Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.012293] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.012311] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.016668] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.016763] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.065804] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.065861] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.065893] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.065913] [t=00:00:00.065919] Enable or disable log sections using the LogSections configuration key [t=00:00:00.065928] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.065937] Use "none" to disable the default log sections. [t=00:00:00.065944] ============== </Log Sections> ============== [t=00:00:00.065957] ============== <User Config> ============== [t=00:00:00.066089] AllowDeferredMapRendering = 1 [t=00:00:00.066097] AllowDeferredModelRendering = 1 [t=00:00:00.066103] BumpWaterBlurReflection = 1 [t=00:00:00.066108] BumpWaterTexSizeReflection = 128 [t=00:00:00.066114] CamFreeScrollSpeed = 50 [t=00:00:00.066118] CamMode = 1 [t=00:00:00.066124] DualScreenMiniMapOnLeft = 1 [t=00:00:00.066130] EdgeMoveDynamic = 0 [t=00:00:00.066134] EdgeMoveWidth = 0.003 [t=00:00:00.066138] FPSFOV = 90 [t=00:00:00.066147] FPSScrollSpeed = 50 [t=00:00:00.066153] FontSize = 18 [t=00:00:00.066158] GrassDetail = 0 [t=00:00:00.066162] GroundDecals = 2 [t=00:00:00.066166] GroundDetail = 90 [t=00:00:00.066170] GroundScarAlphaFade = 1 [t=00:00:00.066174] HangTimeout = 30 [t=00:00:00.066179] HardwareCursor = 1 [t=00:00:00.066183] InitialNetworkTimeout = 0 [t=00:00:00.066189] LinkIncomingMaxPacketRate = 512 [t=00:00:00.066193] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.066201] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.066207] LinkOutgoingBandwidth = 131072 [t=00:00:00.066212] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.066216] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.066221] MSAALevel = 4 [t=00:00:00.066225] MaxParticles = 15000 [t=00:00:00.066229] MaxSounds = 32 [t=00:00:00.066234] MaximumTransmissionUnit = 0 [t=00:00:00.066238] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.066242] MiniMapMarker = 0 [t=00:00:00.066247] MouseDragScrollThreshold = 0 [t=00:00:00.066255] NetworkLossFactor = 1 [t=00:00:00.066261] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.066265] OverheadScrollSpeed = 50 [t=00:00:00.066269] ReconnectTimeout = 0 [t=00:00:00.066274] RotOverheadScrollSpeed = 50 [t=00:00:00.066278] RotateLogFiles = 1 [t=00:00:00.066283] Shadows = 1 [t=00:00:00.066287] ShowClock = 0 [t=00:00:00.066291] SoftParticles = 2 [t=00:00:00.066296] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.066301] UnitIconDist = 151 [t=00:00:00.066308] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.066314] UseLuaMemPools = 0 [t=00:00:00.066318] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.066322] VFSCacheArchiveFiles = 0 [t=00:00:00.066327] VSync = 1 [t=00:00:00.066331] Water = 4 [t=00:00:00.066335] XResolution = 1920 [t=00:00:00.066340] YResolution = 1080 [t=00:00:00.066351] ============== </User Config> ============== [t=00:00:00.066357] ============== <User System> ============== [t=00:00:00.066387] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.066399] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.066407] Compiler Version: gcc-13.2.0 [t=00:00:00.066451] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.066500] Hardware Config: AMD Ryzen 5 5600H with Radeon Graphics ; 14188MB RAM, 19820MB pagefile [t=00:00:00.066508] Binary Word Size: 64-bit (native) [t=00:00:00.066512] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.066524] Physical CPU Cores: 6 [t=00:00:00.066529] Logical CPU Cores: 12 [t=00:00:00.066533] ============== </User System> ============== [t=00:00:00.066661] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.066667] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.066671] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.066675] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.066678] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.067660] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.067679] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.073177] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz} [t=00:00:00.074139] Display (Generic PnP Monitor)=1 modes=10 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.074150] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.074156] [ 2] 1760x990x24bpp@165Hz [t=00:00:00.074161] [ 3] 1680x1050x24bpp@165Hz [t=00:00:00.074165] [ 4] 1600x900x24bpp@165Hz [t=00:00:00.074171] [ 5] 1366x768x24bpp@165Hz [t=00:00:00.074189] [ 6] 1280x1024x24bpp@165Hz [t=00:00:00.074193] [ 7] 1280x720x24bpp@165Hz [t=00:00:00.074198] [ 8] 1128x634x24bpp@165Hz [t=00:00:00.074203] [ 9] 1024x768x24bpp@165Hz [t=00:00:00.074207] [10] 800x600x24bpp@165Hz [t=00:00:00.417437] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.417942] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.417986] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.445894] [GR::LogVersionInfo] [t=00:00:00.445909] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.445914] GL version : 4.6.0 NVIDIA 546.30 [t=00:00:00.445918] GL vendor : NVIDIA Corporation [t=00:00:00.445922] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.445928] GLSL version: 4.60 NVIDIA [t=00:00:00.445935] GLEW version: 2.1.0 [t=00:00:00.445943] GPU memory : 6144MB (total) / 5225MB (available) [t=00:00:00.445987] SDL swap-int: 1 [t=00:00:00.445995] SDL driver : windows [t=00:00:00.446001] [t=00:00:00.446011] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.446018] GLSL shader support : 1 [t=00:00:00.446024] GL4 support : 1 [t=00:00:00.446031] FBO extension support : 1 [t=00:00:00.446050] NVX GPU mem-info support : 1 [t=00:00:00.446061] ATI GPU mem-info support : 0 [t=00:00:00.446074] Texture clamping to edge : 1 [t=00:00:00.446088] NPOT-texture support : 1 (1) [t=00:00:00.446097] S3TC/DXT1 texture support : 1/1 [t=00:00:00.446106] texture query-LOD support : 1 (1) [t=00:00:00.446117] MSAA frame-buffer support : 1 (1) [t=00:00:00.446124] Z-buffer depth : 32 (-) [t=00:00:00.446132] primitive-restart support : 1 (1) [t=00:00:00.446139] clip-space control support: 1 (1) [t=00:00:00.446143] seamless cube-map support : 1 (1) [t=00:00:00.446147] frag-depth layout support : 1 (1) [t=00:00:00.446152] persistent maps support : 1 (1) [t=00:00:00.446161] explicit attribs location : 1 (1) [t=00:00:00.446167] multi draw indirect : 1 (-) [t=00:00:00.446172] array textures : 1 (-) [t=00:00:00.446176] buffer copy support : 1 (-) [t=00:00:00.446180] indirect draw : 1 (-) [t=00:00:00.446185] base instance : 1 (-) [t=00:00:00.446188] [t=00:00:00.446192] max. FBO samples : 32 [t=00:00:00.446196] max. FS/program texture slots : 32/192 [t=00:00:00.446256] max. texture size : 32768 [t=00:00:00.446268] max. texture anisotropy level : 16.000000 [t=00:00:00.446272] max. vec4 varyings/attributes : 31/16 [t=00:00:00.446278] max. draw-buffers : 8 [t=00:00:00.446282] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.446287] max. uniform buffer-bindings : 84 [t=00:00:00.446292] max. uniform block-size : 64KB [t=00:00:00.446297] max. storage buffer-bindings : 96 [t=00:00:00.446303] max. storage block-size : 2047MB [t=00:00:00.446307] [t=00:00:00.446317] enable AMD-hacks : 0 [t=00:00:00.446323] compress MIP-maps: 0 [t=00:00:00.446367] Number of compressed texture formats: 23 [t=00:00:00.446401] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.446435] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.446686] [GR::UpdateGLConfigs] [t=00:00:00.446725] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.446733] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.447214] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.447230] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.447235] [GR::InitGLState] [t=00:00:00.447311] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.495796] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.499551] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.500048] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.505500] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.505521] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.505952] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.508849] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.508864] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.508938] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.509015] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.519812] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.520329] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.520664] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.520791] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.528856] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:00.528885] [VFS] [SpringVFS::ReserveArchives<this=0000022832f2a370>] [t=00:00:00.529024] [VFS] [SpringVFS::AddArchive<this=0000022832f2a370>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.533384] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022832f2a370 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.533412] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.747666] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.748002] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.748260] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.748276] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.748511] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.748691] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.748949] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.749008] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.749508][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.750904][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.750913][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.750953][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.750972][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.751019][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.755687][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.755708][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Głośniki (Realtek(R) Audio)" [t=00:00:00.755714][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.805726][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.807623][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000228330589c0(default) context=000002287ab8e230 numChannels=2 frameSize=8 [t=00:00:00.807660][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.807669][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.807675][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.807681][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.807703][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.807728][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.807738][f=-000001] [Sound] Devices: [t=00:00:00.809416][f=-000001] [Sound] [OpenAL Soft on Głośniki (Realtek(R) Audio)] [t=00:00:00.809443][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.809450][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.810153][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.810169][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.851091][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 