ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code -1003 #109673

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.003173] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.003190] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.008713] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.008878] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.113472] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.113526] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.113573]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.113590]   
[t=00:00:00.113595]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.113601]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.113606]   Use "none" to disable the default log sections.
[t=00:00:00.113611] ============== </Log Sections> ==============

[t=00:00:00.113621] ============== <User Config> ==============
[t=00:00:00.113705]   BumpWaterAnisotropy = 2
[t=00:00:00.113714]   BumpWaterBlurReflection = 1
[t=00:00:00.113718]   BumpWaterDepthBits = 32
[t=00:00:00.113722]   BumpWaterReflection = 2
[t=00:00:00.113725]   BumpWaterRefraction = 2
[t=00:00:00.113729]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.113733]   CamFreeScrollSpeed = 50
[t=00:00:00.113736]   CamMode = 1
[t=00:00:00.113740]   CubeTexSizeReflection = 1024
[t=00:00:00.113744]   CubeTexSizeSpecular = 1024
[t=00:00:00.113751]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.113755]   EdgeMoveDynamic = 0
[t=00:00:00.113758]   EdgeMoveWidth = 0.003
[t=00:00:00.113761]   FPSFOV = 90
[t=00:00:00.113765]   FPSScrollSpeed = 50
[t=00:00:00.113768]   FontSize = 18
[t=00:00:00.113775]   GrassDetail = 0
[t=00:00:00.113778]   GroundDecals = 10
[t=00:00:00.113782]   GroundDetail = 180
[t=00:00:00.113785]   GroundScarAlphaFade = 1
[t=00:00:00.113789]   HangTimeout = 30
[t=00:00:00.113792]   HardwareCursor = 1
[t=00:00:00.113796]   InitialNetworkTimeout = 0
[t=00:00:00.113803]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.113807]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.113811]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.113815]   LinkOutgoingBandwidth = 131072
[t=00:00:00.113819]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.113823]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.113827]   MSAALevel = 8
[t=00:00:00.113830]   MaxParticles = 25000
[t=00:00:00.113844]   MaxSounds = 32
[t=00:00:00.113847]   MaximumTransmissionUnit = 0
[t=00:00:00.113854]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.113857]   MiniMapMarker = 0
[t=00:00:00.113861]   MouseDragScrollThreshold = 0
[t=00:00:00.113865]   NetworkLossFactor = 1
[t=00:00:00.113869]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.113873]   OverheadScrollSpeed = 50
[t=00:00:00.113877]   ReconnectTimeout = 0
[t=00:00:00.113880]   RotOverheadScrollSpeed = 50
[t=00:00:00.113884]   RotateLogFiles = 1
[t=00:00:00.113887]   ShadowMapSize = 16384
[t=00:00:00.113895]   Shadows = 1
[t=00:00:00.113901]   ShowClock = 0
[t=00:00:00.113909]   SoftParticles = 2
[t=00:00:00.113913]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.113917]   UnitIconDist = 112
[t=00:00:00.113921]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.113925]   UseLuaMemPools = 0
[t=00:00:00.113928]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.113933]   VFSCacheArchiveFiles = 0
[t=00:00:00.113937]   Water = 2
[t=00:00:00.113941]   XResolution = 2560
[t=00:00:00.113944]   YResolution = 1600
[t=00:00:00.113962] ============== </User Config> ==============

[t=00:00:00.113968] ============== <User System> ==============
[t=00:00:00.113972]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.113978]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.113983]        Compiler Version: gcc-13.2.0
[t=00:00:00.114018]        Operating System: Windows 10 TBA Insider Update (build 22635)
[t=00:00:00.114062]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65264MB RAM, 74992MB pagefile
[t=00:00:00.114072]        Binary Word Size: 64-bit (native)
[t=00:00:00.114076]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.114080]      Physical CPU Cores: 8
[t=00:00:00.114084]       Logical CPU Cores: 16
[t=00:00:00.114091] ============== </User System> ==============

[t=00:00:00.114191] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.114194]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.114197]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.114200]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.114205]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.115630] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.115686] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.121314] [GL::CheckAvailableVideoModes] desktop={2560x1600x24bpp@60Hz} current={2560x1600x24bpp@60Hz}
[t=00:00:00.135212]     Display (Generic PnP Monitor)=1 modes=121 bounds={x=0, y=0, w=2560, h=1600}
[t=00:00:00.135224]         [ 1] 3440x1440x24bpp@60Hz
[t=00:00:00.135228]         [ 2] 2560x1600x24bpp@240Hz
[t=00:00:00.135246]         [ 6] 2560x1440x24bpp@240Hz
[t=00:00:00.135249]         [11] 2560x1080x24bpp@100Hz
[t=00:00:00.135253]         [15] 2048x1536x24bpp@240Hz
[t=00:00:00.135256]         [19] 2048x1152x24bpp@240Hz
