ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #109793

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.000231] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.171843] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.171910] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.171954]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.171975]   
[t=00:00:00.171983]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.171993]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.172015]   Use "none" to disable the default log sections.
[t=00:00:00.172024] ============== </Log Sections> ==============

[t=00:00:00.172033] ============== <User Config> ==============
[t=00:00:00.172203]   AllowDeferredMapRendering = 1
[t=00:00:00.172214]   AllowDeferredModelRendering = 1
[t=00:00:00.172222]   AnimationMT = 0
[t=00:00:00.172229]   BumpWaterAnisotropy = 2
[t=00:00:00.172238]   BumpWaterBlurReflection = 1
[t=00:00:00.172246]   BumpWaterDepthBits = 32
[t=00:00:00.172253]   BumpWaterReflection = 2
[t=00:00:00.172277]   BumpWaterTexSizeReflection = 256
[t=00:00:00.172287]   CamFreeScrollSpeed = 50
[t=00:00:00.172294]   CamMode = 1
[t=00:00:00.172304]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.172312]   EdgeMoveDynamic = 0
[t=00:00:00.172320]   EdgeMoveWidth = 0.003
[t=00:00:00.172327]   FPSFOV = 90
[t=00:00:00.172333]   FPSScrollSpeed = 50
[t=00:00:00.172342]   FontSize = 18
[t=00:00:00.172349]   GrassDetail = 0
[t=00:00:00.172356]   GroundDecals = 5
[t=00:00:00.172365]   GroundDetail = 120
[t=00:00:00.172386]   HangTimeout = 30
[t=00:00:00.172393]   HardwareCursor = 1
[t=00:00:00.172398]   InitialNetworkTimeout = 0
[t=00:00:00.172403]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.172409]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.172415]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.172420]   LinkOutgoingBandwidth = 131072
[t=00:00:00.172426]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.172432]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.172437]   MSAALevel = 8
[t=00:00:00.172451]   MaxParticles = 25000
[t=00:00:00.172456]   MaxSounds = 32
[t=00:00:00.172462]   MaximumTransmissionUnit = 0
[t=00:00:00.172467]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.172472]   MiniMapMarker = 0
[t=00:00:00.172478]   MouseDragScrollThreshold = 0
[t=00:00:00.172483]   NetworkLossFactor = 1
[t=00:00:00.172489]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.172494]   OverheadScrollSpeed = 50
[t=00:00:00.172499]   ReconnectTimeout = 0
[t=00:00:00.172504]   RotOverheadScrollSpeed = 50
[t=00:00:00.172517]   RotateLogFiles = 1
[t=00:00:00.172523]   ShadowMapSize = 8192
[t=00:00:00.172527]   Shadows = 1
[t=00:00:00.172532]   ShowClock = 0
[t=00:00:00.172541]   SoftParticles = 2
[t=00:00:00.172546]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.172552]   UnitIconDist = 236
[t=00:00:00.172557]   UpdateBoundingVolumeMT = 0
[t=00:00:00.172563]   UpdateWeaponVectorsMT = 0
[t=00:00:00.172568]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.172573]   UseLuaMemPools = 0
[t=00:00:00.172647]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.172662]   VFSCacheArchiveFiles = 0
[t=00:00:00.172669]   VSync = 0
[t=00:00:00.172676]   Water = 4
[t=00:00:00.172683]   WindowBorderless = 1
[t=00:00:00.172690]   WindowPosY = 0
[t=00:00:00.172697]   XResolutionWindowed = 1920
[t=00:00:00.172707]   YResolutionWindowed = 1080
[t=00:00:00.172716]   snd_volmaster = 2
[t=00:00:00.172735] ============== </User Config> ==============

[t=00:00:00.172745] ============== <User System> ==============
[t=00:00:00.172770]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.172784]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.172797]        Compiler Version: gcc-13.2.0
[t=00:00:00.172855]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.172935]         Hardware Config: AMD Ryzen 9 5900HS with Radeon Graphics        ; 15775MB RAM, 31550MB pagefile
[t=00:00:00.172949]        Binary Word Size: 64-bit (native)
[t=00:00:00.172977]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.172987]      Physical CPU Cores: 8
[t=00:00:00.172996]       Logical CPU Cores: 16
[t=00:00:00.173005] ============== </User System> ==============

[t=00:00:00.173019] Run: thread affinity ffff
[t=00:00:00.173153] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.173160]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.173164]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.173169]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.173177]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.175747] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.175763] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.195271] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.216954]     Display (Generic PnP Monitor)=1 modes=125 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.216970]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.216977]         [ 9] 1680x1050x24bpp@165Hz
[t=00:00:00.216983]         [16] 1600x1024x24bpp@165Hz
[t=00:00:00.217015]         [23] 1600x900x24bpp@165Hz
[t=00:00:00.217023]         [30] 1440x1080x24bpp@165Hz
[t=00:00:00.217028]         [38] 1440x900x24bpp@165Hz
[t=00:00:00.217033]         [44] 1400x1050x24bpp@165Hz
[t=00:00:00.217038]         [51] 1366x768x24bpp@165Hz
[t=00:00:00.217044]         [57] 1280x1024x24bpp@165Hz
[t=00:00:00.217049]         [64] 1280x960x24bpp@165Hz
[t=00:00:00.217053]         [70] 1280x720x24bpp@165Hz
[t=00:00:00.217058]         [78] 1176x664x24bpp@60Hz
[t=00:00:00.217063]         [81] 1152x864x24bpp@165Hz
