Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000120] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.017649] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017688] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017711] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017725] [t=00:00:00.017731] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017737] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017742] Use "none" to disable the default log sections. [t=00:00:00.017752] ============== </Log Sections> ============== [t=00:00:00.017758] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.017871] AllowDeferredMapRendering = 1 [t=00:00:00.017880] AllowDeferredModelRendering = 1 [t=00:00:00.017885] AnimationMT = 0 [t=00:00:00.017890] BumpWaterBlurReflection = 1 [t=00:00:00.017896] BumpWaterTexSizeReflection = 128 [t=00:00:00.017902] CamFreeScrollSpeed = 50 [t=00:00:00.017909] CamMode = 1 [t=00:00:00.017914] CubeTexSizeReflection = 1 [t=00:00:00.017924] CubeTexSizeSpecular = 1 [t=00:00:00.017932] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017938] EdgeMoveDynamic = 0 [t=00:00:00.017942] EdgeMoveWidth = 0.003 [t=00:00:00.017947] FPSFOV = 90 [t=00:00:00.017954] FPSScrollSpeed = 50 [t=00:00:00.017958] FontSize = 18 [t=00:00:00.017962] FullscreenEdgeMove = 0 [t=00:00:00.017967] GrassDetail = 0 [t=00:00:00.017971] GroundDecals = 2 [t=00:00:00.017978] GroundDetail = 90 [t=00:00:00.017982] HangTimeout = 30 [t=00:00:00.017990] HardwareCursor = 1 [t=00:00:00.017997] InitialNetworkTimeout = 0 [t=00:00:00.018003] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018008] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018015] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018020] LinkOutgoingBandwidth = 262144 [t=00:00:00.018025] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018030] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018037] MSAALevel = 1 [t=00:00:00.018042] MaxParticles = 15000 [t=00:00:00.018049] MaxSounds = 32 [t=00:00:00.018056] MaximumTransmissionUnit = 0 [t=00:00:00.018061] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018066] MiniMapMarker = 0 [t=00:00:00.018071] MouseDragScrollThreshold = 0 [t=00:00:00.018078] NetworkLossFactor = 2 [t=00:00:00.018083] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018088] OverheadScrollSpeed = 50 [t=00:00:00.018093] ReconnectTimeout = 0 [t=00:00:00.018099] RotOverheadScrollSpeed = 50 [t=00:00:00.018104] RotateLogFiles = 1 [t=00:00:00.018113] ShadowMapSize = 1024 [t=00:00:00.018119] Shadows = 1 [t=00:00:00.018124] ShowClock = 0 [t=00:00:00.018128] SoftParticles = 2 [t=00:00:00.018133] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018140] UnitIconDist = 151 [t=00:00:00.018145] UpdateBoundingVolumeMT = 0 [t=00:00:00.018150] UpdateWeaponVectorsMT = 0 [t=00:00:00.018155] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018162] UseLuaMemPools = 0 [t=00:00:00.018166] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018196] VFSCacheArchiveFiles = 0 [t=00:00:00.018211] VSync = 1 [t=00:00:00.018216] Water = 4 [t=00:00:00.018221] WindowBorderless = 1 [t=00:00:00.018225] WindowPosY = 0 [t=00:00:00.018230] WindowedEdgeMove = 0 [t=00:00:00.018237] XResolutionWindowed = 1920 [t=00:00:00.018242] YResolutionWindowed = 1080 [t=00:00:00.018254] ============== </User Config> ============== [t=00:00:00.018262] ============== <User System> ============== [t=00:00:00.018273] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018283] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018291] Compiler Version: gcc-13.2.0 [t=00:00:00.018325] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018371] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018381] Binary Word Size: 64-bit (native) [t=00:00:00.018386] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018396] Physical CPU Cores: 6 [t=00:00:00.018403] Logical CPU Cores: 12 [t=00:00:00.018408] ============== </User System> ============== [t=00:00:00.018416] Run: thread affinity fff [t=00:00:00.018540] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018548] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018552] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018556] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018561] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019906] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019925] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026211] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.045508] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.045523] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.045529] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.045536] [11] 2560x1080x24bpp@144Hz [t=00:00:00.045540] [14] 1920x1440x24bpp@144Hz [t=00:00:00.045559] [19] 1920x1200x24bpp@144Hz [t=00:00:00.045564] [23] 1920x1080x24bpp@144Hz [t=00:00:00.045568] [30] 1720x1440x24bpp@144Hz [t=00:00:00.045573] [34] 1680x1050x24bpp@144Hz [t=00:00:00.045578] [40] 1600x1200x24bpp@144Hz [t=00:00:00.045582] [44] 1600x1024x24bpp@144Hz [t=00:00:00.045587] [50] 1600x900x24bpp@144Hz [t=00:00:00.045591] [55] 1440x1080x24bpp@144Hz [t=00:00:00.045595] [62] 1440x900x24bpp@144Hz [t=00:00:00.045600] [67] 1400x1050x24bpp@144Hz [t=00:00:00.045604] [73] 1366x768x24bpp@144Hz [t=00:00:00.045613] [78] 1360x768x24bpp@144Hz [t=00:00:00.045622] [83] 1280x1024x24bpp@144Hz [t=00:00:00.045627] [89] 1280x960x24bpp@144Hz [t=00:00:00.045631] [94] 1280x800x24bpp@144Hz [t=00:00:00.045635] [99] 1280x768x24bpp@144Hz [t=00:00:00.045640] [104] 1280x720x24bpp@144Hz [t=00:00:00.045645] [111] 1152x864x24bpp@144Hz [t=00:00:00.045650] [116] 1024x768x24bpp@144Hz [t=00:00:00.045655] [123] 800x600x24bpp@144Hz [t=00:00:00.045661] [130] 720x576x24bpp@144Hz [t=00:00:00.045668] [135] 720x480x24bpp@144Hz [t=00:00:00.045676] [141] 640x480x24bpp@144Hz [t=00:00:00.051253] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.051271] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.051276] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.051281] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.051285] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.051289] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.051297] [11] 1366x768x24bpp@144Hz [t=00:00:00.051302] [13] 1360x768x24bpp@144Hz [t=00:00:00.051325] [15] 1280x1024x24bpp@144Hz [t=00:00:00.051330] [17] 1280x960x24bpp@144Hz [t=00:00:00.051338] [19] 1280x800x24bpp@144Hz [t=00:00:00.051343] [21] 1280x768x24bpp@144Hz [t=00:00:00.051347] [23] 1280x720x24bpp@144Hz [t=00:00:00.051351] [25] 1280x600x24bpp@144Hz [t=00:00:00.051356] [27] 1152x864x24bpp@144Hz [t=00:00:00.051363] [29] 1024x768x24bpp@144Hz [t=00:00:00.051367] [31] 800x600x24bpp@144Hz [t=00:00:00.051372] [33] 640x480x24bpp@144Hz [t=00:00:00.051377] [35] 640x400x24bpp@144Hz [t=00:00:00.310567] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.311004] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.311021] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.342935] [GR::LogVersionInfo] [t=00:00:00.342950] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.342956] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.342982] GL vendor : NVIDIA Corporation [t=00:00:00.342988] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.342993] GLSL version: 4.60 NVIDIA [t=00:00:00.342997] GLEW version: 2.1.0 [t=00:00:00.343003] GPU memory : 6144MB (total) / 4751MB (available) [t=00:00:00.343024] SDL swap-int: 1 [t=00:00:00.343034] SDL driver : windows [t=00:00:00.343057] [t=00:00:00.343065] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.343072] GLSL shader support : 1 [t=00:00:00.343107] GL4 support : 1 [t=00:00:00.343112] FBO extension support : 1 [t=00:00:00.343128] NVX GPU mem-info support : 1 [t=00:00:00.343137] ATI GPU mem-info support : 0 [t=00:00:00.343150] Texture clamping to edge : 1 [t=00:00:00.343161] NPOT-texture support : 1 (1) [t=00:00:00.343169] S3TC/DXT1 texture support : 1/1 [t=00:00:00.343175] texture query-LOD support : 1 (1) [t=00:00:00.343181] MSAA frame-buffer support : 1 (1) [t=00:00:00.343204] Z-buffer depth : 32 (-) [t=00:00:00.343215] primitive-restart support : 1 (1) [t=00:00:00.343223] clip-space control support: 1 (1) [t=00:00:00.343229] seamless cube-map support : 1 (1) [t=00:00:00.343234] frag-depth layout support : 1 (1) [t=00:00:00.343243] persistent maps support : 1 (1) [t=00:00:00.343249] explicit attribs location : 1 (1) [t=00:00:00.343256] multi draw indirect : 1 (-) [t=00:00:00.343264] array textures : 1 (-) [t=00:00:00.343273] buffer copy support : 1 (-) [t=00:00:00.343285] indirect draw : 1 (-) [t=00:00:00.343291] base instance : 1 (-) [t=00:00:00.343296] [t=00:00:00.343303] max. FBO samples : 32 [t=00:00:00.343312] max. FS/program texture slots : 32/192 [t=00:00:00.343318] max. texture size : 32768 [t=00:00:00.343328] max. texture anisotropy level : 16.000000 [t=00:00:00.343337] max. vec4 varyings/attributes : 31/16 [t=00:00:00.343342] max. draw-buffers : 8 [t=00:00:00.343352] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.343361] max. uniform buffer-bindings : 84 [t=00:00:00.343367] max. uniform block-size : 64KB [t=00:00:00.343372] max. storage buffer-bindings : 96 [t=00:00:00.343377] max. storage block-size : 2047MB [t=00:00:00.343382] [t=00:00:00.343386] enable AMD-hacks : 0 [t=00:00:00.343390] compress MIP-maps: 0 [t=00:00:00.343479] Number of compressed texture formats: 23 [t=00:00:00.343518] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.343576] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.343947] [GR::UpdateGLConfigs] [t=00:00:00.344005] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.344013] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.344027] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.344036] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.344041] [GR::InitGLState] [t=00:00:00.344120] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.439858] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.443592] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.444165] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.450187] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.450236] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.450675] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.451650] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.451666] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.451742] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.451808] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.473856] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.474929] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.477749] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.478073] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.523493] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms [t=00:00:00.523517] [VFS] [SpringVFS::ReserveArchives<this=00000200b6a33c60>] [t=00:00:00.523853] [VFS] [SpringVFS::AddArchive<this=00000200b6a33c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.526358] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000200b6a33c60 