ZeroK-RTS / CrashReports

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Spring Crash [104.0.1-287-gf7b0fcc] #10943

Open Chobbyla opened 6 years ago

Chobbyla commented 6 years ago
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\springsettings.cfg"
Available log sections: RoamMeshDrawer, GameServer, FarTextureHandler, Texture, Font, Net, Shader, KeyBindings, DecalsDrawerGL4, GroundMoveType, Piece, CSMFGroundTextures, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Sound, Path, BumpWater, AutohostInterface, ArchiveScanner, LuaSocket, CregSerializer
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AdvSky = 1
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterRefraction = 2
  BumpWaterTexSizeReflection = 1024
  CamFreeFOV = 40
  CamFreeScrollSpeed = 14
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 1024
  CubeTexSizeSpecular = 1024
  DualScreenMiniMapOnLeft = 1
  DynamicSky = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 14
  FSAALevel = 8
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 16
  GroundDecals = 10
  GroundDetail = 200
  GroundScarAlphaFade = 1
  HangTimeout = 5
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  MaxParticles = 50000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0053571
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 14
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 14
  RotateLogFiles = 1
  ScreenshotCounter = 125
  ScrollWheelSpeed = -25
  ShadowMapSize = 8192
  Shadows = 1
  ShowClock = 0
  ShowFPS = 1
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 2500
  UnitIconDist = 131
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolution = 1920
  XResolutionWindowed = 1920
  YResolution = 1200
  YResolutionWindowed = 1200
  snd_volmaster = 27
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-287-gf7b0fcc maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft , 64-bit (build 9200)
Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz; 16319MB RAM, 18751MB pagefile
     Binary Word Size: 32-bit (emulated)
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 6
    Logical CPU Cores: 6
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1200x24bpp@59Hz} current={1920x1200x24bpp@59Hz}
    display=1 modes=43 bounds={x=0, y=0, w=1920, h=1200}
        [ 1] 1920x1200x24bpp@60Hz
        [ 3] 1920x1080x24bpp@60Hz
        [ 9] 1680x1050x24bpp@60Hz
        [12] 1600x1024x24bpp@60Hz
        [14] 1600x900x24bpp@60Hz
        [24] 1280x800x24bpp@75Hz
        [28] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 4.6.0 NVIDIA 391.24
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce GTX 1070/PCIe/SSE2
    GLSL version: 4.60 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 8192MB (total) / 7632MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 32768
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
Using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 60
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.8ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=06804de0 context=0567eeb8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (2- C-Media USB Headphone Set  )]
[f=-000001] [Sound]     [DELL 2709W (NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[Info] Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] Free disk space: 355945 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.5.7"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1920, 1200, 0, 0
[f=-000001] Spring.GetViewGeometry, 1920, 1200, 0, 0
[f=-000001] gl.GetViewSizes, 1920, 1200
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 57296
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"1400000013F6007D45EB407865B313070100100181FF2D5B18000000010000000200000001891DC26501A8C03A24CD0402000000B2000000320000000400000065B3130701001001481C050001891DC26501A8C00000000082FF2D5B02AF495B0100D4D70000000000001CEF753AC3E35A6EBCF38616C1EDB77C46F3A74765DE4F85465B556B77D7225218D1D5172E8EB462E12882E350997EF7BADA2BA852F96DB55E14BA3A980FE62BA4DAE2DD06928CE8AE965BBCF90BC857FB0801686ADAAB8C6EE5A6170FBE55D4EF393183D5420D6819D4E8103EA0D951155F1BFAC50A948C3630C59391D0CAAE","Friends":["76561197972424476","76561197999290577","76561198011596757","76561198012830907","76561198013910474","76561198014358214","76561198025993263","76561198027694776","76561198031054298","76561198031103217","76561198034686758","76561198047260369","76561198078323239","76561198082562938","76561198084704912","76561198088404595","76561198125408995","76561198132621338","76561198179277843","76561198180636007","76561198186018521"],"SuggestedName":"METALISPERFECTION","Dlc":[0,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"2174368206","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [Chobby] Detected game config, evorts
[f=-000001] [Chobby] Detected game config, evortsdev
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] High settings preset, 8388608
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 14
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 14
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571
[f=-000001] SetSettings Int, OverheadScrollSpeed, 14
[f=-000001] SetSettings Int, FPSScrollSpeed, 14
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06a66b48
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 14
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 14
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 14
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 14
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.14
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] SteamOnline, Received
[f=-000001] [liblobby] Warning: Duplicate user(wirdsbald) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(LogicDaemon) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Vandolph703) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(0zimandius) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(CatLady) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Suicide_Mission) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(playerO1) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Omnomphone) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Granatwerferjonny) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(BIG_BEAR) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(blackdead) added to channel (zk)
[f=-000001] [chobby] Showing battle with ID, 518
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailsGreener_Fields_Big.jpg","ImageUrl":"http://zero-k.info/Resources/Greener_Fields_Big.thumbnail.jpg"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/Greener_Fields_Big.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailsGreener_Fields_Big.jpg"}

[f=-000001] Connecting to battle, Zero-K v1.6.5.6, Ravaged_v2, 104.0.1-287-gf7b0fcc
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1200
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 14
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 14
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 14
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 14
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8465;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=zenfur;
    MyPasswd=e46cc8bbdc998293145964fe5afdd6f7;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Team"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=-000001]     [async=0] threads=3 tasks=90 {sum,avg}{exec,wait}time={{-0.000, 2.000}, {2.000, -0.000}}ms
[f=-000001]         thread=1 tasks=45 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 0.000}, {-0.000, 0.000, -0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=45 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -2.000}, {26815622243067079869515824761997901557441567217189032976756400704612564741129830796193463712293295971280553736726253725973106249041644553670348094985732096.000, 0.000, 0.000, -0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 60
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0567eeb8 dev=06804de0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0567eeb8 dev=06804de0
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=18721020 context=1715da70
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (2- C-Media USB Headphone Set  )]
[f=-000001] [Sound]     [DELL 2709W (NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.5.7"
[f=-000001] [SpringApp::Reload][12] #script=140
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8465
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8465 using name zenfur
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
[f=-000001] [PreGame::UpdateClientNet] added new player zenfur with number 3 to team 0
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Ravaged_v2
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.5.6 (archive: zk-stable.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Ravaged_v2 (checksum 0x771f892) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum 0x79f1eb67) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20180623_100723_Ravaged_v2_104.0.1-287-gf7b0fcc maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 190ms
[f=-000001] [PreGame::UpdateClientNet] received user number 3 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] Loading Map (40 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 215ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 301ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 334 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 11ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1882ms
[f=-000001] Loading Unit Definitions
[f=-000001] [liblobby] Warning: Duplicate user(Drascalicus) added to channel (zk)
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 164ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 54ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 13, This game player count: 2
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] GroundDetail set to 200
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 131
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Attrition Counter   <gui_attrition_counter.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] 1043
[f=-000001] hacksaw damage is: 1200.19995
[f=-000001] chicken_pigeon:
health check: false
isBuilder: false
[f=-000001] dronecarry:
health check: false
isBuilder: false
[f=-000001] dronefighter:
health check: false
isBuilder: false
[f=-000001] droneheavyslow:
health check: false
isBuilder: false
[f=-000001] dronelight:
health check: false
isBuilder: false
[f=-000001] gunshipaa:
health check: false
isBuilder: false
[f=-000001] gunshipbomb:
health check: false
isBuilder: false
[f=-000001] gunshipcon:
health check: false
isBuilder: false
[f=-000001] gunshipemp:
health check: false
isBuilder: false
[f=-000001] gunshipraid:
health check: false
isBuilder: false
[f=-000001] gunshiptrans:
health check: false
isBuilder: false
[f=-000001] planecon:
health check: false
isBuilder: false
[f=-000001] planefighter:
health check: false
isBuilder: false
[f=-000001] planeheavyfighter:
health check: true
isBuilder: false
[f=-000001] planescout:
health check: false
isBuilder: false
[f=-000001] Bad unitdefs:
[f=-000001] chicken_pigeon
[f=-000001] dronecarry
[f=-000001] dronefighter
[f=-000001] droneheavyslow
[f=-000001] dronelight
[f=-000001] gunshipaa
[f=-000001] gunshipbomb
[f=-000001] gunshipcon
[f=-000001] gunshipemp
[f=-000001] gunshipraid
[f=-000001] gunshiptrans
[f=-000001] planecon
[f=-000001] planefighter
[f=-000001] planeheavyfighter
[f=-000001] planescout
[f=-000001] Loaded widget:  Hacksaw AI          <hacksawai.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
[f=-000001] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=81bc3ac
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=dacb5a16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=4ffd81b6
[f=-000001] [Path] [PathEstimator::ReadFile] hash=4ffd81b6 file="cache\104dev-maintenance/paths/Ravaged_v2.pe-4ffd81b6.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=81bc3ac
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=dacb5a16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=4ffd81c6
[f=-000001] [Path] [PathEstimator::ReadFile] hash=4ffd81c6 file="cache\104dev-maintenance/paths/Ravaged_v2.pe2-4ffd81c6.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (179ms, checksum 2624c473)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12189,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 32 spots.
[f=-000001] <Easy Facing> Spectator mode. Widget removed.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] Switching to Free style camera
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: 3dfe2d5befe5cacf0dd9406b28a8b3c1
[f=-000001] Connection attempt from 0zimandius
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to COFC camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from _Shaman
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79f1eb67}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="0zimandius" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="0zimandius" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79f1eb67}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="0zimandius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="0zimandius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet] added new player Hun_Tzu with number 2 to team 0
[f=-000001] > SPRINGIE:User Hun_Tzu|factoryspider|2_2||False||Federation|US
[f=-000001] <_Shaman> Allies: I choose: System Failure!
[f=-000001] <0zimandius> Allies: I choose: Engineer!
[f=-000001] <_Shaman> Allies: I choose: System Failure!
[f=-000001] Chili: tried to add multiple times "scrollpanel7" to "Player List"!
[f=0000028] !transmitlobby @voice@buildUnit@add;tankcon;Welder
[f=0000028] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi
[f=0000028] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz
[f=0000028] !transmitlobby @voice@buildUnit@add;tankriot;Ogre
[f=0000028] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur
[f=0000028] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops
[f=0000028] !transmitlobby @voice@buildUnit@add;tankarty;Emissary
[f=0000028] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor
[f=0000028] !transmitlobby @voice@buildUnit@add;tankaa;Ettin
[f=0000028] !transmitlobby @voice@buildUnit@reload
[f=0000031] <Ghost Site> Spectator mode. Widget removed.
[f=0009290] [Game::ClientReadNet] added new player zenfur with number 3 to team 0
[f=0009290] > SPRINGIE:User zenfur|raveparty|5_7|donator_0|False|XCOM|Federation|PL
[f=0009657] > SPRINGIE:User zenfur|raveparty|5_7|donator_0|False|XCOM|Federation|PL
[f=0009669] Connection attempt from zenfur
[f=0009669]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=0009669]  -> Connection established (given id 3)
[f=0009677] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=0009677] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79f1eb67}]"
[f=0010049] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=0010065] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=0010366] game_message: Morph complete: Engineer lvl 1
[f=0018815] !transmitlobby @voice@buildUnit@add;amphcon;Conch
[f=0018815] !transmitlobby @voice@buildUnit@add;amphraid;Duck
[f=0018815] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer
[f=0018815] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy
[f=0018815] !transmitlobby @voice@buildUnit@add;amphriot;Scallop
[f=0018815] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
[f=0018815] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster
[f=0018815] !transmitlobby @voice@buildUnit@add;amphaa;Angler
[f=0018815] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet
[f=0018815] !transmitlobby @voice@buildUnit@add;amphtele;Djinn
[f=0018815] !transmitlobby @voice@buildUnit@reload
[f=0028446] game_message: Morph complete: Engineer lvl 2
[f=0028726] Upgrade UI Debug - Cancel Clicked
[f=0040683] SendLuaMenuMsg showLobby
[f=0040683] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0040683] Input grabbing is disabled!
[f=0040683] TotalHideLobbyInterface, false
[f=0040683] [liblobby] Warning: Duplicate user(GuoRen) added to channel (zk)
[f=0040683] [liblobby] Warning: Duplicate user(Archangel) added to channel (zk)
[f=0040687] [liblobby] Warning: Duplicate user(Zhao_Yun) added to channel (zk)
[f=0040687] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 514
[f=0040687] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 514
[f=0040687] [liblobby] Warning: Duplicate user(Ripper_of_souls) added to channel (zk)
[f=0040687] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 514
[f=0040689] [liblobby] Warning: Duplicate user(liewyanrui123) added to channel (zk)
[f=0040689] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040689] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040689] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 514
[f=0040689] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040689] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040689] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040689] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040689] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 514
[f=0040689] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040689] [liblobby] Warning: Duplicate user(Ghostreticle) added to channel (zk)
[f=0040689] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040689] [liblobby] Warning: Duplicate user(Claire) added to channel (zk)
[f=0040689] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040689] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040691] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040691] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040691] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040691] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040691] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 514
[f=0040691] [liblobby] Warning: Duplicate user(Twonki) added to channel (zk)
[f=0040691] [liblobby] Warning: Duplicate user(lovekoko12345) added to channel (zk)
[f=0040691] [liblobby] Warning: Duplicate user(RedComet) added to channel (zk)
[f=0040692] [liblobby] Warning: Duplicate user(Pootis) added to channel (zk)
[f=0040695] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520
[f=0040695] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520
[f=0040695] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520
[f=0040695] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520
[f=0040695] [liblobby] Warning: Duplicate user(SilentDeath) added to channel (zk)
[f=0040696] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040697] [liblobby] Warning: Duplicate user(asin64) added to channel (zk)
[f=0040697] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040699] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040701] [liblobby] Warning: Duplicate user(lafender) added to channel (zk)
[f=0040701] [liblobby] Warning: Duplicate user(Chrissi007) added to channel (zk)
[f=0040703] [liblobby] Warning: Duplicate user(FokkenCloaker) added to channel (zk)
[f=0040703] [liblobby] Warning: Duplicate user(FokkenCloaker) added to channel (zk)
[f=0040704] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040706] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040708] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040708] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 514
[f=0040708] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040708] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040708] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 514
[f=0040708] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 514
[f=0040712] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520
[f=0040712] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 514
[f=0040713] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040713] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040713] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0040718] [liblobby] Warning: Duplicate user(LordOfMord) added to channel (zk)
[f=0040718] [liblobby] Warning: Duplicate user(LordOfMord) added to channel (zk)
[f=0040718] [liblobby] Warning: Duplicate user(NanoPirate) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaUI/Configs/Clans/PHNX.png","ImageUrl":"https://zero-k.info/img/clans/PHNX.png"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"https://zero-k.info/img/clans/PHNX.png","TargetPath":"LuaUI/Configs/Clans/PHNX.png"}

