ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 0 #109871

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.245050] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.245078] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.258322] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.258706] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.287230] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.287448] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.287502]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.287526]   
[t=00:00:00.287534]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.287542]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.287550]   Use "none" to disable the default log sections.
[t=00:00:00.287557] ============== </Log Sections> ==============

[t=00:00:00.287576] ============== <User Config> ==============
[t=00:00:00.287689]   AllowDeferredMapRendering = 1
[t=00:00:00.287699]   AllowDeferredModelRendering = 1
[t=00:00:00.287707]   BumpWaterAnisotropy = 2
[t=00:00:00.287714]   BumpWaterBlurReflection = 1
[t=00:00:00.287721]   BumpWaterDepthBits = 32
[t=00:00:00.287728]   BumpWaterReflection = 2
[t=00:00:00.287734]   BumpWaterRefraction = 2
[t=00:00:00.287741]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.287748]   CamFreeScrollSpeed = 50
[t=00:00:00.287755]   CamMode = 1
[t=00:00:00.287776]   CubeTexSizeReflection = 1024
[t=00:00:00.287787]   CubeTexSizeSpecular = 1024
[t=00:00:00.287795]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.287804]   EdgeMoveDynamic = 0
[t=00:00:00.287810]   EdgeMoveWidth = 0.003
[t=00:00:00.287817]   FPSFOV = 90
[t=00:00:00.287824]   FPSScrollSpeed = 50
[t=00:00:00.287831]   FontSize = 18
[t=00:00:00.287838]   GrassDetail = 0
[t=00:00:00.287844]   GroundDecals = 10
[t=00:00:00.287851]   GroundDetail = 180
[t=00:00:00.287867]   GroundScarAlphaFade = 1
[t=00:00:00.287888]   HangTimeout = 30
[t=00:00:00.287902]   HardwareCursor = 1
[t=00:00:00.287909]   InitialNetworkTimeout = 0
[t=00:00:00.287917]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.287924]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.287931]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.287938]   LinkOutgoingBandwidth = 131072
[t=00:00:00.287946]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.287954]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.287961]   MSAALevel = 8
[t=00:00:00.287993]   MaxParticles = 50000
[t=00:00:00.288003]   MaxSounds = 32
[t=00:00:00.288009]   MaximumTransmissionUnit = 0
[t=00:00:00.288016]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.288023]   MiniMapMarker = 0
[t=00:00:00.288031]   MouseDragScrollThreshold = 0
[t=00:00:00.288038]   NetworkLossFactor = 1
[t=00:00:00.288045]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.288052]   OverheadScrollSpeed = 50
[t=00:00:00.288059]   ReconnectTimeout = 0
[t=00:00:00.288074]   RotOverheadScrollSpeed = 50
[t=00:00:00.288084]   RotateLogFiles = 1
[t=00:00:00.288090]   ShadowMapSize = 8192
[t=00:00:00.288097]   Shadows = 1
[t=00:00:00.288103]   ShowClock = 0
[t=00:00:00.288109]   SoftParticles = 2
[t=00:00:00.288116]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.288123]   UnitIconDist = 116
[t=00:00:00.288131]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.288138]   UseLuaMemPools = 0
[t=00:00:00.288144]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.288151]   VFSCacheArchiveFiles = 0
[t=00:00:00.288204]   VSync = 0
[t=00:00:00.288214]   Water = 4
[t=00:00:00.288220]   XResolution = 1920
[t=00:00:00.288226]   YResolution = 1080
[t=00:00:00.288233]   snd_volmaster = 28
[t=00:00:00.288249] ============== </User Config> ==============

[t=00:00:00.288283] ============== <User System> ==============
[t=00:00:00.288327]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.288341]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.288370]        Compiler Version: gcc-11.2.0
[t=00:00:00.288490]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.288550]         Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz; 16085MB RAM, 50490MB pagefile
[t=00:00:00.288559]        Binary Word Size: 64-bit (native)
[t=00:00:00.288566]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.288573]      Physical CPU Cores: 6
[t=00:00:00.288580]       Logical CPU Cores: 12
[t=00:00:00.288586] ============== </User System> ==============

[t=00:00:00.288927] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.288938]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.288942]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.288947]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.288951]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.295106] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.295135] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.319230] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.332343]     Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.332361]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.332368]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.332376]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.332382]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.332389]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.332394]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.332400]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.332405]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.332424]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.332430]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.332437]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.332445]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.332452]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.332459]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.332468]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.332474]         [31] 800x600x24bpp@144Hz
[t=00:00:00.332482]         [33] 640x480x24bpp@144Hz
[t=00:00:01.162661] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.165495] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:01.165525] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:01.209835] [GR::LogVersionInfo]
[t=00:00:01.209861]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.209870]     GL version  : 4.6.0 NVIDIA 546.21
[t=00:00:01.209877]     GL vendor   : NVIDIA Corporation
[t=00:00:01.209959]     GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2
[t=00:00:01.209973]     GLSL version: 4.60 NVIDIA
