ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #109549

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.000120] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.017649] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017688] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017711]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017725]   
[t=00:00:00.017731]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017737]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017742]   Use "none" to disable the default log sections.
[t=00:00:00.017752] ============== </Log Sections> ==============

[t=00:00:00.017758] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.017871]   AllowDeferredMapRendering = 1
[t=00:00:00.017880]   AllowDeferredModelRendering = 1
[t=00:00:00.017885]   AnimationMT = 0
[t=00:00:00.017890]   BumpWaterBlurReflection = 1
[t=00:00:00.017896]   BumpWaterTexSizeReflection = 128
[t=00:00:00.017902]   CamFreeScrollSpeed = 50
[t=00:00:00.017909]   CamMode = 1
[t=00:00:00.017914]   CubeTexSizeReflection = 1
[t=00:00:00.017924]   CubeTexSizeSpecular = 1
[t=00:00:00.017932]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.017938]   EdgeMoveDynamic = 0
[t=00:00:00.017942]   EdgeMoveWidth = 0.003
[t=00:00:00.017947]   FPSFOV = 90
[t=00:00:00.017954]   FPSScrollSpeed = 50
[t=00:00:00.017958]   FontSize = 18
[t=00:00:00.017962]   FullscreenEdgeMove = 0
[t=00:00:00.017967]   GrassDetail = 0
[t=00:00:00.017971]   GroundDecals = 2
[t=00:00:00.017978]   GroundDetail = 90
[t=00:00:00.017982]   HangTimeout = 30
[t=00:00:00.017990]   HardwareCursor = 1
[t=00:00:00.017997]   InitialNetworkTimeout = 0
[t=00:00:00.018003]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.018008]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.018015]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.018020]   LinkOutgoingBandwidth = 262144
[t=00:00:00.018025]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018030]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018037]   MSAALevel = 1
[t=00:00:00.018042]   MaxParticles = 15000
[t=00:00:00.018049]   MaxSounds = 32
[t=00:00:00.018056]   MaximumTransmissionUnit = 0
[t=00:00:00.018061]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018066]   MiniMapMarker = 0
[t=00:00:00.018071]   MouseDragScrollThreshold = 0
[t=00:00:00.018078]   NetworkLossFactor = 2
[t=00:00:00.018083]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018088]   OverheadScrollSpeed = 50
[t=00:00:00.018093]   ReconnectTimeout = 0
[t=00:00:00.018099]   RotOverheadScrollSpeed = 50
[t=00:00:00.018104]   RotateLogFiles = 1
[t=00:00:00.018113]   ShadowMapSize = 1024
[t=00:00:00.018119]   Shadows = 1
[t=00:00:00.018124]   ShowClock = 0
[t=00:00:00.018128]   SoftParticles = 2
[t=00:00:00.018133]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018140]   UnitIconDist = 151
[t=00:00:00.018145]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018150]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018155]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018162]   UseLuaMemPools = 0
[t=00:00:00.018166]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018196]   VFSCacheArchiveFiles = 0
[t=00:00:00.018211]   VSync = 1
[t=00:00:00.018216]   Water = 4
[t=00:00:00.018221]   WindowBorderless = 1
[t=00:00:00.018225]   WindowPosY = 0
[t=00:00:00.018230]   WindowedEdgeMove = 0
[t=00:00:00.018237]   XResolutionWindowed = 1920
[t=00:00:00.018242]   YResolutionWindowed = 1080
[t=00:00:00.018254] ============== </User Config> ==============

[t=00:00:00.018262] ============== <User System> ==============
[t=00:00:00.018273]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018283]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018291]        Compiler Version: gcc-13.2.0
[t=00:00:00.018325]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018371]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.018381]        Binary Word Size: 64-bit (native)
[t=00:00:00.018386]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018396]      Physical CPU Cores: 6
[t=00:00:00.018403]       Logical CPU Cores: 12
[t=00:00:00.018408] ============== </User System> ==============

[t=00:00:00.018416] Run: thread affinity fff
[t=00:00:00.018540] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018548]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018552]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018556]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018561]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.019906] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019925] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.026211] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.045508]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.045523]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.045529]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.045536]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.045540]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.045559]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.045564]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.045568]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.045573]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.045578]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.045582]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.045587]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.045591]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.045595]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.045600]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.045604]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.045613]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.045622]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.045627]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.045631]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.045635]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.045640]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.045645]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.045650]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.045655]         [123] 800x600x24bpp@144Hz
[t=00:00:00.045661]         [130] 720x576x24bpp@144Hz
[t=00:00:00.045668]         [135] 720x480x24bpp@144Hz
[t=00:00:00.045676]         [141] 640x480x24bpp@144Hz
