Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.000231] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.171843] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.171910] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.171954] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.171975] [t=00:00:00.171983] Enable or disable log sections using the LogSections configuration key [t=00:00:00.171993] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.172015] Use "none" to disable the default log sections. [t=00:00:00.172024] ============== </Log Sections> ============== [t=00:00:00.172033] ============== <User Config> ============== [t=00:00:00.172203] AllowDeferredMapRendering = 1 [t=00:00:00.172214] AllowDeferredModelRendering = 1 [t=00:00:00.172222] AnimationMT = 0 [t=00:00:00.172229] BumpWaterAnisotropy = 2 [t=00:00:00.172238] BumpWaterBlurReflection = 1 [t=00:00:00.172246] BumpWaterDepthBits = 32 [t=00:00:00.172253] BumpWaterReflection = 2 [t=00:00:00.172277] BumpWaterTexSizeReflection = 256 [t=00:00:00.172287] CamFreeScrollSpeed = 50 [t=00:00:00.172294] CamMode = 1 [t=00:00:00.172304] DualScreenMiniMapOnLeft = 1 [t=00:00:00.172312] EdgeMoveDynamic = 0 [t=00:00:00.172320] EdgeMoveWidth = 0.003 [t=00:00:00.172327] FPSFOV = 90 [t=00:00:00.172333] FPSScrollSpeed = 50 [t=00:00:00.172342] FontSize = 18 [t=00:00:00.172349] GrassDetail = 0 [t=00:00:00.172356] GroundDecals = 5 [t=00:00:00.172365] GroundDetail = 120 [t=00:00:00.172386] HangTimeout = 30 [t=00:00:00.172393] HardwareCursor = 1 [t=00:00:00.172398] InitialNetworkTimeout = 0 [t=00:00:00.172403] LinkIncomingMaxPacketRate = 512 [t=00:00:00.172409] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.172415] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.172420] LinkOutgoingBandwidth = 131072 [t=00:00:00.172426] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.172432] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.172437] MSAALevel = 8 [t=00:00:00.172451] MaxParticles = 25000 [t=00:00:00.172456] MaxSounds = 32 [t=00:00:00.172462] MaximumTransmissionUnit = 0 [t=00:00:00.172467] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.172472] MiniMapMarker = 0 [t=00:00:00.172478] MouseDragScrollThreshold = 0 [t=00:00:00.172483] NetworkLossFactor = 1 [t=00:00:00.172489] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.172494] OverheadScrollSpeed = 50 [t=00:00:00.172499] ReconnectTimeout = 0 [t=00:00:00.172504] RotOverheadScrollSpeed = 50 [t=00:00:00.172517] RotateLogFiles = 1 [t=00:00:00.172523] ShadowMapSize = 8192 [t=00:00:00.172527] Shadows = 1 [t=00:00:00.172532] ShowClock = 0 [t=00:00:00.172541] SoftParticles = 2 [t=00:00:00.172546] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.172552] UnitIconDist = 236 [t=00:00:00.172557] UpdateBoundingVolumeMT = 0 [t=00:00:00.172563] UpdateWeaponVectorsMT = 0 [t=00:00:00.172568] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.172573] UseLuaMemPools = 0 [t=00:00:00.172647] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.172662] VFSCacheArchiveFiles = 0 [t=00:00:00.172669] VSync = 0 [t=00:00:00.172676] Water = 4 [t=00:00:00.172683] WindowBorderless = 1 [t=00:00:00.172690] WindowPosY = 0 [t=00:00:00.172697] XResolutionWindowed = 1920 [t=00:00:00.172707] YResolutionWindowed = 1080 [t=00:00:00.172716] snd_volmaster = 2 [t=00:00:00.172735] ============== </User Config> ============== [t=00:00:00.172745] ============== <User System> ============== [t=00:00:00.172770] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.172784] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.172797] Compiler Version: gcc-13.2.0 [t=00:00:00.172855] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.172935] Hardware Config: AMD Ryzen 9 5900HS with Radeon Graphics ; 15775MB RAM, 31550MB pagefile [t=00:00:00.172949] Binary Word Size: 64-bit (native) [t=00:00:00.172977] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.172987] Physical CPU Cores: 8 [t=00:00:00.172996] Logical CPU Cores: 16 [t=00:00:00.173005] ============== </User System> ============== [t=00:00:00.173019] Run: thread affinity ffff [t=00:00:00.173153] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.173160] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.173164] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.173169] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.173177] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.175747] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.175763] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.195271] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz} [t=00:00:00.216954] Display (Generic PnP Monitor)=1 modes=125 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.216970] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.216977] [ 9] 1680x1050x24bpp@165Hz [t=00:00:00.216983] [16] 1600x1024x24bpp@165Hz [t=00:00:00.217015] [23] 1600x900x24bpp@165Hz [t=00:00:00.217023] [30] 1440x1080x24bpp@165Hz [t=00:00:00.217028] [38] 1440x900x24bpp@165Hz [t=00:00:00.217033] [44] 1400x1050x24bpp@165Hz [t=00:00:00.217038] [51] 1366x768x24bpp@165Hz [t=00:00:00.217044] [57] 1280x1024x24bpp@165Hz [t=00:00:00.217049] [64] 1280x960x24bpp@165Hz [t=00:00:00.217053] [70] 1280x720x24bpp@165Hz [t=00:00:00.217058] [78] 1176x664x24bpp@60Hz [t=00:00:00.217063] [81] 1152x864x24bpp@165Hz [t=00:00:00.217068] [87] 1024x768x24bpp@165Hz [t=00:00:00.217084] [95] 800x600x24bpp@165Hz [t=00:00:00.217091] [104] 720x576x24bpp@165Hz [t=00:00:00.217097] [110] 720x480x24bpp@165Hz [t=00:00:00.217101] [117] 640x480x24bpp@165Hz [t=00:00:00.220616] Display (Generic PnP Monitor)=2 modes=37 bounds={x=-1920, y=77, w=1920, h=1080} [t=00:00:00.220631] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.220638] [ 3] 1760x990x24bpp@60Hz [t=00:00:00.220643] [ 5] 1680x1050x24bpp@60Hz [t=00:00:00.220648] [ 6] 1600x900x24bpp@60Hz [t=00:00:00.220652] [ 7] 1440x900x24bpp@60Hz [t=00:00:00.220684] [ 8] 1366x768x24bpp@60Hz [t=00:00:00.220691] [ 9] 1280x1024x24bpp@75Hz [t=00:00:00.220696] [11] 1280x800x24bpp@60Hz [t=00:00:00.220701] [12] 1280x720x24bpp@60Hz [t=00:00:00.220706] [14] 1152x872x24bpp@75Hz [t=00:00:00.220711] [16] 1152x864x24bpp@75Hz [t=00:00:00.220716] [18] 1128x634x24bpp@75Hz [t=00:00:00.220720] [20] 1024x768x24bpp@75Hz [t=00:00:00.220725] [23] 832x624x24bpp@75Hz [t=00:00:00.220732] [25] 800x600x24bpp@75Hz [t=00:00:00.220738] [29] 720x576x24bpp@60Hz [t=00:00:00.220754] [31] 720x480x24bpp@60Hz [t=00:00:00.220763] [32] 720x400x24bpp@70Hz [t=00:00:00.220772] [34] 640x480x24bpp@75Hz [t=00:00:00.580478] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.581821] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.581836] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.610018] [GR::LogVersionInfo] [t=00:00:00.610032] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.610037] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.610042] GL vendor : NVIDIA Corporation [t=00:00:00.610047] GL renderer : NVIDIA GeForce RTX 3050 Ti Laptop GPU/PCIe/SSE2 [t=00:00:00.610052] GLSL version: 4.60 NVIDIA [t=00:00:00.610056] GLEW version: 2.1.0 [t=00:00:00.610061] GPU memory : 4096MB (total) / 1942MB (available) [t=00:00:00.610075] SDL swap-int: 1 [t=00:00:00.610093] SDL driver : windows [t=00:00:00.610097] [t=00:00:00.610101] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.610106] GLSL shader support : 1 [t=00:00:00.610110] GL4 support : 1 [t=00:00:00.610115] FBO extension support : 1 [t=00:00:00.610126] NVX GPU mem-info support : 1 [t=00:00:00.610133] ATI GPU mem-info support : 0 [t=00:00:00.610143] Texture clamping to edge : 1 [t=00:00:00.610150] NPOT-texture support : 1 (1) [t=00:00:00.610157] S3TC/DXT1 texture support : 1/1 [t=00:00:00.610174] texture query-LOD support : 1 (1) [t=00:00:00.610180] MSAA frame-buffer support : 1 (1) [t=00:00:00.610184] Z-buffer depth : 32 (-) [t=00:00:00.610193] primitive-restart support : 1 (1) [t=00:00:00.610199] clip-space control support: 1 (1) [t=00:00:00.610204] seamless cube-map support : 1 (1) [t=00:00:00.610209] frag-depth layout support : 1 (1) [t=00:00:00.610213] persistent maps support : 1 (1) [t=00:00:00.610219] explicit attribs location : 1 (1) [t=00:00:00.610232] multi draw indirect : 1 (-) [t=00:00:00.610239] array textures : 1 (-) [t=00:00:00.610243] buffer copy support : 1 (-) [t=00:00:00.610248] indirect draw : 1 (-) [t=00:00:00.610253] base instance : 1 (-) [t=00:00:00.610257] [t=00:00:00.610261] max. FBO samples : 32 [t=00:00:00.610267] max. FS/program texture slots : 32/192 [t=00:00:00.610271] max. texture size : 32768 [t=00:00:00.610279] max. texture anisotropy level : 16.000000 [t=00:00:00.610292] max. vec4 varyings/attributes : 31/16 [t=00:00:00.610297] max. draw-buffers : 8 [t=00:00:00.610302] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.610307] max. uniform buffer-bindings : 84 [t=00:00:00.610311] max. uniform block-size : 64KB [t=00:00:00.610316] max. storage buffer-bindings : 96 [t=00:00:00.610321] max. storage block-size : 2047MB [t=00:00:00.610325] [t=00:00:00.610329] enable AMD-hacks : 0 [t=00:00:00.610341] compress MIP-maps: 0 [t=00:00:00.610392] Number of compressed texture formats: 23 [t=00:00:00.610422] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.610450] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.610695] [GR::UpdateGLConfigs] [t=00:00:00.610736] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.610742] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.610766] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.610775] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.610780] [GR::InitGLState] [t=00:00:00.610833] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::non-exclusive) [t=00:00:00.774525] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.780974] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms [t=00:00:00.781596] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.789913] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.789942] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.790464] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.794608] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.794697] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.794877] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.794976] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.808754] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.809628] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.810465] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.810704] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.832852] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [t=00:00:00.832907] [VFS] [SpringVFS::ReserveArchives<this=00000203bccfc0d0>] [t=00:00:00.833123] [VFS] [SpringVFS::AddArchive<this=00000203bccfc0d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.837591] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000203bccfc0d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.837607] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