ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1774-g5e966db] Externally launched spring crashed with code -805306369 #109532

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.187113] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.187241] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.214668] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\gogor\steamapps\common\Zero-K\"
[t=00:00:00.215014] Using writeable configuration source: "C:\gogor\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.573358] LogOutput initialized. Logging to C:\gogor\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.574123] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.574216]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.574277]   
[t=00:00:00.574298]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.574324]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.574350]   Use "none" to disable the default log sections.
[t=00:00:00.574374] ============== </Log Sections> ==============

[t=00:00:00.574400] ============== <User Config> ==============
[t=00:00:00.574817]   BumpWaterDepthBits = 16
[t=00:00:00.574841]   BumpWaterReflection = 0
[t=00:00:00.574862]   BumpWaterRefraction = 0
[t=00:00:00.574880]   BumpWaterShoreWaves = 0
[t=00:00:00.574900]   BumpWaterTexSizeReflection = 64
[t=00:00:00.574920]   CamFreeScrollSpeed = 50
[t=00:00:00.574938]   CamMode = 1
[t=00:00:00.574958]   CubeTexSizeReflection = 64
[t=00:00:00.574977]   CubeTexSizeSpecular = 64
[t=00:00:00.574998]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.575022]   EdgeMoveDynamic = 0
[t=00:00:00.575054]   EdgeMoveWidth = 0.003
[t=00:00:00.575080]   FPSFOV = 90
[t=00:00:00.575101]   FPSScrollSpeed = 50
[t=00:00:00.575123]   FeatureDrawDistance = 600000
[t=00:00:00.575146]   FeatureFadeDistance = 600000
[t=00:00:00.575168]   FontSize = 18
[t=00:00:00.575186]   GrassDetail = 0
[t=00:00:00.575206]   GroundDecals = 1
[t=00:00:00.575227]   GroundDetail = 70
[t=00:00:00.575245]   HangTimeout = 30
[t=00:00:00.575266]   HardwareCursor = 1
[t=00:00:00.575285]   InitialNetworkTimeout = 0
[t=00:00:00.575322]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.575346]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.575375]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.575396]   LinkOutgoingBandwidth = 262144
[t=00:00:00.575422]   LuaGarbageCollectionMemLoadMult = 1
[t=00:00:00.575446]   LuaGarbageCollectionRunTimeMult = 1
[t=00:00:00.575465]   MSAALevel = 4
[t=00:00:00.575486]   MaxParticles = 50000
[t=00:00:00.575506]   MaxSounds = 32
[t=00:00:00.575530]   MaximumTransmissionUnit = 0
[t=00:00:00.575563]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.575587]   MiniMapMarker = 0
[t=00:00:00.575607]   MouseDragScrollThreshold = 0
[t=00:00:00.575629]   NetworkLossFactor = 2
[t=00:00:00.575649]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.575672]   OverheadScrollSpeed = 50
[t=00:00:00.575691]   ReconnectTimeout = 0
[t=00:00:00.575710]   RotOverheadScrollSpeed = 50
[t=00:00:00.575732]   RotateLogFiles = 1
[t=00:00:00.575750]   ShadowMapSize = 16384
[t=00:00:00.575768]   Shadows = 0
[t=00:00:00.575785]   ShowClock = 0
[t=00:00:00.575816]   SoftParticles = 2
[t=00:00:00.575837]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.575857]   UnitIconDist = 110
[t=00:00:00.575877]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.575900]   UseLuaMemPools = 0
[t=00:00:00.575919]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.575940]   VFSCacheArchiveFiles = 0
[t=00:00:00.575958]   VSync = 0
[t=00:00:00.575978]   Water = 4
[t=00:00:00.575998]   XResolution = 1360
[t=00:00:00.576017]   YResolution = 768
[t=00:00:00.576347] ============== </User Config> ==============

[t=00:00:00.576382] ============== <User System> ==============
[t=00:00:00.576405]   Spring Engine Version: 105.1.1-1774-g5e966db BAR105
[t=00:00:00.576434]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.576458]        Compiler Version: gcc-11.2.0
[t=00:00:00.576572]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.576700]         Hardware Config: Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz; 8025MB RAM, 20143MB pagefile
[t=00:00:00.576751]        Binary Word Size: 64-bit (native)
[t=00:00:00.576778]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.576802]      Physical CPU Cores: 4
[t=00:00:00.576821]       Logical CPU Cores: 8
[t=00:00:00.576844] ============== </User System> ==============

