ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #109795

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.003506] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general
[t=00:00:00.003519] [CpuId] setting logical cpu affinity mask to 0xffffff
[t=00:00:00.007992] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.008071] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.134173] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.134204] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.134216]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.134225]   
[t=00:00:00.134228]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.134232]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.134235]   Use "none" to disable the default log sections.
[t=00:00:00.134238] ============== </Log Sections> ==============

[t=00:00:00.134245] ============== <User Config> ==============
[t=00:00:00.134329]   AllowDeferredMapRendering = 1
[t=00:00:00.134334]   AllowDeferredModelRendering = 1
[t=00:00:00.134338]   AnimationMT = 0
[t=00:00:00.134341]   BumpWaterAnisotropy = 2
[t=00:00:00.134344]   BumpWaterBlurReflection = 1
[t=00:00:00.134347]   BumpWaterDepthBits = 32
[t=00:00:00.134351]   BumpWaterReflection = 2
[t=00:00:00.134356]   BumpWaterRefraction = 2
[t=00:00:00.134360]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.134364]   CamFreeScrollSpeed = 50
[t=00:00:00.134371]   CamMode = 1
[t=00:00:00.134377]   CubeTexSizeReflection = 1024
[t=00:00:00.134379]   CubeTexSizeSpecular = 1024
[t=00:00:00.134383]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.134387]   EdgeMoveDynamic = 0
[t=00:00:00.134391]   EdgeMoveWidth = 0.003
[t=00:00:00.134394]   FPSFOV = 90
[t=00:00:00.134399]   FPSScrollSpeed = 50
[t=00:00:00.134405]   FeatureDrawDistance = 600000
[t=00:00:00.134409]   FeatureFadeDistance = 600000
[t=00:00:00.134411]   FontSize = 18
[t=00:00:00.134415]   GrassDetail = 0
[t=00:00:00.134421]   GroundDecals = 10
[t=00:00:00.134426]   GroundDetail = 180
[t=00:00:00.134429]   HangTimeout = 30
[t=00:00:00.134432]   HardwareCursor = 1
[t=00:00:00.134436]   InitialNetworkTimeout = 0
[t=00:00:00.134440]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.134444]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.134447]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.134451]   LinkOutgoingBandwidth = 131072
[t=00:00:00.134456]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.134464]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.134467]   MSAALevel = 8
[t=00:00:00.134472]   MaxParticles = 50000
[t=00:00:00.134476]   MaxSounds = 32
[t=00:00:00.134480]   MaximumTransmissionUnit = 0
[t=00:00:00.134484]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.134488]   MiniMapMarker = 0
[t=00:00:00.134492]   MouseDragScrollThreshold = 0
[t=00:00:00.134498]   NetworkLossFactor = 1
[t=00:00:00.134501]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.134504]   OverheadScrollSpeed = 50
[t=00:00:00.134510]   ReconnectTimeout = 0
[t=00:00:00.134515]   RotOverheadScrollSpeed = 50
[t=00:00:00.134518]   RotateLogFiles = 1
[t=00:00:00.134521]   ShadowMapSize = 16384
[t=00:00:00.134525]   Shadows = 1
[t=00:00:00.134528]   ShowClock = 0
[t=00:00:00.134532]   SoftParticles = 2
[t=00:00:00.134536]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.134540]   UnitIconDist = 131
[t=00:00:00.134544]   UpdateBoundingVolumeMT = 0
[t=00:00:00.134547]   UpdateWeaponVectorsMT = 0
[t=00:00:00.134570]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.134575]   UseLuaMemPools = 0
[t=00:00:00.134578]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.134581]   VFSCacheArchiveFiles = 0
[t=00:00:00.134585]   Water = 4
[t=00:00:00.134590]   snd_volmaster = 5
[t=00:00:00.134596] ============== </User Config> ==============

[t=00:00:00.134600] ============== <User System> ==============
[t=00:00:00.134604]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.134615]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.134618]        Compiler Version: gcc-13.2.0
[t=00:00:00.134645]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.134680]         Hardware Config: AMD Ryzen 9 7900X 12-Core Processor            ; 64651MB RAM, 68747MB pagefile
[t=00:00:00.134685]        Binary Word Size: 64-bit (native)
[t=00:00:00.134689]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.134692]      Physical CPU Cores: 12
[t=00:00:00.134695]       Logical CPU Cores: 24
[t=00:00:00.134703] ============== </User System> ==============

[t=00:00:00.134829] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.134834]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.134837]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.134840]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.134843]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.135577] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.135588] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.140606] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.153085]     Display (Generic PnP Monitor)=1 modes=141 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.153096]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.153100]         [ 6] 2176x1224x24bpp@144Hz
[t=00:00:00.153104]         [11] 1969x1108x24bpp@144Hz
[t=00:00:00.153107]         [16] 1920x1440x24bpp@144Hz
[t=00:00:00.153110]         [21] 1920x1200x24bpp@144Hz
[t=00:00:00.153113]         [26] 1920x1080x24bpp@144Hz
[t=00:00:00.153116]         [31] 1707x960x24bpp@144Hz
[t=00:00:00.153134]         [36] 1680x1050x24bpp@144Hz
[t=00:00:00.153137]         [41] 1600x1200x24bpp@144Hz
[t=00:00:00.153140]         [46] 1600x1024x24bpp@144Hz
[t=00:00:00.153142]         [51] 1600x900x24bpp@144Hz
[t=00:00:00.153145]         [56] 1506x847x24bpp@144Hz
[t=00:00:00.153148]         [61] 1440x1080x24bpp@144Hz
[t=00:00:00.153152]         [66] 1440x900x24bpp@144Hz
[t=00:00:00.153155]         [71] 1400x1050x24bpp@144Hz
[t=00:00:00.153157]         [76] 1366x768x24bpp@144Hz
[t=00:00:00.153160]         [81] 1360x768x24bpp@144Hz
[t=00:00:00.153166]         [86] 1280x1024x24bpp@144Hz
[t=00:00:00.153169]         [91] 1280x960x24bpp@144Hz
[t=00:00:00.153171]         [96] 1280x800x24bpp@144Hz
[t=00:00:00.153174]         [101] 1280x768x24bpp@144Hz
[t=00:00:00.153176]         [106] 1280x720x24bpp@144Hz
[t=00:00:00.153179]         [111] 1176x664x24bpp@60Hz
[t=00:00:00.153181]         [112] 1152x864x24bpp@144Hz
[t=00:00:00.153184]         [117] 1024x768x24bpp@144Hz
[t=00:00:00.153186]         [122] 800x600x24bpp@144Hz
[t=00:00:00.153189]         [127] 720x576x24bpp@144Hz
[t=00:00:00.153192]         [132] 720x480x24bpp@144Hz
[t=00:00:00.153197]         [137] 640x480x24bpp@144Hz
[t=00:00:00.165783]     Display (Generic PnP Monitor)=2 modes=143 bounds={x=2560, y=0, w=2560, h=1440}
[t=00:00:00.165793]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.165796]         [ 6] 2176x1224x24bpp@144Hz
[t=00:00:00.165799]         [11] 1969x1108x24bpp@144Hz
[t=00:00:00.165803]         [16] 1920x1440x24bpp@144Hz
[t=00:00:00.165806]         [21] 1920x1200x24bpp@144Hz
[t=00:00:00.165808]         [26] 1920x1080x24bpp@144Hz
[t=00:00:00.165811]         [31] 1707x960x24bpp@144Hz
[t=00:00:00.165823]         [36] 1680x1050x24bpp@144Hz
[t=00:00:00.165826]         [41] 1600x1200x24bpp@144Hz
