Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.000442] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general [t=00:00:00.000457] [CpuId] setting logical cpu affinity mask to 0xffffff [t=00:00:00.002797] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.002878] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.038103] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.038186] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.038201] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.038207] [t=00:00:00.038210] Enable or disable log sections using the LogSections configuration key [t=00:00:00.038214] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.038218] Use "none" to disable the default log sections. [t=00:00:00.038223] ============== </Log Sections> ============== [t=00:00:00.038230] ============== <User Config> ============== [t=00:00:00.038324] AllowDeferredMapRendering = 1 [t=00:00:00.038330] AllowDeferredModelRendering = 1 [t=00:00:00.038333] AnimationMT = 0 [t=00:00:00.038336] BumpWaterAnisotropy = 2 [t=00:00:00.038339] BumpWaterBlurReflection = 1 [t=00:00:00.038342] BumpWaterDepthBits = 32 [t=00:00:00.038345] BumpWaterReflection = 2 [t=00:00:00.038348] BumpWaterRefraction = 2 [t=00:00:00.038351] BumpWaterTexSizeReflection = 1024 [t=00:00:00.038354] CamFreeScrollSpeed = 50 [t=00:00:00.038390] CamMode = 1 [t=00:00:00.038398] CubeTexSizeReflection = 1024 [t=00:00:00.038401] CubeTexSizeSpecular = 1024 [t=00:00:00.038405] DualScreenMiniMapOnLeft = 1 [t=00:00:00.038408] EdgeMoveDynamic = 0 [t=00:00:00.038411] EdgeMoveWidth = 0.003 [t=00:00:00.038413] FPSFOV = 90 [t=00:00:00.038416] FPSScrollSpeed = 50 [t=00:00:00.038419] FeatureDrawDistance = 600000 [t=00:00:00.038422] FeatureFadeDistance = 600000 [t=00:00:00.038425] FontSize = 18 [t=00:00:00.038428] GrassDetail = 0 [t=00:00:00.038435] GroundDecals = 10 [t=00:00:00.038438] GroundDetail = 180 [t=00:00:00.038441] HangTimeout = 30 [t=00:00:00.038444] HardwareCursor = 1 [t=00:00:00.038447] InitialNetworkTimeout = 0 [t=00:00:00.038450] LinkIncomingMaxPacketRate = 512 [t=00:00:00.038453] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.038456] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.038459] LinkOutgoingBandwidth = 131072 [t=00:00:00.038463] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.038469] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.038472] MSAALevel = 8 [t=00:00:00.038474] MaxParticles = 50000 [t=00:00:00.038477] MaxSounds = 32 [t=00:00:00.038480] MaximumTransmissionUnit = 0 [t=00:00:00.038482] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.038486] MiniMapMarker = 0 [t=00:00:00.038489] MouseDragScrollThreshold = 0 [t=00:00:00.038493] NetworkLossFactor = 1 [t=00:00:00.038496] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.038499] OverheadScrollSpeed = 50 [t=00:00:00.038505] ReconnectTimeout = 0 [t=00:00:00.038509] RotOverheadScrollSpeed = 50 [t=00:00:00.038512] RotateLogFiles = 1 [t=00:00:00.038515] ShadowMapSize = 16384 [t=00:00:00.038517] Shadows = 1 [t=00:00:00.038520] ShowClock = 0 [t=00:00:00.038523] SoftParticles = 2 [t=00:00:00.038526] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.038529] UnitIconDist = 969 [t=00:00:00.038532] UpdateBoundingVolumeMT = 0 [t=00:00:00.038535] UpdateWeaponVectorsMT = 0 [t=00:00:00.038569] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.038573] UseLuaMemPools = 0 [t=00:00:00.038576] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.038579] VFSCacheArchiveFiles = 0 [t=00:00:00.038582] Water = 4 [t=00:00:00.038585] snd_volmaster = 5 [t=00:00:00.038593] ============== </User Config> ============== [t=00:00:00.038597] ============== <User System> ============== [t=00:00:00.038601] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.038610] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.038615] Compiler Version: gcc-13.2.0 [t=00:00:00.038642] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.038676] Hardware Config: AMD Ryzen 9 7900X 12-Core Processor ; 64651MB RAM, 68747MB pagefile [t=00:00:00.038681] Binary Word Size: 64-bit (native) [t=00:00:00.038684] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.038688] Physical CPU Cores: 12 [t=00:00:00.038691] Logical CPU Cores: 24 [t=00:00:00.038697] ============== </User System> ============== [t=00:00:00.038775] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.038778] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.038781] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.038783] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.038786] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.039580] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.039590] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.044554] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.058019] Display (Generic PnP Monitor)=1 modes=141 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.058030] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.058033] [ 6] 2176x1224x24bpp@144Hz [t=00:00:00.058037] [11] 1969x1108x24bpp@144Hz [t=00:00:00.058040] [16] 1920x1440x24bpp@144Hz [t=00:00:00.058044] [21] 1920x1200x24bpp@144Hz [t=00:00:00.058046] [26] 1920x1080x24bpp@144Hz [t=00:00:00.058049] [31] 1707x960x24bpp@144Hz [t=00:00:00.058061] [36] 1680x1050x24bpp@144Hz [t=00:00:00.058064] [41] 1600x1200x24bpp@144Hz [t=00:00:00.058067] [46] 1600x1024x24bpp@144Hz [t=00:00:00.058069] [51] 1600x900x24bpp@144Hz [t=00:00:00.058072] [56] 1506x847x24bpp@144Hz [t=00:00:00.058075] [61] 1440x1080x24bpp@144Hz [t=00:00:00.058079] [66] 1440x900x24bpp@144Hz [t=00:00:00.058081] [71] 1400x1050x24bpp@144Hz [t=00:00:00.058084] [76] 1366x768x24bpp@144Hz [t=00:00:00.058087] [81] 1360x768x24bpp@144Hz [t=00:00:00.058093] [86] 1280x1024x24bpp@144Hz [t=00:00:00.058096] [91] 1280x960x24bpp@144Hz [t=00:00:00.058099] [96] 1280x800x24bpp@144Hz [t=00:00:00.058101] [101] 1280x768x24bpp@144Hz [t=00:00:00.058104] [106] 1280x720x24bpp@144Hz [t=00:00:00.058108] [111] 1176x664x24bpp@60Hz [t=00:00:00.058110] [112] 1152x864x24bpp@144Hz [t=00:00:00.058113] [117] 1024x768x24bpp@144Hz [t=00:00:00.058116] [122] 800x600x24bpp@144Hz [t=00:00:00.058118] [127] 720x576x24bpp@144Hz [t=00:00:00.058122] [132] 720x480x24bpp@144Hz [t=00:00:00.058127] [137] 640x480x24bpp@144Hz [t=00:00:00.072350] Display (Generic PnP Monitor)=2 modes=143 bounds={x=2560, y=0, w=2560, h=1440} [t=00:00:00.072360] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.072364] [ 6] 2176x1224x24bpp@144Hz [t=00:00:00.072367] [11] 1969x1108x24bpp@144Hz [t=00:00:00.072371] [16] 1920x1440x24bpp@144Hz [t=00:00:00.072374] [21] 1920x1200x24bpp@144Hz [t=00:00:00.072376] [26] 1920x1080x24bpp@144Hz [t=00:00:00.072379] [31] 1707x960x24bpp@144Hz [t=00:00:00.072393] [36] 1680x1050x24bpp@144Hz [t=00:00:00.072395] [41] 1600x1200x24bpp@144Hz [t=00:00:00.072398] [46] 1600x1024x24bpp@144Hz [t=00:00:00.072401] [51] 1600x900x24bpp@144Hz [t=00:00:00.072403] [56] 1506x847x24bpp@144Hz [t=00:00:00.072406] [61] 1440x1080x24bpp@144Hz [t=00:00:00.072411] [66] 1440x900x24bpp@144Hz [t=00:00:00.072413] [71] 1400x1050x24bpp@144Hz [t=00:00:00.072416] [76] 1366x768x24bpp@144Hz [t=00:00:00.072419] [81] 1360x768x24bpp@144Hz [t=00:00:00.072421] [86] 1280x1024x24bpp@144Hz [t=00:00:00.072429] [91] 1280x960x24bpp@144Hz [t=00:00:00.072433] [96] 1280x800x24bpp@144Hz [t=00:00:00.072435] [101] 1280x768x24bpp@144Hz [t=00:00:00.072438] [106] 1280x720x24bpp@144Hz [t=00:00:00.072441] [111] 1176x664x24bpp@60Hz [t=00:00:00.072443] [114] 1152x864x24bpp@144Hz [t=00:00:00.072447] [119] 1024x768x24bpp@144Hz [t=00:00:00.072450] [124] 800x600x24bpp@144Hz [t=00:00:00.072452] [129] 720x576x24bpp@144Hz [t=00:00:00.072455] [134] 720x480x24bpp@144Hz [t=00:00:00.072462] [139] 640x480x24bpp@144Hz [t=00:00:00.268054] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.268449] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.268465] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.289710] [GR::LogVersionInfo] [t=00:00:00.289721] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.289739] GL version : 4.6.0 NVIDIA 536.67 [t=00:00:00.289742] GL vendor : NVIDIA Corporation [t=00:00:00.289746] GL renderer : NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 [t=00:00:00.289751] GLSL version: 4.60 NVIDIA [t=00:00:00.289754] GLEW version: 2.1.0 [t=00:00:00.289757] GPU memory : 12282MB (total) / 5331MB (available) [t=00:00:00.289766] SDL swap-int: 0 [t=00:00:00.289770] SDL driver : windows [t=00:00:00.289772] [t=00:00:00.289775] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.289781] GLSL shader support : 1 [t=00:00:00.289784] GL4 support : 1 [t=00:00:00.289812] FBO extension support : 1 [t=00:00:00.289827] NVX GPU mem-info support : 1 [t=00:00:00.289832] ATI GPU mem-info support : 0 [t=00:00:00.289838] Texture clamping to edge : 1 [t=00:00:00.289843] NPOT-texture support : 1 (1) [t=00:00:00.289847] S3TC/DXT1 texture support : 1/1 [t=00:00:00.289851] texture query-LOD support : 1 (1) [t=00:00:00.289854] MSAA frame-buffer support : 1 (1) [t=00:00:00.289868] Z-buffer depth : 32 (-) [t=00:00:00.289875] primitive-restart support : 1 (1) [t=00:00:00.289877] clip-space control support: 1 (1) [t=00:00:00.289880] seamless cube-map support : 1 (1) [t=00:00:00.289883] frag-depth layout support : 1 (1) [t=00:00:00.289886] persistent maps support : 1 (1) [t=00:00:00.289889] explicit attribs location : 1 (1) [t=00:00:00.289892] multi draw indirect : 1 (-) [t=00:00:00.289895] array textures : 1 (-) [t=00:00:00.289901] buffer copy support : 1 (-) [t=00:00:00.289904] indirect draw : 1 (-) [t=00:00:00.289907] base instance : 1 (-) [t=00:00:00.289910] [t=00:00:00.289912] max. FBO samples : 32 [t=00:00:00.289915] max. FS/program texture slots : 32/192 [t=00:00:00.289918] max. texture size : 32768 [t=00:00:00.289923] max. texture anisotropy level : 16.000000 [t=00:00:00.289927] max. vec4 varyings/attributes : 31/16 [t=00:00:00.289929] max. draw-buffers : 8 [t=00:00:00.289935] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.289939] max. uniform buffer-bindings : 84 [t=00:00:00.289941] max. uniform block-size : 64KB [t=00:00:00.289944] max. storage buffer-bindings : 96 [t=00:00:00.289946] max. storage block-size : 2047MB [t=00:00:00.289949] [t=00:00:00.289951] enable AMD-hacks : 0 [t=00:00:00.289954] compress MIP-maps: 0 [t=00:00:00.289989] Number of compressed texture formats: 51 [t=00:00:00.290024] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.290059] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.290315] [GR::UpdateGLConfigs] [t=00:00:00.290351] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.290357] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.290680] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.290689] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.290697] [GR::InitGLState] [t=00:00:00.290738] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.332782] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.334556] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.334878] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.337854] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.337863] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.338130] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