174990 MB [t=00:00:00.853073][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.854644][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:00.856029][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name przemo_s [t=00:00:01.106375][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Small Supreme Battlefield V2" (loaded=0 cached=0) [t=00:00:01.106614][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022832f2a370>(arName="Small Supreme Battlefield V2", overwrite=false)] section=1 cached=0 [t=00:00:01.107077][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022832f2a370>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.107387][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0) [t=00:00:01.161068][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022832f2a370>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0 [t=00:00:01.184169][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022832f2a370>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.184293][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022832f2a370>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.186327][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022832f2a370>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:01.194350][f=-000001] [CAS::GASCB] Archive file="small_supreme_battlefield_v2.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:01.194451][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.194530][f=-000001] Warning: [PreGame::GameDataReceived] Archive Small Supreme Battlefield V2 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.239957][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:01.240048][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.240118][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.240195][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.240242][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.241041][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW3RlYW0wXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKaGFuZGljYXA9MDsKfQpbYWxseXRlYW0zXQp7Cm51bWFsbGllcz0wOwp9Clttb2RvcHRpb25zXQp7CnN0YXJ0Ym94ZXM9cmV0dXJuIHsgfTsKc2VuZHNwcmluZ2llZGF0YT0xOwpjaGVhdGNvbW1hbmRwcmVmaXg9c2F5ICFob3N0c2F5IC87CmNvbW1hbmRlcnR5cGVzPWUzMD07CnNlcnZlcnR5cGU9WktMUzsKbm9lbG89MTsKfQpbYWxseXRlYW0xM10KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW04XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTE0XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTVdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTJdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xMV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW00XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTZdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW03XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTldCnsKbnVtYWxsaWVzPTA7Cn0KW21hcG9wdGlvbnNdCnsKfQpbYWxseXRlYW0yXQp7Cm51bWFsbGllcz0wOwp9CltwbGF5ZXIwXQp7Cmljb249MF8wOwppZ25vcmVkPTsKY2xhbmZ1bGw9OwplbG9fb3JkZXI9MDsKYmFkZ2VzPTsKY2FuX3NwZWNfY2hhdD0xOwpmYWN0aW9uPTsKY2xhbj07CmVsbz0xNTAwOwpmcmllbmRzPUNSRU9fUEw7CmxvYmJ5aWQ9NjA1MzUzOwphdmF0YXI9anVtcHNraXJtOwpyb29tX2Jvc3M9MDsKc3BlY3RhdG9yPTA7CnRlYW09MDsKY291bnRyeWNvZGU9UEw7CmxldmVsPTA7Cm5hbWU9cHJ6ZW1vX3M7CmNvbW1hbmRlcnM9ZTMwPTsKYWRtaW49MDsKfQp6a3NlYXJjaHRhZz1lOTAzZWUyMi04YWJlLTQ1MTYtODQwYi1hYjlhZWY5ZDA3ZjY7CmlzaG9zdD0xOwpob3N0aXA9MTQ5LjU2LjIyLjY4OwptYXBoYXNoPTE7CmdhbWV0eXBlPUZ1dHVyZSBXYXJzIHYwLjQwLjY7Cm1hcG5hbWU9U21hbGwgU3VwcmVtZSBCYXR0bGVmaWVsZCBWMjsKc3RhcnRwb3N0eXBlPTI7Cm1vZGhhc2g9MTsKc2hvd3NlcnZlcm5hbWU9W0FdIEZ1dHVyZSBXYXJzIENvb3A7CmF1dG9ob3N0cG9ydD02NTEwMTsKZHVtcGdhbWVzdGF0ZW9uZGVzeW5jPTE7Cmhvc3Rwb3J0PTg0NTY7Cn0K" [t=00:00:01.241092][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-21_13-30-51-809_Small Supreme Battlefield V2_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:00:01.241101][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 200ms [t=00:00:01.241329][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.243537][f=-000001] pfForceSingleThreaded, false [t=00:00:01.243565][f=-000001] forceSingleThreaded, false [t=00:00:01.243574][f=-000001] Memory limit: 3584 [t=00:00:01.248618][f=-000001] [CAS::GASCB] Archive file="small_supreme_battlefield_v2.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:01.248716][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.294114][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:01.294206][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.294281][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.294353][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.304793][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.304816][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.304918][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.304979][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.305032][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.305083][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.305881][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.306309][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.306703][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.307667][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.308186][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.308624][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.308641][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.309211][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.316589][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.320176][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.321085][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.321227][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.321619][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.321632][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.321740][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.321774][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.512821][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.584747][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" [t=00:00:01.650422][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 328ms [t=00:00:01.650456][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.651913][f=-000001] [CAS::GASCB] Archive file="small_supreme_battlefield_v2.