[t=00:00:00.051253]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.051271]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.051276]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.051281]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.051285]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.051289]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.051297]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.051302]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.051325]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.051330]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.051338]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.051343]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.051347]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.051351]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.051356]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.051363]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.051367]         [31] 800x600x24bpp@144Hz
[t=00:00:00.051372]         [33] 640x480x24bpp@144Hz
[t=00:00:00.051377]         [35] 640x400x24bpp@144Hz
[t=00:00:00.310567] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.311004] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.311021] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.342935] [GR::LogVersionInfo]
[t=00:00:00.342950]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.342956]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.342982]     GL vendor   : NVIDIA Corporation
[t=00:00:00.342988]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.342993]     GLSL version: 4.60 NVIDIA
[t=00:00:00.342997]     GLEW version: 2.1.0
[t=00:00:00.343003]     GPU memory  : 6144MB (total) / 4751MB (available)
[t=00:00:00.343024]     SDL swap-int: 1
[t=00:00:00.343034]     SDL driver  : windows
[t=00:00:00.343057]     
[t=00:00:00.343065]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.343072]     GLSL shader support       : 1
[t=00:00:00.343107]     GL4 support               : 1
[t=00:00:00.343112]     FBO extension support     : 1
[t=00:00:00.343128]     NVX GPU mem-info support  : 1
[t=00:00:00.343137]     ATI GPU mem-info support  : 0
[t=00:00:00.343150]     Texture clamping to edge  : 1
[t=00:00:00.343161]     NPOT-texture support      : 1 (1)
[t=00:00:00.343169]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.343175]     texture query-LOD support : 1 (1)
[t=00:00:00.343181]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.343204]     Z-buffer depth            : 32 (-)
[t=00:00:00.343215]     primitive-restart support : 1 (1)
[t=00:00:00.343223]     clip-space control support: 1 (1)
[t=00:00:00.343229]     seamless cube-map support : 1 (1)
[t=00:00:00.343234]     frag-depth layout support : 1 (1)
[t=00:00:00.343243]     persistent maps support   : 1 (1)
[t=00:00:00.343249]     explicit attribs location : 1 (1)
[t=00:00:00.343256]     multi draw indirect       : 1 (-)
[t=00:00:00.343264]     array textures            : 1 (-)
[t=00:00:00.343273]     buffer copy support       : 1 (-)
[t=00:00:00.343285]     indirect draw             : 1 (-)
[t=00:00:00.343291]     base instance             : 1 (-)
[t=00:00:00.343296]     
[t=00:00:00.343303]     max. FBO samples              : 32
[t=00:00:00.343312]     max. FS/program texture slots : 32/192
[t=00:00:00.343318]     max. texture size             : 32768
[t=00:00:00.343328]     max. texture anisotropy level : 16.000000
[t=00:00:00.343337]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.343342]     max. draw-buffers             : 8
[t=00:00:00.343352]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.343361]     max. uniform buffer-bindings  : 84
[t=00:00:00.343367]     max. uniform block-size       : 64KB
[t=00:00:00.343372]     max. storage buffer-bindings  : 96
[t=00:00:00.343377]     max. storage block-size       : 2047MB
[t=00:00:00.343382]     
[t=00:00:00.343386]     enable AMD-hacks : 0
[t=00:00:00.343390]     compress MIP-maps: 0
[t=00:00:00.343479]     Number of compressed texture formats: 23
[t=00:00:00.343518]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.343576] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.343947] [GR::UpdateGLConfigs]
[t=00:00:00.344005] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.344013] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.344027] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.344036] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.344041] [GR::InitGLState]
[t=00:00:00.344120] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.439858] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.443592] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.444165] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.450187] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.450236] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.450675] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.451650] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.451666] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.451742] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.451808] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.473856] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.474929] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.477749] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.478073] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.523493] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms
[t=00:00:00.523517] [VFS] [SpringVFS::ReserveArchives<this=00000200b6a33c60>]
[t=00:00:00.523853] [VFS] [SpringVFS::AddArchive<this=00000200b6a33c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.526358] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000200b6a33c60 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.526394] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.625125] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.625600] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.625933] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.626121] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.626264] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.626446] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.626605] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.626686] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.628153][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.628274][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.628444][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.628467][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.628475][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.628523][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.651891][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.651917][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.651927][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.651958][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.651968][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.668013][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.670516][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000200b6b95c60(default) context=00000200f8c8e9d0  numChannels=2 frameSize=8