.339460] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.339468] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.339515] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.339555] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.352902] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.353277] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.353850] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.354192] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.374280] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [t=00:00:00.374295] [VFS] [SpringVFS::ReserveArchives<this=0000024a26c9e6d0>] [t=00:00:00.374386] [VFS] [SpringVFS::AddArchive<this=0000024a26c9e6d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.376105] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000024a26c9e6d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.376112] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.454590] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1) [t=00:00:00.455043] [ThreadPool::SetThreadCount][2] workers=11 [t=00:00:00.455178] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.455252] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.455339] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.455530] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.455631] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:00.455707] [Threading] Worker 10 thread CPU affinity mask set: 0x200 [t=00:00:00.455754] [Threading] Worker 11 thread CPU affinity mask set: 0x400 [t=00:00:00.455892] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.456758] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.457378] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:00.457640] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.457688] [Threading] Main thread CPU affinity mask set: 0xfff800 [t=00:00:00.458150][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.458230][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.458321][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.458352][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.458358][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.458396][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.464581][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.464598][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)" [t=00:00:00.464620][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "OZDSP27IPS (NVIDIA High Definition Audio)" [t=00:00:00.464626][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (WH-1000XM5)" [t=00:00:00.464631][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "OZDSP27IPS (NVIDIA High Definition Audio) (2)" [t=00:00:00.464638][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.474447][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.475801][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000024a26f1c9d0(default) context=0000024a6fb0ed20 numChannels=2 frameSize=8 [t=00:00:00.475817][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.475823][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.475827][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.475832][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.475848][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.475866][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.475875][f=-000001] [Sound] Devices: [t=00:00:00.478030][f=-000001] [Sound] [OpenAL Soft on Headphones (WH-1000XM5)] [t=00:00:00.478039][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)] [t=00:00:00.478044][f=-000001] [Sound] [OpenAL Soft on OZDSP27IPS (NVIDIA High Definition Audio)] [t=00:00:00.478048][f=-000001] [Sound] [OpenAL Soft on OZDSP27IPS (NVIDIA High Definition Audio) #2] [t=00:00:00.478056][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.478070][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.478605][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.478615][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.558065][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 719676 MB [t=00:00:00.559559][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.559579][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.559600][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-25_21-20-11-670_Theta Crystals 1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:00.647931][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.651091][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.651160][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.651189][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.657639][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.657697][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 98ms [t=00:00:00.657756][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 11 to team 0 (#active=12) [t=00:00:00.697620][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000024a273e7340] using map "Theta Crystals 1.0" (loaded=0 cached=0) [t=00:00:00.698287][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024a26c9e6d0>(arName="Theta Crystals 1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.698542][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024a26c9e6d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.698792][f=-000001] [PreGame::AddModArchivesToVFS][server=0000024a273e7340] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.699421][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024a26c9e6d0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.704979][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024a26c9e6d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.705096][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024a26c9e6d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.707122][f=-000001] [CAS::GASCB] Archive