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.526394] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.625125] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.625600] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.625933] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.626121] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.626264] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.626446] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.626605] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.626686] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.628153][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.628274][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.628444][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.628467][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.628475][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.628523][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.651891][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.651917][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.651927][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.651958][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.651968][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.668013][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.670516][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000200b6b95c60(default) context=00000200f8c8e9d0 numChannels=2 frameSize=8 [t=00:00:00.670542][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.670622][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.670637][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.670645][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.670676][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.670718][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.670732][f=-000001] [Sound] Devices: [t=00:00:00.676145][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.676194][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.676258][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.676284][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.676294][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.677050][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.677070][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.734874][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 673637 MB [t=00:00:00.737003][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.737893][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8464 [t=00:00:00.739948][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8464 using name LogicDaemon [t=00:00:01.019901][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lake Carne v2" (loaded=0 cached=0) [t=00:00:01.020820][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200b6a33c60>(arName="Lake Carne v2", overwrite=false)] section=1 cached=0 [t=00:00:01.023949][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200b6a33c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.024483][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v74" (loaded=0 cached=0) [t=00:00:01.084073][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200b6a33c60>(arName="Unit Level Ups v74", overwrite=false)] section=0 cached=0 [t=00:00:01.085370][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200b6a33c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.085563][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200b6a33c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.087000][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200b6a33c60>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:03.199815][f=-000001] [CAS::GASCB] Archive file="lake_carne_v2.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d" [t=00:00:03.200429][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:03.200700][f=-000001] Warning: [PreGame::GameDataReceived] Archive Lake Carne v2 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:03.269078][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv74.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:03.269220][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.269319][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.269420][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.269476][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv74.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:23.403768][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:23.403979][f=-000001] Initialize [t=00:00:23.404095][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:23.404277][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:23.404536][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:23.404750][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:23.404930][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:23.405724][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:23.405958][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:23.406563][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:23.425689][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:23.426064][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:23.426573][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:23.426821][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:23.566220][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:23.607940][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:23.608590][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:23.609448][