[t=00:00:01.209981]     GLEW version: 2.1.0
[t=00:00:01.209990]     GPU memory  : 4096MB (total) / 3106MB (available)
[t=00:00:01.210017]     SDL swap-int: 1
[t=00:00:01.210025]     SDL driver  : windows
[t=00:00:01.210031]     
[t=00:00:01.210058]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.210066]     GLSL shader support       : 1
[t=00:00:01.210072]     GL4 support               : 1
[t=00:00:01.210077]     FBO extension support     : 1
[t=00:00:01.210124]     NVX GPU mem-info support  : 1
[t=00:00:01.210136]     ATI GPU mem-info support  : 0
[t=00:00:01.210152]     NPOT-texture support      : 1 (1)
[t=00:00:01.210163]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.210174]     texture query-LOD support : 1 (1)
[t=00:00:01.210181]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.210188]     Z-buffer depth            : 32 (-)
[t=00:00:01.210202]     primitive-restart support : 1 (1)
[t=00:00:01.210206]     clip-space control support: 1 (1)
[t=00:00:01.210224]     seamless cube-map support : 1 (1)
[t=00:00:01.210232]     frag-depth layout support : 1 (1)
[t=00:00:01.210239]     persistent maps support   : 1 (1)
[t=00:00:01.210246]     explicit attribs location : 1 (1)
[t=00:00:01.210253]     multi draw indirect       : 1 (-)
[t=00:00:01.210262]     array textures            : 1 (-)
[t=00:00:01.210272]     buffer copy support       : 1 (-)
[t=00:00:01.210278]     indirect draw             : 1 (-)
[t=00:00:01.210285]     base instance             : 1 (-)
[t=00:00:01.210303]     
[t=00:00:01.210327]     max. FBO samples              : 32
[t=00:00:01.210334]     max. FS/program texture slots : 32/192
[t=00:00:01.210339]     max. texture size             : 32768
[t=00:00:01.210348]     max. texture anisotropy level : 16.000000
[t=00:00:01.210355]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.210359]     max. draw-buffers             : 8
[t=00:00:01.210365]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.210370]     max. uniform buffer-bindings  : 84
[t=00:00:01.210381]     max. uniform block-size       : 64KB
[t=00:00:01.210389]     max. storage buffer-bindings  : 96
[t=00:00:01.210396]     max. storage block-size       : 2047MB
[t=00:00:01.210403]     
[t=00:00:01.210410]     enable AMD-hacks : 0
[t=00:00:01.210417]     compress MIP-maps: 0
[t=00:00:01.210456] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.212938] [GR::UpdateGLConfigs]
[t=00:00:01.213007] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.213026] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.214200] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.214392] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.214403] [GR::InitGLState]
[t=00:00:01.215154] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:01.414693] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.425185] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms
[t=00:00:01.426694] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.435792] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.435841] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:01.436897] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.441070] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.441092] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.441247] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.441373] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:01.454037] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:01.455062] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.455890] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:01.456157] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.490231] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms
[t=00:00:01.490488] [VFS] [SpringVFS::ReserveArchives<this=0000020246812ec0>]
[t=00:00:01.490761] [VFS] [SpringVFS::AddArchive<this=0000020246812ec0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.494746] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020246812ec0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.494769] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.135060] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:02.136515] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:02.137534] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:02.137539] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:02.137723] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:02.139964] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:02.140265] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:02.140356] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:02.145399][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:02.145672][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:02.146068][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:02.146103][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:02.146117][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:02.146455][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:02.161582][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:02.161806][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:02.161823][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Line (Voicemod Virtual Audio Device (WDM))"
[t=00:00:02.161837][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Realtek(R) Audio)"
[t=00:00:02.161849][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.246077][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.6ms)
[t=00:00:02.352186][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (206.7ms)
[t=00:00:02.374497][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8
[t=00:00:02.374519][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:02.407996][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[t=00:00:02.459278][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (313.8ms)
[t=00:00:02.494638][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000020246975ef0(OpenAL Soft) context=000002024688fce0
[t=00:00:02.494677][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.494783][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.494798][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.494806][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.494854][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.494888][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.494906][f=-000001] [Sound]   Devices:
[t=00:00:02.496752][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:02.496772][f=-000001] [Sound]     [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))]
