ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code -1003 #109687

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.022445] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.022471] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.030233] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.030448] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.104853] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.104899] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.104928]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.104947]   
[t=00:00:00.104954]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.104961]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.104968]   Use "none" to disable the default log sections.
[t=00:00:00.104975] ============== </Log Sections> ==============

[t=00:00:00.104989] ============== <User Config> ==============
[t=00:00:00.105118]   BumpWaterAnisotropy = 2
[t=00:00:00.105129]   BumpWaterBlurReflection = 1
[t=00:00:00.105136]   BumpWaterDepthBits = 32
[t=00:00:00.105143]   BumpWaterReflection = 2
[t=00:00:00.105149]   BumpWaterRefraction = 2
[t=00:00:00.105156]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.105163]   CamFreeScrollSpeed = 50
[t=00:00:00.105172]   CamMode = 1
[t=00:00:00.105178]   CubeTexSizeReflection = 1024
[t=00:00:00.105185]   CubeTexSizeSpecular = 1024
[t=00:00:00.105199]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.105205]   EdgeMoveDynamic = 0
[t=00:00:00.105211]   EdgeMoveWidth = 0.003
[t=00:00:00.105217]   FPSFOV = 90
[t=00:00:00.105222]   FPSScrollSpeed = 50
[t=00:00:00.105229]   FontSize = 18
[t=00:00:00.105234]   GrassDetail = 0
[t=00:00:00.105240]   GroundDecals = 10
[t=00:00:00.105246]   GroundDetail = 180
[t=00:00:00.105252]   GroundScarAlphaFade = 1
[t=00:00:00.105258]   HangTimeout = 30
[t=00:00:00.105265]   HardwareCursor = 1
[t=00:00:00.105271]   InitialNetworkTimeout = 0
[t=00:00:00.105282]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.105289]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.105295]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.105302]   LinkOutgoingBandwidth = 131072
[t=00:00:00.105309]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.105317]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.105324]   MSAALevel = 8
[t=00:00:00.105330]   MaxParticles = 25000
[t=00:00:00.105336]   MaxSounds = 32
[t=00:00:00.105342]   MaximumTransmissionUnit = 0
[t=00:00:00.105353]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.105363]   MiniMapMarker = 0
[t=00:00:00.105369]   MouseDragScrollThreshold = 0
[t=00:00:00.105376]   NetworkLossFactor = 1
[t=00:00:00.105383]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.105390]   OverheadScrollSpeed = 50
[t=00:00:00.105400]   ReconnectTimeout = 0
[t=00:00:00.105406]   RotOverheadScrollSpeed = 50
[t=00:00:00.105412]   RotateLogFiles = 1
[t=00:00:00.105419]   ShadowMapSize = 16384
[t=00:00:00.105428]   Shadows = 1
[t=00:00:00.105438]   ShowClock = 0
[t=00:00:00.105445]   SoftParticles = 2
[t=00:00:00.105450]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.105457]   UnitIconDist = 112
[t=00:00:00.105463]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.105469]   UseLuaMemPools = 0
[t=00:00:00.105475]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.105481]   VFSCacheArchiveFiles = 0
[t=00:00:00.105488]   Water = 2
[t=00:00:00.105494]   XResolution = 2560
[t=00:00:00.105500]   YResolution = 1600
[t=00:00:00.105524] ============== </User Config> ==============

[t=00:00:00.105534] ============== <User System> ==============
[t=00:00:00.105541]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.105554]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.105564]        Compiler Version: gcc-13.2.0
[t=00:00:00.105606]        Operating System: Windows 10 TBA Insider Update (build 22635)
[t=00:00:00.105670]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65264MB RAM, 74992MB pagefile
[t=00:00:00.105691]        Binary Word Size: 64-bit (native)
[t=00:00:00.105701]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.105708]      Physical CPU Cores: 8
[t=00:00:00.105717]       Logical CPU Cores: 16
[t=00:00:00.105724] ============== </User System> ==============

[t=00:00:00.105872] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.105882]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.105888]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.105894]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.105906]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.110027] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.110046] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.120336] [GL::CheckAvailableVideoModes] desktop={2560x1600x24bpp@60Hz} current={2560x1600x24bpp@60Hz}
[t=00:00:00.152199]     Display (Generic PnP Monitor)=1 modes=121 bounds={x=0, y=0, w=2560, h=1600}
[t=00:00:00.152222]         [ 1] 3440x1440x24bpp@60Hz
[t=00:00:00.152229]         [ 2] 2560x1600x24bpp@240Hz
[t=00:00:00.152264]         [ 6] 2560x1440x24bpp@240Hz
[t=00:00:00.152271]         [11] 2560x1080x24bpp@100Hz
[t=00:00:00.152278]         [15] 2048x1536x24bpp@240Hz
[t=00:00:00.152284]         [19] 2048x1152x24bpp@240Hz
