Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000137] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017258] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017311] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017340] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017357] [t=00:00:00.017363] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017370] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017376] Use "none" to disable the default log sections. [t=00:00:00.017387] ============== </Log Sections> ============== [t=00:00:00.017396] ============== <User Config> ============== [t=00:00:00.017514] AllowDeferredMapRendering = 1 [t=00:00:00.017524] AllowDeferredModelRendering = 1 [t=00:00:00.017529] AnimationMT = 0 [t=00:00:00.017535] BumpWaterBlurReflection = 1 [t=00:00:00.017543] BumpWaterTexSizeReflection = 128 [t=00:00:00.017549] CamFreeScrollSpeed = 50 [t=00:00:00.017555] CamMode = 1 [t=00:00:00.017561] CubeTexSizeReflection = 1 [t=00:00:00.017571] CubeTexSizeSpecular = 1 [t=00:00:00.017581] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017586] EdgeMoveDynamic = 0 [t=00:00:00.017591] EdgeMoveWidth = 0.003 [t=00:00:00.017596] FPSFOV = 90 [t=00:00:00.017601] FPSScrollSpeed = 50 [t=00:00:00.017606] FontSize = 18 [t=00:00:00.017611] FullscreenEdgeMove = 0 [t=00:00:00.017616] GrassDetail = 0 [t=00:00:00.017621] GroundDecals = 2 [t=00:00:00.017625] GroundDetail = 90 [t=00:00:00.017631] HangTimeout = 30 [t=00:00:00.017648] HardwareCursor = 1 [t=00:00:00.017657] InitialNetworkTimeout = 0 [t=00:00:00.017663] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017669] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017674] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017683] LinkOutgoingBandwidth = 262144 [t=00:00:00.017689] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017695] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017702] MSAALevel = 1 [t=00:00:00.017707] MaxParticles = 15000 [t=00:00:00.017716] MaxSounds = 32 [t=00:00:00.017724] MaximumTransmissionUnit = 0 [t=00:00:00.017730] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017735] MiniMapMarker = 0 [t=00:00:00.017741] MouseDragScrollThreshold = 0 [t=00:00:00.017749] NetworkLossFactor = 2 [t=00:00:00.017754] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017760] OverheadScrollSpeed = 50 [t=00:00:00.017765] ReconnectTimeout = 0 [t=00:00:00.017772] RotOverheadScrollSpeed = 50 [t=00:00:00.017777] RotateLogFiles = 1 [t=00:00:00.017786] ShadowMapSize = 1024 [t=00:00:00.017795] Shadows = 1 [t=00:00:00.017800] ShowClock = 0 [t=00:00:00.017806] SoftParticles = 2 [t=00:00:00.017812] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017820] UnitIconDist = 151 [t=00:00:00.017825] UpdateBoundingVolumeMT = 0 [t=00:00:00.017831] UpdateWeaponVectorsMT = 0 [t=00:00:00.017837] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017842] UseLuaMemPools = 0 [t=00:00:00.017848] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017884] VFSCacheArchiveFiles = 0 [t=00:00:00.017894] VSync = 1 [t=00:00:00.017899] Water = 4 [t=00:00:00.017904] WindowBorderless = 1 [t=00:00:00.017909] WindowPosY = 0 [t=00:00:00.017915] WindowedEdgeMove = 0 [t=00:00:00.017921] XResolutionWindowed = 1920 [t=00:00:00.017929] YResolutionWindowed = 1080 [t=00:00:00.017941] ============== </User Config> ============== [t=00:00:00.017949] ============== <User System> ============== [t=00:00:00.017962] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017970] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017979] Compiler Version: gcc-13.2.0 [t=00:00:00.018018] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018066] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018077] Binary Word Size: 64-bit (native) [t=00:00:00.018083] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018095] Physical CPU Cores: 6 [t=00:00:00.018100] Logical CPU Cores: 12 [t=00:00:00.018108] ============== </User System> ============== [t=00:00:00.018116] Run: thread affinity fff [t=00:00:00.018243] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018255] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018262] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018268] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018283] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019694] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019714] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026059] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.044318] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.044336] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.044344] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.044351] [11] 2560x1080x24bpp@144Hz [t=00:00:00.044355] [14] 1920x1440x24bpp@144Hz [t=00:00:00.044376] [19] 1920x1200x24bpp@144Hz [t=00:00:00.044382] [23] 1920x1080x24bpp@144Hz [t=00:00:00.044387] [30] 1720x1440x24bpp@144Hz [t=00:00:00.044391] [34] 1680x1050x24bpp@144Hz [t=00:00:00.044396] [40] 1600x1200x24bpp@144Hz [t=00:00:00.044401] [44] 1600x1024x24bpp@144Hz [t=00:00:00.044405] [50] 1600x900x24bpp@144Hz [t=00:00:00.044410] [55] 1440x1080x24bpp@144Hz [t=00:00:00.044414] [62] 1440x900x24bpp@144Hz [t=00:00:00.044418] [67] 1400x1050x24bpp@144Hz [t=00:00:00.044423] [73] 1366x768x24bpp@144Hz [t=00:00:00.044431] [78] 1360x768x24bpp@144Hz [t=00:00:00.044437] [83] 1280x1024x24bpp@144Hz [t=00:00:00.044442] [89] 1280x960x24bpp@144Hz [t=00:00:00.044447] [94] 1280x800x24bpp@144Hz [t=00:00:00.044451] [99] 1280x768x24bpp@144Hz [t=00:00:00.044456] [104] 1280x720x24bpp@144Hz [t=00:00:00.044460] [111] 1152x864x24bpp@144Hz [t=00:00:00.044465] [116] 1024x768x24bpp@144Hz [t=00:00:00.044470] [123] 800x600x24bpp@144Hz [t=00:00:00.044474] [130] 720x576x24bpp@144Hz [t=00:00:00.044478] [135] 720x480x24bpp@144Hz [t=00:00:00.044486] [141] 640x480x24bpp@144Hz [t=00:00:00.051095] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.051110] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.051116] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.051120] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.051125] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.051129] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.051137] [11] 1366x768x24bpp@144Hz [t=00:00:00.051141] [13] 1360x768x24bpp@144Hz [t=00:00:00.051160] [15] 1280x1024x24bpp@144Hz [t=00:00:00.051165] [17] 1280x960x24bpp@144Hz [t=00:00:00.051169] [19] 1280x800x24bpp@144Hz [t=00:00:00.051174] [21] 1280x768x24bpp@144Hz [t=00:00:00.051178] [23] 1280x720x24bpp@144Hz [t=00:00:00.051182] [25] 1280x600x24bpp@144Hz [t=00:00:00.051189] [27] 1152x864x24bpp@144Hz [t=00:00:00.051193] [29] 1024x768x24bpp@144Hz [t=00:00:00.051198] [31] 800x600x24bpp@144Hz [t=00:00:00.051202] [33] 640x480x24bpp@144Hz [t=00:00:00.051207] [35] 640x400x24bpp@144Hz [t=00:00:00.283135] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.283688] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.283712] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.313147] [GR::LogVersionInfo] [t=00:00:00.313170] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.313179] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.313210] GL vendor : NVIDIA Corporation [t=00:00:00.313219] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.313229] GLSL version: 4.60 NVIDIA [t=00:00:00.313234] GLEW version: 2.1.0 [t=00:00:00.313240] GPU memory : 6144MB (total) / 4881MB (available) [t=00:00:00.313266] SDL swap-int: 1 [t=00:00:00.313275] SDL driver : windows [t=00:00:00.313280] [t=00:00:00.313287] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.313315] GLSL shader support : 1 [t=00:00:00.313338] GL4 support : 1 [t=00:00:00.313347] FBO extension support : 1 [t=00:00:00.313367] NVX GPU mem-info support : 1 [t=00:00:00.313377] ATI GPU mem-info support : 0 [t=00:00:00.313388] Texture clamping to edge : 1 [t=00:00:00.313395] NPOT-texture support : 1 (1) [t=00:00:00.313405] S3TC/DXT1 texture support : 1/1 [t=00:00:00.313414] texture query-LOD support : 1 (1) [t=00:00:00.313422] MSAA frame-buffer support : 1 (1) [t=00:00:00.313436] Z-buffer depth : 32 (-) [t=00:00:00.313453] primitive-restart support : 1 (1) [t=00:00:00.313461] clip-space control support: 1 (1) [t=00:00:00.313469] seamless cube-map support : 1 (1) [t=00:00:00.313477] frag-depth layout support : 1 (1) [t=00:00:00.313489] persistent maps support : 1 (1) [t=00:00:00.313496] explicit attribs location : 1 (1) [t=00:00:00.313504] multi draw indirect : 1 (-) [t=00:00:00.313513] array textures : 1 (-) [t=00:00:00.313539] buffer copy support : 1 (-) [t=00:00:00.313562] indirect draw : 1 (-) [t=00:00:00.313581] base instance : 1 (-) [t=00:00:00.313595] [t=00:00:00.313602] max. FBO samples : 32 [t=00:00:00.313608] max. FS/program texture slots : 32/192 [t=00:00:00.313617] max. texture size : 32768 [t=00:00:00.313630] max. texture anisotropy level : 16.000000 [t=00:00:00.313641] max. vec4 varyings/attributes : 31/16 [t=00:00:00.313648] max. draw-buffers : 8 [t=00:00:00.313665] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.313676] max. uniform buffer-bindings : 84 [t=00:00:00.313683] max. uniform block-size : 64KB [t=00:00:00.313690] max. storage buffer-bindings : 96 [t=00:00:00.313698] max. storage block-size : 2047MB [t=00:00:00.313704] [t=00:00:00.313711] enable AMD-hacks : 0 [t=00:00:00.313718] compress MIP-maps: 0 [t=00:00:00.313796] Number of compressed texture formats: 23 [t=00:00:00.313837] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.313892] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.314228] [GR::UpdateGLConfigs] [t=00:00:00.314309] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.314322] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.314342] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.314354] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.314362] [GR::InitGLState] [t=00:00:00.314455] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.413797] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.418110] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.418796] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.426146] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.426214] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.426773] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.428081] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.428111] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.428225] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.428325] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.456643] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.458120] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.460469] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.460767] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.502096] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [t=00:00:00.502118] [VFS] [SpringVFS::ReserveArchives<this=000001a9019148a0>] [t=00:00:00.502379] [VFS] [SpringVFS::AddArchive<this=000001a9019148a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