[f=0041134] [chobby] Showing battle with ID, 477
[f=0041630] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520
[f=0041909] Input grabbing is enabled!
[f=0041910] TotalHideLobbyInterface, true
[f=0046830] !transmitlobby @voice@buildUnit@remove;tankcon
[f=0046830] !transmitlobby @voice@buildUnit@remove;tankraid
[f=0046830] !transmitlobby @voice@buildUnit@remove;tankheavyraid
[f=0046830] !transmitlobby @voice@buildUnit@remove;tankriot
[f=0046830] !transmitlobby @voice@buildUnit@remove;tankassault
[f=0046830] !transmitlobby @voice@buildUnit@remove;tankheavyassault
[f=0046830] !transmitlobby @voice@buildUnit@remove;tankarty
[f=0046830] !transmitlobby @voice@buildUnit@remove;tankheavyarty
[f=0046830] !transmitlobby @voice@buildUnit@remove;tankaa
[f=0046830] !transmitlobby @voice@buildUnit@reload
[f=0046845] game_message: AllyTeam 1 has an overwhelming numerical advantage!
[f=0048300] game_message: 0zimandius has been destroyed!
[f=0048300] game_message: _Shaman wins!
[f=0048300] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0048300] Chili: tried to add multiple times "scrollpanel10" to "Player List"!
[f=0048370] <autoquit> Autoquit canceled.
[f=0048428] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=0048428] [SpringApp::Reload][1]
[f=0048428] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=0048428]     [async=0] threads=3 tasks=350086 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {26815622217042807137979138853240460063705161272612435938958055617226406967526822988704842349993679341803640085488058442951928115911298473825753918817173504.000, 26815622339910884307524786665373641209783103129332448575353193087374346226098273359302899444227409834443974592228631848255247405539394583899799833521684480.000}}ms
[f=0048428]         thread=1 tasks=175043 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {26815622221818233103912617127448921533439840788839927670952445785358729939719246601728124941084163312763829339725542565503137178261307237250343899905392640.000, 0.000, -0.000, -0.000}}ms
[f=0048428]         thread=2 tasks=175043 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, 0.000}, {-0.000, 0.000, 0.000, -0.000}}ms
[f=0048428]     [async=1] threads=3 tasks=1140 {sum,avg}{exec,wait}time={{-2.000, 26815622324177048448161338797365847366952974437737223406196335877946267672316565737017913247478137026876337538358786430632052121147126197276875695987884032.000}, {0.000, 0.000}}ms
[f=0048428]         thread=1 tasks=567 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -26815622303701773555094796878432837440488285617108592576437780408896272770040748447260912507275645849003659568896209950079155398083985737455301094449086464.000}, {0.000, 0.000, -2.000, -0.000}}ms
[f=0048428]         thread=2 tasks=573 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622295557181555494037720059195081426757087340656429076855166580874401899190064672972708210739183525286872632496673832519690634750636585749255286685696.000}, {2.000, 0.000, -0.000, 2.000}}ms
[f=0048428] [ThreadPool::SetThreadCount][2] workers=0
[f=0048428] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=0048428] [ThreadPool::SetThreadCount][2] workers=2
[f=0048428] [Threading] Main thread CPU affinity mask set: 60
[f=0048428] [SpringApp::Reload][2]
[f=0048428] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20180623_100723_Ravaged_v2_104.0.1-287-gf7b0fcc maintenance.sdfz" (879607 bytes)
[f=0048428] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0048428] [Game::KillLua][3] dtor=0 luaUI=304aab88
[f=0048428] Start widgetHandler:Shutdown
[f=0048428] Shutdown - SaveOrderList Complete
[f=0048428] Writing last game win data
[f=0048428] Shutdown - SaveConfigData Complete
[f=0048428] Shutdown Widget - Chili Highlight
[f=0048428] Shutdown Widget - Save/Load API
[f=0048428] Shutdown Widget - Deferred rendering
[f=0048428] Shutdown Widget - Custom Markers
[f=0048428] Shutdown Widget - EPIC Menu
[f=0048428] Shutdown Widget - Chili Minimap
[f=0048428] Shutdown Widget - Chili Widget Selector
[f=0048428] Shutdown Widget - Local Team Colors
[f=0048428] Shutdown Widget - Display Keys 2
[f=0048428] Shutdown Widget - Save Game Menu
[f=0048428] Shutdown Widget - HealthBars
[f=0048428] Shutdown Widget - Noises
[f=0048428] Shutdown Widget - Unit Icons
[f=0048428] Shutdown Widget - Attrition Counter
[f=0048428] Shutdown Widget - Win Counter
[f=0048428] Shutdown Widget - BuildETA
[f=0048428] Shutdown Widget - Depth of Field Shader
[f=0048428] Shutdown Widget - Modular Comm Info
[f=0048428] Shutdown Widget - CameraShake
[f=0048428] Shutdown Widget - Chili Economy Panel Default
[f=0048428] Shutdown Widget - Chili EndGame Window
[f=0048428] Shutdown Widget - Chili Nuke Warning
[f=0048428] Shutdown Widget - Chili Selections & CursorTip v2
[f=0048428] Shutdown Widget - Chili Spectator Panels
[f=0048428] Shutdown Widget - Context Menu
[f=0048428] Shutdown Widget - Darkening
[f=0048428] Shutdown Widget - Grab Input
[f=0048428] Input grabbing is disabled!
[f=0048428] Shutdown Widget - Highlight Geos
[f=0048428] Shutdown Widget - Local Widgets Config
[f=0048428] Shutdown Widget - MinimapEvents
[f=0048428] Shutdown Widget - Missile Silo Range
[f=0048428] Shutdown Widget - Mex Placement Handler
[f=0048428] Shutdown Widget - Morph Finished notification
[f=0048428] Shutdown Widget - Point Tracker
[f=0048428] Shutdown Widget - Showeco and Grid Drawer
[f=0048428] Shutdown Widget - Stereo3D
[f=0048428] Shutdown Widget - Music Player
[f=0048428] Shutdown Widget - Attack AoE
[f=0048428] Shutdown Widget - UnitShapes
[f=0048428] Shutdown Widget - Map Edge Extension
[f=0048428] Shutdown Widget - Selection Send
[f=0048428] Shutdown Widget - LupsManager
[f=0048428] Shutdown Widget - Newton Firezone
[f=0048428] Shutdown Widget - Chili Pro Console
[f=0048428] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
[f=0048428] Shutdown Widget - Lasso Terraform GUI
[f=0048428] Shutdown Widget - Chili Framework
[f=0048428] Shutdown Widget - Lups
[f=0048428] Shutdown Widget - Chili Core Selector
[f=0048428] Shutdown Widget - Draw After Chili
[f=0048428] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[f=0048428] Switching to Overhead (TA) style camera
[f=0048428] Shutdown Widget - Pause Screen
[f=0048428] Shutdown Widget - Color Blindness Correction
[f=0048428] Shutdown Widget - Layout Handler
[f=0048428] Shutdown Widget - Persistent Build Height
[f=0048428] Shutdown Widget - Text To Speech Control
[f=0048428] End widgetHandler:Shutdown
[f=0048428] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,66569426,0} {chunk,block}Bytes={0,0}
[f=0048428] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0048428] [Game::KillLua][2] dtor=0 luaRules=17420010
[f=0048428] Start gadgetHandler:Shutdown
[f=0048428] Shutdown - StartSetup
[f=0048428] Shutdown - UnitMorph
[f=0048428] Shutdown - LupsNanoSpray
[f=0048428] Shutdown - Missile Silo Controller
[f=0048428] Shutdown - Modular Comm Info
[f=0048428] Shutdown - Puppy Handler
[f=0048428] Shutdown - Terrain Texture Handler
[f=0048428] Shutdown - UnitCloakShield
[f=0048428] End gadgetHandler:Shutdown
[f=0048428] Start gadgetHandler:Shutdown
[f=0048428] Shutdown - Save/Load
[f=0048428] Shutdown - UnitMorph
[f=0048428] Shutdown - Modular Comm Info
[f=0048428] Shutdown - Retreat Command
[f=0048428] Shutdown - Shockwaves
[f=0048428] Shutdown - Teleport Throw
[f=0048428] Shutdown - UnitCloakShield
[f=0048428] Shutdown - Lups Cloak FX
[f=0048428] Shutdown - Lups
[f=0048428] Shutdown - Lups Shield
[f=0048428] End gadgetHandler:Shutdown
[f=0048428] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,66569485,0} {chunk,block}Bytes={0,0}
[f=0048428] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,66569485,0} {chunk,block}Bytes={0,0}
[f=0048428] [Game::KillLua][4] dtor=0
[f=0048428] [SpringApp::Reload][3]
[f=0048428] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0048428] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0048428] [Sound] [Sound::UpdateThread][3] #sources=32 #items=83
[f=0048428] [Sound] [Sound::UpdateThread][4] ctx=1715da70 dev=18721020
[f=0048428] [Sound] [Sound::UpdateThread][5] ctx=1715da70 dev=18721020
[f=0048428] [Sound] [Sound::UpdateThread][6]
[f=0048428] [SpringApp::Reload][4]
[f=0048428] [Game::~CGame][1]
[f=0048428] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0048428] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0048428] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0048428] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0048428] [Game::KillLua][4] dtor=1
[f=0048428] [Game::KillMisc][1]
[f=0048428] [Game::KillMisc][2]
[f=0048428] [Game::KillMisc][3]
[f=0048428] [Game::KillRendering][1]
[f=0048428] Statistics for RectangleOptimizer: 4%
[f=0048428] [Game::KillInterface][1]
[f=0048428] [Game::KillInterface][2]
[f=0048428] [Game::KillSimulation][1]
[f=0048428] [Game::KillSimulation][2]
[f=0048428] [CCollisionHandler] dis-/continuous tests: 0/29838705
[f=0048428] [Game::KillSimulation][3]
[f=0048428] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0048428] [~CPathCache(20x20)] cacheHits=200 hitPercentage=31% numHashColls=0 maxCacheSize=14
[f=0048428] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0048428] [~CPathCache(40x40)] cacheHits=921 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0048428] Statistics for RectangleOptimizer: 4%
[f=0048428] Statistics for RectangleOptimizer: 4%
[f=0048428] LosHandler stats: total instances=82640; shared=1%; from cache=53%
[f=0048428] [Game::KillSimulation][4]
[f=0048428] [Game::~CGame][2]
[f=0048428] [Game::~CGame][3]
[f=0048428] [UDPConnection::Statistics]
    480354 bytes sent   in 13089 packets (36.699 bytes/packet)
    746659 bytes recv'd in 20744 packets (35.994 bytes/packet)
    {0.000x, 0.163x} relative protocol overhead {up, down}
    1 incoming chunks dropped, 0 outgoing chunks resent