[t=00:00:00.152290]         [21] 1920x1440x24bpp@240Hz
[t=00:00:00.152296]         [26] 1920x1200x24bpp@240Hz
[t=00:00:00.152303]         [31] 1920x1080x24bpp@240Hz
[t=00:00:00.152309]         [36] 1856x1392x24bpp@240Hz
[t=00:00:00.152316]         [38] 1792x1344x24bpp@240Hz
[t=00:00:00.152322]         [40] 1720x1440x24bpp@100Hz
[t=00:00:00.152333]         [43] 1680x1050x24bpp@240Hz
[t=00:00:00.152343]         [47] 1600x1200x24bpp@240Hz
[t=00:00:00.152350]         [51] 1600x1024x24bpp@100Hz
[t=00:00:00.152359]         [54] 1600x900x24bpp@240Hz
[t=00:00:00.152366]         [58] 1440x1080x24bpp@100Hz
[t=00:00:00.152372]         [62] 1440x900x24bpp@240Hz
[t=00:00:00.152378]         [65] 1400x1050x24bpp@240Hz
[t=00:00:00.152387]         [67] 1366x768x24bpp@240Hz
[t=00:00:00.152393]         [70] 1360x768x24bpp@240Hz
[t=00:00:00.152402]         [73] 1280x1024x24bpp@240Hz
[t=00:00:00.152408]         [77] 1280x960x24bpp@240Hz
[t=00:00:00.152419]         [81] 1280x800x24bpp@240Hz
[t=00:00:00.152428]         [84] 1280x768x24bpp@240Hz
[t=00:00:00.152434]         [87] 1280x720x24bpp@240Hz
[t=00:00:00.152443]         [92] 1280x600x24bpp@240Hz
[t=00:00:00.152449]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.152458]         [97] 1152x864x24bpp@240Hz
[t=00:00:00.152464]         [100] 1024x768x24bpp@240Hz
[t=00:00:00.152473]         [105] 800x600x24bpp@240Hz
[t=00:00:00.152479]         [111] 720x576x24bpp@100Hz
[t=00:00:00.152489]         [113] 720x480x24bpp@100Hz
[t=00:00:00.152495]         [116] 640x480x24bpp@240Hz
[t=00:00:00.535739] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.537105] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1600>
[t=00:00:00.537128] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1568>
[t=00:00:00.571208] [GR::LogVersionInfo]
[t=00:00:00.571229]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.571254]     GL version  : 4.6.0 NVIDIA 552.22
[t=00:00:00.571261]     GL vendor   : NVIDIA Corporation
[t=00:00:00.571268]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.571275]     GLSL version: 4.60 NVIDIA
[t=00:00:00.571281]     GLEW version: 2.1.0
[t=00:00:00.571287]     GPU memory  : 12282MB (total) / 4780MB (available)
[t=00:00:00.571308]     SDL swap-int: 1
[t=00:00:00.571318]     SDL driver  : windows
[t=00:00:00.571324]     
[t=00:00:00.571329]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.571342]     GLSL shader support       : 1
[t=00:00:00.571348]     GL4 support               : 1
[t=00:00:00.571354]     FBO extension support     : 1
[t=00:00:00.571370]     NVX GPU mem-info support  : 1
[t=00:00:00.571384]     ATI GPU mem-info support  : 0
[t=00:00:00.571399]     Texture clamping to edge  : 1
[t=00:00:00.571413]     NPOT-texture support      : 1 (1)
[t=00:00:00.571424]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.571433]     texture query-LOD support : 1 (1)
[t=00:00:00.571443]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.571456]     Z-buffer depth            : 32 (-)
[t=00:00:00.571472]     primitive-restart support : 1 (1)
[t=00:00:00.571483]     clip-space control support: 1 (1)
[t=00:00:00.571490]     seamless cube-map support : 1 (1)
[t=00:00:00.571500]     frag-depth layout support : 1 (1)
[t=00:00:00.571506]     persistent maps support   : 1 (1)
[t=00:00:00.571516]     explicit attribs location : 1 (1)
[t=00:00:00.571522]     multi draw indirect       : 1 (-)
[t=00:00:00.571531]     array textures            : 1 (-)
[t=00:00:00.571546]     buffer copy support       : 1 (-)
[t=00:00:00.571556]     indirect draw             : 1 (-)
[t=00:00:00.571563]     base instance             : 1 (-)
[t=00:00:00.571572]     
[t=00:00:00.571578]     max. FBO samples              : 32
[t=00:00:00.571587]     max. FS/program texture slots : 32/192
[t=00:00:00.571593]     max. texture size             : 32768
[t=00:00:00.571605]     max. texture anisotropy level : 16.000000
[t=00:00:00.571615]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.571621]     max. draw-buffers             : 8
[t=00:00:00.571635]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.571646]     max. uniform buffer-bindings  : 84
[t=00:00:00.571652]     max. uniform block-size       : 64KB
[t=00:00:00.571662]     max. storage buffer-bindings  : 96
[t=00:00:00.571668]     max. storage block-size       : 2047MB
[t=00:00:00.571677]     
[t=00:00:00.571682]     enable AMD-hacks : 0
[t=00:00:00.571691]     compress MIP-maps: 0
[t=00:00:00.571749]     Number of compressed texture formats: 23
[t=00:00:00.571779]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.571824] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.572123] [GR::UpdateGLConfigs]
[t=00:00:00.572164] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.572175] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.573076] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1600.000000, ssx=2560.000000, ssy=1600.000000, screenPosX=0, screenPosY=0
[t=00:00:00.573103] [GR::UpdateGLGeometry][2] winSize=<2560,1600>
[t=00:00:00.573111] [GR::InitGLState]
