ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #109580

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.000062] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.007159] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.007199] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.007239]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.007255]   
[t=00:00:00.007262]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.007269]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.007287]   Use "none" to disable the default log sections.
[t=00:00:00.007294] ============== </Log Sections> ==============

[t=00:00:00.007302] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.007433]   AllowDeferredMapRendering = 1
[t=00:00:00.007439]   AllowDeferredModelRendering = 1
[t=00:00:00.007443]   AnimationMT = 0
[t=00:00:00.007448]   BumpWaterAnisotropy = 2
[t=00:00:00.007452]   BumpWaterBlurReflection = 1
[t=00:00:00.007458]   BumpWaterDepthBits = 32
[t=00:00:00.007465]   BumpWaterReflection = 2
[t=00:00:00.007472]   BumpWaterRefraction = 2
[t=00:00:00.007495]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.007503]   CamFreeScrollSpeed = 50
[t=00:00:00.007510]   CamMode = 1
[t=00:00:00.007516]   CubeTexSizeReflection = 1024
[t=00:00:00.007523]   CubeTexSizeSpecular = 1024
[t=00:00:00.007530]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.007537]   EdgeMoveDynamic = 0
[t=00:00:00.007544]   EdgeMoveWidth = 0.003
[t=00:00:00.007550]   FPSFOV = 90
[t=00:00:00.007564]   FPSScrollSpeed = 50
[t=00:00:00.007570]   FeatureDrawDistance = 600000
[t=00:00:00.007582]   FeatureFadeDistance = 600000
[t=00:00:00.007588]   FontSize = 18
[t=00:00:00.007594]   GrassDetail = 0
[t=00:00:00.007600]   GroundDecals = 10
[t=00:00:00.007606]   GroundDetail = 180
[t=00:00:00.007613]   HangTimeout = 30
[t=00:00:00.007618]   HardwareCursor = 1
[t=00:00:00.007625]   InitialNetworkTimeout = 0
[t=00:00:00.007632]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.007639]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.007645]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.007657]   LinkOutgoingBandwidth = 131072
[t=00:00:00.007679]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.007687]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.007693]   MSAALevel = 8
[t=00:00:00.007700]   MaxParticles = 50000
[t=00:00:00.007705]   MaxSounds = 32
[t=00:00:00.007712]   MaximumTransmissionUnit = 0
[t=00:00:00.007719]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.007726]   MiniMapMarker = 0
[t=00:00:00.007733]   MouseDragScrollThreshold = 0
[t=00:00:00.007740]   NetworkLossFactor = 1
[t=00:00:00.007755]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.007763]   OverheadScrollSpeed = 50
[t=00:00:00.007770]   ReconnectTimeout = 0
[t=00:00:00.007777]   RotOverheadScrollSpeed = 50
[t=00:00:00.007783]   RotateLogFiles = 1
[t=00:00:00.007789]   ShadowMapSize = 16384
[t=00:00:00.007795]   Shadows = 1
[t=00:00:00.007802]   ShowClock = 0
[t=00:00:00.007807]   SoftParticles = 2
[t=00:00:00.007815]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.007822]   UnitIconDist = 151
[t=00:00:00.007860]   UpdateBoundingVolumeMT = 0
[t=00:00:00.007867]   UpdateWeaponVectorsMT = 0
[t=00:00:00.007874]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.007881]   UseLuaMemPools = 0
[t=00:00:00.007889]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.007895]   VFSCacheArchiveFiles = 0
[t=00:00:00.007901]   VSync = 0
[t=00:00:00.007909]   Water = 4
[t=00:00:00.007915]   XResolution = 1920
[t=00:00:00.007921]   YResolution = 1080
[t=00:00:00.007927]   snd_volmaster = 54
[t=00:00:00.007945] ============== </User Config> ==============

[t=00:00:00.007952] ============== <User System> ==============
[t=00:00:00.007959]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.007969]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.007981]        Compiler Version: gcc-13.2.0
[t=00:00:00.008021]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.008071]         Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz; 16122MB RAM, 22153MB pagefile
[t=00:00:00.008080]        Binary Word Size: 64-bit (native)
[t=00:00:00.008086]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.008090]      Physical CPU Cores: 6
[t=00:00:00.008094]       Logical CPU Cores: 12
[t=00:00:00.008099] ============== </User System> ==============

[t=00:00:00.008105] Run: thread affinity fff
[t=00:00:00.008264] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.008269]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.008273]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.008280]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.008285]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.009301] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.009315] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.016103] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.049120]     Display (Generic PnP Monitor)=1 modes=264 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.049141]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.049172]         [ 9] 2560x2048x24bpp@60Hz
[t=00:00:00.049180]         [17] 2560x1920x24bpp@60Hz
[t=00:00:00.049184]         [25] 2560x1600x24bpp@60Hz
[t=00:00:00.049190]         [33] 2560x1440x24bpp@60Hz
[t=00:00:00.049195]         [41] 2048x1536x24bpp@60Hz
[t=00:00:00.049200]         [49] 2048x1152x24bpp@60Hz
[t=00:00:00.049204]         [57] 1920x1440x24bpp@60Hz
[t=00:00:00.049210]         [65] 1920x1200x24bpp@60Hz
[t=00:00:00.049214]         [73] 1920x1080x24bpp@60Hz
[t=00:00:00.049218]         [81] 1856x1392x24bpp@60Hz
[t=00:00:00.049223]         [89] 1792x1344x24bpp@60Hz
[t=00:00:00.049230]         [97] 1680x1050x24bpp@60Hz
[t=00:00:00.049234]         [105] 1600x1200x24bpp@60Hz
[t=00:00:00.049241]         [113] 1600x900x24bpp@60Hz
[t=00:00:00.049245]         [121] 1440x900x24bpp@60Hz
[t=00:00:00.049250]         [129] 1440x576x24bpp@60Hz
[t=00:00:00.049254]         [137] 1440x480x24bpp@60Hz
[t=00:00:00.049260]         [145] 1400x1050x24bpp@60Hz
[t=00:00:00.049266]         [153] 1366x768x24bpp@60Hz
[t=00:00:00.049271]         [161] 1360x768x24bpp@60Hz
[t=00:00:00.049275]         [169] 1280x1024x24bpp@60Hz
[t=00:00:00.049280]         [177] 1280x960x24bpp@60Hz
[t=00:00:00.049288]         [185] 1280x800x24bpp@60Hz
[t=00:00:00.049293]         [193] 1280x768x24bpp@60Hz
[t=00:00:00.049297]         [201] 1280x720x24bpp@60Hz
[t=00:00:00.049301]         [209] 1280x600x24bpp@60Hz
[t=00:00:00.049306]         [217] 1152x864x24bpp@60Hz
[t=00:00:00.049311]         [225] 1024x768x24bpp@60Hz
[t=00:00:00.049315]         [233] 800x600x24bpp@60Hz
[t=00:00:00.049320]         [241] 720x576x24bpp@60Hz
[t=00:00:00.049325]         [249] 720x480x24bpp@60Hz
