ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #109841

Open Chobbyla opened 4 weeks ago

Chobbyla commented 4 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000147] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.015776] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015831] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015863]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015884]   
[t=00:00:00.015891]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015899]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015907]   Use "none" to disable the default log sections.
[t=00:00:00.015921] ============== </Log Sections> ==============

[t=00:00:00.015935] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.016089]   AllowDeferredMapRendering = 1
[t=00:00:00.016102]   AllowDeferredModelRendering = 1
[t=00:00:00.016109]   AnimationMT = 0
[t=00:00:00.016115]   BumpWaterBlurReflection = 1
[t=00:00:00.016123]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016129]   CamFreeScrollSpeed = 50
[t=00:00:00.016134]   CamMode = 1
[t=00:00:00.016139]   CubeTexSizeReflection = 1
[t=00:00:00.016156]   CubeTexSizeSpecular = 1
[t=00:00:00.016163]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016170]   EdgeMoveDynamic = 0
[t=00:00:00.016177]   EdgeMoveWidth = 0.003
[t=00:00:00.016184]   FPSFOV = 90
[t=00:00:00.016195]   FPSScrollSpeed = 50
[t=00:00:00.016201]   FontSize = 18
[t=00:00:00.016208]   FullscreenEdgeMove = 0
[t=00:00:00.016218]   GrassDetail = 0
[t=00:00:00.016224]   GroundDecals = 2
[t=00:00:00.016230]   GroundDetail = 90
[t=00:00:00.016239]   HangTimeout = 30
[t=00:00:00.016251]   HardwareCursor = 1
[t=00:00:00.016261]   InitialNetworkTimeout = 0
[t=00:00:00.016268]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016278]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016285]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016296]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016304]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016311]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016318]   MSAALevel = 1
[t=00:00:00.016327]   MaxParticles = 15000
[t=00:00:00.016338]   MaxSounds = 32
[t=00:00:00.016348]   MaximumTransmissionUnit = 0
[t=00:00:00.016354]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016361]   MiniMapMarker = 0
[t=00:00:00.016371]   MouseDragScrollThreshold = 0
[t=00:00:00.016378]   NetworkLossFactor = 2
[t=00:00:00.016388]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016395]   OverheadScrollSpeed = 50
[t=00:00:00.016402]   ReconnectTimeout = 0
[t=00:00:00.016411]   RotOverheadScrollSpeed = 50
[t=00:00:00.016418]   RotateLogFiles = 1
[t=00:00:00.016430]   ShadowMapSize = 1024
[t=00:00:00.016440]   Shadows = 1
[t=00:00:00.016446]   ShowClock = 0
[t=00:00:00.016453]   SoftParticles = 2
[t=00:00:00.016463]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016470]   UnitIconDist = 151
[t=00:00:00.016477]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016486]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016493]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016504]   UseLuaMemPools = 0
[t=00:00:00.016510]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016563]   VFSCacheArchiveFiles = 0
[t=00:00:00.016574]   VSync = 1
[t=00:00:00.016580]   Water = 4
[t=00:00:00.016587]   WindowBorderless = 1
[t=00:00:00.016593]   WindowPosY = 0
[t=00:00:00.016603]   WindowedEdgeMove = 0
[t=00:00:00.016610]   XResolutionWindowed = 1920
[t=00:00:00.016616]   YResolutionWindowed = 1080
[t=00:00:00.016635] ============== </User Config> ==============

[t=00:00:00.016645] ============== <User System> ==============
[t=00:00:00.016657]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016668]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016677]        Compiler Version: gcc-13.2.0
[t=00:00:00.016717]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016764]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.016773]        Binary Word Size: 64-bit (native)
[t=00:00:00.016779]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016789]      Physical CPU Cores: 6
[t=00:00:00.016796]       Logical CPU Cores: 12
[t=00:00:00.016800] ============== </User System> ==============

[t=00:00:00.016807] Run: thread affinity fff
[t=00:00:00.016956] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016965]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016969]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016974]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016978]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.018262] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.018284] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.024174] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.046198]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.046219]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.046225]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.046234]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.046238]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.046270]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.046275]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.046280]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.046284]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.046289]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.046295]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.046299]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.046304]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.046311]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.046316]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.046323]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.046336]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.046348]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.046353]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.046357]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.046361]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.046366]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.046371]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.046375]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.046381]         [123] 800x600x24bpp@144Hz
[t=00:00:00.046385]         [130] 720x576x24bpp@144Hz
[t=00:00:00.046390]         [135] 720x480x24bpp@144Hz
[t=00:00:00.046400]         [141] 640x480x24bpp@144Hz
[t=00:00:00.053473]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.053490]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.053495]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.053500]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.053505]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.053529]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.053537]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.053541]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.053564]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.053569]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.053575]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.053579]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.053584]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.053588]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.053593]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.053597]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.053602]         [31] 800x600x24bpp@144Hz
[t=00:00:00.053606]         [33] 640x480x24bpp@144Hz
[t=00:00:00.053611]         [35] 640x400x24bpp@144Hz
[t=00:00:00.318058] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.318486] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.318506] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.371337] [GR::LogVersionInfo]
[t=00:00:00.371354]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.371361]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.371388]     GL vendor   : NVIDIA Corporation
[t=00:00:00.371395]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.371401]     GLSL version: 4.60 NVIDIA
[t=00:00:00.371406]     GLEW version: 2.1.0
[t=00:00:00.371411]     GPU memory  : 6144MB (total) / 4610MB (available)
[t=00:00:00.371439]     SDL swap-int: 1
[t=00:00:00.371448]     SDL driver  : windows
[t=00:00:00.371453]     
[t=00:00:00.371458]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.371463]     GLSL shader support       : 1
[t=00:00:00.371474]     GL4 support               : 1
[t=00:00:00.371482]     FBO extension support     : 1
[t=00:00:00.371495]     NVX GPU mem-info support  : 1
[t=00:00:00.371502]     ATI GPU mem-info support  : 0
[t=00:00:00.371513]     Texture clamping to edge  : 1
[t=00:00:00.371520]     NPOT-texture support      : 1 (1)
[t=00:00:00.371528]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.371535]     texture query-LOD support : 1 (1)
[t=00:00:00.371541]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.371550]     Z-buffer depth            : 32 (-)
[t=00:00:00.371564]     primitive-restart support : 1 (1)
[t=00:00:00.371570]     clip-space control support: 1 (1)
[t=00:00:00.371576]     seamless cube-map support : 1 (1)
[t=00:00:00.371582]     frag-depth layout support : 1 (1)
[t=00:00:00.371590]     persistent maps support   : 1 (1)
[t=00:00:00.371596]     explicit attribs location : 1 (1)
[t=00:00:00.371601]     multi draw indirect       : 1 (-)
[t=00:00:00.371610]     array textures            : 1 (-)
[t=00:00:00.371616]     buffer copy support       : 1 (-)
[t=00:00:00.371625]     indirect draw             : 1 (-)
[t=00:00:00.371634]     base instance             : 1 (-)
[t=00:00:00.371638]     
[t=00:00:00.371643]     max. FBO samples              : 32
[t=00:00:00.371649]     max. FS/program texture slots : 32/192
[t=00:00:00.371657]     max. texture size             : 32768
[t=00:00:00.371666]     max. texture anisotropy level : 16.000000
[t=00:00:00.371671]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.371697]     max. draw-buffers             : 8