[t=00:00:00.573236] [GR::LogDisplayMode] display-mode set to 2560x1600x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.795106] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.799740] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.800687] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.815503] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.815555] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.816577] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.821237] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.821260] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.821450] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.821631] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.837059] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.838413] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.839039] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.839383] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.873044] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms
[t=00:00:00.873069] [VFS] [SpringVFS::ReserveArchives<this=000001fcc121a3e0>]
[t=00:00:00.873262] [VFS] [SpringVFS::AddArchive<this=000001fcc121a3e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.877301] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001fcc121a3e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.877324] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.331626] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:01.335340] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.335588] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.335769] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.335787] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.336291] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.336869] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.339848] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.341165] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.341276] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:01.341955][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.342138][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:01.342909][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.343029][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.343044][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.343095][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.370318][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.370356][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:01.370398][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:01.370415][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:01.370426][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "PHL 346P1C (NVIDIA High Definition Audio)"
[t=00:00:01.370438][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)"
[t=00:00:01.370455][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:01.370477][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:01.370491][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "7" "SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:01.370514][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.395506][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.408690][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fcc141ac10(default) context=000001fcfa489520  numChannels=2 frameSize=8
[t=00:00:01.408714][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.408727][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.408733][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.408754][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.408769][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.408800][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.408811][f=-000001] [Sound]   Devices:
[t=00:00:01.413277][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.413291][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.413297][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.413319][f=-000001] [Sound]     [OpenAL Soft on PHL 346P1C (NVIDIA High Definition Audio)]
[t=00:00:01.413326][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[t=00:00:01.413331][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.413337][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.413352][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:01.413364][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.413372][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.418974][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.418996][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.449324][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 377232 MB
[t=00:00:01.453982][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.455431][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456
[t=00:00:01.460111][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name PafuriZA
[t=00:00:01.734228][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:01.734251][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:03.371360][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:03.371441][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:03.371450][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:03.371460][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:03.397901][f=-000001]  [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:03.397928][f=-000001]  [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{1.941, 0.277}, {12.557, 1.794}}ms