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:01.652026][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.697570][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:01.697701][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.697812][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.697909][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.783125][f=-000001] =============================================================== [t=00:00:01.783147][f=-000001] *************************** WARNING *************************** [t=00:00:01.783171][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher [t=00:00:01.783180][f=-000001] There is a risk of it falling through the ground indefinitely. [t=00:00:01.783186][f=-000001] Ensure appropriate hax is in place. [t=00:00:01.783191][f=-000001] For torpedoes use "stays_underwater" customParam. [t=00:00:01.783197][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua. [t=00:00:01.783204][f=-000001] ************************* END WARNING ************************* [t=00:00:01.783213][f=-000001] =============================================================== [t=00:00:01.784398][f=-000001] Loading UnitDefs_posts [t=00:00:01.921957][f=-000001] Loading FeatureDefs_posts [t=00:00:01.944223][f=-000001] Loading WeaponDefs_posts [t=00:00:01.944850][f=-000001] [Modular Comms] generating weapondefs. [t=00:00:02.011582][f=-000001] Loading ArmorDefs_posts [t=00:00:02.056552][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 358ms [t=00:00:02.180854][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 530ms [t=00:00:02.180999][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.391777][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.401277][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:02.412497][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 583 sounds from gamedata/sounds.lua [t=00:00:02.412800][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 21ms [t=00:00:02.412813][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.412846][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.414069][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.415529][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.415594][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:02.535764][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.545078][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.610984][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:02.611211][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:02.611435][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:02.612033][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:02.612211][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:02.613160][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:21.319839][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:21.320084][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:21.320643][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:21.338784][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:00:21.339273][f=-000001] IsIsland, <function>, false [t=00:00:21.366175][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:21.366576][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:21.366908][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:21.367201][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:21.367480][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:21.367800][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:21.368115][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:21.368126][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:21.368133][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:21.368195][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:21.368540][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:21.368808][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:21.369121][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:21.369488][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:21.370167][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:21.370349][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:21.370656][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:21.370901][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:21.388162][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:21.388757][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:21.389299][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:21.389567][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:21.393341][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:21.393758][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:21.397919][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:21.398208][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:21.398826][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:21.400294][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:21.400559][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:21.403050][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:21.403588][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:21.403954][f=-000001] Mex