Open Chobbyla opened 6 years ago
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\springsettings.cfg" Available log sections: RoamMeshDrawer, GameServer, FarTextureHandler, Texture, Font, Net, Shader, KeyBindings, DecalsDrawerGL4, GroundMoveType, Piece, CSMFGroundTextures, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Sound, Path, BumpWater, AutohostInterface, ArchiveScanner, LuaSocket, CregSerializer Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AdvSky = 1 AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterRefraction = 2 BumpWaterTexSizeReflection = 1024 CamFreeFOV = 40 CamFreeScrollSpeed = 14 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 CubeTexSizeReflection = 1024 CubeTexSizeSpecular = 1024 DualScreenMiniMapOnLeft = 1 DynamicSky = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FPSScrollSpeed = 14 FSAALevel = 8 FontSize = 18 Fullscreen = 0 GrassDetail = 16 GroundDecals = 10 GroundDetail = 200 GroundScarAlphaFade = 1 HangTimeout = 5 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 MaxParticles = 50000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0053571 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 14 ReconnectTimeout = 0 RotOverheadScrollSpeed = 14 RotateLogFiles = 1 ScreenshotCounter = 125 ScrollWheelSpeed = -25 ShadowMapSize = 8192 Shadows = 1 ShowClock = 0 ShowFPS = 1 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 2500 UnitIconDist = 131 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 Water = 4 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolution = 1920 XResolutionWindowed = 1920 YResolution = 1200 YResolutionWindowed = 1200 snd_volmaster = 27 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-287-gf7b0fcc maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft , 64-bit (build 9200) Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz; 16319MB RAM, 18751MB pagefile Binary Word Size: 32-bit (emulated) Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 6 Logical CPU Cores: 6 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 5sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1200x24bpp@59Hz} current={1920x1200x24bpp@59Hz} display=1 modes=43 bounds={x=0, y=0, w=1920, h=1200} [ 1] 1920x1200x24bpp@60Hz [ 3] 1920x1080x24bpp@60Hz [ 9] 1680x1050x24bpp@60Hz [12] 1600x1024x24bpp@60Hz [14] 1600x900x24bpp@60Hz [24] 1280x800x24bpp@75Hz [28] 1280x720x24bpp@60Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.8 (linked) / 2.0.8 (compiled) GL version : 4.6.0 NVIDIA 391.24 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 1070/PCIe/SSE2 GLSL version: 4.60 NVIDIA GLEW version: 2.1.0 GPU memory : 8192MB (total) / 7632MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 32768 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ Using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\ Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 60 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.8ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=06804de0 context=0567eeb8 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (2- C-Media USB Headphone Set )] [f=-000001] [Sound] [DELL 2709W (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [Info] Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] Free disk space: 355945 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.5.7" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] Spring.GetWindowGeometry, 1920, 1200, 0, 0 [f=-000001] Spring.GetViewGeometry, 1920, 1200, 0, 0 [f=-000001] gl.GetViewSizes, 1920, 1200 [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 57296 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"1400000013F6007D45EB407865B313070100100181FF2D5B18000000010000000200000001891DC26501A8C03A24CD0402000000B2000000320000000400000065B3130701001001481C050001891DC26501A8C00000000082FF2D5B02AF495B0100D4D70000000000001CEF753AC3E35A6EBCF38616C1EDB77C46F3A74765DE4F85465B556B77D7225218D1D5172E8EB462E12882E350997EF7BADA2BA852F96DB55E14BA3A980FE62BA4DAE2DD06928CE8AE965BBCF90BC857FB0801686ADAAB8C6EE5A6170FBE55D4EF393183D5420D6819D4E8103EA0D951155F1BFAC50A948C3630C59391D0CAAE","Friends":["76561197972424476","76561197999290577","76561198011596757","76561198012830907","76561198013910474","76561198014358214","76561198025993263","76561198027694776","76561198031054298","76561198031103217","76561198034686758","76561198047260369","76561198078323239","76561198082562938","76561198084704912","76561198088404595","76561198125408995","76561198132621338","76561198179277843","76561198180636007","76561198186018521"],"SuggestedName":"METALISPERFECTION","Dlc":[0,842950,842951,842952]} [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"2174368206","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Release Notifier <gui_steam_release_notifier.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] [Chobby] Detected game config, evorts [f=-000001] [Chobby] Detected game config, evortsdev [f=-000001] [Chobby] Detected game config, generic [f=-000001] [Chobby] Detected game config, zk [f=-000001] [Chobby] Detected game config, zkdev [f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk [f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua [f=-000001] Vendor and GL, Nvidia, 4 [f=-000001] High settings preset, 8388608 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 14 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 14 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571 [f=-000001] SetSettings Int, OverheadScrollSpeed, 14 [f=-000001] SetSettings Int, FPSScrollSpeed, 14 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06a66b48 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 14 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 14 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 14 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 14 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.14 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless) [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless) Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] SteamOnline, Received [f=-000001] [liblobby] Warning: Duplicate user(wirdsbald) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(LogicDaemon) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Vandolph703) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(0zimandius) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(CatLady) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Suicide_Mission) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(playerO1) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Omnomphone) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Granatwerferjonny) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(BIG_BEAR) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(blackdead) added to channel (zk) [f=-000001] [chobby] Showing battle with ID, 518 [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailsGreener_Fields_Big.jpg","ImageUrl":"http://zero-k.info/Resources/Greener_Fields_Big.thumbnail.jpg"} Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/Greener_Fields_Big.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailsGreener_Fields_Big.jpg"} [f=-000001] Connecting to battle, Zero-K v1.6.5.6, Ravaged_v2, 104.0.1-287-gf7b0fcc [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1200 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 14 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 14 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 14 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 14 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8465; SourcePort=0; IsHost=0; MyPlayerName=zenfur; MyPasswd=e46cc8bbdc998293145964fe5afdd6f7; } [f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Team"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=-000001] [async=0] threads=3 tasks=90 {sum,avg}{exec,wait}time={{-0.000, 2.000}, {2.000, -0.000}}ms [f=-000001] thread=1 tasks=45 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 0.000}, {-0.000, 0.000, -0.000, 0.000}}ms [f=-000001] thread=2 tasks=45 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -2.000}, {26815622243067079869515824761997901557441567217189032976756400704612564741129830796193463712293295971280553736726253725973106249041644553670348094985732096.000, 0.000, 0.000, -0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 60 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0567eeb8 dev=06804de0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0567eeb8 dev=06804de0 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=18721020 context=1715da70 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (2- C-Media USB Headphone Set )] [f=-000001] [Sound] [DELL 2709W (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.5.7" [f=-000001] [SpringApp::Reload][12] #script=140 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8465 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8465 using name zenfur [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless) [f=-000001] [PreGame::UpdateClientNet] added new player zenfur with number 3 to team 0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Ravaged_v2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.5.6 (archive: zk-stable.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Ravaged_v2 (checksum 0x771f892) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum 0x79f1eb67) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20180623_100723_Ravaged_v2_104.0.1-287-gf7b0fcc maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 190ms [f=-000001] [PreGame::UpdateClientNet] received user number 3 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] Loading Map (40 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 215ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 301ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 334 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 11ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1882ms [f=-000001] Loading Unit Definitions [f=-000001] [liblobby] Warning: Duplicate user(Drascalicus) added to channel (zk) [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 164ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 54ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> >> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 13, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] GroundDetail set to 200 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 50000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 131 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Attrition Counter <gui_attrition_counter.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] 1043 [f=-000001] hacksaw damage is: 1200.19995 [f=-000001] chicken_pigeon: health check: false isBuilder: false [f=-000001] dronecarry: health check: false isBuilder: false [f=-000001] dronefighter: health check: false isBuilder: false [f=-000001] droneheavyslow: health check: false isBuilder: false [f=-000001] dronelight: health check: false isBuilder: false [f=-000001] gunshipaa: health check: false isBuilder: false [f=-000001] gunshipbomb: health check: false isBuilder: false [f=-000001] gunshipcon: health check: false isBuilder: false [f=-000001] gunshipemp: health check: false isBuilder: false [f=-000001] gunshipraid: health check: false isBuilder: false [f=-000001] gunshiptrans: health check: false isBuilder: false [f=-000001] planecon: health check: false isBuilder: false [f=-000001] planefighter: health check: false isBuilder: false [f=-000001] planeheavyfighter: health check: true isBuilder: false [f=-000001] planescout: health check: false isBuilder: false [f=-000001] Bad unitdefs: [f=-000001] chicken_pigeon [f=-000001] dronecarry [f=-000001] dronefighter [f=-000001] droneheavyslow [f=-000001] dronelight [f=-000001] gunshipaa [f=-000001] gunshipbomb [f=-000001] gunshipcon [f=-000001] gunshipemp [f=-000001] gunshipraid [f=-000001] gunshiptrans [f=-000001] planecon [f=-000001] planefighter [f=-000001] planeheavyfighter [f=-000001] planescout [f=-000001] Loaded widget: Hacksaw AI <hacksawai.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Chili: tried to add multiple times "scrollpanel6" to "Player List"! [f=-000001] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=4ffd81b6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4ffd81b6 file="cache\104dev-maintenance/paths/Ravaged_v2.pe-4ffd81b6.