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:23.609794][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:23.610230][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:23.611574][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:23.611897][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:23.612359][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:23.612630][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:23.613223][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:23.613648][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:23.614870][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:23.615804][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:23.617169][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:23.617918][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:23.619028][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:23.619061][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:23.619077][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:23.619194][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:23.620077][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:23.620711][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:23.621267][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:23.622119][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:23.624132][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:23.628579][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:23.629242][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:23.630340][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:23.630957][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:23.631622][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:23.632066][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:23.632519][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:23.633272][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:23.633799][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:23.634194][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:23.634890][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:23.635210][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:23.635590][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:23.635965][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:23.647717][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:23.667509][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:23.668012][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:23.668529][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:23.668922][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:23.670718][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:23.671092][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:23.674294][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:23.674789][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:23.675158][f=-000001] Mex Placement Initialised with 36 spots. [t=00:00:23.676557][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:23.676878][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:23.677704][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:23.678212][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:23.678773][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:23.679020][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:23.679209][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:23.681899][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:23.683452][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:23.689468][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:23.689890][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:23.692015][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:23.699504][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:23.700326][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:23.700665][f=-000001] SetSunLighting [t=00:00:23.701186][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:23.709708][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:23.710187][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:23.710560][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.710581][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:23.710798][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:23.711085][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:23.713790][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:23.715054][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:23.716073][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:23.720773][f=-000001] Writing last game win data [t=00:00:23.730386][f=-000001] LuaUI v0.3 [t=00:00:23.895400][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.954636][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.954671][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:23.955179][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:23.955206][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:23.955221][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:23.955233][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:23.955245][f=-000001] [EOH::CreateSkirmishAI(id=4)] [t=00:00:23.955258][f=-000001] [EOH::CreateSkirmishAI(id=5)] [t=00:00:23.955272][f=-000001] [EOH::CreateSkirmishAI(id=6)] [t=00:00:23.955286][f=-000001] [EOH::CreateSkirmishAI(id=7)] [t=00:00:23.955311][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:23.965363][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10013, 0.0} allocedSize{int+, int-, ext}={0, 0, 