.013368] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:01.014249] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:01.014341] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.014520] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:01.014593] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:01.014968] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.014977] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.014985] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.014971] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.015055] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:01.015578][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.015691][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.015779][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.015800][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.015809][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.015866][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.033322][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.033366][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "GIGABYTE G24F (NVIDIA High Definition Audio)" [t=00:00:01.033385][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (2- WH-CH520)" [t=00:00:01.033400][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "AI Noise-cancelling Output (ASUS Utility)" [t=00:00:01.033446][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Realtek(R) Audio)" [t=00:00:01.033460][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (HyperX Quadcast)" [t=00:00:01.033472][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.071297][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.074213][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000203bce50f20(default) context=00000203fcf2eba0 numChannels=2 frameSize=8 [t=00:00:01.074345][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.074363][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.074372][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.074378][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.074419][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.074456][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.074476][f=-000001] [Sound] Devices: [t=00:00:01.082591][f=-000001] [Sound] [OpenAL Soft on Headphones (2- WH-CH520)] [t=00:00:01.082639][f=-000001] [Sound] [OpenAL Soft on GIGABYTE G24F (NVIDIA High Definition Audio)] [t=00:00:01.082653][f=-000001] [Sound] [OpenAL Soft on AI Noise-cancelling Output (ASUS Utility)] [t=00:00:01.082661][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.082669][f=-000001] [Sound] [OpenAL Soft on Speakers (HyperX Quadcast)] [t=00:00:01.082684][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.082707][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.083694][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.083710][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.121271][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 46232 MB [t=00:00:01.127059][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.132671][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.133099][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.217392][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Mearth_v4" (loaded=0 cached=0) [t=00:00:01.217667][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000203bccfc0d0>(arName="Mearth_v4", overwrite=false)] section=1 cached=0 [t=00:00:01.221403][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000203bccfc0d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.223006][f=-000001] [CAS::GASCB] Archive file="mearth_v4.sd7" cs="215669b37fa4f33c34824e2529fb4065ca4cdb9095d626421fa4897386b48ec9946dd225517e9ca93552efb9ae26242b7b0d4df48c9d6747a64329b54c6b8c73" [t=00:00:01.223161][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:07.843899][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:07.844556][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:07.844752][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:07.844822][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=e3a30aecca22c0141ff315125f4da08813746a596808d1625aca22faa2adc320ecb504209781b84ad4640b9bba5502587d08cb2d2bb11751df1bb6667f9d26c9 Fontconfig error: Cannot load default config file [t=00:00:07.853387][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:07.853729][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:07.853763][f=-000001] [UDPListener] successfully bound socket on port 57211 [t=00:00:07.856791][f=-000001] [GameServer] Initialize: thread affinity ffff [t=00:00:07.857999][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 6724ms [t=00:00:07.967006][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000203bd2d7790] using map "Mearth_v4" (loaded=1 cached=0) [t=00:00:07.967749][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000203bccfc0d0>(arName="Mearth_v4", overwrite=false)] section=1 cached=0 [t=00:00:07.967888][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000203bccfc0d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:07.968091][f=-000001] [PreGame::AddModArchivesToVFS][server=00000203bd2d7790] using game "Zero-K v1.12.6.0" (loaded=0 cached=0) [t=00:00:07.968578][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000203bccfc0d0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:08.064254][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000203bccfc0d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:08.064462][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000203bccfc0d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:08.068966][f=-000001] [CAS::GASCB] Archive