[t=00:00:02.496779][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:02.496790][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.496879][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.498752][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.498804][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.572401][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 426ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 8741 MB
[t=00:00:02.592925][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:02.593064][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:02.593140][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240125_003723_FolsomDamDeluxeV4_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:02.752226][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:02.763129][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:02.763767][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:02.763838][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:02.766818][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:02.766845][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 173ms
[t=00:00:02.766998][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 1 to team 0 (#active=2)
[t=00:00:02.831695][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000020247127930] using map "FolsomDamDeluxeV4" (loaded=0 cached=0)
[t=00:00:02.832253][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020246812ec0>(arName="FolsomDamDeluxeV4", overwrite=false)] section=1 cached=0
[t=00:00:02.833977][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020246812ec0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.834586][f=-000001] [PreGame::AddModArchivesToVFS][server=0000020247127930] using game "Quick Rocket Tutorial" (loaded=0 cached=0)
[t=00:00:02.897301][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020246812ec0>(arName="Quick Rocket Tutorial", overwrite=false)] section=0 cached=0
[t=00:00:02.903027][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020246812ec0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.903155][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020246812ec0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.905623][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020246812ec0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:05.870557][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3103ms
[t=00:00:05.870971][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen
[t=00:00:05.874943][f=-000001] forceSingleThreaded, false
[t=00:00:05.974831][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:05.974854][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:05.975005][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:05.975103][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:05.975218][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:05.975309][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:05.976386][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:05.977003][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:05.977569][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:05.978964][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:05.979563][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:05.980206][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:05.980224][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:05.981021][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:05.986832][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:05.992729][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:05.994922][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:05.995204][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:05.995797][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:05.995849][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:05.996022][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:05.998539][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:06.191651][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:06.548609][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (113 MB)"
[t=00:00:06.713733][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 717ms
[t=00:00:06.714042][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:06.879766][f=-000001] Loading UnitDefs_posts
[t=00:00:06.945215][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:06.945244][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:06.945253][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:06.945262][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:06.975126][f=-000001] Loading FeatureDefs_posts
[t=00:00:06.990916][f=-000001] Loading WeaponDefs_posts
[t=00:00:07.018746][f=-000001] Loading ArmorDefs_posts
[t=00:00:07.037468][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 230ms
[t=00:00:07.087368][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 373ms
[t=00:00:07.087466][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:07.367041][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:07.369964][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:07.374721][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 173 sounds from gamedata/sounds.lua
[t=00:00:07.375229][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
[t=00:00:07.375254][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:07.375364][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:07.385703][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:07.389484][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:07.389952][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:07.501609][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:07.521458][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:07.603699][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:07.604062][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:07.604460][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:07.605069][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:07.605403][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:07.606410][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:07.610812][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:07.611936][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:07.612734][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:07.613323][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:07.613953][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:07.617598][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:07.617934][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:07.618242][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:07.622958][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:07.649551][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:08.149347][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:08.149434][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:08.390660][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "jumpsumo_landing"
