ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #109608

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.004593] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general
[t=00:00:00.004606] [CpuId] setting logical cpu affinity mask to 0xffffff
[t=00:00:00.009251] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.009326] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.106055] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.106082] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
Failed rotating the log file
[t=00:00:00.106094]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.106107]   
[t=00:00:00.106110]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.106116]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.106119]   Use "none" to disable the default log sections.
[t=00:00:00.106122] ============== </Log Sections> ==============

[t=00:00:00.106129] ============== <User Config> ==============
[t=00:00:00.106197]   AllowDeferredMapRendering = 1
[t=00:00:00.106202]   AllowDeferredModelRendering = 1
[t=00:00:00.106205]   AnimationMT = 0
[t=00:00:00.106208]   BumpWaterAnisotropy = 2
[t=00:00:00.106211]   BumpWaterBlurReflection = 1
[t=00:00:00.106213]   BumpWaterDepthBits = 32
[t=00:00:00.106216]   BumpWaterReflection = 2
[t=00:00:00.106219]   BumpWaterRefraction = 2
[t=00:00:00.106222]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.106225]   CamFreeScrollSpeed = 50
[t=00:00:00.106230]   CamMode = 1
[t=00:00:00.106234]   CubeTexSizeReflection = 1024
[t=00:00:00.106237]   CubeTexSizeSpecular = 1024
[t=00:00:00.106241]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.106244]   EdgeMoveDynamic = 0
[t=00:00:00.106246]   EdgeMoveWidth = 0.003
[t=00:00:00.106249]   FPSFOV = 90
[t=00:00:00.106251]   FPSScrollSpeed = 50
[t=00:00:00.106254]   FeatureDrawDistance = 600000
[t=00:00:00.106257]   FeatureFadeDistance = 600000
[t=00:00:00.106259]   FontSize = 18
[t=00:00:00.106262]   GrassDetail = 0
[t=00:00:00.106267]   GroundDecals = 10
[t=00:00:00.106270]   GroundDetail = 180
[t=00:00:00.106273]   HangTimeout = 30
[t=00:00:00.106275]   HardwareCursor = 1
[t=00:00:00.106278]   InitialNetworkTimeout = 0
[t=00:00:00.106281]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.106284]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.106287]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.106290]   LinkOutgoingBandwidth = 131072
[t=00:00:00.106293]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.106299]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.106302]   MSAALevel = 8
[t=00:00:00.106304]   MaxParticles = 50000
[t=00:00:00.106307]   MaxSounds = 32
[t=00:00:00.106310]   MaximumTransmissionUnit = 0
[t=00:00:00.106312]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.106315]   MiniMapMarker = 0
[t=00:00:00.106318]   MouseDragScrollThreshold = 0
[t=00:00:00.106321]   NetworkLossFactor = 1
[t=00:00:00.106324]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.106327]   OverheadScrollSpeed = 50
[t=00:00:00.106332]   ReconnectTimeout = 0
[t=00:00:00.106335]   RotOverheadScrollSpeed = 50
[t=00:00:00.106338]   RotateLogFiles = 1
[t=00:00:00.106341]   ShadowMapSize = 16384
[t=00:00:00.106343]   Shadows = 1
[t=00:00:00.106346]   ShowClock = 0
[t=00:00:00.106349]   SoftParticles = 2
[t=00:00:00.106351]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.106354]   UnitIconDist = 131
[t=00:00:00.106358]   UpdateBoundingVolumeMT = 0
[t=00:00:00.106360]   UpdateWeaponVectorsMT = 0
[t=00:00:00.106380]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.106383]   UseLuaMemPools = 0
[t=00:00:00.106386]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.106389]   VFSCacheArchiveFiles = 0
[t=00:00:00.106392]   Water = 4
[t=00:00:00.106395]   snd_volmaster = 5
[t=00:00:00.106400] ============== </User Config> ==============

[t=00:00:00.106404] ============== <User System> ==============
[t=00:00:00.106407]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.106415]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.106419]        Compiler Version: gcc-13.2.0
[t=00:00:00.106440]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.106464]         Hardware Config: AMD Ryzen 9 7900X 12-Core Processor            ; 64651MB RAM, 107793MB pagefile
[t=00:00:00.106468]        Binary Word Size: 64-bit (native)
[t=00:00:00.106471]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.106475]      Physical CPU Cores: 12
[t=00:00:00.106478]       Logical CPU Cores: 24
[t=00:00:00.106483] ============== </User System> ==============

[t=00:00:00.106581] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.106585]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.106587]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.106590]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.106592]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.107219] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.107228] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.111788] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.124255]     Display (Generic PnP Monitor)=1 modes=141 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.124262]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.124266]         [ 6] 2176x1224x24bpp@144Hz
[t=00:00:00.124269]         [11] 1969x1108x24bpp@144Hz
[t=00:00:00.124272]         [16] 1920x1440x24bpp@144Hz
[t=00:00:00.124275]         [21] 1920x1200x24bpp@144Hz
[t=00:00:00.124278]         [26] 1920x1080x24bpp@144Hz
[t=00:00:00.124281]         [31] 1707x960x24bpp@144Hz
[t=00:00:00.124292]         [36] 1680x1050x24bpp@144Hz
[t=00:00:00.124295]         [41] 1600x1200x24bpp@144Hz
[t=00:00:00.124298]         [46] 1600x1024x24bpp@144Hz
[t=00:00:00.124300]         [51] 1600x900x24bpp@144Hz
[t=00:00:00.124304]         [56] 1506x847x24bpp@144Hz
[t=00:00:00.124307]         [61] 1440x1080x24bpp@144Hz
[t=00:00:00.124309]         [66] 1440x900x24bpp@144Hz
[t=00:00:00.124314]         [71] 1400x1050x24bpp@144Hz
[t=00:00:00.124316]         [76] 1366x768x24bpp@144Hz
[t=00:00:00.124319]         [81] 1360x768x24bpp@144Hz
[t=00:00:00.124325]         [86] 1280x1024x24bpp@144Hz
[t=00:00:00.124328]         [91] 1280x960x24bpp@144Hz
[t=00:00:00.124331]         [96] 1280x800x24bpp@144Hz
[t=00:00:00.124333]         [101] 1280x768x24bpp@144Hz
[t=00:00:00.124336]         [106] 1280x720x24bpp@144Hz
[t=00:00:00.124340]         [111] 1176x664x24bpp@60Hz
[t=00:00:00.124342]         [112] 1152x864x24bpp@144Hz
[t=00:00:00.124345]         [117] 1024x768x24bpp@144Hz
[t=00:00:00.124348]         [122] 800x600x24bpp@144Hz
[t=00:00:00.124350]         [127] 720x576x24bpp@144Hz
[t=00:00:00.124353]         [132] 720x480x24bpp@144Hz
[t=00:00:00.124359]         [137] 640x480x24bpp@144Hz
[t=00:00:00.137252]     Display (Generic PnP Monitor)=2 modes=143 bounds={x=2560, y=0, w=2560, h=1440}
[t=00:00:00.137261]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.137264]         [ 6] 2176x1224x24bpp@144Hz
[t=00:00:00.137267]         [11] 1969x1108x24bpp@144Hz
[t=00:00:00.137271]         [16] 1920x1440x24bpp@144Hz
[t=00:00:00.137274]         [21] 1920x1200x24bpp@144Hz
[t=00:00:00.137277]         [26] 1920x1080x24bpp@144Hz
[t=00:00:00.137280]         [31] 1707x960x24bpp@144Hz
[t=00:00:00.137291]         [36] 1680x1050x24bpp@144Hz
[t=00:00:00.137293]         [41] 1600x1200x24bpp@144Hz
[t=00:00:00.137298]         [46] 1600x1024x24bpp@144Hz
[t=00:00:00.137300]         [51] 1600x900x24bpp@144Hz