[t=00:00:00.217068]         [87] 1024x768x24bpp@165Hz
[t=00:00:00.217084]         [95] 800x600x24bpp@165Hz
[t=00:00:00.217091]         [104] 720x576x24bpp@165Hz
[t=00:00:00.217097]         [110] 720x480x24bpp@165Hz
[t=00:00:00.217101]         [117] 640x480x24bpp@165Hz
[t=00:00:00.220616]     Display (Generic PnP Monitor)=2 modes=37 bounds={x=-1920, y=77, w=1920, h=1080}
[t=00:00:00.220631]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.220638]         [ 3] 1760x990x24bpp@60Hz
[t=00:00:00.220643]         [ 5] 1680x1050x24bpp@60Hz
[t=00:00:00.220648]         [ 6] 1600x900x24bpp@60Hz
[t=00:00:00.220652]         [ 7] 1440x900x24bpp@60Hz
[t=00:00:00.220684]         [ 8] 1366x768x24bpp@60Hz
[t=00:00:00.220691]         [ 9] 1280x1024x24bpp@75Hz
[t=00:00:00.220696]         [11] 1280x800x24bpp@60Hz
[t=00:00:00.220701]         [12] 1280x720x24bpp@60Hz
[t=00:00:00.220706]         [14] 1152x872x24bpp@75Hz
[t=00:00:00.220711]         [16] 1152x864x24bpp@75Hz
[t=00:00:00.220716]         [18] 1128x634x24bpp@75Hz
[t=00:00:00.220720]         [20] 1024x768x24bpp@75Hz
[t=00:00:00.220725]         [23] 832x624x24bpp@75Hz
[t=00:00:00.220732]         [25] 800x600x24bpp@75Hz
[t=00:00:00.220738]         [29] 720x576x24bpp@60Hz
[t=00:00:00.220754]         [31] 720x480x24bpp@60Hz
[t=00:00:00.220763]         [32] 720x400x24bpp@70Hz
[t=00:00:00.220772]         [34] 640x480x24bpp@75Hz
[t=00:00:00.580478] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.581821] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.581836] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.610018] [GR::LogVersionInfo]
[t=00:00:00.610032]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.610037]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.610042]     GL vendor   : NVIDIA Corporation
[t=00:00:00.610047]     GL renderer : NVIDIA GeForce RTX 3050 Ti Laptop GPU/PCIe/SSE2
[t=00:00:00.610052]     GLSL version: 4.60 NVIDIA
[t=00:00:00.610056]     GLEW version: 2.1.0
[t=00:00:00.610061]     GPU memory  : 4096MB (total) / 1942MB (available)
[t=00:00:00.610075]     SDL swap-int: 1
[t=00:00:00.610093]     SDL driver  : windows
[t=00:00:00.610097]     
[t=00:00:00.610101]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.610106]     GLSL shader support       : 1
[t=00:00:00.610110]     GL4 support               : 1
[t=00:00:00.610115]     FBO extension support     : 1
[t=00:00:00.610126]     NVX GPU mem-info support  : 1
[t=00:00:00.610133]     ATI GPU mem-info support  : 0
[t=00:00:00.610143]     Texture clamping to edge  : 1
[t=00:00:00.610150]     NPOT-texture support      : 1 (1)
[t=00:00:00.610157]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.610174]     texture query-LOD support : 1 (1)
[t=00:00:00.610180]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.610184]     Z-buffer depth            : 32 (-)
[t=00:00:00.610193]     primitive-restart support : 1 (1)
[t=00:00:00.610199]     clip-space control support: 1 (1)
[t=00:00:00.610204]     seamless cube-map support : 1 (1)
[t=00:00:00.610209]     frag-depth layout support : 1 (1)
[t=00:00:00.610213]     persistent maps support   : 1 (1)
[t=00:00:00.610219]     explicit attribs location : 1 (1)
[t=00:00:00.610232]     multi draw indirect       : 1 (-)
[t=00:00:00.610239]     array textures            : 1 (-)
[t=00:00:00.610243]     buffer copy support       : 1 (-)
[t=00:00:00.610248]     indirect draw             : 1 (-)
[t=00:00:00.610253]     base instance             : 1 (-)
[t=00:00:00.610257]     
[t=00:00:00.610261]     max. FBO samples              : 32
[t=00:00:00.610267]     max. FS/program texture slots : 32/192
[t=00:00:00.610271]     max. texture size             : 32768
[t=00:00:00.610279]     max. texture anisotropy level : 16.000000
[t=00:00:00.610292]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.610297]     max. draw-buffers             : 8
[t=00:00:00.610302]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.610307]     max. uniform buffer-bindings  : 84
[t=00:00:00.610311]     max. uniform block-size       : 64KB
[t=00:00:00.610316]     max. storage buffer-bindings  : 96
[t=00:00:00.610321]     max. storage block-size       : 2047MB
[t=00:00:00.610325]     
[t=00:00:00.610329]     enable AMD-hacks : 0
[t=00:00:00.610341]     compress MIP-maps: 0
[t=00:00:00.610392]     Number of compressed texture formats: 23
[t=00:00:00.610422]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.610450] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.610695] [GR::UpdateGLConfigs]
[t=00:00:00.610736] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.610742] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.610766] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.610775] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.610780] [GR::InitGLState]
[t=00:00:00.610833] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::non-exclusive)
[t=00:00:00.774525] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.780974] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:00.781596] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.789913] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.789942] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.790464] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.794608] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.794697] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.794877] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.794976] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.808754] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.809628] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.810465] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.810704] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.832852] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms
[t=00:00:00.832907] [VFS] [SpringVFS::ReserveArchives<this=00000203bccfc0d0>]
[t=00:00:00.833123] [VFS] [SpringVFS::AddArchive<this=00000203bccfc0d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.837591] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000203bccfc0d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.837607] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.013368] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:01.014249] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.014341] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.014520] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.014593] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.014968] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.014977] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.014985] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.014971] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.015055] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:01.015578][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.015691][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.015779][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.015800][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.015809][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.015866][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.033322][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.033366][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "GIGABYTE G24F (NVIDIA High Definition Audio)"
[t=00:00:01.033385][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (2- WH-CH520)"
[t=00:00:01.033400][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "AI Noise-cancelling Output (ASUS Utility)"
[t=00:00:01.033446][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Realtek(R) Audio)"
[t=00:00:01.033460][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (HyperX Quadcast)"
[t=00:00:01.033472][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.071297][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.074213][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000203bce50f20(default) context=00000203fcf2eba0  numChannels=2 frameSize=8
[t=00:00:01.074345][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.074363][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.074372][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.074378][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.074419][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.074456][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.074476][f=-000001] [Sound]   Devices:
[t=00:00:01.082591][f=-000001] [Sound]     [OpenAL Soft on Headphones (2- WH-CH520)]
[t=00:00:01.082639][f=-000001] [Sound]     [OpenAL Soft on GIGABYTE G24F (NVIDIA High Definition Audio)]
[t=00:00:01.082653][f=-000001] [Sound]     [OpenAL Soft on AI Noise-cancelling Output (ASUS Utility)]
[t=00:00:01.082661][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.082669][f=-000001] [Sound]     [OpenAL Soft on Speakers (HyperX Quadcast)]
[t=00:00:01.082684][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.082707][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.083694][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.083710][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.121271][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 46232 MB
[t=00:00:01.127059][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.132671][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.133099][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.217392][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Mearth_v4" (loaded=0 cached=0)
[t=00:00:01.217667][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000203bccfc0d0>(arName="Mearth_v4", overwrite=false)] section=1 cached=0
[t=00:00:01.221403][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000203bccfc0d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.223006][f=-000001] [CAS::GASCB] Archive file="mearth_v4.sd7" cs="215669b37fa4f33c34824e2529fb4065ca4cdb9095d626421fa4897386b48ec9946dd225517e9ca93552efb9ae26242b7b0d4df48c9d6747a64329b54c6b8c73"
[t=00:00:01.223161][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:07.843899][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:07.844556][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:07.844752][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:07.844822][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=e3a30aecca22c0141ff315125f4da08813746a596808d1625aca22faa2adc320ecb504209781b84ad4640b9bba5502587d08cb2d2bb11751df1bb6667f9d26c9
Fontconfig error: Cannot load default config file
[t=00:00:07.853387][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:07.853729][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:07.853763][f=-000001] [UDPListener] successfully bound socket on port 57211
[t=00:00:07.856791][f=-000001] [GameServer] Initialize: thread affinity ffff
[t=00:00:07.857999][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 6724ms
[t=00:00:07.967006][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000203bd2d7790] using map "Mearth_v4" (loaded=1 cached=0)
[t=00:00:07.967749][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000203bccfc0d0>(arName="Mearth_v4", overwrite=false)] section=1 cached=0