[t=00:00:00.577528] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.577552]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.577571]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.577589]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.577634]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.583537] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.583608] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.615799] [GL::CheckAvailableVideoModes] desktop={1360x768x24bpp@60Hz} current={1360x768x24bpp@60Hz}
[t=00:00:00.634044]     Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1360, h=768}
[t=00:00:00.634104]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.634129]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.634179]         [ 3] 1600x900x24bpp@60Hz
[t=00:00:00.634227]         [ 4] 1440x900x24bpp@60Hz
[t=00:00:00.634253]         [ 5] 1400x1050x24bpp@60Hz
[t=00:00:00.634273]         [ 6] 1366x768x24bpp@60Hz
[t=00:00:00.634295]         [ 7] 1360x768x24bpp@60Hz
[t=00:00:00.634324]         [ 8] 1280x1024x24bpp@60Hz
[t=00:00:00.634346]         [ 9] 1280x960x24bpp@60Hz
[t=00:00:00.634371]         [10] 1280x800x24bpp@60Hz
[t=00:00:00.634389]         [11] 1280x768x24bpp@60Hz
[t=00:00:00.634410]         [12] 1280x720x24bpp@60Hz
[t=00:00:00.634426]         [13] 1280x600x24bpp@60Hz
[t=00:00:00.634466]         [14] 1152x864x24bpp@60Hz
[t=00:00:00.634489]         [15] 1024x768x24bpp@60Hz
[t=00:00:00.634508]         [16] 800x600x24bpp@60Hz
[t=00:00:00.634533]         [17] 640x480x24bpp@60Hz
[t=00:00:00.634552]         [18] 640x400x24bpp@60Hz
[t=00:00:01.415258] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.417453] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1360,768>
[t=00:00:01.417544] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1360,736>
[t=00:00:01.468919] [GR::LogVersionInfo]
[t=00:00:01.469137]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.469299]     GL version  : 4.6.0 NVIDIA 472.19
[t=00:00:01.469383]     GL vendor   : NVIDIA Corporation
[t=00:00:01.469438]     GL renderer : NVIDIA GeForce MX330/PCIe/SSE2
[t=00:00:01.469919]     GLSL version: 4.60 NVIDIA
[t=00:00:01.470030]     GLEW version: 2.1.0
[t=00:00:01.470089]     GPU memory  : 2048MB (total) / 1377MB (available)
[t=00:00:01.470272]     SDL swap-int: 1
[t=00:00:01.470395]     SDL driver  : windows
[t=00:00:01.470468]     
[t=00:00:01.470552]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.470767]     GLSL shader support       : 1
[t=00:00:01.470922]     GL4 support               : 1
[t=00:00:01.470959]     FBO extension support     : 1
[t=00:00:01.470999]     NVX GPU mem-info support  : 1
[t=00:00:01.471026]     ATI GPU mem-info support  : 0
[t=00:00:01.471074]     NPOT-texture support      : 1 (1)
[t=00:00:01.471108]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.471161]     texture query-LOD support : 1 (1)
[t=00:00:01.471189]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.471209]     Z-buffer depth            : 32 (-)
[t=00:00:01.471242]     primitive-restart support : 1 (1)
[t=00:00:01.471265]     clip-space control support: 1 (1)
[t=00:00:01.471289]     seamless cube-map support : 1 (1)
[t=00:00:01.471310]     frag-depth layout support : 1 (1)
[t=00:00:01.471335]     persistent maps support   : 1 (1)
[t=00:00:01.471357]     explicit attribs location : 1 (1)
[t=00:00:01.471395]     multi draw indirect       : 1 (-)
[t=00:00:01.471424]     array textures            : 1 (-)
[t=00:00:01.471445]     buffer copy support       : 1 (-)
[t=00:00:01.471467]     indirect draw             : 1 (-)
[t=00:00:01.471491]     base instance             : 1 (-)
[t=00:00:01.471509]     
[t=00:00:01.471527]     max. FBO samples              : 32
[t=00:00:01.471548]     max. FS/program texture slots : 32/192
[t=00:00:01.471571]     max. texture size             : 32768
[t=00:00:01.471609]     max. texture anisotropy level : 16.000000
[t=00:00:01.471634]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.471655]     max. draw-buffers             : 8
[t=00:00:01.471679]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.471701]     max. uniform buffer-bindings  : 84
[t=00:00:01.471724]     max. uniform block-size       : 64KB
[t=00:00:01.471744]     max. storage buffer-bindings  : 96
[t=00:00:01.471768]     max. storage block-size       : 2047MB
[t=00:00:01.471786]     
[t=00:00:01.471802]     enable AMD-hacks : 0
[t=00:00:01.471834]     compress MIP-maps: 0
[t=00:00:01.471935] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.477630] [GR::UpdateGLConfigs]
[t=00:00:01.477975] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.478026] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.479950] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1360.000000, vsy=768.000000, ssx=1360.000000, ssy=768.000000, screenPosX=0, screenPosY=0