file="mearth_v4.sd7" cs="215669b37fa4f33c34824e2529fb4065ca4cdb9095d626421fa4897386b48ec9946dd225517e9ca93552efb9ae26242b7b0d4df48c9d6747a64329b54c6b8c73" [t=00:00:08.069222][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:08.069947][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:08.070128][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:08.070282][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:08.073744][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBIYXJkICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJSGFyZDY0Owp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbdGVhbTNdCnsKYWxseXRlYW09MzsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9Clt0ZWFtNF0KewphbGx5dGVhbT00Owp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbYWkyXQp7CnRlYW09MzsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEhhcmQgKDMpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlIYXJkNjQ7Cn0KW2FpM10Kewp0ZWFtPTQ7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBIYXJkICg0KTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJSGFyZDY0Owp9ClthbGx5dGVhbTFdCnsKbnVtYWxsaWVzPTA7Cn0KW3RlYW0yXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNF0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMF0KewpyYW5rPTA7CnRlYW09MDsKbmFtZT1vYmlybzsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogSGFyZCAoMik7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUhhcmQ2NDsKfQpbYWxseXRlYW0yXQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0yOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9NTsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi42LjA7Cm1hcG5hbWU9TWVhcnRoX3Y0OwpteXBsYXllcm5hbWU9b2Jpcm87Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo=" [t=00:00:08.074350][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-24_14-34-41-076_Mearth_v4_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:08.074371][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 215ms [t=00:00:08.075198][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:08.212423][f=-000001] forceSingleThreaded, false [t=00:00:08.230271][f=-000001] [CAS::GASCB] Archive file="mearth_v4.sd7" cs="215669b37fa4f33c34824e2529fb4065ca4cdb9095d626421fa4897386b48ec9946dd225517e9ca93552efb9ae26242b7b0d4df48c9d6747a64329b54c6b8c73" [t=00:00:08.230541][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:08.231734][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:08.232027][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:08.232261][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:08.247985][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:08.248008][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:08.248172][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:08.248310][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:08.248429][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:08.248545][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:08.249606][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:08.250069][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:08.250503][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:08.251104][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:08.251549][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:08.251934][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:08.251956][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:08.252581][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:08.263216][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:08.271712][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:08.273791][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:08.274059][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:08.274784][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:08.274816][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:08.275020][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:08.275356][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:08.539397][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:08.802727][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (252 MB)" [t=00:00:09.178420][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 903ms [t=00:00:09.178561][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:09.181553][f=-000001] [CAS::GASCB] Archive file="mearth_v4.sd7" cs="215669b37fa4f33c34824e2529fb4065ca4cdb9095d626421fa4897386b48ec9946dd225517e9ca93552efb9ae26242b7b0d4df48c9d6747a64329b54c6b8c73" [t=00:00:09.181760][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:09.182461][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:09.182628][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:09.182780][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:09.276890][f=-000001] Loading UnitDefs_posts [t=00:00:09.352045][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:09.352069][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:09.352080][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:09.352089][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:09.386336][f=-000001] Loading FeatureDefs_posts [t=00:00:09.399420][f=-000001] Loading WeaponDefs_posts [t=00:00:09.425587][f=-000001] Loading ArmorDefs_posts [t=00:00:09.447459][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 264ms ------- TRUNCATED ------- [t=00:00:31.271994][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:31.272018][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:31.272044][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 28.635416% of the map. (used by 2 unit-defs) [t=00:00:31.272097][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 29.291666% of the map. (used by 1 unit-defs) [t=00:00:31.282246][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 93.69% of the map. (used by 352 unit-defs) [t=00:00:31.284114][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 1 Map-Area(s) occupying 27.03% of the map. (used by 6 unit-defs) [t=00:00:31.287840][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 58.81% of the map. (used by 32 unit-defs) [t=00:00:31.297376][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 94.69% of the map. (used by 5 unit-defs) [t=00:00:31.306384][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:31.312423][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 60.94% of the map. (used by 10 unit-defs) [t=00:00:31.316804][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 2 Map-Area(s) occupying 59.19% of the map. (used by 4 unit-defs) [t=00:00:31.324151][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 68.81% of the map. (used by 13 unit-defs) [t=00:00:31.329555][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 2 Map-Area(s) occupying 57.18% of the map. (used by 3 unit-defs) [t=00:00:31.332082][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 27.49% of the map. (used by 8 unit-defs) [t=00:00:31.335920][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 38.86% of the map. (used by 21 unit-defs) [t=00:00:31.417375][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Mearth_v4.json) [t=00:00:31.424299][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:31.433034][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:31.440519][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:31.446993][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:31.453658][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:31.460801][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:31.472242][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:31.587699][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:31.588769][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:31.588806][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:31.588833][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:00:31.589140][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:31.595903][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:31.640131][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Mearth_v4.json) [t=00:00:31.642112][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:31.647955][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:31.649417][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:31.652851][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:31.656529][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:31.658153][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:31.663972][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:31.688949][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (1) Initialized! [t=00:00:31.690115][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:00:31.690179][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:31.690211][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:00:31.690526][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:31.698454][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:31.742122][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Mearth_v4.json) [t=00:00:31.744379][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:31.749033][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:31.750775][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:31.754595][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:31.757105][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:31.758573][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:31.764622][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:31.787491][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (2) Initialized! [t=00:00:31.788580][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:00:31.788638][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:31.788668][f=-000001] [AIWrapper::PreInit][AI=3 team=4] creating callbacks [t=00:00:31.789024][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:31.800059][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:31.842387][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Mearth_v4.json) [t=00:00:31.844249][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:31.847436][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:31.848659][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:31.850125][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:31.851971][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:31.853487][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:31.858038][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:31.878124][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (3) Initialized! [t=00:00:31.879160][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0 [t=00:00:31.879182][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 820ms [t=00:00:31.938784][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11013, 0.0} allocedSize{int+, int-, ext}={0, 0, 