Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.022445] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.022471] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.030233] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.030448] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.104853] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.104899] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.104928] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.104947] [t=00:00:00.104954] Enable or disable log sections using the LogSections configuration key [t=00:00:00.104961] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.104968] Use "none" to disable the default log sections. [t=00:00:00.104975] ============== </Log Sections> ============== [t=00:00:00.104989] ============== <User Config> ============== [t=00:00:00.105118] BumpWaterAnisotropy = 2 [t=00:00:00.105129] BumpWaterBlurReflection = 1 [t=00:00:00.105136] BumpWaterDepthBits = 32 [t=00:00:00.105143] BumpWaterReflection = 2 [t=00:00:00.105149] BumpWaterRefraction = 2 [t=00:00:00.105156] BumpWaterTexSizeReflection = 1024 [t=00:00:00.105163] CamFreeScrollSpeed = 50 [t=00:00:00.105172] CamMode = 1 [t=00:00:00.105178] CubeTexSizeReflection = 1024 [t=00:00:00.105185] CubeTexSizeSpecular = 1024 [t=00:00:00.105199] DualScreenMiniMapOnLeft = 1 [t=00:00:00.105205] EdgeMoveDynamic = 0 [t=00:00:00.105211] EdgeMoveWidth = 0.003 [t=00:00:00.105217] FPSFOV = 90 [t=00:00:00.105222] FPSScrollSpeed = 50 [t=00:00:00.105229] FontSize = 18 [t=00:00:00.105234] GrassDetail = 0 [t=00:00:00.105240] GroundDecals = 10 [t=00:00:00.105246] GroundDetail = 180 [t=00:00:00.105252] GroundScarAlphaFade = 1 [t=00:00:00.105258] HangTimeout = 30 [t=00:00:00.105265] HardwareCursor = 1 [t=00:00:00.105271] InitialNetworkTimeout = 0 [t=00:00:00.105282] LinkIncomingMaxPacketRate = 512 [t=00:00:00.105289] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.105295] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.105302] LinkOutgoingBandwidth = 131072 [t=00:00:00.105309] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.105317] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.105324] MSAALevel = 8 [t=00:00:00.105330] MaxParticles = 25000 [t=00:00:00.105336] MaxSounds = 32 [t=00:00:00.105342] MaximumTransmissionUnit = 0 [t=00:00:00.105353] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.105363] MiniMapMarker = 0 [t=00:00:00.105369] MouseDragScrollThreshold = 0 [t=00:00:00.105376] NetworkLossFactor = 1 [t=00:00:00.105383] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.105390] OverheadScrollSpeed = 50 [t=00:00:00.105400] ReconnectTimeout = 0 [t=00:00:00.105406] RotOverheadScrollSpeed = 50 [t=00:00:00.105412] RotateLogFiles = 1 [t=00:00:00.105419] ShadowMapSize = 16384 [t=00:00:00.105428] Shadows = 1 [t=00:00:00.105438] ShowClock = 0 [t=00:00:00.105445] SoftParticles = 2 [t=00:00:00.105450] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.105457] UnitIconDist = 112 [t=00:00:00.105463] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.105469] UseLuaMemPools = 0 [t=00:00:00.105475] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.105481] VFSCacheArchiveFiles = 0 [t=00:00:00.105488] Water = 2 [t=00:00:00.105494] XResolution = 2560 [t=00:00:00.105500] YResolution = 1600 [t=00:00:00.105524] ============== </User Config> ============== [t=00:00:00.105534] ============== <User System> ============== [t=00:00:00.105541] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.105554] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.105564] Compiler Version: gcc-13.2.0 [t=00:00:00.105606] Operating System: Windows 10 TBA Insider Update (build 22635) [t=00:00:00.105670] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65264MB RAM, 74992MB pagefile [t=00:00:00.105691] Binary Word Size: 64-bit (native) [t=00:00:00.105701] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.105708] Physical CPU Cores: 8 [t=00:00:00.105717] Logical CPU Cores: 16 [t=00:00:00.105724] ============== </User System> ============== [t=00:00:00.105872] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.105882] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.105888] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.105894] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.105906] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.110027] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.110046] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.120336] [GL::CheckAvailableVideoModes] desktop={2560x1600x24bpp@60Hz} current={2560x1600x24bpp@60Hz} [t=00:00:00.152199] Display (Generic PnP Monitor)=1 modes=121 bounds={x=0, y=0, w=2560, h=1600} [t=00:00:00.152222] [ 1] 3440x1440x24bpp@60Hz [t=00:00:00.152229] [ 2] 2560x1600x24bpp@240Hz [t=00:00:00.152264] [ 6] 2560x1440x24bpp@240Hz [t=00:00:00.152271] [11] 2560x1080x24bpp@100Hz [t=00:00:00.152278] [15] 2048x1536x24bpp@240Hz [t=00:00:00.152284] [19] 2048x1152x24bpp@240Hz [t=00:00:00.152290] [21] 1920x1440x24bpp@240Hz [t=00:00:00.152296] [26] 1920x1200x24bpp@240Hz [t=00:00:00.152303] [31] 1920x1080x24bpp@240Hz [t=00:00:00.152309] [36] 1856x1392x24bpp@240Hz [t=00:00:00.152316] [38] 1792x1344x24bpp@240Hz [t=00:00:00.152322] [40] 1720x1440x24bpp@100Hz [t=00:00:00.152333] [43] 1680x1050x24bpp@240Hz [t=00:00:00.152343] [47] 1600x1200x24bpp@240Hz [t=00:00:00.152350] [51] 1600x1024x24bpp@100Hz [t=00:00:00.152359] [54] 1600x900x24bpp@240Hz [t=00:00:00.152366] [58] 1440x1080x24bpp@100Hz [t=00:00:00.152372] [62] 1440x900x24bpp@240Hz [t=00:00:00.152378] [65] 1400x1050x24bpp@240Hz [t=00:00:00.152387] [67] 1366x768x24bpp@240Hz [t=00:00:00.152393] [70] 1360x768x24bpp@240Hz [t=00:00:00.152402] [73] 1280x1024x24bpp@240Hz [t=00:00:00.152408] [77] 1280x960x24bpp@240Hz [t=00:00:00.152419] [81] 1280x800x24bpp@240Hz [t=00:00:00.152428] [84] 1280x768x24bpp@240Hz [t=00:00:00.152434] [87] 1280x720x24bpp@240Hz [t=00:00:00.152443] [92] 1280x600x24bpp@240Hz [t=00:00:00.152449] [94] 1176x664x24bpp@60Hz [t=00:00:00.152458] [97] 1152x864x24bpp@240Hz [t=00:00:00.152464] [100] 1024x768x24bpp@240Hz [t=00:00:00.152473] [105] 800x600x24bpp@240Hz [t=00:00:00.152479] [111] 720x576x24bpp@100Hz [t=00:00:00.152489] [113] 720x480x24bpp@100Hz [t=00:00:00.152495] [116] 640x480x24bpp@240Hz [t=00:00:00.535739] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.537105] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1600> [t=00:00:00.537128] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1568> [t=00:00:00.571208] [GR::LogVersionInfo] [t=00:00:00.571229] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.571254] GL version : 4.6.0 NVIDIA 552.22 [t=00:00:00.571261] GL vendor : NVIDIA Corporation [t=00:00:00.571268] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.571275] GLSL version: 4.60 NVIDIA [t=00:00:00.571281] GLEW version: 2.1.0 [t=00:00:00.571287] GPU memory : 12282MB (total) / 4780MB (available) [t=00:00:00.571308] SDL swap-int: 1 [t=00:00:00.571318] SDL driver : windows [t=00:00:00.571324] [t=00:00:00.571329] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.571342] GLSL shader support : 1 [t=00:00:00.571348] GL4 support : 1 [t=00:00:00.571354] FBO extension support : 1 [t=00:00:00.571370] NVX GPU mem-info support : 1 [t=00:00:00.571384] ATI GPU mem-info support : 0 [t=00:00:00.571399] Texture clamping to edge : 1 [t=00:00:00.571413] NPOT-texture support : 1 (1) [t=00:00:00.571424] S3TC/DXT1 texture support : 1/1 [t=00:00:00.571433] texture query-LOD support : 1 (1) [t=00:00:00.571443] MSAA frame-buffer support : 1 (1) [t=00:00:00.571456] Z-buffer depth : 32 (-) [t=00:00:00.571472] primitive-restart support : 1 (1) [t=00:00:00.571483] clip-space control support: 1 (1) [t=00:00:00.571490] seamless cube-map support : 1 (1) [t=00:00:00.571500] frag-depth layout support : 1 (1) [t=00:00:00.571506] persistent maps support : 1 (1) [t=00:00:00.571516] explicit attribs location : 1 (1) [t=00:00:00.571522] multi draw indirect : 1 (-) [t=00:00:00.571531] array textures : 1 (-) [t=00:00:00.571546] buffer copy support : 1 (-) [t=00:00:00.571556] indirect draw : 1 (-) [t=00:00:00.571563] base instance : 1 (-) [t=00:00:00.571572] [t=00:00:00.571578] max. FBO samples : 32 [t=00:00:00.571587] max. FS/program texture slots : 32/192 [t=00:00:00.571593] max. texture size : 32768 [t=00:00:00.571605] max. texture anisotropy level : 16.000000 [t=00:00:00.571615] max. vec4 varyings/attributes : 31/16 [t=00:00:00.571621] max. draw-buffers : 8 [t=00:00:00.571635] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.571646] max. uniform buffer-bindings : 84 [t=00:00:00.571652] max. uniform block-size : 64KB [t=00:00:00.571662] max. storage buffer-bindings : 96 [t=00:00:00.571668] max. storage block-size : 2047MB [t=00:00:00.571677] [t=00:00:00.571682] enable AMD-hacks : 0 [t=00:00:00.571691] compress MIP-maps: 0 [t=00:00:00.571749] Number of compressed texture formats: 23 [t=00:00:00.571779] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.571824] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.572123] [GR::UpdateGLConfigs] [t=00:00:00.572164] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.572175] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.573076] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1600.000000, ssx=2560.000000, ssy=1600.000000, screenPosX=0, screenPosY=0 [t=00:00:00.573103] [GR::UpdateGLGeometry][2] winSize=<2560,1600> [t=00:00:00.573111] [GR::InitGLState] [t=00:00:00.573236] [GR::LogDisplayMode] display-mode set to 