[f=0048428] [SpringApp::Reload][5]
[f=0048428] [SpringApp::Reload][6]
[f=0048428] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=0048428] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=0048428] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=0048428] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=0048428] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms
[f=0048428] [SpringApp::Reload][7]
[f=0048428] [SpringApp::Reload][8]
[f=0048428] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0048428] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0048428] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0048428] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0048428] [Sound] [Sound::InitThread][1]
[f=0048428] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0048428] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0048428] [Sound] [ISound::Initialize] spawning sound-thread (101.8ms)
[f=0048428] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0048428] [Sound] [Sound::OpenOpenALDevice] device=46ce7050 context=30d30860
[f=0048428] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0048428] [Sound]   Vendor:         OpenAL Community
[f=0048428] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0048428] [Sound]   Renderer:       OpenAL Soft
[f=0048428] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0048428] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0048428] [Sound]   Devices:
[f=0048428] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0048428] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0048428] [Sound]     [Speakers (2- C-Media USB Headphone Set  )]
[f=0048428] [Sound]     [DELL 2709W (NVIDIA High Definition Audio)]
[f=0048428] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0048428] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0048428] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0048428] [Sound] Error:   Initializing EFX failed!
[f=0048428] [Sound] [Sound::UpdateThread][2]
[f=0048428] [~ScopedOnceTimer][ISound::Init::Dev] 202ms
[f=0048428] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.5.7"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06a66b48
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.14
[f=-000001] [SpringApp::Reload][13] numReloads=2

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Match found"}
[f=-000001] MatchMakingComplete, true
[f=-000001] Connecting to battle, Zero-K v1.6.5.6, Otago 1.1, 104.0.1-287-gf7b0fcc
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1200
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 14
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 14
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 14
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 14
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] MatchMakingComplete, true
[f=-000001] Game starts!
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_1v1"}
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8460;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=zenfur;
    MyPasswd=22d4267b5d3dd6e04c5fa82915de08b3;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 60
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=2
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=30d30860 dev=46ce7050
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=30d30860 dev=46ce7050
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.9ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=46ce7050 context=30d2f390
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (2- C-Media USB Headphone Set  )]
[f=-000001] [Sound]     [DELL 2709W (NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.5.7"
[f=-000001] [SpringApp::Reload][12] #script=140
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8460
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8460 using name zenfur
[f=-000001] [SpringApp::Reload][13] numReloads=3