[t=00:00:00.165828]         [46] 1600x1024x24bpp@144Hz
[t=00:00:00.165831]         [51] 1600x900x24bpp@144Hz
[t=00:00:00.165834]         [56] 1506x847x24bpp@144Hz
[t=00:00:00.165839]         [61] 1440x1080x24bpp@144Hz
[t=00:00:00.165842]         [66] 1440x900x24bpp@144Hz
[t=00:00:00.165844]         [71] 1400x1050x24bpp@144Hz
[t=00:00:00.165847]         [76] 1366x768x24bpp@144Hz
[t=00:00:00.165850]         [81] 1360x768x24bpp@144Hz
[t=00:00:00.165852]         [86] 1280x1024x24bpp@144Hz
[t=00:00:00.165860]         [91] 1280x960x24bpp@144Hz
[t=00:00:00.165864]         [96] 1280x800x24bpp@144Hz
[t=00:00:00.165866]         [101] 1280x768x24bpp@144Hz
[t=00:00:00.165869]         [106] 1280x720x24bpp@144Hz
[t=00:00:00.165871]         [111] 1176x664x24bpp@60Hz
[t=00:00:00.165874]         [114] 1152x864x24bpp@144Hz
[t=00:00:00.165876]         [119] 1024x768x24bpp@144Hz
[t=00:00:00.165879]         [124] 800x600x24bpp@144Hz
[t=00:00:00.165882]         [129] 720x576x24bpp@144Hz
[t=00:00:00.165886]         [134] 720x480x24bpp@144Hz
[t=00:00:00.165892]         [139] 640x480x24bpp@144Hz
[t=00:00:00.465243] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.466168] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.466182] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.515372] [GR::LogVersionInfo]
[t=00:00:00.515384]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.515408]     GL version  : 4.6.0 NVIDIA 536.67
[t=00:00:00.515411]     GL vendor   : NVIDIA Corporation
[t=00:00:00.515414]     GL renderer : NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2
[t=00:00:00.515417]     GLSL version: 4.60 NVIDIA
[t=00:00:00.515421]     GLEW version: 2.1.0
[t=00:00:00.515424]     GPU memory  : 12282MB (total) / 5107MB (available)
[t=00:00:00.515435]     SDL swap-int: 0
[t=00:00:00.515439]     SDL driver  : windows
[t=00:00:00.515441]     
[t=00:00:00.515445]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.515451]     GLSL shader support       : 1
[t=00:00:00.515454]     GL4 support               : 1
[t=00:00:00.515495]     FBO extension support     : 1
[t=00:00:00.515509]     NVX GPU mem-info support  : 1
[t=00:00:00.515516]     ATI GPU mem-info support  : 0
[t=00:00:00.515526]     Texture clamping to edge  : 1
[t=00:00:00.515530]     NPOT-texture support      : 1 (1)
[t=00:00:00.515535]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.515539]     texture query-LOD support : 1 (1)
[t=00:00:00.515542]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.515549]     Z-buffer depth            : 32 (-)
[t=00:00:00.515557]     primitive-restart support : 1 (1)
[t=00:00:00.515560]     clip-space control support: 1 (1)
[t=00:00:00.515563]     seamless cube-map support : 1 (1)
[t=00:00:00.515566]     frag-depth layout support : 1 (1)
[t=00:00:00.515571]     persistent maps support   : 1 (1)
[t=00:00:00.515574]     explicit attribs location : 1 (1)
[t=00:00:00.515577]     multi draw indirect       : 1 (-)
[t=00:00:00.515582]     array textures            : 1 (-)
[t=00:00:00.515588]     buffer copy support       : 1 (-)
[t=00:00:00.515591]     indirect draw             : 1 (-)
[t=00:00:00.515594]     base instance             : 1 (-)
[t=00:00:00.515599]     
[t=00:00:00.515602]     max. FBO samples              : 32
[t=00:00:00.515605]     max. FS/program texture slots : 32/192
[t=00:00:00.515608]     max. texture size             : 32768
[t=00:00:00.515613]     max. texture anisotropy level : 16.000000
[t=00:00:00.515616]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.515619]     max. draw-buffers             : 8
[t=00:00:00.515625]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.515628]     max. uniform buffer-bindings  : 84
[t=00:00:00.515631]     max. uniform block-size       : 64KB
[t=00:00:00.515634]     max. storage buffer-bindings  : 96
[t=00:00:00.515637]     max. storage block-size       : 2047MB
[t=00:00:00.515640]     
[t=00:00:00.515642]     enable AMD-hacks : 0
[t=00:00:00.515646]     compress MIP-maps: 0
[t=00:00:00.515691]     Number of compressed texture formats: 51
[t=00:00:00.515732]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.515771] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.516001] [GR::UpdateGLConfigs]
[t=00:00:00.516035] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.516040] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.516628] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.516638] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.516651] [GR::InitGLState]
[t=00:00:00.516706] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.573683] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.575609] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.576082] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.586502] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.586516] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.587195] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.589283] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.589298] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.589356] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.589401] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.610129] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.610720] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.611701] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.612251] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.674302] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 64ms
[t=00:00:00.674318] [VFS] [SpringVFS::ReserveArchives<this=000001dd6fef3ee0>]
[t=00:00:00.674503] [VFS] [SpringVFS::AddArchive<this=000001dd6fef3ee0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.676871] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001dd6fef3ee0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.676884] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.734123] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1)
[t=00:00:00.735061] [ThreadPool::SetThreadCount][2] workers=11
[t=00:00:00.735120] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:00.735183] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.735327] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.735387] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.735520] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:00.735629] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.735675] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.735695] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.735767] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.735998] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:00.741496] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:00.741538] [Threading] Main thread CPU affinity mask set: 0xfff800
[t=00:00:00.741786][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.741863][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.741986][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.742017][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.742023][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.742055][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.748757][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.748772][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)"
