ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #109560

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.000108] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.016875] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016997] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017048]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017071]   
[t=00:00:00.017081]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017093]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017102]   Use "none" to disable the default log sections.
[t=00:00:00.017119] ============== </Log Sections> ==============

[t=00:00:00.017134] ============== <User Config> ==============
[t=00:00:00.017490]   AllowDeferredMapRendering = 1
[t=00:00:00.017509]   AllowDeferredModelRendering = 1
[t=00:00:00.017515]   AnimationMT = 0
[t=00:00:00.017521]   BumpWaterBlurReflection = 1
[t=00:00:00.017527]   BumpWaterTexSizeReflection = 128
[t=00:00:00.017533]   CamFreeScrollSpeed = 50
[t=00:00:00.017538]   CamMode = 1
[t=00:00:00.017549]   CubeTexSizeReflection = 1
[t=00:00:00.017572]   CubeTexSizeSpecular = 1
[t=00:00:00.017583]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.017589]   EdgeMoveDynamic = 0
[t=00:00:00.017594]   EdgeMoveWidth = 0.003
[t=00:00:00.017599]   FPSFOV = 90
[t=00:00:00.017604]   FPSScrollSpeed = 50
[t=00:00:00.017609]   FontSize = 18
[t=00:00:00.017615]   FullscreenEdgeMove = 0
[t=00:00:00.017620]   GrassDetail = 0
[t=00:00:00.017626]   GroundDecals = 2
[t=00:00:00.017631]   GroundDetail = 90
[t=00:00:00.017636]   HangTimeout = 30
[t=00:00:00.017646]   HardwareCursor = 1
[t=00:00:00.017655]   InitialNetworkTimeout = 0
[t=00:00:00.017661]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.017667]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.017676]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.017681]   LinkOutgoingBandwidth = 262144
[t=00:00:00.017688]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.017696]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.017701]   MSAALevel = 1
[t=00:00:00.017706]   MaxParticles = 15000
[t=00:00:00.017715]   MaxSounds = 32
[t=00:00:00.017724]   MaximumTransmissionUnit = 0
[t=00:00:00.017729]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.017735]   MiniMapMarker = 0
[t=00:00:00.017741]   MouseDragScrollThreshold = 0
[t=00:00:00.017749]   NetworkLossFactor = 2
[t=00:00:00.017754]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017760]   OverheadScrollSpeed = 50
[t=00:00:00.017768]   ReconnectTimeout = 0
[t=00:00:00.017773]   RotOverheadScrollSpeed = 50
[t=00:00:00.017778]   RotateLogFiles = 1
[t=00:00:00.017787]   ShadowMapSize = 1024
[t=00:00:00.017795]   Shadows = 1
[t=00:00:00.017810]   ShowClock = 0
[t=00:00:00.017818]   SoftParticles = 2
[t=00:00:00.017824]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017829]   UnitIconDist = 151
[t=00:00:00.017835]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017840]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017848]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017854]   UseLuaMemPools = 0
[t=00:00:00.017859]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017922]   VFSCacheArchiveFiles = 0
[t=00:00:00.017932]   VSync = 1
[t=00:00:00.017938]   Water = 4
[t=00:00:00.017942]   WindowBorderless = 1
[t=00:00:00.017947]   WindowPosY = 0
[t=00:00:00.017952]   WindowedEdgeMove = 0
[t=00:00:00.017958]   XResolutionWindowed = 1920
[t=00:00:00.017964]   YResolutionWindowed = 1080
[t=00:00:00.017979] ============== </User Config> ==============

[t=00:00:00.017988] ============== <User System> ==============
[t=00:00:00.018003]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018012]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018028]        Compiler Version: gcc-13.2.0
[t=00:00:00.018080]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018149]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.018161]        Binary Word Size: 64-bit (native)
[t=00:00:00.018167]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018179]      Physical CPU Cores: 6
[t=00:00:00.018185]       Logical CPU Cores: 12
[t=00:00:00.018191] ============== </User System> ==============

[t=00:00:00.018200] Run: thread affinity fff
[t=00:00:00.018466] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018479]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018485]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018491]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018497]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.020444] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.020472] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.027207] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.062609]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.062633]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.062641]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.062650]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.062657]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.062691]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.062700]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.062707]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.062714]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.062721]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.062728]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.062764]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.062779]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.062784]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.062789]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.062794]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.062812]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.062824]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.062835]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.062842]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.062850]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.062857]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.062868]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.062875]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.062883]         [123] 800x600x24bpp@144Hz
[t=00:00:00.062890]         [130] 720x576x24bpp@144Hz
[t=00:00:00.062898]         [135] 720x480x24bpp@144Hz
[t=00:00:00.062915]         [141] 640x480x24bpp@144Hz
