ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code -805306369 #109863

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.002340] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general
[t=00:00:00.002356] [CpuId] setting logical cpu affinity mask to 0xf
[t=00:00:00.014116] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.014419] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.385712] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
Failed rotating the log file
[t=00:00:00.385792] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.385826]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.385846]   
[t=00:00:00.385853]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.385862]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.385871]   Use "none" to disable the default log sections.
[t=00:00:00.385879] ============== </Log Sections> ==============

[t=00:00:00.385888] ============== <User Config> ==============
[t=00:00:00.386032]   BumpWaterDepthBits = 16
[t=00:00:00.386041]   BumpWaterReflection = 0
[t=00:00:00.386048]   BumpWaterRefraction = 0
[t=00:00:00.386056]   BumpWaterShoreWaves = 0
[t=00:00:00.386062]   BumpWaterTexSizeReflection = 64
[t=00:00:00.386071]   CamFreeScrollSpeed = 50
[t=00:00:00.386077]   CamMode = 1
[t=00:00:00.386084]   CubeTexSizeReflection = 64
[t=00:00:00.386091]   CubeTexSizeSpecular = 64
[t=00:00:00.386100]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.386108]   EdgeMoveDynamic = 0
[t=00:00:00.386122]   EdgeMoveWidth = 0.003
[t=00:00:00.386130]   FPSFOV = 90
[t=00:00:00.386138]   FPSScrollSpeed = 50
[t=00:00:00.386145]   FontSize = 18
[t=00:00:00.386152]   GrassDetail = 0
[t=00:00:00.386159]   GroundDecals = 1
[t=00:00:00.386166]   GroundDetail = 70
[t=00:00:00.386173]   HangTimeout = 30
[t=00:00:00.386181]   HardwareCursor = 1
[t=00:00:00.386188]   InitialNetworkTimeout = 0
[t=00:00:00.386196]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.386204]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.386219]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.386227]   LinkOutgoingBandwidth = 131072
[t=00:00:00.386236]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.386244]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.386251]   MSAALevel = 4
[t=00:00:00.386258]   MaxParticles = 12000
[t=00:00:00.386266]   MaxSounds = 32
[t=00:00:00.386273]   MaximumTransmissionUnit = 0
[t=00:00:00.386281]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.386289]   MiniMapMarker = 0
[t=00:00:00.386304]   MouseDragScrollThreshold = 0
[t=00:00:00.386312]   NetworkLossFactor = 1
[t=00:00:00.386321]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.386329]   OverheadScrollSpeed = 50
[t=00:00:00.386337]   ReconnectTimeout = 0
[t=00:00:00.386345]   RotOverheadScrollSpeed = 50
[t=00:00:00.386352]   RotateLogFiles = 1
[t=00:00:00.386360]   ShowClock = 0
[t=00:00:00.386368]   SoftParticles = 2
[t=00:00:00.386375]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.386383]   UnitIconDist = 151
[t=00:00:00.386397]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.386405]   UseLuaMemPools = 0
[t=00:00:00.386412]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.386420]   UsePBO = 0
[t=00:00:00.386427]   VFSCacheArchiveFiles = 0
[t=00:00:00.386435]   Water = 4
[t=00:00:00.386442]   XResolution = 1366
[t=00:00:00.386449]   YResolution = 768
[t=00:00:00.386463] ============== </User Config> ==============

[t=00:00:00.386471] ============== <User System> ==============
[t=00:00:00.386533]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.386546]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.386554]        Compiler Version: gcc-11.2.0
[t=00:00:00.386606]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.386670]         Hardware Config: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz; 16339MB RAM, 17363MB pagefile
[t=00:00:00.386681]        Binary Word Size: 64-bit (native)
[t=00:00:00.386689]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.386707]      Physical CPU Cores: 4
[t=00:00:00.386715]       Logical CPU Cores: 4
[t=00:00:00.386723] ============== </User System> ==============

[t=00:00:00.386879] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.386887]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.386894]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.386900]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.386906]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.389184] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.389257] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.399720] [GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@60Hz} current={1366x768x24bpp@60Hz}
[t=00:00:00.406630]     Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1366, h=768}
[t=00:00:00.406653]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.406664]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.406675]         [ 7] 1600x900x24bpp@60Hz
[t=00:00:00.406683]         [10] 1366x768x24bpp@60Hz
[t=00:00:00.406693]         [11] 1360x768x24bpp@60Hz
[t=00:00:00.406700]         [12] 1280x1024x24bpp@75Hz
[t=00:00:00.406729]         [14] 1280x960x24bpp@60Hz
[t=00:00:00.406739]         [15] 1280x800x24bpp@60Hz
[t=00:00:00.406747]         [16] 1280x720x24bpp@60Hz
[t=00:00:00.406754]         [19] 1152x872x24bpp@75Hz
[t=00:00:00.406761]         [20] 1152x864x24bpp@75Hz
[t=00:00:00.406768]         [21] 1024x768x24bpp@75Hz
[t=00:00:00.406775]         [24] 832x624x24bpp@75Hz
[t=00:00:00.406782]         [26] 800x600x24bpp@75Hz
[t=00:00:00.406789]         [30] 720x576x24bpp@60Hz
[t=00:00:00.406795]         [32] 720x480x24bpp@60Hz
[t=00:00:00.406803]         [34] 720x400x24bpp@70Hz
[t=00:00:00.406818]         [36] 640x480x24bpp@75Hz
[t=00:00:01.227877] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.228804] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1366,768>
[t=00:00:01.228823] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1366,736>
[t=00:00:01.324391] [GR::LogVersionInfo]
[t=00:00:01.324410]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.324436]     GL version  : 3.0.14761 Compatibility Profile/Debug Context 21.30.23.04 30.0.13023.4001
[t=00:00:01.324446]     GL vendor   : ATI Technologies Inc.