1919107}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0453} [t=00:00:32.041250][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:32.041587][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:32.071684][f=-000001] [async=0] threads=8 tasks=308 {sum,avg}{exec,wait}time={{4434.108, 14.396}, {346.421, 1.125}}ms [t=00:00:32.071708][f=-000001] thread=1 tasks=44 {sum,min,max,avg}{exec,wait}time={{691.823, 1.840, 532.965, 15.723}, {0.392, 0.000, 0.285, 0.009}}ms [t=00:00:32.071748][f=-000001] thread=2 tasks=44 {sum,min,max,avg}{exec,wait}time={{657.216, 0.000, 510.301, 14.937}, {43.077, 0.000, 30.464, 0.979}}ms [t=00:00:32.071764][f=-000001] thread=3 tasks=44 {sum,min,max,avg}{exec,wait}time={{655.632, 0.000, 520.141, 14.901}, {61.364, 0.000, 30.699, 1.395}}ms [t=00:00:32.071774][f=-000001] thread=4 tasks=44 {sum,min,max,avg}{exec,wait}time={{655.613, 0.000, 516.835, 14.900}, {60.408, 0.000, 30.705, 1.373}}ms [t=00:00:32.071795][f=-000001] thread=5 tasks=44 {sum,min,max,avg}{exec,wait}time={{491.238, 0.000, 352.694, 11.165}, {58.009, 0.000, 30.706, 1.318}}ms [t=00:00:32.071806][f=-000001] thread=6 tasks=44 {sum,min,max,avg}{exec,wait}time={{646.253, 0.000, 514.294, 14.688}, {61.772, 0.000, 30.708, 1.404}}ms [t=00:00:32.071816][f=-000001] thread=7 tasks=44 {sum,min,max,avg}{exec,wait}time={{636.332, 0.000, 499.304, 14.462}, {61.400, 0.001, 30.916, 1.395}}ms [t=00:00:32.071827][f=-000001] [async=1] threads=8 tasks=9980 {sum,avg}{exec,wait}time={{115397.688, 11.563}, {27953468.000, 2800.949}}ms [t=00:00:32.071851][f=-000001] thread=1 tasks=1425 {sum,min,max,avg}{exec,wait}time={{16638.947, 0.001, 3956.240, 11.676}, {4222696.500, 0.628, 10220.657, 2963.296}}ms [t=00:00:32.071866][f=-000001] thread=2 tasks=1426 {sum,min,max,avg}{exec,wait}time={{16476.064, 0.001, 3761.125, 11.554}, {3882100.000, 0.623, 10226.998, 2722.370}}ms [t=00:00:32.071878][f=-000001] thread=3 tasks=1426 {sum,min,max,avg}{exec,wait}time={{16572.551, 0.001, 4288.814, 11.622}, {4020189.250, 0.621, 10220.986, 2819.207}}ms [t=00:00:32.071900][f=-000001] thread=4 tasks=1426 {sum,min,max,avg}{exec,wait}time={{16585.752, 0.001, 3839.674, 11.631}, {3936519.500, 0.619, 10229.850, 2760.533}}ms [t=00:00:32.071913][f=-000001] thread=5 tasks=1426 {sum,min,max,avg}{exec,wait}time={{16452.855, 0.001, 3832.335, 11.538}, {3941405.250, 0.033, 10221.400, 2763.959}}ms [t=00:00:32.071925][f=-000001] thread=6 tasks=1425 {sum,min,max,avg}{exec,wait}time={{15990.461, 0.001, 3860.089, 11.221}, {3772770.000, 0.162, 10218.494, 2647.558}}ms [t=00:00:32.071945][f=-000001] thread=7 tasks=1426 {sum,min,max,avg}{exec,wait}time={{16681.059, 0.001, 4144.429, 11.698}, {4177786.750, 0.273, 10226.631, 2929.724}}ms [t=00:00:32.071954][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:32.071962][f=-000001] [SpringApp::Kill][2] [t=00:00:32.072226][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:32.072240][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000204b5746ab0 [t=00:00:32.072293][f=-000001] Start widgetHandler:Shutdown [t=00:00:32.076188][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:32.079842][f=-000001] Writing last game win data [t=00:00:32.086299][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:32.086323][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:32.086341][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:32.086352][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:32.086366][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:32.087624][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:32.087669][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:32.088709][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:32.088870][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:32.088884][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:32.107054][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:32.107086][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:32.108625][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:32.108655][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:32.108744][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:32.108766][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:32.108797][f=-000001] Shutdown Widget - Unit Icons [t=00:00:32.108816][f=-000001] Shutdown Widget - Noises [t=00:00:32.108834][f=-000001] Shutdown Widget - HealthBars [t=00:00:32.112111][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:32.112156][f=-000001] Shutdown Widget - BuildETA [t=00:00:32.112176][f=-000001] Shutdown Widget - Win Counter [t=00:00:32.112242][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:32.113841][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:32.113865][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:32.113882][f=-000001] Shutdown Widget - Attack Warning [t=00:00:32.113901][f=-000001] Shutdown Widget - Stereo3D [t=00:00:32.113924][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:32.113940][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:32.113994][f=-000001] Shutdown Widget - Point Tracker [t=00:00:32.114009][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:32.114023][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:32.114039][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:32.114052][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:32.114079][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:32.114094][f=-000001] Shutdown Widget - Grab Input [t=00:00:32.116323][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:32.116384][f=-000001] Shutdown