[t=00:00:00.076798]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.076813]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.076818]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.076823]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.076828]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.076832]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.076840]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.076844]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.076861]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.076866]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.076870]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.076875]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.076880]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.076889]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.076896]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.076902]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.076908]         [31] 800x600x24bpp@144Hz
[t=00:00:00.076914]         [33] 640x480x24bpp@144Hz
[t=00:00:00.076920]         [35] 640x400x24bpp@144Hz
[t=00:00:00.331041] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.331437] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.331454] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.361239] [GR::LogVersionInfo]
[t=00:00:00.361260]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.361267]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.361291]     GL vendor   : NVIDIA Corporation
[t=00:00:00.361297]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.361303]     GLSL version: 4.60 NVIDIA
[t=00:00:00.361307]     GLEW version: 2.1.0
[t=00:00:00.361312]     GPU memory  : 6144MB (total) / 4902MB (available)
[t=00:00:00.361334]     SDL swap-int: 1
[t=00:00:00.361341]     SDL driver  : windows
[t=00:00:00.361353]     
[t=00:00:00.361359]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.361366]     GLSL shader support       : 1
[t=00:00:00.361381]     GL4 support               : 1
[t=00:00:00.361393]     FBO extension support     : 1
[t=00:00:00.361409]     NVX GPU mem-info support  : 1
[t=00:00:00.361419]     ATI GPU mem-info support  : 0
[t=00:00:00.361433]     Texture clamping to edge  : 1
[t=00:00:00.361446]     NPOT-texture support      : 1 (1)
[t=00:00:00.361456]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.361465]     texture query-LOD support : 1 (1)
[t=00:00:00.361475]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.361489]     Z-buffer depth            : 32 (-)
[t=00:00:00.361505]     primitive-restart support : 1 (1)
[t=00:00:00.361516]     clip-space control support: 1 (1)
[t=00:00:00.361524]     seamless cube-map support : 1 (1)
[t=00:00:00.361534]     frag-depth layout support : 1 (1)
[t=00:00:00.361542]     persistent maps support   : 1 (1)
[t=00:00:00.361552]     explicit attribs location : 1 (1)
[t=00:00:00.361560]     multi draw indirect       : 1 (-)
[t=00:00:00.361571]     array textures            : 1 (-)
[t=00:00:00.361579]     buffer copy support       : 1 (-)
[t=00:00:00.361595]     indirect draw             : 1 (-)
[t=00:00:00.361606]     base instance             : 1 (-)
[t=00:00:00.361612]     
[t=00:00:00.361618]     max. FBO samples              : 32
[t=00:00:00.361625]     max. FS/program texture slots : 32/192
[t=00:00:00.361635]     max. texture size             : 32768
[t=00:00:00.361647]     max. texture anisotropy level : 16.000000
[t=00:00:00.361658]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.361665]     max. draw-buffers             : 8
[t=00:00:00.361677]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.361685]     max. uniform buffer-bindings  : 84
[t=00:00:00.361692]     max. uniform block-size       : 64KB
[t=00:00:00.361703]     max. storage buffer-bindings  : 96
[t=00:00:00.361710]     max. storage block-size       : 2047MB
[t=00:00:00.361716]     
[t=00:00:00.361723]     enable AMD-hacks : 0
[t=00:00:00.361730]     compress MIP-maps: 0
[t=00:00:00.361815]     Number of compressed texture formats: 23
[t=00:00:00.361851]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.361917] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.362173] [GR::UpdateGLConfigs]
[t=00:00:00.362230] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.362242] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.362259] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.362274] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.362282] [GR::InitGLState]
[t=00:00:00.362391] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.464436] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.467853] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.468436] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.474968] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.475019] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.475446] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.476363] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.476377] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.476448] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.476513] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.493171] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.493726] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.495869] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.496297] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.534422] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms
[t=00:00:00.534443] [VFS] [SpringVFS::ReserveArchives<this=000001aba801db20>]
[t=00:00:00.534685] [VFS] [SpringVFS::AddArchive<this=000001aba801db20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.536871] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001aba801db20 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.536889] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.626618] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.626930] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.627018] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.627188] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.627525] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.627857] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.628948] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.629003] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.629392][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.629515][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.629723][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.629746][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.629755][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.629829][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.654309][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.654374][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.654384][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.654432][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.654444][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.672353][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.675056][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001aba80ce3f0(default) context=000001aba808df10  numChannels=2 frameSize=8