[t=00:00:07.967888][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000203bccfc0d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:07.968091][f=-000001] [PreGame::AddModArchivesToVFS][server=00000203bd2d7790] using game "Zero-K v1.12.6.0" (loaded=0 cached=0)
[t=00:00:07.968578][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000203bccfc0d0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:08.064254][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000203bccfc0d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:08.064462][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000203bccfc0d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:08.068966][f=-000001] [CAS::GASCB] Archive file="mearth_v4.sd7" cs="215669b37fa4f33c34824e2529fb4065ca4cdb9095d626421fa4897386b48ec9946dd225517e9ca93552efb9ae26242b7b0d4df48c9d6747a64329b54c6b8c73"
[t=00:00:08.069222][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:08.069947][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:08.070128][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:08.070282][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:08.073744][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBIYXJkICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJSGFyZDY0Owp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbdGVhbTNdCnsKYWxseXRlYW09MzsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9Clt0ZWFtNF0KewphbGx5dGVhbT00Owp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbYWkyXQp7CnRlYW09MzsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEhhcmQgKDMpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlIYXJkNjQ7Cn0KW2FpM10Kewp0ZWFtPTQ7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBIYXJkICg0KTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJSGFyZDY0Owp9ClthbGx5dGVhbTFdCnsKbnVtYWxsaWVzPTA7Cn0KW3RlYW0yXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNF0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMF0KewpyYW5rPTA7CnRlYW09MDsKbmFtZT1vYmlybzsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogSGFyZCAoMik7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUhhcmQ2NDsKfQpbYWxseXRlYW0yXQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0yOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9NTsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi42LjA7Cm1hcG5hbWU9TWVhcnRoX3Y0OwpteXBsYXllcm5hbWU9b2Jpcm87Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo="
[t=00:00:08.074350][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-24_14-34-41-076_Mearth_v4_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:08.074371][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 215ms
[t=00:00:08.075198][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:08.212423][f=-000001] forceSingleThreaded, false
[t=00:00:08.230271][f=-000001] [CAS::GASCB] Archive file="mearth_v4.sd7" cs="215669b37fa4f33c34824e2529fb4065ca4cdb9095d626421fa4897386b48ec9946dd225517e9ca93552efb9ae26242b7b0d4df48c9d6747a64329b54c6b8c73"
[t=00:00:08.230541][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:08.231734][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:08.232027][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:08.232261][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:08.247985][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:08.248008][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:08.248172][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:08.248310][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:08.248429][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:08.248545][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:08.249606][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:08.250069][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:08.250503][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:08.251104][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:08.251549][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:08.251934][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:08.251956][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:08.252581][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:08.263216][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:08.271712][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:08.273791][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:08.274059][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:08.274784][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:08.274816][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:08.275020][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:08.275356][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:08.539397][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:08.802727][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (252 MB)"
[t=00:00:09.178420][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 903ms
[t=00:00:09.178561][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:09.181553][f=-000001] [CAS::GASCB] Archive file="mearth_v4.sd7" cs="215669b37fa4f33c34824e2529fb4065ca4cdb9095d626421fa4897386b48ec9946dd225517e9ca93552efb9ae26242b7b0d4df48c9d6747a64329b54c6b8c73"
[t=00:00:09.181760][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:09.182461][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:09.182628][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:09.182780][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:09.276890][f=-000001] Loading UnitDefs_posts