[t=00:00:00.049330]         [257] 640x480x24bpp@60Hz
[t=00:00:00.277179] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.277701] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.277716] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.294824] [GR::LogVersionInfo]
[t=00:00:00.294853]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.294862]     GL version  : 4.6.0 NVIDIA 517.20
[t=00:00:00.294920]     GL vendor   : NVIDIA Corporation
[t=00:00:00.294927]     GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2
[t=00:00:00.294934]     GLSL version: 4.60 NVIDIA
[t=00:00:00.294941]     GLEW version: 2.1.0
[t=00:00:00.294948]     GPU memory  : 4096MB (total) / 2693MB (available)
[t=00:00:00.294971]     SDL swap-int: 1
[t=00:00:00.295016]     SDL driver  : windows
[t=00:00:00.295027]     
[t=00:00:00.295034]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.295042]     GLSL shader support       : 1
[t=00:00:00.295068]     GL4 support               : 1
[t=00:00:00.295076]     FBO extension support     : 1
[t=00:00:00.295095]     NVX GPU mem-info support  : 1
[t=00:00:00.295105]     ATI GPU mem-info support  : 0
[t=00:00:00.295121]     Texture clamping to edge  : 1
[t=00:00:00.295132]     NPOT-texture support      : 1 (1)
[t=00:00:00.295142]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.295151]     texture query-LOD support : 1 (1)
[t=00:00:00.295157]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.295165]     Z-buffer depth            : 32 (-)
[t=00:00:00.295184]     primitive-restart support : 1 (1)
[t=00:00:00.295193]     clip-space control support: 1 (1)
[t=00:00:00.295201]     seamless cube-map support : 1 (1)
[t=00:00:00.295209]     frag-depth layout support : 1 (1)
[t=00:00:00.295217]     persistent maps support   : 1 (1)
[t=00:00:00.295224]     explicit attribs location : 1 (1)
[t=00:00:00.295232]     multi draw indirect       : 1 (-)
[t=00:00:00.295240]     array textures            : 1 (-)
[t=00:00:00.295248]     buffer copy support       : 1 (-)
[t=00:00:00.295261]     indirect draw             : 1 (-)
[t=00:00:00.295269]     base instance             : 1 (-)
[t=00:00:00.295275]     
[t=00:00:00.295283]     max. FBO samples              : 32
[t=00:00:00.295293]     max. FS/program texture slots : 32/192
[t=00:00:00.295300]     max. texture size             : 32768
[t=00:00:00.295313]     max. texture anisotropy level : 16.000000
[t=00:00:00.295321]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.295328]     max. draw-buffers             : 8
[t=00:00:00.295345]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.295354]     max. uniform buffer-bindings  : 84
[t=00:00:00.295361]     max. uniform block-size       : 64KB
[t=00:00:00.295369]     max. storage buffer-bindings  : 96
[t=00:00:00.295378]     max. storage block-size       : 2047MB
[t=00:00:00.295384]     
[t=00:00:00.295392]     enable AMD-hacks : 0
[t=00:00:00.295399]     compress MIP-maps: 0
[t=00:00:00.295489]     Number of compressed texture formats: 51
[t=00:00:00.295559]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.295664] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.296052] [GR::UpdateGLConfigs]
[t=00:00:00.296131] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.296141] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.297322] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.297338] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.297344] [GR::InitGLState]
[t=00:00:00.297432] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.440861] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.443925] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.444424] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.449126] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.449168] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.449596] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.450275] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.450290] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.450358] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.450475] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.456077] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.456356] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.456674] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.456815] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.465020] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[t=00:00:00.465041] [VFS] [SpringVFS::ReserveArchives<this=000002375b38ec40>]
[t=00:00:00.465144] [VFS] [SpringVFS::AddArchive<this=000002375b38ec40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.467025] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002375b38ec40 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.467038] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.470686] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.471420] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.471610] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.471666] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.472646] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.472652] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.472691] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.472734] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.473204][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.473318][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.473410][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.473433][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.473442][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.473486][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.485479][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.485530][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Głośniki (USB PnP Audio Device)"
[t=00:00:00.485542][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "ASUS VG289 (HD Audio Driver for Display Audio)"
[t=00:00:00.485755][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Głośniki (Steam Streaming Microphone)"
[t=00:00:00.485770][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Realtek(R) Audio)"
[t=00:00:00.485779][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Głośniki (Steam Streaming Speakers)"
[t=00:00:00.485788][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.505863][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.508806][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002375b400890(default) context=000002371d0aae30  numChannels=2 frameSize=8
