ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #109419

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.012293] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.012311] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.016668] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.016763] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.065804] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.065861] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.065893]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.065913]   
[t=00:00:00.065919]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.065928]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.065937]   Use "none" to disable the default log sections.
[t=00:00:00.065944] ============== </Log Sections> ==============

[t=00:00:00.065957] ============== <User Config> ==============
[t=00:00:00.066089]   AllowDeferredMapRendering = 1
[t=00:00:00.066097]   AllowDeferredModelRendering = 1
[t=00:00:00.066103]   BumpWaterBlurReflection = 1
[t=00:00:00.066108]   BumpWaterTexSizeReflection = 128
[t=00:00:00.066114]   CamFreeScrollSpeed = 50
[t=00:00:00.066118]   CamMode = 1
[t=00:00:00.066124]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.066130]   EdgeMoveDynamic = 0
[t=00:00:00.066134]   EdgeMoveWidth = 0.003
[t=00:00:00.066138]   FPSFOV = 90
[t=00:00:00.066147]   FPSScrollSpeed = 50
[t=00:00:00.066153]   FontSize = 18
[t=00:00:00.066158]   GrassDetail = 0
[t=00:00:00.066162]   GroundDecals = 2
[t=00:00:00.066166]   GroundDetail = 90
[t=00:00:00.066170]   GroundScarAlphaFade = 1
[t=00:00:00.066174]   HangTimeout = 30
[t=00:00:00.066179]   HardwareCursor = 1
[t=00:00:00.066183]   InitialNetworkTimeout = 0
[t=00:00:00.066189]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.066193]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.066201]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.066207]   LinkOutgoingBandwidth = 131072
[t=00:00:00.066212]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.066216]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.066221]   MSAALevel = 4
[t=00:00:00.066225]   MaxParticles = 15000
[t=00:00:00.066229]   MaxSounds = 32
[t=00:00:00.066234]   MaximumTransmissionUnit = 0
[t=00:00:00.066238]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.066242]   MiniMapMarker = 0
[t=00:00:00.066247]   MouseDragScrollThreshold = 0
[t=00:00:00.066255]   NetworkLossFactor = 1
[t=00:00:00.066261]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.066265]   OverheadScrollSpeed = 50
[t=00:00:00.066269]   ReconnectTimeout = 0
[t=00:00:00.066274]   RotOverheadScrollSpeed = 50
[t=00:00:00.066278]   RotateLogFiles = 1
[t=00:00:00.066283]   Shadows = 1
[t=00:00:00.066287]   ShowClock = 0
[t=00:00:00.066291]   SoftParticles = 2
[t=00:00:00.066296]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.066301]   UnitIconDist = 151
[t=00:00:00.066308]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.066314]   UseLuaMemPools = 0
[t=00:00:00.066318]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.066322]   VFSCacheArchiveFiles = 0
[t=00:00:00.066327]   VSync = 1
[t=00:00:00.066331]   Water = 4
[t=00:00:00.066335]   XResolution = 1920
[t=00:00:00.066340]   YResolution = 1080
[t=00:00:00.066351] ============== </User Config> ==============

[t=00:00:00.066357] ============== <User System> ==============
[t=00:00:00.066387]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.066399]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.066407]        Compiler Version: gcc-13.2.0
[t=00:00:00.066451]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.066500]         Hardware Config: AMD Ryzen 5 5600H with Radeon Graphics         ; 14188MB RAM, 19820MB pagefile
[t=00:00:00.066508]        Binary Word Size: 64-bit (native)
[t=00:00:00.066512]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.066524]      Physical CPU Cores: 6
[t=00:00:00.066529]       Logical CPU Cores: 12
[t=00:00:00.066533] ============== </User System> ==============

[t=00:00:00.066661] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.066667]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.066671]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.066675]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.066678]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.067660] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.067679] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.073177] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.074139]     Display (Generic PnP Monitor)=1 modes=10 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.074150]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.074156]         [ 2] 1760x990x24bpp@165Hz
[t=00:00:00.074161]         [ 3] 1680x1050x24bpp@165Hz
[t=00:00:00.074165]         [ 4] 1600x900x24bpp@165Hz
[t=00:00:00.074171]         [ 5] 1366x768x24bpp@165Hz
[t=00:00:00.074189]         [ 6] 1280x1024x24bpp@165Hz
[t=00:00:00.074193]         [ 7] 1280x720x24bpp@165Hz
[t=00:00:00.074198]         [ 8] 1128x634x24bpp@165Hz
[t=00:00:00.074203]         [ 9] 1024x768x24bpp@165Hz
[t=00:00:00.074207]         [10] 800x600x24bpp@165Hz
[t=00:00:00.417437] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.417942] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.417986] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.445894] [GR::LogVersionInfo]
[t=00:00:00.445909]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.445914]     GL version  : 4.6.0 NVIDIA 546.30
[t=00:00:00.445918]     GL vendor   : NVIDIA Corporation
[t=00:00:00.445922]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.445928]     GLSL version: 4.60 NVIDIA
[t=00:00:00.445935]     GLEW version: 2.1.0
[t=00:00:00.445943]     GPU memory  : 6144MB (total) / 5225MB (available)
[t=00:00:00.445987]     SDL swap-int: 1
[t=00:00:00.445995]     SDL driver  : windows
[t=00:00:00.446001]     
[t=00:00:00.446011]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.446018]     GLSL shader support       : 1
[t=00:00:00.446024]     GL4 support               : 1
[t=00:00:00.446031]     FBO extension support     : 1
[t=00:00:00.446050]     NVX GPU mem-info support  : 1
[t=00:00:00.446061]     ATI GPU mem-info support  : 0
[t=00:00:00.446074]     Texture clamping to edge  : 1
[t=00:00:00.446088]     NPOT-texture support      : 1 (1)
[t=00:00:00.446097]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.446106]     texture query-LOD support : 1 (1)
[t=00:00:00.446117]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.446124]     Z-buffer depth            : 32 (-)