[t=00:00:00.675082][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.675165][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.675181][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.675188][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.675218][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.675259][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.675272][f=-000001] [Sound]   Devices:
[t=00:00:00.678580][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.678605][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.678629][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.678644][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.678654][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.679554][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.679583][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.729721][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 673637 MB
[t=00:00:00.731935][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.732821][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8464
[t=00:00:00.734153][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8464 using name LogicDaemon
[t=00:00:00.979915][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lake Carne v2" (loaded=0 cached=0)
[t=00:00:00.980922][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aba801db20>(arName="Lake Carne v2", overwrite=false)] section=1 cached=0
[t=00:00:00.981305][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aba801db20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.981849][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v74" (loaded=0 cached=0)
[t=00:00:01.041114][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aba801db20>(arName="Unit Level Ups v74", overwrite=false)] section=0 cached=0
[t=00:00:01.042326][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aba801db20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.042505][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aba801db20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.043953][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aba801db20>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:01.058089][f=-000001] [CAS::GASCB] Archive file="lake_carne_v2.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d"
[t=00:00:01.058326][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.058425][f=-000001] Warning: [PreGame::GameDataReceived] Archive Lake Carne v2 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.120309][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv74.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.120555][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.120739][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.120947][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.121001][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv74.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:31:51.596666][f=0054944] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:51.596684][f=0054944] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:51.596800][f=0054944] Error: QueryWeapon: bad return value, expected number
[t=00:31:51.596819][f=0054944] Error: AimFromWeapon: bad return value, expected number
[t=00:31:51.596827][f=0054944] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:51.596841][f=0054944] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:51.596897][f=0054944] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:51.596967][f=0054944] Error: QueryWeapon: bad return value, expected number
[t=00:31:51.596985][f=0054944] Error: AimFromWeapon: bad return value, expected number
[t=00:31:51.596993][f=0054944] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:51.597006][f=0054944] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:51.597018][f=0054944] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:51.597210][f=0054944] Error: QueryWeapon: bad return value, expected number
[t=00:31:51.597234][f=0054944] Error: AimFromWeapon: bad return value, expected number
[t=00:31:51.597245][f=0054944] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:51.597306][f=0054944] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:51.597341][f=0054944] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:51.597431][f=0054944] Error: QueryWeapon: bad return value, expected number
[t=00:31:51.597450][f=0054944] Error: AimFromWeapon: bad return value, expected number
[t=00:31:51.597461][f=0054944] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:51.597484][f=0054944] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:51.597509][f=0054944] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:51.597572][f=0054944] Error: QueryWeapon: bad return value, expected number
[t=00:31:51.597592][f=0054944] Error: AimFromWeapon: bad return value, expected number
[t=00:31:51.597603][f=0054944] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:51.597618][f=0054944] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:51.597635][f=0054944] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:51.597689][f=0054944] Error: QueryWeapon: bad return value, expected number
[t=00:31:51.597715][f=0054944] Error: AimFromWeapon: bad return value, expected number