[t=00:00:00.748791][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "OZDSP27IPS (NVIDIA High Definition Audio)"
[t=00:00:00.748797][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (WH-1000XM5)"
[t=00:00:00.748802][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "OZDSP27IPS (NVIDIA High Definition Audio) (2)"
[t=00:00:00.748806][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.762576][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.765462][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001dd700bff40(default) context=000001dd6fe31e70  numChannels=2 frameSize=8
[t=00:00:00.765476][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.765482][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.765486][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.765491][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.765508][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.765525][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.765535][f=-000001] [Sound]   Devices:
[t=00:00:00.767865][f=-000001] [Sound]     [OpenAL Soft on Headphones (WH-1000XM5)]
[t=00:00:00.767874][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[t=00:00:00.767879][f=-000001] [Sound]     [OpenAL Soft on OZDSP27IPS (NVIDIA High Definition Audio)]
[t=00:00:00.767883][f=-000001] [Sound]     [OpenAL Soft on OZDSP27IPS (NVIDIA High Definition Audio) #2]
[t=00:00:00.767890][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.767916][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.769116][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.769126][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.848609][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 713584 MB
[t=00:00:00.850309][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.854621][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8480
[t=00:00:00.855725][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8480 using name Faynthasyn
[t=00:00:01.032712][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "IncultaV2" (loaded=0 cached=0)
[t=00:00:01.033375][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dd6fef3ee0>(arName="IncultaV2", overwrite=false)] section=1 cached=0
[t=00:00:01.039800][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dd6fef3ee0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.040081][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.6.0" (loaded=0 cached=0)
[t=00:00:01.040797][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dd6fef3ee0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:01.046816][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dd6fef3ee0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.046941][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dd6fef3ee0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.048886][f=-000001] [CAS::GASCB] Archive file="incultav2.sd7" cs="3bf83a072223137a55d011c11f434a49f2efc976ce14f5625e8f104fc98442afc487b62b2060576cf4e381bf26faef9005591386a94bc874b2a2b2cf8f36bdf8"
[t=00:00:01.101106][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.101180][f=-000001] Warning: [PreGame::GameDataReceived] Archive IncultaV2 (checksum f90d595897a520527ea14af669f5aaa42bd778bf33ca02421be1bbc6ed9d0f46bc5f602ee69f738f15d5659d3289c9e3035c955f0e67b862cbfa2d1cbcc01742) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.102803][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.148324][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.211198][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.211245][f=-000001] Warning: [PreGame::GameDataReceived] Archive c8a4c5519c3db62348d519d84756d2bc.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:09.581079][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:09.581345][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:09.581811][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:09.581915][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:09.643406][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:09.643801][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:09.644200][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:09.644317][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:09.657528][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:09.657795][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:09.658074][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:09.658186][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:09.658291][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:09.658875][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:09.659680][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:09.660105][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:09.660324][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:09.660425][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:09.660524][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:09.660638][f=-000001] IsIsland, <function>, false
[t=00:00:09.679879][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:09.680070][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:09.680195][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:09.680304][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:09.680416][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:09.680601][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:09.680760][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:09.681270][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:09.681395][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:09.681402][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:09.681407][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:09.681441][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:09.681563][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:09.681751][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:09.681866][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:09.681981][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:09.682094][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:09.682199][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:09.682314][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:09.692259][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:09.692501][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:09.692651][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:09.692809][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:09.693008][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:09.696060][f=-000001] Chili: tried to add multiple times "scrollpanel3" to "Player List"!
[t=00:00:09.700693][f=-000001] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
[t=00:00:09.704080][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:09.842752][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:09.843181][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:09.843529][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:09.844863][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:09.845016][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:09.846901][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:09.847255][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:09.847469][f=-000001] Mex Placement Initialised with 64 spots.