[t=00:00:00.446132]     primitive-restart support : 1 (1)
[t=00:00:00.446139]     clip-space control support: 1 (1)
[t=00:00:00.446143]     seamless cube-map support : 1 (1)
[t=00:00:00.446147]     frag-depth layout support : 1 (1)
[t=00:00:00.446152]     persistent maps support   : 1 (1)
[t=00:00:00.446161]     explicit attribs location : 1 (1)
[t=00:00:00.446167]     multi draw indirect       : 1 (-)
[t=00:00:00.446172]     array textures            : 1 (-)
[t=00:00:00.446176]     buffer copy support       : 1 (-)
[t=00:00:00.446180]     indirect draw             : 1 (-)
[t=00:00:00.446185]     base instance             : 1 (-)
[t=00:00:00.446188]     
[t=00:00:00.446192]     max. FBO samples              : 32
[t=00:00:00.446196]     max. FS/program texture slots : 32/192
[t=00:00:00.446256]     max. texture size             : 32768
[t=00:00:00.446268]     max. texture anisotropy level : 16.000000
[t=00:00:00.446272]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.446278]     max. draw-buffers             : 8
[t=00:00:00.446282]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.446287]     max. uniform buffer-bindings  : 84
[t=00:00:00.446292]     max. uniform block-size       : 64KB
[t=00:00:00.446297]     max. storage buffer-bindings  : 96
[t=00:00:00.446303]     max. storage block-size       : 2047MB
[t=00:00:00.446307]     
[t=00:00:00.446317]     enable AMD-hacks : 0
[t=00:00:00.446323]     compress MIP-maps: 0
[t=00:00:00.446367]     Number of compressed texture formats: 23
[t=00:00:00.446401]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.446435] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.446686] [GR::UpdateGLConfigs]
[t=00:00:00.446725] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.446733] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.447214] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.447230] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.447235] [GR::InitGLState]
[t=00:00:00.447311] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.495796] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.499551] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.500048] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.505500] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.505521] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.505952] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.508849] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.508864] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.508938] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.509015] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.519812] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.520329] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.520664] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.520791] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.528856] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[t=00:00:00.528885] [VFS] [SpringVFS::ReserveArchives<this=0000022832f2a370>]
[t=00:00:00.529024] [VFS] [SpringVFS::AddArchive<this=0000022832f2a370>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.533384] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022832f2a370 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.533412] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.747666] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.748002] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.748260] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.748276] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.748511] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.748691] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.748949] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.749008] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.749508][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.750904][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.750913][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.750953][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.750972][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.751019][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.755687][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.755708][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Głośniki (Realtek(R) Audio)"
[t=00:00:00.755714][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.805726][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.807623][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000228330589c0(default) context=000002287ab8e230  numChannels=2 frameSize=8
[t=00:00:00.807660][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.807669][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.807675][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.807681][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.807703][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.807728][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.807738][f=-000001] [Sound]   Devices:
[t=00:00:00.809416][f=-000001] [Sound]     [OpenAL Soft on Głośniki (Realtek(R) Audio)]
[t=00:00:00.809443][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.809450][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.810153][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.810169][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.851091][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 174990 MB
[t=00:00:00.853073][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.854644][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456
[t=00:00:00.856029][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name przemo_s
[t=00:00:01.106375][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Small Supreme Battlefield V2" (loaded=0 cached=0)
[t=00:00:01.106614][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022832f2a370>(arName="Small Supreme Battlefield V2", overwrite=false)] section=1 cached=0
[t=00:00:01.107077][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022832f2a370>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.107387][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0)
[t=00:00:01.161068][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022832f2a370>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0
