Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.000075] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.026035] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.026066] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.026078] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.026086] [t=00:00:00.026090] Enable or disable log sections using the LogSections configuration key [t=00:00:00.026093] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.026099] Use "none" to disable the default log sections. [t=00:00:00.026102] ============== </Log Sections> ============== [t=00:00:00.026105] ============== <User Config> ============== [t=00:00:00.026175] AllowDeferredMapRendering = 1 [t=00:00:00.026178] AllowDeferredModelRendering = 1 [t=00:00:00.026182] AnimationMT = 0 [t=00:00:00.026185] BumpWaterAnisotropy = 2 [t=00:00:00.026187] BumpWaterBlurReflection = 1 [t=00:00:00.026190] BumpWaterDepthBits = 32 [t=00:00:00.026195] BumpWaterReflection = 2 [t=00:00:00.026198] BumpWaterRefraction = 2 [t=00:00:00.026200] BumpWaterTexSizeReflection = 1024 [t=00:00:00.026203] CamFreeScrollSpeed = 50 [t=00:00:00.026206] CamMode = 1 [t=00:00:00.026209] CubeTexSizeReflection = 1024 [t=00:00:00.026212] CubeTexSizeSpecular = 1024 [t=00:00:00.026215] DualScreenMiniMapOnLeft = 1 [t=00:00:00.026218] EdgeMoveDynamic = 0 [t=00:00:00.026221] EdgeMoveWidth = 0.003 [t=00:00:00.026223] FPSFOV = 90 [t=00:00:00.026226] FPSScrollSpeed = 50 [t=00:00:00.026230] FontSize = 18 [t=00:00:00.026238] GrassDetail = 0 [t=00:00:00.026241] GroundDecals = 10 [t=00:00:00.026243] GroundDetail = 180 [t=00:00:00.026246] HangTimeout = 30 [t=00:00:00.026249] HardwareCursor = 1 [t=00:00:00.026252] InitialNetworkTimeout = 0 [t=00:00:00.026255] LinkIncomingMaxPacketRate = 512 [t=00:00:00.026258] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.026261] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.026264] LinkOutgoingBandwidth = 131072 [t=00:00:00.026269] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.026273] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.026276] MSAALevel = 8 [t=00:00:00.026281] MaxParticles = 50000 [t=00:00:00.026284] MaxSounds = 32 [t=00:00:00.026287] MaximumTransmissionUnit = 0 [t=00:00:00.026290] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.026293] MiniMapMarker = 0 [t=00:00:00.026296] MouseDragScrollThreshold = 0 [t=00:00:00.026299] NetworkLossFactor = 1 [t=00:00:00.026304] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.026307] OverheadScrollSpeed = 50 [t=00:00:00.026310] ReconnectTimeout = 0 [t=00:00:00.026312] RotOverheadScrollSpeed = 50 [t=00:00:00.026315] RotateLogFiles = 1 [t=00:00:00.026318] ShadowMapSize = 16384 [t=00:00:00.026321] Shadows = 1 [t=00:00:00.026324] ShowClock = 0 [t=00:00:00.026326] SoftParticles = 2 [t=00:00:00.026330] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.026333] UnitIconDist = 151 [t=00:00:00.026336] UpdateBoundingVolumeMT = 0 [t=00:00:00.026355] UpdateWeaponVectorsMT = 0 [t=00:00:00.026359] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.026361] UseLuaMemPools = 0 [t=00:00:00.026364] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.026367] VFSCacheArchiveFiles = 0 [t=00:00:00.026370] VSync = 0 [t=00:00:00.026373] Water = 4 [t=00:00:00.026375] XResolution = 2560 [t=00:00:00.026378] YResolution = 1440 [t=00:00:00.026381] snd_volmaster = 9 [t=00:00:00.026388] ============== </User Config> ============== [t=00:00:00.026393] ============== <User System> ============== [t=00:00:00.026398] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.026403] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.026408] Compiler Version: gcc-13.2.0 [t=00:00:00.026432] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.026461] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 69401MB pagefile [t=00:00:00.026465] Binary Word Size: 64-bit (native) [t=00:00:00.026470] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.026473] Physical CPU Cores: 8 [t=00:00:00.026476] Logical CPU Cores: 16 [t=00:00:00.026479] ============== </User System> ============== [t=00:00:00.026484] Run: thread affinity ffffff [t=00:00:00.026573] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.026576] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.026579] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.026581] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.026586] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.027087] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.027094] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.029989] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.031792] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.031798] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.031801] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.031809] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.031812] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.031816] [11] 1920x1080x24bpp@70Hz [t=00:00:00.031821] [15] 1680x1050x24bpp@60Hz [t=00:00:00.031824] [17] 1600x1200x24bpp@60Hz [t=00:00:00.031826] [18] 1600x1024x24bpp@60Hz [t=00:00:00.031830] [20] 1600x1000x24bpp@60Hz [t=00:00:00.031833] [21] 1600x900x24bpp@60Hz [t=00:00:00.031836] [22] 1440x1080x24bpp@70Hz [t=00:00:00.031839] [26] 1440x900x24bpp@60Hz [t=00:00:00.031841] [27] 1366x768x24bpp@60Hz [t=00:00:00.031846] [28] 1360x768x24bpp@60Hz [t=00:00:00.031850] [29] 1280x1024x24bpp@60Hz [t=00:00:00.031853] [31] 1280x960x24bpp@60Hz [t=00:00:00.031856] [32] 1280x800x24bpp@60Hz [t=00:00:00.031859] [33] 1280x768x24bpp@60Hz [t=00:00:00.031862] [34] 1280x720x24bpp@60Hz [t=00:00:00.031864] [37] 1176x664x24bpp@60Hz [t=00:00:00.031867] [40] 1152x864x24bpp@60Hz [t=00:00:00.031870] [41] 1024x768x24bpp@60Hz [t=00:00:00.031873] [42] 800x600x24bpp@60Hz [t=00:00:00.031876] [43] 720x576x24bpp@50Hz [t=00:00:00.031880] [44] 720x480x24bpp@60Hz [t=00:00:00.031883] [46] 640x480x24bpp@60Hz [t=00:00:00.148819] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.149434] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.149443] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.167562] [GR::LogVersionInfo] [t=00:00:00.167580] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.167583] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.167586] GL vendor : NVIDIA Corporation [t=00:00:00.167589] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.167592] GLSL version: 4.60 NVIDIA [t=00:00:00.167595] GLEW version: 2.1.0 [t=00:00:00.167598] GPU memory : 16376MB (total) / 12855MB (available) [t=00:00:00.167607] SDL swap-int: 1 [t=00:00:00.167610] SDL driver : windows [t=00:00:00.167613] [t=00:00:00.167622] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.167625] GLSL shader support : 1 [t=00:00:00.167627] GL4 support : 1 [t=00:00:00.167630] FBO extension support : 1 [t=00:00:00.167638] NVX GPU mem-info support : 1 [t=00:00:00.167642] ATI GPU mem-info support : 0 [t=00:00:00.167650] Texture clamping to edge : 1 [t=00:00:00.167655] NPOT-texture support : 1 (1) [t=00:00:00.167660] S3TC/DXT1 texture support : 1/1 [t=00:00:00.167664] texture query-LOD support : 1 (1) [t=00:00:00.167670] MSAA frame-buffer support : 1 (1) [t=00:00:00.167673] Z-buffer depth : 32 (-) [t=00:00:00.167680] primitive-restart support : 1 (1) [t=00:00:00.167684] clip-space control support: 1 (1) [t=00:00:00.167687] seamless cube-map support : 1 (1) [t=00:00:00.167690] frag-depth layout support : 1 (1) [t=00:00:00.167693] persistent maps support : 1 (1) [t=00:00:00.167696] explicit attribs location : 1 (1) [t=00:00:00.167700] multi draw indirect : 1 (-) [t=00:00:00.167705] array textures : 1 (-) [t=00:00:00.167708] buffer copy support : 1 (-) [t=00:00:00.167712] indirect draw : 1 (-) [t=00:00:00.167715] base instance : 1 (-) [t=00:00:00.167717] [t=00:00:00.167720] max. FBO samples : 32 [t=00:00:00.167723] max. FS/program texture slots : 32/192 [t=00:00:00.167726] max. texture size : 32768 [t=00:00:00.167731] max. texture anisotropy level : 16.000000 [t=00:00:00.167734] max. vec4 varyings/attributes : 31/16 [t=00:00:00.167739] max. draw-buffers : 8 [t=00:00:00.167742] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.167745] max. uniform buffer-bindings : 84 [t=00:00:00.167748] max. uniform block-size : 64KB [t=00:00:00.167751] max. storage buffer-bindings : 96 [t=00:00:00.167754] max. storage block-size : 2047MB [t=00:00:00.167757] [t=00:00:00.167759] enable AMD-hacks : 0 [t=00:00:00.167762] compress MIP-maps: 0 [t=00:00:00.167789] Number of compressed texture formats: 23 [t=00:00:00.167804] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.167821] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.167972] [GR::UpdateGLConfigs] [t=00:00:00.167993] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.167997] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.168257] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.168271] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.168274] [GR::InitGLState] [t=00:00:00.168303] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.248508] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.250074] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.250377] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.253317] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.253330] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.253551] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.254554] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.254561] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.254587] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.254606] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.265007] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.265160] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.265685] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.265862] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.274003] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:00.274013] [VFS] [SpringVFS::ReserveArchives<this=0000016713648cf0>] [t=00:00:00.274092] [VFS] [SpringVFS::AddArchive<this=0000016713648cf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.275694] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016713648cf0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.275706] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.346299] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.346478] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.346504] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.346580] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.346632] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.346669] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.346697] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.346799] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.346823] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.346840] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.347301][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.347351][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.347382][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.347393][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.347397][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.347417][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.350419][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.350430][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.350438][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.350443][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.350449][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.350454][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.401889][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.403795][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000016757d5f040(default) context=0000016757c4f8d0 