[t=00:00:00.137303]         [56] 1506x847x24bpp@144Hz
[t=00:00:00.137306]         [61] 1440x1080x24bpp@144Hz
[t=00:00:00.137308]         [66] 1440x900x24bpp@144Hz
[t=00:00:00.137311]         [71] 1400x1050x24bpp@144Hz
[t=00:00:00.137314]         [76] 1366x768x24bpp@144Hz
[t=00:00:00.137318]         [81] 1360x768x24bpp@144Hz
[t=00:00:00.137320]         [86] 1280x1024x24bpp@144Hz
[t=00:00:00.137328]         [91] 1280x960x24bpp@144Hz
[t=00:00:00.137332]         [96] 1280x800x24bpp@144Hz
[t=00:00:00.137335]         [101] 1280x768x24bpp@144Hz
[t=00:00:00.137337]         [106] 1280x720x24bpp@144Hz
[t=00:00:00.137340]         [111] 1176x664x24bpp@60Hz
[t=00:00:00.137342]         [114] 1152x864x24bpp@144Hz
[t=00:00:00.137345]         [119] 1024x768x24bpp@144Hz
[t=00:00:00.137347]         [124] 800x600x24bpp@144Hz
[t=00:00:00.137360]         [129] 720x576x24bpp@144Hz
[t=00:00:00.137365]         [134] 720x480x24bpp@144Hz
[t=00:00:00.137372]         [139] 640x480x24bpp@144Hz
[t=00:00:00.345153] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.345469] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.345477] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.365205] [GR::LogVersionInfo]
[t=00:00:00.365215]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.365231]     GL version  : 4.6.0 NVIDIA 536.67
[t=00:00:00.365235]     GL vendor   : NVIDIA Corporation
[t=00:00:00.365238]     GL renderer : NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2
[t=00:00:00.365241]     GLSL version: 4.60 NVIDIA
[t=00:00:00.365244]     GLEW version: 2.1.0
[t=00:00:00.365247]     GPU memory  : 12282MB (total) / 5579MB (available)
[t=00:00:00.365258]     SDL swap-int: 0
[t=00:00:00.365261]     SDL driver  : windows
[t=00:00:00.365263]     
[t=00:00:00.365266]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.365273]     GLSL shader support       : 1
[t=00:00:00.365276]     GL4 support               : 1
[t=00:00:00.365278]     FBO extension support     : 1
[t=00:00:00.365300]     NVX GPU mem-info support  : 1
[t=00:00:00.365307]     ATI GPU mem-info support  : 0
[t=00:00:00.365316]     Texture clamping to edge  : 1
[t=00:00:00.365320]     NPOT-texture support      : 1 (1)
[t=00:00:00.365323]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.365327]     texture query-LOD support : 1 (1)
[t=00:00:00.365330]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.365340]     Z-buffer depth            : 32 (-)
[t=00:00:00.365349]     primitive-restart support : 1 (1)
[t=00:00:00.365352]     clip-space control support: 1 (1)
[t=00:00:00.365357]     seamless cube-map support : 1 (1)
[t=00:00:00.365361]     frag-depth layout support : 1 (1)
[t=00:00:00.365364]     persistent maps support   : 1 (1)
[t=00:00:00.365368]     explicit attribs location : 1 (1)
[t=00:00:00.365372]     multi draw indirect       : 1 (-)
[t=00:00:00.365377]     array textures            : 1 (-)
[t=00:00:00.365383]     buffer copy support       : 1 (-)
[t=00:00:00.365386]     indirect draw             : 1 (-)
[t=00:00:00.365389]     base instance             : 1 (-)
[t=00:00:00.365391]     
[t=00:00:00.365394]     max. FBO samples              : 32
[t=00:00:00.365397]     max. FS/program texture slots : 32/192
[t=00:00:00.365412]     max. texture size             : 32768
[t=00:00:00.365418]     max. texture anisotropy level : 16.000000
[t=00:00:00.365421]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.365424]     max. draw-buffers             : 8
[t=00:00:00.365437]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.365444]     max. uniform buffer-bindings  : 84
[t=00:00:00.365447]     max. uniform block-size       : 64KB
[t=00:00:00.365450]     max. storage buffer-bindings  : 96
[t=00:00:00.365455]     max. storage block-size       : 2047MB
[t=00:00:00.365459]     
[t=00:00:00.365462]     enable AMD-hacks : 0
[t=00:00:00.365466]     compress MIP-maps: 0
[t=00:00:00.365495]     Number of compressed texture formats: 51
[t=00:00:00.365533]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.365567] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.365799] [GR::UpdateGLConfigs]
[t=00:00:00.365827] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.365832] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.366135] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.366143] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.366151] [GR::InitGLState]
[t=00:00:00.366198] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.418576] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.420479] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.420986] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.428861] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.428878] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.429289] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.430616] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.430623] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.430684] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.430743] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.444776] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.445189] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.445833] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.446175] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.495636] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms
[t=00:00:00.495646] [VFS] [SpringVFS::ReserveArchives<this=000001941a930e70>]
[t=00:00:00.495767] [VFS] [SpringVFS::AddArchive<this=000001941a930e70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.497444] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001941a930e70 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.497452] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.544242] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1)
[t=00:00:00.545308] [ThreadPool::SetThreadCount][2] workers=11
[t=00:00:00.545475] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:00.545682] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:00.545779] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:00.546127] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.546128] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.546214] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.546240] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.546258] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.546769] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.548332] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.548586] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:00.548621] [Threading] Main thread CPU affinity mask set: 0xfff800
[t=00:00:00.548903][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.549006][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.549099][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.549127][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.549132][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.549161][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.556330][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.556345][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)"
[t=00:00:00.556361][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (High Definition Audio Device)"
[t=00:00:00.556369][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "OZDSP27IPS (NVIDIA High Definition Audio)"
[t=00:00:00.556374][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "OZDSP27IPS (NVIDIA High Definition Audio) (2)"
