Open Chobbyla opened 4 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000147] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.015776] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015831] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015863] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015884] [t=00:00:00.015891] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015899] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015907] Use "none" to disable the default log sections. [t=00:00:00.015921] ============== </Log Sections> ============== [t=00:00:00.015935] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.016089] AllowDeferredMapRendering = 1 [t=00:00:00.016102] AllowDeferredModelRendering = 1 [t=00:00:00.016109] AnimationMT = 0 [t=00:00:00.016115] BumpWaterBlurReflection = 1 [t=00:00:00.016123] BumpWaterTexSizeReflection = 128 [t=00:00:00.016129] CamFreeScrollSpeed = 50 [t=00:00:00.016134] CamMode = 1 [t=00:00:00.016139] CubeTexSizeReflection = 1 [t=00:00:00.016156] CubeTexSizeSpecular = 1 [t=00:00:00.016163] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016170] EdgeMoveDynamic = 0 [t=00:00:00.016177] EdgeMoveWidth = 0.003 [t=00:00:00.016184] FPSFOV = 90 [t=00:00:00.016195] FPSScrollSpeed = 50 [t=00:00:00.016201] FontSize = 18 [t=00:00:00.016208] FullscreenEdgeMove = 0 [t=00:00:00.016218] GrassDetail = 0 [t=00:00:00.016224] GroundDecals = 2 [t=00:00:00.016230] GroundDetail = 90 [t=00:00:00.016239] HangTimeout = 30 [t=00:00:00.016251] HardwareCursor = 1 [t=00:00:00.016261] InitialNetworkTimeout = 0 [t=00:00:00.016268] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016278] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016285] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016296] LinkOutgoingBandwidth = 262144 [t=00:00:00.016304] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016311] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016318] MSAALevel = 1 [t=00:00:00.016327] MaxParticles = 15000 [t=00:00:00.016338] MaxSounds = 32 [t=00:00:00.016348] MaximumTransmissionUnit = 0 [t=00:00:00.016354] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016361] MiniMapMarker = 0 [t=00:00:00.016371] MouseDragScrollThreshold = 0 [t=00:00:00.016378] NetworkLossFactor = 2 [t=00:00:00.016388] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016395] OverheadScrollSpeed = 50 [t=00:00:00.016402] ReconnectTimeout = 0 [t=00:00:00.016411] RotOverheadScrollSpeed = 50 [t=00:00:00.016418] RotateLogFiles = 1 [t=00:00:00.016430] ShadowMapSize = 1024 [t=00:00:00.016440] Shadows = 1 [t=00:00:00.016446] ShowClock = 0 [t=00:00:00.016453] SoftParticles = 2 [t=00:00:00.016463] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016470] UnitIconDist = 151 [t=00:00:00.016477] UpdateBoundingVolumeMT = 0 [t=00:00:00.016486] UpdateWeaponVectorsMT = 0 [t=00:00:00.016493] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016504] UseLuaMemPools = 0 [t=00:00:00.016510] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016563] VFSCacheArchiveFiles = 0 [t=00:00:00.016574] VSync = 1 [t=00:00:00.016580] Water = 4 [t=00:00:00.016587] WindowBorderless = 1 [t=00:00:00.016593] WindowPosY = 0 [t=00:00:00.016603] WindowedEdgeMove = 0 [t=00:00:00.016610] XResolutionWindowed = 1920 [t=00:00:00.016616] YResolutionWindowed = 1080 [t=00:00:00.016635] ============== </User Config> ============== [t=00:00:00.016645] ============== <User System> ============== [t=00:00:00.016657] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016668] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016677] Compiler Version: gcc-13.2.0 [t=00:00:00.016717] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016764] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016773] Binary Word Size: 64-bit (native) [t=00:00:00.016779] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016789] Physical CPU Cores: 6 [t=00:00:00.016796] Logical CPU Cores: 12 [t=00:00:00.016800] ============== </User System> ============== [t=00:00:00.016807] Run: thread affinity fff [t=00:00:00.016956] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016965] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016969] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016974] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016978] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.018262] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018284] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024174] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.046198] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.046219] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.046225] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.046234] [11] 2560x1080x24bpp@144Hz [t=00:00:00.046238] [14] 1920x1440x24bpp@144Hz [t=00:00:00.046270] [19] 1920x1200x24bpp@144Hz [t=00:00:00.046275] [23] 1920x1080x24bpp@144Hz [t=00:00:00.046280] [30] 1720x1440x24bpp@144Hz [t=00:00:00.046284] [34] 1680x1050x24bpp@144Hz [t=00:00:00.046289] [40] 1600x1200x24bpp@144Hz [t=00:00:00.046295] [44] 1600x1024x24bpp@144Hz [t=00:00:00.046299] [50] 1600x900x24bpp@144Hz [t=00:00:00.046304] [55] 1440x1080x24bpp@144Hz [t=00:00:00.046311] [62] 1440x900x24bpp@144Hz [t=00:00:00.046316] [67] 1400x1050x24bpp@144Hz [t=00:00:00.046323] [73] 1366x768x24bpp@144Hz [t=00:00:00.046336] [78] 1360x768x24bpp@144Hz [t=00:00:00.046348] [83] 1280x1024x24bpp@144Hz [t=00:00:00.046353] [89] 1280x960x24bpp@144Hz [t=00:00:00.046357] [94] 1280x800x24bpp@144Hz [t=00:00:00.046361] [99] 1280x768x24bpp@144Hz [t=00:00:00.046366] [104] 1280x720x24bpp@144Hz [t=00:00:00.046371] [111] 1152x864x24bpp@144Hz [t=00:00:00.046375] [116] 1024x768x24bpp@144Hz [t=00:00:00.046381] [123] 800x600x24bpp@144Hz [t=00:00:00.046385] [130] 720x576x24bpp@144Hz [t=00:00:00.046390] [135] 720x480x24bpp@144Hz [t=00:00:00.046400] [141] 640x480x24bpp@144Hz [t=00:00:00.053473] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.053490] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.053495] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.053500] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.053505] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.053529] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.053537] [11] 1366x768x24bpp@144Hz [t=00:00:00.053541] [13] 1360x768x24bpp@144Hz [t=00:00:00.053564] [15] 1280x1024x24bpp@144Hz [t=00:00:00.053569] [17] 1280x960x24bpp@144Hz [t=00:00:00.053575] [19] 1280x800x24bpp@144Hz [t=00:00:00.053579] [21] 1280x768x24bpp@144Hz [t=00:00:00.053584] [23] 1280x720x24bpp@144Hz [t=00:00:00.053588] [25] 1280x600x24bpp@144Hz [t=00:00:00.053593] [27] 1152x864x24bpp@144Hz [t=00:00:00.053597] [29] 1024x768x24bpp@144Hz [t=00:00:00.053602] [31] 800x600x24bpp@144Hz [t=00:00:00.053606] [33] 640x480x24bpp@144Hz [t=00:00:00.053611] [35] 640x400x24bpp@144Hz [t=00:00:00.318058] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.318486] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.318506] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.371337] [GR::LogVersionInfo] [t=00:00:00.371354] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.371361] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.371388] GL vendor : NVIDIA Corporation [t=00:00:00.371395] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.371401] GLSL version: 4.60 NVIDIA [t=00:00:00.371406] GLEW version: 2.1.0 [t=00:00:00.371411] GPU memory : 6144MB (total) / 4610MB (available) [t=00:00:00.371439] SDL swap-int: 1 [t=00:00:00.371448] SDL driver : windows [t=00:00:00.371453] [t=00:00:00.371458] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.371463] GLSL shader support : 1 [t=00:00:00.371474] GL4 support : 1 [t=00:00:00.371482] FBO extension support : 1 [t=00:00:00.371495] NVX GPU mem-info support : 1 [t=00:00:00.371502] ATI GPU mem-info support : 0 [t=00:00:00.371513] Texture clamping to edge : 1 [t=00:00:00.371520] NPOT-texture support : 1 (1) [t=00:00:00.371528] S3TC/DXT1 texture support : 1/1 [t=00:00:00.371535] texture query-LOD support : 1 (1) [t=00:00:00.371541] MSAA frame-buffer support : 1 (1) [t=00:00:00.371550] Z-buffer depth : 32 (-) [t=00:00:00.371564] primitive-restart support : 1 (1) [t=00:00:00.371570] clip-space control support: 1 (1) [t=00:00:00.371576] seamless cube-map support : 1 (1) [t=00:00:00.371582] frag-depth layout support : 1 (1) [t=00:00:00.371590] persistent maps support : 1 (1) [t=00:00:00.371596] explicit attribs location : 1 (1) [t=00:00:00.371601] multi draw indirect : 1 (-) [t=00:00:00.371610] array textures : 1 (-) [t=00:00:00.371616] buffer copy support : 1 (-) [t=00:00:00.371625] indirect draw : 1 (-) [t=00:00:00.371634] base instance : 1 (-) [t=00:00:00.371638] [t=00:00:00.371643] max. FBO samples : 32 [t=00:00:00.371649] max. FS/program texture slots : 32/192 [t=00:00:00.371657] max. texture size : 32768 [t=00:00:00.371666] max. texture anisotropy level : 16.000000 [t=00:00:00.371671] max. vec4 varyings/attributes : 31/16 [t=00:00:00.371697] max. draw-buffers : 8 [t=00:00:00.371710] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.371716] max. uniform buffer-bindings : 84 [t=00:00:00.371721] max. uniform block-size : 64KB [t=00:00:00.371727] max. storage buffer-bindings : 96 [t=00:00:00.371732] max. storage block-size : 2047MB [t=00:00:00.371736] [t=00:00:00.371741] enable AMD-hacks : 0 [t=00:00:00.371745] compress MIP-maps: 0 [t=00:00:00.371837] Number of compressed texture formats: 23 [t=00:00:00.371871] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.371930] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.372253] [GR::UpdateGLConfigs] [t=00:00:00.372312] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.372322] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.372339] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.372351] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.372358] [GR::InitGLState] [t=00:00:00.372443] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.501432] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.504784] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.505375] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.511424] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.511479] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.511993] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.512866] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.512881] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.512956] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.513023] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.527972] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.528474] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.529897] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.530175] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.566283] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.566306] [VFS] [SpringVFS::ReserveArchives<this=0000018838c9d880>] [t=00:00:00.566570] [VFS] [SpringVFS::AddArchive<this=0000018838c9d880>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.568726] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000018838c9d880 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.568752] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.660256] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.660654] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.660977] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.661090] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.661174] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.661324] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.661599] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.661651] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.662661][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.662812][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.663042][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.663074][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.663086][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.663149][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.683540][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.683567][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.683576][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.683613][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.683622][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.697949][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.699890][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000018873eaf8e0(default) context=0000018873d11610 numChannels=2 frameSize=8 [t=00:00:00.699917][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.699994][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.700006][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.700012][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.700040][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.700087][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.700108][f=-000001] [Sound] Devices: [t=00:00:00.703615][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.703643][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.703678][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.703696][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.703707][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.704559][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.704581][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.762874][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 671311 MB [t=00:00:00.764798][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.765640][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8485 [t=00:00:00.767343][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8485 using name LogicDaemon [t=00:00:01.062482][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Icy Run v2" (loaded=0 cached=0) [t=00:00:01.063113][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018838c9d880>(arName="Icy Run v2", overwrite=false)] section=1 cached=0 [t=00:00:01.069551][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018838c9d880>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.070642][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v74" (loaded=0 cached=0) [t=00:00:01.127262][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018838c9d880>(arName="Unit Level Ups v74", overwrite=false)] section=0 cached=0 [t=00:00:01.128285][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018838c9d880>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.128433][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018838c9d880>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.130175][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018838c9d880>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:01.292251][f=-000001] [CAS::GASCB] Archive file="icyrunv2.sd7" cs="f71ffa00aa9d3451c6649b68fe1509dbe9dcd18e4b3dad64beed1d101ec56bbeccf6a4aceeb5fa7feeb5060f5f294ee9c4c311b185a75cee2b1fb251f2866e98" [t=00:00:01.292513][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.292580][f=-000001] Warning: [PreGame::GameDataReceived] Archive Icy Run v2 (checksum 35ea995f1f1b0779ed15c05f88a3e93630e46047b6e35a44fb83b6993adc2657b42e72a9284ade9c0f83e22d4b5a689ac2c69768228b2cf852472d82c170c422) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.349821][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv74.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.350064][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.350178][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.350314][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.350395][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv74.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:45:46.094893][f=0081362] [uapn] current: 40(17173, nil, nil, nil, nil) 0 [t=00:45:46.094900][f=0081362] [uapn] -> false [t=00:45:46.094911][f=0081362] [uapn] compare [t=00:45:46.094932][f=0081362] [uapn] issued : 40(3400, 110.742188, 152, 50000, nil) 4 (repair units) [t=00:45:46.094948][f=0081362] [uapn] current: 40(17173, nil, nil, nil, nil) 0 [t=00:45:46.094959][f=0081362] [uapn] -> false [t=00:45:46.094968][f=0081362] [uapn] compare [t=00:45:46.094991][f=0081362] [uapn] issued : 90(3400, 110.742188, 152, 50000, nil) 0 (reclaim metal) [t=00:45:46.095002][f=0081362] [uapn] current: 40(17173, nil, nil, nil, nil) 0 [t=00:45:46.095014][f=0081362] [uapn] -> false [t=00:45:51.518198][f=0081524] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:45:51.518226][f=0081524] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:45:52.555215][f=0081554] Warning: vehcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:45:52.555258][f=0081554] Warning: vehcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:45:53.057697][f=0081571] game_message: Firefly is under attack [t=00:45:57.079059][f=0081691] [uapn] Pay attention to unit 23767 again. [t=00:46:01.023955][f=0081809] game_message: Shield Dummy (tiny) is under attack [t=00:46:04.093505][f=0081902] [uapn] Pay attention to unit 12353 again. [t=00:46:04.131104][f=0081903] [uapn] Pay attention to unit 3739 again. [t=00:46:04.227847][f=0081905] [uapn] Pay attention to unit 23211 again. [t=00:46:07.355501][f=0081999] game_message: Claw is under attack [t=00:46:08.361735][f=0082029] [uapn] compare [t=00:46:08.361786][f=0082029] [uapn] issued : 40(3544, 105.859375, 504, 50000, nil) 0 (build assist) [t=00:46:08.361831][f=0082029] [uapn] current: 40(27867, nil, nil, nil, nil) 0 [t=00:46:08.361839][f=0082029] [uapn] -> false [t=00:46:08.361846][f=0082029] [uapn] compare [t=00:46:08.361860][f=0082029] [uapn] issued : 40(3544, 105.859375, 504, 50000, nil) 0 (build assist) [t=00:46:08.361885][f=0082029] [uapn] current: 40(27867, nil, nil, nil, nil) 0 [t=00:46:08.361895][f=0082029] [uapn] -> false [t=00:46:08.361901][f=0082029] [uapn] compare [t=00:46:08.361915][f=0082029] [uapn] issued : 40(3544, 105.859375, 504, 50000, nil) 4 (repair units) [t=00:46:08.361946][f=0082029] [uapn] current: 40(27867, nil, nil, nil, nil) 0 [t=00:46:08.361978][f=0082029] [uapn] -> false [t=00:46:08.361995][f=0082029] [uapn] compare [t=00:46:08.362022][f=0082029] [uapn] issued : 40(3400, 110.742188, 152, 50000, nil) 0 (build assist) [t=00:46:08.362048][f=0082029] [uapn] current: 40(27867, nil, nil, nil, nil) 0 [t=00:46:08.362061][f=0082029] [uapn] -> false [t=00:46:08.362070][f=0082029] [uapn] compare [t=00:46:08.362086][f=0082029] [uapn] issued : 40(3400, 110.742188, 152, 50000, nil) 0 (build assist) [t=00:46:08.362143][f=0082029] [uapn] current: 40(27867, nil, nil, nil, nil) 0 [t=00:46:08.362157][f=0082029] [uapn] -> false [t=00:46:08.362167][f=0082029] [uapn] compare [t=00:46:08.362193][f=0082029] [uapn] issued : 40(3400, 110.742188, 152, 50000, nil) 4 (repair units) [t=00:46:08.362208][f=0082029] [uapn] current: 40(27867, nil, nil, nil, nil) 0 [t=00:46:08.362215][f=0082029] [uapn] -> false [t=00:46:08.459355][f=0082031] [uapn] Pay attention to unit 23211 again. [t=00:46:08.459775][f=0082031] [uapn] Pay attention to unit 12353 again. [t=00:46:09.311130][f=0082058] [uapn] compare [t=00:46:09.311164][f=0082058] [uapn] issued : 40(3544, 105.859375, 376, 50000, nil) 0 (build assist) [t=00:46:09.311198][f=0082058] [uapn] current: 40(27867, nil, nil, nil, nil) 0 [t=00:46:09.311241][f=0082058] [uapn] -> false [t=00:46:09.311249][f=0082058] [uapn] compare [t=00:46:09.311263][f=0082058] [uapn] issued : 40(3544, 105.859375, 376, 50000, nil) 0 (build assist) [t=00:46:09.311293][f=0082058] [uapn] current: 40(27867, nil, nil, nil, nil) 0 [t=00:46:09.311302][f=0082058] [uapn] -> false [t=00:46:09.311308][f=0082058] [uapn] compare [t=00:46:09.311329][f=0082058] [uapn] issued : 40(3544, 105.859375, 376, 50000, nil) 4 (repair units) [t=00:46:09.311343][f=0082058] [uapn] current: 40(27867, nil, nil, nil, nil) 0 [t=00:46:09.311350][f=0082058] [uapn] -> false [t=00:46:12.359241][f=0082150] [uapn] compare [t=00:46:12.359272][f=0082150] [uapn] issued : 40(3400, 110.742188, 152, 50000, nil) 0 (build assist) [t=00:46:12.359288][f=0082150] [uapn] current: 40(27867, nil, nil, nil, nil) 0 [t=00:46:12.359296][f=0082150] [uapn] -> false [t=00:46:12.359303][f=0082150] [uapn] compare [t=00:46:12.359331][f=0082150] [uapn] issued : 40(3400, 110.742188, 152, 50000, nil) 0 (build assist) [t=00:46:12.359342][f=0082150] [uapn] current: 40(27867, nil, nil, nil, nil) 0 [t=00:46:12.359349][f=0082150] [uapn] -> false [t=00:46:12.359382][f=0082150] [uapn] compare [t=00:46:12.359395][f=0082150] [uapn] issued : 40(3400, 110.742188, 152, 50000, nil) 4 (repair units) [t=00:46:12.359409][f=0082150] [uapn] current: 40(27867, nil, nil, nil, nil) 0 [t=00:46:12.359416][f=0082150] [uapn] -> false [t=00:46:12.416812][f=0082150] [uapn] Pay attention to unit 23211 again. [t=00:46:13.251093][f=0082176] game_message: Claw is under attack [t=00:46:14.416433][f=0082211] [uapn] compare [t=00:46:14.416467][f=0082211] [uapn] issued : 40(3544, 105.859375, 504, 50000, nil) 0 (build assist) [t=00:46:14.416482][f=0082211] [uapn] current: 40(27867, nil, nil, nil, nil) 0 [t=00:46:14.416491][f=0082211] [uapn] -> false [t=00:46:14.416499][f=0082211] [uapn] compare [t=00:46:14.416532][f=0082211] [uapn] issued : 40(3544, 105.859375, 504, 50000, nil) 0 (build assist) [t=00:46:14.416545][f=0082211] [uapn] current: 40(27867, nil, nil, nil, nil) 0 [t=00:46:14.416551][f=0082211] [uapn] -> false [t=00:46:14.416587][f=0082211] [uapn] compare [t=00:46:14.416600][f=0082211] [uapn] issued : 40(3544, 105.859375, 504, 50000, nil) 4 (repair units) [t=00:46:14.416610][f=0082211] [uapn] current: 40(27867, nil, nil, nil, nil) 0 [t=00:46:14.416617][f=0082211] [uapn] -> false [t=00:46:18.636521][f=0082338] LogicDaemon added point: Shieldbot Factory (1052188CircuitAIBrutal64 - AI: Brutal (1)) [t=00:46:18.982123][f=0082348] game_message: Claw is under attack [t=00:46:22.604262][f=0082457] [uapn] Pay attention to unit 12353 again. [t=00:46:22.613493][f=0082458] [uapn] Pay attention to unit 3739 again. [t=00:46:23.595158][f=0082487] [uapn] compare [t=00:46:23.595194][f=0082487] [uapn] issued : 40(3432, 106.835938, 1960, 50000, nil) 0 (build assist) [t=00:46:23.595213][f=0082487] [uapn] current: 40(31414, nil, nil, nil, nil) 0 [t=00:46:23.595281][f=0082487] [uapn] -> false [t=00:46:23.595297][f=0082487] [uapn] compare [t=00:46:23.595310][f=0082487] [uapn] issued : 40(3432, 106.835938, 1960, 50000, nil) 0 (build assist) [t=00:46:23.595331][f=0082487] [uapn] current: 40(31414, nil, nil, nil, nil) 0 [t=00:46:23.595356][f=0082487] [uapn] -> false [t=00:46:23.595362][f=0082487] [uapn] compare [t=00:46:23.595375][f=0082487] [uapn] issued : 40(3432, 106.835938, 1960, 50000, nil) 4 (repair units) [t=00:46:23.595393][f=0082487] [uapn] current: 40(31414, nil, nil, nil, nil) 0 [t=00:46:23.595403][f=0082487] [uapn] -> false [t=00:46:23.595409][f=0082487] [uapn] compare [t=00:46:23.595425][f=0082487] [uapn] issued : 90(3432, 106.835938, 1960, 50000, nil) 0 (reclaim metal) [t=00:46:23.595438][f=0082487] [uapn] current: 40(31414, nil, nil, nil, nil) 0 [t=00:46:23.595445][f=0082487] [uapn] -> false [t=00:46:23.646113][f=0082488] [uapn] compare [t=00:46:23.646151][f=0082488] [uapn] issued : 40(3400, 108.816147, 2024, 50000, nil) 0 (build assist) [t=00:46:23.646182][f=0082488] [uapn] current: 40(31414, nil, nil, nil, nil) 0 [t=00:46:23.646190][f=0082488] [uapn] -> false [t=00:46:23.646197][f=0082488] [uapn] compare [t=00:46:23.646210][f=0082488] [uapn] issued : 40(3400, 108.816147, 2024, 50000, nil) 0 (build assist) [t=00:46:23.646220][f=0082488] [uapn] current: 40(31414, nil, nil, nil, nil) 0 [t=00:46:23.646270][f=0082488] [uapn] -> false [t=00:46:23.646279][f=0082488] [uapn] compare [t=00:46:23.646323][f=0082488] [uapn] issued : 40(3400, 108.816147, 2024, 50000, nil) 4 (repair units) [t=00:46:23.646340][f=0082488] [uapn] current: 40(31414, nil, nil, nil, nil) 0 [t=00:46:23.646348][f=0082488] [uapn] -> false [t=00:46:23.646355][f=0082488] [uapn] compare [t=00:46:23.646371][f=0082488] [uapn] issued : 90(3400, 108.816147, 2024, 50000, nil) 0 (reclaim metal) [t=00:46:23.646381][f=0082488] [uapn] current: 40(31414, nil, nil, nil, nil) 0 [t=00:46:23.646387][f=0082488] [uapn] -> false [t=00:46:24.453324][f=0082513] game_message: Mason is under attack [t=00:46:24.518397][f=0082515] [uapn] compare [t=00:46:24.518436][f=0082515] [uapn] issued : 40(3480, 108.789063, 1944, 50000, nil) 0 (build assist) [t=00:46:24.518453][f=0082515] [uapn] current: 40(31414, nil, nil, nil, nil) 0 [t=00:46:24.518462][f=0082515] [uapn] -> false [t=00:46:24.518469][f=0082515] [uapn] compare [t=00:46:24.518511][f=0082515] [uapn] issued : 40(3480, 108.789063, 1944, 50000, nil) 0 (build assist) [t=00:46:24.518543][f=0082515] [uapn] current: 40(31414, nil, nil, nil, nil) 0 [t=00:46:24.518561][f=0082515] [uapn] -> false [t=00:46:24.518584][f=0082515] [uapn] compare [t=00:46:24.518623][f=0082515] [uapn] issued : 40(3480, 108.789063, 1944, 50000, nil) 4 (repair units) [t=00:46:24.518636][f=0082515] [uapn] current: 40(31414, nil, nil, nil, nil) 0 [t=00:46:24.518645][f=0082515] [uapn] -> false [t=00:46:24.518651][f=0082515] [uapn] compare [t=00:46:24.518671][f=0082515] [uapn] issued : 90(3480, 108.789063, 1944, 50000, nil) 0 (reclaim metal) [t=00:46:24.518691][f=0082515] [uapn] current: 40(31414, nil, nil, nil, nil) 0 [t=00:46:24.518716][f=0082515] [uapn] -> false [t=00:46:28.038774][f=0082619] LogicDaemon added point: Cloakbot Factory (1052188CircuitAIBrutal64 - AI: Brutal (1)) [t=00:46:29.215188][f=0082656] [uapn] Pay attention to unit 5693 again. [t=00:46:29.215284][f=0082656] [uapn] Pay attention to unit 8597 again. [t=00:46:29.215360][f=0082656] [uapn] Pay attention to unit 8325 again. [t=00:46:30.393777][f=0082691] game_message: Claw is under attack [t=00:46:33.437078][f=0082782] [uapn] compare [t=00:46:33.437114][f=0082782] [uapn] issued : 40(3480, 108.789063, 1944, 50000, nil) 0 (build assist) [t=00:46:33.437133][f=0082782] [uapn] current: 40(8682, nil, nil, nil, nil) 0 [t=00:46:33.437140][f=0082782] [uapn] -> false [t=00:46:33.437148][f=0082782] [uapn] compare [t=00:46:33.437160][f=0082782] [uapn] issued : 40(3480, 108.789063, 1944, 50000, nil) 0 (build assist) [t=00:46:33.437170][f=0082782] [uapn] current: 40(8682, nil, nil, nil, nil) 0 [t=00:46:33.437182][f=0082782] [uapn] -> false [t=00:46:33.437187][f=0082782] [uapn] compare [t=00:46:33.437207][f=0082782] [uapn] issued : 40(3480, 108.789063, 1944, 50000, nil) 4 (repair units) [t=00:46:33.437218][f=0082782] [uapn] current: 40(8682, nil, nil, nil, nil) 0 [t=00:46:33.437225][f=0082782] [uapn] -> false [t=00:46:34.249161][f=0082806] [uapn] Pay attention to unit 8325 again. [t=00:46:35.844342][f=0082854] game_message: Mason is under attack [t=00:46:41.338405][f=0083019] game_message: Claw is under attack [t=00:46:46.966987][f=0083188] game_message: Claw is under attack [t=00:46:52.435246][f=0083352] game_message: Scallop is under attack [t=00:46:58.220032][f=0083526] game_message: Mason is under attack [t=00:47:03.880600][f=0083696] game_message: Claw is under attack [t=00:47:09.372487][f=0083861] game_message: Mason is under attack [t=00:47:17.724905][f=0084111] [uapn] compare [t=00:47:17.724944][f=0084111] [uapn] issued : 40(152, 105.859375, 296, 50000, nil) 0 (build assist) [t=00:47:17.724983][f=0084111] [uapn] current: 40(23691, nil, nil, nil, nil) 0 [t=00:47:17.724999][f=0084111] [uapn] -> false [t=00:47:17.725223][f=0084111] [uapn] Ignore unit 8799 until it is given a command. [t=00:47:17.728120][f=0084111] LogicDaemon added point: Ignore until idle (stopped). [t=00:47:17.728297][f=0084111] [uapn] Pay attention to unit 8799 again. [t=00:47:17.728376][f=0084111] [uapn] Ignore unit 8799 until it is given a command. [t=00:47:17.728518][f=0084111] LogicDaemon added point: Ignore until idle (stopped). [t=00:47:18.019277][f=0084119] [uapn] Pay attention to unit 8799 again. [t=00:47:19.439184][f=0084162] game_message: Aegis is under attack [t=00:47:25.030242][f=0084330] game_message: Aegis is under attack [t=00:47:30.291022][f=0084488] LogicDaemon added point: Airplane Plant (1052188CircuitAIBrutal64 - AI: Brutal (2)) [t=00:47:30.358345][f=0084490] game_message: Wind/Tidal Generator is under attack [t=00:47:31.035275][f=0084510] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:47:34.249226][f=0084607] [uapn] Ignore unit 12043 until it is given a command. [t=00:47:34.251434][f=0084607] LogicDaemon added point: Ignore until idle (stopped). [t=00:47:34.251615][f=0084607] [uapn] Pay attention to unit 12043 again. [t=00:47:34.251686][f=0084607] [uapn] Ignore unit 12043 until it is given a command. [t=00:47:34.251855][f=0084607] LogicDaemon added point: Ignore until idle (stopped). [t=00:47:34.542061][f=0084615] [uapn] Pay attention to unit 12043 again. [t=00:47:36.852988][f=0084684] [uapn] compare [t=00:47:36.853021][f=0084684] [uapn] issued : 40(3544, 105.859375, 504, 50000, nil) 0 (build assist) [t=00:47:36.853039][f=0084684] [uapn] current: 40(27867, nil, nil, nil, nil) 0 [t=00:47:36.853047][f=0084684] [uapn] -> false [t=00:47:36.853062][f=0084684] [uapn] compare [t=00:47:36.853074][f=0084684] [uapn] issued : 40(3544, 105.859375, 504, 50000, nil) 0 (build assist) [t=00:47:36.853085][f=0084684] [uapn] current: 40(27867, nil, nil, nil, nil) 0 [t=00:47:36.853099][f=0084684] [uapn] -> false [t=00:47:36.853106][f=0084684] [uapn] compare [t=00:47:36.853119][f=0084684] [uapn] issued : 40(3544, 105.859375, 504, 50000, nil) 4 (repair units) [t=00:47:36.853129][f=0084684] [uapn] current: 40(27867, nil, nil, nil, nil) 0 [t=00:47:36.853135][f=0084684] [uapn] -> false [t=00:47:37.080830][f=0084691] [uapn] Pay attention to unit 12353 again. [t=00:47:37.301047][f=0084698] [uapn] compare [t=00:47:37.301100][f=0084698] [uapn] issued : 40(104, 103.90625, 104, 50000, nil) 0 (build assist) [t=00:47:37.301120][f=0084698] [uapn] current: 40(23405, nil, nil, nil, nil) 0 [t=00:47:37.301129][f=0084698] [uapn] -> false [t=00:47:37.301340][f=0084698] [uapn] Ignore unit 17821 until it is given a command. [t=00:47:37.301512][f=0084698] LogicDaemon added point: Ignore until idle (stopped). [t=00:47:37.301631][f=0084698] [uapn] Pay attention to unit 17821 again. [t=00:47:37.301706][f=0084698] [uapn] Ignore unit 17821 until it is given a command. [t=00:47:37.301830][f=0084698] LogicDaemon added point: Ignore until idle (stopped). [t=00:47:37.594980][f=0084706] [uapn] Pay attention to unit 17821 again. [t=00:47:39.612861][f=0084767] [uapn] compare [t=00:47:39.612908][f=0084767] [uapn] issued : 40(56, 105.859375, 104, 50000, nil) 0 (build assist) [t=00:47:39.612926][f=0084767] [uapn] current: 40(15418, nil, nil, nil, nil) 0 [t=00:47:39.612935][f=0084767] [uapn] -> false [t=00:47:39.613223][f=0084767] [uapn] Ignore unit 12663 until it is given a command. [t=00:47:39.613440][f=0084767] LogicDaemon added point: Ignore until idle (stopped). [t=00:47:39.613607][f=0084767] [uapn] Pay attention to unit 12663 again. [t=00:47:39.613737][f=0084767] [uapn] Ignore unit 12663 until it is given a command. [t=00:47:39.613898][f=0084767] LogicDaemon added point: Ignore until idle (stopped). [t=00:47:39.950157][f=0084776] [uapn] Pay attention to unit 12663 again. [t=00:47:41.062759][f=0084811] game_message: Wind/Tidal Generator is under attack [t=00:47:41.159816][f=0084814] [uapn] compare [t=00:47:41.159875][f=0084814] [uapn] issued : 40(152, 101.953125, 136, 50000, nil) 0 (build assist) [t=00:47:41.159897][f=0084814] [uapn] current: 40(17821, 152, 101.953125, 136, 50000) 8 [t=00:47:41.159907][f=0084814] [uapn] -> repair [t=00:47:45.829505][f=0084955] [uapn] compare [t=00:47:45.829537][f=0084955] [uapn] issued : 40(152, 101.953125, 136, 50000, nil) 0 (build assist) [t=00:47:45.829552][f=0084955] [uapn] current: 40(17821, 152, 101.953125, 136, 50000) 8 [t=00:47:45.829579][f=0084955] [uapn] -> repair [t=00:47:47.583761][f=0085007] game_message: Claw is under attack [t=00:47:50.529526][f=0085096] [uapn] compare [t=00:47:50.529561][f=0085096] [uapn] issued : 40(152, 101.953125, 136, 50000, nil) 0 (build assist) [t=00:47:50.529579][f=0085096] [uapn] current: 40(17821, 152, 101.953125, 136, 50000) 8 [t=00:47:50.529588][f=0085096] [uapn] -> repair [t=00:48:00.805641][f=0085403] game_message: AI has been