Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.187113] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.187241] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.214668] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\gogor\steamapps\common\Zero-K\" [t=00:00:00.215014] Using writeable configuration source: "C:\gogor\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.573358] LogOutput initialized. Logging to C:\gogor\steamapps\common\Zero-K\infolog.txt [t=00:00:00.574123] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.574216] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.574277] [t=00:00:00.574298] Enable or disable log sections using the LogSections configuration key [t=00:00:00.574324] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.574350] Use "none" to disable the default log sections. [t=00:00:00.574374] ============== </Log Sections> ============== [t=00:00:00.574400] ============== <User Config> ============== [t=00:00:00.574817] BumpWaterDepthBits = 16 [t=00:00:00.574841] BumpWaterReflection = 0 [t=00:00:00.574862] BumpWaterRefraction = 0 [t=00:00:00.574880] BumpWaterShoreWaves = 0 [t=00:00:00.574900] BumpWaterTexSizeReflection = 64 [t=00:00:00.574920] CamFreeScrollSpeed = 50 [t=00:00:00.574938] CamMode = 1 [t=00:00:00.574958] CubeTexSizeReflection = 64 [t=00:00:00.574977] CubeTexSizeSpecular = 64 [t=00:00:00.574998] DualScreenMiniMapOnLeft = 1 [t=00:00:00.575022] EdgeMoveDynamic = 0 [t=00:00:00.575054] EdgeMoveWidth = 0.003 [t=00:00:00.575080] FPSFOV = 90 [t=00:00:00.575101] FPSScrollSpeed = 50 [t=00:00:00.575123] FeatureDrawDistance = 600000 [t=00:00:00.575146] FeatureFadeDistance = 600000 [t=00:00:00.575168] FontSize = 18 [t=00:00:00.575186] GrassDetail = 0 [t=00:00:00.575206] GroundDecals = 1 [t=00:00:00.575227] GroundDetail = 70 [t=00:00:00.575245] HangTimeout = 30 [t=00:00:00.575266] HardwareCursor = 1 [t=00:00:00.575285] InitialNetworkTimeout = 0 [t=00:00:00.575322] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.575346] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.575375] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.575396] LinkOutgoingBandwidth = 262144 [t=00:00:00.575422] LuaGarbageCollectionMemLoadMult = 1 [t=00:00:00.575446] LuaGarbageCollectionRunTimeMult = 1 [t=00:00:00.575465] MSAALevel = 4 [t=00:00:00.575486] MaxParticles = 50000 [t=00:00:00.575506] MaxSounds = 32 [t=00:00:00.575530] MaximumTransmissionUnit = 0 [t=00:00:00.575563] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.575587] MiniMapMarker = 0 [t=00:00:00.575607] MouseDragScrollThreshold = 0 [t=00:00:00.575629] NetworkLossFactor = 2 [t=00:00:00.575649] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.575672] OverheadScrollSpeed = 50 [t=00:00:00.575691] ReconnectTimeout = 0 [t=00:00:00.575710] RotOverheadScrollSpeed = 50 [t=00:00:00.575732] RotateLogFiles = 1 [t=00:00:00.575750] ShadowMapSize = 16384 [t=00:00:00.575768] Shadows = 0 [t=00:00:00.575785] ShowClock = 0 [t=00:00:00.575816] SoftParticles = 2 [t=00:00:00.575837] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.575857] UnitIconDist = 110 [t=00:00:00.575877] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.575900] UseLuaMemPools = 0 [t=00:00:00.575919] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.575940] VFSCacheArchiveFiles = 0 [t=00:00:00.575958] VSync = 0 [t=00:00:00.575978] Water = 4 [t=00:00:00.575998] XResolution = 1360 [t=00:00:00.576017] YResolution = 768 [t=00:00:00.576347] ============== </User Config> ============== [t=00:00:00.576382] ============== <User System> ============== [t=00:00:00.576405] Spring Engine Version: 105.1.1-1774-g5e966db BAR105 [t=00:00:00.576434] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.576458] Compiler Version: gcc-11.2.0 [t=00:00:00.576572] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.576700] Hardware Config: Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz; 8025MB RAM, 20143MB pagefile [t=00:00:00.576751] Binary Word Size: 64-bit (native) [t=00:00:00.576778] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.576802] Physical CPU Cores: 4 [t=00:00:00.576821] Logical CPU Cores: 8 [t=00:00:00.576844] ============== </User System> ============== [t=00:00:00.577528] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.577552] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.577571] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.577589] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.577634] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.583537] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.583608] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.615799] [GL::CheckAvailableVideoModes] desktop={1360x768x24bpp@60Hz} current={1360x768x24bpp@60Hz} [t=00:00:00.634044] Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1360, h=768} [t=00:00:00.634104] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.634129] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.634179] [ 3] 1600x900x24bpp@60Hz [t=00:00:00.634227] [ 4] 1440x900x24bpp@60Hz [t=00:00:00.634253] [ 5] 1400x1050x24bpp@60Hz [t=00:00:00.634273] [ 6] 1366x768x24bpp@60Hz [t=00:00:00.634295] [ 7] 1360x768x24bpp@60Hz [t=00:00:00.634324] [ 8] 1280x1024x24bpp@60Hz [t=00:00:00.634346] [ 9] 1280x960x24bpp@60Hz [t=00:00:00.634371] [10] 