[t=00:00:08.400540][f=-000001] Warning: WeaponDefs: Unknown tag "scaralpha" in "seismic_seismic_weapon"
[t=00:00:08.400573][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "seismic_seismic_weapon"
[t=00:00:08.400597][f=-000001] Warning: WeaponDefs: Unknown tag "scarttl" in "seismic_seismic_weapon"
[t=00:00:08.410976][f=-000001] Warning: WeaponDefs: Unknown tag "lineofsight" in "slicer_laserblade"
[t=00:00:08.411025][f=-000001] Warning: WeaponDefs: Unknown tag "rendertype" in "slicer_laserblade"
[t=00:00:08.411509][f=-000001] Warning: WeaponDefs: Unknown tag "endsmoke" in "slicer_punch"
[t=00:00:08.411545][f=-000001] Warning: WeaponDefs: Unknown tag "lineofsight" in "slicer_punch"
[t=00:00:08.411605][f=-000001] Warning: WeaponDefs: Unknown tag "startsmoke" in "slicer_punch"
[t=00:00:08.427581][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "striderdetriment_landing"
[t=00:00:08.442394][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "tankriot_tawf_banisher"
[t=00:00:08.459186][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 309ms
[t=00:00:08.461238][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:08.560189][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms
[t=00:00:08.560264][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:08.588133][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms
[t=00:00:08.661517][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1)
[t=00:00:08.676241][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:08.676422][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:09.171965][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:09.176650][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:09.258795][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:09.269822][f=-000001] InfoTexture: shaders
[t=00:00:09.269899][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:09.272653][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:11.114528][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:11.123599][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:00:11.123638][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:11.123672][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:11.149838][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:11.149872][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:11.176080][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:11.265880][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:11.571314][f=-000001] Loaded DecalsDrawer: Legacy
[t=00:00:11.571411][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:11.572251][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:12.004877][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaft" for CEG "CBitmapMuzzleFlame"
[t=00:00:12.004925][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaftfront" for CEG "CBitmapMuzzleFlame"
[t=00:00:12.082821][f=-000001] Warning: [CCEG::Load] unknown field rocketboots_muzzle::glowfalloff in spawn-table "smokeair" for CEG "CSmokeProjectile"
[t=00:00:12.082981][f=-000001] Warning: [CCEG::Load] unknown field rocketboots_muzzle::wantedpos in spawn-table "smokeair" for CEG "CSmokeProjectile"
[t=00:00:12.083666][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:12.272493][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:15.144764][f=-000001] Warning: [GetTexture] unknown 3DO texture "corveh6b00" for piece "pelvis"
[t=00:00:15.144822][f=-000001] Warning: [GetTexture] unknown 3DO texture "circuitsb00" for piece "rthigh"
[t=00:00:15.144831][f=-000001] Warning: [GetTexture] unknown 3DO texture "circuitsb00" for piece "rthigh"
[t=00:00:15.144837][f=-000001] Warning: [GetTexture] unknown 3DO texture "circuitsb00" for piece "rthigh"
[t=00:00:15.144884][f=-000001] Warning: [GetTexture] unknown 3DO texture "circuitsb00" for piece "rthigh"
[t=00:00:15.144939][f=-000001] Warning: [GetTexture] unknown 3DO texture "arm01a00" for piece "rleg"
------- TRUNCATED -------
[t=00:00:24.576731][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:24.577038][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:24.577464][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:24.577834][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:24.578069][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:24.578695][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:24.578954][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:24.579651][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:24.580081][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:24.580594][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:24.580890][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:24.581078][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:24.581314][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:24.581761][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:24.581991][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:24.582307][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:24.582495][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:24.582679][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:24.583051][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:24.583211][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:24.583383][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:24.604788][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:24.605316][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:24.605521][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:24.606500][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:24.608114][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:24.609159][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:24.609795][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:24.610596][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:24.611273][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:24.611633][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:00:24.611972][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:24.612361][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:24.612620][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:24.616530][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:24.617031][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:24.617272][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:24.619293][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:24.619811][f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[t=00:00:24.620762][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:24.621467][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:24.622797][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:24.623085][f=-000001] Loaded widget:  Camera Info Snapshot  <camera_info_snapshot.lua>
