0001929] [Sound] [Sound::UpdateThread][5] ctx=000002cf39418610 dev=000002cf3955f1c0
[t=00:03:42.614336][f=0001929] [Sound] [Sound::Cleanup][alcDestroyContext(000002cf39418610)]
[t=00:03:42.615961][f=0001929] [Sound] [Sound::Cleanup][alcCloseDevice(000002cf3955f1c0)]
[t=00:03:42.616335][f=0001929] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:42.647794][f=0001929] [Sound] [Sound::UpdateThread][6]
[t=00:03:42.649045][f=0001929] [Game::~CGame][1]
[t=00:03:42.649064][f=0001929] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:42.649074][f=0001929] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:42.649087][f=0001929] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:42.649095][f=0001929] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:42.649102][f=0001929] [Game::KillLua][4] dtor=1
[t=00:03:42.649129][f=0001929] [Game::KillLua][5] dtor=1
[t=00:03:42.649238][f=0001929] [Game::KillMisc][1]
[t=00:03:42.649245][f=0001929] [Game::KillMisc][2]
[t=00:03:42.649592][f=0001929] [Game::KillMisc][3]
[t=00:03:42.649704][f=0001929] [Game::KillRendering][1]
[t=00:03:42.655979][f=0001929] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:42.687364][f=0001929] [3DOParser::Kill] allocated 29 pieces
[t=00:03:42.687509][f=0001929] [S3OParser::Kill] allocated 5447 pieces
[t=00:03:42.689353][f=0001929] [AssParser::Kill] allocated 1663 pieces
[t=00:03:42.799565][f=0001929] [Game::KillInterface][1]
[t=00:03:42.800130][f=0001929] [Game::KillInterface][2]
[t=00:03:42.801382][f=0001929] [Game::KillSimulation][1]
[t=00:03:42.801544][f=0001929] [Game::KillSimulation][2]
[t=00:03:42.864382][f=0001929] [CCollisionHandler] dis-/continuous tests: 0/8368528
[t=00:03:42.864407][f=0001929] [Game::KillSimulation][3]
[t=00:03:42.864687][f=0001929] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:42.864954][f=0001929] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:42.865105][f=0001929] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:42.866022][f=0001929] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:42.866476][f=0001929] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:42.888141][f=0001929] [LosHandler::Kill] raycast instance cache-{hits,misses}={3,141}; shared=0%; cached=2%
[t=00:03:42.902736][f=0001929] [Game::KillSimulation][4]
[t=00:03:43.122327][f=0001929] [CommonDefHandler::KillStatic] 7204 sound-set data items added
[t=00:03:43.122404][f=0001929] [Game::~CGame][2]
[t=00:03:43.122415][f=0001929] [Game::~CGame][3]
[t=00:03:43.122480][f=0001929] [SpringApp::Kill][3]
[t=00:03:43.122730][f=0001929] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    230389 bytes sent   in 3309 packets (69.625 bytes/packet)
    193766 bytes recv'd in 2482 packets (78.068 bytes/packet)
    {0.071x, 0.077x} relative protocol overhead {up, down}
    2431 incoming chunks dropped, 7882 outgoing chunks resent
    1392 incoming chunks processed

[t=00:03:43.122878][f=0001929] [SpringApp::Kill][4] font=000002cf032da540
[t=00:03:43.127319][f=0001929] [SpringApp::Kill][5]
[t=00:03:43.133912][f=0001929] [SpringApp::Kill][6]
[t=00:03:43.133940] [SpringApp::Kill][7]
[t=00:03:43.134319] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:43.134329] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:43.134337] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:43.134344] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:43.134355] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {176, 65536, 65536}, EBO = {264, 262144, 262144}
[t=00:03:43.134362] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:43.134369] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {72, 1048576, 1048576}, EBO = {108, 2097152, 2097152}
[t=00:03:43.134379] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {2524, 1048576, 1048576}, EBO = {3786, 2097152, 2097152}
[t=00:03:43.134389] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:43.134396] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:43.134406] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:43.134414] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:03:43.134421] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {40, 1048576, 1048576}, EBO = {60, 2097152, 2097152}
[t=00:03:43.210182] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:43.210234] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:43.210242] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:43.210246] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8456
[t=00:03:43.210251] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:43.213251] [VFS] [SpringVFS::DeleteArchives<this=000002cf02f48d80>]
[t=00:03:43.213267] [VFS] [SpringVFS::DeleteArchives<this=000002cf02f48d80>(section=0)] #archives[section]=2 #files[section]=9089
[t=00:03:43.213288] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (000002cf3942d3c0)
[t=00:03:43.213624] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=1793ms
[t=00:03:43.213697]     file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=25ms
[t=00:03:43.213715]     file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=22ms
[t=00:03:43.213739]     file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=20ms
[t=00:03:43.213754]     file="unittextures/largetransport1.dds" indx=7600 inflSize=5461kb readTime=18ms
[t=00:03:43.213768]     file="unittextures/zeppelin_1.dds" indx=8179 inflSize=4096kb readTime=17ms
[t=00:03:43.213784]     file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=17ms
[t=00:03:43.213793]     file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=16ms
[t=00:03:43.213802]     file="unittextures/lmcarrier1.dds" indx=7602 inflSize=4096kb readTime=15ms
[t=00:03:43.213830]     file="unittextures/hunter1.dds" indx=7591 inflSize=4096kb readTime=15ms
[t=00:03:43.213845]     file="sounds/music/peace/inaria.ogg" indx=6358 inflSize=3153kb readTime=14ms
[t=00:03:43.215709] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (000002cf3942d800)
[t=00:03:43.216718] [VFS] [SpringVFS::DeleteArchives<this=000002cf02f48d80>(section=1)] #archives[section]=1 #files[section]=17
[t=00:03:43.216742] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Small_Supreme_Battlefield_V2.sd7 (000002cf394bb7e0)
[t=00:03:43.219684] [VFS] [SpringVFS::DeleteArchives<this=000002cf02f48d80>(section=2)] #archives[section]=3 #files[section]=329
[t=00:03:43.219709] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000002cf3942e300)
[t=00:03:43.219836] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000002cf3942d750)
[t=00:03:43.219956] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000002cf3942e040)
[t=00:03:43.220065] [VFS] [SpringVFS::DeleteArchives<this=000002cf02f48d80>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:43.220081] [VFS] [SpringVFS::DeleteArchives<this=000002cf02f48d80>(section=4)] #archives[section]=0 #files[section]=7336
[t=00:03:43.220232] [VFS] [SpringVFS::DeleteArchives<this=000002cf02f48d80>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:43.220245] [VFS] [SpringVFS::DeleteArchives<this=000002cf02f48d80>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:43.220258] [VFS] [SpringVFS::DeleteArchives<this=000002cf02f48d80>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:43.220270] [VFS] [SpringVFS::DeleteArchives<this=000002cf02f48d80>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:43.220563] [SpringApp::Kill][8]
[t=00:03:43.220584] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:43.220590] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6615180b0 (joinable=1)
[t=00:03:43.220595] [WatchDog::Uninstall][2]
[t=00:03:43.366102] [WatchDog::Uninstall][3]
[t=00:03:43.366123] [SpringApp::Kill][9]