.504301] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a9019148a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.504318] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.598427] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.598850] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.599215] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.599486] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.599648] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.600053] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.603867] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.603949] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.604416][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.604586][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.604872][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.604905][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.604916][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.604994][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.632000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.632032][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.632046][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.632084][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.632098][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.652763][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.655825][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a901a24b30(default) context=000001a901a08db0 numChannels=2 frameSize=8 [t=00:00:00.655893][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.656142][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.656248][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.656259][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.656301][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.656357][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.656375][f=-000001] [Sound] Devices: [t=00:00:00.660013][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.660031][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.660049][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.660061][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.660069][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.660754][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.660773][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.717342][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 673637 MB [t=00:00:00.719013][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.719814][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8464 [t=00:00:00.721116][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8464 using name LogicDaemon [t=00:00:01.058120][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lake Carne v2" (loaded=0 cached=0) [t=00:00:01.058884][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a9019148a0>(arName="Lake Carne v2", overwrite=false)] section=1 cached=0 [t=00:00:01.059197][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a9019148a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.059676][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v74" (loaded=0 cached=0) [t=00:00:01.123658][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a9019148a0>(arName="Unit Level Ups v74", overwrite=false)] section=0 cached=0 [t=00:00:01.125108][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a9019148a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.125410][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a9019148a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.127057][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a9019148a0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:01.141422][f=-000001] [CAS::GASCB] Archive file="lake_carne_v2.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d" [t=00:00:01.141623][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.141736][f=-000001] Warning: [PreGame::GameDataReceived] Archive Lake Carne v2 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.214530][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv74.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.214685][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.214808][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.214914][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.214966][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv74.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:19.159864][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:19.160304][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:19.160982][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:19.161247][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:19.304762][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:19.309516][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:19.309865][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:19.310293][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:19.310494][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:19.310716][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:19.311692][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:19.311918][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:19.312294][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:19.312578][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:19.312977][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:19.313235][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