[t=00:31:51.597726][f=0054944] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:51.597740][f=0054944] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:51.597757][f=0054944] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.389370][f=0054957] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.389395][f=0054957] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489047][f=0054958] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489078][f=0054958] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489116][f=0054958] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489139][f=0054958] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489165][f=0054958] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489213][f=0054958] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489240][f=0054958] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489270][f=0054958] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489292][f=0054958] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489311][f=0054958] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489329][f=0054958] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489343][f=0054958] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489456][f=0054958] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489483][f=0054958] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489512][f=0054958] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489528][f=0054958] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489613][f=0054958] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489628][f=0054958] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489644][f=0054958] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489658][f=0054958] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489708][f=0054958] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489754][f=0054958] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489797][f=0054958] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489831][f=0054958] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489940][f=0054958] Error: QueryWeapon: bad return value, expected number
[t=00:31:52.489960][f=0054958] Error: AimFromWeapon: bad return value, expected number
[t=00:31:52.489969][f=0054958] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489983][f=0054958] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.489996][f=0054958] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.539708][f=0054959] Error: QueryWeapon: bad return value, expected number
[t=00:31:52.539738][f=0054959] Error: AimFromWeapon: bad return value, expected number
[t=00:31:52.539749][f=0054959] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.539767][f=0054959] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.539781][f=0054959] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.539880][f=0054959] Error: QueryWeapon: bad return value, expected number
[t=00:31:52.539939][f=0054959] Error: AimFromWeapon: bad return value, expected number
[t=00:31:52.539964][f=0054959] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.539979][f=0054959] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.539993][f=0054959] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.540096][f=0054959] Error: QueryWeapon: bad return value, expected number
[t=00:31:52.540117][f=0054959] Error: AimFromWeapon: bad return value, expected number
[t=00:31:52.540125][f=0054959] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.540139][f=0054959] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.540153][f=0054959] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.540232][f=0054959] Error: QueryWeapon: bad return value, expected number
[t=00:31:52.540258][f=0054959] Error: AimFromWeapon: bad return value, expected number
[t=00:31:52.540267][f=0054959] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.540282][f=0054959] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.540320][f=0054959] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.540400][f=0054959] Error: QueryWeapon: bad return value, expected number
[t=00:31:52.540419][f=0054959] Error: AimFromWeapon: bad return value, expected number
[t=00:31:52.540426][f=0054959] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.540446][f=0054959] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.540491][f=0054959] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.540591][f=0054959] Error: QueryWeapon: bad return value, expected number
[t=00:31:52.540610][f=0054959] Error: AimFromWeapon: bad return value, expected number
[t=00:31:52.540619][f=0054959] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.540637][f=0054959] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.540663][f=0054959] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.540726][f=0054959] Error: QueryWeapon: bad return value, expected number
[t=00:31:52.540744][f=0054959] Error: AimFromWeapon: bad return value, expected number
[t=00:31:52.540752][f=0054959] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.540766][f=0054959] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.540779][f=0054959] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.540830][f=0054959] Error: QueryWeapon: bad return value, expected number
[t=00:31:52.540848][f=0054959] Error: AimFromWeapon: bad return value, expected number
[t=00:31:52.540857][f=0054959] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.540870][f=0054959] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.540883][f=0054959] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.540932][f=0054959] Error: QueryWeapon: bad return value, expected number
[t=00:31:52.540979][f=0054959] Error: AimFromWeapon: bad return value, expected number
[t=00:31:52.540987][f=0054959] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.541001][f=0054959] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.541023][f=0054959] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.541164][f=0054959] Error: QueryWeapon: bad return value, expected number
[t=00:31:52.541183][f=0054959] Error: AimFromWeapon: bad return value, expected number
[t=00:31:52.541217][f=0054959] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.541240][f=0054959] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.541310][f=0054959] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.541411][f=0054959] Error: QueryWeapon: bad return value, expected number
[t=00:31:52.541431][f=0054959] Error: AimFromWeapon: bad return value, expected number
