Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.002340] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general [t=00:00:00.002356] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.014116] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.014419] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.385712] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt Failed rotating the log file [t=00:00:00.385792] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.385826] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.385846] [t=00:00:00.385853] Enable or disable log sections using the LogSections configuration key [t=00:00:00.385862] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.385871] Use "none" to disable the default log sections. [t=00:00:00.385879] ============== </Log Sections> ============== [t=00:00:00.385888] ============== <User Config> ============== [t=00:00:00.386032] BumpWaterDepthBits = 16 [t=00:00:00.386041] BumpWaterReflection = 0 [t=00:00:00.386048] BumpWaterRefraction = 0 [t=00:00:00.386056] BumpWaterShoreWaves = 0 [t=00:00:00.386062] BumpWaterTexSizeReflection = 64 [t=00:00:00.386071] CamFreeScrollSpeed = 50 [t=00:00:00.386077] CamMode = 1 [t=00:00:00.386084] CubeTexSizeReflection = 64 [t=00:00:00.386091] CubeTexSizeSpecular = 64 [t=00:00:00.386100] DualScreenMiniMapOnLeft = 1 [t=00:00:00.386108] EdgeMoveDynamic = 0 [t=00:00:00.386122] EdgeMoveWidth = 0.003 [t=00:00:00.386130] FPSFOV = 90 [t=00:00:00.386138] FPSScrollSpeed = 50 [t=00:00:00.386145] FontSize = 18 [t=00:00:00.386152] GrassDetail = 0 [t=00:00:00.386159] GroundDecals = 1 [t=00:00:00.386166] GroundDetail = 70 [t=00:00:00.386173] HangTimeout = 30 [t=00:00:00.386181] HardwareCursor = 1 [t=00:00:00.386188] InitialNetworkTimeout = 0 [t=00:00:00.386196] LinkIncomingMaxPacketRate = 512 [t=00:00:00.386204] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.386219] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.386227] LinkOutgoingBandwidth = 131072 [t=00:00:00.386236] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.386244] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.386251] MSAALevel = 4 [t=00:00:00.386258] MaxParticles = 12000 [t=00:00:00.386266] MaxSounds = 32 [t=00:00:00.386273] MaximumTransmissionUnit = 0 [t=00:00:00.386281] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.386289] MiniMapMarker = 0 [t=00:00:00.386304] MouseDragScrollThreshold = 0 [t=00:00:00.386312] NetworkLossFactor = 1 [t=00:00:00.386321] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.386329] OverheadScrollSpeed = 50 [t=00:00:00.386337] ReconnectTimeout = 0 [t=00:00:00.386345] RotOverheadScrollSpeed = 50 [t=00:00:00.386352] RotateLogFiles = 1 [t=00:00:00.386360] ShowClock = 0 [t=00:00:00.386368] SoftParticles = 2 [t=00:00:00.386375] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.386383] UnitIconDist = 151 [t=00:00:00.386397] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.386405] UseLuaMemPools = 0 [t=00:00:00.386412] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.386420] UsePBO = 0 [t=00:00:00.386427] VFSCacheArchiveFiles = 0 [t=00:00:00.386435] Water = 4 [t=00:00:00.386442] XResolution = 1366 [t=00:00:00.386449] YResolution = 768 [t=00:00:00.386463] ============== </User Config> ============== [t=00:00:00.386471] ============== <User System> ============== [t=00:00:00.386533] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.386546] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.386554] Compiler Version: gcc-11.2.0 [t=00:00:00.386606] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.386670] Hardware Config: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz; 16339MB RAM, 17363MB pagefile [t=00:00:00.386681] Binary Word Size: 64-bit (native) [t=00:00:00.386689] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.386707] Physical CPU Cores: 4 [t=00:00:00.386715] Logical CPU Cores: 4 [t=00:00:00.386723] ============== </User System> ============== [t=00:00:00.386879] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.386887] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.386894] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.386900] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.386906] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.389184] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.389257] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.399720] [GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@60Hz} current={1366x768x24bpp@60Hz} [t=00:00:00.406630] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1366, h=768} [t=00:00:00.406653] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.406664] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.406675] [ 7] 1600x900x24bpp@60Hz [t=00:00:00.406683] [10] 1366x768x24bpp@60Hz [t=00:00:00.406693] [11] 1360x768x24bpp@60Hz [t=00:00:00.406700] [12] 1280x1024x24bpp@75Hz [t=00:00:00.406729] [14] 1280x960x24bpp@60Hz [t=00:00:00.406739] [15] 1280x800x24bpp@60Hz [t=00:00:00.406747] [16] 1280x720x24bpp@60Hz [t=00:00:00.406754] [19] 1152x872x24bpp@75Hz [t=00:00:00.406761] [20] 1152x864x24bpp@75Hz [t=00:00:00.406768] [21] 1024x768x24bpp@75Hz [t=00:00:00.406775] [24] 832x624x24bpp@75Hz [t=00:00:00.406782] [26] 800x600x24bpp@75Hz [t=00:00:00.406789] [30] 720x576x24bpp@60Hz [t=00:00:00.406795] [32] 720x480x24bpp@60Hz [t=00:00:00.406803] [34] 720x400x24bpp@70Hz [t=00:00:00.406818] [36] 640x480x24bpp@75Hz [t=00:00:01.227877] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.228804] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1366,768> [t=00:00:01.228823] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1366,736> [t=00:00:01.324391] [GR::LogVersionInfo] [t=00:00:01.324410] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.324436] GL version : 3.0.14761 Compatibility Profile/Debug Context 21.30.23.04 30.0.13023.4001 [t=00:00:01.324446] GL vendor : ATI Technologies Inc. [t=00:00:01.324453] GL renderer : Radeon RX 570 Series [t=00:00:01.324460] GLSL version: 4.60 [t=00:00:01.324479] GLEW version: 2.1.0 [t=00:00:01.324494] GPU memory : unknown [t=00:00:01.324511] SDL swap-int: 0 [t=00:00:01.324517] SDL driver : windows [t=00:00:01.324523] [t=00:00:01.324530] Initialized OpenGL Context: 3.0 (Compat) [t=00:00:01.324548] GLSL shader support : 1 [t=00:00:01.324556] GL4 support : 1 [t=00:00:01.324563] FBO extension support : 1 [t=00:00:01.324581] NVX GPU mem-info support : 0 [t=00:00:01.324590] ATI GPU mem-info support : 0 [t=00:00:01.324605] NPOT-texture support : 1 (1) [t=00:00:01.324617] S3TC/DXT1 texture support : 1/0 [t=00:00:01.324626] texture query-LOD support : 1 (1) [t=00:00:01.324634] MSAA frame-buffer support : 1 (1) [t=00:00:01.324649] Z-buffer depth : 24 (-) [t=00:00:01.324662] primitive-restart support : 1 (1) [t=00:00:01.324671] clip-space control support: 1 (1) [t=00:00:01.324679] seamless cube-map support : 1 (1) [t=00:00:01.324687] frag-depth layout support : 1 (1) [t=00:00:01.324694] persistent maps support : 1 (1) [t=00:00:01.324701] explicit attribs location : 1 (1) [t=00:00:01.324708] multi