[t=00:00:00.371710]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.371716]     max. uniform buffer-bindings  : 84
[t=00:00:00.371721]     max. uniform block-size       : 64KB
[t=00:00:00.371727]     max. storage buffer-bindings  : 96
[t=00:00:00.371732]     max. storage block-size       : 2047MB
[t=00:00:00.371736]     
[t=00:00:00.371741]     enable AMD-hacks : 0
[t=00:00:00.371745]     compress MIP-maps: 0
[t=00:00:00.371837]     Number of compressed texture formats: 23
[t=00:00:00.371871]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.371930] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.372253] [GR::UpdateGLConfigs]
[t=00:00:00.372312] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.372322] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.372339] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.372351] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.372358] [GR::InitGLState]
[t=00:00:00.372443] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.501432] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.504784] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.505375] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.511424] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.511479] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.511993] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.512866] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.512881] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.512956] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.513023] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.527972] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.528474] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.529897] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.530175] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.566283] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms
[t=00:00:00.566306] [VFS] [SpringVFS::ReserveArchives<this=0000018838c9d880>]
[t=00:00:00.566570] [VFS] [SpringVFS::AddArchive<this=0000018838c9d880>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.568726] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000018838c9d880 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.568752] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.660256] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.660654] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.660977] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.661090] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.661174] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.661324] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.661599] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.661651] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.662661][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.662812][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.663042][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.663074][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.663086][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.663149][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.683540][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.683567][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.683576][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.683613][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.683622][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.697949][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.699890][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000018873eaf8e0(default) context=0000018873d11610  numChannels=2 frameSize=8
[t=00:00:00.699917][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.699994][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.700006][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.700012][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.700040][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.700087][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.700108][f=-000001] [Sound]   Devices:
[t=00:00:00.703615][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.703643][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.703678][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.703696][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.703707][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.704559][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.704581][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.762874][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 671311 MB
[t=00:00:00.764798][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.765640][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8485
[t=00:00:00.767343][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8485 using name LogicDaemon
[t=00:00:01.062482][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Icy Run v2" (loaded=0 cached=0)
[t=00:00:01.063113][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018838c9d880>(arName="Icy Run v2", overwrite=false)] section=1 cached=0
[t=00:00:01.069551][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018838c9d880>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.070642][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v74" (loaded=0 cached=0)
[t=00:00:01.127262][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018838c9d880>(arName="Unit Level Ups v74", overwrite=false)] section=0 cached=0
[t=00:00:01.128285][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018838c9d880>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.128433][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018838c9d880>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.130175][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018838c9d880>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:01.292251][f=-000001] [CAS::GASCB] Archive file="icyrunv2.sd7" cs="f71ffa00aa9d3451c6649b68fe1509dbe9dcd18e4b3dad64beed1d101ec56bbeccf6a4aceeb5fa7feeb5060f5f294ee9c4c311b185a75cee2b1fb251f2866e98"
[t=00:00:01.292513][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.292580][f=-000001] Warning: [PreGame::GameDataReceived] Archive Icy Run v2 (checksum 35ea995f1f1b0779ed15c05f88a3e93630e46047b6e35a44fb83b6993adc2657b42e72a9284ade9c0f83e22d4b5a689ac2c69768228b2cf852472d82c170c422) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.349821][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv74.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.350064][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.350178][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.350314][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.350395][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv74.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:45:46.094893][f=0081362] [uapn]  current: 40(17173, nil, nil, nil, nil) 0
[t=00:45:46.094900][f=0081362] [uapn]     -> false
[t=00:45:46.094911][f=0081362] [uapn] compare
[t=00:45:46.094932][f=0081362] [uapn]  issued : 40(3400, 110.742188, 152, 50000, nil) 4 (repair units)
[t=00:45:46.094948][f=0081362] [uapn]  current: 40(17173, nil, nil, nil, nil) 0
[t=00:45:46.094959][f=0081362] [uapn]     -> false
[t=00:45:46.094968][f=0081362] [uapn] compare
[t=00:45:46.094991][f=0081362] [uapn]  issued : 90(3400, 110.742188, 152, 50000, nil) 0 (reclaim metal)
[t=00:45:46.095002][f=0081362] [uapn]  current: 40(17173, nil, nil, nil, nil) 0
[t=00:45:46.095014][f=0081362] [uapn]     -> false
[t=00:45:51.518198][f=0081524] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:51.518226][f=0081524] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:52.555215][f=0081554] Warning: vehcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:52.555258][f=0081554] Warning: vehcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:53.057697][f=0081571] game_message: Firefly is under attack
[t=00:45:57.079059][f=0081691] [uapn] Pay attention to unit 23767 again.
[t=00:46:01.023955][f=0081809] game_message: Shield Dummy (tiny) is under attack
[t=00:46:04.093505][f=0081902] [uapn] Pay attention to unit 12353 again.
[t=00:46:04.131104][f=0081903] [uapn] Pay attention to unit 3739 again.
[t=00:46:04.227847][f=0081905] [uapn] Pay attention to unit 23211 again.
[t=00:46:07.355501][f=0081999] game_message: Claw is under attack
[t=00:46:08.361735][f=0082029] [uapn] compare
[t=00:46:08.361786][f=0082029] [uapn]  issued : 40(3544, 105.859375, 504, 50000, nil) 0 (build assist)
[t=00:46:08.361831][f=0082029] [uapn]  current: 40(27867, nil, nil, nil, nil) 0
[t=00:46:08.361839][f=0082029] [uapn]     -> false
[t=00:46:08.361846][f=0082029] [uapn] compare
[t=00:46:08.361860][f=0082029] [uapn]  issued : 40(3544, 105.859375, 504, 50000, nil) 0 (build assist)
[t=00:46:08.361885][f=0082029] [uapn]  current: 40(27867, nil, nil, nil, nil) 0
[t=00:46:08.361895][f=0082029] [uapn]     -> false
[t=00:46:08.361901][f=0082029] [uapn] compare
[t=00:46:08.361915][f=0082029] [uapn]  issued : 40(3544, 105.859375, 504, 50000, nil) 4 (repair units)
[t=00:46:08.361946][f=0082029] [uapn]  current: 40(27867, nil, nil, nil, nil) 0
[t=00:46:08.361978][f=0082029] [uapn]     -> false
[t=00:46:08.361995][f=0082029] [uapn] compare
[t=00:46:08.362022][f=0082029] [uapn]  issued : 40(3400, 110.742188, 152, 50000, nil) 0 (build assist)
[t=00:46:08.362048][f=0082029] [uapn]  current: 40(27867, nil, nil, nil, nil) 0
[t=00:46:08.362061][f=0082029] [uapn]     -> false
[t=00:46:08.362070][f=0082029] [uapn] compare
[t=00:46:08.362086][f=0082029] [uapn]  issued : 40(3400, 110.742188, 152, 50000, nil) 0 (build assist)
[t=00:46:08.362143][f=0082029] [uapn]  current: 40(27867, nil, nil, nil, nil) 0
[t=00:46:08.362157][f=0082029] [uapn]     -> false
[t=00:46:08.362167][f=0082029] [uapn] compare
[t=00:46:08.362193][f=0082029] [uapn]  issued : 40(3400, 110.742188, 152, 50000, nil) 4 (repair units)
[t=00:46:08.362208][f=0082029] [uapn]  current: 40(27867, nil, nil, nil, nil) 0
[t=00:46:08.362215][f=0082029] [uapn]     -> false
[t=00:46:08.459355][f=0082031] [uapn] Pay attention to unit 23211 again.
