Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.020479] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.020496] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.058432] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.058561] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.079763] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt Failed rotating the log file [t=00:00:00.080197] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.080224] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.080241] [t=00:00:00.080247] Enable or disable log sections using the LogSections configuration key [t=00:00:00.080255] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.080261] Use "none" to disable the default log sections. [t=00:00:00.080267] ============== </Log Sections> ============== [t=00:00:00.080274] ============== <User Config> ============== [t=00:00:00.080385] BumpWaterDepthBits = 16 [t=00:00:00.080393] BumpWaterReflection = 0 [t=00:00:00.080398] BumpWaterRefraction = 0 [t=00:00:00.080404] BumpWaterShoreWaves = 0 [t=00:00:00.080410] BumpWaterTexSizeReflection = 64 [t=00:00:00.080416] CamFreeScrollSpeed = 50 [t=00:00:00.080422] CamMode = 1 [t=00:00:00.080427] CubeTexSizeReflection = 64 [t=00:00:00.080433] CubeTexSizeSpecular = 64 [t=00:00:00.080439] DualScreenMiniMapOnLeft = 1 [t=00:00:00.080445] EdgeMoveDynamic = 0 [t=00:00:00.080454] EdgeMoveWidth = 0.003 [t=00:00:00.080460] FPSFOV = 90 [t=00:00:00.080465] FPSScrollSpeed = 50 [t=00:00:00.080471] FontSize = 18 [t=00:00:00.080478] GrassDetail = 0 [t=00:00:00.080483] GroundDecals = 1 [t=00:00:00.080489] GroundDetail = 70 [t=00:00:00.080494] HangTimeout = 30 [t=00:00:00.080500] HardwareCursor = 1 [t=00:00:00.080507] InitialNetworkTimeout = 0 [t=00:00:00.080513] LinkIncomingMaxPacketRate = 512 [t=00:00:00.080519] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.080528] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.080534] LinkOutgoingBandwidth = 131072 [t=00:00:00.080541] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.080547] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.080552] MSAALevel = 4 [t=00:00:00.080559] MaxParticles = 6000 [t=00:00:00.080564] MaxSounds = 32 [t=00:00:00.080570] MaximumTransmissionUnit = 0 [t=00:00:00.080580] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.080586] MiniMapMarker = 0 [t=00:00:00.080598] MouseDragScrollThreshold = 0 [t=00:00:00.080604] NetworkLossFactor = 1 [t=00:00:00.080610] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.080616] OverheadScrollSpeed = 50 [t=00:00:00.080621] ReconnectTimeout = 0 [t=00:00:00.080627] RotOverheadScrollSpeed = 50 [t=00:00:00.080632] RotateLogFiles = 1 [t=00:00:00.080640] ShadowMapSize = 1024 [t=00:00:00.080646] Shadows = 0 [t=00:00:00.080652] ShowClock = 0 [t=00:00:00.080658] SoftParticles = 2 [t=00:00:00.080666] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.080673] UnitIconDist = 151 [t=00:00:00.080679] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.080685] UseLuaMemPools = 0 [t=00:00:00.080690] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.080696] VFSCacheArchiveFiles = 0 [t=00:00:00.080702] VSync = 0 [t=00:00:00.080707] Water = 4 [t=00:00:00.080712] XResolution = 1920 [t=00:00:00.080718] YResolution = 1080 [t=00:00:00.080724] snd_volbattle = 7 [t=00:00:00.080730] snd_volgeneral = 0 [t=00:00:00.080774] snd_volmaster = 33 [t=00:00:00.080782] snd_volui = 56 [t=00:00:00.080798] ============== </User Config> ============== [t=00:00:00.080805] ============== <User System> ============== [t=00:00:00.080811] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.080820] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.080829] Compiler Version: gcc-13.2.0 [t=00:00:00.080869] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.080928] Hardware Config: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz; 32705MB RAM, 72705MB pagefile [t=00:00:00.080937] Binary Word Size: 64-bit (native) [t=00:00:00.080944] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.080950] Physical CPU Cores: 4 [t=00:00:00.080956] Logical CPU Cores: 8 [t=00:00:00.080962] ============== </User System> ============== [t=00:00:00.081326] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.081335] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.081346] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.081352] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.081357] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.083606] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.083626] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.095612] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@50Hz} current={1920x1080x24bpp@50Hz} [t=00:00:00.122775] Display (Generic PnP Monitor)=1 modes=75 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.122799] [ 1] 2715x1527x24bpp@60Hz [t=00:00:00.122830] [ 9] 1920x1080x24bpp@60Hz [t=00:00:00.122838] [17] 1768x992x24bpp@30Hz [t=00:00:00.122844] [20] 1680x1050x24bpp@60Hz [t=00:00:00.122860] [28] 1600x1024x24bpp@60Hz [t=00:00:00.122872] [36] 1600x900x24bpp@60Hz [t=00:00:00.122886] [44] 1440x1080x24bpp@60Hz [t=00:00:00.122899] [52] 1366x768x24bpp@60Hz [t=00:00:00.122918] [60] 1360x768x24bpp@60Hz [t=00:00:00.122930] [61] 1280x1024x24bpp@60Hz [t=00:00:00.122944] [62] 1280x960x24bpp@60Hz [t=00:00:00.122966] [63] 1280x800x24bpp@60Hz [t=00:00:00.122981] [64] 1280x768x24bpp@60Hz [t=00:00:00.122993] [65] 1280x720x24bpp@60Hz [t=00:00:00.123005] [67] 1176x664x24bpp@60Hz [t=00:00:00.123019] [69] 1152x864x24bpp@60Hz [t=00:00:00.123032] [70] 1024x768x24bpp@60Hz [t=00:00:00.123045] [71] 800x600x24bpp@60Hz [t=00:00:00.123057] [72] 720x576x24bpp@50Hz [t=00:00:00.123068] [73] 720x480x24bpp@60Hz [t=00:00:00.123082] [75] 640x480x24bpp@60Hz [t=00:00:00.928453] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.929638] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.929723] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.962140] [GR::LogVersionInfo] [t=00:00:00.962160] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.962171] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.962181] GL vendor : NVIDIA Corporation [t=00:00:00.962208] GL renderer : NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 [t=00:00:00.962219] GLSL version: 4.60 NVIDIA [t=00:00:00.962230] GLEW version: 2.1.0 [t=00:00:00.962243] GPU memory : 4096MB (total) / 823MB (available) [t=00:00:00.962269] SDL swap-int: 0 [t=00:00:00.962280] SDL driver : windows [t=00:00:00.962289] [t=00:00:00.962297] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.962309] GLSL shader support : 1 [t=00:00:00.962318] GL4 support : 1 [t=00:00:00.962335] FBO extension support : 1 [t=00:00:00.962363] NVX GPU mem-info support : 1 [t=00:00:00.962378] ATI GPU mem-info support : 0 [t=00:00:00.962397] Texture clamping to edge : 1 [t=00:00:00.962410] NPOT-texture support : 1 (1) [t=00:00:00.962421] S3TC/DXT1 texture support : 1/1 [t=00:00:00.962433] texture query-LOD support : 1 (1) [t=00:00:00.962444] MSAA frame-buffer support : 1 (1) [t=00:00:00.962453] Z-buffer depth : 32 (-) [t=00:00:00.962471] primitive-restart support : 1 (1) [t=00:00:00.962493] clip-space control support: 1 (1) [t=00:00:00.962505] seamless cube-map support : 1 (1) [t=00:00:00.962515] frag-depth layout support : 1 (1) [t=00:00:00.962525] persistent maps support : 1 (1) [t=00:00:00.962535] explicit attribs location : 1 (1) [t=00:00:00.962545] multi draw indirect : 1 (-) [t=00:00:00.962555] array textures : 1 (-) [t=00:00:00.962566] buffer copy support : 1 (-) [t=00:00:00.962575] indirect draw : 1 (-) [t=00:00:00.962591] base instance : 1 (-) [t=00:00:00.962601] [t=00:00:00.962609] max. FBO samples : 32 [t=00:00:00.962619] max. FS/program texture slots : 32/192 [t=00:00:00.962629] max. texture size : 32768 [t=00:00:00.962642] max. texture anisotropy level : 16.000000 [t=00:00:00.962652] max. vec4 varyings/attributes : 31/16 [t=00:00:00.962662] max. draw-buffers : 8 [t=00:00:00.962672] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.962686] max. uniform buffer-bindings : 84 [t=00:00:00.962697] max. uniform block-size : 64KB [t=00:00:00.962707] max. storage buffer-bindings : 96 [t=00:00:00.962716] max. storage block-size : 2047MB [t=00:00:00.962724] [t=00:00:00.962732] enable AMD-hacks : 0 [t=00:00:00.962740] compress MIP-maps: 0 [t=00:00:00.962809] Number of compressed texture formats: 51 [t=00:00:00.962936] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.963034] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.964656] [GR::UpdateGLConfigs] [t=00:00:00.964722] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.964736] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.965331] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.965347] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.965354] [GR::InitGLState] [t=00:00:00.965449] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@50Hz (fullscreen::exclusive) [t=00:00:01.166055] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.181868] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:01.183324] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.195593] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:01.195656] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.196385] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.200501] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.200532] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.200597] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:01.200678] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:01.239676] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:01.241089] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:01.242461] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:01.242692] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:01.313975] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 74ms [t=00:00:01.314002] [VFS] [SpringVFS::ReserveArchives<this=00000216ae5866a0>] [t=00:00:01.314280] [VFS] [SpringVFS::AddArchive<this=00000216ae5866a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.318864] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000216ae5866a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.318886] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.063299] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:02.063862] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:02.064118] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:02.064189] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:02.065102] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:02.065152] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:02.068700][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:02.068871][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:02.069394][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:02.069428][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:02.069464][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:02.069535][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:02.084587][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:02.084615][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "HDMI (NVIDIA High Definition Audio)" [t=00:00:02.084627][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:02.084639][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output(Optical) (Realtek High Definition Audio)" [t=00:00:02.084648][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:02.099609][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.102163][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000216ae982c40(default) context=00000216ae8781b0 numChannels=2 frameSize=8 [t=00:00:02.102628][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.102652][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.102665][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.102694][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.124267][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.124338][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.124356][f=-000001] [Sound] Devices: [t=00:00:02.129649][f=-000001] [Sound] [OpenAL Soft on HDMI (NVIDIA High Definition Audio)] [t=00:00:02.129669][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:02.129680][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output(Optical) (Realtek High Definition Audio)] [t=00:00:02.130035][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.130055][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.131514][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.131531][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.177145][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1623981 MB [t=00:00:02.181918][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:02.183468][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:02.185395][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name PirateMontreal [t=00:00:02.436852][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "CrossRoads v1.0.3" (loaded=0 cached=0) [t=00:00:02.437555][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000216ae5866a0>(arName="CrossRoads v1.0.3", overwrite=false)] section=1 cached=0 [t=00:00:02.486834][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000216ae5866a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.487490][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0) [t=00:00:02.565989][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000216ae5866a0>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0 [t=00:00:02.598668][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000216ae5866a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.598946][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000216ae5866a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.601603][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000216ae5866a0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:06.366555][f=-000001] [CAS::GASCB] Archive file="crossroads.v1.0.3.sd7" cs="59427fecc98bcdfd7de5f07e9c6b3460f7bf8e149b0c57602b7b1c0a6227dd8a76c93a043449186857c1914e78fb0805ba66f3cfb936cbde573caacb5bc1607d" [t=00:00:06.410663][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:06.413835][f=-000001] Warning: [PreGame::GameDataReceived] Archive CrossRoads v1.0.3 (checksum 9bb71cb37c0dfed55694ab49eaddd48d2e873fdd66d2a0406e15b783463e90630e11ec01f2b63c8bb6f7756c6c882e76bc6375161e1abbc82e6435186837cac7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:07.605352][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:07.652866][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:07.742832][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:01:48.183897][f=-000001] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=282568ms [t=00:01:48.183933][f=-000001] file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=4814ms [t=00:01:48.183944][f=-000001] file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=4462ms [t=00:01:48.183954][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6349 inflSize=14172kb readTime=3494ms [t=00:01:48.183971][f=-000001] file="luarules/gadgets/unit_bounty.lua" indx=1906 inflSize=3kb readTime=3137ms [t=00:01:48.183994][f=-000001] file="luarules/gadgets/unit_commander_upgrade.lua" indx=1914 inflSize=24kb readTime=3074ms [t=00:01:48.184017][f=-000001] file="luarules/images/awards/trophy_head.png" indx=2051 inflSize=1kb readTime=3061ms [t=00:01:48.184055][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6354 inflSize=21816kb readTime=2702ms [t=00:01:48.184093][f=-000001] file="sounds/music/ost23_uf/war/_wip_w2_steeltrap.ogg" indx=6352 inflSize=6925kb readTime=2328ms [t=00:01:48.184119][f=-000001] file="unittextures/bomberheavy_normals.dds" indx=7391 inflSize=16384kb