[t=00:00:24.623279][f=-000001] Loaded widget:  Beauty Shot         <camera_beautyshot.lua>
[t=00:00:24.624754][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:24.625732][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:24.626322][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:24.773723][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:24.774365][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:24.775099][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:24.783712][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:24.784992][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:24.785509][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:24.786041][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:24.817250][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:24.817889][f=-000001] Loaded widget:  Monitors Unit Selections  <mission_selection_monitor.lua>
[t=00:00:24.818454][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:24.818824][f=-000001] Loaded widget:  Monitors Unit Camera  <mission_camera_monitor.lua>
[t=00:00:24.821816][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:24.822338][f=-000001] Loaded widget:  Mission Score       <mission_scoreindicator.lua>
[t=00:00:24.822695][f=-000001] Loaded widget:  Mission Countdown   <mission_countdown.lua>
[t=00:00:24.824966][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:24.825589][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:24.825998][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:24.826285][f=-000001] <Stockpiler>: disabled for spectators
[t=00:00:24.827881][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:24.828409][f=-000001] IsIsland, <function>, false
[t=00:00:24.875502][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:24.876008][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:24.876036][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:24.876051][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:24.876146][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:24.876461][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:24.876808][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:24.877067][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:24.877256][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:24.877470][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:24.877731][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:24.878230][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:24.878567][f=-000001] <Cloaker Guard>: disabled for spectators
[t=00:00:24.879499][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:24.879800][f=-000001] <Building Starter>: disabled for spectators
[t=00:00:24.880812][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:24.882001][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:24.884509][f=-000001] Loaded widget:  Mission Night       <mission_night.lua>
[t=00:00:24.885139][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:24.885634][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:24.886206][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:24.919570][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:24.920530][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:24.921040][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:24.922075][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:24.922832][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:24.937061][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:24.938056][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:24.939063][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:24.942492][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:24.943132][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:24.947591][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:24.949026][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:24.949830][f=-000001] Mex Placement Initialised with 66 spots.
[t=00:00:24.961376][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:24.962906][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:24.965554][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:24.966788][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:25.143228][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:25.157918][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:25.161331][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:25.165615][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:25.166242][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:25.167609][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:25.172977][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:25.191295][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:25.192882][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:25.193536][f=-000001] SetSunLighting
[t=00:00:25.194587][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:25.209206][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:25.212888][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:25.213583][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:25.214256][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:25.214332][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:25.220636][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:25.221762][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:25.222310][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:25.225302][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:25.232255][f=-000001] Writing last game win data
[t=00:00:25.241861][f=-000001] LuaUI v0.3
[t=00:00:25.396758][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:00:25.607901][f=-000001] map marks rendering is disabled!
