Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.245050] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.245078] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.258322] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.258706] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.287230] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.287448] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.287502] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.287526] [t=00:00:00.287534] Enable or disable log sections using the LogSections configuration key [t=00:00:00.287542] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.287550] Use "none" to disable the default log sections. [t=00:00:00.287557] ============== </Log Sections> ============== [t=00:00:00.287576] ============== <User Config> ============== [t=00:00:00.287689] AllowDeferredMapRendering = 1 [t=00:00:00.287699] AllowDeferredModelRendering = 1 [t=00:00:00.287707] BumpWaterAnisotropy = 2 [t=00:00:00.287714] BumpWaterBlurReflection = 1 [t=00:00:00.287721] BumpWaterDepthBits = 32 [t=00:00:00.287728] BumpWaterReflection = 2 [t=00:00:00.287734] BumpWaterRefraction = 2 [t=00:00:00.287741] BumpWaterTexSizeReflection = 1024 [t=00:00:00.287748] CamFreeScrollSpeed = 50 [t=00:00:00.287755] CamMode = 1 [t=00:00:00.287776] CubeTexSizeReflection = 1024 [t=00:00:00.287787] CubeTexSizeSpecular = 1024 [t=00:00:00.287795] DualScreenMiniMapOnLeft = 1 [t=00:00:00.287804] EdgeMoveDynamic = 0 [t=00:00:00.287810] EdgeMoveWidth = 0.003 [t=00:00:00.287817] FPSFOV = 90 [t=00:00:00.287824] FPSScrollSpeed = 50 [t=00:00:00.287831] FontSize = 18 [t=00:00:00.287838] GrassDetail = 0 [t=00:00:00.287844] GroundDecals = 10 [t=00:00:00.287851] GroundDetail = 180 [t=00:00:00.287867] GroundScarAlphaFade = 1 [t=00:00:00.287888] HangTimeout = 30 [t=00:00:00.287902] HardwareCursor = 1 [t=00:00:00.287909] InitialNetworkTimeout = 0 [t=00:00:00.287917] LinkIncomingMaxPacketRate = 512 [t=00:00:00.287924] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.287931] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.287938] LinkOutgoingBandwidth = 131072 [t=00:00:00.287946] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.287954] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.287961] MSAALevel = 8 [t=00:00:00.287993] MaxParticles = 50000 [t=00:00:00.288003] MaxSounds = 32 [t=00:00:00.288009] MaximumTransmissionUnit = 0 [t=00:00:00.288016] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.288023] MiniMapMarker = 0 [t=00:00:00.288031] MouseDragScrollThreshold = 0 [t=00:00:00.288038] NetworkLossFactor = 1 [t=00:00:00.288045] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.288052] OverheadScrollSpeed = 50 [t=00:00:00.288059] ReconnectTimeout = 0 [t=00:00:00.288074] RotOverheadScrollSpeed = 50 [t=00:00:00.288084] RotateLogFiles = 1 [t=00:00:00.288090] ShadowMapSize = 8192 [t=00:00:00.288097] Shadows = 1 [t=00:00:00.288103] ShowClock = 0 [t=00:00:00.288109] SoftParticles = 2 [t=00:00:00.288116] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.288123] UnitIconDist = 116 [t=00:00:00.288131] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.288138] UseLuaMemPools = 0 [t=00:00:00.288144] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.288151] VFSCacheArchiveFiles = 0 [t=00:00:00.288204] VSync = 0 [t=00:00:00.288214] Water = 4 [t=00:00:00.288220] XResolution = 1920 [t=00:00:00.288226] YResolution = 1080 [t=00:00:00.288233] snd_volmaster = 28 [t=00:00:00.288249] ============== </User Config> ============== [t=00:00:00.288283] ============== <User System> ============== [t=00:00:00.288327] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.288341] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.288370] Compiler Version: gcc-11.2.0 [t=00:00:00.288490] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.288550] Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz; 16085MB RAM, 50490MB pagefile [t=00:00:00.288559] Binary Word Size: 64-bit (native) [t=00:00:00.288566] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.288573] Physical CPU Cores: 6 [t=00:00:00.288580] Logical CPU Cores: 12 [t=00:00:00.288586] ============== </User System> ============== [t=00:00:00.288927] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.288938] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.288942] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.288947] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.288951] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.295106] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.295135] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.319230] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.332343] Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.332361] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.332368] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.332376] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.332382] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.332389] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.332394] [11] 1366x768x24bpp@144Hz [t=00:00:00.332400] [13] 1360x768x24bpp@144Hz [t=00:00:00.332405] [15] 1280x1024x24bpp@144Hz [t=00:00:00.332424] [17] 1280x960x24bpp@144Hz [t=00:00:00.332430] [19] 1280x800x24bpp@144Hz [t=00:00:00.332437] [21] 1280x768x24bpp@144Hz [t=00:00:00.332445] [23] 1280x720x24bpp@144Hz [t=00:00:00.332452] [25] 1280x600x24bpp@144Hz [t=00:00:00.332459] [27] 1152x864x24bpp@144Hz [t=00:00:00.332468] [29] 1024x768x24bpp@144Hz [t=00:00:00.332474] [31] 800x600x24bpp@144Hz [t=00:00:00.332482] [33] 640x480x24bpp@144Hz [t=00:00:01.162661] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.165495] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:01.165525] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:01.209835] [GR::LogVersionInfo] [t=00:00:01.209861] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.209870] GL version : 4.6.0 NVIDIA 546.21 [t=00:00:01.209877] GL vendor : NVIDIA Corporation [t=00:00:01.209959] GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 [t=00:00:01.209973] GLSL version: 4.60 NVIDIA [t=00:00:01.209981] GLEW version: 2.1.0 [t=00:00:01.209990] GPU memory : 4096MB (total) / 3106MB (available) [t=00:00:01.210017] SDL swap-int: 1 [t=00:00:01.210025] SDL driver : windows [t=00:00:01.210031] [t=00:00:01.210058] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.210066] GLSL shader support : 1 [t=00:00:01.210072] GL4 support : 1 [t=00:00:01.210077] FBO extension support : 1 [t=00:00:01.210124] NVX GPU mem-info support : 1 [t=00:00:01.210136] ATI GPU mem-info support : 0 [t=00:00:01.210152] NPOT-texture support : 1 (1) [t=00:00:01.210163] S3TC/DXT1 texture support : 1/1 [t=00:00:01.210174] texture query-LOD support : 1 (1) [t=00:00:01.210181] MSAA frame-buffer support : 1 (1) [t=00:00:01.210188] Z-buffer depth : 32 (-) [t=00:00:01.210202] primitive-restart support : 1 (1) [t=00:00:01.210206] clip-space control support: 1 (1) [t=00:00:01.210224] seamless cube-map support : 1 (1) [t=00:00:01.210232] frag-depth layout support : 1 (1) [t=00:00:01.210239] persistent maps support : 1 (1) [t=00:00:01.210246] explicit attribs location : 1 (1) [t=00:00:01.210253] multi draw indirect : 1 (-) [t=00:00:01.210262] array textures : 1 (-) [t=00:00:01.210272] buffer copy support : 1 (-) [t=00:00:01.210278] indirect draw : 1 (-) [t=00:00:01.210285] base instance : 1 (-) [t=00:00:01.210303] [t=00:00:01.210327] max. FBO samples : 32 [t=00:00:01.210334] max. FS/program texture slots : 32/192 [t=00:00:01.210339] max. texture size : 32768 [t=00:00:01.210348] max. texture anisotropy level : 16.000000 [t=00:00:01.210355] max. vec4 varyings/attributes : 31/16 [t=00:00:01.210359] max. draw-buffers : 8 [t=00:00:01.210365] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.210370] max. uniform buffer-bindings : 84 [t=00:00:01.210381] max. uniform block-size : 64KB [t=00:00:01.210389] max. storage buffer-bindings : 96 [t=00:00:01.210396] max. storage block-size : 2047MB [t=00:00:01.210403] [t=00:00:01.210410] enable AMD-hacks : 0 [t=00:00:01.210417] compress MIP-maps: 0 [t=00:00:01.210456] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.212938] [GR::UpdateGLConfigs] [t=00:00:01.213007] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.213026] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.214200] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.214392] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.214403] [GR::InitGLState] [t=00:00:01.215154] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:01.414693] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.425185] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms [t=00:00:01.426694] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.435792] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.435841] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.436897] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.441070] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.441092] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.441247] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.441373] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:01.454037] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:01.455062] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.455890] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.456157] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.490231] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:01.490488] [VFS] [SpringVFS::ReserveArchives<this=0000020246812ec0>] [t=00:00:01.490761] [VFS] [SpringVFS::AddArchive<this=0000020246812ec0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.494746] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020246812ec0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.494769] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.135060] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:02.136515] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:02.137534] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:02.137539] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:02.137723] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:02.139964] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:02.140265] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:02.140356] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:02.145399][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:02.145672][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:02.146068][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:02.146103][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:02.146117][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:02.146455][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:02.161582][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:02.161806][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:02.161823][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:02.161837][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Realtek(R) Audio)" [t=00:00:02.161849][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:02.246077][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.6ms) [t=00:00:02.352186][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (206.7ms) [t=00:00:02.374497][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8 [t=00:00:02.374519][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:02.407996][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [t=00:00:02.459278][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (313.8ms) [t=00:00:02.494638][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000020246975ef0(OpenAL Soft) context=000002024688fce0 [t=00:00:02.494677][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.494783][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.494798][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.494806][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.494854][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.494888][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.494906][f=-000001] [Sound] Devices: [t=00:00:02.496752][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:02.496772][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:02.496779][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:02.496790][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.496879][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.498752][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.498804][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.572401][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 426ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 8741 MB [t=00:00:02.592925][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:02.593064][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:02.593140][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240125_003723_FolsomDamDeluxeV4_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:02.752226][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:02.763129][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.763767][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:02.763838][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:02.766818][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:02.766845][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 173ms [t=00:00:02.766998][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 1 to team 0 (#active=2) [t=00:00:02.831695][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000020247127930] using map "FolsomDamDeluxeV4" (loaded=0 cached=0) [t=00:00:02.832253][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020246812ec0>(arName="FolsomDamDeluxeV4", overwrite=false)] section=1 cached=0 [t=00:00:02.833977][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020246812ec0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.834586][f=-000001] [PreGame::AddModArchivesToVFS][server=0000020247127930] using game "Quick Rocket Tutorial" (loaded=0 cached=0) [t=00:00:02.897301][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020246812ec0>(arName="Quick Rocket Tutorial", overwrite=false)] section=0 cached=0 [t=00:00:02.903027][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020246812ec0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.903155][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020246812ec0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.905623][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020246812ec0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:05.870557][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3103ms [t=00:00:05.870971][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen [t=00:00:05.874943][f=-000001] forceSingleThreaded, false [t=00:00:05.974831][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:05.974854][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:05.975005][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:05.975103][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:05.975218][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:05.975309][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:05.976386][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:05.977003][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:05.977569][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:05.978964][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:05.979563][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:05.980206][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:05.980224][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:05.981021][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:05.986832][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:05.992729][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:05.994922][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:05.995204][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:05.995797][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:05.995849][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:05.996022][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:05.998539][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:06.191651][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:06.548609][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (113 MB)" [t=00:00:06.713733][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 717ms [t=00:00:06.714042][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:06.879766][f=-000001] Loading UnitDefs_posts [t=00:00:06.945215][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:06.945244][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:06.945253][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:06.945262][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:06.975126][f=-000001] Loading FeatureDefs_posts [t=00:00:06.990916][f=-000001] Loading WeaponDefs_posts [t=00:00:07.018746][f=-000001] Loading ArmorDefs_posts [t=00:00:07.037468][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 230ms [t=00:00:07.087368][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 373ms [t=00:00:07.087466][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:07.367041][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:07.369964][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:07.374721][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 173 sounds from gamedata/sounds.lua [t=00:00:07.375229][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:07.375254][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:07.375364][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:07.385703][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:07.389484][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:07.389952][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:07.501609][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:07.521458][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:07.603699][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:07.604062][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:07.604460][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:07.605069][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:07.605403][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:07.606410][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:07.610812][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:07.611936][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:07.612734][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:07.613323][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:07.613953][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:07.617598][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:07.617934][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:07.618242][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:07.622958][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:07.649551][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:08.149347][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:08.149434][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:08.390660][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "jumpsumo_landing" [t=00:00:08.400540][f=-000001] Warning: WeaponDefs: Unknown tag "scaralpha" in "seismic_seismic_weapon" [t=00:00:08.400573][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "seismic_seismic_weapon" [t=00:00:08.400597][f=-000001] Warning: WeaponDefs: Unknown tag "scarttl" in "seismic_seismic_weapon" [t=00:00:08.410976][f=-000001] Warning: WeaponDefs: Unknown tag "lineofsight" in "slicer_laserblade" [t=00:00:08.411025][f=-000001] Warning: WeaponDefs: Unknown tag "rendertype" in "slicer_laserblade" [t=00:00:08.411509][f=-000001] Warning: WeaponDefs: Unknown tag "endsmoke" in "slicer_punch" [t=00:00:08.411545][f=-000001] Warning: WeaponDefs: Unknown tag "lineofsight" in "slicer_punch" [t=00:00:08.411605][f=-000001] Warning: WeaponDefs: Unknown tag "startsmoke" in "slicer_punch" [t=00:00:08.427581][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "striderdetriment_landing" [t=00:00:08.442394][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "tankriot_tawf_banisher" [t=00:00:08.459186][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 309ms [t=00:00:08.461238][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:08.560189][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [t=00:00:08.560264][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:08.588133][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [t=00:00:08.661517][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1) [t=00:00:08.676241][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:08.676422][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:09.171965][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:09.176650][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:09.258795][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:09.269822][f=-000001] InfoTexture: shaders [t=00:00:09.269899][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:09.272653][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:11.114528][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:11.123599][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:11.123638][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:11.123672][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.149838][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:11.149872][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:11.176080][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:11.265880][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:11.571314][f=-000001] Loaded DecalsDrawer: Legacy [t=00:00:11.571411][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:11.572251][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:12.004877][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaft" for CEG "CBitmapMuzzleFlame" [t=00:00:12.004925][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaftfront" for CEG "CBitmapMuzzleFlame" [t=00:00:12.082821][f=-000001] Warning: [CCEG::Load] unknown field rocketboots_muzzle::glowfalloff in spawn-table "smokeair" for CEG "CSmokeProjectile" [t=00:00:12.082981][f=-000001] Warning: [CCEG::Load] unknown field rocketboots_muzzle::wantedpos in spawn-table "smokeair" for CEG "CSmokeProjectile" [t=00:00:12.083666][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:12.272493][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.144764][f=-000001] Warning: [GetTexture] unknown 3DO texture "corveh6b00" for piece "pelvis" [t=00:00:15.144822][f=-000001] Warning: [GetTexture] unknown 3DO texture "circuitsb00" for piece "rthigh" [t=00:00:15.144831][f=-000001] Warning: [GetTexture] unknown 3DO texture "circuitsb00" for piece "rthigh" [t=00:00:15.144837][f=-000001] Warning: [GetTexture] unknown 3DO texture "circuitsb00" for piece "rthigh" [t=00:00:15.144884][f=-000001] Warning: [GetTexture] unknown 3DO texture "circuitsb00" for piece "rthigh" [t=00:00:15.144939][f=-000001] Warning: [GetTexture] unknown 3DO texture "arm01a00" for piece "rleg" ------- TRUNCATED ------- [t=00:00:24.576731][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:24.577038][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:24.577464][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:24.577834][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:24.578069][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:24.578695][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:24.578954][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:24.579651][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:24.580081][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:24.580594][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:24.580890][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:24.581078][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:24.581314][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:24.581761][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:24.581991][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:24.582307][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:24.582495][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:24.582679][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:24.583051][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:24.583211][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:24.583383][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:24.604788][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:24.605316][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:24.605521][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:24.606500][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:24.608114][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:24.609159][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:24.609795][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:24.610596][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:24.611273][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:24.611633][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:00:24.611972][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:24.612361][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:24.612620][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:24.616530][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:24.617031][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:24.617272][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:24.619293][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:24.619811][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:24.620762][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:24.621467][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:24.622797][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:24.623085][f=-000001] Loaded widget: Camera Info Snapshot <camera_info_snapshot.lua> [t=00:00:24.623279][f=-000001] Loaded widget: Beauty Shot <camera_beautyshot.lua> [t=00:00:24.624754][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:24.625732][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:24.626322][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:24.773723][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:24.774365][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:24.775099][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:24.783712][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:24.784992][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:24.785509][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:24.786041][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:24.817250][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:24.817889][f=-000001] Loaded widget: Monitors Unit Selections <mission_selection_monitor.lua> [t=00:00:24.818454][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:24.818824][f=-000001] Loaded widget: Monitors Unit Camera <mission_camera_monitor.lua> [t=00:00:24.821816][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:24.822338][f=-000001] Loaded widget: Mission Score <mission_scoreindicator.lua> [t=00:00:24.822695][f=-000001] Loaded widget: Mission Countdown <mission_countdown.lua> [t=00:00:24.824966][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:24.825589][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:24.825998][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:24.826285][f=-000001] <Stockpiler>: disabled for spectators [t=00:00:24.827881][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:24.828409][f=-000001] IsIsland, <function>, false [t=00:00:24.875502][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:24.876008][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:00:24.876036][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059 [t=00:00:24.876051][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:24.876146][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:24.876461][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:24.876808][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:24.877067][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:24.877256][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:24.877470][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:24.877731][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:24.878230][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:24.878567][f=-000001] <Cloaker Guard>: disabled for spectators [t=00:00:24.879499][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:24.879800][f=-000001] <Building Starter>: disabled for spectators [t=00:00:24.880812][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:24.882001][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:24.884509][f=-000001] Loaded widget: Mission Night <mission_night.lua> [t=00:00:24.885139][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:24.885634][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:24.886206][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:24.919570][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:24.920530][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:24.921040][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:24.922075][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:24.922832][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:24.937061][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:24.938056][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:24.939063][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:24.942492][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:24.943132][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:24.947591][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:24.949026][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:24.949830][f=-000001] Mex Placement Initialised with 66 