numChannels=2 frameSize=8 [t=00:00:00.403819][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.403829][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.403848][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.403857][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.403928][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.403960][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.403981][f=-000001] [Sound] Devices: [t=00:00:00.405469][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.405476][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.405486][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.405491][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.405497][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.405502][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.406010][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.406023][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.475052][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 127ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 37970 MB [t=00:00:00.476163][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.480970][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473 [t=00:00:00.481680][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name Tommyknocker [t=00:00:00.621600][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "MiniNuggets_v5.1" (loaded=0 cached=0) [t=00:00:00.622004][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016713648cf0>(arName="MiniNuggets_v5.1", overwrite=false)] section=1 cached=0 [t=00:00:00.622183][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016713648cf0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.622378][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars Dev (3d947834)" (loaded=0 cached=0) [t=00:00:00.654867][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016713648cf0>(arName="Future Wars Dev (3d947834)", overwrite=false)] section=0 cached=0 [t=00:00:00.664693][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016713648cf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.664785][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016713648cf0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.665686][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016713648cf0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:00.671442][f=-000001] [CAS::GASCB] Archive file="mininuggets_v5.1.sd7" cs="34d450baa6dc30068145a7399c0e90733cd2d02778dd29166b6cb07f202bba53b7a3fa85e85d73a8102eacad98d1051452260cc31e030d24f472a43e5546b4b5" [t=00:00:00.671494][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.671537][f=-000001] Warning: [PreGame::GameDataReceived] Archive MiniNuggets_v5.1 (checksum f62133e5135a032eaa34fc0eeab8709ee5ea61ee8503de362e021bf60432f7bacf7b2c802ea2574bf118488f8ca2236754238a1ab92f7d328d2a3bed66b01e0f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.704113][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:00.704168][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.704210][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.704245][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.704279][f=-000001] Warning: [PreGame::GameDataReceived] Archive futurewarsdev_3d947834.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:29:31.747043][f=0051966] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:31.852465][f=0051969] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:31.950484][f=0051972] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:32.057372][f=0051975] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:32.150930][f=0051978] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:32.254605][f=0051981] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:32.289700][f=0051982] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:32.352579][f=0051984] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:32.428790][f=0051986] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:32.444825][f=0051987] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:32.552974][f=0051990] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:32.663635][f=0051993] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:32.768841][f=0051996] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:32.869321][f=0051999] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:32.971883][f=0052002] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:33.073408][f=0052005] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:33.101507][f=0052006] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:29:33.175519][f=0052008] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:33.274282][f=0052011] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:33.371220][f=0052014] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:33.466636][f=0052017] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:33.559380][f=0052020] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:33.659295][f=0052023] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:33.764196][f=0052026] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:33.856121][f=0052029] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:33.947242][f=0052032] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:34.047409][f=0052035] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:36.439884][f=0052106] game_message: Bastion is under attack [t=00:29:36.461419][f=0052107] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:36.566629][f=0052110] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:36.672503][f=0052113] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:36.763852][f=0052116] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:36.868506][f=0052119] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:36.970315][f=0052122] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:37.065054][f=0052125] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:37.168154][f=0052128] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:37.261639][f=0052131] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:37.362073][f=0052134] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:37.670820][f=0052143] game_message: eQuil is under attack. [t=00:29:37.770142][f=0052146] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:37.870891][f=0052149] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:37.970860][f=0052152] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:37.970877][f=0052152] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:38.067211][f=0052155] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:38.067229][f=0052155] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:38.165366][f=0052158] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:38.165382][f=0052158] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:38.268044][f=0052161] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:38.268062][f=0052161] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:38.406640][f=0052165] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:38.471299][f=0052167] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:38.471320][f=0052167] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:38.575064][f=0052170] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:38.575081][f=0052170] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:38.658538][f=0052173] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:38.658555][f=0052173] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:38.755426][f=0052176] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:38.755442][f=0052176] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:38.854723][f=0052179] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:38.854739][f=0052179] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:41.562518][f=0052259] game_message: Aegis is under attack [t=00:29:41.599387][f=0052260] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:41.599410][f=0052260] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:41.704850][f=0052263] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:41.704867][f=0052263] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:41.803018][f=0052266] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:41.803036][f=0052266] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:41.887721][f=0052269] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:41.887738][f=0052269] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:41.985058][f=0052272] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:41.985074][f=0052272] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:46.542609][f=0052409] game_message: Gnat is under attack [t=00:29:46.562107][f=0052410] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:46.562127][f=0052410] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:46.562139][f=0052410] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:46.668897][f=0052413] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:46.668914][f=0052413] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:46.668925][f=0052413] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:46.766355][f=0052416] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:46.766371][f=0052416] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:46.766382][f=0052416] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:46.870137][f=0052419] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:47.880496][f=0052449] Input grabbing is enabled! [t=00:29:47.966611][f=0052452] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:47.966633][f=0052452] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:47.966644][f=0052452] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:48.064351][f=0052455] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:48.064367][f=0052455] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:48.064377][f=0052455] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:48.162841][f=0052458] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:48.162862][f=0052458] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:48.162875][f=0052458] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:48.261219][f=0052461] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:50.458795][f=0052527] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:29:50.562638][f=0052530] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:50.662222][f=0052533] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:50.765470][f=0052536] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:50.863203][f=0052539] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:50.967194][f=0052542] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:51.071588][f=0052545] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:51.170693][f=0052548] [chicken_handler.lua] Spawning