[t=00:00:00.508848][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.508862][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.508872][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.508881][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.508907][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.508947][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.508970][f=-000001] [Sound]   Devices:
[t=00:00:00.513149][f=-000001] [Sound]     [OpenAL Soft on Głośniki (USB PnP Audio Device)]
[t=00:00:00.513168][f=-000001] [Sound]     [OpenAL Soft on ASUS VG289 (HD Audio Driver for Display Audio)]
[t=00:00:00.513176][f=-000001] [Sound]     [OpenAL Soft on Głośniki (Steam Streaming Microphone)]
[t=00:00:00.513184][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.513191][f=-000001] [Sound]     [OpenAL Soft on Głośniki (Steam Streaming Speakers)]
[t=00:00:00.513219][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.513229][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.514089][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.514119][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.586424][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 218066 MB
[t=00:00:00.588562][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.589354][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8494
[t=00:00:00.590904][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8494 using name myszmax
[t=00:00:00.590959][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:00.591357][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:00.591375][f=-000001] 
[t=00:00:00.591399][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.591408][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.591416][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.591422][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.591431][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.591893][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.591936][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.592285][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.592298][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.592304][f=-000001] [GR::InitGLState]
[t=00:00:00.594046][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.594087][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms
[t=00:00:00.594116][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.594123][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.793311][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Blindside_v2" (loaded=0 cached=0)
[t=00:00:00.793550][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002375b38ec40>(arName="Blindside_v2", overwrite=false)] section=1 cached=0
[t=00:00:00.794068][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002375b38ec40>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.794546][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.6.0" (loaded=0 cached=0)
[t=00:00:00.794879][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002375b38ec40>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:00.851593][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002375b38ec40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.851896][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002375b38ec40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.540399][f=-000001] [CAS::GASCB] Archive file="blindside_v2.sd7" cs="f42b22f092c9f9e0f96727f26ff0e6af2bab48e98350dcfb54ffdce5525b30e512ca8852f490784f3b145cc8ba4d91a56e39591dc9e1df0fe566bff7a97a2737"
[t=00:00:03.582985][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:03.583084][f=-000001] Warning: [PreGame::GameDataReceived] Archive Blindside_v2 (checksum 36de41af274fcac8d2167cc519460642f293f9207e8e2bdb1191776c76427d0c6a125e57326f5cacda22b8eaae3eb7d6683cdfc46ecdaf199c3e20249a8c8d8d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:08.277902][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:08.333022][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:08.448999][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:08.449092][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:08.449709][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:08.449788][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-22_19-52-29-626_Blindside_v2_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:08.449797][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 7733ms
[t=00:00:08.450148][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:08.451492][f=-000001] forceSingleThreaded, false
[t=00:00:08.457434][f=-000001] [CAS::GASCB] Archive file="blindside_v2.sd7" cs="f42b22f092c9f9e0f96727f26ff0e6af2bab48e98350dcfb54ffdce5525b30e512ca8852f490784f3b145cc8ba4d91a56e39591dc9e1df0fe566bff7a97a2737"
[t=00:00:08.457531][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:08.457919][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:08.458008][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:08.458061][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:08.465758][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:08.465778][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:08.465890][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:08.465951][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:08.466006][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:08.466063][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:08.466902][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:08.467246][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:08.467536][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:08.468003][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:08.468309][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:08.468567][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:08.468593][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:08.469047][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:08.472041][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:08.475088][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
------- TRUNCATED -------
[t=00:00:31.955539][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:31.956248][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:31.956554][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:31.957030][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:31.964314][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:31.975551][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:31.976704][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:31.977396][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:31.979598][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:31.980067][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:31.983488][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:31.985209][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:31.985613][f=-000001] Mex Placement Initialised with 105 spots.