[t=00:46:08.459775][f=0082031] [uapn] Pay attention to unit 12353 again.
[t=00:46:09.311130][f=0082058] [uapn] compare
[t=00:46:09.311164][f=0082058] [uapn]  issued : 40(3544, 105.859375, 376, 50000, nil) 0 (build assist)
[t=00:46:09.311198][f=0082058] [uapn]  current: 40(27867, nil, nil, nil, nil) 0
[t=00:46:09.311241][f=0082058] [uapn]     -> false
[t=00:46:09.311249][f=0082058] [uapn] compare
[t=00:46:09.311263][f=0082058] [uapn]  issued : 40(3544, 105.859375, 376, 50000, nil) 0 (build assist)
[t=00:46:09.311293][f=0082058] [uapn]  current: 40(27867, nil, nil, nil, nil) 0
[t=00:46:09.311302][f=0082058] [uapn]     -> false
[t=00:46:09.311308][f=0082058] [uapn] compare
[t=00:46:09.311329][f=0082058] [uapn]  issued : 40(3544, 105.859375, 376, 50000, nil) 4 (repair units)
[t=00:46:09.311343][f=0082058] [uapn]  current: 40(27867, nil, nil, nil, nil) 0
[t=00:46:09.311350][f=0082058] [uapn]     -> false
[t=00:46:12.359241][f=0082150] [uapn] compare
[t=00:46:12.359272][f=0082150] [uapn]  issued : 40(3400, 110.742188, 152, 50000, nil) 0 (build assist)
[t=00:46:12.359288][f=0082150] [uapn]  current: 40(27867, nil, nil, nil, nil) 0
[t=00:46:12.359296][f=0082150] [uapn]     -> false
[t=00:46:12.359303][f=0082150] [uapn] compare
[t=00:46:12.359331][f=0082150] [uapn]  issued : 40(3400, 110.742188, 152, 50000, nil) 0 (build assist)
[t=00:46:12.359342][f=0082150] [uapn]  current: 40(27867, nil, nil, nil, nil) 0
[t=00:46:12.359349][f=0082150] [uapn]     -> false
[t=00:46:12.359382][f=0082150] [uapn] compare
[t=00:46:12.359395][f=0082150] [uapn]  issued : 40(3400, 110.742188, 152, 50000, nil) 4 (repair units)
[t=00:46:12.359409][f=0082150] [uapn]  current: 40(27867, nil, nil, nil, nil) 0
[t=00:46:12.359416][f=0082150] [uapn]     -> false
[t=00:46:12.416812][f=0082150] [uapn] Pay attention to unit 23211 again.
[t=00:46:13.251093][f=0082176] game_message: Claw is under attack
[t=00:46:14.416433][f=0082211] [uapn] compare
[t=00:46:14.416467][f=0082211] [uapn]  issued : 40(3544, 105.859375, 504, 50000, nil) 0 (build assist)
[t=00:46:14.416482][f=0082211] [uapn]  current: 40(27867, nil, nil, nil, nil) 0
[t=00:46:14.416491][f=0082211] [uapn]     -> false
[t=00:46:14.416499][f=0082211] [uapn] compare
[t=00:46:14.416532][f=0082211] [uapn]  issued : 40(3544, 105.859375, 504, 50000, nil) 0 (build assist)
[t=00:46:14.416545][f=0082211] [uapn]  current: 40(27867, nil, nil, nil, nil) 0
[t=00:46:14.416551][f=0082211] [uapn]     -> false
[t=00:46:14.416587][f=0082211] [uapn] compare
[t=00:46:14.416600][f=0082211] [uapn]  issued : 40(3544, 105.859375, 504, 50000, nil) 4 (repair units)
[t=00:46:14.416610][f=0082211] [uapn]  current: 40(27867, nil, nil, nil, nil) 0
[t=00:46:14.416617][f=0082211] [uapn]     -> false
[t=00:46:18.636521][f=0082338] LogicDaemon added point: Shieldbot Factory (1052188CircuitAIBrutal64 - AI: Brutal (1))
[t=00:46:18.982123][f=0082348] game_message: Claw is under attack
[t=00:46:22.604262][f=0082457] [uapn] Pay attention to unit 12353 again.
[t=00:46:22.613493][f=0082458] [uapn] Pay attention to unit 3739 again.