[t=00:31:52.541442][f=0054959] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.541500][f=0054959] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:52.541524][f=0054959] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.249887][f=0054973] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.249915][f=0054973] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.249943][f=0054973] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.249962][f=0054973] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.250023][f=0054973] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.250058][f=0054973] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.250113][f=0054973] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.250149][f=0054973] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.300341][f=0054974] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.300374][f=0054974] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.300400][f=0054974] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.300484][f=0054974] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.300532][f=0054974] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.300546][f=0054974] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.300586][f=0054974] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.300611][f=0054974] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.300661][f=0054974] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.300681][f=0054974] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.300713][f=0054974] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.300738][f=0054974] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.300782][f=0054974] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.300796][f=0054974] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.300851][f=0054974] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:31:53.300867][f=0054974] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:32:01.782916][f=0055202] game_message: Desolator is under attack
[t=00:32:03.188185][f=0055244] [SpringApp::Kill][1] fromRun=1
[t=00:32:03.188206][f=0055244] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:32:03.217945][f=0055244]  [async=0] threads=6 tasks=3305505 {sum,avg}{exec,wait}time={{147942.422, 0.045}, {139856.594, 0.042}}ms
[t=00:32:03.217971][f=0055244]      thread=1 tasks=661101 {sum,min,max,avg}{exec,wait}time={{30407.279, 0.000, 87.054, 0.046}, {18402.938, 0.000, 18446744027136.000, 0.028}}ms
[t=00:32:03.217985][f=0055244]      thread=2 tasks=661101 {sum,min,max,avg}{exec,wait}time={{30733.730, 0.000, 85.496, 0.046}, {28399.842, 0.000, 18446744027136.000, 0.043}}ms
[t=00:32:03.218002][f=0055244]      thread=3 tasks=661101 {sum,min,max,avg}{exec,wait}time={{31209.400, 0.000, 77.953, 0.047}, {28559.557, 0.000, 18446744027136.000, 0.043}}ms
[t=00:32:03.218015][f=0055244]      thread=4 tasks=661101 {sum,min,max,avg}{exec,wait}time={{25588.393, 0.000, 84.540, 0.039}, {34892.570, 0.000, 14.578, 0.053}}ms
[t=00:32:03.218028][f=0055244]      thread=5 tasks=661101 {sum,min,max,avg}{exec,wait}time={{30003.625, 0.000, 80.060, 0.045}, {29601.688, 0.000, 14.597, 0.045}}ms
[t=00:32:03.218074][f=0055244]  [async=1] threads=6 tasks=4799 {sum,avg}{exec,wait}time={{31638.527, 6.593}, {17706150.000, 3689.550}}ms
[t=00:32:03.218088][f=0055244]      thread=1 tasks=957 {sum,min,max,avg}{exec,wait}time={{6324.167, 0.000, 751.459, 6.608}, {3545564.500, 0.016, 6340.286, 3704.874}}ms
[t=00:32:03.218105][f=0055244]      thread=2 tasks=967 {sum,min,max,avg}{exec,wait}time={{6337.053, 0.000, 742.229, 6.553}, {3536263.000, 0.045, 6340.767, 3656.942}}ms
[t=00:32:03.218152][f=0055244]      thread=3 tasks=957 {sum,min,max,avg}{exec,wait}time={{6323.014, 0.000, 752.670, 6.607}, {3541161.750, 0.022, 6341.038, 3700.273}}ms
[t=00:32:03.218173][f=0055244]      thread=4 tasks=961 {sum,min,max,avg}{exec,wait}time={{6338.344, 0.001, 750.555, 6.596}, {3553289.250, 0.195, 6341.045, 3697.491}}ms
[t=00:32:03.218191][f=0055244]      thread=5 tasks=957 {sum,min,max,avg}{exec,wait}time={{6315.951, 0.000, 747.210, 6.600}, {3529871.750, 0.020, 6339.795, 3688.476}}ms
[t=00:32:03.218201][f=0055244] [ThreadPool::SetThreadCount][2] workers=0
[t=00:32:03.218211][f=0055244] [SpringApp::Kill][2]
[t=00:32:03.218287][f=0055244] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:32:03.218314][f=0055244] [Game::KillLua][1] dtor=0 luaUI=000001ac81dec480
[t=00:32:03.218350][f=0055244] Start widgetHandler:Shutdown
[t=00:32:03.221498][f=0055244] Shutdown - SaveOrderList Complete
[t=00:32:03.223287][f=0055244] Writing last game win data
[t=00:32:03.232348][f=0055244] Shutdown - SaveConfigData Complete
[t=00:32:03.232371][f=0055244] Shutdown Widget - Chili Highlight
[t=00:32:03.232397][f=0055244] Shutdown Widget - Draw After Chili
[t=00:32:03.232408][f=0055244] Shutdown Widget - API Unit Tracker GL4
[t=00:32:03.232422][f=0055244] Shutdown Widget - EPIC Menu
[t=00:32:03.233894][f=0055244] Shutdown Widget - Chili Minimap
[t=00:32:03.234007][f=0055244] Shutdown Widget - Depth of Field Shader
[t=00:32:03.234036][f=0055244] Shutdown Widget - Chili Widget Selector
[t=00:32:03.235501][f=0055244] Shutdown Widget - Deferred rendering
[t=00:32:03.235521][f=0055244] SSAO: Deferred rendering disabled, disabling.
[t=00:32:03.238263][f=0055244] Shutdown Widget - Deferred rendering
[t=00:32:03.238285][f=0055244] SSAO: Deferred rendering disabled, disabling.
[t=00:32:03.239464][f=0055244] Shutdown Widget - Local Team Colors
[t=00:32:03.239482][f=0055244] Shutdown Widget - Display Keys 2
[t=00:32:03.239525][f=0055244] Shutdown Widget - Save Game Menu
[t=00:32:03.239535][f=0055244] Shutdown Widget - Highlight Model Api GL4
[t=00:32:03.239555][f=0055244] Shutdown Widget - Unit Icons
[t=00:32:03.239602][f=0055244] Shutdown Widget - HealthBars
[t=00:32:03.240970][f=0055244] Shutdown Widget - Attrition Counter
[t=00:32:03.241206][f=0055244] Shutdown Widget - Noises
[t=00:32:03.241219][f=0055244] Shutdown Widget - BuildETA
[t=00:32:03.241250][f=0055244] Shutdown Widget - Selected Units GL4 2
[t=00:32:03.241260][f=0055244] Shutdown Widget - Chili Chicken Panel
[t=00:32:03.241288][f=0055244] Shutdown Widget - External VR Grid
[t=00:32:03.241299][f=0055244] Shutdown Widget - Win Counter
[t=00:32:03.241317][f=0055244] Shutdown Widget - EndGame APM stats
[t=00:32:03.242646][f=0055244] Shutdown Widget - Modular Comm Info
[t=00:32:03.242660][f=0055244] Shutdown Widget - Chili Economy Panel Default
[t=00:32:03.242766][f=0055244] Shutdown Widget - Transport AI
[t=00:32:03.242779][f=0055244] Shutdown Widget - Chili Nuke Warning
[t=00:32:03.242805][f=0055244] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:32:03.242841][f=0055244] Shutdown Widget - Chili Spectator Panels
[t=00:32:03.242853][f=0055244] Shutdown Widget - Attack Warning
[t=00:32:03.242868][f=0055244] Shutdown Widget - Context Menu
[t=00:32:03.242894][f=0055244] Shutdown Widget - Point Tracker
[t=00:32:03.242902][f=0055244] Shutdown Widget - MinimapEvents
[t=00:32:03.242915][f=0055244] Shutdown Widget - Local Widgets Config
[t=00:32:03.242932][f=0055244] Shutdown Widget - Missile Silo Range
[t=00:32:03.242943][f=0055244] Shutdown Widget - Highlight Geos
[t=00:32:03.242952][f=0055244] Shutdown Widget - Grab Input
[t=00:32:03.245295][f=0055244] Input grabbing is disabled!