roost at (4811, 468.251831, 1106) after 402 tries. humanUnitsInProximity: true, humanUnitsInVicinity: true, propagate: true, minDist: 1341.72131 [t=00:29:51.174361][f=0052548] [chicken_handler.lua] Spawning roost at (3314, 506.369507, 169) after 370 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1381.22021 [t=00:29:51.178056][f=0052548] [chicken_handler.lua] Spawning roost at (2704, 501, 296) after 401 tries. humanUnitsInProximity: true, humanUnitsInVicinity: true, propagate: true, minDist: 1341.72131 [t=00:29:51.181477][f=0052548] [chicken_handler.lua] Spawning roost at (3491, 505.989075, 196) after 328 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1440.49634 [t=00:29:51.184772][f=0052548] [chicken_handler.lua] Spawning roost at (3858, 492.480621, 1849) after 345 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1416.203 [t=00:29:51.187956][f=0052548] [chicken_handler.lua] Spawning roost at (3858, 491.477997, 1881) after 338 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1426.15613 [t=00:29:51.191808][f=0052548] [chicken_handler.lua] Spawning roost at (4308, 475.431213, 1009) after 402 tries. humanUnitsInProximity: true, humanUnitsInVicinity: true, propagate: true, minDist: 1341.72131 [t=00:29:51.199797][f=0052548] Testing chicken Count: 4 [t=00:29:51.207224][f=0052548] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:51.267516][f=0052551] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:51.364632][f=0052554] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:51.464578][f=0052557] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:51.524855][f=0052559] game_message: Garmr Cannon is under attack [t=00:29:51.557278][f=0052560] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:51.648866][f=0052563] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:51.754546][f=0052566] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:51.852617][f=0052569] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:51.949634][f=0052572] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:52.050635][f=0052575] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:52.149754][f=0052578] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:52.246216][f=0052581] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:52.344440][f=0052584] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:52.444780][f=0052587] [Gameframe Orders] Error: [string "LuaRules/Gadgets/api_gameframe_orders.lua"]:27: GiveOrderToUnit(): bad command ID [t=00:29:56.032130][f=0052693] Tommyknocker paused the game [t=00:29:57.746959][f=0052693] [QuitAction] user exited to system [t=00:29:57.759008][f=0052693] [SpringApp::Kill][1] fromRun=1 [t=00:29:57.759020][f=0052693] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:29:57.785085][f=0052693] [async=0] threads=8 tasks=6269235 {sum,avg}{exec,wait}time={{173479.844, 0.028}, {466108.312, 0.074}}ms [t=00:29:57.785116][f=0052693] thread=1 tasks=895605 {sum,min,max,avg}{exec,wait}time={{35372.922, 0.000, 8.377, 0.039}, {1445.163, 0.000, 18446744027136.000, 0.002}}ms [t=00:29:57.785124][f=0052693] thread=2 tasks=895605 {sum,min,max,avg}{exec,wait}time={{23961.359, 0.000, 9.672, 0.027}, {68709.641, 0.000, 18446744027136.000, 0.077}}ms [t=00:29:57.785132][f=0052693] thread=3 tasks=895605 {sum,min,max,avg}{exec,wait}time={{23700.553, 0.000, 13.946, 0.026}, {70716.414, 0.000, 18446744027136.000, 0.079}}ms [t=00:29:57.785141][f=0052693] thread=4 tasks=895605 {sum,min,max,avg}{exec,wait}time={{23339.826, 0.000, 15.220, 0.026}, {72988.477, 0.000, 18446744027136.000, 0.081}}ms [t=00:29:57.785148][f=0052693] thread=5 tasks=895605 {sum,min,max,avg}{exec,wait}time={{22934.035, 0.000, 8.337, 0.026}, {76173.625, 0.000, 18446744027136.000, 0.085}}ms [t=00:29:57.785156][f=0052693] thread=6 tasks=895605 {sum,min,max,avg}{exec,wait}time={{22320.617, 0.000, 15.205, 0.025}, {83906.852, 0.000, 10.952, 0.094}}ms [t=00:29:57.785166][f=0052693] thread=7 tasks=895605 {sum,min,max,avg}{exec,wait}time={{21850.521, 0.000, 9.307, 0.024}, {92168.164, 0.000, 10.948, 0.103}}ms [t=00:29:57.785173][f=0052693] [async=1] threads=8 tasks=3705 {sum,avg}{exec,wait}time={{27229.605, 7.349}, {8808932.000, 2377.580}}ms [t=00:29:57.785181][f=0052693] thread=1 tasks=534 {sum,min,max,avg}{exec,wait}time={{3897.256, 0.000, 389.823, 7.298}, {1252408.625, 0.002, 3909.546, 2345.334}}ms [t=00:29:57.785190][f=0052693] thread=2 tasks=530 {sum,min,max,avg}{exec,wait}time={{3895.804, 0.000, 385.633, 7.351}, {1269473.125, 0.029, 3907.980, 2395.232}}ms [t=00:29:57.785198][f=0052693] thread=3 tasks=531 {sum,min,max,avg}{exec,wait}time={{3891.800, 0.000, 389.540, 7.329}, {1260995.125, 0.082, 3907.212, 2374.755}}ms [t=00:29:57.785206][f=0052693] thread=4 tasks=531 {sum,min,max,avg}{exec,wait}time={{3889.418, 0.000, 385.442, 7.325}, {1259347.625, 0.102, 3904.946, 2371.653}}ms [t=00:29:57.785216][f=0052693] thread=5 tasks=522 {sum,min,max,avg}{exec,wait}time={{3885.714, 0.000, 385.296, 7.444}, {1254742.875, 0.023, 3903.774, 2403.722}}ms [t=00:29:57.785223][f=0052693] thread=6 tasks=519 {sum,min,max,avg}{exec,wait}time={{3876.700, 0.000, 389.557, 7.470}, {1253715.375, 0.129, 3903.698, 2415.636}}ms [t=00:29:57.785231][f=0052693] thread=7 tasks=538 {sum,min,max,avg}{exec,wait}time={{3892.914, 0.000, 421.343, 7.236}, {1258248.875, 0.150, 3903.935, 2338.752}}ms [t=00:29:57.785236][f=0052693] [ThreadPool::SetThreadCount][2] workers=0 [t=00:29:57.785241][f=0052693] [SpringApp::Kill][2] [t=00:29:57.785551][f=0052693] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:29:57.785558][f=0052693] [Game::KillLua][1] dtor=0 luaUI=000001687fb68310 [t=00:29:57.785591][f=0052693] Start widgetHandler:Shutdown [t=00:29:57.787272][f=0052693] Shutdown - SaveOrderList Complete [t=00:29:57.792645][f=0052693] Writing last game win data [t=00:29:57.795439][f=0052693] Shutdown - SaveConfigData Complete [t=00:29:57.795451][f=0052693] Shutdown Widget - Chili Highlight [t=00:29:57.795473][f=0052693] Shutdown Widget - Draw After Chili [t=00:29:57.795484][f=0052693] Shutdown Widget - API Unit Tracker GL4 [t=00:29:57.795494][f=0052693] Shutdown Widget - EPIC Menu [t=00:29:57.796176][f=0052693] Shutdown Widget - Depth of Field Shader [t=00:29:57.796842][f=0052693] Shutdown Widget - Chili Widget Selector [t=00:29:57.797434][f=0052693] Shutdown Widget - Chili Minimap [t=00:29:57.797515][f=0052693] Shutdown Widget - Deferred rendering [t=00:29:57.797522][f=0052693] SSAO: Deferred rendering disabled, disabling. [t=00:29:57.804710][f=0052693] Shutdown Widget - Deferred rendering [t=00:29:57.804721][f=0052693] SSAO: Deferred rendering disabled, disabling. [t=00:29:57.805430][f=0052693] Shutdown Widget - Local Team Colors [t=00:29:57.805439][f=0052693] Shutdown Widget - Display Keys 2 [t=00:29:57.805453][f=0052693] Shutdown Widget - Save Game Menu [t=00:29:57.805460][f=0052693] Shutdown Widget - Highlight Model Api GL4 [t=00:29:57.805487][f=0052693] Shutdown Widget - Unit Icons [t=00:29:57.805544][f=0052693] Shutdown Widget - Noises [t=00:29:57.805553][f=0052693] Shutdown Widget - HealthBars [t=00:29:57.806202][f=0052693] Shutdown Widget - Chili Chicken Panel [t=00:29:57.806267][f=0052693] Shutdown Widget - Selected Units GL4 2 [t=00:29:57.806283][f=0052693] Shutdown Widget - BuildETA [t=00:29:57.806291][f=0052693] Shutdown Widget - Win Counter [t=00:29:57.806298][f=0052693] Shutdown Widget - EndGame APM stats [t=00:29:57.807090][f=0052693] Shutdown Widget - Modular Comm Info [t=00:29:57.807098][f=0052693] Shutdown Widget - Startup Info and Selector [t=00:29:57.807115][f=0052693] Shutdown Widget - Map Draw Blocker [t=00:29:57.807129][f=0052693] Shutdown Widget - Reclaim Field Highlight [t=00:29:57.807142][f=0052693] Shutdown Widget - Stereo3D [t=00:29:57.807176][f=0052693] Shutdown Widget - State Reverse and Latency [t=00:29:57.807183][f=0052693] Shutdown Widget - Showeco and Grid Drawer [t=00:29:57.807192][f=0052693] Shutdown Widget - Decloak Tower Range [t=00:29:57.807199][f=0052693] Shutdown Widget - Point Tracker [t=00:29:57.807207][f=0052693] Shutdown Widget - Music Player v2 [t=00:29:57.807214][f=0052693] Shutdown Widget - Missile Silo Range [t=00:29:57.807220][f=0052693] Shutdown Widget - MinimapEvents [t=00:29:57.807227][f=0052693] Shutdown Widget - Local Widgets Config [t=00:29:57.807235][f=0052693] Shutdown Widget - Highlight Geos [t=00:29:57.807243][f=0052693] Shutdown Widget - Grab Input [t=00:29:57.807321][f=0052693] Input grabbing is disabled! [t=00:29:57.807326][f=0052693] Shutdown Widget - Defense Range Zero-K [t=00:29:57.807367][f=0052693] Shutdown Widget - Transport AI [t=00:29:57.807373][f=0052693] Shutdown Widget - Darkening [t=00:29:57.807384][f=0052693] Shutdown Widget - Context Menu [t=00:29:57.807390][f=0052693] Shutdown Widget - Chili Spectator Panels [t=00:29:57.807397][f=0052693] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:29:57.807408][f=0052693] Shutdown Widget - Chili Nuke Warning [t=00:29:57.807418][f=0052693] Shutdown Widget - Attack Warning [t=00:29:57.807425][f=0052693] Shutdown Widget - Chili EndGame Window [t=00:29:57.807435][f=0052693] Shutdown Widget - Chili Economy Panel Default [t=00:29:57.807489][f=0052693] Shutdown Widget - CameraShake [t=00:29:57.807496][f=0052693] Shutdown Widget - Attack AoE [t=00:29:57.807504][f=0052693] Shutdown Widget - Map Edge Extension [t=00:29:57.807521][f=0052693] Shutdown Widget - Selection Send [t=00:29:57.807528][f=0052693] Shutdown Widget - Highlight Unit GL4 v2 [t=00:29:57.807535][f=0052693] Shutdown Widget - LupsManager [t=00:29:57.807575][f=0052693] Shutdown Widget - Receive Units Indicator [t=00:29:57.807582][f=0052693] Shutdown Widget - Newton Firezone [t=00:29:57.807589][f=0052693] Shutdown Widget - Chili Pro Console [t=00:29:57.808129][f=0052693] Shutdown Widget - Persistent Build Height [t=00:29:57.808138][f=0052693] Shutdown Widget - Lasso Terraform GUI [t=00:29:57.808144][f=0052693] Shutdown Widget - Lups [t=00:29:57.808608][f=0052693] Shutdown Widget - Chili Framework [t=00:29:57.808617][f=0052693] Shutdown Widget - Mex Placement Handler [t=00:29:57.808633][f=0052693] Shutdown Widget - Custom Markers [t=00:29:57.808645][f=0052693] Shutdown Widget - Chili Core Selector [t=00:29:57.808695][f=0052693] Shutdown Widget - Select Keys [t=00:29:57.808707][f=0052693] Shutdown Widget - Pause Screen [t=00:29:57.809125][f=0052693] Shutdown Widget - Contrast Adaptive Sharpen [t=00:29:57.809152][f=0052693] Shutdown