destroyed! [t=00:48:00.805834][f=0085403] game_message: LogicDaemon wins! [t=00:48:00.806300][f=0085403] Submitting stats [t=00:48:00.818967][f=0085403] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:48:01.169052][f=0085414] [EOH::DestroySkirmishAI(id=0)] [t=00:48:01.172610][f=0085414] [EOH::DestroySkirmishAI(id=1)] [t=00:48:01.199713][f=0085414] Warning: Bandwidth limit was reached for LogicDaemon [packets delayed, 152012 sent] [t=00:48:01.199937][f=0085414] [EOH::DestroySkirmishAI(id=2)] [t=00:48:01.442686][f=0085423] [uapn] compare [t=00:48:01.442800][f=0085423] [uapn] issued : 40(152, 101.953125, 136, 50000, nil) 0 (build assist) [t=00:48:01.442823][f=0085423] [uapn] current: 40(26467, 152, 101.953125, 136, 50000) 8 [t=00:48:01.442831][f=0085423] [uapn] -> repair [t=00:48:01.481811][f=0085423] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0) being removed from team 1 [t=00:48:01.483299][f=0085423] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1) being removed from team 2 [t=00:48:01.484086][f=0085423] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 2) being removed from team 3 [t=00:48:03.181555][f=0085475] <autoquit> Autoquit canceled. [t=00:48:04.362975][f=0085509] [QuitAction] user exited to system [t=00:48:04.433316][f=0085511] [SpringApp::Kill][1] fromRun=1 [t=00:48:04.433336][f=0085511] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:48:04.450961][f=0085511] [async=0] threads=6 tasks=4318160 {sum,avg}{exec,wait}time={{141498.250, 0.033}, {143769.734, 0.033}}ms [t=00:48:04.451005][f=0085511] thread=1 tasks=863632 {sum,min,max,avg}{exec,wait}time={{28068.980, 0.000, 182.543, 0.033}, {22745.088, 0.000, 18446744027136.000, 0.026}}ms [t=00:48:04.451021][f=0085511] thread=2 tasks=863632 {sum,min,max,avg}{exec,wait}time={{30495.445, 0.000, 182.515, 0.035}, {28269.488, 0.000, 18446744027136.000, 0.033}}ms [t=00:48:04.451033][f=0085511] thread=3 tasks=863632 {sum,min,max,avg}{exec,wait}time={{29998.100, 0.000, 182.431, 0.035}, {28783.248, 0.000, 18446744027136.000, 0.033}}ms [t=00:48:04.451076][f=0085511] thread=4 tasks=863632 {sum,min,max,avg}{exec,wait}time={{23482.221, 0.000, 182.394, 0.027}, {34942.766, 0.000, 18446744027136.000, 0.040}}ms [t=00:48:04.451094][f=0085511] thread=5 tasks=863632 {sum,min,max,avg}{exec,wait}time={{29453.500, 0.000, 182.516, 0.034}, {29029.135, 0.000, 14.481, 0.034}}ms [t=00:48:04.451105][f=0085511] [async=1] threads=6 tasks=8477 {sum,avg}{exec,wait}time={{29960.768, 3.534}, {16596275.000, 1957.801}}ms [t=00:48:04.451123][f=0085511] thread=1 tasks=1698 {sum,min,max,avg}{exec,wait}time={{5920.828, 0.000, 718.868, 3.487}, {3311782.750, 0.021, 5941.614, 1950.402}}ms [t=00:48:04.451151][f=0085511] thread=2 tasks=1689 {sum,min,max,avg}{exec,wait}time={{6048.131, 0.000, 723.077, 3.581}, {3319370.500, 0.146, 5942.158, 1965.287}}ms [t=00:48:04.451169][f=0085511] thread=3 tasks=1676 {sum,min,max,avg}{exec,wait}time={{6042.735, 0.000, 713.865, 3.605}, {3319493.250, 0.199, 5942.371, 1980.605}}ms [t=00:48:04.451187][f=0085511] thread=4 tasks=1693 {sum,min,max,avg}{exec,wait}time={{6025.586, 0.000, 722.480, 3.559}, {3321656.250, 0.145, 5941.640, 1961.994}}ms [t=00:48:04.451199][f=0085511] thread=5 tasks=1721 {sum,min,max,avg}{exec,wait}time={{5923.486, 0.000, 722.512, 3.442}, {3323972.250, 0.109, 5942.367, 1931.419}}ms [t=00:48:04.451209][f=0085511] [ThreadPool::SetThreadCount][2] workers=0 [t=00:48:04.451216][f=0085511] [SpringApp::Kill][2] [t=00:48:04.451263][f=0085511] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:48:04.451274][f=0085511] [Game::KillLua][1] dtor=0 luaUI=00000188db03a7e0 [t=00:48:04.451310][f=0085511] Start widgetHandler:Shutdown [t=00:48:04.454249][f=0085511] Shutdown - SaveOrderList Complete [t=00:48:04.455828][f=0085511] Writing last game win data [t=00:48:04.463830][f=0085511] Shutdown - SaveConfigData Complete [t=00:48:04.463908][f=0085511] Shutdown Widget - Chili Highlight [t=00:48:04.463933][f=0085511] Shutdown Widget - Draw After Chili [t=00:48:04.463947][f=0085511] Shutdown Widget - API Unit Tracker GL4 [t=00:48:04.463980][f=0085511] Shutdown Widget - EPIC Menu [t=00:48:04.465966][f=0085511] Shutdown Widget - Chili Minimap [t=00:48:04.466131][f=0085511] Shutdown Widget - Depth of Field Shader [t=00:48:04.466148][f=0085511] Shutdown Widget - Chili Widget Selector [t=00:48:04.467333][f=0085511] Shutdown Widget - Deferred rendering [t=00:48:04.467348][f=0085511] SSAO: Deferred rendering disabled, disabling. [t=00:48:04.470028][f=0085511] Shutdown Widget - Deferred rendering [t=00:48:04.470066][f=0085511] SSAO: Deferred rendering disabled, disabling. [t=00:48:04.471307][f=0085511] Shutdown Widget - Local Team Colors [t=00:48:04.471326][f=0085511] Shutdown Widget - Display Keys 2 [t=00:48:04.471351][f=0085511] Shutdown Widget - Save Game Menu [t=00:48:04.471361][f=0085511] Shutdown Widget - Highlight Model Api GL4 [t=00:48:04.471383][f=0085511] Shutdown Widget - Unit Icons [t=00:48:04.471424][f=0085511] Shutdown Widget - HealthBars [t=00:48:04.472752][f=0085511] Shutdown Widget - Attrition Counter [t=00:48:04.472963][f=0085511] Shutdown Widget - Noises [t=00:48:04.472978][f=0085511] Shutdown Widget - BuildETA [t=00:48:04.472991][f=0085511] Shutdown Widget - Selected Units GL4 2 [t=00:48:04.473002][f=0085511] Shutdown Widget - External VR Grid [t=00:48:04.473011][f=0085511] Shutdown Widget - Win Counter [t=00:48:04.473020][f=0085511] Shutdown Widget - EndGame APM stats [t=00:48:04.473034][f=0085511] Shutdown Widget - Modular Comm Info [t=00:48:04.473043][f=0085511] Shutdown Widget - Chili Economy Panel Default [t=00:48:04.473111][f=0085511] Shutdown Widget - Transport AI [t=00:48:04.473124][f=0085511] Shutdown Widget - Chili Nuke Warning [t=00:48:04.473135][f=0085511] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:48:04.473151][f=0085511] Shutdown Widget - Chili Spectator Panels [t=00:48:04.473162][f=0085511] Shutdown Widget - Attack Warning [t=00:48:04.473171][f=0085511] Shutdown Widget - Context Menu [t=00:48:04.473182][f=0085511] Shutdown Widget - Point Tracker [t=00:48:04.473190][f=0085511] Shutdown Widget - MinimapEvents [t=00:48:04.473213][f=0085511] Shutdown Widget - Local Widgets Config [t=00:48:04.473231][f=0085511] Shutdown Widget - Missile Silo Range [t=00:48:04.473244][f=0085511] Shutdown Widget - Highlight Geos [t=00:48:04.473254][f=0085511] Shutdown Widget - Grab Input [t=00:48:04.475934][f=0085511] Input grabbing is disabled! [t=00:48:04.475968][f=0085511] Shutdown