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Otago 1.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.5.6 (archive: zk-stable.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Otago 1.1 (checksum 0xe5d9be8) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum 0x79f1eb67) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20180623_102904_Otago 1_104.0.1-287-gf7b0fcc maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 218ms
[f=-000001] [PreGame::UpdateClientNet] received user number 1 (team 1, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (87 MB)
[f=-000001] Loading Radar Icons
[f=-000001] [liblobby] Warning: Duplicate user(hokomoko) added to channel (zk)
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 213ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 309ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 334 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 50ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1868ms
[f=-000001] Loading Unit Definitions
[f=-000001] [liblobby] Warning: Duplicate user(hokomoko) added to channel (zk)
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 167ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 51ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
------- TRUNCATED -------
[f=0006187] game_message: Bandit is under attack
[f=0006844] game_message: Bandit is under attack
[f=0010716] game_message: Picket is under attack
[f=0011013] game_message: Bandit is under attack
[f=0013444] game_message: Bandit is under attack
[f=0013700] game_message: Rogue is under attack
[f=0013850] game_message: Rogue is under attack
[f=0014252] game_message: Lotus is under attack
[f=0014613] game_message: Rogue is under attack
[f=0014972] game_message: Bandit is under attack
[f=0015686] game_message: Lotus is under attack
[f=0016327] game_message: Bandit is under attack
[f=0016542] game_message: Outlaw is under attack
[f=0016697] game_message: Shieldbot Factory is under attack
[f=0016847] game_message: Rogue is under attack
[f=0017673] game_message: Rogue is under attack
[f=0017978] game_message: Outlaw is under attack
[f=0018358] game_message: Rogue is under attack
[f=0018713] zenfur added point: Scythe
[f=0018714] zenfur added point: Scythe
[f=0018743] zenfur added point: Scythe
[f=0018798] game_message: Rogue is under attack
[f=0018814] zenfur added point: Scythe
[f=0019058] zenfur added point: Scythe
[f=0019133] zenfur added point: Scythe
[f=0019475] game_message: Rogue is under attack
[f=0019661] game_message: Rogue is under attack
[f=0019688] zenfur added point: Scythe
[f=0019688] zenfur added point: Scythe
[f=0019703] zenfur added point: Scythe
[f=0019813] game_message: Rogue is under attack
[f=0019967] game_message: Rogue is under attack
[f=0020150] game_message: Rogue is under attack
[f=0020300] game_message: Rogue is under attack
[f=0020469] game_message: Bandit is under attack
[f=0020687] game_message: Rogue is under attack
[f=0020844] game_message: Picket is under attack
[f=0021277] game_message: Metal Extractor is under attack
[f=0021431] game_message: Lotus is under attack
[f=0022581] game_message: Bandit is under attack
[f=0022889] game_message: Bandit is under attack
[f=0023040] game_message: Solar Collector is under attack
[f=0023191] game_message: Solar Collector is under attack
[f=0023356] game_message: Bandit is under attack
[f=0023680] game_message: Lotus is under attack
[f=0024070] game_message: Lotus is under attack
[f=0024416] game_message: Metal Extractor is under attack
[f=0024607] game_message: Solar Collector is under attack
[f=0024921] game_message: Rogue is under attack
[f=0025242] game_message: Lotus is under attack
[f=0025965] game_message: Solar Collector is under attack
[f=0026300] game_message: Convict is under attack
[f=0026455] game_message: Metal Extractor is under attack
[f=0026647] game_message: Bandit is under attack
[f=0027887] game_message: Rogue is under attack
[f=0028460] game_message: Lotus is under attack
[f=0028611] game_message: Solar Collector is under attack
[f=0028761] game_message: Lotus is under attack
[f=0029143] game_message: Rogue is under attack
[f=0030047] game_message: Rogue is under attack
[f=0031160] game_message: Picket is under attack
[f=0031601] game_message: Picket is under attack
[f=0035913] game_message: Lotus is under attack
[f=0037187] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=0037187] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
[f=0037187] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=0037187] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust
[f=0037187] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy
[f=0037187] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus
[f=0037187] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant
[f=0037187] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=0037187] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=0037187] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon
[f=0037187] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules
[f=0037187] !transmitlobby @voice@buildUnit@reload
[f=0037882] game_message: Metal Extractor is under attack
[f=0040249] game_message: Locust is under attack
[f=0040833] game_message: Locust is under attack
[f=0041155] game_message: Picket is under attack
[f=0041798] game_message: Metal Extractor is under attack
[f=0042006] game_message: Picket is under attack
[f=0043659] game_message: Rogue is under attack
[f=0044339] game_message: Locust is under attack
[f=0045080] game_message: Bandit is under attack
[f=0045281] game_message: Metal Extractor is under attack
[f=0045434] game_message: Convict is under attack
[f=0045655] game_message: Metal Extractor is under attack
[f=0045846] game_message: Stardust is under attack
[f=0046023] !transmitlobby @voice@buildUnit@add;spidercon;Weaver
[f=0046023] !transmitlobby @voice@buildUnit@add;spiderscout;Flea
[f=0046023] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
[f=0046023] !transmitlobby @voice@buildUnit@add;spideremp;Venom
[f=0046023] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
[f=0046023] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse
[f=0046023] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab
[f=0046023] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
[f=0046023] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow
[f=0046023] !transmitlobby @voice@buildUnit@reload
[f=0046151] game_message: Lotus is under attack
[f=0047317] zenfur added point: Phantom
[f=0048654] game_message: Shieldbot Factory is under attack
[f=0048805] game_message: Convict is under attack
[f=0048965] game_message: Bandit is under attack
[f=0049144] !transmitlobby @voice@buildUnit@remove;shieldcon
[f=0049144] !transmitlobby @voice@buildUnit@remove;shieldscout
[f=0049144] !transmitlobby @voice@buildUnit@remove;shieldraid
[f=0049144] !transmitlobby @voice@buildUnit@remove;shieldskirm
[f=0049144] !transmitlobby @voice@buildUnit@remove;shieldassault
[f=0049144] !transmitlobby @voice@buildUnit@remove;shieldriot
[f=0049144] !transmitlobby @voice@buildUnit@remove;shieldfelon
[f=0049144] !transmitlobby @voice@buildUnit@remove;shieldarty
[f=0049144] !transmitlobby @voice@buildUnit@remove;shieldaa
[f=0049144] !transmitlobby @voice@buildUnit@remove;shieldbomb
[f=0049144] !transmitlobby @voice@buildUnit@remove;shieldshield
[f=0049144] !transmitlobby @voice@buildUnit@reload
[f=0049520] zenfur added point: Phantom
[f=0050145] game_message: Thrankos has been destroyed!
[f=0050145] game_message: zenfur wins!
[f=0050145] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0050145] Chili: tried to add multiple times "scrollpanel10" to "Player List"!
[f=0050151] <autoquit> Autoquit canceled.
[f=0050189] [Thrankos] gg
[f=0050350] Spectator Thrankos left the game:  normal quit
[f=0050433] Server shutdown
[f=0050433] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=0050433] [SpringApp::Reload][1]
[f=0050433] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=0050433]     [async=0] threads=3 tasks=671720 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {2.000, 0.000}}ms
[f=0050433]         thread=1 tasks=335860 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, 0.000}, {0.000, 0.000, -0.000, 0.000}}ms
[f=0050433]         thread=2 tasks=335860 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {-0.000, 0.000, -2.000, 2.000}}ms
[f=0050433]     [async=1] threads=3 tasks=2237 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-2.000, -0.000}}ms
[f=0050433]         thread=1 tasks=1120 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -2.000}, {-26815622252464770298621363410009267197216922921544248393367077683727037318066932818768538356742416848440529176708057473415391121481950608430908190670979072.000, 0.000, 2.000, 2.000}}ms
[f=0050433]         thread=2 tasks=1117 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=0050433] [ThreadPool::SetThreadCount][2] workers=0
[f=0050433] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=0050433] [ThreadPool::SetThreadCount][2] workers=2
[f=0050433] [Threading] Main thread CPU affinity mask set: 60
[f=0050433] [SpringApp::Reload][2]
[f=0050433] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20180623_102904_Otago 1_104.0.1-287-gf7b0fcc maintenance.sdfz" (1125206 bytes)
[f=0050433] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0050433] [Game::KillLua][3] dtor=0 luaUI=49d52cf8
[f=0050433] Start widgetHandler:Shutdown
[f=0050433] Shutdown - SaveOrderList Complete
[f=0050433] Writing last game win data
[f=0050433] Shutdown - SaveConfigData Complete
[f=0050433] Shutdown Widget - Chili Highlight
[f=0050433] Shutdown Widget - Save/Load API
[f=0050433] Shutdown Widget - Deferred rendering
[f=0050433] Shutdown Widget - Custom Markers
[f=0050433] Shutdown Widget - EPIC Menu
[f=0050433] Shutdown Widget - Chili Minimap
[f=0050433] Shutdown Widget - Chili Widget Selector
[f=0050433] Shutdown Widget - Local Team Colors
[f=0050433] Shutdown Widget - Display Keys 2
[f=0050433] Shutdown Widget - Save Game Menu
[f=0050433] Shutdown Widget - HealthBars
[f=0050433] Shutdown Widget - Noises
[f=0050433] Shutdown Widget - Unit Icons
[f=0050433] Shutdown Widget - Attrition Counter
[f=0050433] Shutdown Widget - Win Counter
[f=0050433] Shutdown Widget - BuildETA
[f=0050433] Shutdown Widget - Depth of Field Shader
[f=0050433] Shutdown Widget - Modular Comm Info
[f=0050433] Shutdown Widget - CameraShake
[f=0050433] Shutdown Widget - Chili Economy Panel Default
[f=0050433] Shutdown Widget - Chili EndGame Window
[f=0050433] Shutdown Widget - Chili Nuke Warning
[f=0050433] Shutdown Widget - Chili Selections & CursorTip v2
[f=0050433] Shutdown Widget - Chili Spectator Panels
[f=0050433] Shutdown Widget - Context Menu
[f=0050433] Shutdown Widget - Darkening
[f=0050433] Shutdown Widget - Grab Input
[f=0050433] Input grabbing is disabled!
[f=0050433] Shutdown Widget - Highlight Geos
[f=0050433] Shutdown Widget - Local Widgets Config
[f=0050433] Shutdown Widget - MinimapEvents
[f=0050433] Shutdown Widget - Missile Silo Range
[f=0050433] Shutdown Widget - Mex Placement Handler
[f=0050433] Shutdown Widget - Morph Finished notification
[f=0050433] Shutdown Widget - Point Tracker
[f=0050433] Shutdown Widget - Showeco and Grid Drawer
[f=0050433] Shutdown Widget - Stereo3D
[f=0050433] Shutdown Widget - Music Player
[f=0050433] Shutdown Widget - Startup Info and Selector
[f=0050433] Shutdown Widget - Transport AI
[f=0050433] Shutdown Widget - Attack Warning
[f=0050433] Shutdown Widget - Attack AoE
[f=0050433] Shutdown Widget - UnitShapes
[f=0050433] Shutdown Widget - Map Edge Extension
[f=0050433] Shutdown Widget - Selection Send
[f=0050433] Shutdown Widget - LupsManager
[f=0050433] Shutdown Widget - Newton Firezone
[f=0050433] Shutdown Widget - Receive Units Indicator
[f=0050433] Shutdown Widget - Chili Pro Console
[f=0050433] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
[f=0050433] Shutdown Widget - Lasso Terraform GUI
[f=0050433] Shutdown Widget - Chili Framework
[f=0050433] Shutdown Widget - Lups
[f=0050433] Shutdown Widget - Chili Core Selector
[f=0050433] Shutdown Widget - Draw After Chili
[f=0050433] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[f=0050433] Switching to Overhead (TA) style camera
[f=0050433] Shutdown Widget - Pause Screen
[f=0050433] Shutdown Widget - Color Blindness Correction
[f=0050433] Shutdown Widget - Layout Handler
[f=0050433] Shutdown Widget - Persistent Build Height
[f=0050433] Shutdown Widget - Text To Speech Control
[f=0050433] End widgetHandler:Shutdown
[f=0050433] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,142995058,0} {chunk,block}Bytes={0,0}
[f=0050433] [Game::KillLua][1] dtor=0 luaGaia=3627f8e0
[f=0050433] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,142995058,0} {chunk,block}Bytes={0,0}
[f=0050433] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,142995058,0} {chunk,block}Bytes={0,0}
[f=0050433] [Game::KillLua][2] dtor=0 luaRules=19b87a88
[f=0050433] Start gadgetHandler:Shutdown
[f=0050433] Shutdown - StartSetup
[f=0050433] Shutdown - UnitMorph
[f=0050433] Shutdown - LupsNanoSpray
[f=0050433] Shutdown - Missile Silo Controller
[f=0050433] Shutdown - Modular Comm Info
[f=0050433] Shutdown - Puppy Handler
[f=0050433] Shutdown - Terrain Texture Handler
[f=0050433] Shutdown - UnitCloakShield
[f=0050433] End gadgetHandler:Shutdown
[f=0050433] Start gadgetHandler:Shutdown
[f=0050433] Shutdown - Save/Load
[f=0050433] Shutdown - UnitMorph
[f=0050433] Shutdown - Modular Comm Info
[f=0050433] Shutdown - Retreat Command
[f=0050433] Shutdown - Shockwaves
[f=0050433] Shutdown - Teleport Throw
[f=0050433] Shutdown - UnitCloakShield
[f=0050433] Shutdown - Lups Cloak FX
[f=0050433] Shutdown - Lups
[f=0050433] Shutdown - Lups Shield
[f=0050433] End gadgetHandler:Shutdown
[f=0050433] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,142995214,0} {chunk,block}Bytes={0,0}
[f=0050433] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,142995214,0} {chunk,block}Bytes={0,0}
[f=0050433] [Game::KillLua][4] dtor=0
[f=0050433] [SpringApp::Reload][3]
[f=0050433] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0050433] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0050433] [Sound] [Sound::UpdateThread][3] #sources=32 #items=63
[f=0050433] [Sound] [Sound::UpdateThread][4] ctx=30d2f390 dev=46ce7050
[f=0050433] [Sound] [Sound::UpdateThread][5] ctx=30d2f390 dev=46ce7050
[f=0050433] [Sound] [Sound::UpdateThread][6]
[f=0050433] [SpringApp::Reload][4]
[f=0050433] [Game::~CGame][1]
[f=0050433] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0050433] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0050433] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0050433] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0050433] [Game::KillLua][4] dtor=1
[f=0050433] [Game::KillMisc][1]
[f=0050433] [Game::KillMisc][2]
[f=0050433] [Game::KillMisc][3]
[f=0050433] [Game::KillRendering][1]
[f=0050433] Statistics for RectangleOptimizer: 6%
[f=0050433] [Game::KillInterface][1]
[f=0050433] [Game::KillInterface][2]
[f=0050433] [Game::KillSimulation][1]
[f=0050433] [Game::KillSimulation][2]
[f=0050433] [CCollisionHandler] dis-/continuous tests: 86/76824498
[f=0050433] [Game::KillSimulation][3]
[f=0050433] [~CPathCache(36x24)] cacheHits=63 hitPercentage=31% numHashColls=0 maxCacheSize=3
[f=0050433] [~CPathCache(36x24)] cacheHits=1120 hitPercentage=39% numHashColls=0 maxCacheSize=29
[f=0050433] [~CPathCache(72x48)] cacheHits=102 hitPercentage=35% numHashColls=0 maxCacheSize=6
[f=0050433] [~CPathCache(72x48)] cacheHits=863 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0050433] Statistics for RectangleOptimizer: 6%
[f=0050433] Statistics for RectangleOptimizer: 6%
[f=0050433] LosHandler stats: total instances=260089; shared=4%; from cache=36%
[f=0050433] [Game::KillSimulation][4]
[f=0050433] [Game::~CGame][2]
[f=0050433] [Game::~CGame][3]
[f=0050433] [UDPConnection::Statistics]
    707452 bytes sent   in 18036 packets (39.224 bytes/packet)
    1061240 bytes recv'd in 28620 packets (37.080 bytes/packet)
    {0.000x, 0.153x} relative protocol overhead {up, down}
    7 incoming chunks dropped, 3 outgoing chunks resent

[f=0050433] [SpringApp::Reload][5]
[f=0050433] [SpringApp::Reload][6]
[f=0050433] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=0050433] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=0050433] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=0050433] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=0050433] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms
[f=0050433] [SpringApp::Reload][7]
[f=0050433] [SpringApp::Reload][8]
[f=0050433] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0050433] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0050433] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0050433] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0050433] [Sound] [Sound::InitThread][1]
[f=0050433] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0050433] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0050433] [Sound] [ISound::Initialize] spawning sound-thread (100.9ms)
[f=0050433] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0050433] [Sound] [Sound::OpenOpenALDevice] device=2d2cf010 context=30d30738
[f=0050433] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0050433] [Sound]   Vendor:         OpenAL Community
[f=0050433] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0050433] [Sound]   Renderer:       OpenAL Soft
[f=0050433] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0050433] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0050433] [Sound]   Devices:
[f=0050433] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0050433] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0050433] [Sound]     [Speakers (2- C-Media USB Headphone Set  )]
[f=0050433] [Sound]     [DELL 2709W (NVIDIA High Definition Audio)]
[f=0050433] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0050433] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0050433] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0050433] [Sound] Error:   Initializing EFX failed!
[f=0050433] [Sound] [Sound::UpdateThread][2]
[f=0050433] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=0050433] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.5.7"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06a66b48
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.14
[f=-000001] [SpringApp::Reload][13] numReloads=4

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(mgaybaeva) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(mgaybaeva) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Astran) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520
[f=-000001] [liblobby] Warning: Duplicate user(Nytimas) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Nezz) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520
[f=-000001] [liblobby] Warning: Duplicate user(Nezz) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 534
[f=-000001] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 522
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 522
[f=-000001] [liblobby] Warning: Duplicate user(czesio) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 532
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 532
[f=-000001] [liblobby] Warning: Duplicate user(GamingBenedikt) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528
[f=-000001] [liblobby] Warning: Duplicate user(Suicide_Mission) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Platitron) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Suicide_Mission) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Scurge) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Scurge) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Zolfy) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(wirdsbald) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(metexxlarge1212) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(metexxlarge1212) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Hun_Tzu) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Hun_Tzu) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Exlium) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Immunity) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(thebigpgm153) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Hun_Tzu) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Hun_Tzu) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(metexxlarge1212) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(metexxlarge1212) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 534
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 534
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaUI/Configs/Clans/GM.png","ImageUrl":"https://zero-k.info/img/clans/GM.png"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"https://zero-k.info/img/clans/GM.png","TargetPath":"LuaUI/Configs/Clans/GM.png"}