file="theta_crystals_1.0.sd7" cs="7092cfb1a1d21717d3e0411d2726debd9a82d974d794c6b0231a2289491abfc53d7cc05da6552369b833bbd281da7762d468954a888fa1ca103ad763f47978fb" [t=00:00:00.707210][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.707264][f=-000001] Warning: [PreGame::GameDataReceived] Archive Theta Crystals 1.0 (checksum b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.708091][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.708174][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.708239][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.708269][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.708290][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 50ms [t=00:00:00.708473][f=-000001] [PreGame::UpdateClientNet] received local player number 11 (team 0, allyteam 1), creating LoadScreen [t=00:00:00.710124][f=-000001] forceSingleThreaded, false [t=00:00:00.714604][f=-000001] [CAS::GASCB] Archive file="theta_crystals_1.0.sd7" cs="7092cfb1a1d21717d3e0411d2726debd9a82d974d794c6b0231a2289491abfc53d7cc05da6552369b833bbd281da7762d468954a888fa1ca103ad763f47978fb" [t=00:00:00.714702][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.715582][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.715672][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.715735][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.720422][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.720433][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.720496][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.720535][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.720571][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.720606][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.721059][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.721240][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.721401][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.721692][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.721930][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.722117][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.722127][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.722413][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:00.729693][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:00.731936][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:00.732504][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:00.732615][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:00.732916][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.732931][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.733027][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.733040][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.821815][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.871340][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (82 MB)" [t=00:00:01.997738][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/DNTS_ON. Creating fallback texture [t=00:00:02.635744][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1902ms [t=00:00:02.647758][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.649813][f=-000001] [CAS::GASCB] Archive file="theta_crystals_1.0.sd7" cs="7092cfb1a1d21717d3e0411d2726debd9a82d974d794c6b0231a2289491abfc53d7cc05da6552369b833bbd281da7762d468954a888fa1ca103ad763f47978fb" [t=00:00:02.649912][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.650769][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.650853][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" ------- TRUNCATED ------- [t=00:00:32.357174][f=-000001] [Game::ClientReadNet][LOGMSG] sender="StiofanKingofAwoo" string="[Game::Load][lua{Rules,Gaia}={000001b25cbf0320,000001b25cbec2a0}][locale="C"]" [t=00:00:32.407495][f=-000001] <Godde> Allies: I choose: Engineer! [t=00:00:32.448951][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Helwor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f1753be965a892a42589d11713f0dd7b1d339dcc8cd5c28e4b3f8ded429c75073f62fbbca0f8d30418ce9e502ebeebbaa00699120d59e0efe0a69dedd6d12fc]" [t=00:00:33.062434][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_1.s3o)" [t=00:00:33.062447][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_blue_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_1.s3o)" [t=00:00:33.062460][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_green_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_1.s3o)" [t=00:00:33.062467][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_lime_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_1.s3o)" [t=00:00:33.062477][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_obsidian_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_1.s3o)" [t=00:00:33.062485][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_orange_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_1.s3o)" [t=00:00:33.062493][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_quartz_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_1.s3o)" [t=00:00:33.062503][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_red_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_1.s3o)" [t=00:00:33.062514][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_teal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_1.s3o)" [t=00:00:33.062523][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_team_