[t=00:00:00.135259]         [21] 1920x1440x24bpp@240Hz
[t=00:00:00.135263]         [26] 1920x1200x24bpp@240Hz
[t=00:00:00.135266]         [31] 1920x1080x24bpp@240Hz
[t=00:00:00.135269]         [36] 1856x1392x24bpp@240Hz
[t=00:00:00.135272]         [38] 1792x1344x24bpp@240Hz
[t=00:00:00.135276]         [40] 1720x1440x24bpp@100Hz
[t=00:00:00.135282]         [43] 1680x1050x24bpp@240Hz
[t=00:00:00.135285]         [47] 1600x1200x24bpp@240Hz
[t=00:00:00.135290]         [51] 1600x1024x24bpp@100Hz
[t=00:00:00.135294]         [54] 1600x900x24bpp@240Hz
[t=00:00:00.135297]         [58] 1440x1080x24bpp@100Hz
[t=00:00:00.135300]         [62] 1440x900x24bpp@240Hz
[t=00:00:00.135303]         [65] 1400x1050x24bpp@240Hz
[t=00:00:00.135307]         [67] 1366x768x24bpp@240Hz
[t=00:00:00.135310]         [70] 1360x768x24bpp@240Hz
[t=00:00:00.135313]         [73] 1280x1024x24bpp@240Hz
[t=00:00:00.135316]         [77] 1280x960x24bpp@240Hz
[t=00:00:00.135321]         [81] 1280x800x24bpp@240Hz
[t=00:00:00.135324]         [84] 1280x768x24bpp@240Hz
[t=00:00:00.135327]         [87] 1280x720x24bpp@240Hz
[t=00:00:00.135330]         [92] 1280x600x24bpp@240Hz
[t=00:00:00.135333]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.135336]         [97] 1152x864x24bpp@240Hz
[t=00:00:00.135343]         [100] 1024x768x24bpp@240Hz
[t=00:00:00.135347]         [105] 800x600x24bpp@240Hz
[t=00:00:00.135349]         [111] 720x576x24bpp@100Hz
[t=00:00:00.135353]         [113] 720x480x24bpp@100Hz
[t=00:00:00.135356]         [116] 640x480x24bpp@240Hz
[t=00:00:00.420609] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.421141] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1600>
[t=00:00:00.421155] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1568>
[t=00:00:00.459637] [GR::LogVersionInfo]
[t=00:00:00.459661]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.459685]     GL version  : 4.6.0 NVIDIA 552.22
[t=00:00:00.459691]     GL vendor   : NVIDIA Corporation
[t=00:00:00.459698]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.459704]     GLSL version: 4.60 NVIDIA
[t=00:00:00.459710]     GLEW version: 2.1.0
[t=00:00:00.459718]     GPU memory  : 12282MB (total) / 5594MB (available)
[t=00:00:00.459738]     SDL swap-int: 1
[t=00:00:00.459748]     SDL driver  : windows
[t=00:00:00.459754]     
[t=00:00:00.459760]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.459773]     GLSL shader support       : 1
[t=00:00:00.459779]     GL4 support               : 1
[t=00:00:00.459785]     FBO extension support     : 1
[t=00:00:00.459801]     NVX GPU mem-info support  : 1
[t=00:00:00.459810]     ATI GPU mem-info support  : 0
[t=00:00:00.459839]     Texture clamping to edge  : 1
[t=00:00:00.459849]     NPOT-texture support      : 1 (1)
[t=00:00:00.459860]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.459868]     texture query-LOD support : 1 (1)
[t=00:00:00.459875]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.459897]     Z-buffer depth            : 32 (-)
[t=00:00:00.459916]     primitive-restart support : 1 (1)
[t=00:00:00.459923]     clip-space control support: 1 (1)
[t=00:00:00.459931]     seamless cube-map support : 1 (1)
[t=00:00:00.459938]     frag-depth layout support : 1 (1)
[t=00:00:00.459944]     persistent maps support   : 1 (1)
[t=00:00:00.459950]     explicit attribs location : 1 (1)
[t=00:00:00.459957]     multi draw indirect       : 1 (-)
[t=00:00:00.459964]     array textures            : 1 (-)
[t=00:00:00.459977]     buffer copy support       : 1 (-)
[t=00:00:00.459984]     indirect draw             : 1 (-)
[t=00:00:00.459990]     base instance             : 1 (-)
[t=00:00:00.459995]     
[t=00:00:00.460001]     max. FBO samples              : 32
[t=00:00:00.460007]     max. FS/program texture slots : 32/192
[t=00:00:00.460013]     max. texture size             : 32768
[t=00:00:00.460022]     max. texture anisotropy level : 16.000000
[t=00:00:00.460028]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.460034]     max. draw-buffers             : 8
[t=00:00:00.460045]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.460051]     max. uniform buffer-bindings  : 84
[t=00:00:00.460057]     max. uniform block-size       : 64KB
[t=00:00:00.460063]     max. storage buffer-bindings  : 96
[t=00:00:00.460088]     max. storage block-size       : 2047MB
[t=00:00:00.460096]     
[t=00:00:00.460104]     enable AMD-hacks : 0
[t=00:00:00.460109]     compress MIP-maps: 0
[t=00:00:00.460243]     Number of compressed texture formats: 23
[t=00:00:00.460279]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.460457] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.460941] [GR::UpdateGLConfigs]
[t=00:00:00.460985] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.460992] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.461482] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1600.000000, ssx=2560.000000, ssy=1600.000000, screenPosX=0, screenPosY=0
[t=00:00:00.461492] [GR::UpdateGLGeometry][2] winSize=<2560,1600>
[t=00:00:00.461496] [GR::InitGLState]