[t=00:00:25.766332][f=-000001] Set UnitIconDist to 1000
[t=00:00:25.968779][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:00:25.991382][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10716, 0.0} allocedSize{int+, int-, ext}={0, 0, 1859471}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1244}
[t=00:00:26.019307][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:26.019350][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:26.057139][f=-000001]  [async=0] threads=6 tasks=140 {sum,avg}{exec,wait}time={{1093.212, 7.809}, {33.112, 0.237}}ms
[t=00:00:26.057657][f=-000001]      thread=1 tasks=28 {sum,min,max,avg}{exec,wait}time={{229.755, 0.169, 119.746, 8.206}, {1.262, 0.000, 0.950, 0.045}}ms
[t=00:00:26.057702][f=-000001]      thread=2 tasks=28 {sum,min,max,avg}{exec,wait}time={{207.619, 0.000, 104.781, 7.415}, {7.583, 0.000, 1.972, 0.271}}ms
[t=00:00:26.057721][f=-000001]      thread=3 tasks=28 {sum,min,max,avg}{exec,wait}time={{219.776, 0.000, 118.670, 7.849}, {10.878, 0.000, 1.954, 0.389}}ms
[t=00:00:26.057782][f=-000001]      thread=4 tasks=28 {sum,min,max,avg}{exec,wait}time={{222.626, 0.322, 117.341, 7.951}, {5.944, 0.000, 1.864, 0.212}}ms
[t=00:00:26.057800][f=-000001]      thread=5 tasks=28 {sum,min,max,avg}{exec,wait}time={{213.436, 0.000, 111.759, 7.623}, {7.445, 0.000, 1.917, 0.266}}ms
[t=00:00:26.057816][f=-000001]  [async=1] threads=6 tasks=2304 {sum,avg}{exec,wait}time={{54433.938, 23.626}, {11914877.000, 5171.388}}ms
[t=00:00:26.057852][f=-000001]      thread=1 tasks=460 {sum,min,max,avg}{exec,wait}time={{10989.743, 0.000, 2149.962, 23.891}, {2359748.500, 0.601, 8537.794, 5129.888}}ms
[t=00:00:26.057877][f=-000001]      thread=2 tasks=461 {sum,min,max,avg}{exec,wait}time={{10876.011, 0.000, 1938.385, 23.592}, {2380176.000, 0.656, 8282.978, 5163.072}}ms
[t=00:00:26.057898][f=-000001]      thread=3 tasks=462 {sum,min,max,avg}{exec,wait}time={{11012.731, 0.000, 2143.755, 23.837}, {2361134.500, 0.072, 8476.430, 5110.681}}ms
[t=00:00:26.057916][f=-000001]      thread=4 tasks=461 {sum,min,max,avg}{exec,wait}time={{10860.358, 0.000, 2154.824, 23.558}, {2432160.750, 0.739, 8597.985, 5275.837}}ms
[t=00:00:26.057951][f=-000001]      thread=5 tasks=460 {sum,min,max,avg}{exec,wait}time={{10695.097, 0.000, 1925.277, 23.250}, {2381656.500, 0.459, 8313.489, 5177.514}}ms
[t=00:00:26.057969][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:26.058050][f=-000001] [SpringApp::Kill][2]
[t=00:00:26.059646][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:26.059730][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000020317055fb0
[t=00:00:26.059819][f=-000001] Start widgetHandler:Shutdown
[t=00:00:26.064427][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:26.065756][f=-000001] Writing last game win data
[t=00:00:26.074585][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:26.074643][f=-000001] Shutdown Widget - GUI Hide Hax
[t=00:00:26.074679][f=-000001] map marks rendering is enabled!
[t=00:00:26.479356][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:26.479411][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:26.479431][f=-000001] Shutdown Widget - Cutscenes
[t=00:00:26.480549][f=-000001] Set UnitIconDist to 116
[t=00:00:26.480599][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:26.480624][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:26.482922][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:26.483304][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:26.485381][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:26.485426][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:26.485528][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:26.490632][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:26.490670][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:26.493057][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:26.493096][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:26.493141][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:26.493159][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:26.493187][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:26.493263][f=-000001] Shutdown Widget - HealthBars
[t=00:00:26.496977][f=-000001] Shutdown Widget - Noises
[t=00:00:26.497021][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:26.497057][f=-000001] Shutdown Widget - BuildETA
[t=00:00:26.497076][f=-000001] Shutdown Widget - Win Counter
[t=00:00:26.497091][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:26.497106][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:26.497120][f=-000001] Shutdown Widget - Mission GUI
[t=00:00:26.497205][f=-000001] Shutdown Widget - CameraShake
[t=00:00:26.497225][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:26.497426][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:26.497461][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:26.497481][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:26.497519][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:26.497541][f=-000001] Shutdown Widget - Context Menu
[t=00:00:26.497611][f=-000001] Shutdown Widget - Darkening
[t=00:00:26.497670][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:26.497705][f=-000001] Shutdown Widget - Grab Input
[t=00:00:26.497737][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:26.497761][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:26.497790][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:26.497810][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:26.497838][f=-000001] Shutdown Widget - Mission Results Handler