[t=00:00:31.989312][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:31.990449][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:31.992024][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:31.993364][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:31.993668][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:32.001609][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:32.003885][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:32.006681][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:32.007244][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:32.007451][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:32.070308][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:32.229880][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:32.230851][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:32.231110][f=-000001] SetSunLighting
[t=00:00:32.231704][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:32.242308][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:32.324717][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:32.325346][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:32.325585][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:32.325598][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:32.329660][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:32.330320][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:32.330517][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:32.332242][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:32.336823][f=-000001] Writing last game win data
[t=00:00:32.342472][f=-000001] LuaUI v0.3
[t=00:00:32.483855][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:32.572339][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:32.583093][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10299, 0.0} allocedSize{int+, int-, ext}={0, 0, 1837870}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0539}
[t=00:00:33.258286][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:49.044079][f=-000001] GameID: 762b7766007b86ac07af4764c78f99c3
[t=00:00:49.045794][f=-000001] Connection attempt from axmaks
[t=00:00:49.045863][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:49.046283][f=-000001]  -> Connection established (given id 1)
[t=00:00:49.046296][f=-000001] Connection attempt from myszmax
[t=00:00:49.046305][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:49.046577][f=-000001]  -> Connection established (given id 0)
[t=00:00:49.046600][f=-000001] > SPRINGIE:User myszmax|turretimpulse|1_0||False|||PL
[t=00:00:49.047160][f=-000001] Connection attempt from myszmax
[t=00:00:49.047206][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:49.047344][f=-000001]  -> User can not reconnect
[t=00:00:49.047428][f=-000001] [Game::ClientReadNet][LOGMSG] sender="axmaks" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=36de41af274fcac8d2167cc519460642f293f9207e8e2bdb1191776c76427d0c6a125e57326f5cacda22b8eaae3eb7d6683cdfc46ecdaf199c3e20249a8c8d8d"
[t=00:00:49.047464][f=-000001] [Game::ClientReadNet][LOGMSG] sender="axmaks" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:49.047504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="myszmax" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=36de41af274fcac8d2167cc519460642f293f9207e8e2bdb1191776c76427d0c6a125e57326f5cacda22b8eaae3eb7d6683cdfc46ecdaf199c3e20249a8c8d8d"
[t=00:00:49.047542][f=-000001] [Game::ClientReadNet][LOGMSG] sender="myszmax" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:49.047579][f=-000001] [Game::ClientReadNet][LOGMSG] sender="axmaks" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1f7970d7cefbf280bdc8ccd75d39722ad8a5e32b6231ac84d2d5ed360997d65a5f37c116c4c60b401990e6594f5e33db96105ffa3a89f5608caebbac1efbaf34]"
[t=00:00:49.047621][f=-000001] [Game::ClientReadNet][LOGMSG] sender="axmaks" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a0162578ffaeace88aa5be14422860deac5478d80a33cc77e766b952eb8fd47718f50df904ac39e335e87f9050ec30d26f102b0438fc88770bbac35611b67928]"
[t=00:00:49.048096][f=-000001] [Game::ClientReadNet][LOGMSG] sender="axmaks" string="[Game::Load][lua{Rules,Gaia}={00000267fce51c60,0000000000000000}][locale="C"]"
[t=00:00:49.048812][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 2
[t=00:00:49.048903][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 3
[t=00:00:49.048926][f=-000001] [Game::ClientReadNet][LOGMSG] sender="myszmax" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1f7970d7cefbf280bdc8ccd75d39722ad8a5e32b6231ac84d2d5ed360997d65a5f37c116c4c60b401990e6594f5e33db96105ffa3a89f5608caebbac1efbaf34]"
[t=00:00:49.048959][f=-000001] [Game::ClientReadNet][LOGMSG] sender="myszmax" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a0162578ffaeace88aa5be14422860deac5478d80a33cc77e766b952eb8fd47718f50df904ac39e335e87f9050ec30d26f102b0438fc88770bbac35611b67928]"
[t=00:00:49.049014][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 4
[t=00:00:49.049032][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 5
[t=00:00:50.241061][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:50.243347][f=-000001] [Game::ClientReadNet][LOGMSG] sender="myszmax" string="[Game::Load][lua{Rules,Gaia}={000002382000e1d0,0000000000000000}][locale="C"]"
[t=00:00:50.246727][f=-000001] <axmaks> Allies: I choose: Engineer!
[t=00:00:53.037596][f=-000001] <myszmax> Allies: I choose: Engineer!
[t=00:01:09.885456][f=-000001] Chicken: PvP mode initialized
[t=00:01:20.977778][f=0000336] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:01:29.853527][f=0000602] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:32.835931][f=0000660] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:01:32.836636][f=0000660] [GR::UpdateGLConfigs]
[t=00:01:32.836675][f=0000660] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:01:32.837469][f=0000660] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:01:32.837494][f=0000660] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:01:32.837506][f=0000660] [GR::InitGLState]
[t=00:01:33.225588][f=0000660] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:01:33.225621][f=0000660] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 389ms
[t=00:01:33.225633][f=0000660] [Game::ResizeEvent][1]
[t=00:01:33.241423][f=0000660] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:33.408751][f=0000660] [~ScopedOnceTimer][Game::ViewResize] 183ms
[t=00:01:33.408879][f=0000660] [Game::ResizeEvent][2]
[t=00:01:33.424192][f=0000660] UpdateInterfacePreset, minimapRight
[t=00:01:33.506283][f=0000660] [~ScopedOnceTimer][EventHandler::ViewResize] 97ms
[t=00:01:33.506324][f=0000660] [~ScopedOnceTimer][ActiveController::ResizeEvent] 280ms
[t=00:01:33.506337][f=0000660] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:01:38.603101][f=0000863] Input grabbing is enabled!