[t=00:00:01.480338] [GR::UpdateGLGeometry][2] winSize=<1360,768>
[t=00:00:01.480437] [GR::InitGLState]
[t=00:00:01.480958] [GR::LogDisplayMode] display-mode set to 1360x768x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:03.049943] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:03.059729] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 9ms
[t=00:00:03.062544] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:03.087684] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/gogor/steamapps/common/Zero-K/fontcache"
[t=00:00:03.087756] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:03.089516] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:03.193324] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\gogor\steamapps\common\Zero-K\"
[t=00:00:03.193365] [DataDirLocater::Check] Isolation Mode!
[t=00:00:03.193574] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\gogor\steamapps\common\Zero-K\
[t=00:00:03.193752] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-1774-g5e966db\
[t=00:00:03.242095] Scanning: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-1774-g5e966db\base
[t=00:00:03.244126] Scanning: C:\gogor\steamapps\common\Zero-K\maps
[t=00:00:03.251385] Scanning: C:\gogor\steamapps\common\Zero-K\games
[t=00:00:03.252382] Scanning: C:\gogor\steamapps\common\Zero-K\packages
[t=00:00:03.404726] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 162ms
[t=00:00:03.404781] [VFS] [SpringVFS::ReserveArchives<this=0000018dca996330>]
[t=00:00:03.405149] [VFS] [SpringVFS::AddArchive<this=0000018dca996330>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.419592] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000018dca996330 (SpringVFS) global=0000000000000000 (null)
[t=00:00:03.419742] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:05.447838] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:05.474766] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:05.476662] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:05.477858] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:05.478607] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:05.478867] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:05.484280][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:05.485250][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.6ms)
[t=00:00:05.485390][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:05.485460][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:05.485499][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:05.486466][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:05.537719][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:05.538075][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Realtek(R) Audio)"
[t=00:00:05.538123][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:05.591350][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.7ms)
[t=00:00:05.672263][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:05.692009][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (207.4ms)
[t=00:00:05.694904][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000018dcabc9b40(default) context=0000018d9475dd00  numChannels=2 frameSize=8
[t=00:00:05.694986][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:05.695231][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:05.695271][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:05.695298][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:05.695434][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:05.695567][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:05.695617][f=-000001] [Sound]   Devices:
[t=00:00:05.700750][f=-000001] [Sound]     [OpenAL Soft on Динамики (Realtek(R) Audio)]
[t=00:00:05.700820][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:05.700852][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:05.708939][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:05.709015][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:05.807135][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 322ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\gogor\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 15977 MB
[t=00:00:05.814925][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:05.815005][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:05.815062][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\gogor\steamapps\common\Zero-K\demos\20230628_193910_Otago 1_105.1.1-1774-g5e966db BAR105.sdfz" for game data...