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_1.s3o)" [t=00:00:33.062532][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_violet_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_1.s3o)" [t=00:00:33.062545][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_2.s3o)" [t=00:00:33.062553][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_blue_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_2.s3o)" [t=00:00:33.062566][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_green_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_2.s3o)" [t=00:00:33.062575][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_lime_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_2.s3o)" [t=00:00:33.062583][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_obsidian_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_2.s3o)" [t=00:00:33.062596][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_orange_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_2.s3o)" [t=00:00:33.062603][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_quartz_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_2.s3o)" [t=00:00:33.062612][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_red_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_2.s3o)" [t=00:00:33.062619][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_teal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_2.s3o)" [t=00:00:33.062630][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_team_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_2.s3o)" [t=00:00:33.062639][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_violet_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_2.s3o)" [t=00:00:33.062645][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_3.s3o)" [t=00:00:33.062656][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_blue_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_3.s3o)" [t=00:00:33.062665][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_green_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_3.s3o)" [t=00:00:33.062676][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_lime_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_3.s3o)" [t=00:00:33.062684][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_obsidian_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_3.s3o)" [t=00:00:33.062695][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_orange_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_3.s3o)" [t=00:00:33.062704][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_quartz_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_3.s3o)" [t=00:00:33.062714][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_red_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_3.s3o)" [t=00:00:33.062723][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_teal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_3.s3o)" [t=00:00:33.062730][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_team_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_3.s3o)" [t=00:00:33.062742][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="could not load model "pilha_crystal_violet_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_3.s3o)" [t=00:00:33.388573][f=-000001] <izirayd> Allies: I choose: izirayd is rayed! [t=00:00:33.496705][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c93c0f92356bbc035bbe3642aa10c97709fc741ad1f7a8ee02c3607926689cdb59a2555788ba01da1c409f49cb594f920ea485e7bd50b6c99d9615d474160e16]" [t=00:00:33.720248][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f1753be965a892a42589d11713f0dd7b1d339dcc8cd5c28e4b3f8ded429c75073f62fbbca0f8d30418ce9e502ebeebbaa00699120d59e0efe0a69dedd6d12fc]" [t=00:00:38.406406][f=-000001] <ATOSTIC> Allies: I choose: Builder! [t=00:00:40.952137][f=-000001] <StiofanKingofAwoo> Allies: I choose: Engineer! [t=00:00:41.421597][f=-000001] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[Game::Load][lua{Rules,Gaia}={00000293a2b8f5c0,00000293a2b884e0}][locale="C"]" [t=00:00:44.528919][f=-000001] <izirayd> Allies: I choose: Easy raid! [t=00:00:52.687362][f=-000001] <madez> Allies: I choose: Engineer! [t=00:01:00.159966][f=-000001] <Godde> Allies: I choose: Guardian! [t=00:01:00.643488][f=-000001] Input grabbing is enabled! [t=00:01:00.911875][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:00.911888][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0) [t=00:01:00.933883][f=-000001] [async=0] threads=12 tasks=173745 {sum,avg}{exec,wait}time={{2443.508, 0.014}, {3245.843, 0.019}}ms [t=00:01:00.933897][f=-000001] thread=1 tasks=15795 {sum,min,max,avg}{exec,wait}time={{270.735, 0.000, 70.920, 0.017}, {38.887, 0.000, 1.007, 0.002}}ms [t=00:01:00.933905][f=-000001] thread=2 tasks=15795 {sum,min,max,avg}{exec,wait}time={{268.258, 0.000, 66.459, 0.017}, {39.271, 0.000, 2.066, 0.002}}ms [t=00:01:00.933915][f=-000001] thread=3 tasks=15795 {sum,min,max,avg}{exec,wait}time={{256.014, 0.000, 60.793, 0.016}, {45.348, 0.000, 2.566, 0.003}}ms [t=00:01:00.933922][f=-000001] thread=4 tasks=15795 {sum,min,max,avg}{exec,wait}time={{271.770, 0.000, 72.150, 0.017}, {48.756, 0.000, 2.146, 0.003}}ms [t=00:01:00.933929][f=-000001] thread=5 tasks=15795 {sum,min,max,avg}{exec,wait}time={{265.689, 0.000, 77.597, 0.017}, {64.322, 0.000, 2.566, 0.004}}ms [t=00:01:00.933939][f=-000001] thread=6 tasks=15795 {sum,min,max,avg}{exec,wait}time={{210.720, 0.000, 45.920, 0.013}, {134.943, 0.000, 29.825, 0.009}}ms [t=00:01:00.933948][f=-000001] thread=7 tasks=15795 {sum,min,max,avg}{exec,wait}time={{181.767, 0.000, 40.850, 0.012}, {291.314, 