[t=00:01:40.797643][f=0000930] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:40.877009][f=0000932] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:49.977802][f=0001205] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:54.466093][f=0001339] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:54.869074][f=0001352] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:01.219224][f=0001541] [Game::ClientReadNet] remote skirmish AI "AI: Easy (2)" (ID: 2) being removed from team 4
[t=00:02:01.220823][f=0001541] [Game::ClientReadNet] remote skirmish AI "AI: Easy (1)" (ID: 1) being removed from team 3
[t=00:02:01.221016][f=0001541] [Game::ClientReadNet] remote skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 2
[t=00:02:01.221153][f=0001541] Player axmaks left the game:  normal quit
[t=00:02:01.835350][f=0001560] game_message: Giving all units of axmaks to myszmax due to lag/AFK
[t=00:02:02.018170][f=0001566] myszmax added point: Unit received from axmaks
[t=00:02:02.387044][f=0001578] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:03.416499][f=0001608] [i18n] Warning: "more energy required" is not translated in pl
[t=00:02:04.038378][f=0001627] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:17.059220][f=0002018] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:17.347787][f=0002027] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:18.264273][f=0002054] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:23.014329][f=0002196] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:25.911472][f=0002283] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:27.003369][f=0002316] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:37.632640][f=0002635] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:47.973434][f=0002945] [SpringApp::Kill][1] fromRun=1
[t=00:02:47.973507][f=0002945] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:02:48.002796][f=0002945]  [async=0] threads=6 tasks=106635 {sum,avg}{exec,wait}time={{21619.744, 0.203}, {6343.402, 0.059}}ms
[t=00:02:48.002824][f=0002945]      thread=1 tasks=21327 {sum,min,max,avg}{exec,wait}time={{4411.580, 0.000, 2848.531, 0.207}, {228.660, 0.000, 18446744027136.000, 0.011}}ms
[t=00:02:48.002836][f=0002945]      thread=2 tasks=21327 {sum,min,max,avg}{exec,wait}time={{4319.369, 0.000, 2848.449, 0.203}, {1456.007, 0.000, 18446744027136.000, 0.068}}ms
[t=00:02:48.002868][f=0002945]      thread=3 tasks=21327 {sum,min,max,avg}{exec,wait}time={{4299.322, 0.000, 2848.552, 0.202}, {1534.128, 0.000, 29.814, 0.072}}ms
[t=00:02:48.002880][f=0002945]      thread=4 tasks=21327 {sum,min,max,avg}{exec,wait}time={{4287.149, 0.000, 2848.428, 0.201}, {1463.159, 0.000, 18446744027136.000, 0.069}}ms
[t=00:02:48.002893][f=0002945]      thread=5 tasks=21327 {sum,min,max,avg}{exec,wait}time={{4302.324, 0.000, 2848.407, 0.202}, {1661.448, 0.000, 29.814, 0.078}}ms
[t=00:02:48.002906][f=0002945]  [async=1] threads=6 tasks=10777 {sum,avg}{exec,wait}time={{78313.195, 7.267}, {21860834.000, 2028.471}}ms
[t=00:02:48.002920][f=0002945]      thread=1 tasks=2156 {sum,min,max,avg}{exec,wait}time={{15874.562, 0.001, 2578.159, 7.363}, {4646875.000, 0.337, 8707.685, 2155.322}}ms
[t=00:02:48.002933][f=0002945]      thread=2 tasks=2157 {sum,min,max,avg}{exec,wait}time={{15573.494, 0.001, 2803.720, 7.220}, {4218770.000, 0.388, 8831.285, 1955.851}}ms
[t=00:02:48.002947][f=0002945]      thread=3 tasks=2155 {sum,min,max,avg}{exec,wait}time={{15830.730, 0.001, 2664.585, 7.346}, {4270922.000, 0.653, 8722.236, 1981.866}}ms
[t=00:02:48.002961][f=0002945]      thread=4 tasks=2155 {sum,min,max,avg}{exec,wait}time={{15609.888, 0.001, 2846.658, 7.244}, {4539254.000, 0.100, 8694.683, 2106.382}}ms
[t=00:02:48.002973][f=0002945]      thread=5 tasks=2154 {sum,min,max,avg}{exec,wait}time={{15424.515, 0.001, 2860.240, 7.161}, {4185013.000, 0.000, 8659.711, 1942.903}}ms
[t=00:02:48.002981][f=0002945] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:48.002991][f=0002945] [SpringApp::Kill][2]
[t=00:02:48.003596][f=0002945] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:48.004033][f=0002945] [Game::KillLua][1] dtor=0 luaUI=00000237ae987770
[t=00:02:48.004096][f=0002945] Start widgetHandler:Shutdown
[t=00:02:48.007210][f=0002945] Shutdown - SaveOrderList Complete
[t=00:02:48.008132][f=0002945] Writing last game win data
[t=00:02:48.012372][f=0002945] Shutdown - SaveConfigData Complete
[t=00:02:48.012394][f=0002945] Shutdown Widget - Chili Highlight
[t=00:02:48.012436][f=0002945] Shutdown Widget - Draw After Chili
[t=00:02:48.012447][f=0002945] Shutdown Widget - API Unit Tracker GL4
[t=00:02:48.012464][f=0002945] Shutdown Widget - EPIC Menu
[t=00:02:48.015266][f=0002945] Shutdown Widget - Chili Minimap
[t=00:02:48.015466][f=0002945] Shutdown Widget - Chili Widget Selector
[t=00:02:48.016591][f=0002945] Shutdown Widget - Depth of Field Shader
[t=00:02:48.017663][f=0002945] Shutdown Widget - Deferred rendering
[t=00:02:48.017710][f=0002945] SSAO: Deferred rendering disabled, disabling.