Widget - Bloom Shader Deferred [t=00:29:57.809259][f=0052693] Shutdown Widget - Text To Speech Control [t=00:29:57.809266][f=0052693] Shutdown Widget - Layout Handler [t=00:29:57.809279][f=0052693] Shutdown Widget - Color Blindness Correction [t=00:29:57.809425][f=0052693] End widgetHandler:Shutdown [t=00:29:57.925867][f=0052693] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 241776293, 0.0} allocedSize{int+, int-, ext}={0, 0, 36351102840}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0052} [t=00:29:57.929304][f=0052693] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:29:57.929329][f=0052693] [Game::KillLua][3] dtor=0 luaRules=00000167fad50a20 [t=00:29:57.929360][f=0052693] Start gadgetHandler:Shutdown [t=00:29:57.929368][f=0052693] Shutdown - Notice [t=00:29:57.929373][f=0052693] FUTURE WARS GAME OVER. [t=00:29:57.929378][f=0052693] Shutdown - Resource Setup [t=00:29:57.929387][f=0052693] Shutdown - StartSetup [t=00:29:57.929393][f=0052693] Shutdown - UnitMorph [t=00:29:57.930102][f=0052693] Shutdown - Carrier Drones [t=00:29:57.930109][f=0052693] Shutdown - Missile Silo Controller [t=00:29:57.930119][f=0052693] Shutdown - Modular Comm Info [t=00:29:57.930125][f=0052693] Shutdown - Terrain Texture Handler [t=00:29:57.930131][f=0052693] Shutdown - UnitCloakShield [t=00:29:57.930303][f=0052693] Shutdown - Starlight Handler [t=00:29:57.930321][f=0052693] End gadgetHandler:Shutdown [t=00:29:57.955162][f=0052693] Start gadgetHandler:Shutdown [t=00:29:57.955180][f=0052693] Shutdown - UnitMorph [t=00:29:57.955194][f=0052693] Shutdown - Teleport Throw [t=00:29:57.955201][f=0052693] Shutdown - Commander Skin Renderer [t=00:29:57.956309][f=0052693] Shutdown - Missile fired callins [t=00:29:57.956320][f=0052693] Shutdown - Modular Comm Info [t=00:29:57.956326][f=0052693] Shutdown - Retreat Command [t=00:29:57.956336][f=0052693] Shutdown - Shockwaves [t=00:29:57.956342][f=0052693] Shutdown - Unit tint API [t=00:29:57.956354][f=0052693] Shutdown - Unit glow API [t=00:29:57.956366][f=0052693] Shutdown - UnitCloakShield [t=00:29:57.956383][f=0052693] Shutdown - Lups Cloak FX [t=00:29:57.956389][f=0052693] Shutdown - Lups [t=00:29:57.957117][f=0052693] Shutdown - Lups Shield [t=00:29:57.957234][f=0052693] End gadgetHandler:Shutdown [t=00:29:57.989551][f=0052693] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2523, 0.0} allocedSize{int+, int-, ext}={0, 0, 392611}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0036} [t=00:29:57.991106][f=0052693] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:29:57.991151][f=0052693] [Game::KillLua][4] dtor=0 [t=00:29:57.991157][f=0052693] [Game::KillLua][5] dtor=0 [t=00:29:57.997115][f=0052693] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-24_19-37-13-896_MiniNuggets_v5_105.1.1-2511-g747f18b BAR105.sdfz" (779307 bytes) [t=00:29:57.997189][f=0052693] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:29:58.016304][f=0052693] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:29:58.016317][f=0052693] [Sound] [Sound::UpdateThread][3] #sources=32 #items=81 [t=00:29:58.016360][f=0052693] [Sound] [Sound::UpdateThread][4] ctx=0000016757c4f8d0 dev=0000016757d5f040 [t=00:29:58.016632][f=0052693] [Sound] [Sound::UpdateThread][5] ctx=0000016757c4f8d0 dev=0000016757d5f040 [t=00:29:58.016638][f=0052693] [Sound] [Sound::Cleanup][alcDestroyContext(0000016757c4f8d0)] [t=00:29:58.018106][f=0052693] [Sound] [Sound::Cleanup][alcCloseDevice(0000016757d5f040)] [t=00:29:58.018782][f=0052693] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:29:58.047149][f=0052693] [Sound] [Sound::UpdateThread][6] [t=00:29:58.057776][f=0052693] [Game::~CGame][1] [t=00:29:58.057787][f=0052693] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:29:58.057793][f=0052693] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:29:58.057804][f=0052693] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:29:58.057808][f=0052693] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:29:58.057813][f=0052693] [Game::KillLua][4] dtor=1 [t=00:29:58.057819][f=0052693] [Game::KillLua][5] dtor=1 [t=00:29:58.057886][f=0052693] [Game::KillMisc][1] [t=00:29:58.057890][f=0052693] [Game::KillMisc][2] [t=00:29:58.058031][f=0052693] [Game::KillMisc][3] [t=00:29:58.058104][f=0052693] [Game::KillRendering][1] [t=00:29:58.060562][f=0052693] [~CRectangleOverlapHandler] 6% overlap reduction [t=00:29:58.166891][f=0052693] [3DOParser::Kill] allocated 29 pieces [t=00:29:58.166942][f=0052693] [S3OParser::Kill] allocated 5461 pieces [t=00:29:58.167381][f=0052693] [AssParser::Kill] allocated 1711 pieces [t=00:29:58.195300][f=0052693] [Game::KillInterface][1] [t=00:29:58.197791][f=0052693] [Game::KillInterface][2] [t=00:29:58.198017][f=0052693] [Game::KillSimulation][1] [t=00:29:58.198043][f=0052693] [Game::KillSimulation][2] [t=00:29:58.226443][f=0052693] [CCollisionHandler] dis-/continuous tests: 395/38346435 [t=00:29:58.226460][f=0052693] [Game::KillSimulation][3] [t=00:29:58.229074][f=0052693] [~CPathCache(20x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:29:58.229206][f=0052693] [~CPathCache(20x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:29:58.229243][f=0052693] [~CPathCache(40x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:29:58.229284][f=0052693] [~CPathCache(40x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:29:58.229538][f=0052693] [~CRectangleOverlapHandler] 6% overlap reduction [t=00:29:58.236400][f=0052693] [LosHandler::Kill] raycast instance