[t=00:00:00.670542][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.670622][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.670637][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.670645][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.670676][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.670718][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.670732][f=-000001] [Sound]   Devices:
[t=00:00:00.676145][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.676194][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.676258][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.676284][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.676294][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.677050][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.677070][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.734874][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 673637 MB
[t=00:00:00.737003][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.737893][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8464
[t=00:00:00.739948][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8464 using name LogicDaemon
[t=00:00:01.019901][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lake Carne v2" (loaded=0 cached=0)
[t=00:00:01.020820][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200b6a33c60>(arName="Lake Carne v2", overwrite=false)] section=1 cached=0
[t=00:00:01.023949][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200b6a33c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.024483][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v74" (loaded=0 cached=0)
[t=00:00:01.084073][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200b6a33c60>(arName="Unit Level Ups v74", overwrite=false)] section=0 cached=0
[t=00:00:01.085370][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200b6a33c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.085563][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200b6a33c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.087000][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000200b6a33c60>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:03.199815][f=-000001] [CAS::GASCB] Archive file="lake_carne_v2.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d"
[t=00:00:03.200429][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:03.200700][f=-000001] Warning: [PreGame::GameDataReceived] Archive Lake Carne v2 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.269078][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv74.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:03.269220][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.269319][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.269420][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.269476][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv74.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:23.403768][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:23.403979][f=-000001] Initialize
[t=00:00:23.404095][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:23.404277][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:23.404536][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:23.404750][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:23.404930][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:23.405724][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:23.405958][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:23.406563][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:23.425689][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:23.426064][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:23.426573][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:23.426821][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:23.566220][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:23.607940][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:23.608590][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:23.609448][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:23.609794][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:23.610230][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:23.611574][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:23.611897][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:23.612359][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:23.612630][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:23.613223][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:23.613648][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:23.614870][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:23.615804][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:23.617169][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:23.617918][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:23.619028][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:23.619061][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:23.619077][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:23.619194][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:23.620077][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:23.620711][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:23.621267][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:23.622119][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:23.624132][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:23.628579][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:23.629242][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:23.630340][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:23.630957][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:23.631622][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:23.632066][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:23.632519][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:23.633272][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:23.633799][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:23.634194][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:23.634890][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:23.635210][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:23.635590][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:23.635965][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:23.647717][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:23.667509][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:23.668012][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:23.668529][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:23.668922][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:23.670718][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:23.671092][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:23.674294][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:23.674789][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:23.675158][f=-000001] Mex Placement Initialised with 36 spots.