[t=00:00:01.184169][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022832f2a370>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.184293][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022832f2a370>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.186327][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022832f2a370>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:01.194350][f=-000001] [CAS::GASCB] Archive file="small_supreme_battlefield_v2.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:01.194451][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.194530][f=-000001] Warning: [PreGame::GameDataReceived] Archive Small Supreme Battlefield V2 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.239957][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.240048][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.240118][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.240195][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.240242][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.241041][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW3RlYW0wXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKaGFuZGljYXA9MDsKfQpbYWxseXRlYW0zXQp7Cm51bWFsbGllcz0wOwp9Clttb2RvcHRpb25zXQp7CnN0YXJ0Ym94ZXM9cmV0dXJuIHsgfTsKc2VuZHNwcmluZ2llZGF0YT0xOwpjaGVhdGNvbW1hbmRwcmVmaXg9c2F5ICFob3N0c2F5IC87CmNvbW1hbmRlcnR5cGVzPWUzMD07CnNlcnZlcnR5cGU9WktMUzsKbm9lbG89MTsKfQpbYWxseXRlYW0xM10KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW04XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTE0XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTVdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTJdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xMV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW00XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTZdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW03XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTldCnsKbnVtYWxsaWVzPTA7Cn0KW21hcG9wdGlvbnNdCnsKfQpbYWxseXRlYW0yXQp7Cm51bWFsbGllcz0wOwp9CltwbGF5ZXIwXQp7Cmljb249MF8wOwppZ25vcmVkPTsKY2xhbmZ1bGw9OwplbG9fb3JkZXI9MDsKYmFkZ2VzPTsKY2FuX3NwZWNfY2hhdD0xOwpmYWN0aW9uPTsKY2xhbj07CmVsbz0xNTAwOwpmcmllbmRzPUNSRU9fUEw7CmxvYmJ5aWQ9NjA1MzUzOwphdmF0YXI9anVtcHNraXJtOwpyb29tX2Jvc3M9MDsKc3BlY3RhdG9yPTA7CnRlYW09MDsKY291bnRyeWNvZGU9UEw7CmxldmVsPTA7Cm5hbWU9cHJ6ZW1vX3M7CmNvbW1hbmRlcnM9ZTMwPTsKYWRtaW49MDsKfQp6a3NlYXJjaHRhZz1lOTAzZWUyMi04YWJlLTQ1MTYtODQwYi1hYjlhZWY5ZDA3ZjY7CmlzaG9zdD0xOwpob3N0aXA9MTQ5LjU2LjIyLjY4OwptYXBoYXNoPTE7CmdhbWV0eXBlPUZ1dHVyZSBXYXJzIHYwLjQwLjY7Cm1hcG5hbWU9U21hbGwgU3VwcmVtZSBCYXR0bGVmaWVsZCBWMjsKc3RhcnRwb3N0eXBlPTI7Cm1vZGhhc2g9MTsKc2hvd3NlcnZlcm5hbWU9W0FdIEZ1dHVyZSBXYXJzIENvb3A7CmF1dG9ob3N0cG9ydD02NTEwMTsKZHVtcGdhbWVzdGF0ZW9uZGVzeW5jPTE7Cmhvc3Rwb3J0PTg0NTY7Cn0K"
[t=00:00:01.241092][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-21_13-30-51-809_Small Supreme Battlefield V2_105.1.1-2314-g9e0bf7d BAR105.sdfz"
[t=00:00:01.241101][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 200ms
[t=00:00:01.241329][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.243537][f=-000001] pfForceSingleThreaded, false
[t=00:00:01.243565][f=-000001] forceSingleThreaded, false
[t=00:00:01.243574][f=-000001] Memory limit: 3584
[t=00:00:01.248618][f=-000001] [CAS::GASCB] Archive file="small_supreme_battlefield_v2.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:01.248716][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.294114][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.294206][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.294281][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.294353][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.304793][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.304816][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.304918][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.304979][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.305032][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.305083][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.305881][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.306309][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.306703][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.307667][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.308186][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.308624][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.308641][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.309211][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.316589][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.320176][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.321085][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.321227][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.321619][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.321632][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.321740][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.321774][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.512821][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.584747][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)"
[t=00:00:01.650422][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 328ms
[t=00:00:01.650456][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.651913][f=-000001] [CAS::GASCB] Archive file="small_supreme_battlefield_v2.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:01.652026][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.697570][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:01.697701][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.697812][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.697909][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.783125][f=-000001] ===============================================================
[t=00:00:01.783147][f=-000001] *************************** WARNING ***************************
[t=00:00:01.783171][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher
[t=00:00:01.783180][f=-000001] There is a risk of it falling through the ground indefinitely.
[t=00:00:01.783186][f=-000001] Ensure appropriate hax is in place.
[t=00:00:01.783191][f=-000001] For torpedoes use "stays_underwater" customParam.
[t=00:00:01.783197][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua.
[t=00:00:01.783204][f=-000001] ************************* END WARNING *************************
[t=00:00:01.783213][f=-000001] ===============================================================
[t=00:00:01.784398][f=-000001] Loading UnitDefs_posts
[t=00:00:01.921957][f=-000001] Loading FeatureDefs_posts
[t=00:00:01.944223][f=-000001] Loading WeaponDefs_posts
[t=00:00:01.944850][f=-000001] [Modular Comms] generating weapondefs.