:19.314218][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:19.314415][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:19.314843][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:19.315227][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:19.315504][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:19.315519][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:19.315528][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:19.315651][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:19.315890][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:19.316091][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:19.316307][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:19.316643][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:19.317663][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:19.320884][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:19.321215][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:19.321926][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:19.322238][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:19.322511][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:19.322721][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:19.322974][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:19.323670][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:19.324232][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:19.324578][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:19.325009][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:19.325303][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:19.325554][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:19.325832][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:19.334359][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:19.349538][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:19.350095][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:19.350725][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:19.351170][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:19.352697][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:19.352908][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:19.356669][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:19.357326][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:19.357669][f=-000001] Mex Placement Initialised with 36 spots. [t=00:00:19.359039][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:19.359334][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:19.360213][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:19.360820][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:19.361390][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:19.361593][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:19.361781][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:19.364784][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:19.366650][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:19.373567][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:19.374360][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:19.376445][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:19.385117][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:19.385840][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:19.386160][f=-000001] SetSunLighting [t=00:00:19.386601][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:19.395444][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:19.395940][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:19.396249][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.396268][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:19.396473][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:19.396806][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:19.399700][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:19.401225][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:19.402319][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:19.407670][f=-000001] Writing last game win data [t=00:00:19.416565][f=-000001] LuaUI v0.3 [t=00:00:19.566153][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:19.638460][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:19.638735][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:19.639410][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:19.639434][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:19.639444][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:19.639452][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:19.639462][f=-000001] [EOH::CreateSkirmishAI(id=4)] [t=00:00:19.639471][f=-000001] [EOH::CreateSkirmishAI(id=5)] [t=00:00:19.639481][f=-000001] [EOH::CreateSkirmishAI(id=6)] [t=00:00:19.639489][f=-000001] [EOH::CreateSkirmishAI(id=7)] [t=00:00:19.639514][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:19.651904][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9964, 0.0} allocedSize{int+, int-, ext}={0, 0, 1812879}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0240} [t=00:00:20.392673][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.779589][f=-000001] GameID: bcf97666f93105eb4914211a5acc2af2 [t=00:00:20.780198][f=-000001] [Game::ClientReadNet] added new player Helwor with number 1 to team 0 [t=00:00:20.780219][f=-000001] > SPRINGIE:User Helwor|spideremp|7_7|donator_2,player_level|False|ELOKR||FR [t=00:00:20.780243][f=-000001] Connection attempt from LogicDaemon [t=00:00:20.780277][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:20.780691][f=-000001] -> Connection established (given id 0) [t=00:00:20.780801][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7" [t=00:00:20.780843][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:20.780871][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5507e8f39018b8c866f18a76d538c67e3d4281ad8a81a6c9af455f81dc283d2ec4d65b6f6d7d1f29513067f1c640260b23e8f821b640d80c50dae848afc758c3]" [t=00:00:20.780942][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=312b13f206418f8e8e6574ac5391c6311d9126c8d2d910c9e5356f92fe26de22131b0b8d21f3a4a6eaa3c96bd91d362c4588314cf6776cd38b1831c7fc0b9ed3]" [t=00:00:20.813864][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:20.991866][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001a9d87ab1a0,0000000000000000}][locale="C"]" [t=00:00:20.991911][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (5)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:20.991924][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:20.991936][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (6)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3 [t=00:00:20.991973][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4 [t=00:00:20.991984][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (7)" (ID: 4, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 5 [t=00:00:20.991994][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 5, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 6 [t=00:00:20.992012][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (8)" (ID: 6, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 7 [t=00:00:20.992032][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 7, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 8 [t=00:00:22.797311][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:33.943235][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:35.316953][f=0000043] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:38.318570][f=0000133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:42.318249][f=0000253] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:48.317789][f=0000433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:55.319353][f=0000643] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:58.067819][f=0000725] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:00:58.067845][f=0000725] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:00:58.067857][f=0000725] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:00:58.067883][f=0000725] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:00:58.067894][f=0000725] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:00:58.067914][f=0000725] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:03.316527][f=0000883] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:12.372708][f=0001153] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:13.620802][f=0001191] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:13.620850][f=0001191] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:13.620885][f=0001191] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:13.620909][f=0001191] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:13.620921][f=0001191] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:13.620932][f=0001191] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:23.368354][f=0001483] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:35.266689][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:48.266934][f=0002233] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:02.267447][f=0002653] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:18.268169][f=0003133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:35.267865][f=0003643] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:53.316482][f=0004183] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:03.946877][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:12.315054][f=0004753] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:33.304654][f=0005383] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:49.221171][f=0005861] game_message: Solar Collector is under attack [t=00:03:54.271807][f=0006013] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:58.169365][f=0006129] game_message: Solar Collector is under attack [t=00:04:03.067617][f=0006275] [SpringApp::Kill][1] fromRun=1 [t=00:04:03.067638][f=0006275] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:03.087711][f=0006275] [async=0] threads=6 tasks=163395 {sum,avg}{exec,wait}time={{4568.205, 0.028}, {9931.694, 0.061}}ms [t=00:04:03.087750][f=0006275] thread=1 tasks=32679 {sum,min,max,avg}{exec,wait}time={{941.632, 0.000, 78.290, 0.029}, {1862.837, 0.000, 18446744027136.000, 0.057}}ms [t=00:04:03.087764][f=0006275] thread=2 tasks=32679 {sum,min,max,avg}{exec,wait}time={{975.117, 0.000, 76.550, 0.030}, {2257.896, 0.000, 18446744027136.000, 0.069}}ms [t=00:04:03.087775][f=0006275] thread=3 tasks=32679 {sum,min,max,avg}{exec,wait}time={{912.059, 0.000, 76.262, 0.028}, {1932.243, 0.000, 18446744027136.000, 0.059}}ms [t=00:04:03.087792][f=0006275] thread=4 tasks=32679 {sum,min,max,avg}{exec,wait}time={{799.293, 0.000, 69.917, 0.024}, {2303.180, 0.000, 15.598, 0.070}}ms [t=00:04:03.087805][f=0006275] thread=5 tasks=32679 {sum,min,max,avg}{exec,wait}time={{940.103, 0.000, 79.853, 0.029}, {1575.537, 0.000, 15.604, 0.048}}ms [t=00:04:03.087816][f=0006275] [async=1] threads=6 tasks=3586 {sum,avg}{exec,wait}time={{30895.617, 8.616}, {17262688.000, 4813.912}}ms [t=00:04:03.087830][f=0006275] thread=1 