[t=00:00:09.352045][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:09.352069][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:09.352080][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:09.352089][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:09.386336][f=-000001] Loading FeatureDefs_posts
[t=00:00:09.399420][f=-000001] Loading WeaponDefs_posts
[t=00:00:09.425587][f=-000001] Loading ArmorDefs_posts
[t=00:00:09.447459][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 264ms
------- TRUNCATED -------
[t=00:00:31.271994][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:31.272018][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:31.272044][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 28.635416% of the map. (used by 2 unit-defs)
[t=00:00:31.272097][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 29.291666% of the map. (used by 1 unit-defs)
[t=00:00:31.282246][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 93.69% of the map. (used by 352 unit-defs)
[t=00:00:31.284114][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 27.03% of the map. (used by 6 unit-defs)
[t=00:00:31.287840][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 58.81% of the map. (used by 32 unit-defs)
[t=00:00:31.297376][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 94.69% of the map. (used by 5 unit-defs)
[t=00:00:31.306384][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:31.312423][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 60.94% of the map. (used by 10 unit-defs)
[t=00:00:31.316804][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 2 Map-Area(s) occupying 59.19% of the map. (used by 4 unit-defs)
[t=00:00:31.324151][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 68.81% of the map. (used by 13 unit-defs)
[t=00:00:31.329555][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 2 Map-Area(s) occupying 57.18% of the map. (used by 3 unit-defs)
[t=00:00:31.332082][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 27.49% of the map. (used by 8 unit-defs)
[t=00:00:31.335920][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 38.86% of the map. (used by 21 unit-defs)
[t=00:00:31.417375][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Mearth_v4.json)
[t=00:00:31.424299][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:31.433034][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:31.440519][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:31.446993][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:31.453658][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:31.460801][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:31.472242][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:31.587699][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:31.588769][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:31.588806][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:31.588833][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:00:31.589140][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:31.595903][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:31.640131][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Mearth_v4.json)
[t=00:00:31.642112][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:31.647955][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:31.649417][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:31.652851][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:31.656529][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:31.658153][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:31.663972][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:31.688949][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (1) Initialized!
[t=00:00:31.690115][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:00:31.690179][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:31.690211][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:00:31.690526][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:31.698454][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:31.742122][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Mearth_v4.json)
[t=00:00:31.744379][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:31.749033][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:31.750775][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:31.754595][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:31.757105][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:31.758573][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:31.764622][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:31.787491][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (2) Initialized!
[t=00:00:31.788580][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:00:31.788638][f=-000001] [EOH::CreateSkirmishAI(id=3)]
[t=00:00:31.788668][f=-000001] [AIWrapper::PreInit][AI=3 team=4] creating callbacks
[t=00:00:31.789024][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:31.800059][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:31.842387][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Mearth_v4.json)
[t=00:00:31.844249][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:31.847436][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:31.848659][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:31.850125][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:31.851971][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:31.853487][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:31.858038][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:31.878124][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (3) Initialized!