[f=-000001] [liblobby] Warning: Duplicate user(Arquey) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Noobdog170) added to channel (zk)
[f=-000001] LeaveBattle sent while not in battle
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 534
[f=-000001] [chobby] Showing battle with ID, 518
[f=-000001] [liblobby] Warning: Duplicate user(lytzhadow) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(lytzhadow) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(EtSuRii) added to channel (zk)
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.14
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 534
[f=-000001] Connecting to battle, Zero-K v1.6.5.6, Ravaged_v2, 104.0.1-287-gf7b0fcc
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1200
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 14
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 14
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 14
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 14
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Team"}
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8465;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=zenfur;
    MyPasswd=e46cc8bbdc998293145964fe5afdd6f7;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 60
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=30d30738 dev=2d2cf010
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=30d30738 dev=2d2cf010
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=2d2cf010 context=30d31518
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (2- C-Media USB Headphone Set  )]
[f=-000001] [Sound]     [DELL 2709W (NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.5.7"
[f=-000001] [SpringApp::Reload][12] #script=140
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8465
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8465
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8465 using name zenfur
[f=-000001] [SpringApp::Reload][13] numReloads=5

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Ravaged_v2
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.5.6 (archive: zk-stable.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Ravaged_v2 (checksum 0x771f892) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum 0x79f1eb67) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20180623_110419_Ravaged_v2_104.0.1-287-gf7b0fcc maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 189ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (40 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 229ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 317ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 334 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 11ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1866ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 161ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 51ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 5
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 2, This game player count: 4
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] GroundDetail set to 200
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 131
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Attrition Counter   <gui_attrition_counter.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] 1043
[f=-000001] hacksaw damage is: 1200.19995
[f=-000001] chicken_pigeon:
health check: false
isBuilder: false
[f=-000001] dronecarry:
health check: false
isBuilder: false
[f=-000001] dronefighter:
health check: false
isBuilder: false
[f=-000001] droneheavyslow:
health check: false
isBuilder: false
[f=-000001] dronelight:
health check: false
isBuilder: false
[f=-000001] gunshipaa:
health check: false
isBuilder: false
[f=-000001] gunshipbomb:
health check: false
isBuilder: false
[f=-000001] gunshipcon:
health check: false
isBuilder: false
[f=-000001] gunshipemp:
health check: false
isBuilder: false
[f=-000001] gunshipraid:
health check: false
isBuilder: false
[f=-000001] gunshiptrans:
health check: false
isBuilder: false
[f=-000001] planecon:
health check: false
isBuilder: false
[f=-000001] planefighter:
health check: false
isBuilder: false
[f=-000001] planeheavyfighter:
health check: true
isBuilder: false
[f=-000001] planescout:
health check: false
isBuilder: false
[f=-000001] Bad unitdefs:
[f=-000001] chicken_pigeon
[f=-000001] dronecarry
[f=-000001] dronefighter
[f=-000001] droneheavyslow
[f=-000001] dronelight
[f=-000001] gunshipaa
[f=-000001] gunshipbomb
[f=-000001] gunshipcon
[f=-000001] gunshipemp
[f=-000001] gunshipraid
[f=-000001] gunshiptrans
[f=-000001] planecon
[f=-000001] planefighter
[f=-000001] planeheavyfighter
[f=-000001] planescout
[f=-000001] Loaded widget:  Hacksaw AI          <hacksawai.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
[f=-000001] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=81bc3ac
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=dacb5a16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=4ffd81b6
[f=-000001] [Path] [PathEstimator::ReadFile] hash=4ffd81b6 file="cache\104dev-maintenance/paths/Ravaged_v2.pe-4ffd81b6.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=81bc3ac
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=dacb5a16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=4ffd81c6
[f=-000001] [Path] [PathEstimator::ReadFile] hash=4ffd81c6 file="cache\104dev-maintenance/paths/Ravaged_v2.pe2-4ffd81c6.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (165ms, checksum 2624c473)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12188,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 32 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] Switching to Free style camera
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: 150d2e5b0c2bc17b924e04c6db88560c
[f=-000001] Connection attempt from Arhangelgabriel
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to COFC camera mode
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from zenfur
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from BladeSplicer
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from playerO1
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Linux 64-bit (native)]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from _Shaman
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 5)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79f1eb67}]"
[f=-000001] Connection attempt from 0zimandius
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79f1eb67}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79f1eb67}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BladeSplicer" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BladeSplicer" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79f1eb67}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Arhangelgabriel" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Arhangelgabriel" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79f1eb67}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="0zimandius" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="0zimandius" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79f1eb67}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] <zenfur> Allies: I choose: Necromancer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Arhangelgabriel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BladeSplicer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BladeSplicer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Arhangelgabriel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="0zimandius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="0zimandius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]"
[f=-000001] <BladeSplicer> Allies: I choose: Engineer!
[f=-000001] <_Shaman> let's let our noobs attack maybe and just give them eco?
[f=-000001] <zenfur> ok shaman, we're not allowed further than 7 mexes from the base
[f=-000001] Spectator playerO1 left the game:  normal quit
[f=-000001] <zenfur> let newbies do the work
[f=-000001] <_Shaman> so not past the 1/2 map mark?
[f=-000001] <zenfur> more like 1/4th
[f=-000001] <zenfur> but could be 1/2
[f=-000001] <_Shaman> it looks like 1/2 to me
[f=-000001] [Game::ClientReadNet] added new player czesio with number 6 to team 0
[f=-000001] > SPRINGIE:User czesio|commassault|4_1||False||Federation|GB
[f=-000001] <_Shaman> part of the middle and part of the sides
[f=-000001] <zenfur> 1/2 is diagonal
[f=-000001] <zenfur> I meant the closest mexes to base
[f=-000001] <_Shaman> oh ok
[f=-000001] <_Shaman> so the first set of mexes?
[f=-000001] > Game will be force started in 59 seconds
[f=-000001] <zenfur> yes
[f=-000001] Buildings set to face East
[f=-000001] Buildings set to face North
[f=-000001] Buildings set to face West
[f=-000001] <_Shaman> ok
[f=-000001] <zenfur> Allies: ok so build factory first
[f=-000001] Chili: tried to add multiple times "scrollpanel8" to "Player List"!
[f=0000029] !transmitlobby @voice@buildUnit@add;amphcon;Conch
[f=0000029] !transmitlobby @voice@buildUnit@add;amphraid;Duck
[f=0000029] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer
[f=0000029] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy
[f=0000029] !transmitlobby @voice@buildUnit@add;amphriot;Scallop
[f=0000029] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
[f=0000029] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster
[f=0000029] !transmitlobby @voice@buildUnit@add;amphaa;Angler
[f=0000029] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet
[f=0000029] !transmitlobby @voice@buildUnit@add;amphtele;Djinn
[f=0000029] !transmitlobby @voice@buildUnit@reload
[f=0000122] <zenfur> Allies: choose some ground one
[f=0000193] <zenfur> Allies: like tanks
[f=0000812] <zenfur> giving units to ur ally is allowed :P
[f=0001151] <zenfur> Allies:  I gave 2 units to BladeSplicer.
[f=0001154] <_Shaman> ok
[f=0001401] <_Shaman> but not merging right? :P
[f=0001548] zenfur added point: start producing units
[f=0001593] <zenfur> right
[f=0002103] zenfur added point: make glavies first (under W)
[f=0002327] <zenfur> Allies:  I gave 3 units to BladeSplicer.
[f=0002622] <zenfur> Allies: you need both energy and metal
[f=0003147] <zenfur> Allies:  send one of your constructors
[f=0003322] <zenfur> Allies: far to the west
[f=0003483] <zenfur> Allies: and start building 2 laser turrets
[f=0003577] <BladeSplicer> Allies: ok
[f=0003579] <zenfur> Allies: then metal extractors
[f=0003629] <zenfur> Allies: here
[f=0003678] zenfur added point: 
[f=0003805] <zenfur> Allies: and another here
[f=0003839] zenfur added point: 
[f=0004453] <zenfur> Allies: move your commander further
[f=0004710] <zenfur> Allies: and upgrade it to lvl 2
[f=0004813] <zenfur> Allies: choose beam weapon
[f=0004970] <zenfur> Allies: it lets him defend self better
[f=0005220] <zenfur> Allies: put your factory on repeat
[f=0005416] <zenfur> Allies: so u won't forget to produce units
[f=0005686] <BladeSplicer> Allies: Can you see me chat?
[f=0005839] <zenfur> Allies: yes
[f=0005859] <BladeSplicer> Allies: But only you?
[f=0005956] <zenfur> Allies: y
[f=0006335] <zenfur> Allies: send glavies forth
[f=0006360] <BladeSplicer> Allies: who is my ally you zen?
[f=0006417] <zenfur> Allies: scout here
[f=0006453] zenfur added point: 
[f=0006541] <zenfur> Allies: yes I'm your ally
[f=0006776] zenfur added point: enough defenses