[t=00:00:00.461564] [GR::LogDisplayMode] display-mode set to 2560x1600x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.679221] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.683563] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.684191] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.689078] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.689112] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.689436] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.692701] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.692720] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.692868] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.692997] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.702009] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.702981] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.703523] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.703871] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.725806] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms
[t=00:00:00.725831] [VFS] [SpringVFS::ReserveArchives<this=0000023ecd083420>]
[t=00:00:00.725935] [VFS] [SpringVFS::AddArchive<this=0000023ecd083420>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.729643] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023ecd083420 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.729682] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.045847] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:01.048453] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.048841] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.048843] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.048874] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.049635] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.050005] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.050258] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.050263] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.050300] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:01.050750][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.050956][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:01.052420][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.052699][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.052706][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.052735][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.070535][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.070553][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:01.070575][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:01.070583][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:01.070588][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "PHL 346P1C (NVIDIA High Definition Audio)"
[t=00:00:01.070594][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)"
[t=00:00:01.070602][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:01.070608][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:01.070616][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "7" "SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:01.070625][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.088372][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.100890][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023ecd2e3950(default) context=0000023ecd1ee230  numChannels=2 frameSize=8
[t=00:00:01.100915][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.100922][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.100927][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.100951][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.100966][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.100991][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.101001][f=-000001] [Sound]   Devices:
[t=00:00:01.104462][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.104499][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.104504][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.104521][f=-000001] [Sound]     [OpenAL Soft on PHL 346P1C (NVIDIA High Definition Audio)]
[t=00:00:01.104526][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[t=00:00:01.104531][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.104536][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.104544][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.104553][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.104557][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.109384][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.109401][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.151378][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 377239 MB
[t=00:00:01.155427][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.156864][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456
[t=00:00:01.160443][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name PafuriZA
[t=00:00:01.439711][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:01.439736][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:03.344341][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:03.344412][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:03.344417][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:03.344427][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:03.374127][f=-000001]  [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:03.374153][f=-000001]  [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{2.159, 0.308}, {5.371, 0.767}}ms