[t=00:00:31.879160][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0
[t=00:00:31.879182][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 820ms
[t=00:00:31.938784][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11013, 0.0} allocedSize{int+, int-, ext}={0, 0, 1919107}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0453}
[t=00:00:32.041250][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:32.041587][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:32.071684][f=-000001]  [async=0] threads=8 tasks=308 {sum,avg}{exec,wait}time={{4434.108, 14.396}, {346.421, 1.125}}ms
[t=00:00:32.071708][f=-000001]      thread=1 tasks=44 {sum,min,max,avg}{exec,wait}time={{691.823, 1.840, 532.965, 15.723}, {0.392, 0.000, 0.285, 0.009}}ms
[t=00:00:32.071748][f=-000001]      thread=2 tasks=44 {sum,min,max,avg}{exec,wait}time={{657.216, 0.000, 510.301, 14.937}, {43.077, 0.000, 30.464, 0.979}}ms
[t=00:00:32.071764][f=-000001]      thread=3 tasks=44 {sum,min,max,avg}{exec,wait}time={{655.632, 0.000, 520.141, 14.901}, {61.364, 0.000, 30.699, 1.395}}ms
[t=00:00:32.071774][f=-000001]      thread=4 tasks=44 {sum,min,max,avg}{exec,wait}time={{655.613, 0.000, 516.835, 14.900}, {60.408, 0.000, 30.705, 1.373}}ms
[t=00:00:32.071795][f=-000001]      thread=5 tasks=44 {sum,min,max,avg}{exec,wait}time={{491.238, 0.000, 352.694, 11.165}, {58.009, 0.000, 30.706, 1.318}}ms
[t=00:00:32.071806][f=-000001]      thread=6 tasks=44 {sum,min,max,avg}{exec,wait}time={{646.253, 0.000, 514.294, 14.688}, {61.772, 0.000, 30.708, 1.404}}ms
[t=00:00:32.071816][f=-000001]      thread=7 tasks=44 {sum,min,max,avg}{exec,wait}time={{636.332, 0.000, 499.304, 14.462}, {61.400, 0.001, 30.916, 1.395}}ms
[t=00:00:32.071827][f=-000001]  [async=1] threads=8 tasks=9980 {sum,avg}{exec,wait}time={{115397.688, 11.563}, {27953468.000, 2800.949}}ms
[t=00:00:32.071851][f=-000001]      thread=1 tasks=1425 {sum,min,max,avg}{exec,wait}time={{16638.947, 0.001, 3956.240, 11.676}, {4222696.500, 0.628, 10220.657, 2963.296}}ms
[t=00:00:32.071866][f=-000001]      thread=2 tasks=1426 {sum,min,max,avg}{exec,wait}time={{16476.064, 0.001, 3761.125, 11.554}, {3882100.000, 0.623, 10226.998, 2722.370}}ms
[t=00:00:32.071878][f=-000001]      thread=3 tasks=1426 {sum,min,max,avg}{exec,wait}time={{16572.551, 0.001, 4288.814, 11.622}, {4020189.250, 0.621, 10220.986, 2819.207}}ms
[t=00:00:32.071900][f=-000001]      thread=4 tasks=1426 {sum,min,max,avg}{exec,wait}time={{16585.752, 0.001, 3839.674, 11.631}, {3936519.500, 0.619, 10229.850, 2760.533}}ms
[t=00:00:32.071913][f=-000001]      thread=5 tasks=1426 {sum,min,max,avg}{exec,wait}time={{16452.855, 0.001, 3832.335, 11.538}, {3941405.250, 0.033, 10221.400, 2763.959}}ms
[t=00:00:32.071925][f=-000001]      thread=6 tasks=1425 {sum,min,max,avg}{exec,wait}time={{15990.461, 0.001, 3860.089, 11.221}, {3772770.000, 0.162, 10218.494, 2647.558}}ms
[t=00:00:32.071945][f=-000001]      thread=7 tasks=1426 {sum,min,max,avg}{exec,wait}time={{16681.059, 0.001, 4144.429, 11.698}, {4177786.750, 0.273, 10226.631, 2929.724}}ms
[t=00:00:32.071954][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:32.071962][f=-000001] [SpringApp::Kill][2]
[t=00:00:32.072226][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:32.072240][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000204b5746ab0
[t=00:00:32.072293][f=-000001] Start widgetHandler:Shutdown
[t=00:00:32.076188][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:32.079842][f=-000001] Writing last game win data
[t=00:00:32.086299][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:32.086323][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:32.086341][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:32.086352][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:32.086366][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:32.087624][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:32.087669][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:32.088709][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:32.088870][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:32.088884][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:32.107054][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:32.107086][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:32.108625][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:32.108655][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:32.108744][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:32.108766][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:32.108797][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:32.108816][f=-000001] Shutdown Widget - Noises
[t=00:00:32.108834][f=-000001] Shutdown Widget - HealthBars
[t=00:00:32.112111][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:32.112156][f=-000001] Shutdown Widget - BuildETA
[t=00:00:32.112176][f=-000001] Shutdown Widget - Win Counter
[t=00:00:32.112242][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:32.113841][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:32.113865][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:32.113882][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:32.113901][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:32.113924][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:32.113940][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:32.113994][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:32.114009][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:32.114023][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:32.114039][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:32.114052][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:32.114079][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:32.114094][f=-000001] Shutdown Widget - Grab Input