[t=00:00:02.011582][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.056552][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 358ms
[t=00:00:02.180854][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 530ms
[t=00:00:02.180999][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.391777][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.401277][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:02.412497][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 583 sounds from gamedata/sounds.lua
[t=00:00:02.412800][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 21ms
[t=00:00:02.412813][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.412846][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.414069][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.415529][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.415594][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:02.535764][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:02.545078][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:02.610984][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:02.611211][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:02.611435][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:02.612033][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:02.612211][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:02.613160][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:21.319839][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:21.320084][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:21.320643][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:21.338784][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:00:21.339273][f=-000001] IsIsland, <function>, false
[t=00:00:21.366175][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:21.366576][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:21.366908][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:21.367201][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:21.367480][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:21.367800][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:21.368115][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:21.368126][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:21.368133][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:21.368195][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:21.368540][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:21.368808][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:21.369121][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:21.369488][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:21.370167][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:21.370349][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:21.370656][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:21.370901][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:21.388162][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:21.388757][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:21.389299][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:21.389567][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:21.393341][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:21.393758][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:21.397919][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:21.398208][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:21.398826][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:21.400294][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:21.400559][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:21.403050][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:21.403588][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:21.403954][f=-000001] Mex Placement Initialised with 77 spots.
[t=00:00:21.404796][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:21.405319][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:21.406142][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:21.407020][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:21.407184][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:21.409488][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:21.410944][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:21.413158][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:21.413377][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:21.413563][f=-000001] Loaded widget:  Mobile Factory Helper  <unit_drawfactoryrally.lua>
[t=00:00:21.413734][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:21.415522][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:21.429245][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:21.429753][f=-000001] No briefing required.
[t=00:00:21.430340][f=-000001] Loaded widget:  Briefing window     <gui_briefing_window.lua>
[t=00:00:21.430965][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:21.431241][f=-000001] SetSunLighting
[t=00:00:21.431694][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:21.498726][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:21.499899][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:21.500146][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:21.500394][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:21.500417][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:21.502986][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:21.503333][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:21.503540][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:21.504368][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:21.506960][f=-000001] Writing last game win data
[t=00:00:21.510154][f=-000001] LuaUI v0.3
[t=00:00:21.771967][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:21.848791][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:21.860581][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9841, 0.0} allocedSize{int+, int-, ext}={0, 0, 1783072}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0106}
[t=00:00:22.341383][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:22.341417][f=-000001] [cawidgets.lua] Error: DisableWidget(), could not find widget: Chili Keyboard Menu
[t=00:00:22.341434][f=-000001] [cawidgets.lua] Error: EnableWidget(), could not find widget: Chili Integral Menu
[t=00:00:22.513985][f=-000001] GameID: 8c807566cac3a5efcc15c7f71f41342c
[t=00:00:22.514392][f=-000001] Connection attempt from przemo_s
[t=00:00:22.514404][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:22.514526][f=-000001]  -> Connection established (given id 0)
[t=00:00:22.514566][f=-000001] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:22.514589][f=-000001] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:22.514607][f=-000001] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1ec7fb4dd9f689285dc79aed46cb4b12ba2def7e00e3a03033eb641a77798de825eeb9ebccd61e3cc226ae39e6c04586c32e8f1a1d2508446756970a75007890]"
[t=00:00:22.514625][f=-000001] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=846d020feeea99e84309cfb64ab9a7ee6efc9a1d37e38e8b7f37a49dc109d7d2c7ba5a828b97bdc9bc0530e3714f6d91b8cf78a863c43d743b904c0602107598]"
[t=00:00:22.602075][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:22.701751][f=-000001] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Game::Load][lua{Rules,Gaia}={00000228d0659090,0000000000000000}][locale="C"]"
[t=00:01:55.059226][f=-000001] > Game will be force started in 44 seconds
[t=00:02:15.064460][f=-000001] > Game will be force started in 24 seconds
[t=00:02:35.179925][f=-000001] > Game will be force started in 20 seconds
[t=00:02:59.180831][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:59.181007][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:59.191487][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:59.221528][f=0000000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:02:59.407532][f=0000006] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:59.407568][f=0000006] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:59.407615][f=0000006] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:02:59.432851][f=0000007] [Game::ClientReadNet][LOGMSG] sender="przemo_s" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:03:00.719832][f=0000045] game_message: przemo_s wins!
[t=00:03:00.720237][f=0000045] Submitting stats
[t=00:03:00.720324][f=0000045] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe
[t=00:03:00.721550][f=0000045] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:03:10.723190][f=0000343] <autoquit> Autoquit sending quit command.