[t=00:00:23.676557][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:23.676878][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:23.677704][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:23.678212][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:23.678773][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:23.679020][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:23.679209][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:23.681899][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:23.683452][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:23.689468][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:23.689890][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:23.692015][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:23.699504][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:23.700326][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:23.700665][f=-000001] SetSunLighting
[t=00:00:23.701186][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:23.709708][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:23.710187][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:23.710560][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:23.710581][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:23.710798][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:23.711085][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:23.713790][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:23.715054][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:23.716073][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:23.720773][f=-000001] Writing last game win data
[t=00:00:23.730386][f=-000001] LuaUI v0.3
[t=00:00:23.895400][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:23.954636][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:23.954671][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:23.955179][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:23.955206][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:23.955221][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:23.955233][f=-000001] [EOH::CreateSkirmishAI(id=3)]
[t=00:00:23.955245][f=-000001] [EOH::CreateSkirmishAI(id=4)]
[t=00:00:23.955258][f=-000001] [EOH::CreateSkirmishAI(id=5)]
[t=00:00:23.955272][f=-000001] [EOH::CreateSkirmishAI(id=6)]
[t=00:00:23.955286][f=-000001] [EOH::CreateSkirmishAI(id=7)]
[t=00:00:23.955311][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:23.965363][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10013, 0.0} allocedSize{int+, int-, ext}={0, 0, 1815783}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0217}
[t=00:00:24.697723][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:25.085664][f=-000001] GameID: def77666b01bbc51388701947c963c31
[t=00:00:25.086071][f=-000001] [Game::ClientReadNet] added new player Helwor with number 1 to team 0
[t=00:00:25.086091][f=-000001] > SPRINGIE:User Helwor|spideremp|7_7|donator_2,player_level|False|ELOKR||FR
[t=00:00:25.086104][f=-000001] Connection attempt from LogicDaemon
[t=00:00:25.086112][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:25.086318][f=-000001]  -> Connection established (given id 0)
[t=00:00:25.086353][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7"
[t=00:00:25.086386][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:25.086411][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5507e8f39018b8c866f18a76d538c67e3d4281ad8a81a6c9af455f81dc283d2ec4d65b6f6d7d1f29513067f1c640260b23e8f821b640d80c50dae848afc758c3]"
[t=00:00:25.086441][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=312b13f206418f8e8e6574ac5391c6311d9126c8d2d910c9e5356f92fe26de22131b0b8d21f3a4a6eaa3c96bd91d362c4588314cf6776cd38b1831c7fc0b9ed3]"
[t=00:00:25.118818][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:25.297831][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002016205a1b0,0000000000000000}][locale="C"]"
[t=00:00:25.297876][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (5)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:25.297890][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2
[t=00:00:25.297901][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (6)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3
[t=00:00:25.297916][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4
[t=00:00:25.297933][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (7)" (ID: 4, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 5
[t=00:00:25.297957][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 5, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 6
[t=00:00:25.297982][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (8)" (ID: 6, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 7
[t=00:00:25.297999][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 7, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 8