1815783}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0217} [t=00:00:24.697723][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.085664][f=-000001] GameID: def77666b01bbc51388701947c963c31 [t=00:00:25.086071][f=-000001] [Game::ClientReadNet] added new player Helwor with number 1 to team 0 [t=00:00:25.086091][f=-000001] > SPRINGIE:User Helwor|spideremp|7_7|donator_2,player_level|False|ELOKR||FR [t=00:00:25.086104][f=-000001] Connection attempt from LogicDaemon [t=00:00:25.086112][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:25.086318][f=-000001] -> Connection established (given id 0) [t=00:00:25.086353][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7" [t=00:00:25.086386][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:25.086411][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5507e8f39018b8c866f18a76d538c67e3d4281ad8a81a6c9af455f81dc283d2ec4d65b6f6d7d1f29513067f1c640260b23e8f821b640d80c50dae848afc758c3]" [t=00:00:25.086441][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=312b13f206418f8e8e6574ac5391c6311d9126c8d2d910c9e5356f92fe26de22131b0b8d21f3a4a6eaa3c96bd91d362c4588314cf6776cd38b1831c7fc0b9ed3]" [t=00:00:25.118818][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.297831][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002016205a1b0,0000000000000000}][locale="C"]" [t=00:00:25.297876][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (5)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:25.297890][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:25.297901][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (6)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3 [t=00:00:25.297916][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4 [t=00:00:25.297933][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (7)" (ID: 4, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 5 [t=00:00:25.297957][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 5, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 6 [t=00:00:25.297982][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (8)" (ID: 6, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 7 [t=00:00:25.297999][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 7, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 8 [t=00:00:29.896414][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:45.554613][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:46.938298][f=0000043] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:49.938391][f=0000133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:53.990268][f=0000253] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:59.988608][f=0000433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:06.688768][f=0000634] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:06.688800][f=0000634] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:06.688814][f=0000634] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:06.688861][f=0000634] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:06.688872][f=0000634] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:06.688909][f=0000634] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:06.990653][f=0000643] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:14.992180][f=0000883] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:23.989193][f=0001153] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:26.724594][f=0001235] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:26.724626][f=0001235] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:26.724641][f=0001235] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:26.724670][f=0001235] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:26.724705][f=0001235] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:26.724716][f=0001235] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:34.973953][f=0001483] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:46.973605][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:59.973690][f=0002233] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:13.975109][f=0002653] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:29.973639][f=0003133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:46.976655][f=0003643] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:04.973481][f=0004183] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:15.626018][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:22.427020][f=0004706] [SpringApp::Kill][1] fromRun=1 [t=00:03:22.427046][f=0004706] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:22.448017][f=0004706] [async=0] threads=6 tasks=110985 {sum,avg}{exec,wait}time={{4619.260, 0.042}, {5743.006, 0.052}}ms [t=00:03:22.448071][f=0004706] thread=1 tasks=22197 {sum,min,max,avg}{exec,wait}time={{935.872, 0.000, 384.058, 0.042}, {631.004, 0.000, 18446744027136.000, 0.028}}ms [t=00:03:22.448106][f=0004706] thread=2 tasks=22197 {sum,min,max,avg}{exec,wait}time={{922.862, 0.000, 384.022, 0.042}, {1316.696, 0.000, 18446744027136.000, 0.059}}ms [t=00:03:22.448121][f=0004706] thread=3 tasks=22197 {sum,min,max,avg}{exec,wait}time={{934.759, 0.000, 384.174, 0.042}, {1202.992, 0.000, 18446744027136.000, 0.054}}ms [t=00:03:22.448135][f=0004706] thread=4 tasks=22197 {sum,min,max,avg}{exec,wait}time={{920.933, 0.000, 383.983, 0.041}, {1272.760, 0.000, 11.493, 0.057}}ms [t=00:03:22.448159][f=0004706] thread=5 tasks=22197 {sum,min,max,avg}{exec,wait}time={{904.835, 0.000, 384.053, 0.041}, {1319.555, 0.000, 11.501, 0.059}}ms [t=00:03:22.448172][f=0004706] [async=1] threads=6 tasks=3589 {sum,avg}{exec,wait}time={{42122.023, 11.736}, {17800174.000, 4959.647}}ms [t=00:03:22.448189][f=0004706] thread=1 tasks=713 {sum,min,max,avg}{exec,wait}time={{8406.323, 0.001, 1699.638, 11.790}, {3573215.000, 0.739, 6418.306, 5011.522}}ms [t=00:03:22.448222][f=0004706] thread=2 tasks=715 {sum,min,max,avg}{exec,wait}time={{8475.040, 0.000, 1700.442, 11.853}, {3542734.750, 0.225, 6417.836, 4954.874}}ms [t=00:03:22.448247][f=0004706] thread=3 tasks=718 {sum,min,max,avg}{exec,wait}time={{8358.660, 0.000, 1680.060, 11.642}, {3558497.500, 0.430, 6418.309, 4956.125}}ms [t=00:03:22.448266][f=0004706] thread=4 tasks=722 {sum,min,max,avg}{exec,wait}time={{8399.547, 0.001, 1675.519, 11.634}, {3568505.500, 0.574, 6417.401, 4942.528}}ms [t=00:03:22.448291][f=0004706] thread=5 tasks=721 {sum,min,max,avg}{exec,wait}time={{8482.454, 0.000, 1722.136, 11.765}, {3557219.500, 0.061, 6417.654, 4933.730}}ms [t=00:03:22.448304][f=0004706] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:22.448315][f=0004706] [SpringApp::Kill][2] [t=00:03:22.448388][f=0004706] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:22.448403][f=0004706] [Game::KillLua][1] dtor=0 luaUI=0000020189e95c30 [t=00:03:22.448461][f=0004706] Start widgetHandler:Shutdown [t=00:03:22.452230][f=0004706] Shutdown - SaveOrderList Complete [t=00:03:22.454009][f=0004706] Writing last game win data [t=00:03:22.463435][f=0004706] Shutdown - SaveConfigData Complete [t=00:03:22.463464][f=0004706] Shutdown Widget - Chili Highlight [t=00:03:22.463502][f=0004706] Shutdown Widget - Draw After Chili [t=00:03:22.463518][f=0004706] Shutdown Widget - API Unit Tracker GL4 [t=00:03:22.463539][f=0004706] Shutdown Widget - EPIC Menu [t=00:03:22.465933][f=0004706] Shutdown Widget - Chili Minimap [t=00:03:22.466168][f=0004706] Shutdown Widget - Depth of Field Shader [t=00:03:22.466211][f=0004706] Shutdown Widget - Chili Widget Selector [t=00:03:22.468622][f=0004706] Shutdown Widget - Deferred rendering [t=00:03:22.468658][f=0004706] SSAO: Deferred rendering disabled, disabling. [t=00:03:22.474237][f=0004706] Shutdown Widget - Deferred rendering [t=00:03:22.474276][f=0004706] SSAO: Deferred rendering disabled, disabling. [t=00:03:22.476564][f=0004706] Shutdown Widget - Local Team Colors [t=00:03:22.476598][f=0004706] Shutdown Widget - Display Keys 2 [t=00:03:22.476638][f=0004706] Shutdown Widget - Save Game Menu [t=00:03:22.476673][f=0004706] Shutdown Widget - Highlight Model Api GL4 [t=00:03:22.476744][f=0004706] Shutdown Widget - Unit Icons [t=00:03:22.476863][f=0004706] Shutdown Widget - HealthBars [t=00:03:22.479079][f=0004706] Shutdown Widget - Attrition Counter [t=00:03:22.479424][f=0004706] Shutdown Widget - Noises [t=00:03:22.479450][f=0004706] Shutdown Widget - BuildETA [t=00:03:22.479472][f=0004706] Shutdown Widget - Selected Units GL4 2 [t=00:03:22.479488][f=0004706] Shutdown Widget - Chili Chicken Panel [t=00:03:22.479718][f=0004706] Shutdown Widget - External VR Grid [t=00:03:22.479742][f=0004706] Shutdown Widget - Win Counter [t=00:03:22.479757][f=0004706] Shutdown Widget - EndGame APM stats [t=00:03:22.481977][f=0004706] Shutdown Widget - Modular Comm Info [t=00:03:22.482018][f=0004706] Shutdown Widget - Chili Economy Panel Default [t=00:03:22.482152][f=0004706] Shutdown Widget - Transport AI [t=00:03:22.482173][f=0004706] Shutdown Widget - Chili Nuke Warning [t=00:03:22.482211][f=0004706] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:22.482253][f=0004706] Shutdown Widget - Chili Spectator Panels [t=00:03:22.482277][f=0004706] Shutdown Widget - Attack Warning [t=00:03:22.482300][f=0004706] Shutdown Widget - Context Menu [t=00:03:22.482312][f=0004706] Shutdown Widget - Point Tracker [t=00:03:22.482325][f=0004706] Shutdown Widget - MinimapEvents [t=00:03:22.482353][f=0004706] Shutdown Widget - Local Widgets Config [t=00:03:22.482383][f=0004706] Shutdown Widget - Missile Silo Range [t=00:03:22.482416][f=0004706] Shutdown Widget - Highlight Geos [t=00:03:22.482451][f=0004706] Shutdown Widget - Grab Input [t=00:03:22.482723][f=0004706] Input grabbing is disabled! [t=00:03:22.482756][f=0004706] Shutdown Widget - Defense Range Zero-K [t=00:03:22.482813][f=0004706] Shutdown Widget - Showeco and Grid Drawer [t=00:03:22.482838][f=0004706] Shutdown Widget - Darkening [t=00:03:22.482875][f=0004706] Shutdown Widget - Chili EndGame Window [t=00:03:22.482944][f=0004706] Shutdown Widget - Startup Info and Selector [t=00:03:22.482986][f=0004706] Shutdown Widget - Stereo3D [t=00:03:22.483070][f=0004706] Shutdown Widget - Music Player v2 [t=00:03:22.483088][f=0004706] Shutdown Widget - State Reverse and Latency [t=00:03:22.483098][f=0004706] Shutdown Widget - Reclaim Field Highlight [t=00:03:22.483115][f=0004706] Shutdown Widget - Attack AoE [t=00:03:22.483130][f=0004706] Shutdown Widget - TeamPlatter [t=00:03:22.483732][f=0004706] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:22.483899][f=0004706] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:22.483920][f=0004706] Shutdown Widget - Selection Send [t=00:03:22.483939][f=0004706] Shutdown Widget - Spotter [t=00:03:22.483956][f=0004706] Shutdown Widget - Global Build Command [t=00:03:22.484366][f=0004706] Shutdown Widget - LupsManager [t=00:03:22.484420][f=0004706] Shutdown Widget - Newton Firezone [t=00:03:22.484448][f=0004706] Shutdown Widget - Receive Units Indicator [t=00:03:22.484459][f=0004706] Shutdown Widget - Chili Pro Console [t=00:03:22.485082][f=0004706] Shutdown Widget - Persistent Build Height [t=00:03:22.485103][f=0004706] Shutdown Widget - Lasso Terraform GUI [t=00:03:22.485114][f=0004706] Shutdown Widget - Lups [t=00:03:22.485958][f=0004706] Shutdown Widget - Chili Framework [t=00:03:22.485982][f=0004706] Shutdown Widget - Chili Core Selector [t=00:03:22.486095][f=0004706] Shutdown Widget - Custom Markers [t=00:03:22.486118][f=0004706] Shutdown Widget - Mex Placement Handler [t=00:03:22.486154][f=0004706] Shutdown Widget - Select Keys [t=00:03:22.486202][f=0004706] Shutdown Widget - Pause Screen [t=00:03:22.486351][f=0004706] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:22.486401][f=0004706] Shutdown Widget - Bloom Shader Deferred [t=00:03:22.486671][f=0004706] Shutdown Widget - Text To Speech Control [t=00:03:22.486699][f=0004706] Shutdown Widget - Layout Handler [t=00:03:22.486719][f=0004706] Shutdown Widget - Color Blindness Correction [t=00:03:22.486917][f=0004706] End widgetHandler:Shutdown [t=00:03:22.555237][f=0004706] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7255178, 0.0} allocedSize{int+, int-, ext}={0, 0, 1604629019}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0315} [t=00:03:22.560225][f=0004706] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:22.560254][f=0004706] [Game::KillLua][3] dtor=0 luaRules=000002016205a1b0 [t=00:03:22.560310][f=0004706] Start gadgetHandler:Shutdown [t=00:03:22.560328][f=0004706] Shutdown - StartSetup [t=00:03:22.560355][f=0004706] Shutdown - UnitMorph [t=00:03:22.561434][f=0004706] Shutdown - Carrier Drones [t=00:03:22.561451][f=0004706] Shutdown - Missile Silo Controller [t=00:03:22.561462][f=0004706] Shutdown - Modular Comm Info [t=00:03:22.561471][f=0004706] Shutdown - Terrain Texture Handler [t=00:03:22.561482][f=0004706] Shutdown - UnitCloakShield [t=00:03:22.561750][f=0004706] Shutdown - Starlight Handler [t=00:03:22.561786][f=0004706] End gadgetHandler:Shutdown [t=00:03:22.594716][f=0004706] Start gadgetHandler:Shutdown [t=00:03:22.594742][f=0004706] Shutdown - Teleport Throw [t=00:03:22.594754][f=0004706] Shutdown - UnitMorph [t=00:03:22.594772][f=0004706] Shutdown - Commander Skin Renderer [t=00:03:22.596265][f=0004706] Shutdown - Missile fired callins [t=00:03:22.596284][f=0004706] Shutdown - Modular Comm Info [t=00:03:22.596294][f=0004706] Shutdown - Retreat Command [t=00:03:22.596308][f=0004706] Shutdown - Shockwaves [t=00:03:22.596318][f=0004706] Shutdown - Unit tint API [t=00:03:22.596348][f=0004706] Shutdown - Unit glow API [t=00:03:22.596367][f=0004706] Shutdown - UnitCloakShield [t=00:03:22.596392][f=0004706] Shutdown - Lups Cloak FX [t=00:03:22.596404][f=0004706] Shutdown - Lups [t=00:03:22.597519][f=0004706] Shutdown - Lups Shield [t=00:03:22.597636][f=0004706] End gadgetHandler:Shutdown [t=00:03:22.623827][f=0004706] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1908, 0.0} allocedSize{int+, int-, ext}={0, 0, 296344}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0073} [t=00:03:22.628840][f=0004706] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:22.628919][f=0004706] [Game::KillLua][4] dtor=0 [t=00:03:22.628931][f=0004706] [Game::KillLua][5] dtor=0 [t=00:03:22.641045][f=0004706] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-22_16-12-18-499_Lake Carne v2_105.1.1-2511-g747f18b BAR105.sdfz" (75356 bytes) [t=00:03:22.641190][f=0004706] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:22.655524][f=0004706] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:22.655549][f=0004706] [Sound] [Sound::UpdateThread][3] #sources=32 #items=24 [t=00:03:22.655701][f=0004706] [Sound] [Sound::UpdateThread][4] ctx=00000200f8c8e9d0 dev=00000200b6b95c60 [t=00:03:22.655935][f=0004706] [Sound] [Sound::UpdateThread][5] ctx=00000200f8c8e9d0 dev=00000200b6b95c60 [t=00:03:22.655949][f=0004706] [Sound] [Sound::Cleanup][alcDestroyContext(00000200f8c8e9d0)] [t=00:03:22.657284][f=0004706] [Sound] [Sound::Cleanup][alcCloseDevice(00000200b6b95c60)] [t=00:03:22.657487][f=0004706] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:22.683688][f=0004706] [Sound] [Sound::UpdateThread][6] [t=00:03:22.684873][f=0004706] [Game::~CGame][1] [t=00:03:22.684906][f=0004706] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:22.684915][f=0004706] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:22.684923][f=0004706] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:22.684931][f=0004706] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:22.684937][f=0004706] [Game::KillLua][4] dtor=1 [t=00:03:22.684945][f=0004706] [Game::KillLua][5] dtor=1 [t=00:03:22.685084][f=0004706] [Game::KillMisc][1] [t=00:03:22.685093][f=0004706] [Game::KillMisc][2] [t=00:03:22.685276][f=0004706] [Game::KillMisc][3] [t=00:03:22.685368][f=0004706] [Game::KillRendering][1] [t=00:03:22.690592][f=0004706] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:22.715241][f=0004706] [3DOParser::Kill] allocated 29 pieces [t=00:03:22.715366][f=0004706] [S3OParser::Kill] allocated 5519 pieces [t=00:03:22.716063][f=0004706] [AssParser::Kill] allocated 701 pieces [t=00:03:22.768201][f=0004706] [Game::KillInterface][1] [t=00:03:22.768817][f=0004706] [Game::KillInterface][2] [t=00:03:22.769317][f=0004706] [Game::KillSimulation][1] [t=00:03:22.769395][f=0004706] [Game::KillSimulation][2] [t=00:03:22.793523][f=0004706] [CCollisionHandler] dis-/continuous tests: 42/620811 [t=00:03:22.793548][f=0004706] [Game::KillSimulation][3] [t=00:03:22.794868][f=0004706] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3 [t=00:03:22.795047][f=0004706] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:22.795128][f=0004706] [~CPathCache(48x40)] cacheHits=2 hitPercentage=6% numHashColls=0 