[t=00:00:09.848488][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:09.848901][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:09.849236][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:09.849790][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:09.849931][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:09.855403][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:09.858498][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:09.858640][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:09.859454][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:09.859601][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:09.861150][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:09.861477][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:09.861623][f=-000001] SetSunLighting
[t=00:00:09.861933][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:09.862461][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:09.862607][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:09.862617][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:09.864816][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:09.865015][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:09.865132][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:09.869920][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:09.870061][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:09.871032][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:09.873690][f=-000001] Writing last game win data
[t=00:00:09.878799][f=-000001] LuaUI v0.3
[t=00:00:09.989737][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:10.016244][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:10.016314][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:10.016730][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:10.016738][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:10.025355][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 12932, 0.0} allocedSize{int+, int-, ext}={0, 0, 2087088}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0043}
[t=00:00:10.446382][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:10.570540][f=-000001] GameID: 1c837966e0c25641e5a99cecb999e837
[t=00:00:10.570825][f=-000001] Connection attempt from Faynthasyn
[t=00:00:10.570833][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:10.695465][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:10.695829][f=-000001]  -> Connection established (given id 0)
[t=00:00:10.695864][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Faynthasyn" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f90d595897a520527ea14af669f5aaa42bd778bf33ca02421be1bbc6ed9d0f46bc5f602ee69f738f15d5659d3289c9e3035c955f0e67b862cbfa2d1cbcc01742"
[t=00:00:10.695883][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Faynthasyn" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:10.695894][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Faynthasyn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=05084ab654e3bc793fb473ea4d788fe1f4c2b4a62c687b2d97623dc39bca716deeda250c365ed10d6b5afe7d16c1e8cc3b70b553319a945ac6675c9086a26b0a]"
[t=00:00:10.695908][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Faynthasyn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=adc4cf3f7b555f4c39861fa41b86cde6b3a346f62c8ef957e39e8132b609e7783ba6904fa774aa3bc62d15b60a56effbbd266a93fe243e42143c1d2992c3a6fe]"
[t=00:00:10.727402][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Faynthasyn" string="[Game::Load][lua{Rules,Gaia}={000001dd098dc220,0000000000000000}][locale="C"]"
[t=00:00:10.727417][f=-000001] [Game::ClientReadNet] local skirmish AI "Null AI (1)" (ID: 0, Short-Name: "Null AI", Version: "") took over control of team 1
[t=00:00:14.344151][f=-000001] <Faynthasyn> Allies: I choose: Attrition 80% Resign!
[t=00:00:23.148627][f=-000001] Chili: tried to add multiple times "scrollpanel9" to "Player List"!
[t=00:00:23.153105][f=-000001] Warning: Couldn't find texture "%%356:1"!
[t=00:00:28.748300][f=0000165] <Faynthasyn> !hostsay /cheat 1
[t=00:00:28.748315][f=0000165] Cheating is enabled!
[t=00:00:28.774503][f=0000166] > Host executing /cheat 1
[t=00:00:28.973584][f=0000172] <Faynthasyn> !hostsay /nocost 1
[t=00:00:28.973624][f=0000172] Free stockpile enabled.
[t=00:00:28.973647][f=0000172] Free morph enabled.
[t=00:00:28.973652][f=0000172] Free terraform enabled.
[t=00:00:28.973657][f=0000172] No grid requirement enabled.
[t=00:00:29.008831][f=0000173] Everything-for-free (no resource costs for building) is enabled!
[t=00:00:29.008846][f=0000173] > Host executing /nocost 1
[t=00:00:29.177332][f=0000178] <Faynthasyn> !hostsay /godmode 3
[t=00:00:29.213589][f=0000179] [GodModeAction] god-mode enabled (all teams)
[t=00:00:29.248708][f=0000180] > Host executing /godmode 3
[t=00:00:29.481956][f=0000187] First person view enabled, select a unit and press Alt+P.
[t=00:00:29.891195][f=0000199] <Faynthasyn> !hostsay /globallos 0
[t=00:00:29.926499][f=0000200] [GlobalLosActionExecutor] global LOS toggled for allyteam 0
[t=00:00:29.926513][f=0000200] > Host executing /globallos 0
[t=00:00:42.257227][f=0000571] Speed set to 1.1 [Faynthasyn]
[t=00:00:42.772590][f=0000588] Speed set to 1.2 [Faynthasyn]
[t=00:00:43.076173][f=0000598] Speed set to 1.3 [Faynthasyn]
[t=00:00:43.354148][f=0000609] Speed set to 1.4 [Faynthasyn]
[t=00:00:43.642085][f=0000621] Speed set to 1.5 [Faynthasyn]
[t=00:00:43.959507][f=0000635] Speed set to 1.6 [Faynthasyn]
[t=00:00:44.251451][f=0000649] Speed set to 1.7 [Faynthasyn]
[t=00:00:46.784833][f=0000780] Speed set to 1.8 [Faynthasyn]
[t=00:00:47.115265][f=0000798] Speed set to 1.9 [Faynthasyn]
[t=00:00:47.433858][f=0000816] Speed set to 2.0 [Faynthasyn]
[t=00:00:47.762444][f=0000836] Speed set to 2.2 [Faynthasyn]
[t=00:00:48.086558][f=0000857] Speed set to 2.4 [Faynthasyn]
[t=00:00:48.424216][f=0000881] Speed set to 2.6 [Faynthasyn]
[t=00:00:48.754356][f=0000907] Speed set to 2.8 [Faynthasyn]
[t=00:00:49.085125][f=0000935] Speed set to 3.0 [Faynthasyn]
[t=00:01:35.060330][f=0005064] Faynthasyn paused the game
[t=00:01:35.060352][f=0005064] Faynthasyn unpaused the game
[t=00:02:03.283590][f=0007585] Input grabbing is enabled!
[t=00:02:03.283605][f=0007585] Input grabbing is enabled!
[t=00:07:13.726051][f=0035541] > SPRINGIE:User Faynthasyn|shipaa|7_7|donator_0,player_elo|False|MC|Federation|??
[t=00:09:02.390388][f=0045314] Input grabbing is enabled!
[t=00:09:02.390401][f=0045314] Input grabbing is enabled!
[t=00:10:01.534072][f=0046764] Input grabbing is enabled!