readTime=1416ms [t=00:01:48.184140][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6346 inflSize=9675kb readTime=1387ms [t=00:01:48.186049][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:01:48.186148][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:01:48.299886][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:01:48.323512][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-22_09-16-17-651_CrossRoads v1.0_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:01:48.323548][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105959ms [t=00:01:48.417963][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:01:48.815128][f=-000001] pfForceSingleThreaded, false [t=00:01:48.815176][f=-000001] forceSingleThreaded, false [t=00:01:48.815200][f=-000001] Memory limit: 3584 [t=00:01:49.000075][f=-000001] [CAS::GASCB] Archive file="crossroads.v1.0.3.sd7" cs="59427fecc98bcdfd7de5f07e9c6b3460f7bf8e149b0c57602b7b1c0a6227dd8a76c93a043449186857c1914e78fb0805ba66f3cfb936cbde573caacb5bc1607d" [t=00:01:49.000227][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:01:49.066924][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:01:49.067101][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:01:49.067270][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:01:49.067456][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:01:49.096015][f=-000001] [LuaIntro] Searching for new Widgets [t=00:01:49.096096][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:01:49.096702][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:01:49.096853][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:01:49.096983][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:01:49.097120][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:01:49.098751][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:01:49.099498][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:01:49.100085][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:01:49.100993][f=-000001] [LuaIntro] Found new widget "Main" [t=00:01:49.101981][f=-000001] [LuaIntro] Found new widget "Music" [t=00:01:49.102762][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:01:49.102829][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:01:49.103709][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:01:49.301104][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:01:49.305415][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:01:49.306906][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:01:49.307117][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:01:49.307661][f=-000001] [LoadScreen::Init] single-threaded [t=00:01:49.307683][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:01:49.307916][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:01:49.309773][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:01:49.734664][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:01:49.797452][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:01:52.846374][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture [t=00:01:53.180713][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 3872ms ------- TRUNCATED ------- [t=00:02:21.454416][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 33 unit-defs) [t=00:02:21.459321][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:02:21.464403][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 7 Map-Area(s) occupying 68.39% of the map. (used by 13 unit-defs) [t=00:02:21.464509][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs) [t=00:02:21.468656][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 7 Map-Area(s) occupying 68.39% of the map. (used by 21 unit-defs) [t=00:02:21.472857][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover1' Has 1 Map-Area(s) occupying 96.20% of the map. (used by 1 unit-defs) [t=00:02:21.565253][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/CrossRoads_v1.0.3.json) [t=00:02:21.589328][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:02:21.619725][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:02:21.636998][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:02:21.648152][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:02:21.681331][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:02:21.706321][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:02:21.733259][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:02:21.833107][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized! [t=00:02:21.834349][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:02:21.834386][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:02:21.834416][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:02:21.931390][f=-000001] Skirmish AI <Circuit Novice-stable>: 1.2.10 [t=00:02:21.984222][f=-000001] Skirmish AI <Circuit Novice-stable>: AngelScript Rules! [t=00:02:21.986309][f=-000001] Skirmish AI <Circuit Novice-stable>: Loading the Terrain-Map ... [t=00:02:21.986614][f=-000001] Skirmish AI <Circuit Novice-stable>: Water Damage: 0.000000 [t=00:02:21.987219][f=-000001] Skirmish AI <Circuit Novice-stable>: Sector-Map Block Size: 64 [t=00:02:21.987244][f=-000001] Skirmish AI <Circuit Novice-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:02:21.991278][f=-000001] Skirmish