[t=00:00:00.556381][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.569033][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.571362][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000019451683290(default) context=0000019419c85320  numChannels=2 frameSize=8
[t=00:00:00.571377][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.571383][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.571387][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.571392][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.571408][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.571429][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.571443][f=-000001] [Sound]   Devices:
[t=00:00:00.573993][f=-000001] [Sound]     [OpenAL Soft on Headphones (High Definition Audio Device)]
[t=00:00:00.574003][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[t=00:00:00.574008][f=-000001] [Sound]     [OpenAL Soft on OZDSP27IPS (NVIDIA High Definition Audio)]
[t=00:00:00.574013][f=-000001] [Sound]     [OpenAL Soft on OZDSP27IPS (NVIDIA High Definition Audio) #2]
[t=00:00:00.574038][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.574044][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.575223][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.575235][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.649200][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 743222 MB
[t=00:00:00.651224][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.655509][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8489
[t=00:00:00.656851][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8489 using name Faynthasyn
[t=00:00:00.846940][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Cull" (loaded=0 cached=0)
[t=00:00:00.847599][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001941a930e70>(arName="Cull", overwrite=false)] section=1 cached=0
[t=00:00:00.855669][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001941a930e70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.856122][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.6.0" (loaded=0 cached=0)
[t=00:00:00.856679][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001941a930e70>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:00.862536][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001941a930e70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.862649][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001941a930e70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.129801][f=-000001] [CAS::GASCB] Archive file="cull.sd7" cs="3adbf1927f4e461767b7b88e9bb9ce74fb6d8b41516cb9e20208549350719531f7fc05c7587399888c48d7ca306c86dcfc98634f3081e9d6594678e1e43e0add"
[t=00:00:01.182624][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.182700][f=-000001] Warning: [PreGame::GameDataReceived] Archive Cull (checksum f82e92cdcac8753f4cc6e3b9ed0f2e9922553a88acb24ec24766ff1a7468d8d88f24d3c29e8cbd6b6d7e33e8241fa0affa9de59697ad99c0201ee732d7c8a067) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.184326][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.228141][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.304377][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.304441][f=-000001] Warning: [PreGame::GameDataReceived] Archive c8a4c5519c3db62348d519d84756d2bc.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:21.561387][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:21.561735][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:21.561890][f=-000001] Loaded widget:  Replace Cloak Con Orders  <gui_replace_cloak_con_order.lua>
[t=00:00:21.562029][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:21.562281][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:21.562435][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:21.562536][f=-000001] Loaded widget:  ComCounter          <unit_com_counter.lua>
[t=00:00:21.562659][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:21.562768][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:21.563351][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:21.563476][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:21.563646][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:21.564268][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:21.564385][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:21.564644][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:21.564747][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:21.564960][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:21.565073][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:21.577950][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:21.578091][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:21.578441][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:21.578580][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:21.643292][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:21.644336][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:21.644492][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:21.644591][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:21.644842][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:21.644998][f=-000001] IsIsland, <function>, false
[t=00:00:21.656841][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:21.657869][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:21.658020][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:21.658177][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:21.658318][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:21.658442][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:21.658681][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:21.658817][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:21.658826][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:21.658831][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:21.658866][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:21.659033][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:21.659152][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:21.659262][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:21.659450][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:21.659568][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:21.659663][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:21.659778][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:21.659936][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:21.660080][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:21.660279][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:21.666606][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:21.666954][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:21.674962][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:21.678836][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:21.834489][f=-000001] Chili: tried to add multiple times "scrollpanel7" to "Player List"!
[t=00:00:21.834900][f=-000001] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
[t=00:00:21.835295][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:21.835485][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:21.835791][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:21.836774][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:21.836895][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:21.837054][f=-000001] Mex Placement Initialised with 49 spots.