[t=00:02:48.022147][f=0002945] Shutdown Widget - Deferred rendering
[t=00:02:48.022172][f=0002945] SSAO: Deferred rendering disabled, disabling.
[t=00:02:48.023836][f=0002945] Shutdown Widget - Local Team Colors
[t=00:02:48.023852][f=0002945] Shutdown Widget - Display Keys 2
[t=00:02:48.023879][f=0002945] Shutdown Widget - Save Game Menu
[t=00:02:48.023890][f=0002945] Shutdown Widget - Highlight Model Api GL4
[t=00:02:48.024003][f=0002945] Shutdown Widget - Unit Icons
[t=00:02:48.024071][f=0002945] Shutdown Widget - HealthBars
[t=00:02:48.025283][f=0002945] Shutdown Widget - Noises
[t=00:02:48.025297][f=0002945] Shutdown Widget - BuildETA
[t=00:02:48.025312][f=0002945] Shutdown Widget - Chili Chicken Panel
[t=00:02:48.025527][f=0002945] Shutdown Widget - Selected Units GL4 2
[t=00:02:48.025572][f=0002945] Shutdown Widget - Win Counter
[t=00:02:48.025584][f=0002945] Shutdown Widget - EndGame APM stats
[t=00:02:48.026873][f=0002945] Shutdown Widget - Modular Comm Info
[t=00:02:48.026907][f=0002945] Shutdown Widget - Transport AI
[t=00:02:48.026921][f=0002945] Shutdown Widget - CameraShake
[t=00:02:48.026935][f=0002945] Shutdown Widget - Startup Info and Selector
[t=00:02:48.026961][f=0002945] Shutdown Widget - Chili Economy Panel Default
[t=00:02:48.027081][f=0002945] Shutdown Widget - Chili EndGame Window
[t=00:02:48.027105][f=0002945] Shutdown Widget - Chili Nuke Warning
[t=00:02:48.027120][f=0002945] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:48.027158][f=0002945] Shutdown Widget - Chili Spectator Panels
[t=00:02:48.027171][f=0002945] Shutdown Widget - Context Menu
[t=00:02:48.027183][f=0002945] Shutdown Widget - Darkening
[t=00:02:48.027204][f=0002945] Shutdown Widget - Defense Range Zero-K
[t=00:02:48.027227][f=0002945] Shutdown Widget - Grab Input
[t=00:02:48.027392][f=0002945] Input grabbing is disabled!
[t=00:02:48.027405][f=0002945] Shutdown Widget - Highlight Geos
[t=00:02:48.027422][f=0002945] Shutdown Widget - Local Widgets Config
[t=00:02:48.027455][f=0002945] Shutdown Widget - MinimapEvents
[t=00:02:48.027477][f=0002945] Shutdown Widget - Missile Silo Range
[t=00:02:48.027493][f=0002945] Shutdown Widget - Music Player v2
[t=00:02:48.027521][f=0002945] Shutdown Widget - Point Tracker
[t=00:02:48.027535][f=0002945] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:48.027546][f=0002945] Shutdown Widget - Attack Warning
[t=00:02:48.027560][f=0002945] Shutdown Widget - State Reverse and Latency
[t=00:02:48.027572][f=0002945] Shutdown Widget - Stereo3D
[t=00:02:48.027727][f=0002945] Shutdown Widget - Attack AoE
[t=00:02:48.027745][f=0002945] Shutdown Widget - Map Edge Extension
[t=00:02:48.028727][f=0002945] Shutdown Widget - Selection Send
[t=00:02:48.028749][f=0002945] Shutdown Widget - Highlight Unit GL4 v2
[t=00:02:48.028760][f=0002945] Shutdown Widget - LupsManager
[t=00:02:48.028787][f=0002945] Shutdown Widget - Receive Units Indicator
[t=00:02:48.028804][f=0002945] Shutdown Widget - Newton Firezone
[t=00:02:48.028836][f=0002945] Shutdown Widget - Chili Pro Console
[t=00:02:48.029585][f=0002945] Shutdown Widget - Persistent Build Height
[t=00:02:48.029602][f=0002945] Shutdown Widget - Lasso Terraform GUI
[t=00:02:48.029614][f=0002945] Shutdown Widget - Chili Framework
[t=00:02:48.029634][f=0002945] Shutdown Widget - Lups
[t=00:02:48.031470][f=0002945] Shutdown Widget - Chili Core Selector
[t=00:02:48.031597][f=0002945] Shutdown Widget - Custom Markers
[t=00:02:48.031616][f=0002945] Shutdown Widget - Mex Placement Handler
[t=00:02:48.032101][f=0002945] Shutdown Widget - Select Keys
[t=00:02:48.032156][f=0002945] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:02:48.032218][f=0002945] Shutdown Widget - Pause Screen
[t=00:02:48.032783][f=0002945] Shutdown Widget - Bloom Shader Deferred
[t=00:02:48.033000][f=0002945] Shutdown Widget - Color Blindness Correction
[t=00:02:48.033158][f=0002945] Shutdown Widget - Layout Handler
[t=00:02:48.033184][f=0002945] Shutdown Widget - Text To Speech Control
[t=00:02:48.033194][f=0002945] End widgetHandler:Shutdown
[t=00:02:48.116272][f=0002945] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3736420, 0.0} allocedSize{int+, int-, ext}={0, 0, 876528066}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0746}
[t=00:02:48.124614][f=0002945] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:02:48.124639][f=0002945] [Game::KillLua][3] dtor=0 luaRules=000002382000e1d0