Placement Initialised with 77 spots. [t=00:00:21.404796][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:21.405319][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:21.406142][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:21.407020][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:21.407184][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:21.409488][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:21.410944][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:21.413158][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:21.413377][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:21.413563][f=-000001] Loaded widget: Mobile Factory Helper <unit_drawfactoryrally.lua> [t=00:00:21.413734][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:21.415522][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:21.429245][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:21.429753][f=-000001] No briefing required. [t=00:00:21.430340][f=-000001] Loaded widget: Briefing window <gui_briefing_window.lua> [t=00:00:21.430965][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:21.431241][f=-000001] SetSunLighting [t=00:00:21.431694][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:21.498726][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:21.499899][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:21.500146][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:21.500394][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.500417][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:21.502986][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:21.503333][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:21.503540][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:21.504368][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:21.506960][f=-000001] Writing last game win data [t=00:00:21.510154][f=-000001] LuaUI v0.3 [t=00:00:21.771967][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.848791][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.860581][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9841, 0.0} allocedSize{int+, int-, ext}={0, 0, 1783072}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0106} [t=00:00:22.341383][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.341417][f=-000001] [cawidgets.lua] Error: DisableWidget(), could not find widget: Chili Keyboard Menu [t=00:00:22.341434][f=-000001] [cawidgets.lua] Error: EnableWidget(), could not find widget: Chili Integral Menu [t=00:00:22.513985][f=-000001] GameID: 8c807566cac3a5efcc15c7f71f41342c [t=00:00:22.514392][f=-000001] Connection attempt from przemo_s [t=00:00:22.514404][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:22.514526][f=-000001] -> Connection established (given id 0) [t=00:00:22.514566][f=-000001] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:00:22.514589][f=-000001] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:22.514607][f=-000001] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1ec7fb4dd9f689285dc79aed46cb4b12ba2def7e00e3a03033eb641a77798de825eeb9ebccd61e3cc226ae39e6c04586c32e8f1a1d2508446756970a75007890]" [t=00:00:22.514625][f=-000001] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=846d020feeea99e84309cfb64ab9a7ee6efc9a1d37e38e8b7f37a49dc109d7d2c7ba5a828b97bdc9bc0530e3714f6d91b8cf78a863c43d743b904c0602107598]" [t=00:00:22.602075][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.701751][f=-000001] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Game::Load][lua{Rules,Gaia}={00000228d0659090,0000000000000000}][locale="C"]" [t=00:01:55.059226][f=-000001] > Game will be force started in 44 seconds [t=00:02:15.064460][f=-000001] > Game will be force started in 24 seconds [t=00:02:35.179925][f=-000001] > Game will be force started in 20 seconds [t=00:02:59.180831][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:59.181007][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:59.191487][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:59.221528][f=0000000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:59.407532][f=0000006] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:59.407568][f=0000006] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:59.407615][f=0000006] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:59.432851][f=0000007] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.719832][f=0000045] game_message: przemo_s wins! [t=00:03:00.720237][f=0000045] Submitting stats [t=00:03:00.720324][f=0000045] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe [t=00:03:00.721550][f=0000045] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:03:10.723190][f=0000343] <autoquit> Autoquit sending quit command. [t=00:03:10.723237][f=0000343] [QuitAction] user exited to system [t=00:03:10.731219][f=0000343] [SpringApp::Kill][1] fromRun=1 [t=00:03:10.731245][f=0000343] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:10.758153][f=0000343] [async=0] threads=6 tasks=157505 {sum,avg}{exec,wait}time={{17215.279, 0.109}, {2787.865, 0.018}}ms [t=00:03:10.758191][f=0000343] thread=1 tasks=31501 {sum,min,max,avg}{exec,wait}time={{3441.011, 0.000, 159.761, 0.109}, {157.454, 0.000, 5.513, 0.005}}ms [t=00:03:10.758209][f=0000343] thread=2 tasks=31501 {sum,min,max,avg}{exec,wait}time={{3481.963, 0.000, 160.495, 0.111}, {489.341, 0.000, 7.369, 0.016}}ms [t=00:03:10.758227][f=0000343] thread=3 tasks=31501 {sum,min,max,avg}{exec,wait}time={{3591.203, 0.000, 154.215, 0.114}, {506.050, 0.000, 18446744027136.000, 0.016}}ms [t=00:03:10.758253][f=0000343] thread=4 tasks=31501 {sum,min,max,avg}{exec,wait}time={{3405.557, 0.000, 159.055, 0.108}, {641.279, 0.000, 5.553, 0.020}}ms [t=00:03:10.758273][f=0000343] thread=5 tasks=31501 {sum,min,max,avg}{exec,wait}time={{3295.545, 0.000, 160.226, 0.105}, {993.740, 0.000, 7.366, 0.032}}ms [t=00:03:10.758291][f=0000343] [async=1] threads=6 tasks=2930 {sum,avg}{exec,wait}time={{33965.055, 11.592}, {15240141.000, 5201.413}}ms [t=00:03:10.758315][f=0000343] thread=1 tasks=586 {sum,min,max,avg}{exec,wait}time={{6803.809, 0.001, 802.357, 11.611}, {3068277.000, 0.717, 6809.914, 5235.968}}ms [t=00:03:10.758343][f=0000343] thread=2 tasks=586 {sum,min,max,avg}{exec,wait}time={{6791.578, 0.001, 795.919, 11.590}, {3042409.250, 0.197, 6796.300, 5191.825}}ms [t=00:03:10.758375][f=0000343] thread=3 tasks=586 {sum,min,max,avg}{exec,wait}time={{6793.619, 0.001, 792.011, 11.593}, {3033832.250, 0.370, 6809.303, 5177.188}}ms [t=00:03:10.758413][f=0000343] thread=4 tasks=586 {sum,min,max,avg}{exec,wait}time={{6801.135, 0.000, 766.794, 11.606}, {3054328.500, 0.539, 6800.552, 5212.165}}ms [t=00:03:10.758443][f=0000343] thread=5 tasks=586 {sum,min,max,avg}{exec,wait}time={{6774.913, 0.000, 782.128, 11.561}, {3041293.500, 0.061, 6800.583, 5189.920}}ms [t=00:03:10.758462][f=0000343] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:10.758479][f=0000343] [SpringApp::Kill][2] [t=00:03:10.759034][f=0000343] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:10.759061][f=0000343] [Game::KillLua][1] dtor=0 luaUI=000002286ec88de0 [t=00:03:10.759116][f=0000343] Start widgetHandler:Shutdown [t=00:03:10.761384][f=0000343] Shutdown - SaveOrderList Complete [t=00:03:10.768032][f=0000343] Writing last game win data [t=00:03:10.771349][f=0000343] Shutdown - SaveConfigData Complete [t=00:03:10.771366][f=0000343] Shutdown Widget - Chili Highlight [t=00:03:10.771379][f=0000343] Shutdown Widget - Draw After Chili [t=00:03:10.771389][f=0000343] Shutdown Widget - API Unit Tracker GL4 [t=00:03:10.771417][f=0000343] Shutdown Widget - EPIC Menu [t=00:03:10.772473][f=0000343] Shutdown Widget - Chili Minimap [t=00:03:10.772559][f=0000343] Shutdown Widget - Chili Widget Selector [t=00:03:10.773367][f=0000343] Shutdown Widget - Depth of Field Shader [t=00:03:10.773380][f=0000343] Shutdown Widget - Deferred rendering [t=00:03:10.773388][f=0000343] SSAO: Deferred rendering disabled, disabling. [t=00:03:10.776914][f=0000343] Shutdown Widget - Deferred rendering [t=00:03:10.776939][f=0000343] SSAO: Deferred rendering disabled, disabling. [t=00:03:10.777302][f=0000343] Shutdown Widget - Local Team Colors [t=00:03:10.777315][f=0000343] Shutdown Widget - Display Keys 2 [t=00:03:10.777334][f=0000343] Shutdown Widget - Save Game Menu [t=00:03:10.777342][f=0000343] Shutdown Widget - Highlight Model Api GL4 [t=00:03:10.777360][f=0000343] Shutdown Widget - Unit Icons [t=00:03:10.777372][f=0000343] Shutdown Widget - HealthBars [t=00:03:10.778267][f=0000343] Shutdown Widget - Noises [t=00:03:10.778285][f=0000343] Shutdown Widget - BuildETA [t=00:03:10.778295][f=0000343] Shutdown Widget - Selected Units GL4 2 [t=00:03:10.778304][f=0000343] Shutdown Widget - Win Counter [t=00:03:10.778314][f=0000343] Shutdown Widget - EndGame APM stats [t=00:03:10.778322][f=0000343] Shutdown Widget - Modular Comm Info [t=00:03:10.778330][f=0000343] Shutdown Widget - Decloak Tower Range [t=00:03:10.778341][f=0000343] Shutdown Widget - Attack Warning [t=00:03:10.778350][f=0000343] Shutdown Widget - CameraShake [t=00:03:10.778364][f=0000343] Shutdown Widget - Chili Economy Panel Default [t=00:03:10.778443][f=0000343] Shutdown Widget - Chili EndGame Window [t=00:03:10.778457][f=0000343] Shutdown Widget - Chili Nuke Warning [t=00:03:10.778468][f=0000343] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:10.778481][f=0000343] Shutdown Widget - Chili Spectator Panels [t=00:03:10.778491][f=0000343] Shutdown Widget - Darkening [t=00:03:10.778502][f=0000343] Shutdown Widget - Defense Range Zero-K [t=00:03:10.778512][f=0000343] Shutdown Widget - Grab Input [t=00:03:10.780794][f=0000343] Shutdown Widget - Highlight Geos [t=00:03:10.780810][f=0000343] Shutdown Widget - Local Widgets Config [t=00:03:10.780826][f=0000343] Shutdown Widget - MinimapEvents [t=00:03:10.780835][f=0000343] Shutdown Widget - Missile Silo Range [t=00:03:10.780847][f=0000343] Shutdown Widget - Music Player v2 [t=00:03:10.780971][f=0000343] Shutdown Widget - Point Tracker [t=00:03:10.780981][f=0000343] Shutdown Widget - Showeco and Grid Drawer [t=00:03:10.780995][f=0000343] Shutdown Widget - Startup Info and Selector [t=00:03:10.781017][f=0000343] Shutdown Widget - State Reverse and Latency [t=00:03:10.781029][f=0000343] Shutdown Widget - Stereo3D [t=00:03:10.781044][f=0000343] Shutdown Widget - Transport AI [t=00:03:10.781055][f=0000343] Shutdown Widget - Attack AoE [t=00:03:10.781064][f=0000343] Shutdown Widget - UnitShapes 3 [t=00:03:10.781098][f=0000343] Shutdown Widget - Map Edge Extension [t=00:03:10.781109][f=0000343] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:10.781123][f=0000343] Shutdown Widget - Selection Send [t=00:03:10.781135][f=0000343] Shutdown Widget - LupsManager [t=00:03:10.781149][f=0000343] Shutdown Widget - Newton Firezone [t=00:03:10.781160][f=0000343] Shutdown Widget - Receive Units Indicator [t=00:03:10.781170][f=0000343] Shutdown Widget - Chili Pro Console [t=00:03:10.782296][f=0000343] Shutdown Widget - Persistent Build Height [t=00:03:10.782311][f=0000343] Shutdown