[t=00:00:21.837830][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:21.838147][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:21.839727][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:21.840333][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:21.840568][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:21.840862][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:21.840969][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:21.841829][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:21.841968][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:21.844018][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:21.848766][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:21.848923][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:21.850242][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:21.850713][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:21.850863][f=-000001] SetSunLighting
[t=00:00:21.851160][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:21.851286][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:21.855900][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:21.856045][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:21.856358][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:21.858184][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:21.858312][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:21.858325][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:21.858833][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:21.859719][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:21.862237][f=-000001] Writing last game win data
[t=00:00:21.867182][f=-000001] LuaUI v0.3
[t=00:00:21.983176][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:22.031878][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:22.093562][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:22.104136][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:22.104160][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 72ms
[t=00:00:22.113318][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 13049, 0.0} allocedSize{int+, int-, ext}={0, 0, 2093439}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0103}
[t=00:00:22.564681][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:22.708351][f=-000001] GameID: a3717766aff1081a0401e7916cf53bb4
[t=00:00:22.708654][f=-000001] Connection attempt from Faynthasyn
[t=00:00:22.708662][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:22.841093][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:22.842215][f=-000001]  -> Connection established (given id 0)
[t=00:00:22.842252][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Faynthasyn" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f82e92cdcac8753f4cc6e3b9ed0f2e9922553a88acb24ec24766ff1a7468d8d88f24d3c29e8cbd6b6d7e33e8241fa0affa9de59697ad99c0201ee732d7c8a067"
[t=00:00:22.842273][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Faynthasyn" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:22.842284][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Faynthasyn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7c1804803df498e34d2823af9d59229b09b02897f61469603f6aa658078140edba7fb36a88b3fe40fc97de37375a62d36d0fa3a4f1b6b40e61730f953a93ac66]"
[t=00:00:22.842295][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Faynthasyn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=455d355423259707feaef6320387166488acc275f515f5b48db152d3279fddbf73cedc50e4084d46b515a53ee88b3cbf512deb7dd56d85679cee3d5fc3e32389]"
[t=00:00:22.842306][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Faynthasyn" string="[Game::Load][lua{Rules,Gaia}={0000019466bbd4e0,0000000000000000}][locale="C"]"
[t=00:00:22.923555][f=-000001] [Game::ClientReadNet] local skirmish AI "Null AI (1)" (ID: 0, Short-Name: "Null AI", Version: "") took over control of team 1
[t=00:00:22.928810][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:23.236549][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:23.750517][f=-000001] <Faynthasyn> Allies: I choose: Attrition 80% Resign!
[t=00:00:32.002660][f=-000001] Speed set to 1.1 [Faynthasyn]
[t=00:00:32.561197][f=-000001] Chili: tried to add multiple times "scrollpanel9" to "Player List"!
[t=00:00:32.565697][f=-000001] Warning: Couldn't find texture "%%356:1"!
[t=00:00:32.846848][f=0000001] Speed set to 1.2 [Faynthasyn]
[t=00:00:33.144040][f=0000014] Speed set to 1.3 [Faynthasyn]
[t=00:00:33.495778][f=0000027] Speed set to 1.4 [Faynthasyn]
[t=00:00:33.888861][f=0000043] Speed set to 1.5 [Faynthasyn]
[t=00:00:34.248096][f=0000059] Speed set to 1.6 [Faynthasyn]
[t=00:00:34.613783][f=0000077] Speed set to 1.7 [Faynthasyn]
[t=00:00:35.018560][f=0000098] Speed set to 1.8 [Faynthasyn]
[t=00:00:35.495909][f=0000125] Speed set to 1.9 [Faynthasyn]
[t=00:00:35.799481][f=0000143] Speed set to 2.0 [Faynthasyn]
[t=00:00:36.126551][f=0000163] Speed set to 2.2 [Faynthasyn]
[t=00:00:37.398045][f=0000250] Speed set to 2.4 [Faynthasyn]
[t=00:00:37.760597][f=0000276] Speed set to 2.6 [Faynthasyn]
[t=00:00:38.084956][f=0000301] Speed set to 2.8 [Faynthasyn]
[t=00:00:38.389374][f=0000327] Speed set to 3.0 [Faynthasyn]
[t=00:00:40.745862][f=0000542] <Faynthasyn> !hostsay /cheat 1
[t=00:00:40.791332][f=0000546] Cheating is enabled!
[t=00:00:40.803750][f=0000547] > Host executing /cheat 1
[t=00:00:40.985629][f=0000564] <Faynthasyn> !hostsay /globallos 0
[t=00:00:41.010949][f=0000566] [GlobalLosActionExecutor] global LOS toggled for allyteam 0
[t=00:00:41.033380][f=0000568] > Host executing /globallos 0
[t=00:00:41.465380][f=0000607] <Faynthasyn> !hostsay /nocost 1
[t=00:00:41.465414][f=0000607] Free stockpile enabled.
[t=00:00:41.465419][f=0000607] Free morph enabled.
[t=00:00:41.465424][f=0000607] Free terraform enabled.
[t=00:00:41.465429][f=0000607] No grid requirement enabled.
[t=00:00:41.697017][f=0000628] <Faynthasyn> !hostsay /godmode 3
[t=00:00:41.950422][f=0000651] First person view enabled, select a unit and press Alt+P.
[t=00:00:41.990661][f=0000655] Everything-for-free (no resource costs for building) is enabled!
[t=00:00:42.009762][f=0000657] > Host executing /nocost 1
[t=00:00:42.024934][f=0000658] [GodModeAction] god-mode enabled (all teams)
[t=00:00:42.031554][f=0000659] > Host executing /godmode 3
[t=00:00:49.097762][f=0001296] Speed set to 3.2 [Faynthasyn]
[t=00:00:49.391662][f=0001324] Speed set to 3.4 [Faynthasyn]
[t=00:00:49.704477][f=0001355] Speed set to 3.6 [Faynthasyn]
[t=00:00:50.000509][f=0001387] Speed set to 3.8 [Faynthasyn]
[t=00:00:50.313463][f=0001423] Speed set to 4.0 [Faynthasyn]
[t=00:02:15.636076][f=0011664] Input grabbing is enabled!