[t=00:03:10.723237][f=0000343] [QuitAction] user exited to system
[t=00:03:10.731219][f=0000343] [SpringApp::Kill][1] fromRun=1
[t=00:03:10.731245][f=0000343] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:10.758153][f=0000343]  [async=0] threads=6 tasks=157505 {sum,avg}{exec,wait}time={{17215.279, 0.109}, {2787.865, 0.018}}ms
[t=00:03:10.758191][f=0000343]      thread=1 tasks=31501 {sum,min,max,avg}{exec,wait}time={{3441.011, 0.000, 159.761, 0.109}, {157.454, 0.000, 5.513, 0.005}}ms
[t=00:03:10.758209][f=0000343]      thread=2 tasks=31501 {sum,min,max,avg}{exec,wait}time={{3481.963, 0.000, 160.495, 0.111}, {489.341, 0.000, 7.369, 0.016}}ms
[t=00:03:10.758227][f=0000343]      thread=3 tasks=31501 {sum,min,max,avg}{exec,wait}time={{3591.203, 0.000, 154.215, 0.114}, {506.050, 0.000, 18446744027136.000, 0.016}}ms
[t=00:03:10.758253][f=0000343]      thread=4 tasks=31501 {sum,min,max,avg}{exec,wait}time={{3405.557, 0.000, 159.055, 0.108}, {641.279, 0.000, 5.553, 0.020}}ms
[t=00:03:10.758273][f=0000343]      thread=5 tasks=31501 {sum,min,max,avg}{exec,wait}time={{3295.545, 0.000, 160.226, 0.105}, {993.740, 0.000, 7.366, 0.032}}ms
[t=00:03:10.758291][f=0000343]  [async=1] threads=6 tasks=2930 {sum,avg}{exec,wait}time={{33965.055, 11.592}, {15240141.000, 5201.413}}ms
[t=00:03:10.758315][f=0000343]      thread=1 tasks=586 {sum,min,max,avg}{exec,wait}time={{6803.809, 0.001, 802.357, 11.611}, {3068277.000, 0.717, 6809.914, 5235.968}}ms
[t=00:03:10.758343][f=0000343]      thread=2 tasks=586 {sum,min,max,avg}{exec,wait}time={{6791.578, 0.001, 795.919, 11.590}, {3042409.250, 0.197, 6796.300, 5191.825}}ms
[t=00:03:10.758375][f=0000343]      thread=3 tasks=586 {sum,min,max,avg}{exec,wait}time={{6793.619, 0.001, 792.011, 11.593}, {3033832.250, 0.370, 6809.303, 5177.188}}ms
[t=00:03:10.758413][f=0000343]      thread=4 tasks=586 {sum,min,max,avg}{exec,wait}time={{6801.135, 0.000, 766.794, 11.606}, {3054328.500, 0.539, 6800.552, 5212.165}}ms
[t=00:03:10.758443][f=0000343]      thread=5 tasks=586 {sum,min,max,avg}{exec,wait}time={{6774.913, 0.000, 782.128, 11.561}, {3041293.500, 0.061, 6800.583, 5189.920}}ms
[t=00:03:10.758462][f=0000343] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:10.758479][f=0000343] [SpringApp::Kill][2]
[t=00:03:10.759034][f=0000343] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:10.759061][f=0000343] [Game::KillLua][1] dtor=0 luaUI=000002286ec88de0
[t=00:03:10.759116][f=0000343] Start widgetHandler:Shutdown
[t=00:03:10.761384][f=0000343] Shutdown - SaveOrderList Complete
[t=00:03:10.768032][f=0000343] Writing last game win data
[t=00:03:10.771349][f=0000343] Shutdown - SaveConfigData Complete
[t=00:03:10.771366][f=0000343] Shutdown Widget - Chili Highlight
[t=00:03:10.771379][f=0000343] Shutdown Widget - Draw After Chili
[t=00:03:10.771389][f=0000343] Shutdown Widget - API Unit Tracker GL4
[t=00:03:10.771417][f=0000343] Shutdown Widget - EPIC Menu
[t=00:03:10.772473][f=0000343] Shutdown Widget - Chili Minimap
[t=00:03:10.772559][f=0000343] Shutdown Widget - Chili Widget Selector
[t=00:03:10.773367][f=0000343] Shutdown Widget - Depth of Field Shader
[t=00:03:10.773380][f=0000343] Shutdown Widget - Deferred rendering
[t=00:03:10.773388][f=0000343] SSAO: Deferred rendering disabled, disabling.
[t=00:03:10.776914][f=0000343] Shutdown Widget - Deferred rendering
[t=00:03:10.776939][f=0000343] SSAO: Deferred rendering disabled, disabling.