[t=00:00:32.116323][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:32.116384][f=-000001] Shutdown Widget - Darkening
[t=00:00:32.116421][f=-000001] Shutdown Widget - Context Menu
[t=00:00:32.116435][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:32.116450][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:32.116669][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:32.116696][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:32.116716][f=-000001] Shutdown Widget - Transport AI
[t=00:00:32.116731][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:32.116771][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:32.116908][f=-000001] Shutdown Widget - CameraShake
[t=00:00:32.116925][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:32.116940][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:32.116958][f=-000001] Shutdown Widget - Selection Send
[t=00:00:32.116973][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:32.116987][f=-000001] Shutdown Widget - LupsManager
[t=00:00:32.117020][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:32.117034][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:32.117048][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:32.117190][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:32.117206][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:32.117220][f=-000001] Shutdown Widget - Lups
[t=00:00:32.117304][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:32.117319][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:32.117350][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:32.117369][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:32.117495][f=-000001] Shutdown Widget - Select Keys
[t=00:00:32.117524][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:32.117541][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:32.117758][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:32.117790][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:32.117807][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:32.117841][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:32.117861][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:32.117876][f=-000001] End widgetHandler:Shutdown
[t=00:00:32.177430][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2773920, 0.0} allocedSize{int+, int-, ext}={0, 0, 722245065}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0777}
[t=00:00:32.177881][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:32.177903][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000204869a4ab0
[t=00:00:32.177966][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:32.177984][f=-000001] Shutdown - StartSetup
[t=00:00:32.177998][f=-000001] Shutdown - UnitMorph
[t=00:00:32.178018][f=-000001] Shutdown - Carrier Drones
[t=00:00:32.178037][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:32.178053][f=-000001] Shutdown - Modular Comm Info
[t=00:00:32.178088][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:32.178104][f=-000001] Shutdown - UnitCloakShield
[t=00:00:32.178120][f=-000001] Shutdown - Starlight Handler
[t=00:00:32.178133][f=-000001] End gadgetHandler:Shutdown
[t=00:00:32.215163][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:32.215205][f=-000001] Shutdown - Teleport Throw
[t=00:00:32.215226][f=-000001] Shutdown - UnitMorph
[t=00:00:32.215252][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:32.215314][f=-000001] Shutdown - Missile fired callins
[t=00:00:32.215398][f=-000001] Shutdown - Modular Comm Info
[t=00:00:32.215419][f=-000001] Shutdown - Retreat Command
[t=00:00:32.215442][f=-000001] Shutdown - Shockwaves
[t=00:00:32.215457][f=-000001] Shutdown - Unit tint API
[t=00:00:32.215476][f=-000001] Shutdown - Unit glow API
[t=00:00:32.215489][f=-000001] Shutdown - UnitCloakShield
[t=00:00:32.215506][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:32.215518][f=-000001] Shutdown - Lups
[t=00:00:32.215616][f=-000001] Shutdown - Lups Shield
[t=00:00:32.215674][f=-000001] End gadgetHandler:Shutdown
[t=00:00:32.228150][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0968}
[t=00:00:32.228462][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:32.228731][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:32.228744][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:32.238167][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-24_14-34-41-076_Mearth_v4_105.1.1-2511-g747f18b BAR105.sdfz" (2083 bytes)
[t=00:00:32.238867][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:32.258551][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:32.258690][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:32.259351][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000203fcf2eba0 dev=00000203bce50f20
[t=00:00:32.260811][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000203fcf2eba0 dev=00000203bce50f20
[t=00:00:32.260831][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000203fcf2eba0)]
[t=00:00:32.281834][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000203bce50f20)]
[t=00:00:32.287054][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:32.320725][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:32.328064][f=-000001] [Game::~CGame][1]
[t=00:00:32.328372][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:32.328397][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:32.328408][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:32.328418][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:32.328466][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:32.328482][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:32.328570][f=-000001] [Game::KillMisc][1]