[t=00:02:28.079381][f=0013155] Input grabbing is enabled!
[t=00:02:28.605802][f=0013218] Faynthasyn paused the game
[t=00:02:29.159685][f=0013218] Faynthasyn unpaused the game
[t=00:02:53.778136][f=0016171] Input grabbing is enabled!
[t=00:03:37.443368][f=0021410] Input grabbing is enabled!
[t=00:03:37.443394][f=0021410] Input grabbing is enabled!
[t=00:03:46.486903][f=0022498] Input grabbing is enabled!
[t=00:03:46.486915][f=0022498] Input grabbing is enabled!
[t=00:03:53.003800][f=0023277] Input grabbing is enabled!
[t=00:03:53.003822][f=0023277] Input grabbing is enabled!
[t=00:04:01.107659][f=0024250] Input grabbing is disabled!
[t=00:04:01.107710][f=0024250] Input grabbing is enabled!
[t=00:04:15.618057][f=0025993] Input grabbing is enabled!
[t=00:04:15.618069][f=0025993] Input grabbing is enabled!
[t=00:04:47.419611][f=0029809] [SpringApp::Kill][1] fromRun=1
[t=00:04:47.419622][f=0029809] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0)
[t=00:04:47.442428][f=0029809]  [async=0] threads=12 tasks=1703097 {sum,avg}{exec,wait}time={{16109.868, 0.009}, {44985.574, 0.026}}ms
[t=00:04:47.442441][f=0029809]      thread=1 tasks=154827 {sum,min,max,avg}{exec,wait}time={{2041.363, 0.000, 408.342, 0.013}, {355.383, 0.000, 18446744027136.000, 0.002}}ms
[t=00:04:47.442457][f=0029809]      thread=2 tasks=154827 {sum,min,max,avg}{exec,wait}time={{1640.484, 0.000, 408.424, 0.011}, {2877.578, 0.000, 18446744027136.000, 0.019}}ms
[t=00:04:47.442464][f=0029809]      thread=3 tasks=154827 {sum,min,max,avg}{exec,wait}time={{1631.165, 0.000, 408.445, 0.011}, {2929.250, 0.000, 6.885, 0.019}}ms
[t=00:04:47.442471][f=0029809]      thread=4 tasks=154827 {sum,min,max,avg}{exec,wait}time={{1589.002, 0.000, 408.265, 0.010}, {3135.947, 0.000, 18446744027136.000, 0.020}}ms
[t=00:04:47.442481][f=0029809]      thread=5 tasks=154827 {sum,min,max,avg}{exec,wait}time={{1546.917, 0.000, 408.223, 0.010}, {3327.369, 0.000, 18446744027136.000, 0.021}}ms
[t=00:04:47.442488][f=0029809]      thread=6 tasks=154827 {sum,min,max,avg}{exec,wait}time={{1501.477, 0.000, 408.435, 0.010}, {3832.278, 0.000, 18446744027136.000, 0.025}}ms
[t=00:04:47.442497][f=0029809]      thread=7 tasks=154827 {sum,min,max,avg}{exec,wait}time={{1419.691, 0.000, 408.374, 0.009}, {4307.261, 0.000, 18446744027136.000, 0.028}}ms
[t=00:04:47.442506][f=0029809]      thread=8 tasks=154827 {sum,min,max,avg}{exec,wait}time={{1345.204, 0.000, 408.400, 0.009}, {4937.282, 0.000, 18446744027136.000, 0.032}}ms
[t=00:04:47.442515][f=0029809]      thread=9 tasks=154827 {sum,min,max,avg}{exec,wait}time={{1223.841, 0.000, 408.293, 0.008}, {5525.875, 0.000, 18446744027136.000, 0.036}}ms
[t=00:04:47.442522][f=0029809]      thread=10 tasks=154827 {sum,min,max,avg}{exec,wait}time={{1113.652, 0.000, 377.965, 0.007}, {6471.629, 0.000, 18446744027136.000, 0.042}}ms
[t=00:04:47.442533][f=0029809]      thread=11 tasks=154827 {sum,min,max,avg}{exec,wait}time={{1057.073, 0.000, 408.440, 0.007}, {7285.722, 0.000, 6.885, 0.047}}ms
[t=00:04:47.442541][f=0029809]  [async=1] threads=12 tasks=2363 {sum,avg}{exec,wait}time={{40068.676, 16.957}, {4812490.500, 2036.602}}ms
[t=00:04:47.442548][f=0029809]      thread=1 tasks=213 {sum,min,max,avg}{exec,wait}time={{3515.675, 0.000, 447.176, 16.506}, {436841.125, 0.783, 3464.506, 2050.897}}ms
[t=00:04:47.442559][f=0029809]      thread=2 tasks=215 {sum,min,max,avg}{exec,wait}time={{3551.088, 0.000, 428.104, 16.517}, {437578.125, 0.778, 3517.061, 2035.247}}ms
[t=00:04:47.442567][f=0029809]      thread=3 tasks=216 {sum,min,max,avg}{exec,wait}time={{3546.475, 0.000, 472.979, 16.419}, {440390.844, 0.789, 3516.663, 2038.847}}ms
[t=00:04:47.442574][f=0029809]      thread=4 tasks=218 {sum,min,max,avg}{exec,wait}time={{3742.880, 0.000, 580.987, 17.169}, {439082.406, 0.789, 3518.050, 2014.140}}ms
[t=00:04:47.442585][f=0029809]      thread=5 tasks=216 {sum,min,max,avg}{exec,wait}time={{3535.820, 0.000, 473.739, 16.370}, {429751.438, 0.787, 3520.306, 1989.590}}ms
[t=00:04:47.442594][f=0029809]      thread=6 tasks=214 {sum,min,max,avg}{exec,wait}time={{3541.342, 0.000, 470.938, 16.548}, {433396.469, 0.777, 3523.043, 2025.217}}ms
[t=00:04:47.442600][f=0029809]      thread=7 tasks=214 {sum,min,max,avg}{exec,wait}time={{3713.699, 0.000, 401.289, 17.354}, {433442.188, 0.044, 3469.029, 2025.431}}ms
[t=00:04:47.442611][f=0029809]      thread=8 tasks=215 {sum,min,max,avg}{exec,wait}time={{3708.126, 0.000, 442.943, 17.247}, {440326.125, 0.118, 3464.532, 2048.029}}ms
[t=00:04:47.442619][f=0029809]      thread=9 tasks=214 {sum,min,max,avg}{exec,wait}time={{3747.758, 0.000, 485.301, 17.513}, {440416.281, 0.302, 3515.044, 2058.020}}ms
[t=00:04:47.442626][f=0029809]      thread=10 tasks=214 {sum,min,max,avg}{exec,wait}time={{3732.776, 0.001, 473.954, 17.443}, {440007.062, 0.330, 3514.951, 2056.108}}ms
[t=00:04:47.442634][f=0029809]      thread=11 tasks=214 {sum,min,max,avg}{exec,wait}time={{3733.039, 0.000, 434.256, 17.444}, {441258.156, 0.073, 3513.607, 2061.954}}ms