[t=00:03:10.777302][f=0000343] Shutdown Widget - Local Team Colors
[t=00:03:10.777315][f=0000343] Shutdown Widget - Display Keys 2
[t=00:03:10.777334][f=0000343] Shutdown Widget - Save Game Menu
[t=00:03:10.777342][f=0000343] Shutdown Widget - Highlight Model Api GL4
[t=00:03:10.777360][f=0000343] Shutdown Widget - Unit Icons
[t=00:03:10.777372][f=0000343] Shutdown Widget - HealthBars
[t=00:03:10.778267][f=0000343] Shutdown Widget - Noises
[t=00:03:10.778285][f=0000343] Shutdown Widget - BuildETA
[t=00:03:10.778295][f=0000343] Shutdown Widget - Selected Units GL4 2
[t=00:03:10.778304][f=0000343] Shutdown Widget - Win Counter
[t=00:03:10.778314][f=0000343] Shutdown Widget - EndGame APM stats
[t=00:03:10.778322][f=0000343] Shutdown Widget - Modular Comm Info
[t=00:03:10.778330][f=0000343] Shutdown Widget - Decloak Tower Range
[t=00:03:10.778341][f=0000343] Shutdown Widget - Attack Warning
[t=00:03:10.778350][f=0000343] Shutdown Widget - CameraShake
[t=00:03:10.778364][f=0000343] Shutdown Widget - Chili Economy Panel Default
[t=00:03:10.778443][f=0000343] Shutdown Widget - Chili EndGame Window
[t=00:03:10.778457][f=0000343] Shutdown Widget - Chili Nuke Warning
[t=00:03:10.778468][f=0000343] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:10.778481][f=0000343] Shutdown Widget - Chili Spectator Panels
[t=00:03:10.778491][f=0000343] Shutdown Widget - Darkening
[t=00:03:10.778502][f=0000343] Shutdown Widget - Defense Range Zero-K
[t=00:03:10.778512][f=0000343] Shutdown Widget - Grab Input
[t=00:03:10.780794][f=0000343] Shutdown Widget - Highlight Geos
[t=00:03:10.780810][f=0000343] Shutdown Widget - Local Widgets Config
[t=00:03:10.780826][f=0000343] Shutdown Widget - MinimapEvents
[t=00:03:10.780835][f=0000343] Shutdown Widget - Missile Silo Range
[t=00:03:10.780847][f=0000343] Shutdown Widget - Music Player v2
[t=00:03:10.780971][f=0000343] Shutdown Widget - Point Tracker
[t=00:03:10.780981][f=0000343] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:10.780995][f=0000343] Shutdown Widget - Startup Info and Selector
[t=00:03:10.781017][f=0000343] Shutdown Widget - State Reverse and Latency
[t=00:03:10.781029][f=0000343] Shutdown Widget - Stereo3D
[t=00:03:10.781044][f=0000343] Shutdown Widget - Transport AI
[t=00:03:10.781055][f=0000343] Shutdown Widget - Attack AoE
[t=00:03:10.781064][f=0000343] Shutdown Widget - UnitShapes 3
[t=00:03:10.781098][f=0000343] Shutdown Widget - Map Edge Extension
[t=00:03:10.781109][f=0000343] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:10.781123][f=0000343] Shutdown Widget - Selection Send
[t=00:03:10.781135][f=0000343] Shutdown Widget - LupsManager
[t=00:03:10.781149][f=0000343] Shutdown Widget - Newton Firezone
[t=00:03:10.781160][f=0000343] Shutdown Widget - Receive Units Indicator
[t=00:03:10.781170][f=0000343] Shutdown Widget - Chili Pro Console
[t=00:03:10.782296][f=0000343] Shutdown Widget - Persistent Build Height
[t=00:03:10.782311][f=0000343] Shutdown Widget - Lasso Terraform GUI
[t=00:03:10.782320][f=0000343] Shutdown Widget - Chili Framework
[t=00:03:10.782336][f=0000343] Shutdown Widget - Lups
[t=00:03:10.782397][f=0000343] Shutdown Widget - Chili Core Selector
[t=00:03:10.782468][f=0000343] Shutdown Widget - Custom Markers
[t=00:03:10.782481][f=0000343] Shutdown Widget - Mex Placement Handler
[t=00:03:10.782491][f=0000343] Shutdown Widget - Select Keys
[t=00:03:10.782511][f=0000343] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:10.782532][f=0000343] Shutdown Widget - Pause Screen
[t=00:03:10.782716][f=0000343] Shutdown Widget - Bloom Shader Deferred
[t=00:03:10.782731][f=0000343] Shutdown Widget - Color Blindness Correction
[t=00:03:10.782742][f=0000343] Shutdown Widget - Layout Handler
[t=00:03:10.782757][f=0000343] Shutdown Widget - Text To Speech Control
[t=00:03:10.782767][f=0000343] End widgetHandler:Shutdown
[t=00:03:10.842558][f=0000343] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 17908458, 0.0} allocedSize{int+, int-, ext}={0, 0, 4657638322}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1657}
[t=00:03:10.842758][f=0000343] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:10.842769][f=0000343] [Game::KillLua][3] dtor=0 luaRules=00000228d0659090
[t=00:03:10.842807][f=0000343] Start gadgetHandler:Shutdown
[t=00:03:10.842826][f=0000343] Shutdown - Notice
[t=00:03:10.842835][f=0000343] FUTURE WARS GAME OVER.