Widget - Darkening [t=00:00:32.116421][f=-000001] Shutdown Widget - Context Menu [t=00:00:32.116435][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:32.116450][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:32.116669][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:32.116696][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:32.116716][f=-000001] Shutdown Widget - Transport AI [t=00:00:32.116731][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:32.116771][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:32.116908][f=-000001] Shutdown Widget - CameraShake [t=00:00:32.116925][f=-000001] Shutdown Widget - Attack AoE [t=00:00:32.116940][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:32.116958][f=-000001] Shutdown Widget - Selection Send [t=00:00:32.116973][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:32.116987][f=-000001] Shutdown Widget - LupsManager [t=00:00:32.117020][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:32.117034][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:32.117048][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:32.117190][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:32.117206][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:32.117220][f=-000001] Shutdown Widget - Lups [t=00:00:32.117304][f=-000001] Shutdown Widget - Chili Framework [t=00:00:32.117319][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:32.117350][f=-000001] Shutdown Widget - Custom Markers [t=00:00:32.117369][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:32.117495][f=-000001] Shutdown Widget - Select Keys [t=00:00:32.117524][f=-000001] Shutdown Widget - Start Boxes [t=00:00:32.117541][f=-000001] Shutdown Widget - Pause Screen [t=00:00:32.117758][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:32.117790][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:32.117807][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:32.117841][f=-000001] Shutdown Widget - Layout Handler [t=00:00:32.117861][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:32.117876][f=-000001] End widgetHandler:Shutdown [t=00:00:32.177430][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2773920, 0.0} allocedSize{int+, int-, ext}={0, 0, 722245065}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0777} [t=00:00:32.177881][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:32.177903][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000204869a4ab0 [t=00:00:32.177966][f=-000001] Start gadgetHandler:Shutdown [t=00:00:32.177984][f=-000001] Shutdown - StartSetup [t=00:00:32.177998][f=-000001] Shutdown - UnitMorph [t=00:00:32.178018][f=-000001] Shutdown - Carrier Drones [t=00:00:32.178037][f=-000001] Shutdown - Missile Silo Controller [t=00:00:32.178053][f=-000001] Shutdown - Modular Comm Info [t=00:00:32.178088][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:32.178104][f=-000001] Shutdown - UnitCloakShield [t=00:00:32.178120][f=-000001] Shutdown - Starlight Handler [t=00:00:32.178133][f=-000001] End gadgetHandler:Shutdown [t=00:00:32.215163][f=-000001] Start gadgetHandler:Shutdown [t=00:00:32.215205][f=-000001] Shutdown - Teleport Throw [t=00:00:32.215226][f=-000001] Shutdown - UnitMorph [t=00:00:32.215252][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:32.215314][f=-000001] Shutdown - Missile fired callins [t=00:00:32.215398][f=-000001] Shutdown - Modular Comm Info [t=00:00:32.215419][f=-000001] Shutdown - Retreat Command [t=00:00:32.215442][f=-000001] Shutdown - Shockwaves [t=00:00:32.215457][f=-000001] Shutdown - Unit tint API [t=00:00:32.215476][f=-000001] Shutdown - Unit glow API [t=00:00:32.215489][f=-000001] Shutdown - UnitCloakShield [t=00:00:32.215506][f=-000001] Shutdown - Lups Cloak FX [t=00:00:32.215518][f=-000001] Shutdown - Lups [t=00:00:32.215616][f=-000001] Shutdown - Lups Shield [t=00:00:32.215674][f=-000001] End gadgetHandler:Shutdown [t=00:00:32.228150][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0968} [t=00:00:32.228462][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:32.228731][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:32.228744][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:32.238167][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-24_14-34-41-076_Mearth_v4_105.1.1-2511-g747f18b BAR105.sdfz" (2083 bytes) [t=00:00:32.238867][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:32.258551][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:32.258690][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:32.259351][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000203fcf2eba0 dev=00000203bce50f20 [t=00:00:32.260811][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000203fcf2eba0 dev=00000203bce50f20 [t=00:00:32.260831][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000203fcf2eba0)] [t=00:00:32.281834][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000203bce50f20)] [t=00:00:32.287054][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:32.320725][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:32.328064][f=-000001] [Game::~CGame][1] [t=00:00:32.328372][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:32.328397][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:32.328408][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:32.328418][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:32.328466][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:32.328482][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:32.328570][f=-000001] [Game::KillMisc][1] [t=00:00:32.328779][f=-000001] [Game::KillMisc][2] [t=00:00:32.328807][f=-000001] [EOH::DestroySkirmishAI(id=3)] [t=00:00:32.335382][f=-000001] [EOH::DestroySkirmishAI(id=2)] [t=00:00:32.342372][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:00:32.348381][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:32.402278][f=-000001] [Game::KillMisc][3] [t=00:00:32.403906][f=-000001] [Game::KillRendering][1] [t=00:00:32.408936][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:32.540063][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:32.543997][f=-000001] [S3OParser::Kill] allocated 