draw indirect : 1 (-) [t=00:00:01.324716] array textures : 1 (-) [t=00:00:01.324723] buffer copy support : 1 (-) [t=00:00:01.324747] indirect draw : 1 (-) [t=00:00:01.324755] base instance : 1 (-) [t=00:00:01.324761] [t=00:00:01.324770] max. FBO samples : 8 [t=00:00:01.324777] max. FS/program texture slots : 32/160 [t=00:00:01.324784] max. texture size : 16384 [t=00:00:01.324794] max. texture anisotropy level : 16.000000 [t=00:00:01.324802] max. vec4 varyings/attributes : 32/29 [t=00:00:01.324809] max. draw-buffers : 8 [t=00:00:01.324825] max. rec. indices/vertices : 536870911/536870911 [t=00:00:01.324833] max. uniform buffer-bindings : 90 [t=00:00:01.324841] max. uniform block-size : 559236KB [t=00:00:01.324849] max. storage buffer-bindings : 64 [t=00:00:01.324857] max. storage block-size : 2047MB [t=00:00:01.324863] [t=00:00:01.324868] enable AMD-hacks : 1 [t=00:00:01.324874] compress MIP-maps: 0 [t=00:00:01.324893] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.325330] [GR::UpdateGLConfigs] [t=00:00:01.325828] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:01.325872] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.326729] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1366.000000, vsy=768.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0 [t=00:00:01.326750] [GR::UpdateGLGeometry][2] winSize=<1366,768> [t=00:00:01.326758] [GR::InitGLState] [t=00:00:01.327215] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (fullscreen::exclusive) [t=00:00:01.477784] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.482993] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms [t=00:00:01.496015] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:01.496043] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.560923] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.569088] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.569105] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.569294] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:01.569459] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:01.882041] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:01.923772] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:01.924470] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:01.924817] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:02.188262] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 306ms [t=00:00:02.189527] [VFS] [SpringVFS::ReserveArchives<this=00000205f2631190>] [t=00:00:02.189715] [VFS] [SpringVFS::AddArchive<this=00000205f2631190>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.200523] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000205f2631190 (SpringVFS) global=0000000000000000 (null) [t=00:00:02.200544] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.230161] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:02.230587] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:02.244376] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:02.244382] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:02.251202] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:02.251493] [Threading] Main thread CPU affinity mask set: 0xf [t=00:00:02.294642][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 3ms [t=00:00:02.299992][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (5.3ms) [t=00:00:02.300229][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:02.300290][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:02.300303][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:02.300372][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:02.358845][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:02.358890][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Hoparlör (Realtek High Definition Audio)" [t=00:00:02.358922][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Hoparlör (Steam Streaming Microphone)" [t=00:00:02.358936][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Hoparlör (Steam Streaming Speakers)" [t=00:00:02.358947][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "4 - G195HQV (AMD High Definition Audio Device)" [t=00:00:02.358957][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:02.392188][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.407594][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.9ms) [t=00:00:02.458281][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000205f295b3f0(default) context=00000205f2742060 numChannels=2 frameSize=8 [t=00:00:02.458315][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.458335][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.458345][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.458371][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.458406][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.458456][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.458473][f=-000001] [Sound] Devices: [t=00:00:02.463770][f=-000001] [Sound] [OpenAL Soft on Hoparlör (Realtek High Definition Audio)] [t=00:00:02.463790][f=-000001] [Sound] [OpenAL Soft on Hoparlör (Steam Streaming Microphone)] [t=00:00:02.463800][f=-000001] [Sound] [OpenAL Soft on Hoparlör (Steam Streaming Speakers)] [t=00:00:02.463826][f=-000001] [Sound] [OpenAL Soft on 4 - G195HQV (AMD High Definition Audio Device)] [t=00:00:02.463843][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.463856][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.484656][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.484682][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.516142][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 221ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 153714 MB [t=00:00:02.563152][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:02.563439][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:02.563479][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\20231114_181549_Thornford 2_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:02.808473][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:02.842165][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.842391][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:02.842415][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:02.855627][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:02.855815][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 292ms [t=00:00:02.869187][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [t=00:00:02.986341][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000205f2e07920] using map "Thornford 2" (loaded=0 cached=0) [t=00:00:02.992546][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f2631190>(arName="Thornford 2", overwrite=false)] section=1 cached=0 [t=00:00:03.037973][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f2631190>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.038852][f=-000001] [PreGame::AddModArchivesToVFS][server=00000205f2e07920] using game "Zero-K v1.11.10.0" (loaded=0 cached=0) [t=00:00:03.039236][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f2631190>(arName="Zero-K v1.11.10.0", overwrite=false)] section=0 cached=0 [t=00:00:03.067944][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f2631190>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.068129][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000205f2631190>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.132676][f=-000001] Warning: [PreGame::GameDataReceived] Archive Thornford 2 (checksum 499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:03.230896][f=-000001] Warning: [PreGame::GameDataReceived] Archive c7255a31c16d5fb61974cd08e0d0da8b.