[t=00:46:23.595158][f=0082487] [uapn] compare
[t=00:46:23.595194][f=0082487] [uapn]  issued : 40(3432, 106.835938, 1960, 50000, nil) 0 (build assist)
[t=00:46:23.595213][f=0082487] [uapn]  current: 40(31414, nil, nil, nil, nil) 0
[t=00:46:23.595281][f=0082487] [uapn]     -> false
[t=00:46:23.595297][f=0082487] [uapn] compare
[t=00:46:23.595310][f=0082487] [uapn]  issued : 40(3432, 106.835938, 1960, 50000, nil) 0 (build assist)
[t=00:46:23.595331][f=0082487] [uapn]  current: 40(31414, nil, nil, nil, nil) 0
[t=00:46:23.595356][f=0082487] [uapn]     -> false
[t=00:46:23.595362][f=0082487] [uapn] compare
[t=00:46:23.595375][f=0082487] [uapn]  issued : 40(3432, 106.835938, 1960, 50000, nil) 4 (repair units)
[t=00:46:23.595393][f=0082487] [uapn]  current: 40(31414, nil, nil, nil, nil) 0
[t=00:46:23.595403][f=0082487] [uapn]     -> false
[t=00:46:23.595409][f=0082487] [uapn] compare
[t=00:46:23.595425][f=0082487] [uapn]  issued : 90(3432, 106.835938, 1960, 50000, nil) 0 (reclaim metal)
[t=00:46:23.595438][f=0082487] [uapn]  current: 40(31414, nil, nil, nil, nil) 0
[t=00:46:23.595445][f=0082487] [uapn]     -> false
[t=00:46:23.646113][f=0082488] [uapn] compare
[t=00:46:23.646151][f=0082488] [uapn]  issued : 40(3400, 108.816147, 2024, 50000, nil) 0 (build assist)
[t=00:46:23.646182][f=0082488] [uapn]  current: 40(31414, nil, nil, nil, nil) 0
[t=00:46:23.646190][f=0082488] [uapn]     -> false
[t=00:46:23.646197][f=0082488] [uapn] compare
[t=00:46:23.646210][f=0082488] [uapn]  issued : 40(3400, 108.816147, 2024, 50000, nil) 0 (build assist)
[t=00:46:23.646220][f=0082488] [uapn]  current: 40(31414, nil, nil, nil, nil) 0
[t=00:46:23.646270][f=0082488] [uapn]     -> false
[t=00:46:23.646279][f=0082488] [uapn] compare
[t=00:46:23.646323][f=0082488] [uapn]  issued : 40(3400, 108.816147, 2024, 50000, nil) 4 (repair units)
[t=00:46:23.646340][f=0082488] [uapn]  current: 40(31414, nil, nil, nil, nil) 0
[t=00:46:23.646348][f=0082488] [uapn]     -> false
[t=00:46:23.646355][f=0082488] [uapn] compare
[t=00:46:23.646371][f=0082488] [uapn]  issued : 90(3400, 108.816147, 2024, 50000, nil) 0 (reclaim metal)
[t=00:46:23.646381][f=0082488] [uapn]  current: 40(31414, nil, nil, nil, nil) 0
[t=00:46:23.646387][f=0082488] [uapn]     -> false
[t=00:46:24.453324][f=0082513] game_message: Mason is under attack
[t=00:46:24.518397][f=0082515] [uapn] compare
[t=00:46:24.518436][f=0082515] [uapn]  issued : 40(3480, 108.789063, 1944, 50000, nil) 0 (build assist)
[t=00:46:24.518453][f=0082515] [uapn]  current: 40(31414, nil, nil, nil, nil) 0
[t=00:46:24.518462][f=0082515] [uapn]     -> false
[t=00:46:24.518469][f=0082515] [uapn] compare
[t=00:46:24.518511][f=0082515] [uapn]  issued : 40(3480, 108.789063, 1944, 50000, nil) 0 (build assist)
[t=00:46:24.518543][f=0082515] [uapn]  current: 40(31414, nil, nil, nil, nil) 0
[t=00:46:24.518561][f=0082515] [uapn]     -> false
[t=00:46:24.518584][f=0082515] [uapn] compare
[t=00:46:24.518623][f=0082515] [uapn]  issued : 40(3480, 108.789063, 1944, 50000, nil) 4 (repair units)
[t=00:46:24.518636][f=0082515] [uapn]  current: 40(31414, nil, nil, nil, nil) 0
[t=00:46:24.518645][f=0082515] [uapn]     -> false
[t=00:46:24.518651][f=0082515] [uapn] compare
[t=00:46:24.518671][f=0082515] [uapn]  issued : 90(3480, 108.789063, 1944, 50000, nil) 0 (reclaim metal)
[t=00:46:24.518691][f=0082515] [uapn]  current: 40(31414, nil, nil, nil, nil) 0
[t=00:46:24.518716][f=0082515] [uapn]     -> false
[t=00:46:28.038774][f=0082619] LogicDaemon added point: Cloakbot Factory (1052188CircuitAIBrutal64 - AI: Brutal (1))
[t=00:46:29.215188][f=0082656] [uapn] Pay attention to unit 5693 again.
[t=00:46:29.215284][f=0082656] [uapn] Pay attention to unit 8597 again.
[t=00:46:29.215360][f=0082656] [uapn] Pay attention to unit 8325 again.
[t=00:46:30.393777][f=0082691] game_message: Claw is under attack
[t=00:46:33.437078][f=0082782] [uapn] compare
[t=00:46:33.437114][f=0082782] [uapn]  issued : 40(3480, 108.789063, 1944, 50000, nil) 0 (build assist)
[t=00:46:33.437133][f=0082782] [uapn]  current: 40(8682, nil, nil, nil, nil) 0
[t=00:46:33.437140][f=0082782] [uapn]     -> false
[t=00:46:33.437148][f=0082782] [uapn] compare
[t=00:46:33.437160][f=0082782] [uapn]  issued : 40(3480, 108.789063, 1944, 50000, nil) 0 (build assist)
[t=00:46:33.437170][f=0082782] [uapn]  current: 40(8682, nil, nil, nil, nil) 0
[t=00:46:33.437182][f=0082782] [uapn]     -> false
[t=00:46:33.437187][f=0082782] [uapn] compare
[t=00:46:33.437207][f=0082782] [uapn]  issued : 40(3480, 108.789063, 1944, 50000, nil) 4 (repair units)
[t=00:46:33.437218][f=0082782] [uapn]  current: 40(8682, nil, nil, nil, nil) 0
[t=00:46:33.437225][f=0082782] [uapn]     -> false
[t=00:46:34.249161][f=0082806] [uapn] Pay attention to unit 8325 again.
[t=00:46:35.844342][f=0082854] game_message: Mason is under attack
[t=00:46:41.338405][f=0083019] game_message: Claw is under attack
[t=00:46:46.966987][f=0083188] game_message: Claw is under attack
[t=00:46:52.435246][f=0083352] game_message: Scallop is under attack
[t=00:46:58.220032][f=0083526] game_message: Mason is under attack
[t=00:47:03.880600][f=0083696] game_message: Claw is under attack
[t=00:47:09.372487][f=0083861] game_message: Mason is under attack
[t=00:47:17.724905][f=0084111] [uapn] compare
[t=00:47:17.724944][f=0084111] [uapn]  issued : 40(152, 105.859375, 296, 50000, nil) 0 (build assist)
[t=00:47:17.724983][f=0084111] [uapn]  current: 40(23691, nil, nil, nil, nil) 0
[t=00:47:17.724999][f=0084111] [uapn]     -> false
[t=00:47:17.725223][f=0084111] [uapn] Ignore unit 8799 until it is given a command.
[t=00:47:17.728120][f=0084111] LogicDaemon added point: Ignore until idle (stopped).
[t=00:47:17.728297][f=0084111] [uapn] Pay attention to unit 8799 again.
[t=00:47:17.728376][f=0084111] [uapn] Ignore unit 8799 until it is given a command.
[t=00:47:17.728518][f=0084111] LogicDaemon added point: Ignore until idle (stopped).
[t=00:47:18.019277][f=0084119] [uapn] Pay attention to unit 8799 again.
[t=00:47:19.439184][f=0084162] game_message: Aegis is under attack
[t=00:47:25.030242][f=0084330] game_message: Aegis is under attack
[t=00:47:30.291022][f=0084488] LogicDaemon added point: Airplane Plant (1052188CircuitAIBrutal64 - AI: Brutal (2))
[t=00:47:30.358345][f=0084490] game_message: Wind/Tidal Generator is under attack
[t=00:47:31.035275][f=0084510] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=00:47:34.249226][f=0084607] [uapn] Ignore unit 12043 until it is given a command.