[t=00:04:47.442642][f=0029809] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:47.442646][f=0029809] [SpringApp::Kill][2]
[t=00:04:47.442901][f=0029809] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:47.442910][f=0029809] [Game::KillLua][1] dtor=0 luaUI=0000019565297070
[t=00:04:47.442934][f=0029809] Start widgetHandler:Shutdown
[t=00:04:47.444761][f=0029809] Shutdown - SaveOrderList Complete
[t=00:04:47.449719][f=0029809] Writing last game win data
[t=00:04:47.454471][f=0029809] Shutdown - SaveConfigData Complete
[t=00:04:47.454480][f=0029809] Shutdown Widget - Draw After Chili
[t=00:04:47.454486][f=0029809] Shutdown Widget - API Unit Tracker GL4
[t=00:04:47.454494][f=0029809] Shutdown Widget - EPIC Menu
[t=00:04:47.455285][f=0029809] Shutdown Widget - Depth of Field Shader
[t=00:04:47.456505][f=0029809] Shutdown Widget - Chili Widget Selector
[t=00:04:47.457161][f=0029809] Shutdown Widget - Chili Minimap
[t=00:04:47.457223][f=0029809] Shutdown Widget - Deferred rendering
[t=00:04:47.458160][f=0029809] Shutdown Widget - Local Team Colors
[t=00:04:47.458169][f=0029809] Shutdown Widget - Display Keys 2
[t=00:04:47.458189][f=0029809] Shutdown Widget - Save Game Menu
[t=00:04:47.458196][f=0029809] Shutdown Widget - Highlight Model Api GL4
[t=00:04:47.458222][f=0029809] Shutdown Widget - Unit Icons
[t=00:04:47.458249][f=0029809] Shutdown Widget - Player Name Tags
[t=00:04:47.458260][f=0029809] Shutdown Widget - HealthBars
[t=00:04:47.458942][f=0029809] Shutdown Widget - Noises
[t=00:04:47.458953][f=0029809] Shutdown Widget - Attrition Counter
[t=00:04:47.459076][f=0029809] Shutdown Widget - BuildETA
[t=00:04:47.459085][f=0029809] Shutdown Widget - Selected Units GL4 2
[t=00:04:47.459097][f=0029809] Shutdown Widget - Win Counter
[t=00:04:47.459104][f=0029809] Shutdown Widget - EndGame APM stats
[t=00:04:47.459788][f=0029809] Shutdown Widget - Modular Comm Info
[t=00:04:47.459796][f=0029809] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:47.459804][f=0029809] Shutdown Widget - Reclaim Field Highlight
[t=00:04:47.459817][f=0029809] Shutdown Widget - Stereo3D
[t=00:04:47.459865][f=0029809] Shutdown Widget - Context Menu
[t=00:04:47.459872][f=0029809] Shutdown Widget - State Reverse and Latency
[t=00:04:47.459877][f=0029809] Shutdown Widget - Point Tracker
[t=00:04:47.459885][f=0029809] Shutdown Widget - MinimapEvents
[t=00:04:47.459891][f=0029809] Shutdown Widget - Local Widgets Config
[t=00:04:47.459903][f=0029809] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:47.459916][f=0029809] Shutdown Widget - Music Player v2
[t=00:04:47.459924][f=0029809] Shutdown Widget - Grab Input
[t=00:04:47.459934][f=0029809] Shutdown Widget - Defense Range Zero-K
[t=00:04:47.459944][f=0029809] Shutdown Widget - Startup Info and Selector
[t=00:04:47.459955][f=0029809] Shutdown Widget - Darkening
[t=00:04:47.459967][f=0029809] Shutdown Widget - Chili Spectator Panels
[t=00:04:47.459974][f=0029809] Shutdown Widget - Transport AI
[t=00:04:47.459981][f=0029809] Shutdown Widget - Chili EndGame Window
[t=00:04:47.459993][f=0029809] Shutdown Widget - Chili Economy Panel Default
[t=00:04:47.460039][f=0029809] Shutdown Widget - Attack Warning
[t=00:04:47.460047][f=0029809] Shutdown Widget - Chili Nuke Warning
[t=00:04:47.460053][f=0029809] Shutdown Widget - Missile Silo Range
[t=00:04:47.460062][f=0029809] Shutdown Widget - Highlight Geos
[t=00:04:47.460067][f=0029809] Shutdown Widget - Attack AoE
[t=00:04:47.460076][f=0029809] Shutdown Widget - Map Edge Extension
[t=00:04:47.460085][f=0029809] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:47.460091][f=0029809] Shutdown Widget - Selection Send
[t=00:04:47.460097][f=0029809] Shutdown Widget - LupsManager
[t=00:04:47.460106][f=0029809] Shutdown Widget - Receive Units Indicator
[t=00:04:47.460112][f=0029809] Shutdown Widget - Newton Firezone
[t=00:04:47.460119][f=0029809] Shutdown Widget - Chili Pro Console
[t=00:04:47.463883][f=0029809] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
[t=00:04:47.463894][f=0029809] Shutdown Widget - Persistent Build Height
[t=00:04:47.463904][f=0029809] Shutdown Widget - Lasso Terraform GUI
[t=00:04:47.463910][f=0029809] Shutdown Widget - Lups
[t=00:04:47.464504][f=0029809] Shutdown Widget - Chili Framework
[t=00:04:47.464512][f=0029809] Shutdown Widget - Mex Placement Handler
[t=00:04:47.464615][f=0029809] Shutdown Widget - Custom Markers
[t=00:04:47.464629][f=0029809] Shutdown Widget - Chili Core Selector
[t=00:04:47.464674][f=0029809] Shutdown Widget - Select Keys
[t=00:04:47.464694][f=0029809] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:47.464702][f=0029809] Shutdown Widget - Pause Screen
[t=00:04:47.464874][f=0029809] Shutdown Widget - Bloom Shader Deferred
[t=00:04:47.465039][f=0029809] Shutdown Widget - Text To Speech Control
[t=00:04:47.465048][f=0029809] Shutdown Widget - Layout Handler
[t=00:04:47.465056][f=0029809] Shutdown Widget - Color Blindness Correction
[t=00:04:47.465174][f=0029809] End widgetHandler:Shutdown