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=4ffd81c6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4ffd81c6 file="cache\104dev-maintenance/paths/Ravaged_v2.pe2-4ffd81c6.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (179ms, checksum 2624c473) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12189,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] <Easy Facing> Spectator mode. Widget removed. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Switching to Free style camera [f=-000001] TotalHideLobbyInterface, true [f=-000001] GameID: 3dfe2d5befe5cacf0dd9406b28a8b3c1 [f=-000001] Connection attempt from 0zimandius [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] Epicmenu: Switching to COFC camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless) [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from _Shaman [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79f1eb67}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="0zimandius" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="0zimandius" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79f1eb67}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="0zimandius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="0zimandius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet] added new player Hun_Tzu with number 2 to team 0 [f=-000001] > SPRINGIE:User Hun_Tzu|factoryspider|2_2||False||Federation|US [f=-000001] <_Shaman> Allies: I choose: System Failure! [f=-000001] <0zimandius> Allies: I choose: Engineer! [f=-000001] <_Shaman> Allies: I choose: System Failure! [f=-000001] Chili: tried to add multiple times "scrollpanel7" to "Player List"! [f=0000028] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000028] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000028] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000028] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000028] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000028] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000028] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000028] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000028] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000028] !transmitlobby @voice@buildUnit@reload [f=0000031] <Ghost Site> Spectator mode. Widget removed. [f=0009290] [Game::ClientReadNet] added new player zenfur with number 3 to team 0 [f=0009290] > SPRINGIE:User zenfur|raveparty|5_7|donator_0|False|XCOM|Federation|PL [f=0009657] > SPRINGIE:User zenfur|raveparty|5_7|donator_0|False|XCOM|Federation|PL [f=0009669] Connection attempt from zenfur [f=0009669] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=0009669] -> Connection established (given id 3) [f=0009677] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=0009677] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79f1eb67}]" [f=0010049] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=0010065] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=0010366] game_message: Morph complete: Engineer lvl 1 [f=0018815] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0018815] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0018815] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0018815] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0018815] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0018815] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0018815] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0018815] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0018815] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0018815] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0018815] !transmitlobby @voice@buildUnit@reload [f=0028446] game_message: Morph complete: Engineer lvl 2 [f=0028726] Upgrade UI Debug - Cancel Clicked [f=0040683] SendLuaMenuMsg showLobby [f=0040683] HandleLobbyOverlay SetMainInterfaceVisibley [f=0040683] Input grabbing is disabled! [f=0040683] TotalHideLobbyInterface, false [f=0040683] [liblobby] Warning: Duplicate user(GuoRen) added to channel (zk) [f=0040683] [liblobby] Warning: Duplicate user(Archangel) added to channel (zk) [f=0040687] [liblobby] Warning: Duplicate user(Zhao_Yun) added to channel (zk) [f=0040687] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 514 [f=0040687] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 514 [f=0040687] [liblobby] Warning: Duplicate user(Ripper_of_souls) added to channel (zk) [f=0040687] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 514 [f=0040689] [liblobby] Warning: Duplicate user(liewyanrui123) added to channel (zk) [f=0040689] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040689] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040689] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 514 [f=0040689] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040689] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040689] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040689] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040689] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 514 [f=0040689] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040689] [liblobby] Warning: Duplicate user(Ghostreticle) added to channel (zk) [f=0040689] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040689] [liblobby] Warning: Duplicate user(Claire) added to channel (zk) [f=0040689] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040689] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040691] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040691] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040691] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040691] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040691] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 514 [f=0040691] [liblobby] Warning: Duplicate user(Twonki) added to channel (zk) [f=0040691] [liblobby] Warning: Duplicate user(lovekoko12345) added to channel (zk) [f=0040691] [liblobby] Warning: Duplicate user(RedComet) added to channel (zk) [f=0040692] [liblobby] Warning: Duplicate user(Pootis) added to channel (zk) [f=0040695] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520 [f=0040695] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520 [f=0040695] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520 [f=0040695] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520 [f=0040695] [liblobby] Warning: Duplicate user(SilentDeath) added to channel (zk) [f=0040696] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040697] [liblobby] Warning: Duplicate user(asin64) added to channel (zk) [f=0040697] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040699] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040701] [liblobby] Warning: Duplicate user(lafender) added to channel (zk) [f=0040701] [liblobby] Warning: Duplicate user(Chrissi007) added to channel (zk) [f=0040703] [liblobby] Warning: Duplicate user(FokkenCloaker) added to channel (zk) [f=0040703] [liblobby] Warning: Duplicate user(FokkenCloaker) added to channel (zk) [f=0040704] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040706] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040708] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040708] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 514 [f=0040708] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040708] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040708] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 514 [f=0040708] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 514 [f=0040712] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520 [f=0040712] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 514 [f=0040713] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040713] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040713] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0040718] [liblobby] Warning: Duplicate user(LordOfMord) added to channel (zk) [f=0040718] [liblobby] Warning: Duplicate user(LordOfMord) added to channel (zk) [f=0040718] [liblobby] Warning: Duplicate user(NanoPirate) added to channel (zk) Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaUI/Configs/Clans/PHNX.png","ImageUrl":"https://zero-k.info/img/clans/PHNX.png"} Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"https://zero-k.info/img/clans/PHNX.png","TargetPath":"LuaUI/Configs/Clans/PHNX.png"} [f=0041134] [chobby] Showing battle with ID, 477 [f=0041630] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520 [f=0041909] Input grabbing is enabled! [f=0041910] TotalHideLobbyInterface, true [f=0046830] !transmitlobby @voice@buildUnit@remove;tankcon [f=0046830] !transmitlobby @voice@buildUnit@remove;tankraid [f=0046830] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0046830] !transmitlobby @voice@buildUnit@remove;tankriot [f=0046830] !transmitlobby @voice@buildUnit@remove;tankassault [f=0046830] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0046830] !transmitlobby @voice@buildUnit@remove;tankarty [f=0046830] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0046830] !transmitlobby @voice@buildUnit@remove;tankaa [f=0046830] !transmitlobby @voice@buildUnit@reload [f=0046845] game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0048300] game_message: 0zimandius has been destroyed! [f=0048300] game_message: _Shaman wins! [f=0048300] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0048300] Chili: tried to add multiple times "scrollpanel10" to "Player List"! [f=0048370] <autoquit> Autoquit canceled. [f=0048428] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading [f=0048428] [SpringApp::Reload][1] [f=0048428] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=0048428] [async=0] threads=3 tasks=350086 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {26815622217042807137979138853240460063705161272612435938958055617226406967526822988704842349993679341803640085488058442951928115911298473825753918817173504.000, 26815622339910884307524786665373641209783103129332448575353193087374346226098273359302899444227409834443974592228631848255247405539394583899799833521684480.000}}ms [f=0048428] thread=1 tasks=175043 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {26815622221818233103912617127448921533439840788839927670952445785358729939719246601728124941084163312763829339725542565503137178261307237250343899905392640.000, 0.000, -0.000, -0.000}}ms [f=0048428] thread=2 tasks=175043 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, 0.000}, {-0.000, 0.000, 0.000, -0.000}}ms [f=0048428] [async=1] threads=3 tasks=1140 {sum,avg}{exec,wait}time={{-2.000, 26815622324177048448161338797365847366952974437737223406196335877946267672316565737017913247478137026876337538358786430632052121147126197276875695987884032.000}, {0.000, 0.000}}ms [f=0048428] thread=1 tasks=567 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -26815622303701773555094796878432837440488285617108592576437780408896272770040748447260912507275645849003659568896209950079155398083985737455301094449086464.000}, {0.000, 0.000, -2.000, -0.000}}ms [f=0048428] thread=2 tasks=573 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622295557181555494037720059195081426757087340656429076855166580874401899190064672972708210739183525286872632496673832519690634750636585749255286685696.000}, {2.000, 0.000, -0.000, 2.000}}ms [f=0048428] [ThreadPool::SetThreadCount][2] workers=0 [f=0048428] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=0048428] [ThreadPool::SetThreadCount][2] workers=2 [f=0048428] [Threading] Main thread CPU affinity mask set: 60 [f=0048428] [SpringApp::Reload][2] [f=0048428] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20180623_100723_Ravaged_v2_104.0.1-287-gf7b0fcc maintenance.sdfz" (879607 bytes) [f=0048428] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0048428] [Game::KillLua][3] dtor=0 luaUI=304aab88 [f=0048428] Start widgetHandler:Shutdown [f=0048428] Shutdown - SaveOrderList Complete [f=0048428] Writing last game win data [f=0048428] Shutdown - SaveConfigData Complete [f=0048428] Shutdown Widget - Chili Highlight [f=0048428] Shutdown Widget - Save/Load API [f=0048428] Shutdown Widget - Deferred rendering [f=0048428] Shutdown Widget - Custom Markers [f=0048428] Shutdown Widget - EPIC Menu [f=0048428] Shutdown Widget - Chili Minimap [f=0048428] Shutdown Widget - Chili Widget Selector [f=0048428] Shutdown