cache-{hits,misses}={97767,51900}; shared=3%; cached=63% [t=00:29:58.245685][f=0052693] [Game::KillSimulation][4] [t=00:29:58.322545][f=0052693] [CommonDefHandler::KillStatic] 7234 sound-set data items added [t=00:29:58.322574][f=0052693] [Game::~CGame][2] [t=00:29:58.322579][f=0052693] [Game::~CGame][3] [t=00:29:58.322612][f=0052693] [SpringApp::Kill][3] [t=00:29:58.322716][f=0052693] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 3898951 bytes sent in 47237 packets (82.540 bytes/packet) 953117 bytes recv'd in 24183 packets (39.413 bytes/packet) {0.096x, 0.152x} relative protocol overhead {up, down} 27264 incoming chunks dropped, 146854 outgoing chunks resent 23917 incoming chunks processed [t=00:29:58.323120][f=0052693] [SpringApp::Kill][4] font=0000016713f3b440 [t=00:29:58.328938][f=0052693] [SpringApp::Kill][5] [t=00:29:58.332958][f=0052693] [SpringApp::Kill][6] [t=00:29:58.332971] [SpringApp::Kill][7] [t=00:29:58.333043] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {4200, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:29:58.333049] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2560, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:29:58.333060] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:29:58.333065] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:29:58.333070] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:29:58.333076] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:29:58.333084] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1320, 1048576, 1048576}, EBO = {1980, 2097152, 2097152} [t=00:29:58.333090] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {320012, 1048576, 1048576}, EBO = {480018, 2097152, 2097152} [t=00:29:58.333095] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:29:58.333102] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:29:58.333107] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:29:58.333113] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:29:58.333120] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1252, 1048576, 1048576}, EBO = {1878, 2097152, 2097152} [t=00:29:58.428946] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:29:58.428956] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:29:58.428960] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:29:58.428963] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8473 [t=00:29:58.428966] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:29:58.429430] [VFS] [SpringVFS::DeleteArchives<this=0000016713648cf0>] [t=00:29:58.429445] [VFS] [SpringVFS::DeleteArchives<this=0000016713648cf0>(section=0)] #archives[section]=2 #files[section]=9122 [t=00:29:58.429451] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (000001675822bd70) [t=00:29:58.429554] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=1273ms [t=00:29:58.429567] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=19ms [t=00:29:58.429572] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=18ms [t=00:29:58.429576] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=18ms [t=00:29:58.429580] file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=15ms [t=00:29:58.429584] file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=14ms [t=00:29:58.429588] file="unittextures/zeppelin_1.dds" indx=8179 inflSize=4096kb readTime=14ms [t=00:29:58.429594] file="unittextures/hunter1.dds" indx=7591 inflSize=4096kb readTime=13ms [t=00:29:58.429598] file="unittextures/largetransport1.dds" indx=7600 inflSize=5461kb readTime=13ms [t=00:29:58.429602] file="unittextures/bcore_abc_1.tga" indx=7369 inflSize=3210kb readTime=11ms [t=00:29:58.429606] file="bitmaps/loadpictures/windgen.png" indx=543 inflSize=2589kb readTime=11ms [t=00:29:58.430448] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\futurewarsdev_3d947834.sdz (0000016757c02c50) [t=00:29:58.430878] [VFS] [SpringVFS::DeleteArchives<this=0000016713648cf0>(section=1)] #archives[section]=1 #files[section]=37 [t=00:29:58.430885] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\mininuggets_v5.1.sd7 (0000016757ba6f80) [t=00:29:58.431043] [VFS] [SpringVFS::DeleteArchives<this=0000016713648cf0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:29:58.431057] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000016757c02780) [t=00:29:58.431095] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000016757c03800) [t=00:29:58.431122] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000016757c02620) [t=00:29:58.431175] [VFS] [SpringVFS::DeleteArchives<this=0000016713648cf0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:29:58.431184] [VFS] [SpringVFS::DeleteArchives<this=0000016713648cf0>(section=4)] #archives[section]=0 #files[section]=7316 [t=00:29:58.431224] [VFS] [SpringVFS::DeleteArchives<this=0000016713648cf0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:29:58.431229] [VFS] [SpringVFS::DeleteArchives<this=0000016713648cf0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:29:58.431234] [VFS] [SpringVFS::DeleteArchives<this=0000016713648cf0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:29:58.431240] [VFS] [SpringVFS::DeleteArchives<this=0000016713648cf0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:29:58.431527] [SpringApp::Kill][8] [t=00:29:58.431531] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:29:58.431535] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7318d04d0 (joinable=1) [t=00:29:58.431538] [WatchDog::Uninstall][2] [t=00:29:58.497416] [WatchDog::Uninstall][3] [t=00:29:58.497425] [SpringApp::Kill][9]
infolog_full.txt (truncated):