[t=00:00:32.328779][f=-000001] [Game::KillMisc][2]
[t=00:00:32.328807][f=-000001] [EOH::DestroySkirmishAI(id=3)]
[t=00:00:32.335382][f=-000001] [EOH::DestroySkirmishAI(id=2)]
[t=00:00:32.342372][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:00:32.348381][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:00:32.402278][f=-000001] [Game::KillMisc][3]
[t=00:00:32.403906][f=-000001] [Game::KillRendering][1]
[t=00:00:32.408936][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:32.540063][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:32.543997][f=-000001] [S3OParser::Kill] allocated 5518 pieces
[t=00:00:32.553987][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:00:33.339905][f=-000001] [Game::KillInterface][1]
[t=00:00:33.340630][f=-000001] [Game::KillInterface][2]
[t=00:00:33.351087][f=-000001] [Game::KillSimulation][1]
[t=00:00:33.352194][f=-000001] [Game::KillSimulation][2]
[t=00:00:33.518552][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:33.518580][f=-000001] [Game::KillSimulation][3]
[t=00:00:33.521790][f=-000001] [~CPathCache(40x60)] cacheHits=11 hitPercentage=4% numHashColls=0 maxCacheSize=201
[t=00:00:33.522058][f=-000001] [~CPathCache(40x60)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:33.522207][f=-000001] [~CPathCache(80x120)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=9
[t=00:00:33.522342][f=-000001] [~CPathCache(80x120)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:33.522785][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:33.548859][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:33.570722][f=-000001] [Game::KillSimulation][4]
[t=00:00:34.340473][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:00:34.340558][f=-000001] [Game::~CGame][2]
[t=00:00:34.340570][f=-000001] [Game::~CGame][3]
[t=00:00:34.340631][f=-000001] [SpringApp::Kill][3]
[t=00:00:34.340920][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2319 bytes sent  
    519 bytes recv'd

[t=00:00:34.355830][f=-000001] Kill: client disconnecting...
[t=00:00:34.356418][f=-000001] [GameServer] UpdateLoop: thread affinity ffff
[t=00:00:36.360013][f=-000001] CloseConnection: client connection closed
[t=00:00:36.360974][f=-000001] [SpringApp::Kill][4] font=00000203fd819ec0
[t=00:00:36.370204][f=-000001] [SpringApp::Kill][5]
[t=00:00:36.383206][f=-000001] [SpringApp::Kill][6]
[t=00:00:36.383460] [SpringApp::Kill][7]
[t=00:00:36.385073] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:36.385090] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:36.385132] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:36.385143] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:36.385365] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:36.385406] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:36.385417] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:36.385426] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:36.385447] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:36.385457] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:36.385465] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:36.385474] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:36.385494] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:36.500743] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:36.500772] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:36.500783] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:36.500792] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:36.515929] [VFS] [SpringVFS::DeleteArchives<this=00000203bccfc0d0>]
[t=00:00:36.515997] [VFS] [SpringVFS::DeleteArchives<this=00000203bccfc0d0>(section=0)] #archives[section]=1 #files[section]=8201
[t=00:00:36.516017] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000203bcd41650)
[t=00:00:36.524316] [VFS] [SpringVFS::DeleteArchives<this=00000203bccfc0d0>(section=1)] #archives[section]=1 #files[section]=6
[t=00:00:36.524343] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Mearth_v4.sd7 (00000203bcd9a030)
[t=00:00:36.524827] [VFS] [SpringVFS::DeleteArchives<this=00000203bccfc0d0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:36.524878] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000203bcd41700)
[t=00:00:36.525642] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000203bcd42e60)
[t=00:00:36.525825] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000203bcd42150)
[t=00:00:36.526114] [VFS] [SpringVFS::DeleteArchives<this=00000203bccfc0d0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:36.526138] [VFS] [SpringVFS::DeleteArchives<this=00000203bccfc0d0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:36.526159] [VFS] [SpringVFS::DeleteArchives<this=00000203bccfc0d0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:36.526204] [VFS] [SpringVFS::DeleteArchives<this=00000203bccfc0d0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:36.526223] [VFS] [SpringVFS::DeleteArchives<this=00000203bccfc0d0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:36.526239] [VFS] [SpringVFS::DeleteArchives<this=00000203bccfc0d0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:36.527952] [SpringApp::Kill][8]
[t=00:00:36.527980] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:36.528031] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ae0b04d0 (joinable=1)
[t=00:00:36.528044] [WatchDog::Uninstall][2]
[t=00:00:37.195931] [WatchDog::Uninstall][3]
[t=00:00:37.195954] [SpringApp::Kill][9]