Widget - Local Team Colors [f=0048428] Shutdown Widget - Display Keys 2 [f=0048428] Shutdown Widget - Save Game Menu [f=0048428] Shutdown Widget - HealthBars [f=0048428] Shutdown Widget - Noises [f=0048428] Shutdown Widget - Unit Icons [f=0048428] Shutdown Widget - Attrition Counter [f=0048428] Shutdown Widget - Win Counter [f=0048428] Shutdown Widget - BuildETA [f=0048428] Shutdown Widget - Depth of Field Shader [f=0048428] Shutdown Widget - Modular Comm Info [f=0048428] Shutdown Widget - CameraShake [f=0048428] Shutdown Widget - Chili Economy Panel Default [f=0048428] Shutdown Widget - Chili EndGame Window [f=0048428] Shutdown Widget - Chili Nuke Warning [f=0048428] Shutdown Widget - Chili Selections & CursorTip v2 [f=0048428] Shutdown Widget - Chili Spectator Panels [f=0048428] Shutdown Widget - Context Menu [f=0048428] Shutdown Widget - Darkening [f=0048428] Shutdown Widget - Grab Input [f=0048428] Input grabbing is disabled! [f=0048428] Shutdown Widget - Highlight Geos [f=0048428] Shutdown Widget - Local Widgets Config [f=0048428] Shutdown Widget - MinimapEvents [f=0048428] Shutdown Widget - Missile Silo Range [f=0048428] Shutdown Widget - Mex Placement Handler [f=0048428] Shutdown Widget - Morph Finished notification [f=0048428] Shutdown Widget - Point Tracker [f=0048428] Shutdown Widget - Showeco and Grid Drawer [f=0048428] Shutdown Widget - Stereo3D [f=0048428] Shutdown Widget - Music Player [f=0048428] Shutdown Widget - Attack AoE [f=0048428] Shutdown Widget - UnitShapes [f=0048428] Shutdown Widget - Map Edge Extension [f=0048428] Shutdown Widget - Selection Send [f=0048428] Shutdown Widget - LupsManager [f=0048428] Shutdown Widget - Newton Firezone [f=0048428] Shutdown Widget - Chili Pro Console [f=0048428] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02 [f=0048428] Shutdown Widget - Lasso Terraform GUI [f=0048428] Shutdown Widget - Chili Framework [f=0048428] Shutdown Widget - Lups [f=0048428] Shutdown Widget - Chili Core Selector [f=0048428] Shutdown Widget - Draw After Chili [f=0048428] Shutdown Widget - Combo Overhead/Free Camera (experimental) [f=0048428] Switching to Overhead (TA) style camera [f=0048428] Shutdown Widget - Pause Screen [f=0048428] Shutdown Widget - Color Blindness Correction [f=0048428] Shutdown Widget - Layout Handler [f=0048428] Shutdown Widget - Persistent Build Height [f=0048428] Shutdown Widget - Text To Speech Control [f=0048428] End widgetHandler:Shutdown [f=0048428] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,66569426,0} {chunk,block}Bytes={0,0} [f=0048428] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0048428] [Game::KillLua][2] dtor=0 luaRules=17420010 [f=0048428] Start gadgetHandler:Shutdown [f=0048428] Shutdown - StartSetup [f=0048428] Shutdown - UnitMorph [f=0048428] Shutdown - LupsNanoSpray [f=0048428] Shutdown - Missile Silo Controller [f=0048428] Shutdown - Modular Comm Info [f=0048428] Shutdown - Puppy Handler [f=0048428] Shutdown - Terrain Texture Handler [f=0048428] Shutdown - UnitCloakShield [f=0048428] End gadgetHandler:Shutdown [f=0048428] Start gadgetHandler:Shutdown [f=0048428] Shutdown - Save/Load [f=0048428] Shutdown - UnitMorph [f=0048428] Shutdown - Modular Comm Info [f=0048428] Shutdown - Retreat Command [f=0048428] Shutdown - Shockwaves [f=0048428] Shutdown - Teleport Throw [f=0048428] Shutdown - UnitCloakShield [f=0048428] Shutdown - Lups Cloak FX [f=0048428] Shutdown - Lups [f=0048428] Shutdown - Lups Shield [f=0048428] End gadgetHandler:Shutdown [f=0048428] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,66569485,0} {chunk,block}Bytes={0,0} [f=0048428] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,66569485,0} {chunk,block}Bytes={0,0} [f=0048428] [Game::KillLua][4] dtor=0 [f=0048428] [SpringApp::Reload][3] [f=0048428] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0048428] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0048428] [Sound] [Sound::UpdateThread][3] #sources=32 #items=83 [f=0048428] [Sound] [Sound::UpdateThread][4] ctx=1715da70 dev=18721020 [f=0048428] [Sound] [Sound::UpdateThread][5] ctx=1715da70 dev=18721020 [f=0048428] [Sound] [Sound::UpdateThread][6] [f=0048428] [SpringApp::Reload][4] [f=0048428] [Game::~CGame][1] [f=0048428] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0048428] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0048428] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0048428] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0048428] [Game::KillLua][4] dtor=1 [f=0048428] [Game::KillMisc][1] [f=0048428] [Game::KillMisc][2] [f=0048428] [Game::KillMisc][3] [f=0048428] [Game::KillRendering][1] [f=0048428] Statistics for RectangleOptimizer: 4% [f=0048428] [Game::KillInterface][1] [f=0048428] [Game::KillInterface][2] [f=0048428] [Game::KillSimulation][1] [f=0048428] [Game::KillSimulation][2] [f=0048428] [CCollisionHandler] dis-/continuous tests: 0/29838705 [f=0048428] [Game::KillSimulation][3] [f=0048428] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0048428] [~CPathCache(20x20)] cacheHits=200 hitPercentage=31% numHashColls=0 maxCacheSize=14 [f=0048428] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0048428] [~CPathCache(40x40)] cacheHits=921 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0048428] Statistics for RectangleOptimizer: 4% [f=0048428] Statistics for RectangleOptimizer: 4% [f=0048428] LosHandler stats: total instances=82640; shared=1%; from cache=53% [f=0048428] [Game::KillSimulation][4] [f=0048428] [Game::~CGame][2] [f=0048428] [Game::~CGame][3] [f=0048428] [UDPConnection::Statistics] 480354 bytes sent in 13089 packets (36.699 bytes/packet) 746659 bytes recv'd in 20744 packets (35.994 bytes/packet) {0.000x, 0.163x} relative protocol overhead {up, down} 1 incoming chunks dropped, 0 outgoing chunks resent [f=0048428] [SpringApp::Reload][5] [f=0048428] [SpringApp::Reload][6] [f=0048428] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base [f=0048428] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [f=0048428] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [f=0048428] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [f=0048428] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [f=0048428] [SpringApp::Reload][7] [f=0048428] [SpringApp::Reload][8] [f=0048428] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0048428] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0048428] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0048428] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0048428] [Sound] [Sound::InitThread][1] [f=0048428] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0048428] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=0048428] [Sound] [ISound::Initialize] spawning sound-thread (101.8ms) [f=0048428] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0048428] [Sound] [Sound::OpenOpenALDevice] device=46ce7050 context=30d30860 [f=0048428] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0048428] [Sound] Vendor: OpenAL Community [f=0048428] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0048428] [Sound] Renderer: OpenAL Soft [f=0048428] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0048428] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0048428] [Sound] Devices: [f=0048428] [Sound] [Speakers (Realtek High Definition Audio)] [f=0048428] [Sound] [Speakers (Realtek High Definition Audio)] [f=0048428] [Sound] [Speakers (2- C-Media USB Headphone Set )] [f=0048428] [Sound] [DELL 2709W (NVIDIA High Definition Audio)] [f=0048428] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0048428] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0048428] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0048428] [Sound] Error: Initializing EFX failed! [f=0048428] [Sound] [Sound::UpdateThread][2] [f=0048428] [~ScopedOnceTimer][ISound::Init::Dev] 202ms [f=0048428] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.5.7" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06a66b48 [f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.14 [f=-000001] [SpringApp::Reload][13] numReloads=2 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Match found"} [f=-000001] MatchMakingComplete, true [f=-000001] Connecting to battle, Zero-K v1.6.5.6, Otago 1.1, 104.0.1-287-gf7b0fcc [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1200 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 14 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 14 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 14 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 14 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] MatchMakingComplete, true [f=-000001] Game starts! Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_1v1"} [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8460; SourcePort=0; IsHost=0; MyPlayerName=zenfur; MyPasswd=22d4267b5d3dd6e04c5fa82915de08b3; } [f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 60 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=2 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=30d30860 dev=46ce7050 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=30d30860 dev=46ce7050 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.9ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=46ce7050 context=30d2f390 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (2- C-Media USB Headphone Set )] [f=-000001] [Sound] [DELL 2709W (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.5.7" [f=-000001] [SpringApp::Reload][12] #script=140 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8460 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8460 using name zenfur [f=-000001] [SpringApp::Reload][13] numReloads=3 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Otago 1.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.5.6 (archive: zk-stable.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Otago 1.1 (checksum 0xe5d9be8) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum 0x79f1eb67) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20180623_102904_Otago 1_104.0.1-287-gf7b0fcc maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 218ms [f=-000001] [PreGame::UpdateClientNet] received user number 1 (team 1, allyteam 1), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (87 MB) [f=-000001] Loading Radar Icons [f=-000001] [liblobby] Warning: Duplicate user(hokomoko) added to channel (zk) [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 213ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 309ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 334 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 50ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1868ms [f=-000001] Loading Unit Definitions [f=-000001] [liblobby] Warning: Duplicate user(hokomoko) added to channel (zk) [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 167ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 51ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> ------- TRUNCATED ------- [f=0006187] game_message: Bandit is under attack [f=0006844] game_message: Bandit is under attack [f=0010716] game_message: Picket is under attack [f=0011013] game_message: Bandit is under attack [f=0013444] game_message: Bandit is under attack [f=0013700] game_message: Rogue is under attack [f=0013850] game_message: Rogue is under attack [f=0014252] game_message: Lotus is under attack [f=0014613] game_message: Rogue is under attack [f=0014972] game_message: Bandit is under attack [f=0015686] game_message: Lotus is under attack [f=0016327] game_message: Bandit is under attack [f=0016542] game_message: Outlaw is under attack [f=0016697] game_message: Shieldbot Factory is under attack [f=0016847] game_message: Rogue is under attack [f=0017673] game_message: Rogue is under attack [f=0017978] game_message: Outlaw is under attack [f=0018358] game_message: Rogue is under attack [f=0018713] zenfur added point: Scythe [f=0018714] zenfur added point: Scythe [f=0018743] zenfur added point: Scythe [f=0018798] game_message: Rogue is under attack [f=0018814] zenfur added point: Scythe [f=0019058] zenfur added point: Scythe [f=0019133] zenfur added point: Scythe [f=0019475] game_message: Rogue is under attack [f=0019661] game_message: Rogue is under attack [f=0019688] zenfur added point: Scythe [f=0019688] zenfur added point: Scythe [f=0019703] zenfur added point: Scythe [f=0019813] game_message: Rogue is under