[t=00:00:06.343457][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:06.371222][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:06.371441][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:06.371495][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:06.389244][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:06.389345][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 574ms
[t=00:00:06.390015][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 8 to team 0 (#active=9)
[t=00:00:06.613909][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000018dcb068010] using map "Otago 1.4" (loaded=0 cached=0)
[t=00:00:06.616582][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018dca996330>(arName="Otago 1.4", overwrite=false)] section=1 cached=0
[t=00:00:06.650016][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018dca996330>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:06.651481][f=-000001] [PreGame::AddModArchivesToVFS][server=0000018dcb068010] using game "Zero-K v1.11.6.6" (loaded=0 cached=0)
[t=00:00:06.653461][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018dca996330>(arName="Zero-K v1.11.6.6", overwrite=false)] section=0 cached=0
[t=00:00:06.693292][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018dca996330>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:06.693961][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018dca996330>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:06.750828][f=-000001] Warning: [PreGame::GameDataReceived] Archive Otago 1.4 (checksum 1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:07.042651][f=-000001] Warning: [PreGame::GameDataReceived] Archive e8655c6306e7241b8cb82dba4cc8c648.sdp (checksum 59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:07.042791][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 652ms
[t=00:00:07.044748][f=-000001] [PreGame::UpdateClientNet] received local player number 8 (team 0, allyteam 0), creating LoadScreen
[t=00:00:07.052857][f=-000001] forceSingleThreaded, false
[t=00:00:12.196441][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:12.196490][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:12.196754][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:12.196964][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:12.197232][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:12.197416][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:12.200586][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:12.202677][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:12.204932][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:12.208899][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:12.211274][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:12.213018][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:12.213068][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:12.215161][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:12.225935][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:12.252294][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:12.257034][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:12.257765][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:12.259310][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:12.259365][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:12.259820][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:12.260183][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:13.153852][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:13.296524][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)"
[t=00:00:13.491000][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/nil. Creating fallback texture
[t=00:00:13.889579][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1629ms
[t=00:00:13.889645][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:14.443139][f=-000001] Loading UnitDefs_posts
[t=00:00:15.348177][f=-000001] Loading FeatureDefs_posts
[t=00:00:15.473137][f=-000001] Loading WeaponDefs_posts
[t=00:00:15.606186][f=-000001] Loading ArmorDefs_posts
[t=00:00:15.749994][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1851ms
[t=00:00:16.084162][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2194ms
[t=00:00:16.084980][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:17.208048][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:17.224874][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:17.238530][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 369 sounds from gamedata/sounds.lua
[t=00:00:17.240190][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 32ms
[t=00:00:17.240238][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:17.240540][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:17.244241][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:17.250584][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:17.251176][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:17.670159][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:17.757892][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:18.068842][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:18.075472][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:18.085311][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:18.087658][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:18.090446][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:18.099837][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:18.110621][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:18.115205][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:18.117713][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:18.119287][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:18.121396][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:18.138372][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:18.139703][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:18.141409][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:18.163293][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:18.251886][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:18.372791][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:18.372892][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:19.923211][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1550ms
[t=00:00:19.923480][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:20.537816][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 614ms
[t=00:00:20.537888][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:20.662446][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 124ms
[t=00:00:21.159822][f=-000001] [Path] TK CPathManager::InitStatic: 4 threads available (MT requests=1, MT updates=1)
[t=00:00:21.208907][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:21.209076][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:21.223900][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:21.235012][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:23.155788][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:23.816861][f=-000001] InfoTexture: shaders
[t=00:00:23.816966][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:23.820570][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:24.123649][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:24.146661][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms
[t=00:00:24.146872][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:24.147299][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:24.222132][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:24.222189][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:24.283121][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:24.554907][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:25.250312][f=-000001] Loaded DecalsDrawer: Legacy
[t=00:00:25.262154][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:25.268218][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:26.915075][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:27.280169][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"