AI <Circuit Novice-stable>: Determining Usable Terrain for all units ... [t=00:02:21.998014][f=-000001] Skirmish AI <Circuit Novice-stable>: Map Land Percent: 100.00% [t=00:02:21.998052][f=-000001] Skirmish AI <Circuit Novice-stable>: Minimum Elevation: 10.04 [t=00:02:21.998072][f=-000001] Skirmish AI <Circuit Novice-stable>: Maximum Elevation: 449.69 [t=00:02:21.998128][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 31 unit-defs) [t=00:02:21.998162][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 100.000000% of the map. (used by 73 unit-defs) [t=00:02:21.998197][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 65 unit-defs) [t=00:02:21.998237][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 46 unit-defs) [t=00:02:21.998267][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 1 unit-defs) [t=00:02:21.998297][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:02:21.998337][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:02:22.002975][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 96.20% of the map. (used by 383 unit-defs) [t=00:02:22.003130][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 7 unit-defs) [t=00:02:22.006867][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 96.20% of the map. (used by 4 unit-defs) [t=00:02:22.009922][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs) [t=00:02:22.012903][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 96.20% of the map. (used by 33 unit-defs) [t=00:02:22.016169][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 33 unit-defs) [t=00:02:22.019993][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:02:22.022332][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 7 Map-Area(s) occupying 68.39% of the map. (used by 13 unit-defs) [t=00:02:22.022432][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs) [t=00:02:22.024898][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 7 Map-Area(s) occupying 68.39% of the map. (used by 21 unit-defs) [t=00:02:22.028052][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover1' Has 1 Map-Area(s) occupying 96.20% of the map. (used by 1 unit-defs) [t=00:02:22.188474][f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/1052188CircuitAINovice64/stable/CrossRoads_v1.0.3.json) [t=00:02:22.204454][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\behaviour.json [t=00:02:22.208214][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\block_map.json [t=00:02:22.216461][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\build_chain.json [t=00:02:22.223969][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\commander.json [t=00:02:22.267250][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\economy.json [t=00:02:22.268194][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\factory.json [t=00:02:22.291751][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\response.json [t=00:02:22.346093][f=-000001] Skirmish AI <Circuit Novice-stable>: Circuit Novice 1.2.10 (1) Initialized! [t=00:02:22.346872][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:02:22.346890][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1100ms [t=00:02:22.360937][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10911, 0.0} allocedSize{int+, int-, ext}={0, 0, 1869577}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0439} [t=00:02:23.165257][f=-000001] UpdateInterfacePreset, minimapRight [t=00:02:23.165290][f=-000001] [cawidgets.lua] Error: DisableWidget(), could not find widget: Chili Keyboard Menu [t=00:02:23.165320][f=-000001] [cawidgets.lua] Error: EnableWidget(), could not find widget: Chili Integral Menu [t=00:02:23.506413][f=-000001] GameID: f3957666af6ccb6f37e5bc33b0bb0b1d [t=00:02:23.506989][f=-000001] Connection attempt from PirateMontreal [t=00:02:23.507016][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:02:23.507337][f=-000001] -> Connection established (given id 0) [t=00:02:23.507362][f=-000001] > SPRINGIE:User PirateMontreal|turretgauss|2_1||False|||CA [t=00:02:23.508136][f=-000001] Player PirateMontreal left the game: timeout [t=00:02:23.508606][f=-000001] User timeout [t=00:02:23.509186][f=-000001] Submitting stats [t=00:02:23.509272][f=-000001] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe [t=00:02:23.511300][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:23.909335][f=-000001] game_message: WARNING: AI Host PirateMontreal disconnected! The following AIs will remain idle until they return: AI: Beginner (1) AI: Novice (1) [t=00:02:23.956573][f=-000001] Epicmenu: Switching to Default camera mode [t=00:02:24.619460][f=-000001] <autoquit> Autoquit canceled. [t=00:02:35.178252][f=-000001] [QuitAction] user exited to system [t=00:02:35.185645][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:02:35.185679][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:02:35.214015][f=-000001] [async=0] threads=4 tasks=570 {sum,avg}{exec,wait}time={{3057.463, 5.364}, {4219.247, 7.402}}ms [t=00:02:35.214041][f=-000001] thread=1 tasks=190 {sum,min,max,avg}{exec,wait}time={{1026.006, 0.000, 601.630, 5.400}, {1299.951, 0.000, 52.208, 6.842}}ms [t=00:02:35.214078][f=-000001] thread=2 tasks=190 {sum,min,max,avg}{exec,wait}time={{1016.592, 0.000, 601.556, 5.350}, {1345.264, 