[t=00:00:03.397962][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.316, 0.316, 0.316, 0.316}, {0.386, 0.386, 0.386, 0.386}}ms
[t=00:00:03.397976][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.058, 0.058, 0.058, 0.058}, {0.889, 0.889, 0.889, 0.889}}ms
[t=00:00:03.397986][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.157, 0.157, 0.157, 0.157}, {0.364, 0.364, 0.364, 0.364}}ms
[t=00:00:03.397999][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.297, 0.297, 0.297, 0.297}, {0.178, 0.178, 0.178, 0.178}}ms
[t=00:00:03.398012][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.148, 0.148, 0.148, 0.148}, {1.363, 1.363, 1.363, 1.363}}ms
[t=00:00:03.398028][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.214, 0.214, 0.214, 0.214}, {4.286, 4.286, 4.286, 4.286}}ms
[t=00:00:03.398038][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.753, 0.753, 0.753, 0.753}, {5.090, 5.090, 5.090, 5.090}}ms
[t=00:00:03.398046][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:03.398057][f=-000001] [SpringApp::Kill][2]
[t=00:00:03.399113][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:03.434256][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:03.434276][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:03.434310][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001fcfa489520 dev=000001fcc141ac10
[t=00:00:03.434366][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001fcfa489520 dev=000001fcc141ac10
[t=00:00:03.434392][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001fcfa489520)]
[t=00:00:03.434940][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001fcc141ac10)]
[t=00:00:03.434968][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:03.464136][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:03.464677][f=-000001] [SpringApp::Kill][3]
[t=00:00:03.464885][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    474 bytes sent   in 4 packets (118.500 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.025x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 3 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:03.464903][f=-000001] [SpringApp::Kill][4] font=000001fcfa89b900
[t=00:00:03.465543][f=-000001] [SpringApp::Kill][5]
[t=00:00:03.465640][f=-000001] [SpringApp::Kill][6]
[t=00:00:03.465646] [SpringApp::Kill][7]
[t=00:00:03.465754] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.465764] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.465770] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:03.465777] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.465786] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:03.465792] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.465799] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.465808] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.465816] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:03.465822] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.465832] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.465838] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:03.465845] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.598542] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:05.598571] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:05.598576] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:05.598580] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8456
[t=00:00:05.598584] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:05.598678] [VFS] [SpringVFS::DeleteArchives<this=000001fcc121a3e0>]
[t=00:00:05.598686] [VFS] [SpringVFS::DeleteArchives<this=000001fcc121a3e0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:05.598696] [VFS] [SpringVFS::DeleteArchives<this=000001fcc121a3e0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:05.598704] [VFS] [SpringVFS::DeleteArchives<this=000001fcc121a3e0>(section=2)] #archives[section]=1 #files[section]=191
[t=00:00:05.598711] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001fcfa89b000)
[t=00:00:05.598763] [VFS] [SpringVFS::DeleteArchives<this=000001fcc121a3e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:05.598774] [VFS] [SpringVFS::DeleteArchives<this=000001fcc121a3e0>(section=4)] #archives[section]=0 #files[section]=191
[t=00:00:05.598781] [VFS] [SpringVFS::DeleteArchives<this=000001fcc121a3e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:05.598786] [VFS] [SpringVFS::DeleteArchives<this=000001fcc121a3e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:05.598791] [VFS] [SpringVFS::DeleteArchives<this=000001fcc121a3e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:05.598799] [VFS] [SpringVFS::DeleteArchives<this=000001fcc121a3e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:05.598840] [SpringApp::Kill][8]
[t=00:00:05.598858] [WatchDog::Uninstall][1] hangDetectorThread=00007ff79eb180b0 (joinable=1)
[t=00:00:05.598864] [WatchDog::Uninstall][2]
[t=00:00:05.598849] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:06.112811] [WatchDog::Uninstall][3]
[t=00:00:06.112826] [SpringApp::Kill][9]