[f=0007463] <BladeSplicer> Allies: I rush themn
[f=0007576] <zenfur> Allies: move commander to take the metal extractors on the left
[f=0007807] <BladeSplicer> Allies: shit
[f=0008076] <zenfur> Allies: glavies are not assault units
[f=0008235] <BladeSplicer> Allies: what are they
[f=0008302] <zenfur> Allies: they are good at killing little resistancfe
[f=0008473] <zenfur> Allies: as they are fast they can avoid threats
[f=0008649] <zenfur> Allies: and kill what is vulnerable
[f=0008810] <_Shaman> i think you're at an inherent advantage zenfur
[f=0008902] <zenfur> Allies: check whether there are any metal extractors
[f=0008938] zenfur added point: 
[f=0009154] <_Shaman> my noob doesn't speak/understand english
[f=0009185] zenfur added point: enough defenses
[f=0009343] zenfur added point: build metx
[f=0009605] <zenfur> Allies: careful
[f=0009746] <zenfur> Allies: many buildings explode on death
[f=0009943] <zenfur> Allies: so you want to leave when they are on low health
[f=0009971] <BladeSplicer> Allies: k
[f=0010010] <zenfur> Allies: to avoid loosing units
[f=0010111] <zenfur> Allies: good job!
[f=0010248] <zenfur> Allies: check here now
[f=0010285] zenfur added point: 
[f=0010457] <_Shaman> yeah we lost already :\
[f=0010539] <zenfur> Allies: defense is best build mixed
[f=0010729] <zenfur> Allies: like not only laser t urrets
[f=0010995] <zenfur> Allies: but also rocket turrets, swarm turrets and heavy laser turrets
[f=0011184] <BladeSplicer> Allies: ok
[f=0011196] <zenfur> Allies: careful
[f=0011279] <zenfur> Allies: ur commander is dead
[f=0011309] <_Shaman> your guy expands, mine does not nor does he raid :(
[f=0011516] <zenfur> Allies: you lost a storage with commander
[f=0011627] <_Shaman> or even listens
[f=0011672] <zenfur> Allies: I'll build you one
[f=0012018] <BladeSplicer> Allies: kk
[f=0012286] <BladeSplicer> Allies: wow look at that
[f=0012456] <_Shaman> !resign
[f=0012456] > Poll: Resign team 2? [!y=1/2, !n=0/2]
[f=0012457] > Poll: Resign team 2? [!y=0/2, !n=0/2]
[f=0012524] <zenfur> Allies:  I gave 1 units to BladeSplicer.
[f=0012557] <BladeSplicer> Allies: Your giant power ranger zord
[f=0012557] <Arhangelgabriel> !vote 2
[f=0012558] > Poll: Resign team 2? [!y=1/2, !n=1/2]
[f=0012562] <_Shaman> !vote 1
[f=0012563] > Poll: Resign team 2? [!y=1/2, !n=1/2]
[f=0012761] <zenfur> Allies: yeah
[f=0012843] <zenfur> Allies: it's yours
[f=0012915] <zenfur> Allies:  I gave 4 units to BladeSplicer.
[f=0012977] <zenfur> Allies: have fun
[f=0012993] <BladeSplicer> Allies: wow
[f=0013471] <zenfur> Allies: it is strong but has to be supported
[f=0013684] <zenfur> Allies: as it shoots periodically
[f=0013907] <zenfur> Allies: and cant kill swarms of units
[f=0014087] <zenfur> Allies: riot units can
[f=0014257] > Poll: Resign team 2? [END:FAILED]
[f=0014327] <zenfur> Allies: (there are 2 of them)
[f=0014479] <zenfur> Allies: use attack move command
[f=0014619] <zenfur> Allies: to fight
[f=0014736] <BladeSplicer> Allies: under attack west
[f=0015169] <zenfur> Allies: they have lots of artilery
[f=0015317] <zenfur> Allies: we shouldnt attack them directly
[f=0015375] <zenfur> Allies: move back
[f=0015516] <BladeSplicer> Allies: ok pulling back
[f=0015782] <zenfur> Allies: take remaining metal extractors
[f=0015864] <zenfur> Allies: to improve economy
[f=0016139] <_Shaman> lol
[f=0016170] game_message: Giving all units of Arhangelgabriel to _Shaman due to lag/AFK
[f=0016323] <_Shaman> and he's afk
[f=0016633] <zenfur> :(
[f=0016784] <_Shaman> well i already lost anyways
[f=0017055] <zenfur> you are allowed to move out of your base  then
[f=0017361] <_Shaman> cuz my guy didnt even both expanding
[f=0017414] <zenfur> but that artilery stays there :D
[f=0017520] game_message: Player Arhangelgabriel is no longer lagging or AFK; returning all their units.
[f=0017659] <zenfur> we got only 1 expansion
[f=0017787] <_Shaman> we have 0
[f=0017817] <zenfur> so we're not expanding either
[f=0018314] zenfur added point: stay back
[f=0018645] <zenfur> Allies: they have super strong artilery
[f=0018840] <zenfur> Allies: move that bot to base t o repair it
[f=0018923] <BladeSplicer> Allies: I think need more factorys?
[f=0019295] <zenfur> Allies: to improve production you assign constructors to factory
[f=0019360] <_Shaman> i guess im gonna try to make a pillar so big that it attacks the entire map
[f=0019545] <zenfur> Allies: u build more factories t o expand unit choices you have
[f=0019645] <_Shaman> only way we're going to win this :\
[f=0019726] <zenfur> sure u can :)
[f=0020200] <zenfur> Allies:  I gave 1 units to BladeSplicer.
[f=0020328] zenfur added point: constructor for you
[f=0020768] zenfur added point: send another constructor here 
[f=0020775] game_message: Morph complete: Iris
[f=0021104] zenfur added point: this one
[f=0021408] !transmitlobby @voice@buildUnit@add;planecon;Crane
[f=0021408] !transmitlobby @voice@buildUnit@add;planefighter;Swift
[f=0021408] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor
[f=0021408] !transmitlobby @voice@buildUnit@add;bomberprec;Raven
[f=0021408] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix
[f=0021408] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird
[f=0021408] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho
[f=0021408] !transmitlobby @voice@buildUnit@add;planescout;Owl
[f=0021408] !transmitlobby @voice@buildUnit@reload
[f=0021547] <zenfur> Allies:  I gave 1 units to BladeSplicer.
[f=0022265] <zenfur> Allies: what I built for you is area cloaker
[f=0022421] <zenfur> Allies: it will help with that pesky artillery
[f=0022619] <BladeSplicer> Allies: ah thats good
[f=0022720] <zenfur> Allies: as it will make units hidden until they attack
[f=0023016] <zenfur> Allies: I built for you scouting planes
[f=0023177] <zenfur> Allies: use them to see what enemy has
[f=0023233] <zenfur> Allies:  I gave 1 units to BladeSplicer.
[f=0023619] <zenfur> Allies:  I gave 3 units to BladeSplicer.
[f=0023756] zenfur added point: select these constructors
[f=0023929] zenfur added point: and guard your big robot
[f=0024113] <zenfur> Allies: they will repair him
[f=0024318] <BladeSplicer> Allies: where are they m8
[f=0024517] <zenfur> Allies: also move that area cloaker to join your army
[f=0024569] <zenfur> Allies: here
[f=0024616] zenfur added point: 
[f=0024646] zenfur added point: 
[f=0024680] zenfur added point: 
[f=0024906] <zenfur> Allies: press F3 to jump to last point I made
[f=0025079] <zenfur> Allies: to see where I'm pointing you to
[f=0025345] zenfur added point: 
[f=0025559] Upgrade UI Debug - Upgrade Command Sent
[f=0025889] <zenfur> Allies:  I gave 1 units to BladeSplicer.
[f=0026093] <zenfur> Allies: use the planes to see around
[f=0026240] game_message: Morph complete: Necromancer lvl 1
[f=0026296] <zenfur> Allies: what enemy army is
[f=0026370] <zenfur> Allies: planes are in base
[f=0026729] <zenfur> is he still playing or no?
[f=0026752] <BladeSplicer> Allies: k
[f=0026848] <_Shaman> yeah
[f=0026925] zenfur added point: Big Bertha
[f=0026983] zenfur added point: Rover Assembly (_Shaman)
[f=0027006] zenfur added point: Cloakbot Factory (Arhangelgabriel)
[f=0027006] zenfur added point: Phantom
[f=0027007] zenfur added point: Tank Foundry (_Shaman)
[f=0027010] zenfur added point: Phantom
[f=0027216] zenfur added point: Phantom
[f=0027239] zenfur added point: Phantom
[f=0027277] zenfur added point: Phantom
[f=0027283] zenfur added point: kill this with your army
[f=0027291] zenfur added point: Phantom
[f=0027438] zenfur added point: Phantom
[f=0027448] zenfur added point: Phantom
[f=0027493] zenfur added point: Phantom
[f=0027646] zenfur added point: Phantom
[f=0027713] <zenfur> Allies: build lots of glavies
[f=0027767] zenfur added point: Phantom
[f=0027778] <zenfur> Allies: enemy has snipers
[f=0027798] zenfur added point: Phantom
[f=0027816] <_Shaman> lel
[f=0027979] <zenfur> Allies: u need fast cheap units to defend from them
[f=0027994] <_Shaman> this is my only means of raiding :\
[f=0028037] zenfur added point: Phantom
[f=0028075] zenfur added point: Phantom
[f=0028162] zenfur added point: Phantom
[f=0028327] zenfur added point: Phantom
[f=0028333] zenfur added point: Phantom
[f=0028338] <zenfur> Allies: ok move your army
[f=0028453] zenfur added point: 
[f=0028481] zenfur added point: Phantom
[f=0028598] zenfur added point: Phantom
[f=0028674] <zenfur> Allies: use control with issuing command
[f=0028830] <zenfur> Allies: they will match speed
[f=0028951] zenfur added point: Phantom
[f=0029028] <zenfur> Allies: attack their base
[f=0029073] zenfur added point: Phantom
[f=0029099] zenfur added point: Phantom
[f=0029138] zenfur added point: Phantom
[f=0029185] zenfur added point: Phantom
[f=0029252] zenfur added point: Phantom
[f=0029305] zenfur added point: Scythe
[f=0029353] zenfur added point: Phantom
[f=0029428] zenfur added point: Scythe
[f=0029530] zenfur added point: Scythe
[f=0029537] zenfur added point: Phantom
[f=0029542] zenfur added point: Phantom
[f=0029679] zenfur added point: Phantom
[f=0029824] zenfur added point: Phantom
[f=0030060] zenfur added point: Phantom
[f=0030263] <zenfur> Allies: select the cloaker of your army
[f=0030380] <zenfur> Allies: and make it guard  the big robot
[f=0030400] zenfur added point: Scythe
[f=0030536] <zenfur> Allies: and dont control it directly
[f=0030594] zenfur added point: Scythe
[f=0030655] zenfur added point: Scythe
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"1146.99792","EventID":"events_2018_04_25:game_v2:unit:first_start_building:amphlaunch"}
[f=0031729] <BladeSplicer> Allies: need faster units 
[f=0031995] <zenfur> Allies:  I gave 11 units to BladeSplicer.
[f=0032070] zenfur added point: here
[f=0032320] zenfur added point: Scythe
[f=0032438] zenfur added point: Scythe
[f=0032595] <zenfur> Allies: they are weak though
[f=0032656] zenfur added point: Singularity Reactor
[f=0032698] <zenfur> Allies: dont attack defenses with them
[f=0035738] <zenfur> Allies: the circles you can see around economy buildings are power grid
[f=0036018] <zenfur> Allies: u can improve the metal extraction
[f=0036039] zenfur added point: Scythe
[f=0036144] <BladeSplicer> Allies: He has just artilary m8
[f=0036217] <zenfur> Allies: pumping extra energy into it
[f=0036289] <zenfur> Allies: yeah
[f=0036426] <zenfur> Allies: I'm preparing an ambush
[f=0036628] <zenfur> Allies: focus on taking more metal spots
[f=0036774] <zenfur> Allies: and build light defenses around them
[f=0036956] <zenfur> Allies: we need more economy
[f=0037074] zenfur added point: Scythe
[f=0037147] <BladeSplicer> Allies: He kills them with artillary but I will try
[f=0037238] zenfur added point: Scythe
[f=0037398] zenfur added point: Scythe
[f=0037613] <zenfur> Allies: not all can be killed with artilery
[f=0038078] zenfur added point: Scythe
[f=0038554] zenfur added point: build lasers
[f=0038618] zenfur added point: Scythe
[f=0038707] <zenfur> Allies: u dont need the storages
[f=0039339] zenfur added point: Phantom
[f=0039459] zenfur added point: Phantom
[f=0039474] zenfur added point: Phantom
[f=0039489] zenfur added point: Phantom
[f=0039494] <zenfur> Allies: get more metal
[f=0039881] <zenfur> Allies: move constructors 
[f=0039894] zenfur added point: Phantom
[f=0039929] <BladeSplicer> Allies: kk
[f=0039935] <zenfur> Allies: here and here
[f=0039970] zenfur added point: 