0.000, 52.987, 7.080}}ms [t=00:02:35.214094][f=-000001] thread=3 tasks=190 {sum,min,max,avg}{exec,wait}time={{1014.866, 0.000, 601.673, 5.341}, {1574.031, 0.000, 61.632, 8.284}}ms [t=00:02:35.214107][f=-000001] [async=1] threads=4 tasks=13192 {sum,avg}{exec,wait}time={{326121.344, 24.721}, {376972704.000, 28575.857}}ms [t=00:02:35.214130][f=-000001] thread=1 tasks=4397 {sum,min,max,avg}{exec,wait}time={{104761.523, 0.001, 3061.919, 23.826}, {122049456.000, 0.072, 91153.680, 27757.438}}ms [t=00:02:35.214146][f=-000001] thread=2 tasks=4397 {sum,min,max,avg}{exec,wait}time={{107941.133, 0.001, 4894.546, 24.549}, {124709896.000, 1.144, 95102.398, 28362.496}}ms [t=00:02:35.214160][f=-000001] thread=3 tasks=4398 {sum,min,max,avg}{exec,wait}time={{113418.695, 0.001, 4547.947, 25.789}, {130213336.000, 0.207, 100385.039, 29607.398}}ms [t=00:02:35.214171][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:35.214179][f=-000001] [SpringApp::Kill][2] [t=00:02:35.214675][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:35.214688][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000021754b28db0 [t=00:02:35.214759][f=-000001] Start widgetHandler:Shutdown [t=00:02:35.218259][f=-000001] Shutdown - SaveOrderList Complete [t=00:02:35.219092][f=-000001] Writing last game win data [t=00:02:35.223396][f=-000001] Shutdown - SaveConfigData Complete [t=00:02:35.223414][f=-000001] Shutdown Widget - Chili Highlight [t=00:02:35.223450][f=-000001] Shutdown Widget - Draw After Chili [t=00:02:35.223462][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:02:35.223476][f=-000001] Shutdown Widget - EPIC Menu [t=00:02:35.224872][f=-000001] Shutdown Widget - Chili Minimap [t=00:02:35.225513][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:02:35.227107][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:02:35.227125][f=-000001] Shutdown Widget - Local Team Colors [t=00:02:35.227143][f=-000001] Shutdown Widget - Display Keys 2 [t=00:02:35.227251][f=-000001] Shutdown Widget - Save Game Menu [t=00:02:35.227275][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:02:35.227363][f=-000001] Shutdown Widget - Unit Icons [t=00:02:35.227387][f=-000001] Shutdown Widget - HealthBars [t=00:02:35.228770][f=-000001] Shutdown Widget - Noises [t=00:02:35.228785][f=-000001] Shutdown Widget - BuildETA [t=00:02:35.228799][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:02:35.228822][f=-000001] Shutdown Widget - Win Counter [t=00:02:35.228842][f=-000001] Shutdown Widget - EndGame APM stats [t=00:02:35.228853][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:02:35.228864][f=-000001] Shutdown Widget - Modular Comm Info [t=00:02:35.228874][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:02:35.229053][f=-000001] Shutdown Widget - Transport AI [t=00:02:35.229067][f=-000001] Shutdown Widget - Decloak Tower Range [t=00:02:35.229081][f=-000001] Shutdown Widget - CameraShake [t=00:02:35.229093][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:02:35.229174][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:02:35.229193][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:02:35.229206][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:35.229223][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:02:35.229234][f=-000001] Shutdown Widget - Darkening [t=00:02:35.229250][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:02:35.229263][f=-000001] Shutdown Widget - Grab Input [t=00:02:35.229472][f=-000001] Input grabbing is disabled! [t=00:02:35.229485][f=-000001] Shutdown Widget - Highlight Geos [t=00:02:35.229501][f=-000001] Shutdown Widget - Local Widgets Config [t=00:02:35.229517][f=-000001] Shutdown Widget - MinimapEvents [t=00:02:35.229527][f=-000001] Shutdown Widget - Missile Silo Range [t=00:02:35.229539][f=-000001] Shutdown Widget - Music Player v2 [t=00:02:35.229645][f=-000001] Shutdown Widget - Point Tracker [t=00:02:35.229656][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:02:35.229684][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:02:35.229696][f=-000001] Shutdown Widget - Stereo3D [t=00:02:35.229799][f=-000001] Shutdown Widget - Attack Warning [t=00:02:35.229814][f=-000001] Shutdown Widget - Attack AoE [t=00:02:35.229826][f=-000001] Shutdown Widget - Map Edge Extension [t=00:02:35.230374][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:35.230388][f=-000001] Shutdown Widget - Selection Send [t=00:02:35.230400][f=-000001] Shutdown Widget - LupsManager [t=00:02:35.230423][f=-000001] Shutdown Widget - Newton Firezone [t=00:02:35.230437][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:02:35.230448][f=-000001] Shutdown Widget - Chili Pro Console [t=00:02:35.230956][f=-000001] Shutdown Widget - Persistent Build Height [t=00:02:35.230971][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:02:35.230981][f=-000001] Shutdown Widget - Chili Framework [t=00:02:35.230991][f=-000001] Shutdown Widget - Lups [t=00:02:35.231203][f=-000001] Shutdown Widget - Chili Core Selector [t=00:02:35.231286][f=-000001] Shutdown Widget - Custom Markers [t=00:02:35.231301][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:02:35.231333][f=-000001] Shutdown Widget - Select Keys [t=00:02:35.231355][f=-000001] Shutdown Widget - Start Boxes [t=00:02:35.231372][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:35.231410][f=-000001] Shutdown Widget - Pause Screen [t=00:02:35.231650][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:02:35.231906][f=-000001] Shutdown Widget - Layout Handler [t=00:02:35.231924][f=-000001] Shutdown Widget - Text To Speech Control [t=00:02:35.231934][f=-000001] End widgetHandler:Shutdown [t=00:02:35.313071][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 14170174, 0.0} allocedSize{int+, int-, ext}={0, 0, 2474811193}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0287} [t=00:02:35.315233][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:02:35.315266][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000021732a40ef0 [t=00:02:35.315316][f=-000001] Start gadgetHandler:Shutdown [t=00:02:35.315375][f=-000001] Shutdown - Notice [t=00:02:35.315453][f=-000001] FUTURE WARS GAME OVER. [t=00:02:35.315568][f=-000001] Shutdown - Resource Setup [t=00:02:35.315640][f=-000001] Shutdown - StartSetup [t=00:02:35.315665][f=-000001] Shutdown - UnitMorph [t=00:02:35.315697][f=-000001] Shutdown - Carrier Drones [t=00:02:35.315733][f=-000001] Shutdown - Missile Silo Controller [t=00:02:35.315756][f=-000001] Shutdown - Modular Comm Info [t=00:02:35.315779][f=-000001] Shutdown - Terrain Texture Handler [t=00:02:35.315804][f=-000001] Shutdown - UnitCloakShield [t=00:02:35.315830][f=-000001] Shutdown - Starlight Handler [t=00:02:35.315852][f=-000001] End gadgetHandler:Shutdown [t=00:02:35.344318][f=-000001] Start gadgetHandler:Shutdown [t=00:02:35.344355][f=-000001] Shutdown - UnitMorph [t=00:02:35.344384][f=-000001] Shutdown - Teleport Throw [t=00:02:35.344427][f=-000001] Shutdown - Commander Skin Renderer [t=00:02:35.344600][f=-000001] Shutdown - Missile fired callins [t=00:02:35.344621][f=-000001] Shutdown - Modular Comm Info [t=00:02:35.344637][f=-000001] Shutdown - Retreat Command [t=00:02:35.344657][f=-000001] Shutdown - Shockwaves [t=00:02:35.344676][f=-000001] Shutdown - Unit tint API [t=00:02:35.344706][f=-000001] Shutdown - Unit glow API [t=00:02:35.344737][f=-000001] Shutdown - UnitCloakShield [t=00:02:35.344769][f=-000001] Shutdown - Lups Cloak FX [t=00:02:35.344805][f=-000001] Shutdown - Lups [t=00:02:35.345585][f=-000001] Shutdown - Lups Shield [t=00:02:35.345607][f=-000001] End gadgetHandler:Shutdown [t=00:02:35.379822][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1577}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 1.1935} [t=00:02:35.381116][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:35.381228][f=-000001] [Game::KillLua][4] dtor=0 [t=00:02:35.381240][f=-000001] [Game::KillLua][5] dtor=0 [t=00:02:35.395289][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-22_09-16-17-651_CrossRoads v1.0_105.1.1-2314-g9e0bf7d BAR105.sdfz" (4109 bytes) [t=00:02:35.395535][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:35.424685][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:35.424708][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=15 [t=00:02:35.424858][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000216ae8781b0 dev=00000216ae982c40 [t=00:02:35.425044][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000216ae8781b0 dev=00000216ae982c40 [t=00:02:35.425073][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000216ae8781b0)] [t=00:02:35.426727][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000216ae982c40)] [t=00:02:35.427192][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:35.458156][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:02:35.459529][f=-000001] [Game::~CGame][1] [t=00:02:35.459551][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:35.459561][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:35.459585][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:35.459593][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:35.459600][f=-000001] [Game::KillLua][4] dtor=1 [t=00:02:35.459612][f=-000001] [Game::KillLua][5] dtor=1 [t=00:02:35.459768][f=-000001] [Game::KillMisc][1] [t=00:02:35.459796][f=-000001] [Game::KillMisc][2] [t=00:02:35.459808][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:02:35.484210][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:02:35.509795][f=-000001] [Game::KillMisc][3] [t=00:02:35.510550][f=-000001] [Game::KillRendering][1] [t=00:02:35.513397][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:35.553511][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:02:35.553594][f=-000001] [S3OParser::Kill] allocated 5443 pieces [t=00:02:35.554044][f=-000001] [AssParser::Kill] allocated 1663 pieces [t=00:02:35.614774][f=-000001] [Game::KillInterface][1] [t=00:02:35.616327][f=-000001] [Game::KillInterface][2] [t=00:02:35.617009][f=-000001] [Game::KillSimulation][1] [t=00:02:35.617415][f=-000001] [Game::KillSimulation][2] [t=00:02:35.652565][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:02:35.652608][f=-000001] [Game::KillSimulation][3] [t=00:02:35.654614][f=-000001] [~CPathCache(20x20)] cacheHits=194 hitPercentage=50% numHashColls=0 maxCacheSize=194 [t=00:02:35.654802][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:35.654933][f=-000001] [~CPathCache(40x40)] cacheHits=338 hitPercentage=79% numHashColls=0 maxCacheSize=88 [t=00:02:35.656457][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:35.659974][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:35.829624][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:02:35.845911][f=-000001] [Game::KillSimulation][4] [t=00:02:35.967196][f=-000001] [CommonDefHandler::KillStatic] 7204 sound-set data items added [t=00:02:35.967276][f=-000001] [Game::~CGame][2] [t=00:02:35.967285][f=-000001] [Game::~CGame][3] [t=00:02:35.967459][f=-000001] [SpringApp::Kill][3] [t=00:02:35.967488][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 580634 bytes sent in 2218 packets (261.783 bytes/packet) 11430 bytes recv'd in 278 packets (41.115 bytes/packet) {0.001x, 0.146x} relative protocol overhead {up, down} 112 incoming chunks dropped, 3322 outgoing chunks resent 8 incoming chunks processed [t=00:02:35.967556][f=-000001] [SpringApp::Kill][4] font=00000216f7872ac0 [t=00:02:35.968923][f=-000001] [SpringApp::Kill][5] [t=00:02:35.979798][f=-000001] [SpringApp::Kill][6] [t=00:02:35.979856] [SpringApp::Kill][7] [t=00:02:35.979901] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:35.979913] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:35.979939] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:35.979950] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:35.979959] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:35.979972] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:35.979983] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:35.979995] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:35.980007] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:35.980017] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:35.980027] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:35.980039] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:35.980050] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:02:36.136621] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:36.136708] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:36.136734] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:36.136745] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:02:36.136755] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:36.146355] [VFS] [SpringVFS::DeleteArchives<this=00000216ae5866a0>] [t=00:02:36.146372] [VFS] [SpringVFS::DeleteArchives<this=00000216ae5866a0>(section=0)] #archives[section]=2 #files[section]=9089 [t=00:02:36.146382] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (00000216ae842900) [t=00:02:36.146523] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=1941ms [t=00:02:36.146777] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=37ms [t=00:02:36.146793] file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=31ms [t=00:02:36.146808] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=27ms [t=00:02:36.146853] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=26ms [t=00:02:36.146868] file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=25ms [t=00:02:36.146892] file="sounds/music/victory/modern warstory.ogg" indx=6363 inflSize=3745kb readTime=22ms [t=00:02:36.146906] file="unittextures/zeppelin_1.dds" indx=8179 inflSize=4096kb readTime=20ms [t=00:02:36.146917] file="unittextures/benzcom_2.dds" indx=7380 inflSize=5461kb readTime=19ms [t=00:02:36.146927] file="unittextures/largetransport1.dds" indx=7600 inflSize=5461kb readTime=19ms [t=00:02:36.146940] file="unittextures/factorytank_1.png" indx=7547 inflSize=4103kb readTime=18ms [t=00:02:36.149078] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (00000216ae8a8a00) [t=00:02:36.150037] [VFS] [SpringVFS::DeleteArchives<this=00000216ae5866a0>(section=1)] #archives[section]=1 #files[section]=13 [t=00:02:36.150056] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\CrossRoads.v1.0.3.sd7 (00000216ae7ad470) [t=00:02:36.150109] [VFS] [SpringVFS::DeleteArchives<this=00000216ae5866a0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:02:36.150132] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (00000216ae8a8320) [t=00:02:36.150174] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (00000216ae8a9240) [t=00:02:36.150224] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (00000216ae8a9d40) [t=00:02:36.150322] [VFS] [SpringVFS::DeleteArchives<this=00000216ae5866a0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:36.150338] [VFS] [SpringVFS::DeleteArchives<this=00000216ae5866a0>(section=4)] #archives[section]=0 #files[section]=7336 [t=00:02:36.150389] [VFS] [SpringVFS::DeleteArchives<this=00000216ae5866a0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:36.150404] [VFS] [SpringVFS::DeleteArchives<this=00000216ae5866a0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:36.150421] [VFS] [SpringVFS::DeleteArchives<this=00000216ae5866a0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:36.150434] [VFS] [SpringVFS::DeleteArchives<this=00000216ae5866a0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:36.150851] [SpringApp::Kill][8] [t=00:02:36.150863] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:36.150873] [WatchDog::Uninstall][1] hangDetectorThread=00007ff609a780b0 (joinable=1) [t=00:02:36.150883] [WatchDog::Uninstall][2] [t=00:02:36.266651] [WatchDog::Uninstall][3] [t=00:02:36.266668] [SpringApp::Kill][9]
infolog_full.txt (truncated):