[t=00:32:03.245322][f=0055244] Shutdown Widget - Defense Range Zero-K
[t=00:32:03.245363][f=0055244] Shutdown Widget - Showeco and Grid Drawer
[t=00:32:03.245375][f=0055244] Shutdown Widget - Darkening
[t=00:32:03.245396][f=0055244] Shutdown Widget - Chili EndGame Window
[t=00:32:03.245421][f=0055244] Shutdown Widget - Startup Info and Selector
[t=00:32:03.245443][f=0055244] Shutdown Widget - Stereo3D
[t=00:32:03.245460][f=0055244] Shutdown Widget - Music Player v2
[t=00:32:03.245477][f=0055244] Shutdown Widget - State Reverse and Latency
[t=00:32:03.245489][f=0055244] Shutdown Widget - Reclaim Field Highlight
[t=00:32:03.245498][f=0055244] Shutdown Widget - Attack AoE
[t=00:32:03.245510][f=0055244] Shutdown Widget - TeamPlatter
[t=00:32:03.246034][f=0055244] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:32:03.246131][f=0055244] Shutdown Widget - Highlight Unit GL4 v2
[t=00:32:03.246145][f=0055244] Shutdown Widget - Selection Send
[t=00:32:03.246155][f=0055244] Shutdown Widget - Spotter
[t=00:32:03.246169][f=0055244] Shutdown Widget - Global Build Command
[t=00:32:03.247534][f=0055244] Shutdown Widget - LupsManager
[t=00:32:03.247553][f=0055244] Shutdown Widget - Newton Firezone
[t=00:32:03.247564][f=0055244] Shutdown Widget - Receive Units Indicator
[t=00:32:03.247599][f=0055244] Shutdown Widget - Chili Pro Console
[t=00:32:03.248124][f=0055244] Shutdown Widget - Persistent Build Height
[t=00:32:03.248141][f=0055244] Shutdown Widget - Lasso Terraform GUI
[t=00:32:03.248150][f=0055244] Shutdown Widget - Lups
[t=00:32:03.248239][f=0055244] Shutdown Widget - Chili Framework
[t=00:32:03.248275][f=0055244] Shutdown Widget - Chili Core Selector
[t=00:32:03.248351][f=0055244] Shutdown Widget - Custom Markers
[t=00:32:03.248414][f=0055244] Shutdown Widget - Mex Placement Handler
[t=00:32:03.248427][f=0055244] Shutdown Widget - Select Keys
[t=00:32:03.248447][f=0055244] Shutdown Widget - Pause Screen
[t=00:32:03.248632][f=0055244] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:32:03.248664][f=0055244] Shutdown Widget - Bloom Shader Deferred
[t=00:32:03.248679][f=0055244] Shutdown Widget - Text To Speech Control
[t=00:32:03.248688][f=0055244] Shutdown Widget - Layout Handler
[t=00:32:03.248725][f=0055244] Shutdown Widget - Color Blindness Correction
[t=00:32:03.248733][f=0055244] End widgetHandler:Shutdown
[t=00:32:03.367366][f=0055244] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 247194953, 0.0} allocedSize{int+, int-, ext}={0, 0, 43464869733}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0105}
[t=00:32:03.367549][f=0055244] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:32:03.367565][f=0055244] [Game::KillLua][3] dtor=0 luaRules=000001ac5206c520
[t=00:32:03.367606][f=0055244] Start gadgetHandler:Shutdown
[t=00:32:03.367617][f=0055244] Shutdown - StartSetup
[t=00:32:03.367625][f=0055244] Shutdown - UnitMorph
[t=00:32:03.369888][f=0055244] Shutdown - Carrier Drones
[t=00:32:03.369907][f=0055244] Shutdown - Missile Silo Controller
[t=00:32:03.369926][f=0055244] Shutdown - Modular Comm Info
[t=00:32:03.369935][f=0055244] Shutdown - Terrain Texture Handler
[t=00:32:03.369944][f=0055244] Shutdown - UnitCloakShield
[t=00:32:03.370541][f=0055244] Shutdown - Starlight Handler
[t=00:32:03.370618][f=0055244] End gadgetHandler:Shutdown
[t=00:32:03.432788][f=0055244] Start gadgetHandler:Shutdown
[t=00:32:03.432812][f=0055244] Shutdown - Teleport Throw
[t=00:32:03.432824][f=0055244] Shutdown - UnitMorph
[t=00:32:03.432856][f=0055244] Shutdown - Commander Skin Renderer
[t=00:32:03.435593][f=0055244] Shutdown - Missile fired callins
[t=00:32:03.435609][f=0055244] Shutdown - Modular Comm Info
[t=00:32:03.435618][f=0055244] Shutdown - Retreat Command
[t=00:32:03.435630][f=0055244] Shutdown - Shockwaves
[t=00:32:03.435639][f=0055244] Shutdown - Unit tint API
[t=00:32:03.435647][f=0055244] Shutdown - Unit glow API
[t=00:32:03.435655][f=0055244] Shutdown - UnitCloakShield
[t=00:32:03.435671][f=0055244] Shutdown - Lups Cloak FX
[t=00:32:03.435760][f=0055244] Shutdown - Lups
[t=00:32:03.435828][f=0055244] Shutdown - Lups Shield
[t=00:32:03.436555][f=0055244] End gadgetHandler:Shutdown
[t=00:32:03.485243][f=0055244] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4582, 0.0} allocedSize{int+, int-, ext}={0, 0, 710520}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0059}