2560x1600x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.795106] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.799740] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.800687] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.815503] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.815555] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.816577] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.821237] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.821260] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.821450] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.821631] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.837059] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.838413] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.839039] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.839383] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.873044] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:00.873069] [VFS] [SpringVFS::ReserveArchives<this=000001fcc121a3e0>] [t=00:00:00.873262] [VFS] [SpringVFS::AddArchive<this=000001fcc121a3e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.877301] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001fcc121a3e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.877324] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.331626] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:01.335340] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:01.335588] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.335769] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.335787] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.336291] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.336869] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.339848] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:01.341165] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:01.341276] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:01.341955][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.342138][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:01.342909][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.343029][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.343044][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.343095][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.370318][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.370356][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:01.370398][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)" [t=00:00:01.370415][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)" [t=00:00:01.370426][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "PHL 346P1C (NVIDIA High Definition Audio)" [t=00:00:01.370438][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)" [t=00:00:01.370455][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)" [t=00:00:01.370477][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device)" [t=00:00:01.370491][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "7" "SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)" [t=00:00:01.370514][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.395506][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.408690][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fcc141ac10(default) context=000001fcfa489520 numChannels=2 frameSize=8 [t=00:00:01.408714][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.408727][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.408733][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.408754][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.408769][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.408800][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.408811][f=-000001] [Sound] Devices: [t=00:00:01.413277][f=-000001] [Sound] [OpenAL Soft on SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)] [t=00:00:01.413291][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.413297][f=-000001] [Sound] [OpenAL Soft on SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)] [t=00:00:01.413319][f=-000001] [Sound] [OpenAL Soft on PHL 346P1C (NVIDIA High Definition Audio)] [t=00:00:01.413326][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)] [t=00:00:01.413331][f=-000001] [Sound] [OpenAL Soft on SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)] [t=00:00:01.413337][f=-000001] [Sound] [OpenAL Soft on SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device)] [t=00:00:01.413352][f=-000001] [Sound] [OpenAL Soft on SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)] [t=00:00:01.413364][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.413372][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.418974][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.418996][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.449324][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 377232 MB [t=00:00:01.453982][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.455431][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:01.460111][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name PafuriZA [t=00:00:01.734228][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:01.734251][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:03.371360][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:03.371441][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:03.371450][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:03.371460][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:03.397901][f=-000001] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:03.397928][f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{1.941, 