[t=00:00:26.502036][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:26.502079][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:26.502100][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:26.502122][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:26.502139][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:26.502169][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:26.502194][f=-000001] Shutdown Widget - MessageBoxes ZK
[t=00:00:26.502222][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:26.502269][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:26.502293][f=-000001] Shutdown Widget - Selection Send
[t=00:00:26.502315][f=-000001] Shutdown Widget - Mission Night
[t=00:00:26.502336][f=-000001] Shutdown Widget - LupsManager
[t=00:00:26.502362][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:26.502383][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:26.502653][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:26.502693][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:26.502729][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:26.502747][f=-000001] Shutdown Widget - Lups
[t=00:00:26.502834][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:26.503003][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:26.503029][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:26.503046][f=-000001] Shutdown Widget - Select Keys
[t=00:00:26.503080][f=-000001] Shutdown Widget - Galaxy Battle Handler
[t=00:00:26.503418][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:26.503466][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:26.503624][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:26.503649][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:26.503667][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:26.503689][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:26.503704][f=-000001] End widgetHandler:Shutdown
[t=00:00:26.564111][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4593586, 0.0} allocedSize{int+, int-, ext}={0, 0, 914648238}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1085}
[t=00:00:26.564423][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:26.564451][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000202f2c3a300
[t=00:00:26.564536][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:26.564556][f=-000001] Shutdown - Mission Helper
[t=00:00:26.564570][f=-000001] Shutdown - UnitMorph
[t=00:00:26.564831][f=-000001] Shutdown - Carrier Drones
[t=00:00:26.564865][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:26.564927][f=-000001] Shutdown - Modular Comm Info
[t=00:00:26.564948][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:26.564965][f=-000001] Shutdown - UnitCloakShield
[t=00:00:26.565036][f=-000001] Shutdown - Starlight Handler
[t=00:00:26.565053][f=-000001] End gadgetHandler:Shutdown
[t=00:00:26.589410][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:26.589530][f=-000001] Shutdown - Teleport Throw
[t=00:00:26.589549][f=-000001] Shutdown - UnitMorph
[t=00:00:26.589571][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:26.589896][f=-000001] Shutdown - Galaxy Campaign Battle Handler
[t=00:00:26.589921][f=-000001] Shutdown - Missile fired callins
[t=00:00:26.589934][f=-000001] Shutdown - Mission Runner
[t=00:00:26.589955][f=-000001] Shutdown - Modular Comm Info
[t=00:00:26.589971][f=-000001] Shutdown - Retreat Command
[t=00:00:26.589988][f=-000001] Shutdown - Shockwaves
[t=00:00:26.590027][f=-000001] Shutdown - Unit tint API
[t=00:00:26.590040][f=-000001] Shutdown - Unit glow API
[t=00:00:26.590051][f=-000001] Shutdown - UnitCloakShield
[t=00:00:26.590068][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:26.590079][f=-000001] Shutdown - Lups
[t=00:00:26.590163][f=-000001] Shutdown - Lups Shield
[t=00:00:26.590191][f=-000001] End gadgetHandler:Shutdown
[t=00:00:26.611927][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 271, 0.0} allocedSize{int+, int-, ext}={0, 0, 37906}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1808}
[t=00:00:26.612542][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:26.612663][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:26.612681][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:26.627475][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:26.667079][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:26.667203][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:26.670060][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002024688fce0 dev=0000020246975ef0
[t=00:00:26.676721][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002024688fce0 dev=0000020246975ef0
[t=00:00:26.676811][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002024688fce0)]
[t=00:00:26.737435][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000020246975ef0)]
[t=00:00:26.748365][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)]
[t=00:00:26.749113][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:26.752338][f=-000001] [Game::~CGame][1]
[t=00:00:26.752375][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:26.752387][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:26.752468][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:26.752489][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:26.752499][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:26.752514][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:26.752654][f=-000001] [Game::KillMisc][1]