[t=00:00:29.896414][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:45.554613][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:46.938298][f=0000043] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:49.938391][f=0000133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:53.990268][f=0000253] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:59.988608][f=0000433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:06.688768][f=0000634] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:06.688800][f=0000634] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:06.688814][f=0000634] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:06.688861][f=0000634] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:06.688872][f=0000634] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:06.688909][f=0000634] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:06.990653][f=0000643] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:14.992180][f=0000883] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:23.989193][f=0001153] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:26.724594][f=0001235] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:26.724626][f=0001235] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:26.724641][f=0001235] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:26.724670][f=0001235] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:26.724705][f=0001235] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:26.724716][f=0001235] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:34.973953][f=0001483] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:46.973605][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:59.973690][f=0002233] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:13.975109][f=0002653] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:29.973639][f=0003133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:46.976655][f=0003643] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:04.973481][f=0004183] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:15.626018][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:22.427020][f=0004706] [SpringApp::Kill][1] fromRun=1
[t=00:03:22.427046][f=0004706] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:22.448017][f=0004706]  [async=0] threads=6 tasks=110985 {sum,avg}{exec,wait}time={{4619.260, 0.042}, {5743.006, 0.052}}ms
[t=00:03:22.448071][f=0004706]      thread=1 tasks=22197 {sum,min,max,avg}{exec,wait}time={{935.872, 0.000, 384.058, 0.042}, {631.004, 0.000, 18446744027136.000, 0.028}}ms
[t=00:03:22.448106][f=0004706]      thread=2 tasks=22197 {sum,min,max,avg}{exec,wait}time={{922.862, 0.000, 384.022, 0.042}, {1316.696, 0.000, 18446744027136.000, 0.059}}ms
[t=00:03:22.448121][f=0004706]      thread=3 tasks=22197 {sum,min,max,avg}{exec,wait}time={{934.759, 0.000, 384.174, 0.042}, {1202.992, 0.000, 18446744027136.000, 0.054}}ms
[t=00:03:22.448135][f=0004706]      thread=4 tasks=22197 {sum,min,max,avg}{exec,wait}time={{920.933, 0.000, 383.983, 0.041}, {1272.760, 0.000, 11.493, 0.057}}ms
[t=00:03:22.448159][f=0004706]      thread=5 tasks=22197 {sum,min,max,avg}{exec,wait}time={{904.835, 0.000, 384.053, 0.041}, {1319.555, 0.000, 11.501, 0.059}}ms
[t=00:03:22.448172][f=0004706]  [async=1] threads=6 tasks=3589 {sum,avg}{exec,wait}time={{42122.023, 11.736}, {17800174.000, 4959.647}}ms
[t=00:03:22.448189][f=0004706]      thread=1 tasks=713 {sum,min,max,avg}{exec,wait}time={{8406.323, 0.001, 1699.638, 11.790}, {3573215.000, 0.739, 6418.306, 5011.522}}ms
[t=00:03:22.448222][f=0004706]      thread=2 tasks=715 {sum,min,max,avg}{exec,wait}time={{8475.040, 0.000, 1700.442, 11.853}, {3542734.750, 0.225, 6417.836, 4954.874}}ms
[t=00:03:22.448247][f=0004706]      thread=3 tasks=718 {sum,min,max,avg}{exec,wait}time={{8358.660, 0.000, 1680.060, 11.642}, {3558497.500, 0.430, 6418.309, 4956.125}}ms
[t=00:03:22.448266][f=0004706]      thread=4 tasks=722 {sum,min,max,avg}{exec,wait}time={{8399.547, 0.001, 1675.519, 11.634}, {3568505.500, 0.574, 6417.401, 4942.528}}ms
[t=00:03:22.448291][f=0004706]      thread=5 tasks=721 {sum,min,max,avg}{exec,wait}time={{8482.454, 0.000, 1722.136, 11.765}, {3557219.500, 0.061, 6417.654, 4933.730}}ms
[t=00:03:22.448304][f=0004706] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:22.448315][f=0004706] [SpringApp::Kill][2]
[t=00:03:22.448388][f=0004706] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:22.448403][f=0004706] [Game::KillLua][1] dtor=0 luaUI=0000020189e95c30
[t=00:03:22.448461][f=0004706] Start widgetHandler:Shutdown
[t=00:03:22.452230][f=0004706] Shutdown - SaveOrderList Complete
[t=00:03:22.454009][f=0004706] Writing last game win data
[t=00:03:22.463435][f=0004706] Shutdown - SaveConfigData Complete
[t=00:03:22.463464][f=0004706] Shutdown Widget - Chili Highlight
[t=00:03:22.463502][f=0004706] Shutdown Widget - Draw After Chili
[t=00:03:22.463518][f=0004706] Shutdown Widget - API Unit Tracker GL4
[t=00:03:22.463539][f=0004706] Shutdown Widget - EPIC Menu
[t=00:03:22.465933][f=0004706] Shutdown Widget - Chili Minimap
[t=00:03:22.466168][f=0004706] Shutdown Widget - Depth of Field Shader
[t=00:03:22.466211][f=0004706] Shutdown Widget - Chili Widget Selector
[t=00:03:22.468622][f=0004706] Shutdown Widget - Deferred rendering
[t=00:03:22.468658][f=0004706] SSAO: Deferred rendering disabled, disabling.
[t=00:03:22.474237][f=0004706] Shutdown Widget - Deferred rendering
[t=00:03:22.474276][f=0004706] SSAO: Deferred rendering disabled, disabling.
[t=00:03:22.476564][f=0004706] Shutdown Widget - Local Team Colors
[t=00:03:22.476598][f=0004706] Shutdown Widget - Display Keys 2
[t=00:03:22.476638][f=0004706] Shutdown Widget - Save Game Menu
[t=00:03:22.476673][f=0004706] Shutdown Widget - Highlight Model Api GL4
[t=00:03:22.476744][f=0004706] Shutdown Widget - Unit Icons
[t=00:03:22.476863][f=0004706] Shutdown Widget - HealthBars
[t=00:03:22.479079][f=0004706] Shutdown Widget - Attrition Counter
[t=00:03:22.479424][f=0004706] Shutdown Widget - Noises
[t=00:03:22.479450][f=0004706] Shutdown Widget - BuildETA
[t=00:03:22.479472][f=0004706] Shutdown Widget - Selected Units GL4 2
[t=00:03:22.479488][f=0004706] Shutdown Widget - Chili Chicken Panel
[t=00:03:22.479718][f=0004706] Shutdown Widget - External VR Grid
[t=00:03:22.479742][f=0004706] Shutdown Widget - Win Counter
[t=00:03:22.479757][f=0004706] Shutdown Widget - EndGame APM stats
[t=00:03:22.481977][f=0004706] Shutdown Widget - Modular Comm Info
[t=00:03:22.482018][f=0004706] Shutdown Widget - Chili Economy Panel Default
[t=00:03:22.482152][f=0004706] Shutdown Widget - Transport AI
[t=00:03:22.482173][f=0004706] Shutdown Widget - Chili Nuke Warning
[t=00:03:22.482211][f=0004706] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:22.482253][f=0004706] Shutdown Widget - Chili Spectator Panels
[t=00:03:22.482277][f=0004706] Shutdown Widget - Attack Warning
[t=00:03:22.482300][f=0004706] Shutdown Widget - Context Menu
[t=00:03:22.482312][f=0004706] Shutdown Widget - Point Tracker
[t=00:03:22.482325][f=0004706] Shutdown Widget - MinimapEvents
[t=00:03:22.482353][f=0004706] Shutdown Widget - Local Widgets Config
[t=00:03:22.482383][f=0004706] Shutdown Widget - Missile Silo Range
[t=00:03:22.482416][f=0004706] Shutdown Widget - Highlight Geos
[t=00:03:22.482451][f=0004706] Shutdown Widget - Grab Input
[t=00:03:22.482723][f=0004706] Input grabbing is disabled!