[t=00:03:10.842847][f=0000343] Shutdown - Resource Setup
[t=00:03:10.842861][f=0000343] Shutdown - StartSetup
[t=00:03:10.842885][f=0000343] Shutdown - UnitMorph
[t=00:03:10.842921][f=0000343] Shutdown - Carrier Drones
[t=00:03:10.842932][f=0000343] Shutdown - Missile Silo Controller
[t=00:03:10.842943][f=0000343] Shutdown - Modular Comm Info
[t=00:03:10.842953][f=0000343] Shutdown - Terrain Texture Handler
[t=00:03:10.842964][f=0000343] Shutdown - UnitCloakShield
[t=00:03:10.842983][f=0000343] Shutdown - Starlight Handler
[t=00:03:10.842992][f=0000343] End gadgetHandler:Shutdown
[t=00:03:10.868335][f=0000343] Start gadgetHandler:Shutdown
[t=00:03:10.868384][f=0000343] Shutdown - UnitMorph
[t=00:03:10.868404][f=0000343] Shutdown - Teleport Throw
[t=00:03:10.868415][f=0000343] Shutdown - Commander Skin Renderer
[t=00:03:10.868480][f=0000343] Shutdown - Missile fired callins
[t=00:03:10.868492][f=0000343] Shutdown - Modular Comm Info
[t=00:03:10.868500][f=0000343] Shutdown - Retreat Command
[t=00:03:10.868513][f=0000343] Shutdown - Shockwaves
[t=00:03:10.868522][f=0000343] Shutdown - Unit tint API
[t=00:03:10.868530][f=0000343] Shutdown - Unit glow API
[t=00:03:10.868542][f=0000343] Shutdown - UnitCloakShield
[t=00:03:10.868555][f=0000343] Shutdown - Lups Cloak FX
[t=00:03:10.868562][f=0000343] Shutdown - Lups
[t=00:03:10.868623][f=0000343] Shutdown - Lups Shield
[t=00:03:10.868638][f=0000343] End gadgetHandler:Shutdown
[t=00:03:10.889482][f=0000343] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 52, 0.0} allocedSize{int+, int-, ext}={0, 0, 3828}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0577}
[t=00:03:10.889750][f=0000343] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:10.889841][f=0000343] [Game::KillLua][4] dtor=0
[t=00:03:10.889851][f=0000343] [Game::KillLua][5] dtor=0
[t=00:03:10.901289][f=0000343] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-21_13-30-51-809_Small Supreme Battlefield V2_105.1.1-2314-g9e0bf7d BAR105.sdfz" (16172 bytes)
[t=00:03:10.901452][f=0000343] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:10.913383][f=0000343] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:10.913436][f=0000343] [Sound] [Sound::UpdateThread][3] #sources=32 #items=16
[t=00:03:10.913622][f=0000343] [Sound] [Sound::UpdateThread][4] ctx=000002287ab8e230 dev=00000228330589c0
[t=00:03:10.913904][f=0000343] [Sound] [Sound::UpdateThread][5] ctx=000002287ab8e230 dev=00000228330589c0
[t=00:03:10.913919][f=0000343] [Sound] [Sound::Cleanup][alcDestroyContext(000002287ab8e230)]
[t=00:03:10.915163][f=0000343] [Sound] [Sound::Cleanup][alcCloseDevice(00000228330589c0)]
[t=00:03:10.915284][f=0000343] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:10.951637][f=0000343] [Sound] [Sound::UpdateThread][6]
[t=00:03:10.952672][f=0000343] [Game::~CGame][1]
[t=00:03:10.952734][f=0000343] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:10.952747][f=0000343] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:10.952755][f=0000343] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:10.952762][f=0000343] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:10.952771][f=0000343] [Game::KillLua][4] dtor=1
[t=00:03:10.952782][f=0000343] [Game::KillLua][5] dtor=1
[t=00:03:10.952917][f=0000343] [Game::KillMisc][1]
[t=00:03:10.952929][f=0000343] [Game::KillMisc][2]
[t=00:03:10.953210][f=0000343] [Game::KillMisc][3]
[t=00:03:10.953320][f=0000343] [Game::KillRendering][1]
[t=00:03:10.956771][f=0000343] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:10.970045][f=0000343] [3DOParser::Kill] allocated 29 pieces
[t=00:03:10.970173][f=0000343] [S3OParser::Kill] allocated 5447 pieces
[t=00:03:10.970553][f=0000343] [AssParser::Kill] allocated 1663 pieces
[t=00:03:11.021965][f=0000343] [Game::KillInterface][1]
[t=00:03:11.022387][f=0000343] [Game::KillInterface][2]
[t=00:03:11.023111][f=0000343] [Game::KillSimulation][1]
[t=00:03:11.023240][f=0000343] [Game::KillSimulation][2]
[t=00:03:11.036767][f=0000343] [CCollisionHandler] dis-/continuous tests: 0/14963259
[t=00:03:11.036789][f=0000343] [Game::KillSimulation][3]
[t=00:03:11.037478][f=0000343] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:11.037593][f=0000343] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:11.037738][f=0000343] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:11.037788][f=0000343] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:11.038610][f=0000343] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:11.049470][f=0000343] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,3}; shared=0%; cached=25%
[t=00:03:11.061737][f=0000343] [Game::KillSimulation][4]
[t=00:03:11.099651][f=0000343] [CommonDefHandler::KillStatic] 7204 sound-set data items added
[t=00:03:11.099712][f=0000343] [Game::~CGame][2]
[t=00:03:11.099718][f=0000343] [Game::~CGame][3]
[t=00:03:11.099944][f=0000343] [SpringApp::Kill][3]
[t=00:03:11.100174][f=0000343] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    62424 bytes sent   in 2170 packets (28.767 bytes/packet)