[t=00:00:26.752671][f=-000001] [Game::KillMisc][2]
[t=00:00:26.753052][f=-000001] [Game::KillMisc][3]
[t=00:00:26.753790][f=-000001] [Game::KillRendering][1]
[t=00:00:26.755294][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:26.898736][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:26.898933][f=-000001] [S3OParser::Kill] allocated 5542 pieces
[t=00:00:26.899405][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:00:27.006509][f=-000001] [Game::KillInterface][1]
[t=00:00:27.007176][f=-000001] [Game::KillInterface][2]
[t=00:00:27.008702][f=-000001] [Game::KillSimulation][1]
[t=00:00:27.009065][f=-000001] [Game::KillSimulation][2]
[t=00:00:27.116325][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:27.116358][f=-000001] [Game::KillSimulation][3]
[t=00:00:27.119702][f=-000001] [~CPathCache(40x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:27.119966][f=-000001] [~CPathCache(40x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:27.120220][f=-000001] [~CPathCache(80x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:27.120333][f=-000001] [~CPathCache(80x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:27.120558][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:27.132155][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:27.144961][f=-000001] [Game::KillSimulation][4]
[t=00:00:27.946364][f=-000001] [CommonDefHandler::KillStatic] 2179 sound-set data items added
[t=00:00:27.946414][f=-000001] [Game::~CGame][2]
[t=00:00:27.946446][f=-000001] [Game::~CGame][3]
[t=00:00:27.947545][f=-000001] [SpringApp::Kill][3]
[t=00:00:27.947597][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2034 bytes sent  
    2510 bytes recv'd

[t=00:00:27.960884][f=-000001] Kill: client disconnecting...
[t=00:00:29.963959][f=-000001] CloseConnection: client connection closed
[t=00:00:29.964753][f=-000001] [SpringApp::Kill][4] font=000002020a0b2300
[t=00:00:29.976565][f=-000001] [SpringApp::Kill][5]
[t=00:00:29.989361][f=-000001] [SpringApp::Kill][6]
[t=00:00:29.992303] [SpringApp::Kill][7]
[t=00:00:29.995318] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.995346] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.995361] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:29.995389] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.995613] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:29.995635] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.995688] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.995703] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.995714] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:29.995725] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.995750] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.995763] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:29.995774] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:30.517633] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:30.517852] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:30.517948] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:30.518001] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:30.526617] [VFS] [SpringVFS::DeleteArchives<this=0000020246812ec0>]
[t=00:00:30.526644] [VFS] [SpringVFS::DeleteArchives<this=0000020246812ec0>(section=0)] #archives[section]=2 #files[section]=8232
[t=00:00:30.526692] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002024685f960)
[t=00:00:30.535432] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\quicktutorial.sdz (000002024685f280)
[t=00:00:30.538126] [VFS] [SpringVFS::DeleteArchives<this=0000020246812ec0>(section=1)] #archives[section]=1 #files[section]=66
[t=00:00:30.538233] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\folsomdamdeluxev4.sd7 (00000202468e8560)
[t=00:00:30.539694] [VFS] [SpringVFS::DeleteArchives<this=0000020246812ec0>(section=2)] #archives[section]=3 #files[section]=328
[t=00:00:30.539720] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (000002024685f800)
[t=00:00:30.539835] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000002024685e6d0)
[t=00:00:30.540049] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (000002024685e830)
[t=00:00:30.540164] [VFS] [SpringVFS::DeleteArchives<this=0000020246812ec0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:30.540181] [VFS] [SpringVFS::DeleteArchives<this=0000020246812ec0>(section=4)] #archives[section]=0 #files[section]=8190
[t=00:00:30.542735] [VFS] [SpringVFS::DeleteArchives<this=0000020246812ec0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:30.542835] [VFS] [SpringVFS::DeleteArchives<this=0000020246812ec0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:30.542848] [VFS] [SpringVFS::DeleteArchives<this=0000020246812ec0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:30.542858] [VFS] [SpringVFS::DeleteArchives<this=0000020246812ec0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:30.543997] [SpringApp::Kill][8]
[t=00:00:30.544021] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:30.544030] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b2338f10 (joinable=1)
[t=00:00:30.544107] [WatchDog::Uninstall][2]
[t=00:00:31.328388] [WatchDog::Uninstall][3]
[t=00:00:31.328419] [SpringApp::Kill][9]