[t=00:32:03.486488][f=0055244] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:32:03.486598][f=0055244] [Game::KillLua][4] dtor=0
[t=00:32:03.486614][f=0055244] [Game::KillLua][5] dtor=0
[t=00:32:03.499110][f=0055244] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-22_16-29-10-404_Lake Carne v2_105.1.1-2511-g747f18b BAR105.sdfz" (1228130 bytes)
[t=00:32:03.499257][f=0055244] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:32:03.538667][f=0055244] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:32:03.538692][f=0055244] [Sound] [Sound::UpdateThread][3] #sources=32 #items=97
[t=00:32:03.538794][f=0055244] [Sound] [Sound::UpdateThread][4] ctx=000001aba808df10 dev=000001aba80ce3f0
[t=00:32:03.543297][f=0055244] [Sound] [Sound::UpdateThread][5] ctx=000001aba808df10 dev=000001aba80ce3f0
[t=00:32:03.543313][f=0055244] [Sound] [Sound::Cleanup][alcDestroyContext(000001aba808df10)]
[t=00:32:03.546432][f=0055244] [Sound] [Sound::Cleanup][alcCloseDevice(000001aba80ce3f0)]
[t=00:32:03.548055][f=0055244] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:32:03.580347][f=0055244] [Sound] [Sound::UpdateThread][6]
[t=00:32:03.581471][f=0055244] [Game::~CGame][1]
[t=00:32:03.581494][f=0055244] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:32:03.581514][f=0055244] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:32:03.581541][f=0055244] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:32:03.581549][f=0055244] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:32:03.581555][f=0055244] [Game::KillLua][4] dtor=1
[t=00:32:03.581562][f=0055244] [Game::KillLua][5] dtor=1
[t=00:32:03.581764][f=0055244] [Game::KillMisc][1]
[t=00:32:03.581773][f=0055244] [Game::KillMisc][2]
[t=00:32:03.582007][f=0055244] [Game::KillMisc][3]
[t=00:32:03.582107][f=0055244] [Game::KillRendering][1]
[t=00:32:03.591966][f=0055244] [~CRectangleOverlapHandler] 26% overlap reduction
[t=00:32:03.608370][f=0055244] [3DOParser::Kill] allocated 29 pieces
[t=00:32:03.608541][f=0055244] [S3OParser::Kill] allocated 5519 pieces
[t=00:32:03.608981][f=0055244] [AssParser::Kill] allocated 701 pieces
[t=00:32:03.666186][f=0055244] [Game::KillInterface][1]
[t=00:32:03.666398][f=0055244] [Game::KillInterface][2]
[t=00:32:03.667363][f=0055244] [Game::KillSimulation][1]
[t=00:32:03.667470][f=0055244] [Game::KillSimulation][2]
[t=00:32:03.712050][f=0055244] [CCollisionHandler] dis-/continuous tests: 638/333601206
[t=00:32:03.712098][f=0055244] [Game::KillSimulation][3]
[t=00:32:03.714638][f=0055244] [~CPathCache(24x20)] cacheHits=58756 hitPercentage=83% numHashColls=0 maxCacheSize=201
[t=00:32:03.715028][f=0055244] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:32:03.715259][f=0055244] [~CPathCache(48x40)] cacheHits=128258 hitPercentage=82% numHashColls=0 maxCacheSize=201
[t=00:32:03.715573][f=0055244] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:32:03.718346][f=0055244] [~CRectangleOverlapHandler] 26% overlap reduction
[t=00:32:03.782725][f=0055244] [LosHandler::Kill] raycast instance cache-{hits,misses}={369941,530209}; shared=7%; cached=34%
[t=00:32:03.805719][f=0055244] [Game::KillSimulation][4]
[t=00:32:03.869840][f=0055244] [CommonDefHandler::KillStatic] 8482 sound-set data items added
[t=00:32:03.869899][f=0055244] [Game::~CGame][2]
[t=00:32:03.869908][f=0055244] [Game::~CGame][3]
[t=00:32:03.870383][f=0055244] [SpringApp::Kill][3]
[t=00:32:03.870558][f=0055244] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    4763270 bytes sent   in 35337 packets (134.796 bytes/packet)
    3914333 bytes recv'd in 41713 packets (93.840 bytes/packet)
    {0.098x, 0.064x} relative protocol overhead {up, down}
    141043 incoming chunks dropped, 91088 outgoing chunks resent
    41333 incoming chunks processed

[t=00:32:03.870608][f=0055244] [SpringApp::Kill][4] font=000001abeb6ba440
[t=00:32:03.893502][f=0055244] [SpringApp::Kill][5]
[t=00:32:03.901152][f=0055244] [SpringApp::Kill][6]
[t=00:32:03.901191] [SpringApp::Kill][7]
[t=00:32:03.901538] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1800, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:32:03.901552] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2232, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:32:03.901568] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:32:03.901576] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:32:03.901588] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {22488, 65536, 65536}, EBO = {33732, 262144, 262144}