[t=00:03:22.482756][f=0004706] Shutdown Widget - Defense Range Zero-K
[t=00:03:22.482813][f=0004706] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:22.482838][f=0004706] Shutdown Widget - Darkening
[t=00:03:22.482875][f=0004706] Shutdown Widget - Chili EndGame Window
[t=00:03:22.482944][f=0004706] Shutdown Widget - Startup Info and Selector
[t=00:03:22.482986][f=0004706] Shutdown Widget - Stereo3D
[t=00:03:22.483070][f=0004706] Shutdown Widget - Music Player v2
[t=00:03:22.483088][f=0004706] Shutdown Widget - State Reverse and Latency
[t=00:03:22.483098][f=0004706] Shutdown Widget - Reclaim Field Highlight
[t=00:03:22.483115][f=0004706] Shutdown Widget - Attack AoE
[t=00:03:22.483130][f=0004706] Shutdown Widget - TeamPlatter
[t=00:03:22.483732][f=0004706] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:22.483899][f=0004706] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:22.483920][f=0004706] Shutdown Widget - Selection Send
[t=00:03:22.483939][f=0004706] Shutdown Widget - Spotter
[t=00:03:22.483956][f=0004706] Shutdown Widget - Global Build Command
[t=00:03:22.484366][f=0004706] Shutdown Widget - LupsManager
[t=00:03:22.484420][f=0004706] Shutdown Widget - Newton Firezone
[t=00:03:22.484448][f=0004706] Shutdown Widget - Receive Units Indicator
[t=00:03:22.484459][f=0004706] Shutdown Widget - Chili Pro Console
[t=00:03:22.485082][f=0004706] Shutdown Widget - Persistent Build Height
[t=00:03:22.485103][f=0004706] Shutdown Widget - Lasso Terraform GUI
[t=00:03:22.485114][f=0004706] Shutdown Widget - Lups
[t=00:03:22.485958][f=0004706] Shutdown Widget - Chili Framework
[t=00:03:22.485982][f=0004706] Shutdown Widget - Chili Core Selector
[t=00:03:22.486095][f=0004706] Shutdown Widget - Custom Markers
[t=00:03:22.486118][f=0004706] Shutdown Widget - Mex Placement Handler
[t=00:03:22.486154][f=0004706] Shutdown Widget - Select Keys
[t=00:03:22.486202][f=0004706] Shutdown Widget - Pause Screen
[t=00:03:22.486351][f=0004706] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:22.486401][f=0004706] Shutdown Widget - Bloom Shader Deferred
[t=00:03:22.486671][f=0004706] Shutdown Widget - Text To Speech Control
[t=00:03:22.486699][f=0004706] Shutdown Widget - Layout Handler
[t=00:03:22.486719][f=0004706] Shutdown Widget - Color Blindness Correction
[t=00:03:22.486917][f=0004706] End widgetHandler:Shutdown
[t=00:03:22.555237][f=0004706] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7255178, 0.0} allocedSize{int+, int-, ext}={0, 0, 1604629019}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0315}
[t=00:03:22.560225][f=0004706] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:22.560254][f=0004706] [Game::KillLua][3] dtor=0 luaRules=000002016205a1b0
[t=00:03:22.560310][f=0004706] Start gadgetHandler:Shutdown
[t=00:03:22.560328][f=0004706] Shutdown - StartSetup
[t=00:03:22.560355][f=0004706] Shutdown - UnitMorph
[t=00:03:22.561434][f=0004706] Shutdown - Carrier Drones
[t=00:03:22.561451][f=0004706] Shutdown - Missile Silo Controller
[t=00:03:22.561462][f=0004706] Shutdown - Modular Comm Info
[t=00:03:22.561471][f=0004706] Shutdown - Terrain Texture Handler
[t=00:03:22.561482][f=0004706] Shutdown - UnitCloakShield
[t=00:03:22.561750][f=0004706] Shutdown - Starlight Handler
[t=00:03:22.561786][f=0004706] End gadgetHandler:Shutdown
[t=00:03:22.594716][f=0004706] Start gadgetHandler:Shutdown
[t=00:03:22.594742][f=0004706] Shutdown - Teleport Throw
[t=00:03:22.594754][f=0004706] Shutdown - UnitMorph
[t=00:03:22.594772][f=0004706] Shutdown - Commander Skin Renderer
[t=00:03:22.596265][f=0004706] Shutdown - Missile fired callins
[t=00:03:22.596284][f=0004706] Shutdown - Modular Comm Info
[t=00:03:22.596294][f=0004706] Shutdown - Retreat Command
[t=00:03:22.596308][f=0004706] Shutdown - Shockwaves
[t=00:03:22.596318][f=0004706] Shutdown - Unit tint API
[t=00:03:22.596348][f=0004706] Shutdown - Unit glow API
[t=00:03:22.596367][f=0004706] Shutdown - UnitCloakShield
[t=00:03:22.596392][f=0004706] Shutdown - Lups Cloak FX
[t=00:03:22.596404][f=0004706] Shutdown - Lups
[t=00:03:22.597519][f=0004706] Shutdown - Lups Shield
[t=00:03:22.597636][f=0004706] End gadgetHandler:Shutdown