0.000, 29.825, 0.018}}ms [t=00:01:00.933955][f=-000001] thread=8 tasks=15795 {sum,min,max,avg}{exec,wait}time={{202.865, 0.000, 76.923, 0.013}, {393.022, 0.000, 8.831, 0.025}}ms [t=00:01:00.933963][f=-000001] thread=9 tasks=15795 {sum,min,max,avg}{exec,wait}time={{188.633, 0.000, 76.334, 0.012}, {525.070, 0.000, 3.547, 0.033}}ms [t=00:01:00.933975][f=-000001] thread=10 tasks=15795 {sum,min,max,avg}{exec,wait}time={{151.030, 0.000, 48.886, 0.010}, {761.076, 0.000, 29.824, 0.048}}ms [t=00:01:00.933984][f=-000001] thread=11 tasks=15795 {sum,min,max,avg}{exec,wait}time={{176.027, 0.000, 76.430, 0.011}, {903.835, 0.000, 3.753, 0.057}}ms [t=00:01:00.933991][f=-000001] [async=1] threads=12 tasks=1913 {sum,avg}{exec,wait}time={{36867.582, 19.272}, {4869368.500, 2545.410}}ms [t=00:01:00.934006][f=-000001] thread=1 tasks=174 {sum,min,max,avg}{exec,wait}time={{3296.594, 0.000, 644.262, 18.946}, {436159.844, 0.161, 3315.278, 2506.666}}ms [t=00:01:00.934013][f=-000001] thread=2 tasks=174 {sum,min,max,avg}{exec,wait}time={{3372.545, 0.000, 665.154, 19.382}, {436899.625, 0.151, 3379.898, 2510.917}}ms [t=00:01:00.934021][f=-000001] thread=3 tasks=174 {sum,min,max,avg}{exec,wait}time={{3347.962, 0.001, 644.469, 19.241}, {441282.594, 0.156, 3326.311, 2536.107}}ms [t=00:01:00.934035][f=-000001] thread=4 tasks=174 {sum,min,max,avg}{exec,wait}time={{3361.417, 0.000, 654.247, 19.318}, {443510.812, 0.086, 3374.725, 2548.913}}ms [t=00:01:00.934045][f=-000001] thread=5 tasks=174 {sum,min,max,avg}{exec,wait}time={{3352.702, 0.000, 648.655, 19.268}, {444404.469, 0.189, 3372.674, 2554.049}}ms [t=00:01:00.934053][f=-000001] thread=6 tasks=174 {sum,min,max,avg}{exec,wait}time={{3361.347, 0.000, 659.922, 19.318}, {444162.281, 0.292, 3373.199, 2552.657}}ms [t=00:01:00.934065][f=-000001] thread=7 tasks=174 {sum,min,max,avg}{exec,wait}time={{3371.446, 0.000, 666.725, 19.376}, {437938.969, 0.378, 3377.879, 2516.891}}ms [t=00:01:00.934074][f=-000001] thread=8 tasks=174 {sum,min,max,avg}{exec,wait}time={{3365.961, 0.000, 881.448, 19.345}, {449493.531, 0.151, 3377.940, 2583.296}}ms [t=00:01:00.934081][f=-000001] thread=9 tasks=174 {sum,min,max,avg}{exec,wait}time={{3369.508, 0.000, 648.704, 19.365}, {451305.344, 0.541, 3373.134, 2593.709}}ms [t=00:01:00.934094][f=-000001] thread=10 tasks=174 {sum,min,max,avg}{exec,wait}time={{3370.499, 0.000, 668.842, 19.371}, {445040.969, 0.591, 3375.779, 2557.707}}ms [t=00:01:00.934103][f=-000001] thread=11 tasks=173 {sum,min,max,avg}{exec,wait}time={{3297.601, 0.000, 644.814, 19.061}, {439169.938, 0.651, 3326.135, 2538.554}}ms [t=00:01:00.934108][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:00.934115][f=-000001] [SpringApp::Kill][2] [t=00:01:00.934350][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:00.934358][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000024af1c8bf60 [t=00:01:00.934386][f=-000001] Start widgetHandler:Shutdown [t=00:01:00.936213][f=-000001] Shutdown - SaveOrderList Complete [t=00:01:00.941537][f=-000001] Writing last game win data [t=00:01:00.946450][f=-000001] Shutdown - SaveConfigData Complete [t=00:01:00.946459][f=-000001] Shutdown Widget - Draw After Chili [t=00:01:00.946465][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:00.946474][f=-000001] Shutdown Widget - EPIC Menu [t=00:01:00.947265][f=-000001] Shutdown Widget - Chili Minimap [t=00:01:00.947333][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:01:00.947993][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:01:00.948969][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:00.949264][f=-000001] Shutdown Widget - Local Team Colors [t=00:01:00.949273][f=-000001] Shutdown Widget - Display Keys 2 [t=00:01:00.949295][f=-000001] Shutdown Widget - Save Game Menu [t=00:01:00.949302][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:01:00.949322][f=-000001] Shutdown Widget - Unit Icons [t=00:01:00.949336][f=-000001] Shutdown Widget - Player Name Tags [t=00:01:00.949351][f=-000001] Shutdown Widget - Attrition Counter [t=00:01:00.949480][f=-000001] Shutdown Widget - Noises [t=00:01:00.949488][f=-000001] Shutdown Widget - HealthBars [t=00:01:00.950174][f=-000001] Shutdown Widget - BuildETA [t=00:01:00.950184][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:01:00.950198][f=-000001] Shutdown Widget - Win Counter [t=00:01:00.950204][f=-000001] Shutdown Widget - EndGame APM stats [t=00:01:00.950214][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:01:00.950222][f=-000001] Shutdown Widget - Modular Comm Info [t=00:01:00.950228][f=-000001] Shutdown Widget - Highlight Geos [t=00:01:00.950235][f=-000001] Shutdown Widget - Missile Silo Range [t=00:01:00.950243][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:01:00.950251][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:00.950299][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:01:00.950314][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:01:00.950322][f=-000001] Shutdown Widget - Darkening [t=00:01:00.950332][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:01:00.950338][f=-000001] Shutdown Widget - Grab Input [t=00:01:00.950468][f=-000001] Input grabbing is disabled! [t=00:01:00.950475][f=-000001] Shutdown Widget - Music Player v2 [t=00:01:00.950482][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:00.950492][f=-000001] Shutdown Widget - Local Widgets Config [t=00:01:00.950506][f=-000001] Shutdown Widget - MinimapEvents [t=00:01:00.950513][f=-000001] Shutdown Widget - Point Tracker [t=00:01:00.950519][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:01:00.950527][f=-000001] Shutdown Widget - Context