[t=00:10:01.534084][f=0046764] Input grabbing is enabled!
[t=00:10:31.765705][f=0051110] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=00:10:31.765735][f=0051110] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=00:10:31.765758][f=0051110] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=00:10:31.765770][f=0051110] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=00:10:31.765783][f=0051110] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=00:10:31.765795][f=0051110] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=00:10:31.765817][f=0051110] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=00:10:31.765828][f=0051110] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=00:10:31.765841][f=0051110] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=00:10:31.765853][f=0051110] Warning: Network error 10051: A socket operation was attempted to an unreachable network.
[t=00:11:47.715279][f=0056178] Input grabbing is disabled!
[t=00:11:47.715356][f=0056178] Input grabbing is enabled!
[t=00:14:56.727825][f=0077212] Faynthasyn paused the game
[t=00:14:57.571571][f=0077212] [QuitAction] user exited to system
[t=00:14:57.576024][f=0077212] [SpringApp::Kill][1] fromRun=1
[t=00:14:57.576033][f=0077212] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0)
[t=00:14:57.601173][f=0077212]  [async=0] threads=12 tasks=2606263 {sum,avg}{exec,wait}time={{3631.319, 0.001}, {71940.484, 0.028}}ms
[t=00:14:57.601198][f=0077212]      thread=1 tasks=236933 {sum,min,max,avg}{exec,wait}time={{575.368, 0.000, 82.636, 0.002}, {326.200, 0.000, 18446744027136.000, 0.001}}ms
[t=00:14:57.601207][f=0077212]      thread=2 tasks=236933 {sum,min,max,avg}{exec,wait}time={{403.403, 0.000, 93.470, 0.002}, {3133.805, 0.000, 18446744027136.000, 0.013}}ms
[t=00:14:57.601215][f=0077212]      thread=3 tasks=236933 {sum,min,max,avg}{exec,wait}time={{377.010, 0.000, 108.090, 0.002}, {3791.238, 0.000, 18446744027136.000, 0.016}}ms
[t=00:14:57.601226][f=0077212]      thread=4 tasks=236933 {sum,min,max,avg}{exec,wait}time={{337.944, 0.000, 95.089, 0.001}, {4403.295, 0.000, 18446744027136.000, 0.019}}ms
[t=00:14:57.601236][f=0077212]      thread=5 tasks=236933 {sum,min,max,avg}{exec,wait}time={{325.504, 0.000, 97.623, 0.001}, {4667.240, 0.000, 18446744027136.000, 0.020}}ms
[t=00:14:57.601245][f=0077212]      thread=6 tasks=236933 {sum,min,max,avg}{exec,wait}time={{318.818, 0.000, 108.436, 0.001}, {5656.927, 0.000, 18446744027136.000, 0.024}}ms
[t=00:14:57.601257][f=0077212]      thread=7 tasks=236933 {sum,min,max,avg}{exec,wait}time={{299.668, 0.000, 107.419, 0.001}, {6896.904, 0.000, 18446744027136.000, 0.029}}ms
[t=00:14:57.601266][f=0077212]      thread=8 tasks=236933 {sum,min,max,avg}{exec,wait}time={{290.225, 0.000, 109.060, 0.001}, {8374.093, 0.000, 18446744027136.000, 0.035}}ms
[t=00:14:57.601276][f=0077212]      thread=9 tasks=236933 {sum,min,max,avg}{exec,wait}time={{227.167, 0.000, 58.941, 0.001}, {10075.153, 0.000, 18446744027136.000, 0.043}}ms
[t=00:14:57.601286][f=0077212]      thread=10 tasks=236933 {sum,min,max,avg}{exec,wait}time={{245.674, 0.000, 93.924, 0.001}, {11499.982, 0.000, 7.387, 0.049}}ms
[t=00:14:57.601295][f=0077212]      thread=11 tasks=236933 {sum,min,max,avg}{exec,wait}time={{230.538, 0.000, 86.944, 0.001}, {13115.644, 0.000, 7.018, 0.055}}ms
[t=00:14:57.601302][f=0077212]  [async=1] threads=12 tasks=2283 {sum,avg}{exec,wait}time={{44353.129, 19.428}, {5641516.000, 2471.098}}ms
[t=00:14:57.601316][f=0077212]      thread=1 tasks=207 {sum,min,max,avg}{exec,wait}time={{4027.073, 0.001, 756.657, 19.454}, {513924.500, 0.366, 3951.953, 2482.727}}ms
[t=00:14:57.601326][f=0077212]      thread=2 tasks=205 {sum,min,max,avg}{exec,wait}time={{4026.868, 0.000, 756.472, 19.643}, {510787.750, 0.365, 3962.381, 2491.647}}ms
[t=00:14:57.601335][f=0077212]      thread=3 tasks=206 {sum,min,max,avg}{exec,wait}time={{4052.630, 0.001, 766.201, 19.673}, {514024.812, 0.365, 4014.034, 2495.266}}ms