tasks=715 {sum,min,max,avg}{exec,wait}time={{6191.255, 0.000, 631.838, 8.659}, {3455537.000, 0.105, 6189.200, 4832.919}}ms [t=00:04:03.087875][f=0006275] thread=2 tasks=712 {sum,min,max,avg}{exec,wait}time={{6182.383, 0.000, 648.794, 8.683}, {3450538.500, 0.282, 6189.369, 4846.262}}ms [t=00:04:03.087896][f=0006275] thread=3 tasks=717 {sum,min,max,avg}{exec,wait}time={{6183.062, 0.000, 649.308, 8.624}, {3451638.750, 0.421, 6189.670, 4814.001}}ms [t=00:04:03.087924][f=0006275] thread=4 tasks=723 {sum,min,max,avg}{exec,wait}time={{6169.054, 0.000, 640.597, 8.533}, {3464964.250, 0.549, 6189.677, 4792.481}}ms [t=00:04:03.087942][f=0006275] thread=5 tasks=719 {sum,min,max,avg}{exec,wait}time={{6169.866, 0.000, 631.751, 8.581}, {3440008.500, 0.543, 6188.414, 4784.435}}ms [t=00:04:03.087949][f=0006275] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:03.087958][f=0006275] [SpringApp::Kill][2] [t=00:04:03.088004][f=0006275] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:03.088013][f=0006275] [Game::KillLua][1] dtor=0 luaUI=000001aa036b2980 [t=00:04:03.088046][f=0006275] Start widgetHandler:Shutdown [t=00:04:03.091194][f=0006275] Shutdown - SaveOrderList Complete [t=00:04:03.092804][f=0006275] Writing last game win data [t=00:04:03.101692][f=0006275] Shutdown - SaveConfigData Complete [t=00:04:03.101737][f=0006275] Shutdown Widget - Chili Highlight [t=00:04:03.101753][f=0006275] Shutdown Widget - Draw After Chili [t=00:04:03.101763][f=0006275] Shutdown Widget - API Unit Tracker GL4 [t=00:04:03.101776][f=0006275] Shutdown Widget - EPIC Menu [t=00:04:03.103628][f=0006275] Shutdown Widget - Chili Minimap [t=00:04:03.103822][f=0006275] Shutdown Widget - Depth of Field Shader [t=00:04:03.103840][f=0006275] Shutdown Widget - Chili Widget Selector [t=00:04:03.105338][f=0006275] Shutdown Widget - Deferred rendering [t=00:04:03.105379][f=0006275] SSAO: Deferred rendering disabled, disabling. [t=00:04:03.108227][f=0006275] Shutdown Widget - Deferred rendering [t=00:04:03.108246][f=0006275] SSAO: Deferred rendering disabled, disabling. [t=00:04:03.109120][f=0006275] Shutdown Widget - Local Team Colors [t=00:04:03.109136][f=0006275] Shutdown Widget - Display Keys 2 [t=00:04:03.109206][f=0006275] Shutdown Widget - Save Game Menu [t=00:04:03.109219][f=0006275] Shutdown Widget - Highlight Model Api GL4 [t=00:04:03.109237][f=0006275] Shutdown Widget - Unit Icons [t=00:04:03.109267][f=0006275] Shutdown Widget - HealthBars [t=00:04:03.110610][f=0006275] Shutdown Widget - Attrition Counter [t=00:04:03.110799][f=0006275] Shutdown Widget - Noises [t=00:04:03.110812][f=0006275] Shutdown Widget - BuildETA [t=00:04:03.110823][f=0006275] Shutdown Widget - Selected Units GL4 2 [t=00:04:03.110849][f=0006275] Shutdown Widget - Chili Chicken Panel [t=00:04:03.110880][f=0006275] Shutdown Widget - External VR Grid [t=00:04:03.110924][f=0006275] Shutdown Widget - Win Counter [t=00:04:03.110932][f=0006275] Shutdown Widget - EndGame APM stats [t=00:04:03.112238][f=0006275] Shutdown Widget - Modular Comm Info [t=00:04:03.112254][f=0006275] Shutdown Widget - Chili Economy Panel Default [t=00:04:03.112366][f=0006275] Shutdown Widget - Transport AI [t=00:04:03.112404][f=0006275] Shutdown Widget - Chili Nuke Warning [t=00:04:03.112417][f=0006275] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:03.112432][f=0006275] Shutdown Widget - Chili Spectator Panels [t=00:04:03.112476][f=0006275] Shutdown Widget - Attack Warning [t=00:04:03.112485][f=0006275] Shutdown Widget - Context Menu [t=00:04:03.112496][f=0006275] Shutdown Widget - Point Tracker [t=00:04:03.112505][f=0006275] Shutdown Widget - MinimapEvents [t=00:04:03.112532][f=0006275] Shutdown Widget - Local Widgets Config [t=00:04:03.112554][f=0006275] Shutdown Widget - Missile Silo Range [t=00:04:03.112567][f=0006275] Shutdown Widget - Highlight Geos [t=00:04:03.112577][f=0006275] Shutdown Widget - Grab Input [t=00:04:03.114952][f=0006275] Input grabbing is disabled! [t=00:04:03.114970][f=0006275] Shutdown Widget - Defense Range Zero-K [t=00:04:03.114984][f=0006275] Shutdown Widget - Showeco and Grid Drawer [t=00:04:03.115015][f=0006275] Shutdown Widget - Darkening [t=00:04:03.115036][f=0006275] Shutdown Widget - Chili EndGame Window [t=00:04:03.115060][f=0006275] Shutdown Widget - Startup Info and Selector [t=00:04:03.115100][f=0006275] Shutdown Widget - Stereo3D [t=00:04:03.115114][f=0006275] Shutdown Widget - Music Player v2 [t=00:04:03.115134][f=0006275] Shutdown Widget - State Reverse and Latency [t=00:04:03.115146][f=0006275] Shutdown Widget - Reclaim Field Highlight [t=00:04:03.115155][f=0006275] Shutdown Widget - Attack AoE [t=00:04:03.115166][f=0006275] Shutdown Widget - TeamPlatter [t=00:04:03.115793][f=0006275] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:03.115914][f=0006275] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:03.115930][f=0006275] Shutdown Widget - Selection Send [t=00:04:03.115956][f=0006275] Shutdown Widget - Spotter [t=00:04:03.115987][f=0006275] Shutdown Widget - Global Build Command [t=00:04:03.116265][f=0006275] Shutdown Widget - LupsManager [t=00:04:03.116285][f=0006275] Shutdown Widget - Newton Firezone [t=00:04:03.116295][f=0006275] Shutdown Widget - Receive Units Indicator [t=00:04:03.116315][f=0006275] Shutdown Widget - Chili Pro Console [t=00:04:03.116770][f=0006275] Shutdown Widget - Persistent Build Height [t=00:04:03.116785][f=0006275] Shutdown Widget - Lasso Terraform GUI [t=00:04:03.116794][f=0006275] Shutdown Widget - Lups [t=00:04:03.116868][f=0006275] Shutdown Widget - Chili Framework [t=00:04:03.116880][f=0006275] Shutdown Widget - Chili Core Selector [t=00:04:03.116947][f=0006275] Shutdown Widget - Custom Markers [t=00:04:03.117000][f=0006275] Shutdown Widget - Mex Placement Handler [t=00:04:03.117016][f=0006275] Shutdown Widget - Select Keys [t=00:04:03.117035][f=0006275] Shutdown Widget - Pause Screen [t=00:04:03.117237][f=0006275] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:03.117258][f=0006275] Shutdown Widget - Bloom Shader Deferred [t=00:04:03.117269][f=0006275] Shutdown Widget - Text To Speech Control [t=00:04:03.117279][f=0006275] Shutdown Widget - Layout Handler [t=00:04:03.117293][f=0006275] Shutdown Widget - Color Blindness Correction [t=00:04:03.117309][f=0006275] End widgetHandler:Shutdown [t=00:04:03.190714][f=0006275] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8864959, 0.0} allocedSize{int+, int-, ext}={0, 0, 1834624178}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0364} [t=00:04:03.194076][f=0006275] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:04:03.194099][f=0006275] [Game::KillLua][3] dtor=0 luaRules=000001a9d87ab1a0 [t=00:04:03.194151][f=0006275] Start gadgetHandler:Shutdown [t=00:04:03.194184][f=0006275] Shutdown - StartSetup [t=00:04:03.194201][f=0006275] Shutdown - UnitMorph [t=00:04:03.195958][f=0006275] Shutdown - Carrier Drones [t=00:04:03.195978][f=0006275] Shutdown - Missile Silo Controller [t=00:04:03.195991][f=0006275] Shutdown - Modular Comm Info [t=00:04:03.196003][f=0006275] Shutdown - Terrain Texture Handler [t=00:04:03.196015][f=0006275] Shutdown - UnitCloakShield [t=00:04:03.196498][f=0006275] Shutdown - Starlight Handler [t=00:04:03.196563][f=0006275] End gadgetHandler:Shutdown [t=00:04:03.223642][f=0006275] Start gadgetHandler:Shutdown [t=00:04:03.223665][f=0006275] Shutdown - Teleport Throw [t=00:04:03.223676][f=0006275] Shutdown - UnitMorph [t=00:04:03.223697][f=0006275] Shutdown - Commander Skin Renderer [t=00:04:03.225001][f=0006275] Shutdown - Missile fired callins [t=00:04:03.225017][f=0006275] Shutdown - Modular Comm Info [t=00:04:03.225026][f=0006275] Shutdown - Retreat Command [t=00:04:03.225038][f=0006275] Shutdown - Shockwaves [t=00:04:03.225059][f=0006275] Shutdown - Unit tint API [t=00:04:03.225068][f=0006275] Shutdown - Unit glow API [t=00:04:03.225076][f=0006275] Shutdown - UnitCloakShield [t=00:04:03.225088][f=0006275] Shutdown - Lups Cloak FX [t=00:04:03.225096][f=0006275] Shutdown - Lups [t=00:04:03.225145][f=0006275] Shutdown - Lups Shield [t=00:04:03.225211][f=0006275] End gadgetHandler:Shutdown [t=00:04:03.241309][f=0006275] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2220, 0.0} allocedSize{int+, int-, ext}={0, 0, 345240}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0041} [t=00:04:03.241599][f=0006275] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:03.241666][f=0006275] [Game::KillLua][4] dtor=0 [t=00:04:03.241674][f=0006275] [Game::KillLua][5] dtor=0 [t=00:04:03.252872][f=0006275] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-22_16-20-14-463_Lake Carne v2_105.1.1-2511-g747f18b BAR105.sdfz" (96234 bytes) [t=00:04:03.253027][f=0006275] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:03.276628][f=0006275] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:03.276650][f=0006275] [Sound] [Sound::UpdateThread][3] #sources=32 #items=35 [t=00:04:03.276722][f=0006275] [Sound] [Sound::UpdateThread][4] ctx=000001a901a08db0 dev=000001a901a24b30 [t=00:04:03.276931][f=0006275] [Sound] [Sound::UpdateThread][5] ctx=000001a901a08db0 dev=000001a901a24b30 [t=00:04:03.276951][f=0006275] [Sound] [Sound::Cleanup][alcDestroyContext(000001a901a08db0)] [t=00:04:03.278058][f=0006275] [Sound] [Sound::Cleanup][alcCloseDevice(000001a901a24b30)] [t=00:04:03.278292][f=0006275] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:03.303552][f=0006275] [Sound] [Sound::UpdateThread][6] [t=00:04:03.304889][f=0006275] [Game::~CGame][1] [t=00:04:03.304923][f=0006275] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:03.304939][f=0006275] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:03.304955][f=0006275] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:03.304970][f=0006275] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:03.304985][f=0006275] [Game::KillLua][4] dtor=1 [t=00:04:03.305001][f=0006275] [Game::KillLua][5] dtor=1 [t=00:04:03.305288][f=0006275] [Game::KillMisc][1] [t=00:04:03.305318][f=0006275] [Game::KillMisc][2] [t=00:04:03.305770][f=0006275] [Game::KillMisc][3] [t=00:04:03.305966][f=0006275] [Game::KillRendering][1] [t=00:04:03.318534][f=0006275] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:03.328842][f=0006275] [3DOParser::Kill] allocated 29 pieces [t=00:04:03.328916][f=0006275] [S3OParser::Kill] allocated 5519 pieces [t=00:04:03.329266][f=0006275] [AssParser::Kill] allocated 701 pieces [t=00:04:03.380873][f=0006275] [Game::KillInterface][1] [t=00:04:03.381138][f=0006275] [Game::KillInterface][2] [t=00:04:03.381603][f=0006275] [Game::KillSimulation][1] [t=00:04:03.381688][f=0006275] [Game::KillSimulation][2] [t=00:04:03.405144][f=0006275] [CCollisionHandler] dis-/continuous tests: 833/2838639 [t=00:04:03.405190][f=0006275] [Game::KillSimulation][3] [t=00:04:03.406569][f=0006275] [~CPathCache(24x20)] cacheHits=6 hitPercentage=30% numHashColls=0 maxCacheSize=3 [t=00:04:03.406764][f=0006275] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:03.406862][f=0006275] [~CPathCache(48x40)] cacheHits=2 hitPercentage=4% numHashColls=0 