[t=00:47:34.251434][f=0084607] LogicDaemon added point: Ignore until idle (stopped).
[t=00:47:34.251615][f=0084607] [uapn] Pay attention to unit 12043 again.
[t=00:47:34.251686][f=0084607] [uapn] Ignore unit 12043 until it is given a command.
[t=00:47:34.251855][f=0084607] LogicDaemon added point: Ignore until idle (stopped).
[t=00:47:34.542061][f=0084615] [uapn] Pay attention to unit 12043 again.
[t=00:47:36.852988][f=0084684] [uapn] compare
[t=00:47:36.853021][f=0084684] [uapn]  issued : 40(3544, 105.859375, 504, 50000, nil) 0 (build assist)
[t=00:47:36.853039][f=0084684] [uapn]  current: 40(27867, nil, nil, nil, nil) 0
[t=00:47:36.853047][f=0084684] [uapn]     -> false
[t=00:47:36.853062][f=0084684] [uapn] compare
[t=00:47:36.853074][f=0084684] [uapn]  issued : 40(3544, 105.859375, 504, 50000, nil) 0 (build assist)
[t=00:47:36.853085][f=0084684] [uapn]  current: 40(27867, nil, nil, nil, nil) 0
[t=00:47:36.853099][f=0084684] [uapn]     -> false
[t=00:47:36.853106][f=0084684] [uapn] compare
[t=00:47:36.853119][f=0084684] [uapn]  issued : 40(3544, 105.859375, 504, 50000, nil) 4 (repair units)
[t=00:47:36.853129][f=0084684] [uapn]  current: 40(27867, nil, nil, nil, nil) 0
[t=00:47:36.853135][f=0084684] [uapn]     -> false
[t=00:47:37.080830][f=0084691] [uapn] Pay attention to unit 12353 again.
[t=00:47:37.301047][f=0084698] [uapn] compare
[t=00:47:37.301100][f=0084698] [uapn]  issued : 40(104, 103.90625, 104, 50000, nil) 0 (build assist)
[t=00:47:37.301120][f=0084698] [uapn]  current: 40(23405, nil, nil, nil, nil) 0
[t=00:47:37.301129][f=0084698] [uapn]     -> false
[t=00:47:37.301340][f=0084698] [uapn] Ignore unit 17821 until it is given a command.
[t=00:47:37.301512][f=0084698] LogicDaemon added point: Ignore until idle (stopped).
[t=00:47:37.301631][f=0084698] [uapn] Pay attention to unit 17821 again.
[t=00:47:37.301706][f=0084698] [uapn] Ignore unit 17821 until it is given a command.
[t=00:47:37.301830][f=0084698] LogicDaemon added point: Ignore until idle (stopped).
[t=00:47:37.594980][f=0084706] [uapn] Pay attention to unit 17821 again.
[t=00:47:39.612861][f=0084767] [uapn] compare
[t=00:47:39.612908][f=0084767] [uapn]  issued : 40(56, 105.859375, 104, 50000, nil) 0 (build assist)
[t=00:47:39.612926][f=0084767] [uapn]  current: 40(15418, nil, nil, nil, nil) 0
[t=00:47:39.612935][f=0084767] [uapn]     -> false
[t=00:47:39.613223][f=0084767] [uapn] Ignore unit 12663 until it is given a command.
[t=00:47:39.613440][f=0084767] LogicDaemon added point: Ignore until idle (stopped).
[t=00:47:39.613607][f=0084767] [uapn] Pay attention to unit 12663 again.
[t=00:47:39.613737][f=0084767] [uapn] Ignore unit 12663 until it is given a command.
[t=00:47:39.613898][f=0084767] LogicDaemon added point: Ignore until idle (stopped).
[t=00:47:39.950157][f=0084776] [uapn] Pay attention to unit 12663 again.
[t=00:47:41.062759][f=0084811] game_message: Wind/Tidal Generator is under attack
[t=00:47:41.159816][f=0084814] [uapn] compare
[t=00:47:41.159875][f=0084814] [uapn]  issued : 40(152, 101.953125, 136, 50000, nil) 0 (build assist)
[t=00:47:41.159897][f=0084814] [uapn]  current: 40(17821, 152, 101.953125, 136, 50000) 8
[t=00:47:41.159907][f=0084814] [uapn]     -> repair
[t=00:47:45.829505][f=0084955] [uapn] compare
[t=00:47:45.829537][f=0084955] [uapn]  issued : 40(152, 101.953125, 136, 50000, nil) 0 (build assist)
[t=00:47:45.829552][f=0084955] [uapn]  current: 40(17821, 152, 101.953125, 136, 50000) 8
[t=00:47:45.829579][f=0084955] [uapn]     -> repair
[t=00:47:47.583761][f=0085007] game_message: Claw is under attack
[t=00:47:50.529526][f=0085096] [uapn] compare
[t=00:47:50.529561][f=0085096] [uapn]  issued : 40(152, 101.953125, 136, 50000, nil) 0 (build assist)
[t=00:47:50.529579][f=0085096] [uapn]  current: 40(17821, 152, 101.953125, 136, 50000) 8
[t=00:47:50.529588][f=0085096] [uapn]     -> repair
[t=00:48:00.805641][f=0085403] game_message: AI has been destroyed!
[t=00:48:00.805834][f=0085403] game_message: LogicDaemon wins!
[t=00:48:00.806300][f=0085403] Submitting stats
[t=00:48:00.818967][f=0085403] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:48:01.169052][f=0085414] [EOH::DestroySkirmishAI(id=0)]
[t=00:48:01.172610][f=0085414] [EOH::DestroySkirmishAI(id=1)]
[t=00:48:01.199713][f=0085414] Warning: Bandwidth limit was reached for LogicDaemon [packets delayed, 152012 sent]
[t=00:48:01.199937][f=0085414] [EOH::DestroySkirmishAI(id=2)]
[t=00:48:01.442686][f=0085423] [uapn] compare
[t=00:48:01.442800][f=0085423] [uapn]  issued : 40(152, 101.953125, 136, 50000, nil) 0 (build assist)
[t=00:48:01.442823][f=0085423] [uapn]  current: 40(26467, 152, 101.953125, 136, 50000) 8
[t=00:48:01.442831][f=0085423] [uapn]     -> repair
[t=00:48:01.481811][f=0085423] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0) being removed from team 1
[t=00:48:01.483299][f=0085423] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1) being removed from team 2
[t=00:48:01.484086][f=0085423] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 2) being removed from team 3
[t=00:48:03.181555][f=0085475] <autoquit> Autoquit canceled.