[t=00:14:57.601346][f=0077212]      thread=4 tasks=207 {sum,min,max,avg}{exec,wait}time={{4018.802, 0.000, 749.879, 19.415}, {511316.250, 0.470, 4011.348, 2470.127}}ms
[t=00:14:57.601356][f=0077212]      thread=5 tasks=208 {sum,min,max,avg}{exec,wait}time={{4031.496, 0.000, 752.542, 19.382}, {510025.500, 0.072, 4013.682, 2452.046}}ms
[t=00:14:57.601364][f=0077212]      thread=6 tasks=208 {sum,min,max,avg}{exec,wait}time={{4044.829, 0.000, 730.167, 19.446}, {510880.250, 0.160, 4013.661, 2456.155}}ms
[t=00:14:57.601379][f=0077212]      thread=7 tasks=208 {sum,min,max,avg}{exec,wait}time={{4054.082, 0.001, 774.045, 19.491}, {508925.469, 0.285, 4013.731, 2446.757}}ms
[t=00:14:57.601388][f=0077212]      thread=8 tasks=209 {sum,min,max,avg}{exec,wait}time={{4065.628, 0.000, 778.377, 19.453}, {524411.375, 0.339, 4011.387, 2509.145}}ms
[t=00:14:57.601398][f=0077212]      thread=9 tasks=209 {sum,min,max,avg}{exec,wait}time={{4031.457, 0.001, 757.904, 19.289}, {514626.969, 0.356, 4010.120, 2462.330}}ms
[t=00:14:57.601406][f=0077212]      thread=10 tasks=207 {sum,min,max,avg}{exec,wait}time={{3962.956, 0.000, 774.327, 19.145}, {507009.344, 0.371, 3922.779, 2449.321}}ms
[t=00:14:57.601418][f=0077212]      thread=11 tasks=209 {sum,min,max,avg}{exec,wait}time={{4037.307, 0.000, 755.680, 19.317}, {515583.812, 0.015, 4017.318, 2466.908}}ms
[t=00:14:57.601425][f=0077212] [ThreadPool::SetThreadCount][2] workers=0
[t=00:14:57.601430][f=0077212] [SpringApp::Kill][2]
[t=00:14:57.601787][f=0077212] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:14:57.601794][f=0077212] [Game::KillLua][1] dtor=0 luaUI=000001de5b411c40
[t=00:14:57.601817][f=0077212] Start widgetHandler:Shutdown
[t=00:14:57.603651][f=0077212] Shutdown - SaveOrderList Complete
[t=00:14:57.608771][f=0077212] Writing last game win data
[t=00:14:57.613545][f=0077212] Shutdown - SaveConfigData Complete
[t=00:14:57.613553][f=0077212] Shutdown Widget - Draw After Chili
[t=00:14:57.613559][f=0077212] Shutdown Widget - API Unit Tracker GL4
[t=00:14:57.613568][f=0077212] Shutdown Widget - EPIC Menu
[t=00:14:57.614386][f=0077212] Shutdown Widget - Chili Minimap
[t=00:14:57.614459][f=0077212] Shutdown Widget - Chili Widget Selector
[t=00:14:57.615126][f=0077212] Shutdown Widget - Depth of Field Shader
[t=00:14:57.616165][f=0077212] Shutdown Widget - Deferred rendering
[t=00:14:57.616461][f=0077212] Shutdown Widget - Local Team Colors
[t=00:14:57.616470][f=0077212] Shutdown Widget - Display Keys 2
[t=00:14:57.616491][f=0077212] Shutdown Widget - Save Game Menu
[t=00:14:57.616499][f=0077212] Shutdown Widget - Highlight Model Api GL4
[t=00:14:57.616522][f=0077212] Shutdown Widget - Unit Icons
[t=00:14:57.616553][f=0077212] Shutdown Widget - Player Name Tags
[t=00:14:57.616564][f=0077212] Shutdown Widget - Attrition Counter
[t=00:14:57.616729][f=0077212] Shutdown Widget - Noises
[t=00:14:57.616737][f=0077212] Shutdown Widget - HealthBars
[t=00:14:57.617429][f=0077212] Shutdown Widget - Selected Units GL4 2
[t=00:14:57.617443][f=0077212] Shutdown Widget - BuildETA
[t=00:14:57.617452][f=0077212] Shutdown Widget - Win Counter
[t=00:14:57.617457][f=0077212] Shutdown Widget - EndGame APM stats
[t=00:14:57.618110][f=0077212] Shutdown Widget - Modular Comm Info
[t=00:14:57.618117][f=0077212] Shutdown Widget - Highlight Geos
[t=00:14:57.618123][f=0077212] Shutdown Widget - Missile Silo Range
[t=00:14:57.618131][f=0077212] Shutdown Widget - Chili Nuke Warning
[t=00:14:57.618139][f=0077212] Shutdown Widget - Chili Economy Panel Default
[t=00:14:57.618182][f=0077212] Shutdown Widget - Chili EndGame Window
[t=00:14:57.618194][f=0077212] Shutdown Widget - Chili Spectator Panels
[t=00:14:57.618201][f=0077212] Shutdown Widget - Darkening
[t=00:14:57.618214][f=0077212] Shutdown Widget - Defense Range Zero-K
[t=00:14:57.618222][f=0077212] Shutdown Widget - Attack Warning
[t=00:14:57.618228][f=0077212] Shutdown Widget - Grab Input
[t=00:14:57.618362][f=0077212] Input grabbing is disabled!