[t=00:00:01.324453]     GL renderer : Radeon RX 570 Series
[t=00:00:01.324460]     GLSL version: 4.60
[t=00:00:01.324479]     GLEW version: 2.1.0
[t=00:00:01.324494]     GPU memory  : unknown
[t=00:00:01.324511]     SDL swap-int: 0
[t=00:00:01.324517]     SDL driver  : windows
[t=00:00:01.324523]     
[t=00:00:01.324530]     Initialized OpenGL Context: 3.0 (Compat)
[t=00:00:01.324548]     GLSL shader support       : 1
[t=00:00:01.324556]     GL4 support               : 1
[t=00:00:01.324563]     FBO extension support     : 1
[t=00:00:01.324581]     NVX GPU mem-info support  : 0
[t=00:00:01.324590]     ATI GPU mem-info support  : 0
[t=00:00:01.324605]     NPOT-texture support      : 1 (1)
[t=00:00:01.324617]     S3TC/DXT1 texture support : 1/0
[t=00:00:01.324626]     texture query-LOD support : 1 (1)
[t=00:00:01.324634]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.324649]     Z-buffer depth            : 24 (-)
[t=00:00:01.324662]     primitive-restart support : 1 (1)
[t=00:00:01.324671]     clip-space control support: 1 (1)
[t=00:00:01.324679]     seamless cube-map support : 1 (1)
[t=00:00:01.324687]     frag-depth layout support : 1 (1)
[t=00:00:01.324694]     persistent maps support   : 1 (1)
[t=00:00:01.324701]     explicit attribs location : 1 (1)
[t=00:00:01.324708]     multi draw indirect       : 1 (-)
[t=00:00:01.324716]     array textures            : 1 (-)
[t=00:00:01.324723]     buffer copy support       : 1 (-)
[t=00:00:01.324747]     indirect draw             : 1 (-)
[t=00:00:01.324755]     base instance             : 1 (-)
[t=00:00:01.324761]     
[t=00:00:01.324770]     max. FBO samples              : 8
[t=00:00:01.324777]     max. FS/program texture slots : 32/160
[t=00:00:01.324784]     max. texture size             : 16384
[t=00:00:01.324794]     max. texture anisotropy level : 16.000000
[t=00:00:01.324802]     max. vec4 varyings/attributes : 32/29
[t=00:00:01.324809]     max. draw-buffers             : 8
[t=00:00:01.324825]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:01.324833]     max. uniform buffer-bindings  : 90
[t=00:00:01.324841]     max. uniform block-size       : 559236KB
[t=00:00:01.324849]     max. storage buffer-bindings  : 64
[t=00:00:01.324857]     max. storage block-size       : 2047MB
[t=00:00:01.324863]     
[t=00:00:01.324868]     enable AMD-hacks : 1
[t=00:00:01.324874]     compress MIP-maps: 0
[t=00:00:01.324893] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.325330] [GR::UpdateGLConfigs]
[t=00:00:01.325828] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:01.325872] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.326729] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1366.000000, vsy=768.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0
[t=00:00:01.326750] [GR::UpdateGLGeometry][2] winSize=<1366,768>
[t=00:00:01.326758] [GR::InitGLState]
[t=00:00:01.327215] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:01.477784] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.482993] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:01.496015] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.496043] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:01.560923] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.569088] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.569105] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.569294] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.569459] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:01.882041] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:01.923772] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.924470] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.924817] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:02.188262] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 306ms
[t=00:00:02.189527] [VFS] [SpringVFS::ReserveArchives<this=00000205f2631190>]
[t=00:00:02.189715] [VFS] [SpringVFS::AddArchive<this=00000205f2631190>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.200523] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000205f2631190 (SpringVFS) global=0000000000000000 (null)
[t=00:00:02.200544] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.230161] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[t=00:00:02.230587] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:02.244376] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:02.244382] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:02.251202] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:02.251493] [Threading] Main thread CPU affinity mask set: 0xf
[t=00:00:02.294642][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 3ms
[t=00:00:02.299992][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (5.3ms)
[t=00:00:02.300229][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:02.300290][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:02.300303][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:02.300372][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:02.358845][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:02.358890][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Hoparlör (Realtek High Definition Audio)"
[t=00:00:02.358922][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Hoparlör (Steam Streaming Microphone)"
[t=00:00:02.358936][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Hoparlör (Steam Streaming Speakers)"
[t=00:00:02.358947][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "4 - G195HQV (AMD High Definition Audio Device)"
[t=00:00:02.358957][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.392188][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.407594][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.9ms)
[t=00:00:02.458281][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000205f295b3f0(default) context=00000205f2742060  numChannels=2 frameSize=8
[t=00:00:02.458315][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.458335][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.458345][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.458371][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.458406][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.458456][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.458473][f=-000001] [Sound]   Devices:
[t=00:00:02.463770][f=-000001] [Sound]     [OpenAL Soft on Hoparlör (Realtek High Definition Audio)]
[t=00:00:02.463790][f=-000001] [Sound]     [OpenAL Soft on Hoparlör (Steam Streaming Microphone)]
[t=00:00:02.463800][f=-000001] [Sound]     [OpenAL Soft on Hoparlör (Steam Streaming Speakers)]
[t=00:00:02.463826][f=-000001] [Sound]     [OpenAL Soft on 4 - G195HQV (AMD High Definition Audio Device)]
[t=00:00:02.463843][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.463856][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.484656][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.484682][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.516142][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 221ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 153714 MB
[t=00:00:02.563152][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:02.563439][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:02.563479][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\20231114_181549_Thornford 2_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:02.808473][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:02.842165][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:02.842391][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:02.842415][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:02.855627][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:02.855815][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 292ms