1280x800x24bpp@60Hz [t=00:00:00.634389] [11] 1280x768x24bpp@60Hz [t=00:00:00.634410] [12] 1280x720x24bpp@60Hz [t=00:00:00.634426] [13] 1280x600x24bpp@60Hz [t=00:00:00.634466] [14] 1152x864x24bpp@60Hz [t=00:00:00.634489] [15] 1024x768x24bpp@60Hz [t=00:00:00.634508] [16] 800x600x24bpp@60Hz [t=00:00:00.634533] [17] 640x480x24bpp@60Hz [t=00:00:00.634552] [18] 640x400x24bpp@60Hz [t=00:00:01.415258] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.417453] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1360,768> [t=00:00:01.417544] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1360,736> [t=00:00:01.468919] [GR::LogVersionInfo] [t=00:00:01.469137] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.469299] GL version : 4.6.0 NVIDIA 472.19 [t=00:00:01.469383] GL vendor : NVIDIA Corporation [t=00:00:01.469438] GL renderer : NVIDIA GeForce MX330/PCIe/SSE2 [t=00:00:01.469919] GLSL version: 4.60 NVIDIA [t=00:00:01.470030] GLEW version: 2.1.0 [t=00:00:01.470089] GPU memory : 2048MB (total) / 1377MB (available) [t=00:00:01.470272] SDL swap-int: 1 [t=00:00:01.470395] SDL driver : windows [t=00:00:01.470468] [t=00:00:01.470552] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.470767] GLSL shader support : 1 [t=00:00:01.470922] GL4 support : 1 [t=00:00:01.470959] FBO extension support : 1 [t=00:00:01.470999] NVX GPU mem-info support : 1 [t=00:00:01.471026] ATI GPU mem-info support : 0 [t=00:00:01.471074] NPOT-texture support : 1 (1) [t=00:00:01.471108] S3TC/DXT1 texture support : 1/1 [t=00:00:01.471161] texture query-LOD support : 1 (1) [t=00:00:01.471189] MSAA frame-buffer support : 1 (1) [t=00:00:01.471209] Z-buffer depth : 32 (-) [t=00:00:01.471242] primitive-restart support : 1 (1) [t=00:00:01.471265] clip-space control support: 1 (1) [t=00:00:01.471289] seamless cube-map support : 1 (1) [t=00:00:01.471310] frag-depth layout support : 1 (1) [t=00:00:01.471335] persistent maps support : 1 (1) [t=00:00:01.471357] explicit attribs location : 1 (1) [t=00:00:01.471395] multi draw indirect : 1 (-) [t=00:00:01.471424] array textures : 1 (-) [t=00:00:01.471445] buffer copy support : 1 (-) [t=00:00:01.471467] indirect draw : 1 (-) [t=00:00:01.471491] base instance : 1 (-) [t=00:00:01.471509] [t=00:00:01.471527] max. FBO samples : 32 [t=00:00:01.471548] max. FS/program texture slots : 32/192 [t=00:00:01.471571] max. texture size : 32768 [t=00:00:01.471609] max. texture anisotropy level : 16.000000 [t=00:00:01.471634] max. vec4 varyings/attributes : 31/16 [t=00:00:01.471655] max. draw-buffers : 8 [t=00:00:01.471679] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.471701] max. uniform buffer-bindings : 84 [t=00:00:01.471724] max. uniform block-size : 64KB [t=00:00:01.471744] max. storage buffer-bindings : 96 [t=00:00:01.471768] max. storage block-size : 2047MB [t=00:00:01.471786] [t=00:00:01.471802] enable AMD-hacks : 0 [t=00:00:01.471834] compress MIP-maps: 0 [t=00:00:01.471935] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.477630] [GR::UpdateGLConfigs] [t=00:00:01.477975] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.478026] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.479950] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1360.000000, vsy=768.000000, ssx=1360.000000, ssy=768.000000, screenPosX=0, screenPosY=0 [t=00:00:01.480338] [GR::UpdateGLGeometry][2] winSize=<1360,768> [t=00:00:01.480437] [GR::InitGLState] [t=00:00:01.480958] [GR::LogDisplayMode] display-mode set to 1360x768x24bpp@60Hz (fullscreen::exclusive) [t=00:00:03.049943] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:03.059729] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 9ms [t=00:00:03.062544] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:03.087684] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/gogor/steamapps/common/Zero-K/fontcache" [t=00:00:03.087756] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:03.089516] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:03.193324] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\gogor\steamapps\common\Zero-K\" [t=00:00:03.193365] [DataDirLocater::Check] Isolation Mode! [t=00:00:03.193574] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\gogor\steamapps\common\Zero-K\ [t=00:00:03.193752] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-1774-g5e966db\ [t=00:00:03.242095] Scanning: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-1774-g5e966db\base [t=00:00:03.244126] Scanning: C:\gogor\steamapps\common\Zero-K\maps [t=00:00:03.251385] Scanning: C:\gogor\steamapps\common\Zero-K\games [t=00:00:03.252382] Scanning: C:\gogor\steamapps\common\Zero-K\packages [t=00:00:03.404726] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 162ms [t=00:00:03.404781] [VFS] [SpringVFS::ReserveArchives<this=0000018dca996330>] [t=00:00:03.405149] [VFS] [SpringVFS::AddArchive<this=0000018dca996330>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.419592] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000018dca996330 (SpringVFS) global=0000000000000000 (null) [t=00:00:03.419742] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:05.447838] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:05.474766] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:05.476662] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:05.477858] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:05.478607] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:05.478867] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:05.484280][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:05.485250][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.6ms) [t=00:00:05.485390][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:05.485460][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:05.485499][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:05.486466][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:05.537719][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:05.538075][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Динамики (Realtek(R) Audio)" [t=00:00:05.538123][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:05.591350][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.7ms) [t=00:00:05.672263][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:05.692009][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (207.4ms) [t=00:00:05.694904][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000018dcabc9b40(default) context=0000018d9475dd00 numChannels=2 frameSize=8 [t=00:00:05.694986][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:05.695231][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:05.695271][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:05.695298][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:05.695434][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:05.695567][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:05.695617][f=-000001] [Sound] Devices: [t=00:00:05.700750][f=-000001] [Sound] [OpenAL Soft on Динамики (Realtek(R) Audio)] [t=00:00:05.700820][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:05.700852][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:05.708939][f=-000001] [Sound] EFX Enabled: yes [t=00:00:05.709015][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:05.807135][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 322ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\gogor\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 15977 MB [t=00:00:05.814925][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:05.815005][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:05.815062][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\gogor\steamapps\common\Zero-K\demos\20230628_193910_Otago 1_105.1.1-1774-g5e966db BAR105.sdfz" for game data... [t=00:00:06.343457][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:06.371222][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:06.371441][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:06.371495][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:06.389244][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:06.389345][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 574ms [t=00:00:06.390015][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 8 to team 0 (#active=9) [t=00:00:06.613909][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000018dcb068010] using map "Otago 1.4" (loaded=0 cached=0) [t=00:00:06.616582][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018dca996330>(arName="Otago 1.4", overwrite=false)] section=1 cached=0 [t=00:00:06.650016][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018dca996330>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:06.651481][f=-000001] [PreGame::AddModArchivesToVFS][server=0000018dcb068010] using game "Zero-K v1.11.6.6" (loaded=0 cached=0) [t=00:00:06.653461][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018dca996330>(arName="Zero-K v1.11.6.6", overwrite=false)] section=0 cached=0 [t=00:00:06.693292][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018dca996330>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:06.693961][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018dca996330>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:06.750828][f=-000001] Warning: [PreGame::GameDataReceived] Archive Otago 1.4 (checksum 1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:07.042651][f=-000001] Warning: [PreGame::GameDataReceived] Archive e8655c6306e7241b8cb82dba4cc8c648.sdp (checksum 59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:07.042791][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 652ms [t=00:00:07.044748][f=-000001] [PreGame::UpdateClientNet] received local player number 8 (team 0, allyteam 0), creating LoadScreen [t=00:00:07.052857][f=-000001] forceSingleThreaded, false [t=00:00:12.196441][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:12.196490][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:12.196754][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:12.196964][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:12.197232][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:12.197416][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:12.200586][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:12.202677][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:12.204932][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:12.208899][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:12.211274][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:12.213018][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:12.213068][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:12.215161][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:12.225935][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:12.252294][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:12.257034][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:12.257765][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:12.259310][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:12.259365][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:12.259820][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:12.260183][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:13.153852][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:13.296524][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [t=00:00:13.491000][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/nil. Creating fallback texture [t=00:00:13.889579][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1629ms [t=00:00:13.889645][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:14.443139][f=-000001] Loading UnitDefs_posts [t=00:00:15.348177][f=-000001] Loading FeatureDefs_posts [t=00:00:15.473137][f=-000001] Loading WeaponDefs_posts [t=00:00:15.606186][f=-000001] Loading ArmorDefs_posts [t=00:00:15.749994][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1851ms [t=00:00:16.084162][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2194ms [t=00:00:16.084980][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:17.208048][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:17.224874][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:17.238530][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 369 sounds from gamedata/sounds.lua [t=00:00:17.240190][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 32ms [t=00:00:17.240238][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:17.240540][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:17.244241][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:17.250584][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:17.251176][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:17.670159][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:17.757892][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:18.068842][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:18.075472][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:18.085311][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:18.087658][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:18.090446][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:18.099837][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:18.110621][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:18.115205][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:18.117713][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:18.119287][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:18.121396][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:18.138372][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:18.139703][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:18.141409][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:18.163293][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:18.251886][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:18.372791][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:18.372892][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:19.923211][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1550ms [t=00:00:19.923480][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:20.537816][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 614ms [t=00:00:20.537888][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:20.662446][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 124ms [t=00:00:21.159822][f=-000001] [Path] TK CPathManager::InitStatic: 4 threads available (MT requests=1, MT updates=1) [t=00:00:21.208907][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:21.209076][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:21.223900][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:21.235012][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:23.155788][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:23.816861][f=-000001] InfoTexture: shaders [t=00:00:23.816966][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:23.820570][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:24.123649][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:24.146661][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [t=00:00:24.146872][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:24.147299][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:24.222132][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:24.222189][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:24.283121][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:24.554907][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:25.250312][f=-000001] Loaded DecalsDrawer: Legacy [t=00:00:25.262154][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:25.268218][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:26.915075][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:27.280169][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
infolog_full.txt (truncated):