Widget - Defense Range Zero-K [t=00:48:04.476021][f=0085511] Shutdown Widget - Showeco and Grid Drawer [t=00:48:04.476046][f=0085511] Shutdown Widget - Darkening [t=00:48:04.476076][f=0085511] Shutdown Widget - Chili EndGame Window [t=00:48:04.476095][f=0085511] Shutdown Widget - Startup Info and Selector [t=00:48:04.476120][f=0085511] Shutdown Widget - Stereo3D [t=00:48:04.476139][f=0085511] Shutdown Widget - Music Player v2 [t=00:48:04.476212][f=0085511] Shutdown Widget - State Reverse and Latency [t=00:48:04.476233][f=0085511] Shutdown Widget - Reclaim Field Highlight [t=00:48:04.476244][f=0085511] Shutdown Widget - Attack AoE [t=00:48:04.476260][f=0085511] Shutdown Widget - Highlight Unit GL4 v2 [t=00:48:04.476271][f=0085511] Shutdown Widget - TeamPlatter [t=00:48:04.476866][f=0085511] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:48:04.477030][f=0085511] Shutdown Widget - Selection Send [t=00:48:04.477046][f=0085511] Shutdown Widget - Spotter [t=00:48:04.477056][f=0085511] Shutdown Widget - Global Build Command [t=00:48:04.478852][f=0085511] Shutdown Widget - LupsManager [t=00:48:04.478918][f=0085511] Shutdown Widget - Newton Firezone [t=00:48:04.478939][f=0085511] Shutdown Widget - Receive Units Indicator [t=00:48:04.478950][f=0085511] Shutdown Widget - Chili Pro Console [t=00:48:04.479444][f=0085511] Shutdown Widget - Persistent Build Height [t=00:48:04.479461][f=0085511] Shutdown Widget - Lasso Terraform GUI [t=00:48:04.479469][f=0085511] Shutdown Widget - Lups [t=00:48:04.479546][f=0085511] Shutdown Widget - Chili Framework [t=00:48:04.479559][f=0085511] Shutdown Widget - Chili Core Selector [t=00:48:04.479673][f=0085511] Shutdown Widget - Custom Markers [t=00:48:04.479689][f=0085511] Shutdown Widget - Mex Placement Handler [t=00:48:04.479708][f=0085511] Shutdown Widget - Select Keys [t=00:48:04.479729][f=0085511] Shutdown Widget - Pause Screen [t=00:48:04.479939][f=0085511] Shutdown Widget - Contrast Adaptive Sharpen [t=00:48:04.479962][f=0085511] Shutdown Widget - Bloom Shader Deferred [t=00:48:04.479998][f=0085511] Shutdown Widget - Text To Speech Control [t=00:48:04.480009][f=0085511] Shutdown Widget - Layout Handler [t=00:48:04.480032][f=0085511] Shutdown Widget - Color Blindness Correction [t=00:48:04.480046][f=0085511] End widgetHandler:Shutdown [t=00:48:04.625205][f=0085511] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 283001054, 0.0} allocedSize{int+, int-, ext}={0, 0, 42074587467}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0107} [t=00:48:04.625399][f=0085511] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:48:04.625434][f=0085511] [Game::KillLua][3] dtor=0 luaRules=00000188ae3fe7f0 [t=00:48:04.625477][f=0085511] Start gadgetHandler:Shutdown [t=00:48:04.625490][f=0085511] Shutdown - StartSetup [t=00:48:04.625499][f=0085511] Shutdown - UnitMorph [t=00:48:04.627847][f=0085511] Shutdown - Carrier Drones [t=00:48:04.627945][f=0085511] Shutdown - Missile Silo Controller [t=00:48:04.627960][f=0085511] Shutdown - Modular Comm Info [t=00:48:04.627969][f=0085511] Shutdown - Terrain Texture Handler [t=00:48:04.627980][f=0085511] Shutdown - UnitCloakShield [t=00:48:04.628570][f=0085511] Shutdown - Starlight Handler [t=00:48:04.628643][f=0085511] End gadgetHandler:Shutdown [t=00:48:04.695435][f=0085511] Start gadgetHandler:Shutdown [t=00:48:04.695459][f=0085511] Shutdown - Teleport Throw [t=00:48:04.695471][f=0085511] Shutdown - UnitMorph [t=00:48:04.695488][f=0085511] Shutdown - Commander Skin Renderer [t=00:48:04.698516][f=0085511] Shutdown - Missile fired callins [t=00:48:04.698536][f=0085511] Shutdown - Modular Comm Info [t=00:48:04.698557][f=0085511] Shutdown - Retreat Command [t=00:48:04.698602][f=0085511] Shutdown - Shockwaves [t=00:48:04.698618][f=0085511] Shutdown - Unit tint API [t=00:48:04.698630][f=0085511] Shutdown - Unit glow API [t=00:48:04.698644][f=0085511] Shutdown - UnitCloakShield [t=00:48:04.698695][f=0085511] Shutdown - Lups Cloak FX [t=00:48:04.699261][f=0085511] Shutdown - Lups [t=00:48:04.699343][f=0085511] Shutdown - Lups Shield [t=00:48:04.699652][f=0085511] End gadgetHandler:Shutdown [t=00:48:04.731558][f=0085511] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4923, 0.0} allocedSize{int+, int-, ext}={0, 0, 744157}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0069} [t=00:48:04.734475][f=0085511] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:48:04.734639][f=0085511] [Game::KillLua][4] dtor=0 [t=00:48:04.734683][f=0085511] [Game::KillLua][5] dtor=0 [t=00:48:04.747230][f=0085511] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-24_19-44-50-439_Icy Run v2_105.1.1-2511-g747f18b BAR105.sdfz" (10163689 bytes) [t=00:48:04.747379][f=0085511] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:48:04.788779][f=0085511] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:48:04.788819][f=0085511] [Sound] [Sound::UpdateThread][3] #sources=32 #items=110 [t=00:48:04.789051][f=0085511] [Sound] [Sound::UpdateThread][4] ctx=0000018873d11610 dev=0000018873eaf8e0 [t=00:48:04.789406][f=0085511] [Sound] [Sound::UpdateThread][5] ctx=0000018873d11610 dev=0000018873eaf8e0 [t=00:48:04.789419][f=0085511] [Sound] [Sound::Cleanup][alcDestroyContext(0000018873d11610)] [t=00:48:04.791750][f=0085511] [Sound] [Sound::Cleanup][alcCloseDevice(0000018873eaf8e0)] [t=00:48:04.793042][f=0085511] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:48:04.817807][f=0085511] [Sound] [Sound::UpdateThread][6] [t=00:48:04.819097][f=0085511] [Game::~CGame][1] [t=00:48:04.819113][f=0085511] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:48:04.819122][f=0085511] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:48:04.819150][f=0085511] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:48:04.819158][f=0085511] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:48:04.819164][f=0085511] [Game::KillLua][4] dtor=1 [t=00:48:04.819205][f=0085511] [Game::KillLua][5] dtor=1 [t=00:48:04.819449][f=0085511] [Game::KillMisc][1] [t=00:48:04.819481][f=0085511] [Game::KillMisc][2] [t=00:48:04.820075][f=0085511] [Game::KillMisc][3] [t=00:48:04.820226][f=0085511] [Game::KillRendering][1] [t=00:48:04.820666][f=0085511] [~CRectangleOverlapHandler] 14% overlap reduction [t=00:48:04.855164][f=0085511] [3DOParser::Kill] allocated 29 pieces [t=00:48:04.855298][f=0085511] [S3OParser::Kill] allocated 5519 pieces [t=00:48:04.855944][f=0085511] [AssParser::Kill] allocated 701 pieces [t=00:48:04.925309][f=0085511] [Game::KillInterface][1] [t=00:48:04.925648][f=0085511] [Game::KillInterface][2] [t=00:48:04.926172][f=0085511] [Game::KillSimulation][1] [t=00:48:04.926255][f=0085511] [Game::KillSimulation][2] [t=00:48:04.976207][f=0085511] [CCollisionHandler] dis-/continuous tests: 17/670047944 [t=00:48:04.976231][f=0085511] [Game::KillSimulation][3] [t=00:48:04.978744][f=0085511] [~CPathCache(24x8)] cacheHits=54289 hitPercentage=74% numHashColls=0 maxCacheSize=201 [t=00:48:04.978965][f=0085511] [~CPathCache(24x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:48:04.979090][f=0085511] [~CPathCache(48x16)] cacheHits=44325 hitPercentage=61% numHashColls=0 maxCacheSize=201 [t=00:48:04.979668][f=0085511] [~CPathCache(48x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:48:04.980231][f=0085511] [~CRectangleOverlapHandler] 14% overlap reduction [t=00:48:05.019902][f=0085511] [LosHandler::Kill] raycast instance cache-{hits,misses}={132982,300231}; shared=2%; cached=29% [t=00:48:05.033971][f=0085511] [Game::KillSimulation][4] [t=00:48:05.103328][f=0085511] [CommonDefHandler::KillStatic] 8482 sound-set data items added [t=00:48:05.103365][f=0085511] [Game::~CGame][2] [t=00:48:05.103378][f=0085511] [Game::~CGame][3] [t=00:48:05.104004][f=0085511] [SpringApp::Kill][3] [t=00:48:05.107681][f=0085511] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 32952423 bytes sent in 120320 packets (273.873 bytes/packet) 34573393 bytes recv'd in 66369 packets (520.927 bytes/packet) {0.063x, 0.012x} relative protocol overhead {up, down} 250270 incoming chunks dropped, 187932 outgoing chunks resent 73765 incoming chunks processed [t=00:48:05.107841][f=0085511] [SpringApp::Kill][4] font=000001883897d040 [t=00:48:05.112457][f=0085511] [SpringApp::Kill][5] [t=00:48:05.119132][f=0085511] [SpringApp::Kill][6] [t=00:48:05.119290] [SpringApp::Kill][7] [t=00:48:05.121305] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3440, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:48:05.121323] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4704, 1048576, 1048576}, EBO = {9408, 2097152, 2097152} [t=00:48:05.121333] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:48:05.121345] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:48:05.121355] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:48:05.121364] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:48:05.121374] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1632, 1048576, 1048576}, EBO = {2448, 2097152, 2097152} [t=00:48:05.121393] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {74900, 1048576, 1048576}, EBO = {112350, 2097152, 2097152} [t=00:48:05.121405] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:48:05.121414] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:48:05.121427] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:48:05.121439] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:48:05.121449] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2260, 1048576, 1048576}, EBO = {3390, 2097152, 2097152} [t=00:48:05.294427] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:48:05.294491] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:48:05.294679] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:48:05.294736] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8485 [t=00:48:05.294748] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:48:05.313162] [VFS] [SpringVFS::DeleteArchives<this=0000018838c9d880>] [t=00:48:05.313182] [VFS] [SpringVFS::DeleteArchives<this=0000018838c9d880>(section=0)] #archives[section]=2 #files[section]=8281 [t=00:48:05.313201] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (00000188743dc960) [t=00:48:05.313341] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=2969ms [t=00:48:05.313383] file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=80ms [t=00:48:05.313395] file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=72ms [t=00:48:05.313413] file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=39ms [t=00:48:05.313428] file="units/athena.lua" indx=7042 inflSize=3kb readTime=28ms [t=00:48:05.313438] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=26ms [t=00:48:05.313448] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=24ms [t=00:48:05.313459] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=23ms [t=00:48:05.313475] file="unittextures/3do2s3o_atlas_2.tga" indx=7296 inflSize=16384kb readTime=22ms [t=00:48:05.313497] file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=21ms [t=00:48:05.313510] file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=21ms [t=00:48:05.315947] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv74.sdz (0000018873dab9b0) [t=00:48:05.317274] [VFS] [SpringVFS::DeleteArchives<this=0000018838c9d880>(section=1)] #archives[section]=1 #files[section]=3 [t=00:48:05.317312] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\IcyRunv2.sd7 (0000018873c67cd0) [t=00:48:05.317792] [VFS] [SpringVFS::DeleteArchives<this=0000018838c9d880>(section=2)] #archives[section]=3 #files[section]=327 [t=00:48:05.317807] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000018873dabfe0) [t=00:48:05.317864] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000018873dac8d0) [t=00:48:05.318083] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000018873dace50) [t=00:48:05.318226] [VFS] [SpringVFS::DeleteArchives<this=0000018838c9d880>(section=3)] #archives[section]=0 #files[section]=0 [t=00:48:05.318249] [VFS] [SpringVFS::DeleteArchives<this=0000018838c9d880>(section=4)] #archives[section]=0 #files[section]=8191 [t=00:48:05.318329] [VFS] [SpringVFS::DeleteArchives<this=0000018838c9d880>(section=5)] #archives[section]=0 #files[section]=0 [t=00:48:05.318421] [VFS] [SpringVFS::DeleteArchives<this=0000018838c9d880>(section=6)] #archives[section]=0 #files[section]=0 [t=00:48:05.318444] [VFS] [SpringVFS::DeleteArchives<this=0000018838c9d880>(section=7)] #archives[section]=0 #files[section]=0 [t=00:48:05.318460] [VFS] [SpringVFS::DeleteArchives<this=0000018838c9d880>(section=8)] #archives[section]=0 #files[section]=0 [t=00:48:06.749530] [SpringApp::Kill][8] [t=00:48:06.749549] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:48:06.749584] [WatchDog::Uninstall][1] hangDetectorThread=00007ff71bfa04d0 (joinable=1) [t=00:48:06.749620] [WatchDog::Uninstall][2] [t=00:48:07.515526] [WatchDog::Uninstall][3] [t=00:48:07.515541] [SpringApp::Kill][9]
infolog_full.txt (truncated):