[t=00:00:03.374181][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.056, 0.056, 0.056, 0.056}, {0.349, 0.349, 0.349, 0.349}}ms
[t=00:00:03.374190][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.685, 0.685, 0.685, 0.685}, {0.864, 0.864, 0.864, 0.864}}ms
[t=00:00:03.374197][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.071, 0.071, 0.071, 0.071}, {0.313, 0.313, 0.313, 0.313}}ms
[t=00:00:03.374204][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.317, 0.317, 0.317, 0.317}, {0.861, 0.861, 0.861, 0.861}}ms
[t=00:00:03.374213][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.036, 0.036, 0.036, 0.036}, {0.375, 0.375, 0.375, 0.375}}ms
[t=00:00:03.374220][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.709, 0.709, 0.709, 0.709}, {1.089, 1.089, 1.089, 1.089}}ms
[t=00:00:03.374227][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.285, 0.285, 0.285, 0.285}, {1.520, 1.520, 1.520, 1.520}}ms
[t=00:00:03.374232][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:03.374238][f=-000001] [SpringApp::Kill][2]
[t=00:00:03.375000][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:03.399104][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:03.399125][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:03.399156][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000023ecd1ee230 dev=0000023ecd2e3950
[t=00:00:03.399199][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000023ecd1ee230 dev=0000023ecd2e3950
[t=00:00:03.399223][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000023ecd1ee230)]
[t=00:00:03.399614][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000023ecd2e3950)]
[t=00:00:03.399638][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:03.424971][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:03.425363][f=-000001] [SpringApp::Kill][3]
[t=00:00:03.425526][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    474 bytes sent   in 4 packets (118.500 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.025x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 3 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:03.425543][f=-000001] [SpringApp::Kill][4] font=0000023e872acd40
[t=00:00:03.426076][f=-000001] [SpringApp::Kill][5]
[t=00:00:03.426161][f=-000001] [SpringApp::Kill][6]
[t=00:00:03.426168] [SpringApp::Kill][7]
[t=00:00:03.426271] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.426279] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.426285] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:03.426291] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.426300] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:03.426305] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.426311] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.426319] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.426326] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:03.426333] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.426342] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.426350] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:03.426355] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.447537] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:05.447569] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:05.447573] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:05.447577] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8456
[t=00:00:05.447581] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:05.447663] [VFS] [SpringVFS::DeleteArchives<this=0000023ecd083420>]
[t=00:00:05.447670] [VFS] [SpringVFS::DeleteArchives<this=0000023ecd083420>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:05.447679] [VFS] [SpringVFS::DeleteArchives<this=0000023ecd083420>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:05.447684] [VFS] [SpringVFS::DeleteArchives<this=0000023ecd083420>(section=2)] #archives[section]=1 #files[section]=191
[t=00:00:05.447690] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000023e86e9b1e0)
[t=00:00:05.447743] [VFS] [SpringVFS::DeleteArchives<this=0000023ecd083420>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:05.447753] [VFS] [SpringVFS::DeleteArchives<this=0000023ecd083420>(section=4)] #archives[section]=0 #files[section]=191
[t=00:00:05.447758] [VFS] [SpringVFS::DeleteArchives<this=0000023ecd083420>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:05.447764] [VFS] [SpringVFS::DeleteArchives<this=0000023ecd083420>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:05.447768] [VFS] [SpringVFS::DeleteArchives<this=0000023ecd083420>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:05.447776] [VFS] [SpringVFS::DeleteArchives<this=0000023ecd083420>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:05.447850] [SpringApp::Kill][8]
[t=00:00:05.447860] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:05.447868] [WatchDog::Uninstall][1] hangDetectorThread=00007ff79eb180b0 (joinable=1)
[t=00:00:05.447873] [WatchDog::Uninstall][2]
[t=00:00:06.117473] [WatchDog::Uninstall][3]
[t=00:00:06.117490] [SpringApp::Kill][9]