0.277}, {12.557, 1.794}}ms [t=00:00:03.397962][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.316, 0.316, 0.316, 0.316}, {0.386, 0.386, 0.386, 0.386}}ms [t=00:00:03.397976][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.058, 0.058, 0.058, 0.058}, {0.889, 0.889, 0.889, 0.889}}ms [t=00:00:03.397986][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.157, 0.157, 0.157, 0.157}, {0.364, 0.364, 0.364, 0.364}}ms [t=00:00:03.397999][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.297, 0.297, 0.297, 0.297}, {0.178, 0.178, 0.178, 0.178}}ms [t=00:00:03.398012][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.148, 0.148, 0.148, 0.148}, {1.363, 1.363, 1.363, 1.363}}ms [t=00:00:03.398028][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.214, 0.214, 0.214, 0.214}, {4.286, 4.286, 4.286, 4.286}}ms [t=00:00:03.398038][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.753, 0.753, 0.753, 0.753}, {5.090, 5.090, 5.090, 5.090}}ms [t=00:00:03.398046][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:03.398057][f=-000001] [SpringApp::Kill][2] [t=00:00:03.399113][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:03.434256][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:03.434276][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:03.434310][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001fcfa489520 dev=000001fcc141ac10 [t=00:00:03.434366][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001fcfa489520 dev=000001fcc141ac10 [t=00:00:03.434392][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001fcfa489520)] [t=00:00:03.434940][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001fcc141ac10)] [t=00:00:03.434968][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:03.464136][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:03.464677][f=-000001] [SpringApp::Kill][3] [t=00:00:03.464885][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 474 bytes sent in 4 packets (118.500 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.025x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 3 outgoing chunks resent 1 incoming chunks processed [t=00:00:03.464903][f=-000001] [SpringApp::Kill][4] font=000001fcfa89b900 [t=00:00:03.465543][f=-000001] [SpringApp::Kill][5] [t=00:00:03.465640][f=-000001] [SpringApp::Kill][6] [t=00:00:03.465646] [SpringApp::Kill][7] [t=00:00:03.465754] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:03.465764] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.465770] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:03.465777] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.465786] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:03.465792] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:03.465799] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.465808] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.465816] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:03.465822] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:03.465832] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:03.465838] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:03.465845] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.598542] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:05.598571] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:05.598576] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:05.598580] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:00:05.598584] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:05.598678] [VFS] [SpringVFS::DeleteArchives<this=000001fcc121a3e0>] [t=00:00:05.598686] [VFS] [SpringVFS::DeleteArchives<this=000001fcc121a3e0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:05.598696] [VFS] [SpringVFS::DeleteArchives<this=000001fcc121a3e0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:05.598704] [VFS] [SpringVFS::DeleteArchives<this=000001fcc121a3e0>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:05.598711] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001fcfa89b000) [t=00:00:05.598763] [VFS] [SpringVFS::DeleteArchives<this=000001fcc121a3e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:05.598774] [VFS] [SpringVFS::DeleteArchives<this=000001fcc121a3e0>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:05.598781] [VFS] [SpringVFS::DeleteArchives<this=000001fcc121a3e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:05.598786] [VFS] [SpringVFS::DeleteArchives<this=000001fcc121a3e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:05.598791] [VFS] [SpringVFS::DeleteArchives<this=000001fcc121a3e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:05.598799] [VFS] [SpringVFS::DeleteArchives<this=000001fcc121a3e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:05.598840] [SpringApp::Kill][8] [t=00:00:05.598858] [WatchDog::Uninstall][1] hangDetectorThread=00007ff79eb180b0 (joinable=1) [t=00:00:05.598864] [WatchDog::Uninstall][2] [t=00:00:05.598849] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:06.112811] [WatchDog::Uninstall][3] [t=00:00:06.112826] [SpringApp::Kill][9]
infolog_full.txt (truncated):