[t=00:14:57.618368][f=0077212] Shutdown Widget - Music Player v2
[t=00:14:57.618376][f=0077212] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:14:57.618386][f=0077212] Shutdown Widget - Local Widgets Config
[t=00:14:57.618399][f=0077212] Shutdown Widget - MinimapEvents
[t=00:14:57.618406][f=0077212] Shutdown Widget - Transport AI
[t=00:14:57.618412][f=0077212] Shutdown Widget - Point Tracker
[t=00:14:57.618420][f=0077212] Shutdown Widget - Startup Info and Selector
[t=00:14:57.618431][f=0077212] Shutdown Widget - State Reverse and Latency
[t=00:14:57.618438][f=0077212] Shutdown Widget - Context Menu
[t=00:14:57.618443][f=0077212] Shutdown Widget - Stereo3D
[t=00:14:57.618494][f=0077212] Shutdown Widget - Reclaim Field Highlight
[t=00:14:57.618510][f=0077212] Shutdown Widget - Showeco and Grid Drawer
[t=00:14:57.618518][f=0077212] Shutdown Widget - Attack AoE
[t=00:14:57.618525][f=0077212] Shutdown Widget - Map Edge Extension
[t=00:14:57.618532][f=0077212] Shutdown Widget - Selection Send
[t=00:14:57.618538][f=0077212] Shutdown Widget - Highlight Unit GL4 v2
[t=00:14:57.618546][f=0077212] Shutdown Widget - LupsManager
[t=00:14:57.618555][f=0077212] Shutdown Widget - Newton Firezone
[t=00:14:57.618564][f=0077212] Shutdown Widget - Receive Units Indicator
[t=00:14:57.618573][f=0077212] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
[t=00:14:57.618583][f=0077212] Shutdown Widget - Chili Pro Console
[t=00:14:57.622573][f=0077212] Shutdown Widget - Persistent Build Height
[t=00:14:57.622584][f=0077212] Shutdown Widget - Lasso Terraform GUI
[t=00:14:57.622591][f=0077212] Shutdown Widget - Chili Framework
[t=00:14:57.622597][f=0077212] Shutdown Widget - Lups
[t=00:14:57.623057][f=0077212] Shutdown Widget - Chili Core Selector
[t=00:14:57.623110][f=0077212] Shutdown Widget - Custom Markers
[t=00:14:57.623120][f=0077212] Shutdown Widget - Mex Placement Handler
[t=00:14:57.623499][f=0077212] Shutdown Widget - Select Keys
[t=00:14:57.623517][f=0077212] Shutdown Widget - Pause Screen
[t=00:14:57.623725][f=0077212] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:14:57.623734][f=0077212] Shutdown Widget - Bloom Shader Deferred
[t=00:14:57.623853][f=0077212] Shutdown Widget - Color Blindness Correction
[t=00:14:57.623954][f=0077212] Shutdown Widget - Layout Handler
[t=00:14:57.623968][f=0077212] Shutdown Widget - Text To Speech Control
[t=00:14:57.623974][f=0077212] End widgetHandler:Shutdown
[t=00:14:57.759100][f=0077212] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 40451399, 0.0} allocedSize{int+, int-, ext}={0, 0, 5641810125}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0063}
[t=00:14:57.761134][f=0077212] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:14:57.761159][f=0077212] [Game::KillLua][3] dtor=0 luaRules=000001dd098dc220
[t=00:14:57.761185][f=0077212] Start gadgetHandler:Shutdown
[t=00:14:57.761195][f=0077212] Shutdown - StartSetup
[t=00:14:57.761200][f=0077212] Shutdown - UnitMorph
[t=00:14:57.761293][f=0077212] Shutdown - Carrier Drones
[t=00:14:57.761302][f=0077212] Shutdown - Missile Silo Controller
[t=00:14:57.761310][f=0077212] Shutdown - Modular Comm Info
[t=00:14:57.761317][f=0077212] Shutdown - Terrain Texture Handler
[t=00:14:57.761338][f=0077212] Shutdown - UnitCloakShield
[t=00:14:57.761376][f=0077212] Shutdown - Starlight Handler
[t=00:14:57.761384][f=0077212] End gadgetHandler:Shutdown
[t=00:14:57.772799][f=0077212] Start gadgetHandler:Shutdown
[t=00:14:57.772808][f=0077212] Shutdown - Teleport Throw
[t=00:14:57.772815][f=0077212] Shutdown - UnitMorph
[t=00:14:57.772824][f=0077212] Shutdown - Commander Skin Renderer
[t=00:14:57.773167][f=0077212] Shutdown - Missile fired callins
[t=00:14:57.773177][f=0077212] Shutdown - Modular Comm Info
[t=00:14:57.773190][f=0077212] Shutdown - Retreat Command
[t=00:14:57.773201][f=0077212] Shutdown - Shockwaves
[t=00:14:57.773208][f=0077212] Shutdown - Unit tint API
[t=00:14:57.773222][f=0077212] Shutdown - Unit glow API
[t=00:14:57.773235][f=0077212] Shutdown - UnitCloakShield
[t=00:14:57.773250][f=0077212] Shutdown - Lups Cloak FX
[t=00:14:57.773257][f=0077212] Shutdown - Lups
[t=00:14:57.774130][f=0077212] Shutdown - Lups Shield
[t=00:14:57.774144][f=0077212] End gadgetHandler:Shutdown
[t=00:14:57.792267][f=0077212] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 258, 0.0} allocedSize{int+, int-, ext}={0, 0, 35962}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:14:57.793837][f=0077212] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:14:57.793883][f=0077212] [Game::KillLua][4] dtor=0
[t=00:14:57.793889][f=0077212] [Game::KillLua][5] dtor=0
[t=00:14:57.797733][f=0077212] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-24_14-30-53-841_IncultaV2_105.1.1-2457-g8095d30 BAR105.sdfz" (944733 bytes)
[t=00:14:57.797792][f=0077212] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:14:57.801321][f=0077212] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:14:57.801344][f=0077212] [Sound] [Sound::UpdateThread][3] #sources=32 #items=16
[t=00:14:57.801465][f=0077212] [Sound] [Sound::UpdateThread][4] ctx=000001dd6fe31e70 dev=000001dd700bff40
[t=00:14:57.801524][f=0077212] [Sound] [Sound::UpdateThread][5] ctx=000001dd6fe31e70 dev=000001dd700bff40
[t=00:14:57.801529][f=0077212] [Sound] [Sound::Cleanup][alcDestroyContext(000001dd6fe31e70)]
[t=00:14:57.803505][f=0077212] [Sound] [Sound::Cleanup][alcCloseDevice(000001dd700bff40)]
[t=00:14:57.803630][f=0077212] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:14:57.835157][f=0077212] [Sound] [Sound::UpdateThread][6]
[t=00:14:57.835639][f=0077212] [Game::~CGame][1]
[t=00:14:57.835651][f=0077212] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:14:57.835658][f=0077212] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:14:57.835664][f=0077212] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:14:57.835671][f=0077212] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:14:57.835676][f=0077212] [Game::KillLua][4] dtor=1
[t=00:14:57.835695][f=0077212] [Game::KillLua][5] dtor=1
[t=00:14:57.835758][f=0077212] [Game::KillMisc][1]
[t=00:14:57.835766][f=0077212] [Game::KillMisc][2]
[t=00:14:57.836202][f=0077212] [Game::KillMisc][3]
[t=00:14:57.836263][f=0077212] [Game::KillRendering][1]
[t=00:14:57.839020][f=0077212] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:14:57.872607][f=0077212] [3DOParser::Kill] allocated 29 pieces