[t=00:00:02.869187][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6)
[t=00:00:02.986341][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000205f2e07920] using map "Thornford 2" (loaded=0 cached=0)
[t=00:00:02.992546][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f2631190>(arName="Thornford 2", overwrite=false)] section=1 cached=0
[t=00:00:03.037973][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f2631190>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.038852][f=-000001] [PreGame::AddModArchivesToVFS][server=00000205f2e07920] using game "Zero-K v1.11.10.0" (loaded=0 cached=0)
[t=00:00:03.039236][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f2631190>(arName="Zero-K v1.11.10.0", overwrite=false)] section=0 cached=0
[t=00:00:03.067944][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f2631190>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.068129][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f2631190>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.132676][f=-000001] Warning: [PreGame::GameDataReceived] Archive Thornford 2 (checksum 499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.230896][f=-000001] Warning: [PreGame::GameDataReceived] Archive c7255a31c16d5fb61974cd08e0d0da8b.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.230941][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 361ms
[t=00:00:03.231463][f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen
[t=00:00:03.353174][f=-000001] forceSingleThreaded, false
[t=00:00:05.006187][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:05.006209][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:05.006467][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:05.006677][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:05.006878][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:05.007080][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:05.008888][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:05.010001][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:05.011078][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:05.063267][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:05.096893][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:05.119800][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:05.119833][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:05.121592][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:05.283008][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:05.288572][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:05.290833][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:05.291076][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:05.291647][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:05.291677][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:05.291855][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:05.291936][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:05.780021][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:05.842574][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)"
[t=00:00:05.979852][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 687ms
[t=00:00:05.979945][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:12.968885][f=-000001] Loading UnitDefs_posts
[t=00:00:14.711593][f=-000001] Loading FeatureDefs_posts
[t=00:00:15.218591][f=-000001] Loading WeaponDefs_posts
[t=00:00:15.299657][f=-000001] Loading ArmorDefs_posts
[t=00:00:15.363169][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 9313ms
[t=00:00:15.417547][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 9437ms
[t=00:00:15.417607][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:28.504284][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:28.850198][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:28.895434][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 369 sounds from gamedata/sounds.lua
[t=00:00:28.895733][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 546ms
[t=00:00:28.895746][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:28.896796][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:28.902218][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:28.907427][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:28.907580][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:34.445893][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:34.482058][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:37.703950][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:37.713252][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:37.725957][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:37.775140][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:37.912790][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:37.989757][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:38.110361][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:38.190392][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:38.217639][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:38.255595][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:38.268588][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:38.593027][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:38.635549][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:38.675175][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:38.965027][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:39.382728][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:39.383949][f=-000001] [SkyBox] Warning: could not load skybox texture from file maps/cleardesert.dds
[t=00:00:39.384022][f=-000001] Error: [ISky::SetSky] error creating SkyBox (falling back to NullSky)
[t=00:00:39.404172][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:39.404221][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:39.777768][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 373ms
[t=00:00:39.777797][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:39.857505][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 79ms
[t=00:00:39.857549][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:39.877111][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 19ms
[t=00:00:39.904938][f=-000001] [Path] TK CPathManager::InitStatic: 4 threads available (MT requests=1, MT updates=1)
[t=00:00:39.911229][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:39.911265][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:39.936809][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:39.938861][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:39.946470][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:39.954980][f=-000001] InfoTexture: shaders
[t=00:00:39.955015][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:39.966059][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:40.104087][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:40.116003][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:40.116049][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:40.116092][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:40.146730][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:40.146754][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:40.175856][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:40.405127][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:40.919147][f=-000001] Loaded DecalsDrawer: Legacy
[t=00:00:40.919183][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:40.922719][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:52.558621][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:53.096966][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:01:23.244017][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0