[t=00:02:48.124683][f=0002945] Start gadgetHandler:Shutdown
[t=00:02:48.124724][f=0002945] Shutdown - StartSetup
[t=00:02:48.124737][f=0002945] Shutdown - UnitMorph
[t=00:02:48.124995][f=0002945] Shutdown - Carrier Drones
[t=00:02:48.125152][f=0002945] Shutdown - Missile Silo Controller
[t=00:02:48.125166][f=0002945] Shutdown - Modular Comm Info
[t=00:02:48.125177][f=0002945] Shutdown - Terrain Texture Handler
[t=00:02:48.125188][f=0002945] Shutdown - UnitCloakShield
[t=00:02:48.125338][f=0002945] Shutdown - Starlight Handler
[t=00:02:48.125351][f=0002945] End gadgetHandler:Shutdown
[t=00:02:48.163358][f=0002945] Start gadgetHandler:Shutdown
[t=00:02:48.163386][f=0002945] Shutdown - Teleport Throw
[t=00:02:48.163399][f=0002945] Shutdown - UnitMorph
[t=00:02:48.163416][f=0002945] Shutdown - Commander Skin Renderer
[t=00:02:48.163824][f=0002945] Shutdown - Missile fired callins
[t=00:02:48.163887][f=0002945] Shutdown - Modular Comm Info
[t=00:02:48.163898][f=0002945] Shutdown - Retreat Command
[t=00:02:48.163913][f=0002945] Shutdown - Shockwaves
[t=00:02:48.163924][f=0002945] Shutdown - Unit tint API
[t=00:02:48.163955][f=0002945] Shutdown - Unit glow API
[t=00:02:48.163978][f=0002945] Shutdown - UnitCloakShield
[t=00:02:48.164007][f=0002945] Shutdown - Lups Cloak FX
[t=00:02:48.164018][f=0002945] Shutdown - Lups
[t=00:02:48.165533][f=0002945] Shutdown - Lups Shield
[t=00:02:48.165574][f=0002945] End gadgetHandler:Shutdown
[t=00:02:48.195252][f=0002945] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 366, 0.0} allocedSize{int+, int-, ext}={0, 0, 54272}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0437}
[t=00:02:48.200519][f=0002945] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:48.201375][f=0002945] [Game::KillLua][4] dtor=0
[t=00:02:48.201404][f=0002945] [Game::KillLua][5] dtor=0
[t=00:02:48.226273][f=0002945] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-22_19-52-29-626_Blindside_v2_105.1.1-2511-g747f18b BAR105.sdfz" (66686 bytes)
[t=00:02:48.226759][f=0002945] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:48.239377][f=0002945] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:48.239475][f=0002945] [Sound] [Sound::UpdateThread][3] #sources=32 #items=14
[t=00:02:48.239690][f=0002945] [Sound] [Sound::UpdateThread][4] ctx=000002371d0aae30 dev=000002375b400890
[t=00:02:48.240000][f=0002945] [Sound] [Sound::UpdateThread][5] ctx=000002371d0aae30 dev=000002375b400890
[t=00:02:48.240010][f=0002945] [Sound] [Sound::Cleanup][alcDestroyContext(000002371d0aae30)]
[t=00:02:48.244514][f=0002945] [Sound] [Sound::Cleanup][alcCloseDevice(000002375b400890)]
[t=00:02:48.245329][f=0002945] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:48.277797][f=0002945] [Sound] [Sound::UpdateThread][6]
[t=00:02:48.278753][f=0002945] [Game::~CGame][1]
[t=00:02:48.278797][f=0002945] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:48.278810][f=0002945] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:48.278818][f=0002945] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:48.278828][f=0002945] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:48.278836][f=0002945] [Game::KillLua][4] dtor=1
[t=00:02:48.278845][f=0002945] [Game::KillLua][5] dtor=1
[t=00:02:48.278944][f=0002945] [Game::KillMisc][1]
[t=00:02:48.278952][f=0002945] [Game::KillMisc][2]
[t=00:02:48.281496][f=0002945] [Game::KillMisc][3]
[t=00:02:48.281655][f=0002945] [Game::KillRendering][1]
[t=00:02:48.296955][f=0002945] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:48.454628][f=0002945] [3DOParser::Kill] allocated 29 pieces
[t=00:02:48.456298][f=0002945] [S3OParser::Kill] allocated 5543 pieces
[t=00:02:48.461939][f=0002945] [AssParser::Kill] allocated 698 pieces
[t=00:02:48.728148][f=0002945] [Game::KillInterface][1]
[t=00:02:48.730096][f=0002945] [Game::KillInterface][2]
[t=00:02:48.734191][f=0002945] [Game::KillSimulation][1]
[t=00:02:48.734919][f=0002945] [Game::KillSimulation][2]
[t=00:02:48.838322][f=0002945] [CCollisionHandler] dis-/continuous tests: 0/826098
[t=00:02:48.838354][f=0002945] [Game::KillSimulation][3]
[t=00:02:48.840803][f=0002945] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:48.841169][f=0002945] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:48.841452][f=0002945] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:48.841741][f=0002945] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:48.844642][f=0002945] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:48.891267][f=0002945] [LosHandler::Kill] raycast instance cache-{hits,misses}={377,851}; shared=0%; cached=31%