spots. [t=00:00:24.961376][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:24.962906][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:24.965554][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:24.966788][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:25.143228][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:25.157918][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:25.161331][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:25.165615][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:25.166242][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:25.167609][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:25.172977][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:25.191295][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:25.192882][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:25.193536][f=-000001] SetSunLighting [t=00:00:25.194587][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:25.209206][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:25.212888][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:25.213583][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:25.214256][f=-000001] Lua garbage collection rate: 30/s [t=00:00:25.214332][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:25.220636][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:25.221762][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:25.222310][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:25.225302][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:25.232255][f=-000001] Writing last game win data [t=00:00:25.241861][f=-000001] LuaUI v0.3 [t=00:00:25.396758][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=00:00:25.607901][f=-000001] map marks rendering is disabled! [t=00:00:25.766332][f=-000001] Set UnitIconDist to 1000 [t=00:00:25.968779][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=00:00:25.991382][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10716, 0.0} allocedSize{int+, int-, ext}={0, 0, 1859471}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1244} [t=00:00:26.019307][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:26.019350][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:26.057139][f=-000001] [async=0] threads=6 tasks=140 {sum,avg}{exec,wait}time={{1093.212, 7.809}, {33.112, 0.237}}ms [t=00:00:26.057657][f=-000001] thread=1 tasks=28 {sum,min,max,avg}{exec,wait}time={{229.755, 0.169, 119.746, 8.206}, {1.262, 0.000, 0.950, 0.045}}ms [t=00:00:26.057702][f=-000001] thread=2 tasks=28 {sum,min,max,avg}{exec,wait}time={{207.619, 0.000, 104.781, 7.415}, {7.583, 0.000, 1.972, 0.271}}ms [t=00:00:26.057721][f=-000001] thread=3 tasks=28 {sum,min,max,avg}{exec,wait}time={{219.776, 0.000, 118.670, 7.849}, {10.878, 0.000, 1.954, 0.389}}ms [t=00:00:26.057782][f=-000001] thread=4 tasks=28 {sum,min,max,avg}{exec,wait}time={{222.626, 0.322, 117.341, 7.951}, {5.944, 0.000, 1.864, 0.212}}ms [t=00:00:26.057800][f=-000001] thread=5 tasks=28 {sum,min,max,avg}{exec,wait}time={{213.436, 0.000, 111.759, 7.623}, {7.445, 0.000, 1.917, 0.266}}ms [t=00:00:26.057816][f=-000001] [async=1] threads=6 tasks=2304 {sum,avg}{exec,wait}time={{54433.938, 23.626}, {11914877.000, 5171.388}}ms [t=00:00:26.057852][f=-000001] thread=1 tasks=460 {sum,min,max,avg}{exec,wait}time={{10989.743, 0.000, 2149.962, 23.891}, {2359748.500, 0.601, 8537.794, 5129.888}}ms [t=00:00:26.057877][f=-000001] thread=2 tasks=461 {sum,min,max,avg}{exec,wait}time={{10876.011, 0.000, 1938.385, 23.592}, {2380176.000, 0.656, 8282.978, 5163.072}}ms [t=00:00:26.057898][f=-000001] thread=3 tasks=462 {sum,min,max,avg}{exec,wait}time={{11012.731, 0.000, 2143.755, 23.837}, {2361134.500, 0.072, 8476.430, 5110.681}}ms [t=00:00:26.057916][f=-000001] thread=4 tasks=461 {sum,min,max,avg}{exec,wait}time={{10860.358, 0.000, 2154.824, 23.558}, {2432160.750, 0.739, 8597.985, 5275.837}}ms [t=00:00:26.057951][f=-000001] thread=5 tasks=460 {sum,min,max,avg}{exec,wait}time={{10695.097, 0.000, 1925.277, 23.250}, {2381656.500, 0.459, 8313.489, 5177.514}}ms [t=00:00:26.057969][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:26.058050][f=-000001] [SpringApp::Kill][2] [t=00:00:26.059646][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:26.059730][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000020317055fb0 [t=00:00:26.059819][f=-000001] Start widgetHandler:Shutdown [t=00:00:26.064427][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:26.065756][f=-000001] Writing last game win data [t=00:00:26.074585][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:26.074643][f=-000001] Shutdown Widget - GUI Hide Hax [t=00:00:26.074679][f=-000001] map marks rendering is enabled! [t=00:00:26.479356][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:26.479411][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:26.479431][f=-000001] Shutdown Widget - Cutscenes [t=00:00:26.480549][f=-000001] Set UnitIconDist to 116 [t=00:00:26.480599][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:26.480624][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:26.482922][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:26.483304][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:26.485381][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:26.485426][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:26.485528][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:26.490632][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:26.490670][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:26.493057][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:26.493096][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:26.493141][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:26.493159][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:26.493187][f=-000001] Shutdown Widget - Unit Icons [t=00:00:26.493263][f=-000001] Shutdown Widget - HealthBars [t=00:00:26.496977][f=-000001] Shutdown Widget - Noises [t=00:00:26.497021][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:26.497057][f=-000001] Shutdown Widget - BuildETA [t=00:00:26.497076][f=-000001] Shutdown Widget - Win Counter [t=00:00:26.497091][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:26.497106][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:26.497120][f=-000001] Shutdown Widget - Mission GUI [t=00:00:26.497205][f=-000001] Shutdown Widget - CameraShake [t=00:00:26.497225][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:26.497426][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:26.497461][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:26.497481][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:26.497519][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:26.497541][f=-000001] Shutdown Widget - Context Menu [t=00:00:26.497611][f=-000001] Shutdown Widget - Darkening [t=00:00:26.497670][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:26.497705][f=-000001] Shutdown Widget - Grab Input [t=00:00:26.497737][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:26.497761][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:26.497790][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:26.497810][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:26.497838][f=-000001] Shutdown Widget - Mission Results Handler [t=00:00:26.502036][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:26.502079][f=-000001] Shutdown Widget - Point Tracker [t=00:00:26.502100][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:26.502122][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:26.502139][f=-000001] Shutdown Widget - Stereo3D [t=00:00:26.502169][f=-000001] Shutdown Widget - Attack AoE [t=00:00:26.502194][f=-000001] Shutdown Widget - MessageBoxes ZK [t=00:00:26.502222][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:26.502269][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:26.502293][f=-000001] Shutdown Widget - Selection Send [t=00:00:26.502315][f=-000001] Shutdown Widget - Mission Night [t=00:00:26.502336][f=-000001] Shutdown Widget - LupsManager [t=00:00:26.502362][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:26.502383][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:26.502653][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:26.502693][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:26.502729][f=-000001] Shutdown Widget - Chili Framework [t=00:00:26.502747][f=-000001] Shutdown Widget - Lups [t=00:00:26.502834][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:26.503003][f=-000001] Shutdown Widget - Custom Markers [t=00:00:26.503029][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:26.503046][f=-000001] Shutdown Widget - Select Keys [t=00:00:26.503080][f=-000001] Shutdown Widget - Galaxy Battle Handler [t=00:00:26.503418][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:26.503466][f=-000001] Shutdown Widget - Pause Screen [t=00:00:26.503624][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:26.503649][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:26.503667][f=-000001] Shutdown Widget - Layout Handler [t=00:00:26.503689][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:26.503704][f=-000001] End widgetHandler:Shutdown [t=00:00:26.564111][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4593586, 0.0} allocedSize{int+, int-, ext}={0, 0, 914648238}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1085} [t=00:00:26.564423][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:26.564451][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000202f2c3a300 [t=00:00:26.564536][f=-000001] Start gadgetHandler:Shutdown [t=00:00:26.564556][f=-000001] Shutdown - Mission Helper [t=00:00:26.564570][f=-000001] Shutdown - UnitMorph [t=00:00:26.564831][f=-000001] Shutdown - Carrier Drones [t=00:00:26.564865][f=-000001] Shutdown - Missile Silo Controller [t=00:00:26.564927][f=-000001] Shutdown - Modular Comm Info [t=00:00:26.564948][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:26.564965][f=-000001] Shutdown - UnitCloakShield [t=00:00:26.565036][f=-000001] Shutdown - Starlight Handler [t=00:00:26.565053][f=-000001] End gadgetHandler:Shutdown [t=00:00:26.589410][f=-000001] Start gadgetHandler:Shutdown [t=00:00:26.589530][f=-000001] Shutdown - Teleport Throw [t=00:00:26.589549][f=-000001] Shutdown - UnitMorph [t=00:00:26.589571][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:26.589896][f=-000001] Shutdown - Galaxy Campaign Battle Handler [t=00:00:26.589921][f=-000001] Shutdown - Missile fired callins [t=00:00:26.589934][f=-000001] Shutdown - Mission Runner [t=00:00:26.589955][f=-000001] Shutdown - Modular Comm Info [t=00:00:26.589971][f=-000001] Shutdown - Retreat Command [t=00:00:26.589988][f=-000001] Shutdown - Shockwaves [t=00:00:26.590027][f=-000001] Shutdown - Unit tint API [t=00:00:26.590040][f=-000001] Shutdown - Unit glow API [t=00:00:26.590051][f=-000001] Shutdown - UnitCloakShield [t=00:00:26.590068][f=-000001] Shutdown - Lups Cloak FX [t=00:00:26.590079][f=-000001] Shutdown - Lups [t=00:00:26.590163][f=-000001] Shutdown - Lups Shield [t=00:00:26.590191][f=-000001] End gadgetHandler:Shutdown [t=00:00:26.611927][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 271, 0.0} allocedSize{int+, int-, ext}={0, 0, 37906}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1808} [t=00:00:26.612542][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:26.612663][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:26.612681][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:26.627475][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:26.667079][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:26.667203][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:26.670060][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002024688fce0 dev=0000020246975ef0 [t=00:00:26.676721][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002024688fce0 dev=0000020246975ef0 [t=00:00:26.676811][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002024688fce0)] [t=00:00:26.737435][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000020246975ef0)] [t=00:00:26.748365][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)] [t=00:00:26.749113][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:26.752338][f=-000001] [Game::~CGame][1] [t=00:00:26.752375][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:26.752387][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:26.752468][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:26.752489][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:26.752499][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:26.752514][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:26.752654][f=-000001] [Game::KillMisc][1] [t=00:00:26.752671][f=-000001] [Game::KillMisc][2] [t=00:00:26.753052][f=-000001] [Game::KillMisc][3] [t=00:00:26.753790][f=-000001] [Game::KillRendering][1] [t=00:00:26.755294][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:26.898736][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:26.898933][f=-000001] [S3OParser::Kill] allocated 5542 pieces [t=00:00:26.899405][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:00:27.006509][f=-000001] [Game::KillInterface][1] [t=00:00:27.007176][f=-000001] [Game::KillInterface][2] [t=00:00:27.008702][f=-000001] [Game::KillSimulation][1] [t=00:00:27.009065][f=-000001] [Game::KillSimulation][2] [t=00:00:27.116325][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:27.116358][f=-000001] [Game::KillSimulation][3] [t=00:00:27.119702][f=-000001] [~CPathCache(40x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:27.119966][f=-000001] [~CPathCache(40x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:27.120220][f=-000001] [~CPathCache(80x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:27.120333][f=-000001] [~CPathCache(80x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:27.120558][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:27.132155][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:27.144961][f=-000001] [Game::KillSimulation][4] [t=00:00:27.946364][f=-000001] [CommonDefHandler::KillStatic] 2179 sound-set data items added [t=00:00:27.946414][f=-000001] [Game::~CGame][2] [t=00:00:27.946446][f=-000001] [Game::~CGame][3] [t=00:00:27.947545][f=-000001] [SpringApp::Kill][3] [t=00:00:27.947597][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2034 bytes sent 2510 bytes recv'd [t=00:00:27.960884][f=-000001] Kill: client disconnecting... [t=00:00:29.963959][f=-000001] CloseConnection: client connection closed [t=00:00:29.964753][f=-000001] [SpringApp::Kill][4] font=000002020a0b2300 [t=00:00:29.976565][f=-000001] [SpringApp::Kill][5] [t=00:00:29.989361][f=-000001] [SpringApp::Kill][6] [t=00:00:29.992303] [SpringApp::Kill][7] [t=00:00:29.995318] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:29.995346] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:29.995361] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:29.995389] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:29.995613] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:29.995635] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:29.995688] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:29.995703] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:29.995714] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:29.995725] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:29.995750] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:29.995763] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:29.995774] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:30.517633] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:30.517852] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:30.517948] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:30.518001] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:30.526617] [VFS] [SpringVFS::DeleteArchives<this=0000020246812ec0>] [t=00:00:30.526644] [VFS] [SpringVFS::DeleteArchives<this=0000020246812ec0>(section=0)] #archives[section]=2 #files[section]=8232 [t=00:00:30.526692] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002024685f960) [t=00:00:30.535432] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\quicktutorial.sdz (000002024685f280) [t=00:00:30.538126] [VFS] [SpringVFS::DeleteArchives<this=0000020246812ec0>(section=1)] #archives[section]=1 #files[section]=66 [t=00:00:30.538233] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\folsomdamdeluxev4.sd7 (00000202468e8560) [t=00:00:30.539694] [VFS] [SpringVFS::DeleteArchives<this=0000020246812ec0>(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:30.539720] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (000002024685f800) [t=00:00:30.539835] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000002024685e6d0) [t=00:00:30.540049] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (000002024685e830) [t=00:00:30.540164] [VFS] [SpringVFS::DeleteArchives<this=0000020246812ec0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:30.540181] [VFS] [SpringVFS::DeleteArchives<this=0000020246812ec0>(section=4)] #archives[section]=0 #files[section]=8190 [t=00:00:30.542735] [VFS] [SpringVFS::DeleteArchives<this=0000020246812ec0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:30.542835] [VFS] [SpringVFS::DeleteArchives<this=0000020246812ec0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:30.542848] [VFS] [SpringVFS::DeleteArchives<this=0000020246812ec0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:30.542858] [VFS] [SpringVFS::DeleteArchives<this=0000020246812ec0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:30.543997] [SpringApp::Kill][8] [t=00:00:30.544021] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:30.544030] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b2338f10 (joinable=1) [t=00:00:30.544107] [WatchDog::Uninstall][2] [t=00:00:31.328388] [WatchDog::Uninstall][3] [t=00:00:31.328419] [SpringApp::Kill][9]
infolog_full.txt (truncated):