attack [f=0019967] game_message: Rogue is under attack [f=0020150] game_message: Rogue is under attack [f=0020300] game_message: Rogue is under attack [f=0020469] game_message: Bandit is under attack [f=0020687] game_message: Rogue is under attack [f=0020844] game_message: Picket is under attack [f=0021277] game_message: Metal Extractor is under attack [f=0021431] game_message: Lotus is under attack [f=0022581] game_message: Bandit is under attack [f=0022889] game_message: Bandit is under attack [f=0023040] game_message: Solar Collector is under attack [f=0023191] game_message: Solar Collector is under attack [f=0023356] game_message: Bandit is under attack [f=0023680] game_message: Lotus is under attack [f=0024070] game_message: Lotus is under attack [f=0024416] game_message: Metal Extractor is under attack [f=0024607] game_message: Solar Collector is under attack [f=0024921] game_message: Rogue is under attack [f=0025242] game_message: Lotus is under attack [f=0025965] game_message: Solar Collector is under attack [f=0026300] game_message: Convict is under attack [f=0026455] game_message: Metal Extractor is under attack [f=0026647] game_message: Bandit is under attack [f=0027887] game_message: Rogue is under attack [f=0028460] game_message: Lotus is under attack [f=0028611] game_message: Solar Collector is under attack [f=0028761] game_message: Lotus is under attack [f=0029143] game_message: Rogue is under attack [f=0030047] game_message: Rogue is under attack [f=0031160] game_message: Picket is under attack [f=0031601] game_message: Picket is under attack [f=0035913] game_message: Lotus is under attack [f=0037187] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0037187] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0037187] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0037187] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0037187] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0037187] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0037187] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0037187] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0037187] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0037187] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0037187] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0037187] !transmitlobby @voice@buildUnit@reload [f=0037882] game_message: Metal Extractor is under attack [f=0040249] game_message: Locust is under attack [f=0040833] game_message: Locust is under attack [f=0041155] game_message: Picket is under attack [f=0041798] game_message: Metal Extractor is under attack [f=0042006] game_message: Picket is under attack [f=0043659] game_message: Rogue is under attack [f=0044339] game_message: Locust is under attack [f=0045080] game_message: Bandit is under attack [f=0045281] game_message: Metal Extractor is under attack [f=0045434] game_message: Convict is under attack [f=0045655] game_message: Metal Extractor is under attack [f=0045846] game_message: Stardust is under attack [f=0046023] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0046023] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0046023] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0046023] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0046023] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0046023] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0046023] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0046023] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0046023] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0046023] !transmitlobby @voice@buildUnit@reload [f=0046151] game_message: Lotus is under attack [f=0047317] zenfur added point: Phantom [f=0048654] game_message: Shieldbot Factory is under attack [f=0048805] game_message: Convict is under attack [f=0048965] game_message: Bandit is under attack [f=0049144] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0049144] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0049144] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0049144] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0049144] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0049144] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0049144] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0049144] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0049144] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0049144] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0049144] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0049144] !transmitlobby @voice@buildUnit@reload [f=0049520] zenfur added point: Phantom [f=0050145] game_message: Thrankos has been destroyed! [f=0050145] game_message: zenfur wins! [f=0050145] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0050145] Chili: tried to add multiple times "scrollpanel10" to "Player List"! [f=0050151] <autoquit> Autoquit canceled. [f=0050189] [Thrankos] gg [f=0050350] Spectator Thrankos left the game: normal quit [f=0050433] Server shutdown [f=0050433] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading [f=0050433] [SpringApp::Reload][1] [f=0050433] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=0050433] [async=0] threads=3 tasks=671720 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {2.000, 0.000}}ms [f=0050433] thread=1 tasks=335860 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, 0.000}, {0.000, 0.000, -0.000, 0.000}}ms [f=0050433] thread=2 tasks=335860 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {-0.000, 0.000, -2.000, 2.000}}ms [f=0050433] [async=1] threads=3 tasks=2237 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-2.000, -0.000}}ms [f=0050433] thread=1 tasks=1120 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -2.000}, {-26815622252464770298621363410009267197216922921544248393367077683727037318066932818768538356742416848440529176708057473415391121481950608430908190670979072.000, 0.000, 2.000, 2.000}}ms [f=0050433] thread=2 tasks=1117 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=0050433] [ThreadPool::SetThreadCount][2] workers=0 [f=0050433] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=0050433] [ThreadPool::SetThreadCount][2] workers=2 [f=0050433] [Threading] Main thread CPU affinity mask set: 60 [f=0050433] [SpringApp::Reload][2] [f=0050433] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20180623_102904_Otago 1_104.0.1-287-gf7b0fcc maintenance.sdfz" (1125206 bytes) [f=0050433] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0050433] [Game::KillLua][3] dtor=0 luaUI=49d52cf8 [f=0050433] Start widgetHandler:Shutdown [f=0050433] Shutdown - SaveOrderList Complete [f=0050433] Writing last game win data [f=0050433] Shutdown - SaveConfigData Complete [f=0050433] Shutdown Widget - Chili Highlight [f=0050433] Shutdown Widget - Save/Load API [f=0050433] Shutdown Widget - Deferred rendering [f=0050433] Shutdown Widget - Custom Markers [f=0050433] Shutdown Widget - EPIC Menu [f=0050433] Shutdown Widget - Chili Minimap [f=0050433] Shutdown Widget - Chili Widget Selector [f=0050433] Shutdown Widget - Local Team Colors [f=0050433] Shutdown Widget - Display Keys 2 [f=0050433] Shutdown Widget - Save Game Menu [f=0050433] Shutdown Widget - HealthBars [f=0050433] Shutdown Widget - Noises [f=0050433] Shutdown Widget - Unit Icons [f=0050433] Shutdown Widget - Attrition Counter [f=0050433] Shutdown Widget - Win Counter [f=0050433] Shutdown Widget - BuildETA [f=0050433] Shutdown Widget - Depth of Field Shader [f=0050433] Shutdown Widget - Modular Comm Info [f=0050433] Shutdown Widget - CameraShake [f=0050433] Shutdown Widget - Chili Economy Panel Default [f=0050433] Shutdown Widget - Chili EndGame Window [f=0050433] Shutdown Widget - Chili Nuke Warning [f=0050433] Shutdown Widget - Chili Selections & CursorTip v2 [f=0050433] Shutdown Widget - Chili Spectator Panels [f=0050433] Shutdown Widget - Context Menu [f=0050433] Shutdown Widget - Darkening [f=0050433] Shutdown Widget - Grab Input [f=0050433] Input grabbing is disabled! [f=0050433] Shutdown Widget - Highlight Geos [f=0050433] Shutdown Widget - Local Widgets Config [f=0050433] Shutdown Widget - MinimapEvents [f=0050433] Shutdown Widget - Missile Silo Range [f=0050433] Shutdown Widget - Mex Placement Handler [f=0050433] Shutdown Widget - Morph Finished notification [f=0050433] Shutdown Widget - Point Tracker [f=0050433] Shutdown Widget - Showeco and Grid Drawer [f=0050433] Shutdown Widget - Stereo3D [f=0050433] Shutdown Widget - Music Player [f=0050433] Shutdown Widget - Startup Info and Selector [f=0050433] Shutdown Widget - Transport AI [f=0050433] Shutdown Widget - Attack Warning [f=0050433] Shutdown Widget - Attack AoE [f=0050433] Shutdown Widget - UnitShapes [f=0050433] Shutdown Widget - Map Edge Extension [f=0050433] Shutdown Widget - Selection Send [f=0050433] Shutdown Widget - LupsManager [f=0050433] Shutdown Widget - Newton Firezone [f=0050433] Shutdown Widget - Receive Units Indicator [f=0050433] Shutdown Widget - Chili Pro Console [f=0050433] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02 [f=0050433] Shutdown Widget - Lasso Terraform GUI [f=0050433] Shutdown Widget - Chili Framework [f=0050433] Shutdown Widget - Lups [f=0050433] Shutdown Widget - Chili Core Selector [f=0050433] Shutdown Widget - Draw After Chili [f=0050433] Shutdown Widget - Combo Overhead/Free Camera (experimental) [f=0050433] Switching to Overhead (TA) style camera [f=0050433] Shutdown Widget - Pause Screen [f=0050433] Shutdown Widget - Color Blindness Correction [f=0050433] Shutdown Widget - Layout Handler [f=0050433] Shutdown Widget - Persistent Build Height [f=0050433] Shutdown Widget - Text To Speech Control [f=0050433] End widgetHandler:Shutdown [f=0050433] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,142995058,0} {chunk,block}Bytes={0,0} [f=0050433] [Game::KillLua][1] dtor=0 luaGaia=3627f8e0 [f=0050433] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,142995058,0} {chunk,block}Bytes={0,0} [f=0050433] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,142995058,0} {chunk,block}Bytes={0,0} [f=0050433] [Game::KillLua][2] dtor=0 luaRules=19b87a88 [f=0050433] Start gadgetHandler:Shutdown [f=0050433] Shutdown - StartSetup [f=0050433] Shutdown - UnitMorph [f=0050433] Shutdown - LupsNanoSpray [f=0050433] Shutdown - Missile Silo Controller [f=0050433] Shutdown - Modular Comm Info [f=0050433] Shutdown - Puppy Handler [f=0050433] Shutdown - Terrain Texture Handler [f=0050433] Shutdown - UnitCloakShield [f=0050433] End gadgetHandler:Shutdown [f=0050433] Start gadgetHandler:Shutdown [f=0050433] Shutdown - Save/Load [f=0050433] Shutdown - UnitMorph [f=0050433] Shutdown - Modular Comm Info [f=0050433] Shutdown - Retreat Command [f=0050433] Shutdown - Shockwaves [f=0050433] Shutdown - Teleport Throw [f=0050433] Shutdown - UnitCloakShield [f=0050433] Shutdown - Lups Cloak FX [f=0050433] Shutdown - Lups [f=0050433] Shutdown - Lups Shield [f=0050433] End gadgetHandler:Shutdown [f=0050433] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,142995214,0} {chunk,block}Bytes={0,0} [f=0050433] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,142995214,0} {chunk,block}Bytes={0,0} [f=0050433] [Game::KillLua][4] dtor=0 [f=0050433] [SpringApp::Reload][3] [f=0050433] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0050433] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0050433] [Sound] [Sound::UpdateThread][3] #sources=32 #items=63 [f=0050433] [Sound] [Sound::UpdateThread][4] ctx=30d2f390 dev=46ce7050 [f=0050433] [Sound] [Sound::UpdateThread][5] ctx=30d2f390 dev=46ce7050 [f=0050433] [Sound] [Sound::UpdateThread][6] [f=0050433] [SpringApp::Reload][4] [f=0050433] [Game::~CGame][1] [f=0050433] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0050433] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0050433] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0050433] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0050433] [Game::KillLua][4] dtor=1 [f=0050433] [Game::KillMisc][1] [f=0050433] [Game::KillMisc][2] [f=0050433] [Game::KillMisc][3] [f=0050433] [Game::KillRendering][1] [f=0050433] Statistics for RectangleOptimizer: 6% [f=0050433] [Game::KillInterface][1] [f=0050433] [Game::KillInterface][2] [f=0050433] [Game::KillSimulation][1] [f=0050433] [Game::KillSimulation][2] [f=0050433] [CCollisionHandler] dis-/continuous tests: 86/76824498 [f=0050433] [Game::KillSimulation][3] [f=0050433] [~CPathCache(36x24)] cacheHits=63 hitPercentage=31% numHashColls=0 maxCacheSize=3 [f=0050433] [~CPathCache(36x24)] cacheHits=1120 hitPercentage=39% numHashColls=0 maxCacheSize=29 [f=0050433] [~CPathCache(72x48)] cacheHits=102 hitPercentage=35% numHashColls=0 maxCacheSize=6 [f=0050433] [~CPathCache(72x48)] cacheHits=863 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0050433] Statistics for RectangleOptimizer: 6% [f=0050433] Statistics for RectangleOptimizer: 6% [f=0050433] LosHandler stats: total instances=260089; shared=4%; from cache=36% [f=0050433] [Game::KillSimulation][4] [f=0050433] [Game::~CGame][2] [f=0050433] [Game::~CGame][3] [f=0050433] [UDPConnection::Statistics] 707452 bytes sent in 18036 packets (39.224 bytes/packet) 1061240 bytes recv'd in 28620 packets (37.080 bytes/packet) {0.000x, 0.153x} relative protocol overhead {up, down} 7 incoming chunks dropped, 3 outgoing chunks resent [f=0050433] [SpringApp::Reload][5] [f=0050433] [SpringApp::Reload][6] [f=0050433] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base [f=0050433] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [f=0050433] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [f=0050433] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [f=0050433] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [f=0050433] [SpringApp::Reload][7] [f=0050433] [SpringApp::Reload][8] [f=0050433] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0050433] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0050433] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0050433] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0050433] [Sound] [Sound::InitThread][1] [f=0050433] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0050433] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=0050433] [Sound] [ISound::Initialize] spawning sound-thread (100.9ms) [f=0050433] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0050433] [Sound] [Sound::OpenOpenALDevice] device=2d2cf010 context=30d30738 [f=0050433] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0050433] [Sound] Vendor: OpenAL Community [f=0050433] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0050433] [Sound] Renderer: OpenAL Soft [f=0050433] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0050433] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0050433] [Sound] Devices: [f=0050433] [Sound] [Speakers (Realtek High Definition Audio)] [f=0050433] [Sound] [Speakers (Realtek High Definition Audio)] [f=0050433] [Sound] [Speakers (2- C-Media USB Headphone Set )] [f=0050433] [Sound] [DELL 2709W (NVIDIA High Definition Audio)] [f=0050433] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0050433] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0050433] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0050433] [Sound] Error: Initializing EFX failed! [f=0050433] [Sound] [Sound::UpdateThread][2] [f=0050433] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=0050433] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.5.7" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06a66b48 [f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.14 [f=-000001] [SpringApp::Reload][13] numReloads=4 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520 [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520 [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(mgaybaeva) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(mgaybaeva) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Astran) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520 [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520 [f=-000001] [liblobby] Warning: Duplicate user(Nytimas) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Nezz) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 520 [f=-000001] [liblobby] Warning: Duplicate user(Nezz) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 534 [f=-000001] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 522 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 522 [f=-000001] [liblobby] Warning: Duplicate user(czesio) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 532 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 532 [f=-000001] [liblobby] Warning: Duplicate user(GamingBenedikt) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528 [f=-000001] [liblobby] Warning: Duplicate user(Suicide_Mission) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Platitron) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Suicide_Mission) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Steel_Blue) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Scurge) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Scurge) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Zolfy) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528 [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(wirdsbald) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(metexxlarge1212) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(metexxlarge1212) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Hun_Tzu) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Hun_Tzu) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Exlium) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Immunity) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(thebigpgm153) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Hun_Tzu) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Hun_Tzu) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(metexxlarge1212) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(metexxlarge1212) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 528 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 534 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 534 Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaUI/Configs/Clans/GM.png","ImageUrl":"https://zero-k.info/img/clans/GM.png"} Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"https://zero-k.info/img/clans/GM.png","TargetPath":"LuaUI/Configs/Clans/GM.png"} [f=-000001] [liblobby] Warning: Duplicate user(Arquey) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Noobdog170) added to channel (zk) [f=-000001] LeaveBattle sent while not in battle [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 534 [f=-000001] [chobby] Showing battle with ID, 518 [f=-000001] [liblobby] Warning: Duplicate user(lytzhadow) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(lytzhadow) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(EtSuRii) added to channel (zk) [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.14 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 534 [f=-000001] Connecting to battle, Zero-K v1.6.5.6, Ravaged_v2, 104.0.1-287-gf7b0fcc [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1200 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 14 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 14 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 14 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 14 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Team"} [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8465; SourcePort=0; IsHost=0; MyPlayerName=zenfur; MyPasswd=e46cc8bbdc998293145964fe5afdd6f7; } [f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 60 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=30d30738 dev=2d2cf010 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=30d30738 dev=2d2cf010 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=2d2cf010 context=30d31518 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (2- C-Media USB Headphone Set )] [f=-000001] [Sound] [DELL 2709W (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.5.7" [f=-000001] [SpringApp::Reload][12] #script=140 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8465 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8465 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8465 using name zenfur [f=-000001] [SpringApp::Reload][13] numReloads=5 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Ravaged_v2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.5.6 (archive: zk-stable.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Ravaged_v2 (checksum 0x771f892) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum 0x79f1eb67) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20180623_110419_Ravaged_v2_104.0.1-287-gf7b0fcc maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 189ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (40 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 229ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 317ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 334 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 11ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1866ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 161ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 51ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 5 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: hax_mantis_5852.lua <hax_mantis_5852.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> >> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 4 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] GroundDetail set to 200 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 50000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 131 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Attrition Counter <gui_attrition_counter.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] 1043 [f=-000001] hacksaw damage is: 1200.19995 [f=-000001] chicken_pigeon: health check: false isBuilder: false [f=-000001] dronecarry: health check: false isBuilder: false [f=-000001] dronefighter: health check: false isBuilder: false [f=-000001] droneheavyslow: health check: false isBuilder: false [f=-000001] dronelight: health check: false isBuilder: false [f=-000001] gunshipaa: health check: false isBuilder: false [f=-000001] gunshipbomb: health check: false isBuilder: false [f=-000001] gunshipcon: health check: false isBuilder: false [f=-000001] gunshipemp: health check: false isBuilder: false [f=-000001] gunshipraid: health check: false isBuilder: false [f=-000001] gunshiptrans: health check: false isBuilder: false [f=-000001] planecon: health check: false isBuilder: false [f=-000001] planefighter: health check: false isBuilder: false [f=-000001] planeheavyfighter: health check: true isBuilder: false [f=-000001] planescout: health check: false isBuilder: false [f=-000001] Bad unitdefs: [f=-000001] chicken_pigeon [f=-000001] dronecarry [f=-000001] dronefighter [f=-000001] droneheavyslow [f=-000001] dronelight [f=-000001] gunshipaa [f=-000001] gunshipbomb [f=-000001] gunshipcon [f=-000001] gunshipemp [f=-000001] gunshipraid [f=-000001] gunshiptrans [f=-000001] planecon [f=-000001] planefighter [f=-000001] planeheavyfighter [f=-000001] planescout [f=-000001] Loaded widget: Hacksaw AI <hacksawai.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Chili: tried to add multiple times "scrollpanel6" to "Player List"! [f=-000001] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=4ffd81b6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4ffd81b6 file="cache\104dev-maintenance/paths/Ravaged_v2.pe-4ffd81b6.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=4ffd81c6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4ffd81c6 file="cache\104dev-maintenance/paths/Ravaged_v2.pe2-4ffd81c6.