[t=00:32:03.901597] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:32:03.901611] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {628, 1048576, 1048576}, EBO = {942, 2097152, 2097152}
[t=00:32:03.901623] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {207616, 1048576, 1048576}, EBO = {311424, 2097152, 2097152}
[t=00:32:03.901631] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:32:03.901648] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:32:03.901659] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:32:03.901668] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:32:03.901684] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1508, 1048576, 1048576}, EBO = {2262, 2097152, 2097152}
[t=00:32:04.005885] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:32:04.005967] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:32:04.005979] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:32:04.005988] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8464
[t=00:32:04.005996] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:32:04.008250] [VFS] [SpringVFS::DeleteArchives<this=000001aba801db20>]
[t=00:32:04.008325] [VFS] [SpringVFS::DeleteArchives<this=000001aba801db20>(section=0)] #archives[section]=2 #files[section]=8281
[t=00:32:04.008344] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (000001aba869ae90)
[t=00:32:04.008618] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=2263ms
[t=00:32:04.008683]     file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=80ms
[t=00:32:04.008697]     file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=73ms
[t=00:32:04.008708]     file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=42ms
[t=00:32:04.008719]     file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=34ms
[t=00:32:04.008741]     file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=30ms
[t=00:32:04.008755]     file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=24ms
[t=00:32:04.008764]     file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=21ms
[t=00:32:04.008771]     file="unittextures/3do2s3o_atlas_2.tga" indx=7296 inflSize=16384kb readTime=21ms
[t=00:32:04.008779]     file="unittextures/largetransport1.dds" indx=7600 inflSize=5461kb readTime=20ms
[t=00:32:04.008786]     file="unittextures/hunter1.dds" indx=7591 inflSize=4096kb readTime=20ms
[t=00:32:04.011288] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv74.sdz (000001aba815ada0)
[t=00:32:04.012443] [VFS] [SpringVFS::DeleteArchives<this=000001aba801db20>(section=1)] #archives[section]=1 #files[section]=17
[t=00:32:04.012493] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\lake_carne_v2.sd7 (000001aba8254210)
[t=00:32:04.016709] [VFS] [SpringVFS::DeleteArchives<this=000001aba801db20>(section=2)] #archives[section]=3 #files[section]=327
[t=00:32:04.016744] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001aba815a6c0)
[t=00:32:04.017070] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001aba815bc10)
[t=00:32:04.017140] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001aba815a820)
[t=00:32:04.017261] [VFS] [SpringVFS::DeleteArchives<this=000001aba801db20>(section=3)] #archives[section]=0 #files[section]=0
[t=00:32:04.017283] [VFS] [SpringVFS::DeleteArchives<this=000001aba801db20>(section=4)] #archives[section]=0 #files[section]=8191
[t=00:32:04.017324] [VFS] [SpringVFS::DeleteArchives<this=000001aba801db20>(section=5)] #archives[section]=0 #files[section]=0
[t=00:32:04.017341] [VFS] [SpringVFS::DeleteArchives<this=000001aba801db20>(section=6)] #archives[section]=0 #files[section]=0
[t=00:32:04.017352] [VFS] [SpringVFS::DeleteArchives<this=000001aba801db20>(section=7)] #archives[section]=0 #files[section]=0
[t=00:32:04.017375] [VFS] [SpringVFS::DeleteArchives<this=000001aba801db20>(section=8)] #archives[section]=0 #files[section]=0
[t=00:32:04.017885] [SpringApp::Kill][8]
[t=00:32:04.017900] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:32:04.017910] [WatchDog::Uninstall][1] hangDetectorThread=00007ff71bfa04d0 (joinable=1)
[t=00:32:04.017925] [WatchDog::Uninstall][2]
[t=00:32:05.010839] [WatchDog::Uninstall][3]
[t=00:32:05.010854] [SpringApp::Kill][9]