[t=00:03:22.623827][f=0004706] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1908, 0.0} allocedSize{int+, int-, ext}={0, 0, 296344}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0073}
[t=00:03:22.628840][f=0004706] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:22.628919][f=0004706] [Game::KillLua][4] dtor=0
[t=00:03:22.628931][f=0004706] [Game::KillLua][5] dtor=0
[t=00:03:22.641045][f=0004706] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-22_16-12-18-499_Lake Carne v2_105.1.1-2511-g747f18b BAR105.sdfz" (75356 bytes)
[t=00:03:22.641190][f=0004706] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:22.655524][f=0004706] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:22.655549][f=0004706] [Sound] [Sound::UpdateThread][3] #sources=32 #items=24
[t=00:03:22.655701][f=0004706] [Sound] [Sound::UpdateThread][4] ctx=00000200f8c8e9d0 dev=00000200b6b95c60
[t=00:03:22.655935][f=0004706] [Sound] [Sound::UpdateThread][5] ctx=00000200f8c8e9d0 dev=00000200b6b95c60
[t=00:03:22.655949][f=0004706] [Sound] [Sound::Cleanup][alcDestroyContext(00000200f8c8e9d0)]
[t=00:03:22.657284][f=0004706] [Sound] [Sound::Cleanup][alcCloseDevice(00000200b6b95c60)]
[t=00:03:22.657487][f=0004706] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:22.683688][f=0004706] [Sound] [Sound::UpdateThread][6]
[t=00:03:22.684873][f=0004706] [Game::~CGame][1]
[t=00:03:22.684906][f=0004706] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:22.684915][f=0004706] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:22.684923][f=0004706] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:22.684931][f=0004706] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:22.684937][f=0004706] [Game::KillLua][4] dtor=1
[t=00:03:22.684945][f=0004706] [Game::KillLua][5] dtor=1
[t=00:03:22.685084][f=0004706] [Game::KillMisc][1]
[t=00:03:22.685093][f=0004706] [Game::KillMisc][2]
[t=00:03:22.685276][f=0004706] [Game::KillMisc][3]
[t=00:03:22.685368][f=0004706] [Game::KillRendering][1]
[t=00:03:22.690592][f=0004706] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:22.715241][f=0004706] [3DOParser::Kill] allocated 29 pieces
[t=00:03:22.715366][f=0004706] [S3OParser::Kill] allocated 5519 pieces
[t=00:03:22.716063][f=0004706] [AssParser::Kill] allocated 701 pieces
[t=00:03:22.768201][f=0004706] [Game::KillInterface][1]
[t=00:03:22.768817][f=0004706] [Game::KillInterface][2]
[t=00:03:22.769317][f=0004706] [Game::KillSimulation][1]
[t=00:03:22.769395][f=0004706] [Game::KillSimulation][2]
[t=00:03:22.793523][f=0004706] [CCollisionHandler] dis-/continuous tests: 42/620811
[t=00:03:22.793548][f=0004706] [Game::KillSimulation][3]
[t=00:03:22.794868][f=0004706] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3
[t=00:03:22.795047][f=0004706] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:22.795128][f=0004706] [~CPathCache(48x40)] cacheHits=2 hitPercentage=6% numHashColls=0 maxCacheSize=12
[t=00:03:22.795168][f=0004706] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:22.804588][f=0004706] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:22.809953][f=0004706] [LosHandler::Kill] raycast instance cache-{hits,misses}={1302,2121}; shared=9%; cached=29%
[t=00:03:22.821971][f=0004706] [Game::KillSimulation][4]
[t=00:03:22.901246][f=0004706] [CommonDefHandler::KillStatic] 8482 sound-set data items added
[t=00:03:22.901272][f=0004706] [Game::~CGame][2]
[t=00:03:22.901280][f=0004706] [Game::~CGame][3]
[t=00:03:22.901437][f=0004706] [SpringApp::Kill][3]
[t=00:03:22.901565][f=0004706] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    330932 bytes sent   in 3597 packets (92.002 bytes/packet)
    264077 bytes recv'd in 4186 packets (63.086 bytes/packet)
    {0.104x, 0.095x} relative protocol overhead {up, down}
    11937 incoming chunks dropped, 9558 outgoing chunks resent
    3475 incoming chunks processed

[t=00:03:22.901688][f=0004706] [SpringApp::Kill][4] font=00000200f957a440
[t=00:03:22.903130][f=0004706] [SpringApp::Kill][5]
[t=00:03:22.909414][f=0004706] [SpringApp::Kill][6]
[t=00:03:22.909483] [SpringApp::Kill][7]
[t=00:03:22.909582] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:22.909612] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:22.909622] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:22.909630] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:22.909640] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144}