Widget - Lasso Terraform GUI [t=00:03:10.782320][f=0000343] Shutdown Widget - Chili Framework [t=00:03:10.782336][f=0000343] Shutdown Widget - Lups [t=00:03:10.782397][f=0000343] Shutdown Widget - Chili Core Selector [t=00:03:10.782468][f=0000343] Shutdown Widget - Custom Markers [t=00:03:10.782481][f=0000343] Shutdown Widget - Mex Placement Handler [t=00:03:10.782491][f=0000343] Shutdown Widget - Select Keys [t=00:03:10.782511][f=0000343] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:10.782532][f=0000343] Shutdown Widget - Pause Screen [t=00:03:10.782716][f=0000343] Shutdown Widget - Bloom Shader Deferred [t=00:03:10.782731][f=0000343] Shutdown Widget - Color Blindness Correction [t=00:03:10.782742][f=0000343] Shutdown Widget - Layout Handler [t=00:03:10.782757][f=0000343] Shutdown Widget - Text To Speech Control [t=00:03:10.782767][f=0000343] End widgetHandler:Shutdown [t=00:03:10.842558][f=0000343] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 17908458, 0.0} allocedSize{int+, int-, ext}={0, 0, 4657638322}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1657} [t=00:03:10.842758][f=0000343] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:10.842769][f=0000343] [Game::KillLua][3] dtor=0 luaRules=00000228d0659090 [t=00:03:10.842807][f=0000343] Start gadgetHandler:Shutdown [t=00:03:10.842826][f=0000343] Shutdown - Notice [t=00:03:10.842835][f=0000343] FUTURE WARS GAME OVER. [t=00:03:10.842847][f=0000343] Shutdown - Resource Setup [t=00:03:10.842861][f=0000343] Shutdown - StartSetup [t=00:03:10.842885][f=0000343] Shutdown - UnitMorph [t=00:03:10.842921][f=0000343] Shutdown - Carrier Drones [t=00:03:10.842932][f=0000343] Shutdown - Missile Silo Controller [t=00:03:10.842943][f=0000343] Shutdown - Modular Comm Info [t=00:03:10.842953][f=0000343] Shutdown - Terrain Texture Handler [t=00:03:10.842964][f=0000343] Shutdown - UnitCloakShield [t=00:03:10.842983][f=0000343] Shutdown - Starlight Handler [t=00:03:10.842992][f=0000343] End gadgetHandler:Shutdown [t=00:03:10.868335][f=0000343] Start gadgetHandler:Shutdown [t=00:03:10.868384][f=0000343] Shutdown - UnitMorph [t=00:03:10.868404][f=0000343] Shutdown - Teleport Throw [t=00:03:10.868415][f=0000343] Shutdown - Commander Skin Renderer [t=00:03:10.868480][f=0000343] Shutdown - Missile fired callins [t=00:03:10.868492][f=0000343] Shutdown - Modular Comm Info [t=00:03:10.868500][f=0000343] Shutdown - Retreat Command [t=00:03:10.868513][f=0000343] Shutdown - Shockwaves [t=00:03:10.868522][f=0000343] Shutdown - Unit tint API [t=00:03:10.868530][f=0000343] Shutdown - Unit glow API [t=00:03:10.868542][f=0000343] Shutdown - UnitCloakShield [t=00:03:10.868555][f=0000343] Shutdown - Lups Cloak FX [t=00:03:10.868562][f=0000343] Shutdown - Lups [t=00:03:10.868623][f=0000343] Shutdown - Lups Shield [t=00:03:10.868638][f=0000343] End gadgetHandler:Shutdown [t=00:03:10.889482][f=0000343] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 52, 0.0} allocedSize{int+, int-, ext}={0, 0, 3828}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0577} [t=00:03:10.889750][f=0000343] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:10.889841][f=0000343] [Game::KillLua][4] dtor=0 [t=00:03:10.889851][f=0000343] [Game::KillLua][5] dtor=0 [t=00:03:10.901289][f=0000343] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-21_13-30-51-809_Small Supreme Battlefield V2_105.1.1-2314-g9e0bf7d BAR105.sdfz" (16172 bytes) [t=00:03:10.901452][f=0000343] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:10.913383][f=0000343] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:10.913436][f=0000343] [Sound] [Sound::UpdateThread][3] #sources=32 #items=16 [t=00:03:10.913622][f=0000343] [Sound] [Sound::UpdateThread][4] ctx=000002287ab8e230 dev=00000228330589c0 [t=00:03:10.913904][f=0000343] [Sound] [Sound::UpdateThread][5] ctx=000002287ab8e230 dev=00000228330589c0 [t=00:03:10.913919][f=0000343] [Sound] [Sound::Cleanup][alcDestroyContext(000002287ab8e230)] [t=00:03:10.915163][f=0000343] [Sound] [Sound::Cleanup][alcCloseDevice(00000228330589c0)] [t=00:03:10.915284][f=0000343] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:10.951637][f=0000343] [Sound] [Sound::UpdateThread][6] [t=00:03:10.952672][f=0000343] [Game::~CGame][1] [t=00:03:10.952734][f=0000343] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:10.952747][f=0000343] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:10.952755][f=0000343] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:10.952762][f=0000343] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:10.952771][f=0000343] [Game::KillLua][4] dtor=1 [t=00:03:10.952782][f=0000343] [Game::KillLua][5] dtor=1 [t=00:03:10.952917][f=0000343] [Game::KillMisc][1] [t=00:03:10.952929][f=0000343] [Game::KillMisc][2] [t=00:03:10.953210][f=0000343] [Game::KillMisc][3] [t=00:03:10.953320][f=0000343] [Game::KillRendering][1] [t=00:03:10.956771][f=0000343] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:10.970045][f=0000343] [3DOParser::Kill] allocated 29 pieces [t=00:03:10.970173][f=0000343] [S3OParser::Kill] allocated 5447 pieces [t=00:03:10.970553][f=0000343] [AssParser::Kill] allocated 1663 pieces [t=00:03:11.021965][f=0000343] [Game::KillInterface][1] [t=00:03:11.022387][f=0000343] [Game::KillInterface][2] [t=00:03:11.023111][f=0000343] [Game::KillSimulation][1] [t=00:03:11.023240][f=0000343] [Game::KillSimulation][2] [t=00:03:11.036767][f=0000343] [CCollisionHandler] dis-/continuous tests: 0/14963259 [t=00:03:11.036789][f=0000343] [Game::KillSimulation][3] [t=00:03:11.037478][f=0000343] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:11.037593][f=0000343] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:11.037738][f=0000343] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:11.037788][f=0000343] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:11.038610][f=0000343] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:11.049470][f=0000343] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,3}; shared=0%; cached=25% [t=00:03:11.061737][f=0000343] [Game::KillSimulation][4] [t=00:03:11.099651][f=0000343] [CommonDefHandler::KillStatic] 7204 sound-set data items added [t=00:03:11.099712][f=0000343] [Game::~CGame][2] [t=00:03:11.099718][f=0000343] [Game::~CGame][3] [t=00:03:11.099944][f=0000343] [SpringApp::Kill][3] [t=00:03:11.100174][f=0000343] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 62424 bytes sent in 2170 packets (28.767 bytes/packet) 38715 bytes recv'd in 1918 packets (20.185 bytes/packet) {0.075x, 0.297x} relative protocol overhead {up, down} 644 incoming chunks dropped, 1882 outgoing chunks resent 450 incoming chunks processed [t=00:03:11.100211][f=0000343] [SpringApp::Kill][4] font=000002287c6ca540 [t=00:03:11.103802][f=0000343] [SpringApp::Kill][5] [t=00:03:11.107861][f=0000343] [SpringApp::Kill][6] [t=00:03:11.107881] [SpringApp::Kill][7] [t=00:03:11.108399] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:11.108436] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:11.108445] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:11.108453] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:11.108461] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {176, 65536, 65536}, EBO = {264, 262144, 262144} [t=00:03:11.108473] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:11.108480] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:03:11.108489] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4036, 1048576, 1048576}, EBO = {6054, 2097152, 2097152} [t=00:03:11.108499] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:11.108508] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:11.108514] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:11.108528] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:03:11.108536] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {40, 1048576, 1048576}, EBO = {60, 2097152, 2097152} [t=00:03:11.165290] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:11.165356] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:11.165365] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:11.165371] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:03:11.165448] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:11.166136] [VFS] [SpringVFS::DeleteArchives<this=0000022832f2a370>] [t=00:03:11.166152] [VFS] [SpringVFS::DeleteArchives<this=0000022832f2a370>(section=0)] #archives[section]=2 #files[section]=9089 [t=00:03:11.166162] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (00000228334b9ca0) [t=00:03:11.166363] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=2244ms [t=00:03:11.166394] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=25ms [t=00:03:11.166402] file="unittextures/largetransport1.dds" indx=7600 inflSize=5461kb readTime=21ms [t=00:03:11.166408] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=21ms [t=00:03:11.166414] file="unittextures/hunter1.dds" indx=7591 inflSize=4096kb readTime=21ms [t=00:03:11.166425] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=20ms [t=00:03:11.166431] file="unittextures/zeppelin_1.dds" indx=8179 inflSize=4096kb readTime=18ms [t=00:03:11.166437] file="unittextures/bcore_abc_1.tga" indx=7369 inflSize=3210kb readTime=18ms [t=00:03:11.166443] file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=18ms [t=00:03:11.166449] file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=17ms [t=00:03:11.166459] file="sounds/music/victory/modern warstory.ogg" indx=6363 inflSize=3745kb readTime=16ms [t=00:03:11.168970] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (0000022832f2d8b0) [t=00:03:11.170403] [VFS] [SpringVFS::DeleteArchives<this=0000022832f2a370>(section=1)] #archives[section]=1 #files[section]=17 [t=00:03:11.170416] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Small_Supreme_Battlefield_V2.sd7 (0000022832fbf770) [t=00:03:11.171039] [VFS] [SpringVFS::DeleteArchives<this=0000022832f2a370>(section=2)] #archives[section]=3 #files[section]=329 [t=00:03:11.171049] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000022832f2de30) [t=00:03:11.171081] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000022832f2d6a0) [t=00:03:11.171173] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000022832f2d800) [t=00:03:11.171227] [VFS] [SpringVFS::DeleteArchives<this=0000022832f2a370>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:11.171237] [VFS] [SpringVFS::DeleteArchives<this=0000022832f2a370>(section=4)] #archives[section]=0 #files[section]=7336 [t=00:03:11.171262] [VFS] [SpringVFS::DeleteArchives<this=0000022832f2a370>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:11.171275] [VFS] [SpringVFS::DeleteArchives<this=0000022832f2a370>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:11.171282] [VFS] [SpringVFS::DeleteArchives<this=0000022832f2a370>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:11.171290] [VFS] [SpringVFS::DeleteArchives<this=0000022832f2a370>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:11.171550] [SpringApp::Kill][8] [t=00:03:11.171559] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:11.171564] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6615180b0 (joinable=1) [t=00:03:11.171577] [WatchDog::Uninstall][2] [t=00:03:12.176317] [WatchDog::Uninstall][3] [t=00:03:12.176335] [SpringApp::Kill][9]
infolog_full.txt (truncated):