[f=0039992] zenfur added point: 
[f=0040158] zenfur added point: this one start building
[f=0040956] <zenfur> Allies: ok now my ambush
[f=0041141] <zenfur> Allies:  I gave 23 units to BladeSplicer.
[f=0041294] <zenfur> Allies: move these units
[f=0041324] zenfur added point: 
[f=0041371] <zenfur> Allies: here
[f=0041410] zenfur added point: 
[f=0042090] zenfur added point: Artemis
[f=0042292] <zenfur> Allies: hey
[f=0042454] <zenfur> Allies: I need your focus for second
[f=0042580] <BladeSplicer> Allies: k
[f=0042743] <zenfur> Allies: I gave you army in water
[f=0042854] <zenfur> Allies: move it behind enemy base
[f=0042982] zenfur added point: 
[f=0043010] zenfur added point: 
[f=0043011] <BladeSplicer> Allies: kk
[f=0043387] <zenfur> Allies: and we'll come back to it when it arrives to destination
[f=0043509] <zenfur> Allies:  I gave 5 units to BladeSplicer.
[f=0043576] zenfur added point: this army
[f=0044063] <zenfur> Allies: select it
[f=0044107] zenfur added point: Scythe
[f=0044116] <BladeSplicer> Allies: Won't let me move it
[f=0044250] <zenfur> Allies:  I gave 2 units to BladeSplicer.
[f=0044347] <zenfur> Allies: and 
[f=0044395] <zenfur> Allies: weird
[f=0044407] zenfur added point: Scythe
[f=0044613] <zenfur> Allies: try again
[f=0044712] <BladeSplicer> Allies: stuck m8
[f=0044785] <zenfur> Allies: no
[f=0044889] <zenfur> Allies: order in water
[f=0044976] <zenfur> Allies: not on the ground
[f=0045050] <zenfur> Allies: they are underwater
[f=0045091] zenfur added point: 
[f=0045158] <zenfur> Allies: here
[f=0045427] <zenfur> Allies: great
[f=0045476] <BladeSplicer> Allies: ahh
[f=0045588] <zenfur> Allies: make them move there
[f=0045737] <zenfur> Allies: we'll come back to them when they arrive
[f=0045862] <BladeSplicer> Allies: kk
[f=0045931] <zenfur> Allies: there's a funny unit (lobster)
[f=0046120] <zenfur> Allies: which can lob friendly units
[f=0046325] <zenfur> Allies: we'll attack their base directly with this force
[f=0047425] <zenfur> Allies: they are very heavily fortified
[f=0047684] <zenfur> Allies: you need heavy artillery or other units to break that
[f=0048019] <zenfur> Allies: that army of yours has no chance
[f=0048182] <BladeSplicer> Allies: just trying to stop him expanding is all
[f=0048293] <zenfur> Allies: yeah
[f=0048464] <zenfur> Allies: but u dont have to suicide them
[f=0048758] <zenfur> Allies: be vary where your units die as they leave reclaim behind
[f=0049884] <zenfur> Allies: I built heavy energy reactor in the back
[f=0050221] <zenfur> Allies: we can use it to improve our metal production
[f=0050476] <zenfur> Allies: but we need to connect metal extractors to the grid
[f=0050613] <zenfur> Allies: select constructor
[f=0050722] <zenfur> Allies:  I gave 1 units to BladeSplicer.
[f=0050773] zenfur added point: 
[f=0050912] <zenfur> Allies: and build energy pylons
[f=0050975] <zenfur> Allies: here and here
[f=0051038] zenfur added point: 
[f=0051088] zenfur added point: 
[f=0051114] [Game::ClientReadNet] added new player izirayd with number 7 to team 0
[f=0051115] > SPRINGIE:User izirayd|hoverskirm|5_5||False|Lobste||RU
[f=0051141] zenfur added point: Scythe
[f=0051287] <zenfur> Allies: and then there
[f=0051329] zenfur added point: 
[f=0051350] zenfur added point: 
[f=0051616] zenfur added point: make some light defenses here as well
[f=0052376] <zenfur> I hope you're not building a nuke :D
[f=0052531] <zenfur> Allies:  I gave 1 units to BladeSplicer.
[f=0052683] <_Shaman> nope just porculon
[f=0053070] <zenfur> Allies: ok
[f=0053242] <zenfur> Allies: the underwater army arrived
[f=0053610] <zenfur> Allies: move this unit
[f=0053644] zenfur added point: 
[f=0053807] <zenfur> Allies: to the centre of the army
[f=0054149] <BladeSplicer> Allies: where is ping?
[f=0054273] zenfur added point: 
[f=0054668] <BladeSplicer> Allies: k
[f=0054686] <zenfur> Allies: it links with allies
[f=0054828] <BladeSplicer> Allies: k
[f=0054882] <zenfur> Allies: surround it
[f=0055008] <zenfur> Allies: then select it
[f=0055186] <zenfur> Allies: and force attack
[f=0055262] <zenfur> Allies: on the hill
[f=0055688] <BladeSplicer> Allies: which unit
[f=0055738] <zenfur> Allies: the green one
[f=0056062] <zenfur> Allies: force attack on the hill
[f=0056376] <zenfur> Allies: dont move
[f=0056850] zenfur added point: my bad, energy does not connect here
[f=0057185] <zenfur> Allies: ok have it selected
[f=0057347] <zenfur> Allies: and press F
[f=0057636] <zenfur> Allies: and click on the high ground
[f=0057829] <zenfur> Allies: or give it to me
[f=0057881] <zenfur> Allies: I'll do it
[f=0057944] <BladeSplicer> Allies: done but he is move
[f=0058041] <zenfur> Allies: to give unit, select it
[f=0058174] <zenfur> Allies: press tab
[f=0058332] <zenfur> Allies: and click present next to my nick
[f=0058525] <BladeSplicer> Allies:  I gave 1 unit to zenfur.
[f=0058532] zenfur added point: Unit received from BladeSplicer
[f=0058732] <zenfur> Allies: ok get ready
[f=0058926] <BladeSplicer> Allies: yup
[f=0059249] zenfur added point: Gunship Plant (_Shaman)
[f=0059719] <_Shaman> lol
[f=0059805] <zenfur> Allies: clunky
[f=0060067] <zenfur> Allies: ok nevermind that
[f=0060291] <zenfur> Allies: let's go back to business
[f=0060309] <BladeSplicer> Allies: k
[f=0060405] <zenfur> Allies: it was a fail :/
[f=0061326] <zenfur> Allies: press F4
[f=0061538] <zenfur> Allies: to show economy
[f=0061898] <BladeSplicer> Allies: nice
[f=0061966] <zenfur> Allies: and connect the colorful circles together
[f=0062127] <zenfur> Allies: using energy structures
[f=0062328] <zenfur> Allies: u miss few energy here
[f=0062365] zenfur added point: 
[f=0062864] <zenfur> silly lobster so clunky
[f=0062944] <BladeSplicer> asorry what you mean
[f=0063050] <zenfur> does not want to attack
[f=0063052] <BladeSplicer> Allies: lel
[f=0063144] <BladeSplicer> Allies: yh
[f=0064342] Error: Spring 104.0.1-287-gf7b0fcc maintenance has crashed.
[f=0064342] Error: DLL information:
[f=0064342] Error: 0x00400000   spring
[f=0064342] Error: 0x772d0000   ntdll
[f=0064342] Error: 0x76540000   KERNEL32
[f=0064342] Error: 0x75380000   KERNELBASE
[f=0064342] Error: 0x75300000   ADVAPI32
[f=0064342] Error: 0x76280000   msvcrt
[f=0064342] Error: 0x761f0000   sechost
[f=0064342] Error: 0x750a0000   RPCRT4
[f=0064342] Error: 0x73b90000   SspiCli
[f=0064342] Error: 0x73b80000   CRYPTBASE
[f=0064342] Error: 0x76340000   bcryptPrimitives
[f=0064342] Error: 0x76a70000   IMAGEHLP
[f=0064342] Error: 0x76670000   ucrtbase
[f=0064342] Error: 0x73d50000   SHELL32
[f=0064342] Error: 0x76a30000   cfgmgr32
[f=0064342] Error: 0x687a0000   OPENGL32
[f=0064342] Error: 0x67de0000   GLU32
[f=0064342] Error: 0x75160000   USER32
[f=0064342] Error: 0x760c0000   shcore
[f=0064342] Error: 0x76a90000   win32u
[f=0064342] Error: 0x75a80000   combase
[f=0064342] Error: 0x73bb0000   GDI32
[f=0064342] Error: 0x76c20000   windows.storage
[f=0064342] Error: 0x73be0000   gdi32full
[f=0064342] Error: 0x755d0000   msvcp_win
[f=0064342] Error: 0x76620000   shlwapi
[f=0064342] Error: 0x76c10000   kernel.appcore
[f=0064342] Error: 0x76240000   profapi
[f=0064342] Error: 0x769e0000   powrprof
[f=0064342] Error: 0x76260000   FLTLIB
[f=0064342] Error: 0x75dd0000   WS2_32
[f=0064342] Error: 0x10000000   DevIL
[f=0064342] Error: 0x6b5c0000   libvorbisfile-3
[f=0064342] Error: 0x62e80000   zlib1
[f=0064342] Error: 0x70e40000   libfreetype-6
[f=0064342] Error: 0x6b800000   OpenAL32
[f=0064342] Error: 0x75e40000   ole32
[f=0064342] Error: 0x51de0000   MSVCP80
[f=0064342] Error: 0x51d40000   MSVCR80
[f=0064342] Error: 0x6ef80000   glew32
[f=0064342] Error: 0x65180000   libfontconfig-1
[f=0064342] Error: 0x72c70000   WINMM
[f=0064342] Error: 0x6d740000   libvorbis-0
[f=0064342] Error: 0x72c40000   WINMMBASE
[f=0064342] Error: 0x6c740000   SDL2
[f=0064342] Error: 0x76030000   IMM32
[f=0064342] Error: 0x76150000   OLEAUT32
[f=0064342] Error: 0x73480000   VERSION
[f=0064342] Error: 0x68f40000   libexpat-1
[f=0064342] Error: 0x70880000   libogg-0
[f=0064342] Error: 0x53b60000   gameoverlayrenderer
[f=0064342] Error: 0x76060000   PSAPI
[f=0064342] Error: 0x51950000   nvapi
[f=0064342] Error: 0x75650000   SETUPAPI
[f=0064342] Error: 0x724c0000   dxgi
[f=0064342] Error: 0x73220000   uxtheme
[f=0064342] Error: 0x76ab0000   MSCTF
[f=0064342] Error: 0x717b0000   OWExplorer
[f=0064342] Error: 0x763a0000   CRYPT32
[f=0064342] Error: 0x76270000   MSASN1
[f=0064342] Error: 0x72650000   dbghelp
[f=0064342] Error: 0x72b10000   dbgcore
[f=0064342] Error: 0x08b30000   nvoglv32
[f=0064342] Error: 0x72a60000   WTSAPI32
[f=0064342] Error: 0x71c90000   DEVOBJ
[f=0064342] Error: 0x76070000   WINTRUST
[f=0064342] Error: 0x6a000000   ntmarta
[f=0064342] Error: 0x72e40000   dwmapi
[f=0064342] Error: 0x583f0000   WINSTA
[f=0064342] Error: 0x75f40000   clbcatq
[f=0064342] Error: 0x61230000   TextInputFramework
[f=0064342] Error: 0x6a370000   CoreMessaging
[f=0064342] Error: 0x6a030000   CoreUIComponents
[f=0064342] Error: 0x6a290000   wintypes
[f=0064342] Error: 0x62170000   MMDevApi
[f=0064342] Error: 0x73a00000   PROPSYS
[f=0064342] Error: 0x621d0000   AUDIOSES
[f=0064342] Error: 0x62160000   AVRT
[f=0064342] Error: 0x5b2b0000   Windows.UI
[f=0064342] Error: 0x6a400000   InputHost
[f=0064342] Error: 0x6a600000   shfolder
[f=0064342] Error: 0x5b390000   dsound
[f=0064342] Error: 0x72cf0000   mswsock
[f=0064342] Error: 0x72d70000   napinsp
[f=0064342] Error: 0x72d50000   pnrpnsp
[f=0064342] Error: 0x72cd0000   NLAapi
[f=0064342] Error: 0x72a70000   DNSAPI
[f=0064342] Error: 0x752f0000   NSI
[f=0064342] Error: 0x734e0000   IPHLPAPI
[f=0064342] Error: 0x72cc0000   winrnr
[f=0064342] Error: 0x72a10000   fwpuclnt
[f=0064342] Error: 0x73410000   bcrypt
[f=0064342] Error: 0x72a00000   rasadhlp
[f=0064342] Error: Exception: Access violation (0xc0000005)
[f=0064342] Error: Exception Address: 0x0073e80e
[f=0064342] Error: Stacktrace for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=0064342] Error:  [ProgCtr=0073e80e StackPtr=018afa50 FramePtr=018afb48]
[f=0064342] Error:  (0) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0073E80E]
[f=0064342] Error:  (1) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00747A13]
[f=0064342] Error:  (2) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x004B0F67]
[f=0064342] Error:  (3) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x004B573F]
[f=0064342] Error:  (4) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x004B5B28]
[f=0064342] Error:  (5) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x004B5DAF]
[f=0064342] Error:  (6) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x008330A9]
[f=0064342] Error:  (7) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0083688C]
[f=0064342] Error:  (8) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0081E873]
[f=0064342] Error:  (9) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00E37C2B]
[f=0064342] Error:  (10) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00401402]
[f=0064342] Error:  (11) C:\WINDOWS\System32\KERNEL32.DLL [0x00018484]
[f=0064342] Error:  (12) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00062FEA]
[f=0064342] Error:  (13) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00062FBA]
[f=0064342] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[f=0064342] Error: [ExitSpringProcess] errorMsg="Spring has crashed:
  Access violation.