maxCacheSize=12 [t=00:03:22.795168][f=0004706] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:22.804588][f=0004706] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:22.809953][f=0004706] [LosHandler::Kill] raycast instance cache-{hits,misses}={1302,2121}; shared=9%; cached=29% [t=00:03:22.821971][f=0004706] [Game::KillSimulation][4] [t=00:03:22.901246][f=0004706] [CommonDefHandler::KillStatic] 8482 sound-set data items added [t=00:03:22.901272][f=0004706] [Game::~CGame][2] [t=00:03:22.901280][f=0004706] [Game::~CGame][3] [t=00:03:22.901437][f=0004706] [SpringApp::Kill][3] [t=00:03:22.901565][f=0004706] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 330932 bytes sent in 3597 packets (92.002 bytes/packet) 264077 bytes recv'd in 4186 packets (63.086 bytes/packet) {0.104x, 0.095x} relative protocol overhead {up, down} 11937 incoming chunks dropped, 9558 outgoing chunks resent 3475 incoming chunks processed [t=00:03:22.901688][f=0004706] [SpringApp::Kill][4] font=00000200f957a440 [t=00:03:22.903130][f=0004706] [SpringApp::Kill][5] [t=00:03:22.909414][f=0004706] [SpringApp::Kill][6] [t=00:03:22.909483] [SpringApp::Kill][7] [t=00:03:22.909582] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:22.909612] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:22.909622] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:22.909630] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:22.909640] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144} [t=00:03:22.909660] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:22.909676] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {140, 1048576, 1048576}, EBO = {210, 2097152, 2097152} [t=00:03:22.909688] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {11516, 1048576, 1048576}, EBO = {17274, 2097152, 2097152} [t=00:03:22.909706] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:22.909721] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:22.909733] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:22.909753] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:22.909772] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {336, 1048576, 1048576}, EBO = {504, 2097152, 2097152} [t=00:03:22.988360] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:22.988396] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:22.988403] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:22.988409] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8464 [t=00:03:22.988450] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:23.004426] [VFS] [SpringVFS::DeleteArchives<this=00000200b6a33c60>] [t=00:03:23.004478] [VFS] [SpringVFS::DeleteArchives<this=00000200b6a33c60>(section=0)] #archives[section]=2 #files[section]=8281 [t=00:03:23.004495] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (00000200b7161dd0) [t=00:03:23.004811] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=2322ms [t=00:03:23.004845] file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=75ms [t=00:03:23.004854] file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=68ms [t=00:03:23.004862] file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=39ms [t=00:03:23.004869] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=37ms [t=00:03:23.004886] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=28ms [t=00:03:23.004894] file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=24ms [t=00:03:23.004902] file="unittextures/3do2s3o_atlas_2.tga" indx=7296 inflSize=16384kb readTime=23ms [t=00:03:23.004909] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=23ms [t=00:03:23.004916] file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=22ms [t=00:03:23.004931] file="unittextures/hunter1.dds" indx=7591 inflSize=4096kb readTime=21ms [t=00:03:23.008607] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv74.sdz (00000200b6b45a60) [t=00:03:23.009700] [VFS] [SpringVFS::DeleteArchives<this=00000200b6a33c60>(section=1)] #archives[section]=1 #files[section]=17 [t=00:03:23.009733] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\lake_carne_v2.sd7 (00000200b6a77330) [t=00:03:23.015292] [VFS] [SpringVFS::DeleteArchives<this=00000200b6a33c60>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:23.015357] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000200b6b450c0) [t=00:03:23.015561] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000200b6b44ca0) [t=00:03:23.015688] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000200b6b44eb0) [t=00:03:23.015877] [VFS] [SpringVFS::DeleteArchives<this=00000200b6a33c60>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:23.015896] [VFS] [SpringVFS::DeleteArchives<this=00000200b6a33c60>(section=4)] #archives[section]=0 #files[section]=8191 [t=00:03:23.016000] [VFS] [SpringVFS::DeleteArchives<this=00000200b6a33c60>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:23.016017] [VFS] [SpringVFS::DeleteArchives<this=00000200b6a33c60>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:23.016035] [VFS] [SpringVFS::DeleteArchives<this=00000200b6a33c60>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:23.016047] [VFS] [SpringVFS::DeleteArchives<this=00000200b6a33c60>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:23.016338] [SpringApp::Kill][8] [t=00:03:23.016353] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:23.016364] [WatchDog::Uninstall][1] hangDetectorThread=00007ff71bfa04d0 (joinable=1) [t=00:03:23.016372] [WatchDog::Uninstall][2] [t=00:03:23.130413] [WatchDog::Uninstall][3] [t=00:03:23.130447] [SpringApp::Kill][9]
infolog_full.txt (truncated):