[t=00:04:47.516142][f=0029809] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8426122, 0.0} allocedSize{int+, int-, ext}={0, 0, 1915553416}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0307}
[t=00:04:47.518269][f=0029809] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:04:47.518278][f=0029809] [Game::KillLua][3] dtor=0 luaRules=0000019466bbd4e0
[t=00:04:47.518303][f=0029809] Start gadgetHandler:Shutdown
[t=00:04:47.518312][f=0029809] Shutdown - StartSetup
[t=00:04:47.518317][f=0029809] Shutdown - UnitMorph
[t=00:04:47.518437][f=0029809] Shutdown - Carrier Drones
[t=00:04:47.518446][f=0029809] Shutdown - Missile Silo Controller
[t=00:04:47.518453][f=0029809] Shutdown - Modular Comm Info
[t=00:04:47.518461][f=0029809] Shutdown - Terrain Texture Handler
[t=00:04:47.518482][f=0029809] Shutdown - UnitCloakShield
[t=00:04:47.518513][f=0029809] Shutdown - Starlight Handler
[t=00:04:47.518521][f=0029809] End gadgetHandler:Shutdown
[t=00:04:47.532066][f=0029809] Start gadgetHandler:Shutdown
[t=00:04:47.532083][f=0029809] Shutdown - Teleport Throw
[t=00:04:47.532090][f=0029809] Shutdown - UnitMorph
[t=00:04:47.532101][f=0029809] Shutdown - Commander Skin Renderer
[t=00:04:47.532321][f=0029809] Shutdown - Missile fired callins
[t=00:04:47.532330][f=0029809] Shutdown - Modular Comm Info
[t=00:04:47.532335][f=0029809] Shutdown - Retreat Command
[t=00:04:47.532345][f=0029809] Shutdown - Shockwaves
[t=00:04:47.532352][f=0029809] Shutdown - Unit tint API
[t=00:04:47.532363][f=0029809] Shutdown - Unit glow API
[t=00:04:47.532379][f=0029809] Shutdown - UnitCloakShield
[t=00:04:47.532396][f=0029809] Shutdown - Lups Cloak FX
[t=00:04:47.532403][f=0029809] Shutdown - Lups
[t=00:04:47.533255][f=0029809] Shutdown - Lups Shield
[t=00:04:47.533272][f=0029809] End gadgetHandler:Shutdown
[t=00:04:47.543072][f=0029809] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 318, 0.0} allocedSize{int+, int-, ext}={0, 0, 45402}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:47.545038][f=0029809] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:47.545086][f=0029809] [Game::KillLua][4] dtor=0
[t=00:04:47.545093][f=0029809] [Game::KillLua][5] dtor=0
[t=00:04:47.548806][f=0029809] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-23_00-51-49-205_Cull_105.1.1-2457-g8095d30 BAR105.sdfz" (381399 bytes)
[t=00:04:47.548860][f=0029809] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:47.583683][f=0029809] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:47.583697][f=0029809] [Sound] [Sound::UpdateThread][3] #sources=32 #items=12
[t=00:04:47.583720][f=0029809] [Sound] [Sound::UpdateThread][4] ctx=0000019419c85320 dev=0000019451683290
[t=00:04:47.583893][f=0029809] [Sound] [Sound::UpdateThread][5] ctx=0000019419c85320 dev=0000019451683290
[t=00:04:47.583898][f=0029809] [Sound] [Sound::Cleanup][alcDestroyContext(0000019419c85320)]
[t=00:04:47.584452][f=0029809] [Sound] [Sound::Cleanup][alcCloseDevice(0000019451683290)]
[t=00:04:47.585432][f=0029809] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:47.609672][f=0029809] [Sound] [Sound::UpdateThread][6]
[t=00:04:47.610247][f=0029809] [Game::~CGame][1]
[t=00:04:47.610260][f=0029809] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:47.610275][f=0029809] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:47.610282][f=0029809] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:47.610287][f=0029809] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:47.610294][f=0029809] [Game::KillLua][4] dtor=1
[t=00:04:47.610304][f=0029809] [Game::KillLua][5] dtor=1
[t=00:04:47.610363][f=0029809] [Game::KillMisc][1]
[t=00:04:47.610368][f=0029809] [Game::KillMisc][2]
[t=00:04:47.610784][f=0029809] [Game::KillMisc][3]
[t=00:04:47.610849][f=0029809] [Game::KillRendering][1]
[t=00:04:47.614383][f=0029809] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:47.641681][f=0029809] [3DOParser::Kill] allocated 29 pieces
[t=00:04:47.641749][f=0029809] [S3OParser::Kill] allocated 5548 pieces
[t=00:04:47.642039][f=0029809] [AssParser::Kill] allocated 698 pieces
[t=00:04:47.668205][f=0029809] [Game::KillInterface][1]
[t=00:04:47.668712][f=0029809] [Game::KillInterface][2]
[t=00:04:47.669632][f=0029809] [Game::KillSimulation][1]
[t=00:04:47.669703][f=0029809] [Game::KillSimulation][2]
[t=00:04:47.679455][f=0029809] [CCollisionHandler] dis-/continuous tests: 0/9525282
[t=00:04:47.679464][f=0029809] [Game::KillSimulation][3]
[t=00:04:47.680311][f=0029809] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:47.680353][f=0029809] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:47.680401][f=0029809] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:47.680428][f=0029809] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:47.680806][f=0029809] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:47.683801][f=0029809] [LosHandler::Kill] raycast instance cache-{hits,misses}={4,38}; shared=0%; cached=10%
[t=00:04:47.689324][f=0029809] [Game::KillSimulation][4]
[t=00:04:47.714608][f=0029809] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:04:47.714620][f=0029809] [Game::~CGame][2]