Menu [t=00:01:00.950532][f=-000001] Shutdown Widget - Stereo3D [t=00:01:00.950579][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=00:01:00.950586][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:00.950591][f=-000001] Shutdown Widget - Attack AoE [t=00:01:00.950604][f=-000001] Shutdown Widget - Map Edge Extension [t=00:01:00.950611][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:00.950617][f=-000001] Shutdown Widget - Selection Send [t=00:01:00.950625][f=-000001] Shutdown Widget - LupsManager [t=00:01:00.950632][f=-000001] Shutdown Widget - Newton Firezone [t=00:01:00.950640][f=-000001] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02 [t=00:01:00.950649][f=-000001] Shutdown Widget - Chili Pro Console [t=00:01:00.951373][f=-000001] Shutdown Widget - Persistent Build Height [t=00:01:00.951382][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:00.951388][f=-000001] Shutdown Widget - Chili Framework [t=00:01:00.951393][f=-000001] Shutdown Widget - Lups [t=00:01:00.951800][f=-000001] Shutdown Widget - Chili Core Selector [t=00:01:00.951839][f=-000001] Shutdown Widget - Custom Markers [t=00:01:00.951849][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:01:00.952168][f=-000001] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=00:01:00.952180][f=-000001] Switching to Overhead (TA) style camera [t=00:01:00.965079][f=-000001] Shutdown Widget - Start Boxes [t=00:01:00.965095][f=-000001] Shutdown Widget - Select Keys [t=00:01:00.965109][f=-000001] Shutdown Widget - Pause Screen [t=00:01:00.965258][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:00.965267][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:01:00.965474][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:01:00.965582][f=-000001] Shutdown Widget - Layout Handler [t=00:01:00.965592][f=-000001] Shutdown Widget - Text To Speech Control [t=00:01:00.965600][f=-000001] End widgetHandler:Shutdown [t=00:01:01.005920][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5027235, 0.0} allocedSize{int+, int-, ext}={0, 0, 1325680814}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0152} [t=00:01:01.007403][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000024af17af090 [t=00:01:01.011505][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:01.011533][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:01.011562][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000024af90f3c90 [t=00:01:01.011583][f=-000001] Start gadgetHandler:Shutdown [t=00:01:01.011592][f=-000001] Shutdown - StartSetup [t=00:01:01.011598][f=-000001] Shutdown - UnitMorph [t=00:01:01.011607][f=-000001] Shutdown - Carrier Drones [t=00:01:01.011615][f=-000001] Shutdown - Missile Silo Controller [t=00:01:01.011624][f=-000001] Shutdown - Modular Comm Info [t=00:01:01.011629][f=-000001] Shutdown - Terrain Texture Handler [t=00:01:01.011642][f=-000001] Shutdown - UnitCloakShield [t=00:01:01.011650][f=-000001] Shutdown - Starlight Handler [t=00:01:01.011655][f=-000001] End gadgetHandler:Shutdown [t=00:01:01.021580][f=-000001] Start gadgetHandler:Shutdown [t=00:01:01.021593][f=-000001] Shutdown - Teleport Throw [t=00:01:01.021601][f=-000001] Shutdown - UnitMorph [t=00:01:01.021611][f=-000001] Shutdown - Commander Skin Renderer [t=00:01:01.021685][f=-000001] Shutdown - Missile fired callins [t=00:01:01.021695][f=-000001] Shutdown - Modular Comm Info [t=00:01:01.021711][f=-000001] Shutdown - Retreat Command [t=00:01:01.021721][f=-000001] Shutdown - Shockwaves [t=00:01:01.021729][f=-000001] Shutdown - Unit tint API [t=00:01:01.021741][f=-000001] Shutdown - Unit glow API [t=00:01:01.021755][f=-000001] Shutdown - UnitCloakShield [t=00:01:01.021769][f=-000001] Shutdown - Lups Cloak FX [t=00:01:01.021776][f=-000001] Shutdown - Lups [t=00:01:01.022197][f=-000001] Shutdown - Lups Shield [t=00:01:01.022209][f=-000001] End gadgetHandler:Shutdown [t=00:01:01.029728][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:01:01.030334][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:01.030390][f=-000001] [Game::KillLua][4] dtor=0 [t=00:01:01.030396][f=-000001] [Game::KillLua][5] dtor=0 [t=00:01:01.040761][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:01.040895][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:01.040909][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:01:01.040928][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000024a6fb0ed20 dev=0000024a26f1c9d0 [t=00:01:01.041064][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000024a6fb0ed20 dev=0000024a26f1c9d0 [t=00:01:01.041071][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000024a6fb0ed20)] [t=00:01:01.041576][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000024a26f1c9d0)] [t=00:01:01.041690][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:01.066730][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:01.067159][f=-000001] [Game::~CGame][1] [t=00:01:01.067182][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:01.067187][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:01.067192][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:01.067197][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:01.067201][f=-000001] [Game::KillLua][4] dtor=1 [t=00:01:01.067208][f=-000001] [Game::KillLua][5] dtor=1 [t=00:01:01.067346][f=-000001] [Game::KillMisc][1] [t=00:01:01.067352][f=-000001] [Game::KillMisc][2] [t=00:01:01.067583][f=-000001] [Game::KillMisc][3] [t=00:01:01.067671][f=-000001] [Game::KillRendering][1] [t=00:01:01.070047][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:01.100330][f=-000001] [3DOParser::Kill] allocated 