[t=00:48:04.362975][f=0085509] [QuitAction] user exited to system
[t=00:48:04.433316][f=0085511] [SpringApp::Kill][1] fromRun=1
[t=00:48:04.433336][f=0085511] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:48:04.450961][f=0085511]  [async=0] threads=6 tasks=4318160 {sum,avg}{exec,wait}time={{141498.250, 0.033}, {143769.734, 0.033}}ms
[t=00:48:04.451005][f=0085511]      thread=1 tasks=863632 {sum,min,max,avg}{exec,wait}time={{28068.980, 0.000, 182.543, 0.033}, {22745.088, 0.000, 18446744027136.000, 0.026}}ms
[t=00:48:04.451021][f=0085511]      thread=2 tasks=863632 {sum,min,max,avg}{exec,wait}time={{30495.445, 0.000, 182.515, 0.035}, {28269.488, 0.000, 18446744027136.000, 0.033}}ms
[t=00:48:04.451033][f=0085511]      thread=3 tasks=863632 {sum,min,max,avg}{exec,wait}time={{29998.100, 0.000, 182.431, 0.035}, {28783.248, 0.000, 18446744027136.000, 0.033}}ms
[t=00:48:04.451076][f=0085511]      thread=4 tasks=863632 {sum,min,max,avg}{exec,wait}time={{23482.221, 0.000, 182.394, 0.027}, {34942.766, 0.000, 18446744027136.000, 0.040}}ms
[t=00:48:04.451094][f=0085511]      thread=5 tasks=863632 {sum,min,max,avg}{exec,wait}time={{29453.500, 0.000, 182.516, 0.034}, {29029.135, 0.000, 14.481, 0.034}}ms
[t=00:48:04.451105][f=0085511]  [async=1] threads=6 tasks=8477 {sum,avg}{exec,wait}time={{29960.768, 3.534}, {16596275.000, 1957.801}}ms
[t=00:48:04.451123][f=0085511]      thread=1 tasks=1698 {sum,min,max,avg}{exec,wait}time={{5920.828, 0.000, 718.868, 3.487}, {3311782.750, 0.021, 5941.614, 1950.402}}ms
[t=00:48:04.451151][f=0085511]      thread=2 tasks=1689 {sum,min,max,avg}{exec,wait}time={{6048.131, 0.000, 723.077, 3.581}, {3319370.500, 0.146, 5942.158, 1965.287}}ms
[t=00:48:04.451169][f=0085511]      thread=3 tasks=1676 {sum,min,max,avg}{exec,wait}time={{6042.735, 0.000, 713.865, 3.605}, {3319493.250, 0.199, 5942.371, 1980.605}}ms
[t=00:48:04.451187][f=0085511]      thread=4 tasks=1693 {sum,min,max,avg}{exec,wait}time={{6025.586, 0.000, 722.480, 3.559}, {3321656.250, 0.145, 5941.640, 1961.994}}ms
[t=00:48:04.451199][f=0085511]      thread=5 tasks=1721 {sum,min,max,avg}{exec,wait}time={{5923.486, 0.000, 722.512, 3.442}, {3323972.250, 0.109, 5942.367, 1931.419}}ms
[t=00:48:04.451209][f=0085511] [ThreadPool::SetThreadCount][2] workers=0
[t=00:48:04.451216][f=0085511] [SpringApp::Kill][2]
[t=00:48:04.451263][f=0085511] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:48:04.451274][f=0085511] [Game::KillLua][1] dtor=0 luaUI=00000188db03a7e0
[t=00:48:04.451310][f=0085511] Start widgetHandler:Shutdown
[t=00:48:04.454249][f=0085511] Shutdown - SaveOrderList Complete
[t=00:48:04.455828][f=0085511] Writing last game win data
[t=00:48:04.463830][f=0085511] Shutdown - SaveConfigData Complete
[t=00:48:04.463908][f=0085511] Shutdown Widget - Chili Highlight
[t=00:48:04.463933][f=0085511] Shutdown Widget - Draw After Chili
[t=00:48:04.463947][f=0085511] Shutdown Widget - API Unit Tracker GL4
[t=00:48:04.463980][f=0085511] Shutdown Widget - EPIC Menu
[t=00:48:04.465966][f=0085511] Shutdown Widget - Chili Minimap
[t=00:48:04.466131][f=0085511] Shutdown Widget - Depth of Field Shader
[t=00:48:04.466148][f=0085511] Shutdown Widget - Chili Widget Selector
[t=00:48:04.467333][f=0085511] Shutdown Widget - Deferred rendering
[t=00:48:04.467348][f=0085511] SSAO: Deferred rendering disabled, disabling.
[t=00:48:04.470028][f=0085511] Shutdown Widget - Deferred rendering
[t=00:48:04.470066][f=0085511] SSAO: Deferred rendering disabled, disabling.
[t=00:48:04.471307][f=0085511] Shutdown Widget - Local Team Colors
[t=00:48:04.471326][f=0085511] Shutdown Widget - Display Keys 2
[t=00:48:04.471351][f=0085511] Shutdown Widget - Save Game Menu
[t=00:48:04.471361][f=0085511] Shutdown Widget - Highlight Model Api GL4
[t=00:48:04.471383][f=0085511] Shutdown Widget - Unit Icons
[t=00:48:04.471424][f=0085511] Shutdown Widget - HealthBars
[t=00:48:04.472752][f=0085511] Shutdown Widget - Attrition Counter
[t=00:48:04.472963][f=0085511] Shutdown Widget - Noises
[t=00:48:04.472978][f=0085511] Shutdown Widget - BuildETA
[t=00:48:04.472991][f=0085511] Shutdown Widget - Selected Units GL4 2
[t=00:48:04.473002][f=0085511] Shutdown Widget - External VR Grid
[t=00:48:04.473011][f=0085511] Shutdown Widget - Win Counter
[t=00:48:04.473020][f=0085511] Shutdown Widget - EndGame APM stats
[t=00:48:04.473034][f=0085511] Shutdown Widget - Modular Comm Info
[t=00:48:04.473043][f=0085511] Shutdown Widget - Chili Economy Panel Default
[t=00:48:04.473111][f=0085511] Shutdown Widget - Transport AI
[t=00:48:04.473124][f=0085511] Shutdown Widget - Chili Nuke Warning
[t=00:48:04.473135][f=0085511] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:48:04.473151][f=0085511] Shutdown Widget - Chili Spectator Panels
[t=00:48:04.473162][f=0085511] Shutdown Widget - Attack Warning
[t=00:48:04.473171][f=0085511] Shutdown Widget - Context Menu
[t=00:48:04.473182][f=0085511] Shutdown Widget - Point Tracker
[t=00:48:04.473190][f=0085511] Shutdown Widget - MinimapEvents
[t=00:48:04.473213][f=0085511] Shutdown Widget - Local Widgets Config
[t=00:48:04.473231][f=0085511] Shutdown Widget - Missile Silo Range
[t=00:48:04.473244][f=0085511] Shutdown Widget - Highlight Geos
[t=00:48:04.473254][f=0085511] Shutdown Widget - Grab Input
[t=00:48:04.475934][f=0085511] Input grabbing is disabled!