[t=00:02:48.905713][f=0002945] [Game::KillSimulation][4]
[t=00:02:49.199276][f=0002945] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:02:49.199603][f=0002945] [Game::~CGame][2]
[t=00:02:49.199622][f=0002945] [Game::~CGame][3]
[t=00:02:49.200094][f=0002945] [SpringApp::Kill][3]
[t=00:02:49.200357][f=0002945] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    137552 bytes sent   in 1721 packets (79.926 bytes/packet)
    235497 bytes recv'd in 2013 packets (116.988 bytes/packet)
    {0.155x, 0.051x} relative protocol overhead {up, down}
    5930 incoming chunks dropped, 3420 outgoing chunks resent
    1454 incoming chunks processed

[t=00:02:49.201129][f=0002945] [SpringApp::Kill][4] font=000002371d4c9d40
[t=00:02:49.211679][f=0002945] [SpringApp::Kill][5]
[t=00:02:49.220026][f=0002945] [SpringApp::Kill][6]
[t=00:02:49.220057] [SpringApp::Kill][7]
[t=00:02:49.220093] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:49.220128] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1664, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:02:49.220142] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:49.220155] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:49.220174] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144}
[t=00:02:49.220189] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:49.220205] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {24, 1048576, 1048576}, EBO = {36, 2097152, 2097152}
[t=00:02:49.220220] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {13564, 1048576, 1048576}, EBO = {20346, 2097152, 2097152}
[t=00:02:49.220246] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:49.220261] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:49.220276] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:49.220300] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:02:49.220317] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {80, 1048576, 1048576}, EBO = {120, 2097152, 2097152}
[t=00:02:49.347730] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:49.347763] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:49.347772] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:49.347833] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8494
[t=00:02:49.347844] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:49.354165] [VFS] [SpringVFS::DeleteArchives<this=000002375b38ec40>]
[t=00:02:49.354187] [VFS] [SpringVFS::DeleteArchives<this=000002375b38ec40>(section=0)] #archives[section]=1 #files[section]=8201
[t=00:02:49.354198] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000002375b3086a0)
[t=00:02:49.355888] [VFS] [SpringVFS::DeleteArchives<this=000002375b38ec40>(section=1)] #archives[section]=1 #files[section]=39
[t=00:02:49.355926] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\Blindside_v2.sd7 (000002375b3553c0)
[t=00:02:49.358550] [VFS] [SpringVFS::DeleteArchives<this=000002375b38ec40>(section=2)] #archives[section]=3 #files[section]=327
[t=00:02:49.358579] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002375b3081d0)
[t=00:02:49.358691] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002375b307db0)
[t=00:02:49.358838] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002375b3090f0)
[t=00:02:49.358973] [VFS] [SpringVFS::DeleteArchives<this=000002375b38ec40>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:49.358989] [VFS] [SpringVFS::DeleteArchives<this=000002375b38ec40>(section=4)] #archives[section]=0 #files[section]=130
[t=00:02:49.359016] [VFS] [SpringVFS::DeleteArchives<this=000002375b38ec40>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:49.359030] [VFS] [SpringVFS::DeleteArchives<this=000002375b38ec40>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:49.359044] [VFS] [SpringVFS::DeleteArchives<this=000002375b38ec40>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:49.359061] [VFS] [SpringVFS::DeleteArchives<this=000002375b38ec40>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:49.359906] [SpringApp::Kill][8]
[t=00:02:49.359942] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:49.359954] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e66504d0 (joinable=1)
[t=00:02:49.359964] [WatchDog::Uninstall][2]
[t=00:02:50.104015] [WatchDog::Uninstall][3]
[t=00:02:50.104031] [SpringApp::Kill][9]