[t=00:03:22.909660] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:22.909676] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {140, 1048576, 1048576}, EBO = {210, 2097152, 2097152}
[t=00:03:22.909688] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {11516, 1048576, 1048576}, EBO = {17274, 2097152, 2097152}
[t=00:03:22.909706] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:22.909721] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:22.909733] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:22.909753] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:22.909772] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {336, 1048576, 1048576}, EBO = {504, 2097152, 2097152}
[t=00:03:22.988360] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:22.988396] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:22.988403] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:22.988409] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8464
[t=00:03:22.988450] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:23.004426] [VFS] [SpringVFS::DeleteArchives<this=00000200b6a33c60>]
[t=00:03:23.004478] [VFS] [SpringVFS::DeleteArchives<this=00000200b6a33c60>(section=0)] #archives[section]=2 #files[section]=8281
[t=00:03:23.004495] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (00000200b7161dd0)
[t=00:03:23.004811] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=2322ms
[t=00:03:23.004845]     file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=75ms
[t=00:03:23.004854]     file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=68ms
[t=00:03:23.004862]     file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=39ms
[t=00:03:23.004869]     file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=37ms
[t=00:03:23.004886]     file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=28ms
[t=00:03:23.004894]     file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=24ms
[t=00:03:23.004902]     file="unittextures/3do2s3o_atlas_2.tga" indx=7296 inflSize=16384kb readTime=23ms
[t=00:03:23.004909]     file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=23ms
[t=00:03:23.004916]     file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=22ms
[t=00:03:23.004931]     file="unittextures/hunter1.dds" indx=7591 inflSize=4096kb readTime=21ms
[t=00:03:23.008607] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv74.sdz (00000200b6b45a60)
[t=00:03:23.009700] [VFS] [SpringVFS::DeleteArchives<this=00000200b6a33c60>(section=1)] #archives[section]=1 #files[section]=17
[t=00:03:23.009733] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\lake_carne_v2.sd7 (00000200b6a77330)
[t=00:03:23.015292] [VFS] [SpringVFS::DeleteArchives<this=00000200b6a33c60>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:23.015357] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000200b6b450c0)
[t=00:03:23.015561] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000200b6b44ca0)
[t=00:03:23.015688] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000200b6b44eb0)
[t=00:03:23.015877] [VFS] [SpringVFS::DeleteArchives<this=00000200b6a33c60>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:23.015896] [VFS] [SpringVFS::DeleteArchives<this=00000200b6a33c60>(section=4)] #archives[section]=0 #files[section]=8191
[t=00:03:23.016000] [VFS] [SpringVFS::DeleteArchives<this=00000200b6a33c60>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:23.016017] [VFS] [SpringVFS::DeleteArchives<this=00000200b6a33c60>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:23.016035] [VFS] [SpringVFS::DeleteArchives<this=00000200b6a33c60>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:23.016047] [VFS] [SpringVFS::DeleteArchives<this=00000200b6a33c60>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:23.016338] [SpringApp::Kill][8]
[t=00:03:23.016353] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:23.016364] [WatchDog::Uninstall][1] hangDetectorThread=00007ff71bfa04d0 (joinable=1)
[t=00:03:23.016372] [WatchDog::Uninstall][2]
[t=00:03:23.130413] [WatchDog::Uninstall][3]
[t=00:03:23.130447] [SpringApp::Kill][9]