[t=00:48:04.475968][f=0085511] Shutdown Widget - Defense Range Zero-K
[t=00:48:04.476021][f=0085511] Shutdown Widget - Showeco and Grid Drawer
[t=00:48:04.476046][f=0085511] Shutdown Widget - Darkening
[t=00:48:04.476076][f=0085511] Shutdown Widget - Chili EndGame Window
[t=00:48:04.476095][f=0085511] Shutdown Widget - Startup Info and Selector
[t=00:48:04.476120][f=0085511] Shutdown Widget - Stereo3D
[t=00:48:04.476139][f=0085511] Shutdown Widget - Music Player v2
[t=00:48:04.476212][f=0085511] Shutdown Widget - State Reverse and Latency
[t=00:48:04.476233][f=0085511] Shutdown Widget - Reclaim Field Highlight
[t=00:48:04.476244][f=0085511] Shutdown Widget - Attack AoE
[t=00:48:04.476260][f=0085511] Shutdown Widget - Highlight Unit GL4 v2
[t=00:48:04.476271][f=0085511] Shutdown Widget - TeamPlatter
[t=00:48:04.476866][f=0085511] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:48:04.477030][f=0085511] Shutdown Widget - Selection Send
[t=00:48:04.477046][f=0085511] Shutdown Widget - Spotter
[t=00:48:04.477056][f=0085511] Shutdown Widget - Global Build Command
[t=00:48:04.478852][f=0085511] Shutdown Widget - LupsManager
[t=00:48:04.478918][f=0085511] Shutdown Widget - Newton Firezone
[t=00:48:04.478939][f=0085511] Shutdown Widget - Receive Units Indicator
[t=00:48:04.478950][f=0085511] Shutdown Widget - Chili Pro Console
[t=00:48:04.479444][f=0085511] Shutdown Widget - Persistent Build Height
[t=00:48:04.479461][f=0085511] Shutdown Widget - Lasso Terraform GUI
[t=00:48:04.479469][f=0085511] Shutdown Widget - Lups
[t=00:48:04.479546][f=0085511] Shutdown Widget - Chili Framework
[t=00:48:04.479559][f=0085511] Shutdown Widget - Chili Core Selector
[t=00:48:04.479673][f=0085511] Shutdown Widget - Custom Markers
[t=00:48:04.479689][f=0085511] Shutdown Widget - Mex Placement Handler
[t=00:48:04.479708][f=0085511] Shutdown Widget - Select Keys
[t=00:48:04.479729][f=0085511] Shutdown Widget - Pause Screen
[t=00:48:04.479939][f=0085511] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:48:04.479962][f=0085511] Shutdown Widget - Bloom Shader Deferred
[t=00:48:04.479998][f=0085511] Shutdown Widget - Text To Speech Control
[t=00:48:04.480009][f=0085511] Shutdown Widget - Layout Handler
[t=00:48:04.480032][f=0085511] Shutdown Widget - Color Blindness Correction
[t=00:48:04.480046][f=0085511] End widgetHandler:Shutdown
[t=00:48:04.625205][f=0085511] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 283001054, 0.0} allocedSize{int+, int-, ext}={0, 0, 42074587467}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0107}
[t=00:48:04.625399][f=0085511] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:48:04.625434][f=0085511] [Game::KillLua][3] dtor=0 luaRules=00000188ae3fe7f0
[t=00:48:04.625477][f=0085511] Start gadgetHandler:Shutdown
[t=00:48:04.625490][f=0085511] Shutdown - StartSetup
[t=00:48:04.625499][f=0085511] Shutdown - UnitMorph
[t=00:48:04.627847][f=0085511] Shutdown - Carrier Drones
[t=00:48:04.627945][f=0085511] Shutdown - Missile Silo Controller
[t=00:48:04.627960][f=0085511] Shutdown - Modular Comm Info
[t=00:48:04.627969][f=0085511] Shutdown - Terrain Texture Handler
[t=00:48:04.627980][f=0085511] Shutdown - UnitCloakShield
[t=00:48:04.628570][f=0085511] Shutdown - Starlight Handler
[t=00:48:04.628643][f=0085511] End gadgetHandler:Shutdown
[t=00:48:04.695435][f=0085511] Start gadgetHandler:Shutdown
[t=00:48:04.695459][f=0085511] Shutdown - Teleport Throw
[t=00:48:04.695471][f=0085511] Shutdown - UnitMorph
[t=00:48:04.695488][f=0085511] Shutdown - Commander Skin Renderer
[t=00:48:04.698516][f=0085511] Shutdown - Missile fired callins
[t=00:48:04.698536][f=0085511] Shutdown - Modular Comm Info
[t=00:48:04.698557][f=0085511] Shutdown - Retreat Command
[t=00:48:04.698602][f=0085511] Shutdown - Shockwaves
[t=00:48:04.698618][f=0085511] Shutdown - Unit tint API
[t=00:48:04.698630][f=0085511] Shutdown - Unit glow API
[t=00:48:04.698644][f=0085511] Shutdown - UnitCloakShield
[t=00:48:04.698695][f=0085511] Shutdown - Lups Cloak FX
[t=00:48:04.699261][f=0085511] Shutdown - Lups
[t=00:48:04.699343][f=0085511] Shutdown - Lups Shield
[t=00:48:04.699652][f=0085511] End gadgetHandler:Shutdown
[t=00:48:04.731558][f=0085511] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4923, 0.0} allocedSize{int+, int-, ext}={0, 0, 744157}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0069}
[t=00:48:04.734475][f=0085511] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:48:04.734639][f=0085511] [Game::KillLua][4] dtor=0
[t=00:48:04.734683][f=0085511] [Game::KillLua][5] dtor=0
[t=00:48:04.747230][f=0085511] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-24_19-44-50-439_Icy Run v2_105.1.1-2511-g747f18b BAR105.sdfz" (10163689 bytes)
[t=00:48:04.747379][f=0085511] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:48:04.788779][f=0085511] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:48:04.788819][f=0085511] [Sound] [Sound::UpdateThread][3] #sources=32 #items=110
[t=00:48:04.789051][f=0085511] [Sound] [Sound::UpdateThread][4] ctx=0000018873d11610 dev=0000018873eaf8e0
[t=00:48:04.789406][f=0085511] [Sound] [Sound::UpdateThread][5] ctx=0000018873d11610 dev=0000018873eaf8e0
[t=00:48:04.789419][f=0085511] [Sound] [Sound::Cleanup][alcDestroyContext(0000018873d11610)]
[t=00:48:04.791750][f=0085511] [Sound] [Sound::Cleanup][alcCloseDevice(0000018873eaf8e0)]
[t=00:48:04.793042][f=0085511] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:48:04.817807][f=0085511] [Sound] [Sound::UpdateThread][6]
[t=00:48:04.819097][f=0085511] [Game::~CGame][1]
[t=00:48:04.819113][f=0085511] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:48:04.819122][f=0085511] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:48:04.819150][f=0085511] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:48:04.819158][f=0085511] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:48:04.819164][f=0085511] [Game::KillLua][4] dtor=1
[t=00:48:04.819205][f=0085511] [Game::KillLua][5] dtor=1
[t=00:48:04.819449][f=0085511] [Game::KillMisc][1]
[t=00:48:04.819481][f=0085511] [Game::KillMisc][2]
[t=00:48:04.820075][f=0085511] [Game::KillMisc][3]
[t=00:48:04.820226][f=0085511] [Game::KillRendering][1]
[t=00:48:04.820666][f=0085511] [~CRectangleOverlapHandler] 14% overlap reduction
[t=00:48:04.855164][f=0085511] [3DOParser::Kill] allocated 29 pieces
[t=00:48:04.855298][f=0085511] [S3OParser::Kill] allocated 5519 pieces
[t=00:48:04.855944][f=0085511] [AssParser::Kill] allocated 701 pieces