[t=00:14:57.872746][f=0077212] [S3OParser::Kill] allocated 5518 pieces
[t=00:14:57.873380][f=0077212] [AssParser::Kill] allocated 698 pieces
[t=00:14:57.900020][f=0077212] [Game::KillInterface][1]
[t=00:14:57.900366][f=0077212] [Game::KillInterface][2]
[t=00:14:57.901503][f=0077212] [Game::KillSimulation][1]
[t=00:14:57.901581][f=0077212] [Game::KillSimulation][2]
[t=00:14:57.910175][f=0077212] [CCollisionHandler] dis-/continuous tests: 0/6182078
[t=00:14:57.910184][f=0077212] [Game::KillSimulation][3]
[t=00:14:57.911554][f=0077212] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:14:57.911594][f=0077212] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:14:57.911627][f=0077212] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:14:57.911644][f=0077212] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:14:57.912140][f=0077212] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:14:57.917416][f=0077212] [LosHandler::Kill] raycast instance cache-{hits,misses}={2,58}; shared=0%; cached=3%
[t=00:14:57.924606][f=0077212] [Game::KillSimulation][4]
[t=00:14:57.954450][f=0077212] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:14:57.954468][f=0077212] [Game::~CGame][2]
[t=00:14:57.954473][f=0077212] [Game::~CGame][3]
[t=00:14:57.954615][f=0077212] [SpringApp::Kill][3]
[t=00:14:57.954698][f=0077212] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    6229231 bytes sent   in 26111 packets (238.567 bytes/packet)
    1091600 bytes recv'd in 11332 packets (96.329 bytes/packet)
    {0.085x, 0.062x} relative protocol overhead {up, down}
    30690 incoming chunks dropped, 119776 outgoing chunks resent
    16205 incoming chunks processed

[t=00:14:57.954794][f=0077212] [SpringApp::Kill][4] font=000001dd393a3880
[t=00:14:57.956009][f=0077212] [SpringApp::Kill][5]
[t=00:14:57.961193][f=0077212] [SpringApp::Kill][6]
[t=00:14:57.961203] [SpringApp::Kill][7]
[t=00:14:57.961232] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:14:57.961239] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1984, 1048576, 1048576}, EBO = {3584, 2097152, 2097152}
[t=00:14:57.961244] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:14:57.961249] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:14:57.961257] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:14:57.961262] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:14:57.961267] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {672, 1048576, 1048576}, EBO = {1008, 2097152, 2097152}
[t=00:14:57.961275] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6416, 1048576, 1048576}, EBO = {9624, 2097152, 2097152}
[t=00:14:57.961279] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:14:57.961284] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:14:57.961291] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:14:57.961298] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:14:57.961302] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {72, 1048576, 1048576}, EBO = {108, 2097152, 2097152}
[t=00:14:58.071648] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:14:58.071667] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:14:58.071670] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:14:58.071673] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8480
[t=00:14:58.071676] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:14:58.078636] [VFS] [SpringVFS::DeleteArchives<this=000001dd6fef3ee0>]
[t=00:14:58.078645] [VFS] [SpringVFS::DeleteArchives<this=000001dd6fef3ee0>(section=0)] #archives[section]=1 #files[section]=8201
[t=00:14:58.078656] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (000001dd6fe2b030)
[t=00:14:58.078723] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=1505ms
[t=00:14:58.078735]     file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=49ms
[t=00:14:58.078739]     file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=47ms
[t=00:14:58.078749]     file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=32ms
[t=00:14:58.078755]     file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=16ms
[t=00:14:58.078759]     file="unittextures/3do2s3o_atlas_2.tga" indx=7296 inflSize=16384kb readTime=16ms
[t=00:14:58.078762]     file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=16ms
[t=00:14:58.078766]     file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=16ms
[t=00:14:58.078775]     file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=13ms
[t=00:14:58.078781]     file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=12ms
[t=00:14:58.078785]     file="unittextures/zeppelin_1.dds" indx=8179 inflSize=4096kb readTime=12ms
[t=00:14:58.079913] [VFS] [SpringVFS::DeleteArchives<this=000001dd6fef3ee0>(section=1)] #archives[section]=1 #files[section]=3
[t=00:14:58.079920] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\IncultaV2.sd7 (000001dd6fe05a60)
[t=00:14:58.080605] [VFS] [SpringVFS::DeleteArchives<this=000001dd6fef3ee0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:14:58.080614] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001dd6ff75a20)
[t=00:14:58.080650] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001dd6ff75fa0)
[t=00:14:58.080711] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001dd6ff76050)
[t=00:14:58.080810] [VFS] [SpringVFS::DeleteArchives<this=000001dd6fef3ee0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:14:58.080817] [VFS] [SpringVFS::DeleteArchives<this=000001dd6fef3ee0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:14:58.080823] [VFS] [SpringVFS::DeleteArchives<this=000001dd6fef3ee0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:14:58.080830] [VFS] [SpringVFS::DeleteArchives<this=000001dd6fef3ee0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:14:58.080834] [VFS] [SpringVFS::DeleteArchives<this=000001dd6fef3ee0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:14:58.080839] [VFS] [SpringVFS::DeleteArchives<this=000001dd6fef3ee0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:14:58.085828] [SpringApp::Kill][8]
[t=00:14:58.085837] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:14:58.085849] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6c7d47430 (joinable=1)
[t=00:14:58.085852] [WatchDog::Uninstall][2]
[t=00:14:58.615502] [WatchDog::Uninstall][3]
[t=00:14:58.615516] [SpringApp::Kill][9]