[t=00:04:47.714633][f=0029809] [Game::~CGame][3]
[t=00:04:47.714666][f=0029809] [SpringApp::Kill][3]
[t=00:04:47.714750][f=0029809] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1686427 bytes sent   in 6861 packets (245.799 bytes/packet)
    529960 bytes recv'd in 5599 packets (94.653 bytes/packet)
    {0.123x, 0.063x} relative protocol overhead {up, down}
    13640 incoming chunks dropped, 19673 outgoing chunks resent
    5400 incoming chunks processed

[t=00:04:47.715378][f=0029809] [SpringApp::Kill][4] font=000001941a7e2b00
[t=00:04:47.716193][f=0029809] [SpringApp::Kill][5]
[t=00:04:47.719845][f=0029809] [SpringApp::Kill][6]
[t=00:04:47.719854] [SpringApp::Kill][7]
[t=00:04:47.719878] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {80, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:47.719885] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:04:47.719897] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:47.719902] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:47.719907] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:04:47.719916] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:47.719921] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {96, 1048576, 1048576}, EBO = {144, 2097152, 2097152}
[t=00:04:47.719926] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {9624, 1048576, 1048576}, EBO = {14436, 2097152, 2097152}
[t=00:04:47.719933] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:47.719939] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:47.719944] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:47.719951] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:04:47.719959] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {192, 2097152, 2097152}
[t=00:04:47.836902] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:47.836913] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:47.836917] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:47.836920] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8489
[t=00:04:47.836924] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:47.842036] [VFS] [SpringVFS::DeleteArchives<this=000001941a930e70>]
[t=00:04:47.842045] [VFS] [SpringVFS::DeleteArchives<this=000001941a930e70>(section=0)] #archives[section]=1 #files[section]=8201
[t=00:04:47.842050] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (0000019451b35bc0)
[t=00:04:47.842113] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=1437ms
[t=00:04:47.842126]     file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=49ms
[t=00:04:47.842131]     file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=48ms
[t=00:04:47.842135]     file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=34ms
[t=00:04:47.842142]     file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=16ms
[t=00:04:47.842149]     file="unittextures/3do2s3o_atlas_2.tga" indx=7296 inflSize=16384kb readTime=16ms
[t=00:04:47.842156]     file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=15ms
[t=00:04:47.842159]     file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=15ms
[t=00:04:47.842163]     file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=13ms
[t=00:04:47.842167]     file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=12ms
[t=00:04:47.842172]     file="unittextures/largetransport1.dds" indx=7600 inflSize=5461kb readTime=12ms
[t=00:04:47.843307] [VFS] [SpringVFS::DeleteArchives<this=000001941a930e70>(section=1)] #archives[section]=1 #files[section]=55
[t=00:04:47.843313] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\cull.sd7 (000001945144d830)
[t=00:04:47.843348] [VFS] [SpringVFS::DeleteArchives<this=000001941a930e70>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:47.843359] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001945150c460)
[t=00:04:47.843382] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001945150b8b0)
[t=00:04:47.843481] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001945150cbf0)
[t=00:04:47.843559] [VFS] [SpringVFS::DeleteArchives<this=000001941a930e70>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:47.843570] [VFS] [SpringVFS::DeleteArchives<this=000001941a930e70>(section=4)] #archives[section]=0 #files[section]=130
[t=00:04:47.843575] [VFS] [SpringVFS::DeleteArchives<this=000001941a930e70>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:47.843580] [VFS] [SpringVFS::DeleteArchives<this=000001941a930e70>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:47.843586] [VFS] [SpringVFS::DeleteArchives<this=000001941a930e70>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:47.843593] [VFS] [SpringVFS::DeleteArchives<this=000001941a930e70>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:47.843760] [SpringApp::Kill][8]
[t=00:04:47.843765] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:47.843770] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6dbb67430 (joinable=1)
[t=00:04:47.843773] [WatchDog::Uninstall][2]
[t=00:04:48.255449] [WatchDog::Uninstall][3]
[t=00:04:48.255474] [SpringApp::Kill][9]