[t=00:48:04.925309][f=0085511] [Game::KillInterface][1]
[t=00:48:04.925648][f=0085511] [Game::KillInterface][2]
[t=00:48:04.926172][f=0085511] [Game::KillSimulation][1]
[t=00:48:04.926255][f=0085511] [Game::KillSimulation][2]
[t=00:48:04.976207][f=0085511] [CCollisionHandler] dis-/continuous tests: 17/670047944
[t=00:48:04.976231][f=0085511] [Game::KillSimulation][3]
[t=00:48:04.978744][f=0085511] [~CPathCache(24x8)] cacheHits=54289 hitPercentage=74% numHashColls=0 maxCacheSize=201
[t=00:48:04.978965][f=0085511] [~CPathCache(24x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:48:04.979090][f=0085511] [~CPathCache(48x16)] cacheHits=44325 hitPercentage=61% numHashColls=0 maxCacheSize=201
[t=00:48:04.979668][f=0085511] [~CPathCache(48x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:48:04.980231][f=0085511] [~CRectangleOverlapHandler] 14% overlap reduction
[t=00:48:05.019902][f=0085511] [LosHandler::Kill] raycast instance cache-{hits,misses}={132982,300231}; shared=2%; cached=29%
[t=00:48:05.033971][f=0085511] [Game::KillSimulation][4]
[t=00:48:05.103328][f=0085511] [CommonDefHandler::KillStatic] 8482 sound-set data items added
[t=00:48:05.103365][f=0085511] [Game::~CGame][2]
[t=00:48:05.103378][f=0085511] [Game::~CGame][3]
[t=00:48:05.104004][f=0085511] [SpringApp::Kill][3]
[t=00:48:05.107681][f=0085511] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    32952423 bytes sent   in 120320 packets (273.873 bytes/packet)
    34573393 bytes recv'd in 66369 packets (520.927 bytes/packet)
    {0.063x, 0.012x} relative protocol overhead {up, down}
    250270 incoming chunks dropped, 187932 outgoing chunks resent
    73765 incoming chunks processed

[t=00:48:05.107841][f=0085511] [SpringApp::Kill][4] font=000001883897d040
[t=00:48:05.112457][f=0085511] [SpringApp::Kill][5]
[t=00:48:05.119132][f=0085511] [SpringApp::Kill][6]
[t=00:48:05.119290] [SpringApp::Kill][7]
[t=00:48:05.121305] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3440, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:48:05.121323] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4704, 1048576, 1048576}, EBO = {9408, 2097152, 2097152}
[t=00:48:05.121333] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:48:05.121345] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:48:05.121355] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:48:05.121364] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:48:05.121374] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1632, 1048576, 1048576}, EBO = {2448, 2097152, 2097152}
[t=00:48:05.121393] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {74900, 1048576, 1048576}, EBO = {112350, 2097152, 2097152}
[t=00:48:05.121405] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:48:05.121414] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:48:05.121427] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:48:05.121439] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:48:05.121449] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2260, 1048576, 1048576}, EBO = {3390, 2097152, 2097152}
[t=00:48:05.294427] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:48:05.294491] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:48:05.294679] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:48:05.294736] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8485
[t=00:48:05.294748] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:48:05.313162] [VFS] [SpringVFS::DeleteArchives<this=0000018838c9d880>]
[t=00:48:05.313182] [VFS] [SpringVFS::DeleteArchives<this=0000018838c9d880>(section=0)] #archives[section]=2 #files[section]=8281
[t=00:48:05.313201] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (00000188743dc960)
[t=00:48:05.313341] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=2969ms
[t=00:48:05.313383]     file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=80ms
[t=00:48:05.313395]     file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=72ms
[t=00:48:05.313413]     file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=39ms
[t=00:48:05.313428]     file="units/athena.lua" indx=7042 inflSize=3kb readTime=28ms
[t=00:48:05.313438]     file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=26ms
[t=00:48:05.313448]     file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=24ms
[t=00:48:05.313459]     file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=23ms
[t=00:48:05.313475]     file="unittextures/3do2s3o_atlas_2.tga" indx=7296 inflSize=16384kb readTime=22ms
[t=00:48:05.313497]     file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=21ms
[t=00:48:05.313510]     file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=21ms
[t=00:48:05.315947] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv74.sdz (0000018873dab9b0)
[t=00:48:05.317274] [VFS] [SpringVFS::DeleteArchives<this=0000018838c9d880>(section=1)] #archives[section]=1 #files[section]=3
[t=00:48:05.317312] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\IcyRunv2.sd7 (0000018873c67cd0)
[t=00:48:05.317792] [VFS] [SpringVFS::DeleteArchives<this=0000018838c9d880>(section=2)] #archives[section]=3 #files[section]=327
[t=00:48:05.317807] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000018873dabfe0)
[t=00:48:05.317864] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000018873dac8d0)
[t=00:48:05.318083] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000018873dace50)
[t=00:48:05.318226] [VFS] [SpringVFS::DeleteArchives<this=0000018838c9d880>(section=3)] #archives[section]=0 #files[section]=0
[t=00:48:05.318249] [VFS] [SpringVFS::DeleteArchives<this=0000018838c9d880>(section=4)] #archives[section]=0 #files[section]=8191
[t=00:48:05.318329] [VFS] [SpringVFS::DeleteArchives<this=0000018838c9d880>(section=5)] #archives[section]=0 #files[section]=0
[t=00:48:05.318421] [VFS] [SpringVFS::DeleteArchives<this=0000018838c9d880>(section=6)] #archives[section]=0 #files[section]=0
[t=00:48:05.318444] [VFS] [SpringVFS::DeleteArchives<this=0000018838c9d880>(section=7)] #archives[section]=0 #files[section]=0
[t=00:48:05.318460] [VFS] [SpringVFS::DeleteArchives<this=0000018838c9d880>(section=8)] #archives[section]=0 #files[section]=0
[t=00:48:06.749530] [SpringApp::Kill][8]
[t=00:48:06.749549] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:48:06.749584] [WatchDog::Uninstall][1] hangDetectorThread=00007ff71bfa04d0 (joinable=1)
[t=00:48:06.749620] [WatchDog::Uninstall][2]
[t=00:48:07.515526] [WatchDog::Uninstall][3]
[t=00:48:07.515541] [SpringApp::Kill][9]