A stacktrace has been written to:
  C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1
[f=0064342] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=00000000)
[f=0064342] [SpringApp::Kill][1] fromRun=0
[f=0064342] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=0064342]     [async=0] threads=3 tasks=947996 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {2.000, -2.000}}ms
[f=0064342]         thread=1 tasks=473998 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, -2.000}, {-26815622224664013480610205718197747712958246520364366521937584319602552947843312322956760310347429111138320750355058563313815815473393734549841586442731520.000, 0.000, 0.000, 0.000}}ms
[f=0064342]         thread=2 tasks=473998 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, 2.000}, {0.000, 0.000, 2.000, 0.000}}ms
[f=0064342]     [async=1] threads=3 tasks=2628 {sum,avg}{exec,wait}time={{0.000, -26815622323599330142873101297667149603857287040769214442820840938364853329122345540616838687202500697309690252909275154732192503927098778590469321685729280.000}, {0.000, 0.000}}ms
[f=0064342]         thread=1 tasks=1318 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -0.000}, {-26815622253106008679773956006762215447158453630107651577067947059185995084809438434080076745363244037816062670402527691158671083728087034007700473915637760.000, 0.000, 0.000, -26815622310764952339614549969409313187163044157004434770340278106772278882385569129950235836144305424259880677097545740611317627501545001107765496215764992.000}}ms
[f=0064342]         thread=2 tasks=1310 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -26815622296060614477722311384845179208049934064786342717838610749018659971922393305100392720076682865268943500595683637917745616015095268436342487484727296.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622310521732611558009192837132470376485515080113143807573292680987753298545996124342842120649983551839447777140523474081570731156857738953759387549696.000}}ms
[f=0064342] [ThreadPool::SetThreadCount][2] workers=0
[f=0064342] [SpringApp::Kill][2]
[f=0064342] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0064342] [Game::KillLua][3] dtor=0 luaUI=49d48410
[f=0064342] Start widgetHandler:Shutdown
[f=0064342] Shutdown - SaveOrderList Complete
[f=0064342] Writing last game win data
[f=0064342] Shutdown - SaveConfigData Complete
[f=0064342] Shutdown Widget - Chili Highlight
[f=0064342] Shutdown Widget - Save/Load API
[f=0064342] Shutdown Widget - Deferred rendering
[f=0064342] Shutdown Widget - Custom Markers
[f=0064342] Shutdown Widget - EPIC Menu
[f=0064342] Shutdown Widget - Chili Minimap
[f=0064342] Shutdown Widget - Chili Widget Selector
[f=0064342] Shutdown Widget - Local Team Colors
[f=0064342] Shutdown Widget - Display Keys 2
[f=0064342] Shutdown Widget - Save Game Menu
[f=0064342] Shutdown Widget - HealthBars
[f=0064342] Shutdown Widget - Noises
[f=0064342] Shutdown Widget - Unit Icons
[f=0064342] Shutdown Widget - Attrition Counter
[f=0064342] Shutdown Widget - Win Counter
[f=0064342] Shutdown Widget - BuildETA
[f=0064342] Shutdown Widget - Depth of Field Shader
[f=0064342] Shutdown Widget - Modular Comm Info
[f=0064342] Shutdown Widget - CameraShake
[f=0064342] Shutdown Widget - Chili Economy Panel Default
[f=0064342] Shutdown Widget - Chili EndGame Window
[f=0064342] Shutdown Widget - Chili Nuke Warning
[f=0064342] Shutdown Widget - Chili Selections & CursorTip v2
[f=0064342] Shutdown Widget - Chili Spectator Panels
[f=0064342] Shutdown Widget - Context Menu
[f=0064342] Shutdown Widget - Darkening
[f=0064342] Shutdown Widget - Grab Input
[f=0064342] Input grabbing is disabled!
[f=0064342] Shutdown Widget - Highlight Geos
[f=0064342] Shutdown Widget - Local Widgets Config
[f=0064342] Shutdown Widget - MinimapEvents
[f=0064342] Shutdown Widget - Missile Silo Range
[f=0064342] Shutdown Widget - Mex Placement Handler
[f=0064342] Shutdown Widget - Morph Finished notification
[f=0064342] Shutdown Widget - Point Tracker
[f=0064342] Shutdown Widget - Showeco and Grid Drawer
[f=0064342] Shutdown Widget - Stereo3D
[f=0064342] Shutdown Widget - Music Player
[f=0064342] Shutdown Widget - Startup Info and Selector
[f=0064342] Shutdown Widget - Transport AI
[f=0064342] Shutdown Widget - Attack Warning
[f=0064342] Shutdown Widget - Attack AoE
[f=0064342] Shutdown Widget - UnitShapes
[f=0064342] Shutdown Widget - Map Edge Extension
[f=0064342] Shutdown Widget - Selection Send
[f=0064342] Shutdown Widget - LupsManager
[f=0064342] Shutdown Widget - Newton Firezone
[f=0064342] Shutdown Widget - Receive Units Indicator
[f=0064342] Shutdown Widget - Chili Pro Console
[f=0064342] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
[f=0064342] Shutdown Widget - Lasso Terraform GUI
[f=0064342] Shutdown Widget - Chili Framework
[f=0064342] Shutdown Widget - Lups
[f=0064342] Shutdown Widget - Chili Core Selector
[f=0064342] Shutdown Widget - Draw After Chili
[f=0064342] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[f=0064342] Switching to Overhead (TA) style camera
[f=0064342] Shutdown Widget - Pause Screen
[f=0064342] Shutdown Widget - Color Blindness Correction
[f=0064342] Shutdown Widget - Layout Handler
[f=0064342] Shutdown Widget - Persistent Build Height
[f=0064342] Shutdown Widget - Text To Speech Control
[f=0064342] End widgetHandler:Shutdown
[f=0064342] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,171596602,0} {chunk,block}Bytes={0,0}
[f=0064342] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0064342] [Game::KillLua][2] dtor=0 luaRules=2fbc0600
[f=0064342] Start gadgetHandler:Shutdown
[f=0064342] Shutdown - StartSetup
[f=0064342] Shutdown - UnitMorph
[f=0064342] Shutdown - LupsNanoSpray
[f=0064342] Shutdown - Missile Silo Controller
[f=0064342] Shutdown - Modular Comm Info
[f=0064342] Shutdown - Puppy Handler
[f=0064342] Shutdown - Terrain Texture Handler
[f=0064342] Shutdown - UnitCloakShield
[f=0064342] End gadgetHandler:Shutdown
[f=0064342] Start gadgetHandler:Shutdown
[f=0064342] Shutdown - Save/Load
[f=0064342] Shutdown - UnitMorph
[f=0064342] Shutdown - Modular Comm Info
[f=0064342] Shutdown - Retreat Command
[f=0064342] Shutdown - Shockwaves
[f=0064342] Shutdown - Teleport Throw
[f=0064342] Shutdown - UnitCloakShield
[f=0064342] Shutdown - Lups Cloak FX
[f=0064342] Shutdown - Lups
[f=0064342] Shutdown - Lups Shield
[f=0064342] End gadgetHandler:Shutdown
[f=0064342] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,171596742,0} {chunk,block}Bytes={0,0}
[f=0064342] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,171596742,0} {chunk,block}Bytes={0,0}
[f=0064342] [Game::KillLua][4] dtor=0
[f=0064342] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20180623_110419_Ravaged_v2_104.0.1-287-gf7b0fcc maintenance.sdfz" (1524399 bytes)
[f=0064342] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0064342] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0064342] [Sound] [Sound::UpdateThread][3] #sources=32 #items=74
[f=0064342] [Sound] [Sound::UpdateThread][4] ctx=30d31518 dev=2d2cf010
[f=0064342] [Sound] [Sound::UpdateThread][5] ctx=30d31518 dev=2d2cf010
[f=0064342] [Sound] [Sound::UpdateThread][6]
[f=0064342] [Game::~CGame][1]
[f=0064342] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0064342] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0064342] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0064342] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0064342] [Game::KillLua][4] dtor=1
[f=0064342] [Game::KillMisc][1]
[f=0064342] [Game::KillMisc][2]
[f=0064342] [Game::KillMisc][3]
[f=0064342] [Game::KillRendering][1]
[f=0064342] Statistics for RectangleOptimizer: 4%
[f=0064342] [Game::KillInterface][1]
[f=0064342] [Game::KillInterface][2]
[f=0064342] [Game::KillSimulation][1]
[f=0064342] [Game::KillSimulation][2]
[f=0064342] [CCollisionHandler] dis-/continuous tests: 251/117520611
[f=0064342] [Game::KillSimulation][3]
[f=0064342] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0064342] [~CPathCache(20x20)] cacheHits=2590 hitPercentage=56% numHashColls=0 maxCacheSize=21
[f=0064342] [~CPathCache(40x40)] cacheHits=1 hitPercentage=5% numHashColls=0 maxCacheSize=1
[f=0064342] [~CPathCache(40x40)] cacheHits=4506 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0064342] Statistics for RectangleOptimizer: 4%
[f=0064342] Statistics for RectangleOptimizer: 4%
[f=0064342] LosHandler stats: total instances=190457; shared=19%; from cache=40%
[f=0064342] [Game::KillSimulation][4]
[f=0064342] [Game::~CGame][2]
[f=0064342] [Game::~CGame][3]
[f=0064342] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=0064342] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[f=0064342] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,292548363,0} {chunk,block}Bytes={0,0}
[f=0064342] [SpringApp::Kill][3]
[f=0064342] [UDPConnection::Statistics]
    999709 bytes sent   in 27852 packets (35.894 bytes/packet)
    1162715 bytes recv'd in 35938 packets (32.353 bytes/packet)
    {0.000x, 0.167x} relative protocol overhead {up, down}
    16 incoming chunks dropped, 6 outgoing chunks resent

[f=0064342] [SpringApp::Kill][4] font=0623e1c0
[f=0064342] [SpringApp::Kill][5]
[f=0064342] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 8460
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 8465
[LuaSocket] UDP_LISTEN  ALLOW * -1
[SpringApp::Kill][8]
Error: [Watchdog::DeregisterThread] Invalid thread number 0
[WatchDog::Uninstall][1] hangDetectorThread=00fdd3f0 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected
Lasica commented 6 years ago

To reproduce the crash: select strider hub and alt+click any of the unit to build