maxCacheSize=9 [t=00:04:03.406922][f=0006275] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:03.407133][f=0006275] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:03.411683][f=0006275] [LosHandler::Kill] raycast instance cache-{hits,misses}={18897,6108}; shared=18%; cached=58% [t=00:04:03.422130][f=0006275] [Game::KillSimulation][4] [t=00:04:03.487908][f=0006275] [CommonDefHandler::KillStatic] 8482 sound-set data items added [t=00:04:03.488106][f=0006275] [Game::~CGame][2] [t=00:04:03.488116][f=0006275] [Game::~CGame][3] [t=00:04:03.488181][f=0006275] [SpringApp::Kill][3] [t=00:04:03.488362][f=0006275] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 465892 bytes sent in 4541 packets (102.597 bytes/packet) 276231 bytes recv'd in 5102 packets (54.142 bytes/packet) {0.098x, 0.111x} relative protocol overhead {up, down} 16783 incoming chunks dropped, 13785 outgoing chunks resent 4604 incoming chunks processed [t=00:04:03.488456][f=0006275] [SpringApp::Kill][4] font=000001a97d42d040 [t=00:04:03.499232][f=0006275] [SpringApp::Kill][5] [t=00:04:03.502106][f=0006275] [SpringApp::Kill][6] [t=00:04:03.503781] [SpringApp::Kill][7] [t=00:04:03.504009] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:03.504061] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:03.504071] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:03.504081] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:03.504094] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:04:03.504106] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:03.504115] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 2097152, 2097152} [t=00:04:03.504128] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {27284, 1048576, 1048576}, EBO = {40926, 2097152, 2097152} [t=00:04:03.504139] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:03.504148] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:03.504156] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:03.504207] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:03.504216] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {348, 1048576, 1048576}, EBO = {522, 2097152, 2097152} [t=00:04:03.608750] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:03.608796] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:03.608809] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:03.608845] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8464 [t=00:04:03.608853] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:03.609387] [VFS] [SpringVFS::DeleteArchives<this=000001a9019148a0>] [t=00:04:03.609402] [VFS] [SpringVFS::DeleteArchives<this=000001a9019148a0>(section=0)] #archives[section]=2 #files[section]=8281 [t=00:04:03.609411] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (000001a901a72f20) [t=00:04:03.609492] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=2067ms [t=00:04:03.609515] file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=75ms [t=00:04:03.609523] file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=71ms [t=00:04:03.609529] file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=39ms [t=00:04:03.609540] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=26ms [t=00:04:03.609548] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=24ms [t=00:04:03.609557] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=23ms [t=00:04:03.609563] file="unittextures/3do2s3o_atlas_2.tga" indx=7296 inflSize=16384kb readTime=21ms [t=00:04:03.609572] file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=21ms [t=00:04:03.609580] file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=20ms [t=00:04:03.609593] file="unittextures/largetransport1.dds" indx=7600 inflSize=5461kb readTime=19ms [t=00:04:03.610620] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv74.sdz (000001a901aa9270) [t=00:04:03.611019] [VFS] [SpringVFS::DeleteArchives<this=000001a9019148a0>(section=1)] #archives[section]=1 #files[section]=17 [t=00:04:03.611032] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\lake_carne_v2.sd7 (000001a901b95f20) [t=00:04:03.617781] [VFS] [SpringVFS::DeleteArchives<this=000001a9019148a0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:03.617798] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001a901aa8e50) [t=00:04:03.617873] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001a901aa8a30) [t=00:04:03.617953] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001a901aa8560) [t=00:04:03.618040] [VFS] [SpringVFS::DeleteArchives<this=000001a9019148a0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:03.618052] [VFS] [SpringVFS::DeleteArchives<this=000001a9019148a0>(section=4)] #archives[section]=0 #files[section]=8191 [t=00:04:03.618110] [VFS] [SpringVFS::DeleteArchives<this=000001a9019148a0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:03.618126] [VFS] [SpringVFS::DeleteArchives<this=000001a9019148a0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:03.618134] [VFS] [SpringVFS::DeleteArchives<this=000001a9019148a0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:03.618144] [VFS] [SpringVFS::DeleteArchives<this=000001a9019148a0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:03.618437] [SpringApp::Kill][8] [t=00:04:03.618455] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:03.618461] [WatchDog::Uninstall][1] hangDetectorThread=00007ff71bfa04d0 (joinable=1) [t=00:04:03.618471] [WatchDog::Uninstall][2] [t=00:04:04.164726] [WatchDog::Uninstall][3] [t=00:04:04.164756] [SpringApp::Kill][9]
infolog_full.txt (truncated):