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:03.230941][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 361ms [t=00:00:03.231463][f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [t=00:00:03.353174][f=-000001] forceSingleThreaded, false [t=00:00:05.006187][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:05.006209][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:05.006467][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:05.006677][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:05.006878][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:05.007080][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:05.008888][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:05.010001][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:05.011078][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:05.063267][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:05.096893][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:05.119800][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:05.119833][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:05.121592][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:05.283008][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:05.288572][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:05.290833][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:05.291076][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:05.291647][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:05.291677][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:05.291855][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:05.291936][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:05.780021][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:05.842574][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [t=00:00:05.979852][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 687ms [t=00:00:05.979945][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:12.968885][f=-000001] Loading UnitDefs_posts [t=00:00:14.711593][f=-000001] Loading FeatureDefs_posts [t=00:00:15.218591][f=-000001] Loading WeaponDefs_posts [t=00:00:15.299657][f=-000001] Loading ArmorDefs_posts [t=00:00:15.363169][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 9313ms [t=00:00:15.417547][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 9437ms [t=00:00:15.417607][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:28.504284][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:28.850198][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:28.895434][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 369 sounds from gamedata/sounds.lua [t=00:00:28.895733][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 546ms [t=00:00:28.895746][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:28.896796][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:28.902218][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:28.907427][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:28.907580][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:34.445893][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:34.482058][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:37.703950][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:37.713252][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:37.725957][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:37.775140][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:37.912790][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:37.989757][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:38.110361][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:38.190392][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:38.217639][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:38.255595][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:38.268588][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:38.593027][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:38.635549][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:38.675175][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:38.965027][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:39.382728][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:39.383949][f=-000001] [SkyBox] Warning: could not load skybox texture from file maps/cleardesert.dds [t=00:00:39.384022][f=-000001] Error: [ISky::SetSky] error creating SkyBox (falling back to NullSky) [t=00:00:39.404172][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:39.404221][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:39.777768][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 373ms [t=00:00:39.777797][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:39.857505][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 79ms [t=00:00:39.857549][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:39.877111][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 19ms [t=00:00:39.904938][f=-000001] [Path] TK CPathManager::InitStatic: 4 threads available (MT requests=1, MT updates=1) [t=00:00:39.911229][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:39.911265][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:39.936809][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:39.938861][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:39.946470][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:39.954980][f=-000001] InfoTexture: shaders [t=00:00:39.955015][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:39.966059][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:40.104087][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:40.116003][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:40.116049][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:40.116092][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:40.146730][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:40.146754][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:40.175856][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:40.405127][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:40.919147][f=-000001] Loaded DecalsDrawer: Legacy [t=00:00:40.919183][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:40.922719][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:52.558621][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:53.096966][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:01:23.244017][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
infolog_full.txt (truncated):