    38715 bytes recv'd in 1918 packets (20.185 bytes/packet)
    {0.075x, 0.297x} relative protocol overhead {up, down}
    644 incoming chunks dropped, 1882 outgoing chunks resent
    450 incoming chunks processed

[t=00:03:11.100211][f=0000343] [SpringApp::Kill][4] font=000002287c6ca540
[t=00:03:11.103802][f=0000343] [SpringApp::Kill][5]
[t=00:03:11.107861][f=0000343] [SpringApp::Kill][6]
[t=00:03:11.107881] [SpringApp::Kill][7]
[t=00:03:11.108399] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:11.108436] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:11.108445] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:11.108453] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:11.108461] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {176, 65536, 65536}, EBO = {264, 262144, 262144}
[t=00:03:11.108473] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:11.108480] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:03:11.108489] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4036, 1048576, 1048576}, EBO = {6054, 2097152, 2097152}
[t=00:03:11.108499] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:11.108508] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:11.108514] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:11.108528] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:03:11.108536] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {40, 1048576, 1048576}, EBO = {60, 2097152, 2097152}
[t=00:03:11.165290] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:11.165356] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:11.165365] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:11.165371] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8456
[t=00:03:11.165448] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:11.166136] [VFS] [SpringVFS::DeleteArchives<this=0000022832f2a370>]
[t=00:03:11.166152] [VFS] [SpringVFS::DeleteArchives<this=0000022832f2a370>(section=0)] #archives[section]=2 #files[section]=9089
[t=00:03:11.166162] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (00000228334b9ca0)
[t=00:03:11.166363] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=2244ms
[t=00:03:11.166394]     file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=25ms
[t=00:03:11.166402]     file="unittextures/largetransport1.dds" indx=7600 inflSize=5461kb readTime=21ms
[t=00:03:11.166408]     file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=21ms
[t=00:03:11.166414]     file="unittextures/hunter1.dds" indx=7591 inflSize=4096kb readTime=21ms
[t=00:03:11.166425]     file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=20ms
[t=00:03:11.166431]     file="unittextures/zeppelin_1.dds" indx=8179 inflSize=4096kb readTime=18ms
[t=00:03:11.166437]     file="unittextures/bcore_abc_1.tga" indx=7369 inflSize=3210kb readTime=18ms
[t=00:03:11.166443]     file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=18ms
[t=00:03:11.166449]     file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=17ms
[t=00:03:11.166459]     file="sounds/music/victory/modern warstory.ogg" indx=6363 inflSize=3745kb readTime=16ms
[t=00:03:11.168970] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (0000022832f2d8b0)
[t=00:03:11.170403] [VFS] [SpringVFS::DeleteArchives<this=0000022832f2a370>(section=1)] #archives[section]=1 #files[section]=17
[t=00:03:11.170416] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Small_Supreme_Battlefield_V2.sd7 (0000022832fbf770)
[t=00:03:11.171039] [VFS] [SpringVFS::DeleteArchives<this=0000022832f2a370>(section=2)] #archives[section]=3 #files[section]=329
[t=00:03:11.171049] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000022832f2de30)
[t=00:03:11.171081] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000022832f2d6a0)
[t=00:03:11.171173] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000022832f2d800)
[t=00:03:11.171227] [VFS] [SpringVFS::DeleteArchives<this=0000022832f2a370>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:11.171237] [VFS] [SpringVFS::DeleteArchives<this=0000022832f2a370>(section=4)] #archives[section]=0 #files[section]=7336
[t=00:03:11.171262] [VFS] [SpringVFS::DeleteArchives<this=0000022832f2a370>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:11.171275] [VFS] [SpringVFS::DeleteArchives<this=0000022832f2a370>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:11.171282] [VFS] [SpringVFS::DeleteArchives<this=0000022832f2a370>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:11.171290] [VFS] [SpringVFS::DeleteArchives<this=0000022832f2a370>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:11.171550] [SpringApp::Kill][8]
[t=00:03:11.171559] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:11.171564] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6615180b0 (joinable=1)
[t=00:03:11.171577] [WatchDog::Uninstall][2]
[t=00:03:12.176317] [WatchDog::Uninstall][3]
[t=00:03:12.176335] [SpringApp::Kill][9]