34 pieces [t=00:01:01.100343][f=-000001] [S3OParser::Kill] allocated 5518 pieces [t=00:01:01.100646][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:01:01.125195][f=-000001] [Game::KillInterface][1] [t=00:01:01.125501][f=-000001] [Game::KillInterface][2] [t=00:01:01.125849][f=-000001] [Game::KillSimulation][1] [t=00:01:01.125862][f=-000001] [Game::KillSimulation][2] [t=00:01:01.129982][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/928344 [t=00:01:01.129989][f=-000001] [Game::KillSimulation][3] [t=00:01:01.131031][f=-000001] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:01.131065][f=-000001] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:01.131110][f=-000001] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:01.131132][f=-000001] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:01.131577][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:01.133444][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:01.138434][f=-000001] [Game::KillSimulation][4] [t=00:01:01.151143][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:01:01.151164][f=-000001] [Game::~CGame][2] [t=00:01:01.151170][f=-000001] [Game::~CGame][3] [t=00:01:01.151265][f=-000001] [SpringApp::Kill][3] [t=00:01:01.151275][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 6979 bytes sent 98427 bytes recv'd [t=00:01:01.153372][f=-000001] Kill: client disconnecting... [t=00:01:03.155177][f=-000001] CloseConnection: client connection closed [t=00:01:03.155225][f=-000001] [SpringApp::Kill][4] font=0000024a6ff22600 [t=00:01:03.158057][f=-000001] [SpringApp::Kill][5] [t=00:01:03.162982][f=-000001] [SpringApp::Kill][6] [t=00:01:03.163005] [SpringApp::Kill][7] [t=00:01:03.163038] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.163046] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.163058] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:03.163065] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.163070] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:01:03.163080] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.163086] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.163092] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:03.163097] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:03.163105] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.163112] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:03.163117] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:01:03.163128] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:03.308841] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:03.308863] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:03.308868] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:03.308871] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:03.309331] [VFS] [SpringVFS::DeleteArchives<this=0000024a26c9e6d0>] [t=00:01:03.309350] [VFS] [SpringVFS::DeleteArchives<this=0000024a26c9e6d0>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:01:03.309355] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000024a26e0e9d0) [t=00:01:03.309406] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1205ms [t=00:01:03.309418] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=32ms [t=00:01:03.309428] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=16ms [t=00:01:03.309433] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=15ms [t=00:01:03.309437] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=15ms [t=00:01:03.309440] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=15ms [t=00:01:03.309444] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=13ms [t=00:01:03.309451] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=12ms [t=00:01:03.309456] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=11ms [t=00:01:03.309461] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=11ms [t=00:01:03.309465] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=11ms [t=00:01:03.310648] [VFS] [SpringVFS::DeleteArchives<this=0000024a26c9e6d0>(section=1)] #archives[section]=1 #files[section]=21 [t=00:01:03.310661] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\theta_crystals_1.0.sd7 (0000024a26e749e0) [t=00:01:03.310694] [VFS] [SpringVFS::DeleteArchives<this=0000024a26c9e6d0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:03.310700] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000024a26c56420) [t=00:01:03.310726] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000024a26c550e0) [t=00:01:03.310762] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000024a26c54e20) [t=00:01:03.310811] [VFS] [SpringVFS::DeleteArchives<this=0000024a26c9e6d0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:03.310818] [VFS] [SpringVFS::DeleteArchives<this=0000024a26c9e6d0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:03.310826] [VFS] [SpringVFS::DeleteArchives<this=0000024a26c9e6d0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:03.310831] [VFS] [SpringVFS::DeleteArchives<this=0000024a26c9e6d0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:03.310835] [VFS] [SpringVFS::DeleteArchives<this=0000024a26c9e6d0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:03.310840] [VFS] [SpringVFS::DeleteArchives<this=0000024a26c9e6d0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:03.311535] [SpringApp::Kill][8] [t=00:01:03.311546] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:03.311550] [WatchDog::Uninstall][1] hangDetectorThread=00007ff768097430 (joinable=1) [t=00:01:03.311553] [WatchDog::Uninstall][2] [t=00:01:04.077191] [WatchDog::Uninstall][3] [t=00:01:04.077205] [SpringApp::Kill][9]
infolog_full.txt (truncated):