5518 pieces [t=00:00:32.553987][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:00:33.339905][f=-000001] [Game::KillInterface][1] [t=00:00:33.340630][f=-000001] [Game::KillInterface][2] [t=00:00:33.351087][f=-000001] [Game::KillSimulation][1] [t=00:00:33.352194][f=-000001] [Game::KillSimulation][2] [t=00:00:33.518552][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:33.518580][f=-000001] [Game::KillSimulation][3] [t=00:00:33.521790][f=-000001] [~CPathCache(40x60)] cacheHits=11 hitPercentage=4% numHashColls=0 maxCacheSize=201 [t=00:00:33.522058][f=-000001] [~CPathCache(40x60)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:33.522207][f=-000001] [~CPathCache(80x120)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=9 [t=00:00:33.522342][f=-000001] [~CPathCache(80x120)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:33.522785][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:33.548859][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:33.570722][f=-000001] [Game::KillSimulation][4] [t=00:00:34.340473][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:00:34.340558][f=-000001] [Game::~CGame][2] [t=00:00:34.340570][f=-000001] [Game::~CGame][3] [t=00:00:34.340631][f=-000001] [SpringApp::Kill][3] [t=00:00:34.340920][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2319 bytes sent 519 bytes recv'd [t=00:00:34.355830][f=-000001] Kill: client disconnecting... [t=00:00:34.356418][f=-000001] [GameServer] UpdateLoop: thread affinity ffff [t=00:00:36.360013][f=-000001] CloseConnection: client connection closed [t=00:00:36.360974][f=-000001] [SpringApp::Kill][4] font=00000203fd819ec0 [t=00:00:36.370204][f=-000001] [SpringApp::Kill][5] [t=00:00:36.383206][f=-000001] [SpringApp::Kill][6] [t=00:00:36.383460] [SpringApp::Kill][7] [t=00:00:36.385073] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:36.385090] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:36.385132] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:36.385143] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:36.385365] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:36.385406] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:36.385417] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:36.385426] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:36.385447] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:36.385457] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:36.385465] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:36.385474] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:36.385494] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:36.500743] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:36.500772] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:36.500783] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:36.500792] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:36.515929] [VFS] [SpringVFS::DeleteArchives<this=00000203bccfc0d0>] [t=00:00:36.515997] [VFS] [SpringVFS::DeleteArchives<this=00000203bccfc0d0>(section=0)] #archives[section]=1 #files[section]=8201 [t=00:00:36.516017] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000203bcd41650) [t=00:00:36.524316] [VFS] [SpringVFS::DeleteArchives<this=00000203bccfc0d0>(section=1)] #archives[section]=1 #files[section]=6 [t=00:00:36.524343] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Mearth_v4.sd7 (00000203bcd9a030) [t=00:00:36.524827] [VFS] [SpringVFS::DeleteArchives<this=00000203bccfc0d0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:36.524878] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000203bcd41700) [t=00:00:36.525642] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000203bcd42e60) [t=00:00:36.525825] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000203bcd42150) [t=00:00:36.526114] [VFS] [SpringVFS::DeleteArchives<this=00000203bccfc0d0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:36.526138] [VFS] [SpringVFS::DeleteArchives<this=00000203bccfc0d0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:36.526159] [VFS] [SpringVFS::DeleteArchives<this=00000203bccfc0d0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:36.526204] [VFS] [SpringVFS::DeleteArchives<this=00000203bccfc0d0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:36.526223] [VFS] [SpringVFS::DeleteArchives<this=00000203bccfc0d0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:36.526239] [VFS] [SpringVFS::DeleteArchives<this=00000203bccfc0d0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:36.527952] [SpringApp::Kill][8] [t=00:00:36.527980] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:36.528031] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ae0b04d0 (joinable=1) [t=00:00:36.528044] [WatchDog::Uninstall][2] [t=00:00:37.195931] [WatchDog::Uninstall][3] [t=00:00:37.195954] [SpringApp::Kill][9]
infolog_full.txt (truncated):