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (165ms, checksum 2624c473) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12188,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Switching to Free style camera [f=-000001] TotalHideLobbyInterface, true [f=-000001] GameID: 150d2e5b0c2bc17b924e04c6db88560c [f=-000001] Connection attempt from Arhangelgabriel [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] Epicmenu: Switching to COFC camera mode [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from zenfur [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from BladeSplicer [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from playerO1 [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from _Shaman [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79f1eb67}]" [f=-000001] Connection attempt from 0zimandius [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79f1eb67}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79f1eb67}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BladeSplicer" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BladeSplicer" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79f1eb67}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Arhangelgabriel" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Arhangelgabriel" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79f1eb67}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="0zimandius" string="[PreGame::GameDataReceived][map-checksums={0x1,0x771f892}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="0zimandius" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79f1eb67}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] <zenfur> Allies: I choose: Necromancer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Arhangelgabriel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BladeSplicer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BladeSplicer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Arhangelgabriel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="0zimandius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b885a875d3d46709e6b3351f9288fd0c502c47dfe54eeead059a064f9323c804c67dd51630d0c8a65a584f625a5367e258f88b0356149c7fbc176d5dd4ef592]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="0zimandius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aee634445dd760590d417f62674b99e16e41e8a9fbc00cce6f5248b9862f46ca6d3543cb88ded95426c3b7003d592657a014dad7c6690296ce1488f6866c3e]" [f=-000001] <BladeSplicer> Allies: I choose: Engineer! [f=-000001] <_Shaman> let's let our noobs attack maybe and just give them eco? [f=-000001] <zenfur> ok shaman, we're not allowed further than 7 mexes from the base [f=-000001] Spectator playerO1 left the game: normal quit [f=-000001] <zenfur> let newbies do the work [f=-000001] <_Shaman> so not past the 1/2 map mark? [f=-000001] <zenfur> more like 1/4th [f=-000001] <zenfur> but could be 1/2 [f=-000001] <_Shaman> it looks like 1/2 to me [f=-000001] [Game::ClientReadNet] added new player czesio with number 6 to team 0 [f=-000001] > SPRINGIE:User czesio|commassault|4_1||False||Federation|GB [f=-000001] <_Shaman> part of the middle and part of the sides [f=-000001] <zenfur> 1/2 is diagonal [f=-000001] <zenfur> I meant the closest mexes to base [f=-000001] <_Shaman> oh ok [f=-000001] <_Shaman> so the first set of mexes? [f=-000001] > Game will be force started in 59 seconds [f=-000001] <zenfur> yes [f=-000001] Buildings set to face East [f=-000001] Buildings set to face North [f=-000001] Buildings set to face West [f=-000001] <_Shaman> ok [f=-000001] <zenfur> Allies: ok so build factory first [f=-000001] Chili: tried to add multiple times "scrollpanel8" to "Player List"! [f=0000029] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000029] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000029] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000029] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000029] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000029] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000029] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000029] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000029] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000029] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000029] !transmitlobby @voice@buildUnit@reload [f=0000122] <zenfur> Allies: choose some ground one [f=0000193] <zenfur> Allies: like tanks [f=0000812] <zenfur> giving units to ur ally is allowed :P [f=0001151] <zenfur> Allies: I gave 2 units to BladeSplicer. [f=0001154] <_Shaman> ok [f=0001401] <_Shaman> but not merging right? :P [f=0001548] zenfur added point: start producing units [f=0001593] <zenfur> right [f=0002103] zenfur added point: make glavies first (under W) [f=0002327] <zenfur> Allies: I gave 3 units to BladeSplicer. [f=0002622] <zenfur> Allies: you need both energy and metal [f=0003147] <zenfur> Allies: send one of your constructors [f=0003322] <zenfur> Allies: far to the west [f=0003483] <zenfur> Allies: and start building 2 laser turrets [f=0003577] <BladeSplicer> Allies: ok [f=0003579] <zenfur> Allies: then metal extractors [f=0003629] <zenfur> Allies: here [f=0003678] zenfur added point: [f=0003805] <zenfur> Allies: and another here [f=0003839] zenfur added point: [f=0004453] <zenfur> Allies: move your commander further [f=0004710] <zenfur> Allies: and upgrade it to lvl 2 [f=0004813] <zenfur> Allies: choose beam weapon [f=0004970] <zenfur> Allies: it lets him defend self better [f=0005220] <zenfur> Allies: put your factory on repeat [f=0005416] <zenfur> Allies: so u won't forget to produce units [f=0005686] <BladeSplicer> Allies: Can you see me chat? [f=0005839] <zenfur> Allies: yes [f=0005859] <BladeSplicer> Allies: But only you? [f=0005956] <zenfur> Allies: y [f=0006335] <zenfur> Allies: send glavies forth [f=0006360] <BladeSplicer> Allies: who is my ally you zen? [f=0006417] <zenfur> Allies: scout here [f=0006453] zenfur added point: [f=0006541] <zenfur> Allies: yes I'm your ally [f=0006776] zenfur added point: enough defenses [f=0007463] <BladeSplicer> Allies: I rush themn [f=0007576] <zenfur> Allies: move commander to take the metal extractors on the left [f=0007807] <BladeSplicer> Allies: shit [f=0008076] <zenfur> Allies: glavies are not assault units [f=0008235] <BladeSplicer> Allies: what are they [f=0008302] <zenfur> Allies: they are good at killing little resistancfe [f=0008473] <zenfur> Allies: as they are fast they can avoid threats [f=0008649] <zenfur> Allies: and kill what is vulnerable [f=0008810] <_Shaman> i think you're at an inherent advantage zenfur [f=0008902] <zenfur> Allies: check whether there are any metal extractors [f=0008938] zenfur added point: [f=0009154] <_Shaman> my noob doesn't speak/understand english [f=0009185] zenfur added point: enough defenses [f=0009343] zenfur added point: build metx [f=0009605] <zenfur> Allies: careful [f=0009746] <zenfur> Allies: many buildings explode on death [f=0009943] <zenfur> Allies: so you want to leave when they are on low health [f=0009971] <BladeSplicer> Allies: k [f=0010010] <zenfur> Allies: to avoid loosing units [f=0010111] <zenfur> Allies: good job! [f=0010248] <zenfur> Allies: check here now [f=0010285] zenfur added point: [f=0010457] <_Shaman> yeah we lost already :\ [f=0010539] <zenfur> Allies: defense is best build mixed [f=0010729] <zenfur> Allies: like not only laser t urrets [f=0010995] <zenfur> Allies: but also rocket turrets, swarm turrets and heavy laser turrets [f=0011184] <BladeSplicer> Allies: ok [f=0011196] <zenfur> Allies: careful [f=0011279] <zenfur> Allies: ur commander is dead [f=0011309] <_Shaman> your guy expands, mine does not nor does he raid :( [f=0011516] <zenfur> Allies: you lost a storage with commander [f=0011627] <_Shaman> or even listens [f=0011672] <zenfur> Allies: I'll build you one [f=0012018] <BladeSplicer> Allies: kk [f=0012286] <BladeSplicer> Allies: wow look at that [f=0012456] <_Shaman> !resign [f=0012456] > Poll: Resign team 2? [!y=1/2, !n=0/2] [f=0012457] > Poll: Resign team 2? [!y=0/2, !n=0/2] [f=0012524] <zenfur> Allies: I gave 1 units to BladeSplicer. [f=0012557] <BladeSplicer> Allies: Your giant power ranger zord [f=0012557] <Arhangelgabriel> !vote 2 [f=0012558] > Poll: Resign team 2? [!y=1/2, !n=1/2] [f=0012562] <_Shaman> !vote 1 [f=0012563] > Poll: Resign team 2? [!y=1/2, !n=1/2] [f=0012761] <zenfur> Allies: yeah [f=0012843] <zenfur> Allies: it's yours [f=0012915] <zenfur> Allies: I gave 4 units to BladeSplicer. [f=0012977] <zenfur> Allies: have fun [f=0012993] <BladeSplicer> Allies: wow [f=0013471] <zenfur> Allies: it is strong but has to be supported [f=0013684] <zenfur> Allies: as it shoots periodically [f=0013907] <zenfur> Allies: and cant kill swarms of units [f=0014087] <zenfur> Allies: riot units can [f=0014257] > Poll: Resign team 2? [END:FAILED] [f=0014327] <zenfur> Allies: (there are 2 of them) [f=0014479] <zenfur> Allies: use attack move command [f=0014619] <zenfur> Allies: to fight [f=0014736] <BladeSplicer> Allies: under attack west [f=0015169] <zenfur> Allies: they have lots of artilery [f=0015317] <zenfur> Allies: we shouldnt attack them directly [f=0015375] <zenfur> Allies: move back [f=0015516] <BladeSplicer> Allies: ok pulling back [f=0015782] <zenfur> Allies: take remaining metal extractors [f=0015864] <zenfur> Allies: to improve economy [f=0016139] <_Shaman> lol [f=0016170] game_message: Giving all units of Arhangelgabriel to _Shaman due to lag/AFK [f=0016323] <_Shaman> and he's afk [f=0016633] <zenfur> :( [f=0016784] <_Shaman> well i already lost anyways [f=0017055] <zenfur> you are allowed to move out of your base then [f=0017361] <_Shaman> cuz my guy didnt even both expanding [f=0017414] <zenfur> but that artilery stays there :D [f=0017520] game_message: Player Arhangelgabriel is no longer lagging or AFK; returning all their units. [f=0017659] <zenfur> we got only 1 expansion [f=0017787] <_Shaman> we have 0 [f=0017817] <zenfur> so we're not expanding either [f=0018314] zenfur added point: stay back [f=0018645] <zenfur> Allies: they have super strong artilery [f=0018840] <zenfur> Allies: move that bot to base t o repair it [f=0018923] <BladeSplicer> Allies: I think need more factorys? [f=0019295] <zenfur> Allies: to improve production you assign constructors to factory [f=0019360] <_Shaman> i guess im gonna try to make a pillar so big that it attacks the entire map [f=0019545] <zenfur> Allies: u build more factories t o expand unit choices you have [f=0019645] <_Shaman> only way we're going to win this :\ [f=0019726] <zenfur> sure u can :) [f=0020200] <zenfur> Allies: I gave 1 units to BladeSplicer. [f=0020328] zenfur added point: constructor for you [f=0020768] zenfur added point: send another constructor here [f=0020775] game_message: Morph complete: Iris [f=0021104] zenfur added point: this one [f=0021408] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0021408] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0021408] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0021408] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0021408] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0021408] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0021408] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0021408] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0021408] !transmitlobby @voice@buildUnit@reload [f=0021547] <zenfur> Allies: I gave 1 units to BladeSplicer. [f=0022265] <zenfur> Allies: what I built for you is area cloaker [f=0022421] <zenfur> Allies: it will help with that pesky artillery [f=0022619] <BladeSplicer> Allies: ah thats good [f=0022720] <zenfur> Allies: as it will make units hidden until they attack [f=0023016] <zenfur> Allies: I built for you scouting planes [f=0023177] <zenfur> Allies: use them to see what enemy has [f=0023233] <zenfur> Allies: I gave 1 units to BladeSplicer. [f=0023619] <zenfur> Allies: I gave 3 units to BladeSplicer. [f=0023756] zenfur added point: select these constructors [f=0023929] zenfur added point: and guard your big robot [f=0024113] <zenfur> Allies: they will repair him [f=0024318] <BladeSplicer> Allies: where are they m8 [f=0024517] <zenfur> Allies: also move that area cloaker to join your army [f=0024569] <zenfur> Allies: here [f=0024616] zenfur added point: [f=0024646] zenfur added point: [f=0024680] zenfur added point: [f=0024906] <zenfur> Allies: press F3 to jump to last point I made [f=0025079] <zenfur> Allies: to see where I'm pointing you to [f=0025345] zenfur added point: [f=0025559] Upgrade UI Debug - Upgrade Command Sent [f=0025889] <zenfur> Allies: I gave 1 units to BladeSplicer. [f=0026093] <zenfur> Allies: use the planes to see around [f=0026240] game_message: Morph complete: Necromancer lvl 1 [f=0026296] <zenfur> Allies: what enemy army is [f=0026370] <zenfur> Allies: planes are in base [f=0026729] <zenfur> is he still playing or no? [f=0026752] <BladeSplicer> Allies: k [f=0026848] <_Shaman> yeah [f=0026925] zenfur added point: Big Bertha [f=0026983] zenfur added point: Rover Assembly (_Shaman) [f=0027006] zenfur added point: Cloakbot Factory (Arhangelgabriel) [f=0027006] zenfur added point: Phantom [f=0027007] zenfur added point: Tank Foundry (_Shaman) [f=0027010] zenfur added point: Phantom [f=0027216] zenfur added point: Phantom [f=0027239] zenfur added point: Phantom [f=0027277] zenfur added point: Phantom [f=0027283] zenfur added point: kill this with your army [f=0027291] zenfur added point: Phantom [f=0027438] zenfur added point: Phantom [f=0027448] zenfur added point: Phantom [f=0027493] zenfur added point: Phantom [f=0027646] zenfur added point: Phantom [f=0027713] <zenfur> Allies: build lots of glavies [f=0027767] zenfur added point: Phantom [f=0027778] <zenfur> Allies: enemy has snipers [f=0027798] zenfur added point: Phantom [f=0027816] <_Shaman> lel [f=0027979] <zenfur> Allies: u need fast cheap units to defend from them [f=0027994] <_Shaman> this is my only means of raiding :\ [f=0028037] zenfur added point: Phantom [f=0028075] zenfur added point: Phantom [f=0028162] zenfur added point: Phantom [f=0028327] zenfur added point: Phantom [f=0028333] zenfur added point: Phantom [f=0028338] <zenfur> Allies: ok move your army [f=0028453] zenfur added point: [f=0028481] zenfur added point: Phantom [f=0028598] zenfur added point: Phantom [f=0028674] <zenfur> Allies: use control with issuing command [f=0028830] <zenfur> Allies: they will match speed [f=0028951] zenfur added point: Phantom [f=0029028] <zenfur> Allies: attack their base [f=0029073] zenfur added point: Phantom [f=0029099] zenfur added point: Phantom [f=0029138] zenfur added point: Phantom [f=0029185] zenfur added point: Phantom [f=0029252] zenfur added point: Phantom [f=0029305] zenfur added point: Scythe [f=0029353] zenfur added point: Phantom [f=0029428] zenfur added point: Scythe [f=0029530] zenfur added point: Scythe [f=0029537] zenfur added point: Phantom [f=0029542] zenfur added point: Phantom [f=0029679] zenfur added point: Phantom [f=0029824] zenfur added point: Phantom [f=0030060] zenfur added point: Phantom [f=0030263] <zenfur> Allies: select the cloaker of your army [f=0030380] <zenfur> Allies: and make it guard the big robot [f=0030400] zenfur added point: Scythe [f=0030536] <zenfur> Allies: and dont control it directly [f=0030594] zenfur added point: Scythe [f=0030655] zenfur added point: Scythe Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"1146.99792","EventID":"events_2018_04_25:game_v2:unit:first_start_building:amphlaunch"} [f=0031729] <BladeSplicer> Allies: need faster units [f=0031995] <zenfur> Allies: I gave 11 units to BladeSplicer. [f=0032070] zenfur added point: here [f=0032320] zenfur added point: Scythe [f=0032438] zenfur added point: Scythe [f=0032595] <zenfur> Allies: they are weak though [f=0032656] zenfur added point: Singularity Reactor [f=0032698] <zenfur> Allies: dont attack defenses with them [f=0035738] <zenfur> Allies: the circles you can see around economy buildings are power grid [f=0036018] <zenfur> Allies: u can improve the metal extraction [f=0036039] zenfur added point: Scythe [f=0036144] <BladeSplicer> Allies: He has just artilary m8 [f=0036217] <zenfur> Allies: pumping extra energy into it [f=0036289] <zenfur> Allies: yeah [f=0036426] <zenfur> Allies: I'm preparing an ambush [f=0036628] <zenfur> Allies: focus on taking more metal spots [f=0036774] <zenfur> Allies: and build light defenses around them [f=0036956] <zenfur> Allies: we need more economy [f=0037074] zenfur added point: Scythe [f=0037147] <BladeSplicer> Allies: He kills them with artillary but I will try [f=0037238] zenfur added point: Scythe [f=0037398] zenfur added point: Scythe [f=0037613] <zenfur> Allies: not all can be killed with artilery [f=0038078] zenfur added point: Scythe [f=0038554] zenfur added point: build lasers [f=0038618] zenfur added point: Scythe [f=0038707] <zenfur> Allies: u dont need the storages [f=0039339] zenfur added point: Phantom [f=0039459] zenfur added point: Phantom [f=0039474] zenfur added point: Phantom [f=0039489] zenfur added point: Phantom [f=0039494] <zenfur> Allies: get more metal [f=0039881] <zenfur> Allies: move constructors [f=0039894] zenfur added point: Phantom [f=0039929] <BladeSplicer> Allies: kk [f=0039935] <zenfur> Allies: here and here [f=0039970] zenfur added point: [f=0039992] zenfur added point: [f=0040158] zenfur added point: this one start building [f=0040956] <zenfur> Allies: ok now my ambush [f=0041141] <zenfur> Allies: I gave 23 units to BladeSplicer. [f=0041294] <zenfur> Allies: move these units [f=0041324] zenfur added point: [f=0041371] <zenfur> Allies: here [f=0041410] zenfur added point: [f=0042090] zenfur added point: Artemis [f=0042292] <zenfur> Allies: hey [f=0042454] <zenfur> Allies: I need your focus for second [f=0042580] <BladeSplicer> Allies: k [f=0042743] <zenfur> Allies: I gave you army in water [f=0042854] <zenfur> Allies: move it behind enemy base [f=0042982] zenfur added point: [f=0043010] zenfur added point: [f=0043011] <BladeSplicer> Allies: kk [f=0043387] <zenfur> Allies: and we'll come back to it when it arrives to destination [f=0043509] <zenfur> Allies: I gave 5 units to BladeSplicer. [f=0043576] zenfur added point: this army [f=0044063] <zenfur> Allies: select it [f=0044107] zenfur added point: Scythe [f=0044116] <BladeSplicer> Allies: Won't let me move it [f=0044250] <zenfur> Allies: I gave 2 units to BladeSplicer. [f=0044347] <zenfur> Allies: and [f=0044395] <zenfur> Allies: weird [f=0044407] zenfur added point: Scythe [f=0044613] <zenfur> Allies: try again [f=0044712] <BladeSplicer> Allies: stuck m8 [f=0044785] <zenfur> Allies: no [f=0044889] <zenfur> Allies: order in water [f=0044976] <zenfur> Allies: not on the ground [f=0045050] <zenfur> Allies: they are underwater [f=0045091] zenfur added point: [f=0045158] <zenfur> Allies: here [f=0045427] <zenfur> Allies: great [f=0045476] <BladeSplicer> Allies: ahh [f=0045588] <zenfur> Allies: make them move there [f=0045737] <zenfur> Allies: we'll come back to them when they arrive [f=0045862] <BladeSplicer> Allies: kk [f=0045931] <zenfur> Allies: there's a funny unit (lobster) [f=0046120] <zenfur> Allies: which can lob friendly units [f=0046325] <zenfur> Allies: we'll attack their base directly with this force [f=0047425] <zenfur> Allies: they are very heavily fortified [f=0047684] <zenfur> Allies: you need heavy artillery or other units to break that [f=0048019] <zenfur> Allies: that army of yours has no chance [f=0048182] <BladeSplicer> Allies: just trying to stop him expanding is all [f=0048293] <zenfur> Allies: yeah [f=0048464] <zenfur> Allies: but u dont have to suicide them [f=0048758] <zenfur> Allies: be vary where your units die as they leave reclaim behind [f=0049884] <zenfur> Allies: I built heavy energy reactor in the back [f=0050221] <zenfur> Allies: we can use it to improve our metal production [f=0050476] <zenfur> Allies: but we need to connect metal extractors to the grid [f=0050613] <zenfur> Allies: select constructor [f=0050722] <zenfur> Allies: I gave 1 units to BladeSplicer. [f=0050773] zenfur added point: [f=0050912] <zenfur> Allies: and build energy pylons [f=0050975] <zenfur> Allies: here and here [f=0051038] zenfur added point: [f=0051088] zenfur added point: [f=0051114] [Game::ClientReadNet] added new player izirayd with number 7 to team 0 [f=0051115] > SPRINGIE:User izirayd|hoverskirm|5_5||False|Lobste||RU [f=0051141] zenfur added point: Scythe [f=0051287] <zenfur> Allies: and then there [f=0051329] zenfur added point: [f=0051350] zenfur added point: [f=0051616] zenfur added point: make some light defenses here as well [f=0052376] <zenfur> I hope you're not building a nuke :D [f=0052531] <zenfur> Allies: I gave 1 units to BladeSplicer. [f=0052683] <_Shaman> nope just porculon [f=0053070] <zenfur> Allies: ok [f=0053242] <zenfur> Allies: the underwater army arrived [f=0053610] <zenfur> Allies: move this unit [f=0053644] zenfur added point: [f=0053807] <zenfur> Allies: to the centre of the army [f=0054149] <BladeSplicer> Allies: where is ping? [f=0054273] zenfur added point: [f=0054668] <BladeSplicer> Allies: k [f=0054686] <zenfur> Allies: it links with allies [f=0054828] <BladeSplicer> Allies: k [f=0054882] <zenfur> Allies: surround it [f=0055008] <zenfur> Allies: then select it [f=0055186] <zenfur> Allies: and force attack [f=0055262] <zenfur> Allies: on the hill [f=0055688] <BladeSplicer> Allies: which unit [f=0055738] <zenfur> Allies: the green one [f=0056062] <zenfur> Allies: force attack on the hill [f=0056376] <zenfur> Allies: dont move [f=0056850] zenfur added point: my bad, energy does not connect here [f=0057185] <zenfur> Allies: ok have it selected [f=0057347] <zenfur> Allies: and press F [f=0057636] <zenfur> Allies: and click on the high ground [f=0057829] <zenfur> Allies: or give it to me [f=0057881] <zenfur> Allies: I'll do it [f=0057944] <BladeSplicer> Allies: done but he is move [f=0058041] <zenfur> Allies: to give unit, select it [f=0058174] <zenfur> Allies: press tab [f=0058332] <zenfur> Allies: and click present next to my nick [f=0058525] <BladeSplicer> Allies: I gave 1 unit to zenfur. [f=0058532] zenfur added point: Unit received from BladeSplicer [f=0058732] <zenfur> Allies: ok get ready [f=0058926] <BladeSplicer> Allies: yup [f=0059249] zenfur added point: Gunship Plant (_Shaman) [f=0059719] <_Shaman> lol [f=0059805] <zenfur> Allies: clunky [f=0060067] <zenfur> Allies: ok nevermind that [f=0060291] <zenfur> Allies: let's go back to business [f=0060309] <BladeSplicer> Allies: k [f=0060405] <zenfur> Allies: it was a fail :/ [f=0061326] <zenfur> Allies: press F4 [f=0061538] <zenfur> Allies: to show economy [f=0061898] <BladeSplicer> Allies: nice [f=0061966] <zenfur> Allies: and connect the colorful circles together [f=0062127] <zenfur> Allies: using energy structures [f=0062328] <zenfur> Allies: u miss few energy here [f=0062365] zenfur added point: [f=0062864] <zenfur> silly lobster so clunky [f=0062944] <BladeSplicer> asorry what you mean [f=0063050] <zenfur> does not want to attack [f=0063052] <BladeSplicer> Allies: lel [f=0063144] <BladeSplicer> Allies: yh [f=0064342] Error: Spring 104.0.1-287-gf7b0fcc maintenance has crashed. [f=0064342] Error: DLL information: [f=0064342] Error: 0x00400000 spring [f=0064342] Error: 0x772d0000 ntdll [f=0064342] Error: 0x76540000 KERNEL32 [f=0064342] Error: 0x75380000 KERNELBASE [f=0064342] Error: 0x75300000 ADVAPI32 [f=0064342] Error: 0x76280000 msvcrt [f=0064342] Error: 0x761f0000 sechost [f=0064342] Error: 0x750a0000 RPCRT4 [f=0064342] Error: 0x73b90000 SspiCli [f=0064342] Error: 0x73b80000 CRYPTBASE [f=0064342] Error: 0x76340000 bcryptPrimitives [f=0064342] Error: 0x76a70000 IMAGEHLP [f=0064342] Error: 0x76670000 ucrtbase [f=0064342] Error: 0x73d50000 SHELL32 [f=0064342] Error: 0x76a30000 cfgmgr32 [f=0064342] Error: 0x687a0000 OPENGL32 [f=0064342] Error: 0x67de0000 GLU32 [f=0064342] Error: 0x75160000 USER32 [f=0064342] Error: 0x760c0000 shcore [f=0064342] Error: 0x76a90000 win32u [f=0064342] Error: 0x75a80000 combase [f=0064342] Error: 0x73bb0000 GDI32 [f=0064342] Error: 0x76c20000 windows.storage [f=0064342] Error: 0x73be0000 gdi32full [f=0064342] Error: 0x755d0000 msvcp_win [f=0064342] Error: 0x76620000 shlwapi [f=0064342] Error: 0x76c10000 kernel.appcore [f=0064342] Error: 0x76240000 profapi [f=0064342] Error: 0x769e0000 powrprof [f=0064342] Error: 0x76260000 FLTLIB [f=0064342] Error: 0x75dd0000 WS2_32 [f=0064342] Error: 0x10000000 DevIL [f=0064342] Error: 0x6b5c0000 libvorbisfile-3 [f=0064342] Error: 0x62e80000 zlib1 [f=0064342] Error: 0x70e40000 libfreetype-6 [f=0064342] Error: 0x6b800000 OpenAL32 [f=0064342] Error: 0x75e40000 ole32 [f=0064342] Error: 0x51de0000 MSVCP80 [f=0064342] Error: 0x51d40000 MSVCR80 [f=0064342] Error: 0x6ef80000 glew32 [f=0064342] Error: 0x65180000 libfontconfig-1 [f=0064342] Error: 0x72c70000 WINMM [f=0064342] Error: 0x6d740000 libvorbis-0 [f=0064342] Error: 0x72c40000 WINMMBASE [f=0064342] Error: 0x6c740000 SDL2 [f=0064342] Error: 0x76030000 IMM32 [f=0064342] Error: 0x76150000 OLEAUT32 [f=0064342] Error: 0x73480000 VERSION [f=0064342] Error: 0x68f40000 libexpat-1 [f=0064342] Error: 0x70880000 libogg-0 [f=0064342] Error: 0x53b60000 gameoverlayrenderer [f=0064342] Error: 0x76060000 PSAPI [f=0064342] Error: 0x51950000 nvapi [f=0064342] Error: 0x75650000 SETUPAPI [f=0064342] Error: 0x724c0000 dxgi [f=0064342] Error: 0x73220000 uxtheme [f=0064342] Error: 0x76ab0000 MSCTF [f=0064342] Error: 0x717b0000 OWExplorer [f=0064342] Error: 0x763a0000 CRYPT32 [f=0064342] Error: 0x76270000 MSASN1 [f=0064342] Error: 0x72650000 dbghelp [f=0064342] Error: 0x72b10000 dbgcore [f=0064342] Error: 0x08b30000 nvoglv32 [f=0064342] Error: 0x72a60000 WTSAPI32 [f=0064342] Error: 0x71c90000 DEVOBJ [f=0064342] Error: 0x76070000 WINTRUST [f=0064342] Error: 0x6a000000 ntmarta [f=0064342] Error: 0x72e40000 dwmapi [f=0064342] Error: 0x583f0000 WINSTA [f=0064342] Error: 0x75f40000 clbcatq [f=0064342] Error: 0x61230000 TextInputFramework [f=0064342] Error: 0x6a370000 CoreMessaging [f=0064342] Error: 0x6a030000 CoreUIComponents [f=0064342] Error: 0x6a290000 wintypes [f=0064342] Error: 0x62170000 MMDevApi [f=0064342] Error: 0x73a00000 PROPSYS [f=0064342] Error: 0x621d0000 AUDIOSES [f=0064342] Error: 0x62160000 AVRT [f=0064342] Error: 0x5b2b0000 Windows.UI [f=0064342] Error: 0x6a400000 InputHost [f=0064342] Error: 0x6a600000 shfolder [f=0064342] Error: 0x5b390000 dsound [f=0064342] Error: 0x72cf0000 mswsock [f=0064342] Error: 0x72d70000 napinsp [f=0064342] Error: 0x72d50000 pnrpnsp [f=0064342] Error: 0x72cd0000 NLAapi [f=0064342] Error: 0x72a70000 DNSAPI [f=0064342] Error: 0x752f0000 NSI [f=0064342] Error: 0x734e0000 IPHLPAPI [f=0064342] Error: 0x72cc0000 winrnr [f=0064342] Error: 0x72a10000 fwpuclnt [f=0064342] Error: 0x73410000 bcrypt [f=0064342] Error: 0x72a00000 rasadhlp [f=0064342] Error: Exception: Access violation (0xc0000005) [f=0064342] Error: Exception Address: 0x0073e80e [f=0064342] Error: Stacktrace for Spring 104.0.1-287-gf7b0fcc maintenance: [f=0064342] Error: [ProgCtr=0073e80e StackPtr=018afa50 FramePtr=018afb48] [f=0064342] Error: (0) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0073E80E] [f=0064342] Error: (1) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00747A13] [f=0064342] Error: (2) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x004B0F67] [f=0064342] Error: (3) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x004B573F] [f=0064342] Error: (4) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x004B5B28] [f=0064342] Error: (5) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x004B5DAF] [f=0064342] Error: (6) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x008330A9] [f=0064342] Error: (7) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0083688C] [f=0064342] Error: (8) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0081E873] [f=0064342] Error: (9) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00E37C2B] [f=0064342] Error: (10) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00401402] [f=0064342] Error: (11) C:\WINDOWS\System32\KERNEL32.DLL [0x00018484] [f=0064342] Error: (12) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00062FEA] [f=0064342] Error: (13) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00062FBA] [f=0064342] [WatchDog::DeregisterThread] deregistering controls for thread [main] [f=0064342] Error: [ExitSpringProcess] errorMsg="Spring has crashed: Access violation. A stacktrace has been written to: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1 [f=0064342] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=00000000) [f=0064342] [SpringApp::Kill][1] fromRun=0 [f=0064342] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=0064342] [async=0] threads=3 tasks=947996 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {2.000, -2.000}}ms [f=0064342] thread=1 tasks=473998 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, -2.000}, {-26815622224664013480610205718197747712958246520364366521937584319602552947843312322956760310347429111138320750355058563313815815473393734549841586442731520.000, 0.000, 0.000, 0.000}}ms [f=0064342] thread=2 tasks=473998 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, 2.000}, {0.000, 0.000, 2.000, 0.000}}ms [f=0064342] [async=1] threads=3 tasks=2628 {sum,avg}{exec,wait}time={{0.000, -26815622323599330142873101297667149603857287040769214442820840938364853329122345540616838687202500697309690252909275154732192503927098778590469321685729280.000}, {0.000, 0.000}}ms [f=0064342] thread=1 tasks=1318 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -0.000}, {-26815622253106008679773956006762215447158453630107651577067947059185995084809438434080076745363244037816062670402527691158671083728087034007700473915637760.000, 0.000, 0.000, -26815622310764952339614549969409313187163044157004434770340278106772278882385569129950235836144305424259880677097545740611317627501545001107765496215764992.000}}ms [f=0064342] thread=2 tasks=1310 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -26815622296060614477722311384845179208049934064786342717838610749018659971922393305100392720076682865268943500595683637917745616015095268436342487484727296.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622310521732611558009192837132470376485515080113143807573292680987753298545996124342842120649983551839447777140523474081570731156857738953759387549696.000}}ms [f=0064342] [ThreadPool::SetThreadCount][2] workers=0 [f=0064342] [SpringApp::Kill][2] [f=0064342] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0064342] [Game::KillLua][3] dtor=0 luaUI=49d48410 [f=0064342] Start widgetHandler:Shutdown [f=0064342] Shutdown - SaveOrderList Complete [f=0064342] Writing last game win data [f=0064342] Shutdown - SaveConfigData Complete [f=0064342] Shutdown Widget - Chili Highlight [f=0064342] Shutdown Widget - Save/Load API [f=0064342] Shutdown Widget - Deferred rendering [f=0064342] Shutdown Widget - Custom Markers [f=0064342] Shutdown Widget - EPIC Menu [f=0064342] Shutdown Widget - Chili Minimap [f=0064342] Shutdown Widget - Chili Widget Selector [f=0064342] Shutdown Widget - Local Team Colors [f=0064342] Shutdown Widget - Display Keys 2 [f=0064342] Shutdown Widget - Save Game Menu [f=0064342] Shutdown Widget - HealthBars [f=0064342] Shutdown Widget - Noises [f=0064342] Shutdown Widget - Unit Icons [f=0064342] Shutdown Widget - Attrition Counter [f=0064342] Shutdown Widget - Win Counter [f=0064342] Shutdown Widget - BuildETA [f=0064342] Shutdown Widget - Depth of Field Shader [f=0064342] Shutdown Widget - Modular Comm Info [f=0064342] Shutdown Widget - CameraShake [f=0064342] Shutdown Widget - Chili Economy Panel Default [f=0064342] Shutdown Widget - Chili EndGame Window [f=0064342] Shutdown Widget - Chili Nuke Warning [f=0064342] Shutdown Widget - Chili Selections & CursorTip v2 [f=0064342] Shutdown Widget - Chili Spectator Panels [f=0064342] Shutdown Widget - Context Menu [f=0064342] Shutdown Widget - Darkening [f=0064342] Shutdown Widget - Grab Input [f=0064342] Input grabbing is disabled! [f=0064342] Shutdown Widget - Highlight Geos [f=0064342] Shutdown Widget - Local Widgets Config [f=0064342] Shutdown Widget - MinimapEvents [f=0064342] Shutdown Widget - Missile Silo Range [f=0064342] Shutdown Widget - Mex Placement Handler [f=0064342] Shutdown Widget - Morph Finished notification [f=0064342] Shutdown Widget - Point Tracker [f=0064342] Shutdown Widget - Showeco and Grid Drawer [f=0064342] Shutdown Widget - Stereo3D [f=0064342] Shutdown Widget - Music Player [f=0064342] Shutdown Widget - Startup Info and Selector [f=0064342] Shutdown Widget - Transport AI [f=0064342] Shutdown Widget - Attack Warning [f=0064342] Shutdown Widget - Attack AoE [f=0064342] Shutdown Widget - UnitShapes [f=0064342] Shutdown Widget - Map Edge Extension [f=0064342] Shutdown Widget - Selection Send [f=0064342] Shutdown Widget - LupsManager [f=0064342] Shutdown Widget - Newton Firezone [f=0064342] Shutdown Widget - Receive Units Indicator [f=0064342] Shutdown Widget - Chili Pro Console [f=0064342] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02 [f=0064342] Shutdown Widget - Lasso Terraform GUI [f=0064342] Shutdown Widget - Chili Framework [f=0064342] Shutdown Widget - Lups [f=0064342] Shutdown Widget - Chili Core Selector [f=0064342] Shutdown Widget - Draw After Chili [f=0064342] Shutdown Widget - Combo Overhead/Free Camera (experimental) [f=0064342] Switching to Overhead (TA) style camera [f=0064342] Shutdown Widget - Pause Screen [f=0064342] Shutdown Widget - Color Blindness Correction [f=0064342] Shutdown Widget - Layout Handler [f=0064342] Shutdown Widget - Persistent Build Height [f=0064342] Shutdown Widget - Text To Speech Control [f=0064342] End widgetHandler:Shutdown [f=0064342] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,171596602,0} {chunk,block}Bytes={0,0} [f=0064342] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0064342] [Game::KillLua][2] dtor=0 luaRules=2fbc0600 [f=0064342] Start gadgetHandler:Shutdown [f=0064342] Shutdown - StartSetup [f=0064342] Shutdown - UnitMorph [f=0064342] Shutdown - LupsNanoSpray [f=0064342] Shutdown - Missile Silo Controller [f=0064342] Shutdown - Modular Comm Info [f=0064342] Shutdown - Puppy Handler [f=0064342] Shutdown - Terrain Texture Handler [f=0064342] Shutdown - UnitCloakShield [f=0064342] End gadgetHandler:Shutdown [f=0064342] Start gadgetHandler:Shutdown [f=0064342] Shutdown - Save/Load [f=0064342] Shutdown - UnitMorph [f=0064342] Shutdown - Modular Comm Info [f=0064342] Shutdown - Retreat Command [f=0064342] Shutdown - Shockwaves [f=0064342] Shutdown - Teleport Throw [f=0064342] Shutdown - UnitCloakShield [f=0064342] Shutdown - Lups Cloak FX [f=0064342] Shutdown - Lups [f=0064342] Shutdown - Lups Shield [f=0064342] End gadgetHandler:Shutdown [f=0064342] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,171596742,0} {chunk,block}Bytes={0,0} [f=0064342] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,171596742,0} {chunk,block}Bytes={0,0} [f=0064342] [Game::KillLua][4] dtor=0 [f=0064342] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20180623_110419_Ravaged_v2_104.0.1-287-gf7b0fcc maintenance.sdfz" (1524399 bytes) [f=0064342] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0064342] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0064342] [Sound] [Sound::UpdateThread][3] #sources=32 #items=74 [f=0064342] [Sound] [Sound::UpdateThread][4] ctx=30d31518 dev=2d2cf010 [f=0064342] [Sound] [Sound::UpdateThread][5] ctx=30d31518 dev=2d2cf010 [f=0064342] [Sound] [Sound::UpdateThread][6] [f=0064342] [Game::~CGame][1] [f=0064342] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0064342] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0064342] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0064342] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0064342] [Game::KillLua][4] dtor=1 [f=0064342] [Game::KillMisc][1] [f=0064342] [Game::KillMisc][2] [f=0064342] [Game::KillMisc][3] [f=0064342] [Game::KillRendering][1] [f=0064342] Statistics for RectangleOptimizer: 4% [f=0064342] [Game::KillInterface][1] [f=0064342] [Game::KillInterface][2] [f=0064342] [Game::KillSimulation][1] [f=0064342] [Game::KillSimulation][2] [f=0064342] [CCollisionHandler] dis-/continuous tests: 251/117520611 [f=0064342] [Game::KillSimulation][3] [f=0064342] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0064342] [~CPathCache(20x20)] cacheHits=2590 hitPercentage=56% numHashColls=0 maxCacheSize=21 [f=0064342] [~CPathCache(40x40)] cacheHits=1 hitPercentage=5% numHashColls=0 maxCacheSize=1 [f=0064342] [~CPathCache(40x40)] cacheHits=4506 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0064342] Statistics for RectangleOptimizer: 4% [f=0064342] Statistics for RectangleOptimizer: 4% [f=0064342] LosHandler stats: total instances=190457; shared=19%; from cache=40% [f=0064342] [Game::KillSimulation][4] [f=0064342] [Game::~CGame][2] [f=0064342] [Game::~CGame][3] [f=0064342] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=0064342] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [f=0064342] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,292548363,0} {chunk,block}Bytes={0,0} [f=0064342] [SpringApp::Kill][3] [f=0064342] [UDPConnection::Statistics] 999709 bytes sent in 27852 packets (35.894 bytes/packet) 1162715 bytes recv'd in 35938 packets (32.353 bytes/packet) {0.000x, 0.167x} relative protocol overhead {up, down} 16 incoming chunks dropped, 6 outgoing chunks resent [f=0064342] [SpringApp::Kill][4] font=0623e1c0 [f=0064342] [SpringApp::Kill][5] [f=0064342] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8460 [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8465 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::Kill][8] Error: [Watchdog::DeregisterThread] Invalid thread number 0 [WatchDog::Uninstall][1] hangDetectorThread=00fdd3f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
To reproduce the crash: select strider hub and alt+click any of the unit to build